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Welcome off the console of the hottest
new podcast that's all about gaming tech

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news and anything nerdy this week we're
covering the biggest news items including

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uh insert news item here no uh we're
covering valves lives deceptions and

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assumptions made by uh coffeezilla and uh
we're also going to be covering a couple

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other cool topics including the ineo
3s modular design Plus, more of course.

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Uh, I'm James, uh, also The Brink,
and I'm joined with, uh, by my

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co hosts, or co host, Hi Tech,
and, uh, in spirit, Gardner.

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He was not able to make it here
today because he has, uh, the COVID,

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and, uh, he's not feeling well.

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Yeah, he's not feeling well at all.

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So yeah, we're gonna let him off.

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We're gonna let him.

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Yeah, what?

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Yeah, he said he's bedridden too.

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It's crazy, man.

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Just because of that, we'll
let him off this week.

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But, next week, no, uh, of course we
want him to be here, and, uh, he should

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be all well and rested for next week's
first episode of the year, so he will

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be missing the last episode of the year.

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And our tenth episode as well.

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Well, this is our tenth episode, I mean.

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Yeah, this is our 10th episode, which
it's, it's awesome that we've gotten here.

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I mean, it feels like we started
this not that long ago, so, um, yeah.

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Thanks for being here
with me today, uh, Hitech.

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Let's start off with what we've
been, what we've been playing.

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What have you been playing, Hitech?

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Okay, so I've been looking to get
into, I've been looking to get into

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a game called Meeside, which is like
Another Yandari simulator sort of thing.

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I think we talked about a few of
those on the, uh, on the podcast.

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Didn't we?

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Yeah, I can't, I can't remember
if we talked about this one.

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Not this one, I don't think so.

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Okay, this is one I've picked up and I
plan on streaming in the next few days.

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Oh yeah, it looks like a lot of fun.

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I'm gonna pick it up, probably towards
the latter the tail end of the sales.

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But, uh, I've also been
grinding out on Marvel Rivals.

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I made it to Gold rank because
I just don't have a lot of time

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to play video games these days.

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I've been trying to make videos.

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Trying to look into what's coming
out next month, all that good stuff.

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And, uh, I've also got a bit
of the sniffles right now, too.

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Um, I'm sure you can
probably hear it right now.

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My nose is all stuffed up.

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I'm not, it's not like, it's not
a Gardener where I'm bedridden.

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But, uh, like, yeah.

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I've got the sniffles.

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And, uh, Gardener himself has said
that he's been playing Dangeresque,

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the Rumisode Triangulate, which
is based, which is, uh, in

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the Homestar Runner universe.

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If you guys remember that.

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Yeah, we talked about that
towards the end of last episode.

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Yeah.

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Gardner can do a really
good, strong, bad impression.

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Crazy good.

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I was shocked by that.

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He could have been the new voice actor.

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He could be.

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Yeah, he should.

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Oh my God, that'd be so funny.

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He should do it for his own videos.

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He, he really should.

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Uh, hopefully they don't even
go after him, but they're pretty

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cool curator, so, um, yeah.

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That's a game that I need to look into.

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I just, I'm so overwhelmed
by so many different games.

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I have been playing, um, Stalker
2 and Indiana Jones this week.

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Um, have a little bit
more free time this week.

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Um, I was able to make a video this week.

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It's been a good week.

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Um, Stalker 2 is fun.

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It's, feels more like it's on rails
than Stalker, er, yeah, Stalker 1.

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felt more open world and less on rails.

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This one feels much more on rails than S.

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T.

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A.

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L.

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K.

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E.

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R.

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1 did, which is a little disappointing,
but everything else is fun.

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Uh, we'll see if I end up finishing it.

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Um, I'm sure I'll finish it at one
point, but it's definitely not got

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my, caught my interest as much as
Indiana Jones, which plays, it's

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first person shooter, or at least,
you know, well, it's a first person.

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I don't know if there's
any shooting going on.

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I haven't gotten that far, but, It, it
plays so well, and it's fun to play in,

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uh, at least at the beginning you get a
play in a portion of one of the movies,

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I won't ruin it, you guys can play it,
but it is, It's very exciting, and it's

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very fun, and the graphics are good.

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Um, Troy Baker does a great job
impersonating Indiana Jones voice.

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Love it.

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Yeah, I mean, we saw at the Game
Awards, all of them were there.

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We had Harrison Ford, we also had Troy
Baker and Todd Howard, and Todd Howard

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was, uh, was the shortest one there,
which I thought was kind of funny.

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I thought he'd be a lot taller.

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I don't know why.

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No, well, Troy Baker and
Harrison Ford are tall.

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So.

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That is true, that is true.

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I, I, I don't, I can't even
remember how tall, uh, Todd Howard,

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or uh, yeah, Todd Howard is.

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But, the other two are
well above six foot.

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Damn.

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Damn, I wanna be above, I
wanna be above six foot.

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That'd be cool.

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Uh, I do too, but if you get
too tall, then it comes with

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other issues, heart related, so.

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I guess I'll be fine
with my 5 foot 10 self.

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Damn.

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Well that's okay then.

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Let's see, I guess I have to
ask Gardener how tall he is too.

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I know, now we have to
That would be hilarious.

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It is just asking because we see so many
people online, but like, until you see

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them in person, you really don't know.

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And there's been a few where you're
just like, you're much taller

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than I would have ever expected.

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One of them, Markiplier is like
5'10 I think 5'11 he's around

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5'10 And his friends are like
6'5 or something like that.

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Yeah.

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That one's crazy because they
do a podcast, um, Distractables.

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And so they'll do a With a video and
once, once, once they were together,

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it was, that was, that was the shocking
thing was seeing them all together

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and how much shorter Mark Plyer is.

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It makes him look like he's five, or he's
like, yeah, five foot four or something.

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Man, that's mean.

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It is, it is quite mean because
I was like, wait a second, I

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don't think he's that short.

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Yeah, so,

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well, I'm glad if we're, none of us are,
I don't, I doubt Gardner is six foot.

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Yeah.

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He's gotta be around.

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Dude, wait till Gardner shows
up and he's like seven foot.

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That'd be awesome.

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Dude, then my, my, oh my gosh.

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I, cause I, I can see him on camera.

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My, my perception of like all
the objects in this room would

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be drastically different.

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Cause they all seem normal sized compared
to someone that would be 6 foot 5.

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Oh yeah, for sure, for sure.

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Alright, so, yeah.

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So, speaking of deceptions of you know,
size compared to objects in your room.

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Uh, Valve might be doing a little
bit of deception themselves.

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A little bit of lying, a little
bit of uh, Ruining childhoods

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of pasts, let's just say that.

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Um, this has been a controversy
that they've been wrapped in for a

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decade plus from my understanding.

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Yeah.

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So Val has a lot of, um, explaining
to do, and at the end of the day, they

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hopefully will resolve this because this
is a big topic for me is gambling and

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it's because it is a very predatory.

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Um, thing, and I don't, I already don't
like predatory practices by, uh, companies

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and stuff, but this is like, gambling
really hits, um, the dopamine and, like,

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the, uh, addictive, uh, personalities of
people to an extreme degree where they

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lose money, their lives, everything.

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It is, um, and I think Valve has, you
know, More to do in this space, but

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let's, let's talk about this high tech.

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You watch the video.

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You're the one that
recommended this actually.

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What, um, do you, uh,
what do you think of this?

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So, I think it's disappointing that
this has basically overshadowed

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everything, you know, with CS related.

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Because, I mean, I think, at the
core, CS is a fairly, sometimes, I

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mean, most of the time, balanced game.

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It's basically like the
practice, it's like the perfect,

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like, esports, so to speak.

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It's easy to watch, it's fun to play,
and, uh, it's easy to understand,

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too, in case you're someone
that, you know, doesn't play CS.

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Like, I mean, you kind of understand
like you shoot PPPP, you die.

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It's not, it's not Overwatch,
I can tell you that much.

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But what I can tell you is that,
uh, the skin market in CS is insane

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for those, I don't know, skin.

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Some skins can be like really
valuable, especially the knife skins.

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Those can go for like hundreds
of thousands of dollars if you,

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uh, actually pull one and I mean.

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It sounds cool, like, don't get me wrong,
if I get a CS knife, the first thing I'd

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probably do is sell it for real money, and
then get that sweet sweet cash, but like,

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at the same time though, it's terrible
that, like, so much, like, gambling and,

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uh, predatory behavior is hinged on the
fact that Valve lets you trade items,

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like, cause, every other live service
game, like, let's look at Valorant, you

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can't trade skins in Valorant, can you?

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Or most other games, too.

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Hell, Rocket League used to have
trading via Steam until Epic bought

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them and then just turned off
trading altogether, if you remember.

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AK just ripped it from Steam Store.

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Yes.

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Unless you own Steam, unless you own the
copy already, you can't play it on Steam.

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And they disabled trading on the Steam
copies as well, which is, uh, which

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is something that's worth mentioning.

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Um, and it makes me wonder if, uh,
cause I remember back in the day when

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live service games got released, I
was kind of, I would always be kind

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of upset that, you know, none of
these other games let you trade stuff.

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But now I realize that maybe that was
probably for, probably a good thing.

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Because, like, imagine the shit
shit that would happen if, like,

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you could trade in EA, like, sports.

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FIFA.

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Yeah, I, here's my real
honest take on this.

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I, trading has been a thing forever.

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Uh, Diablo 2, I believe, had it.

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00:11:03,614 --> 00:11:06,904
Um, they had auctions, they had trading.

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00:11:06,954 --> 00:11:08,744
I have no problems with trading.

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That is on people to, um,
kind of corrupt it, right?

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So, being able to trade, um,
skins in, whatever, you pay money.

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00:11:21,990 --> 00:11:26,300
You trade skin in for uh, four points
or whatever and get more like i'm

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okay with that like valve doesn't
have Like it's not really gambling

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trading is not gambling What happens
though is that people then want it?

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Like the really prestigious, uh skin right
and then they go to a third party site And

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then that's where they can buy those and
then exchange it Valve has shut some down.

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They've sent You Letters
out to close some down.

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There's some and this is where my this
is my problem with CoffeeZilla And I

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will get down to my problem ultimately
CoffeeZilla's whole thing going on is

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that he has to have big Topics and he's
has to keep on getting bigger topics or

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00:12:10,179 --> 00:12:15,459
at least try to so he he might not say
this But he even has skin in the game

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on this topic He needs to make it sound
like it's worse than it really is Well,

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I already, because it's Valve, I already,
like, it already hurts me to talk about

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00:12:26,555 --> 00:12:32,204
this, but this video was also a little
bit hard to watch because it, he, he, he

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did a lot of assuming and stuff like that.

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He's like, I've talked to people, yeah,
they don't have, they don't, they have

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something else that they need, that
they're going to get from this, but

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no one here, he even mentions it like
that, but still at the end of the day.

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He says Valve has all this money.

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They could shut anything down.

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Look at all the other stuff they've done.

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Well, if we're going to point out a
case, like Pirate Bay is still a thing.

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Um, that has not been, that's
been shut down almost multiple

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times, but it has roaming servers.

226
00:13:00,250 --> 00:13:03,020
It has servers that are able to go to
certain countries and stuff like that.

227
00:13:03,030 --> 00:13:08,160
They have IP masking and all sorts of
different tactics that get away from

228
00:13:08,170 --> 00:13:10,760
being closed down, including peer to peer.

229
00:13:11,205 --> 00:13:15,895
So I don't think it's fair to say
that it's as easy as that for it

230
00:13:15,895 --> 00:13:18,075
would be easy for valve to close
every single one of these down.

231
00:13:18,645 --> 00:13:21,985
What needs to happen is more
regulations from government.

232
00:13:22,895 --> 00:13:26,495
In my opinion, like I want companies
to be able to regulate themselves at

233
00:13:26,495 --> 00:13:31,465
times, but the companies will never
be 100 percent and you can never

234
00:13:31,465 --> 00:13:34,095
rely on companies being for everyone.

235
00:13:34,135 --> 00:13:38,035
So that's just, that's,
uh, I guess all around it.

236
00:13:38,045 --> 00:13:41,945
My take on this is that valve
does have some ownership on this.

237
00:13:43,035 --> 00:13:45,075
The trading is not really that bad.

238
00:13:45,085 --> 00:13:46,795
It's people take advantage of it.

239
00:13:46,865 --> 00:13:54,265
People cause issues, um, to then warn
it to be bad, but I do say some of

240
00:13:54,275 --> 00:13:56,665
the elements they need to get rid
of probably in Counter Strike Go

241
00:13:56,665 --> 00:13:59,365
that are in Counter Strike that is,
but Counter Strike Go, I think had.

242
00:13:59,770 --> 00:14:01,020
Was slot machines or something like that.

243
00:14:01,399 --> 00:14:03,020
That's pretty messed up.

244
00:14:03,040 --> 00:14:04,480
I don't like that.

245
00:14:04,569 --> 00:14:05,629
I think they could get rid of that.

246
00:14:05,629 --> 00:14:06,000
Right?

247
00:14:06,280 --> 00:14:06,940
Um.

248
00:14:07,060 --> 00:14:12,710
Yeah, so the way you open up a case
is that it pulls up a revolving, like,

249
00:14:13,229 --> 00:14:17,699
window of cases and like, Oh, you get
this really crappy skin, but you were

250
00:14:17,699 --> 00:14:20,449
just this close to getting the knife.

251
00:14:20,510 --> 00:14:21,670
Like, you know what I'm saying, right?

252
00:14:21,740 --> 00:14:22,959
Like, there's a visual.

253
00:14:23,229 --> 00:14:25,579
And the visual is completely
unnecessary because it's not

254
00:14:25,579 --> 00:14:27,355
like Physics based or anything.

255
00:14:27,355 --> 00:14:28,825
It's not like a roulette table, right?

256
00:14:29,555 --> 00:14:31,485
Is it is it a roulette?

257
00:14:31,505 --> 00:14:32,345
What is it again?

258
00:14:32,365 --> 00:14:33,135
I've opened up.

259
00:14:33,185 --> 00:14:36,724
Here's the thing I've opened up
cases in csgo and I've it didn't

260
00:14:36,724 --> 00:14:40,444
seem like anything like gambling to
me When I did it a couple years ago,

261
00:14:40,525 --> 00:14:41,545
but I haven't done it for years.

262
00:14:42,215 --> 00:14:44,825
It's like Like, think of Wheel of Fortune.

263
00:14:45,055 --> 00:14:46,265
Like, you've seen that show, right?

264
00:14:46,355 --> 00:14:47,505
Wheel of Fortune, the game show?

265
00:14:47,825 --> 00:14:52,465
Think of, like, the wheel rotating,
and then it lands on a specific spot.

266
00:14:53,065 --> 00:14:56,895
And, oh, you were in, like, yeah, you were
this close to getting a million dollars.

267
00:14:56,915 --> 00:14:58,955
But you got, like, five
hundred dollars instead.

268
00:14:59,155 --> 00:15:00,305
Think of it like that, almost.

269
00:15:00,305 --> 00:15:01,964
Like, the concept.

270
00:15:01,984 --> 00:15:02,485
The idea.

271
00:15:02,545 --> 00:15:08,165
And I think that whole visual is
manifestly unnecessary, because it's

272
00:15:08,175 --> 00:15:21,910
not, like, a physics based, like, No, but
Yeah, it's got a random generated system.

273
00:15:21,910 --> 00:15:25,009
I don't think it's unnecessary.

274
00:15:25,009 --> 00:15:27,709
It's like, Overwatch has this.

275
00:15:27,749 --> 00:15:30,549
And I think some countries,
they actually outlawed the

276
00:15:30,560 --> 00:15:32,709
animation to make it like really

277
00:15:34,869 --> 00:15:39,739
exuberant, like super fun and
everything to open up a pack.

278
00:15:39,899 --> 00:15:40,759
I'm fine with that.

279
00:15:41,330 --> 00:15:48,075
My problem lies within Though is
what is what are the drop rates?

280
00:15:48,455 --> 00:15:51,015
Are you going to be
selling this to to miners?

281
00:15:51,015 --> 00:15:54,894
I think that's where it needs to be is
maybe remove it from miners altogether

282
00:15:54,894 --> 00:15:58,065
and they just get free Packs that
don't have the animation every once

283
00:15:58,065 --> 00:16:01,149
in a while My, my, I don't necessarily
want to take away the animations.

284
00:16:01,149 --> 00:16:06,330
I think they're fun, but I do think
regulation needs to be in play with them.

285
00:16:06,330 --> 00:16:06,460
I

286
00:16:09,010 --> 00:16:10,250
mean, I don't know, man.

287
00:16:10,309 --> 00:16:13,550
Well, like, even with Overwatch,
like, one's loot box animations,

288
00:16:13,580 --> 00:16:17,400
like, yeah, it's exuberant, it's
exciting, but it doesn't pretend,

289
00:16:17,400 --> 00:16:21,350
like, there's a roulette table of,
like, loot that you could have gotten.

290
00:16:21,680 --> 00:16:23,219
It just kind of opens up
and you get four items.

291
00:16:23,810 --> 00:16:24,770
And it's all exciting stuff.

292
00:16:24,780 --> 00:16:25,770
Like, you know what I'm saying, right?

293
00:16:26,499 --> 00:16:28,249
And yeah, it's a good guess.

294
00:16:28,499 --> 00:16:31,160
Yeah, and you did, you did
mention the uh, Pirate Bay.

295
00:16:31,199 --> 00:16:34,079
It's an interesting point that you
mentioned, that yeah, a lot of like,

296
00:16:34,749 --> 00:16:38,289
a lot of much bigger companies and
corporations have tried to take them down.

297
00:16:38,289 --> 00:16:41,800
But I think, I think that case is
a little different because like,

298
00:16:42,180 --> 00:16:45,189
none of the material is actually
hosted on Pirate Bay's own servers.

299
00:16:45,210 --> 00:16:47,430
All they really host
are the Torrent files.

300
00:16:48,370 --> 00:16:48,830
Because yeah.

301
00:16:48,830 --> 00:16:49,160
That's.

302
00:16:50,205 --> 00:16:54,825
Still, if you got, it can always
almost be rebuilt because the torrent

303
00:16:54,865 --> 00:16:57,615
files are distributed everywhere.

304
00:16:57,685 --> 00:16:58,655
I get that.

305
00:16:59,705 --> 00:17:00,725
Blockchain could be similar.

306
00:17:00,725 --> 00:17:03,585
If they wanted to do these, uh,
things with blockchain that could

307
00:17:03,595 --> 00:17:06,385
be distributed in multiple places,
blockchain is very similar.

308
00:17:06,495 --> 00:17:09,395
I don't know if any of these gambling
sets use the blockchain now, but

309
00:17:10,764 --> 00:17:15,694
what I'm saying is Valve could, but
saying that Valve could shut down a

310
00:17:15,694 --> 00:17:21,724
company somewhere else is asinine and
very naive of someone to think that.

311
00:17:22,575 --> 00:17:26,175
Like, it's not easy saying Valve could
shut down a company, let's say in

312
00:17:26,175 --> 00:17:27,795
Russia right now, especially, right?

313
00:17:28,204 --> 00:17:31,780
Um, And a lot of stuff could be in Russia.

314
00:17:31,800 --> 00:17:32,520
I wouldn't be surprised.

315
00:17:32,850 --> 00:17:36,550
Counter Strike is massive in Russia.

316
00:17:37,180 --> 00:17:38,090
Massive.

317
00:17:38,580 --> 00:17:41,150
Um, I wouldn't be surprised if
it's one of the biggest players

318
00:17:41,240 --> 00:17:42,410
of the game is Counter Strike.

319
00:17:43,240 --> 00:17:48,619
But, and so, and if they host stuff
over there, Up until more recently,

320
00:17:48,619 --> 00:17:52,030
and it's probably, well okay, Up
until when I lived there, they had,

321
00:17:52,180 --> 00:17:57,700
you could go buy, From a store, uh,
pirated games and stuff like that.

322
00:17:58,380 --> 00:18:02,190
They were cracking down on that
more and more, but with everything

323
00:18:02,190 --> 00:18:04,150
that's happened the past few years,
I bet you that's opened up again.

324
00:18:04,260 --> 00:18:07,800
And I, I only point that out
because I bet you some of these

325
00:18:07,800 --> 00:18:08,800
gambling sites are over there.

326
00:18:10,040 --> 00:18:10,809
I mean, it makes sense.

327
00:18:10,809 --> 00:18:13,429
I wouldn't, I, I, I wouldn't
look past that for sure, yeah.

328
00:18:13,439 --> 00:18:17,970
I mean, it's a, I don't want to say
it's a piracy or illegal activity safe

329
00:18:17,970 --> 00:18:21,430
haven, but I mean, it might just be.

330
00:18:22,790 --> 00:18:24,770
What, so here's, yeah, exactly.

331
00:18:24,790 --> 00:18:25,759
Well, here, here's my thing.

332
00:18:26,429 --> 00:18:28,100
I'm not trying to fully defend Valve.

333
00:18:29,409 --> 00:18:31,820
Um, I think this is a much
more complicated topic

334
00:18:31,850 --> 00:18:33,600
than Coffeezilla brings up.

335
00:18:34,300 --> 00:18:39,869
I do think that Valve could do
some IP tracking of the accounts

336
00:18:39,870 --> 00:18:42,450
that are making trades and how
often they're making trades.

337
00:18:42,959 --> 00:18:46,129
Um, and they could probably
do some algorithmic work

338
00:18:46,179 --> 00:18:47,790
there and probably ban stuff.

339
00:18:48,270 --> 00:18:49,210
And I think they should.

340
00:18:49,650 --> 00:18:51,210
That's where they, they're failing at.

341
00:18:51,699 --> 00:18:53,290
The problem with Valve is.

342
00:18:54,389 --> 00:18:56,030
They're a very small company.

343
00:18:56,220 --> 00:18:58,550
That's another thing CoffeeZilla
doesn't take into account.

344
00:18:58,929 --> 00:19:01,760
They're a very small company
They have priorities and when

345
00:19:01,760 --> 00:19:07,520
they're excited about stuff, they
don't they Neglect other areas.

346
00:19:07,630 --> 00:19:09,880
Now, that's not a good thing.

347
00:19:09,900 --> 00:19:16,809
Valve needs to figure that shit out
because that's really bad, but It's just

348
00:19:17,190 --> 00:19:22,969
kind of their mantras how they kind of
work and case in point is I'm treating

349
00:19:22,969 --> 00:19:27,515
this like a case Like I'm not a stupid
Lawyer, I'm not a lawyer or anything.

350
00:19:27,515 --> 00:19:28,605
I'm just freaking.

351
00:19:28,625 --> 00:19:30,165
I don't know why I'm
thinking like this, but

352
00:19:32,565 --> 00:19:37,685
Team Fortress 2 had has
and had a major bot issue.

353
00:19:37,785 --> 00:19:43,245
They did not resolve it for Years, and
they have trading going on in that too

354
00:19:43,595 --> 00:19:46,425
There's a lot of reasons why the bots
were there is because they were trade

355
00:19:46,465 --> 00:19:51,745
there were probably some gambling going
on So because it's so they've used bots

356
00:19:51,795 --> 00:19:57,165
to farm Items and stuff and they'd sell
them on markets I think they squashed

357
00:19:57,165 --> 00:19:58,635
it there, but I'm not 100 percent sure.

358
00:19:58,635 --> 00:20:02,245
But they squashed a lot of the
bots and they opened up the game

359
00:20:02,245 --> 00:20:03,365
to the public, which is good.

360
00:20:04,015 --> 00:20:09,825
Meaning, um, I believe updates or at least
servers can be run by the public more now.

361
00:20:10,295 --> 00:20:11,484
Valve has a lot of issues.

362
00:20:12,055 --> 00:20:13,385
They have a lot of growth issues.

363
00:20:13,385 --> 00:20:14,635
They have a lot of IPs.

364
00:20:14,645 --> 00:20:16,655
They do not grow very fast.

365
00:20:16,945 --> 00:20:20,264
They either need to hire some outside
firms to handle all this stuff.

366
00:20:20,585 --> 00:20:25,810
And do, if they don't want to grow too
big for, Um, who they are, they're gonna

367
00:20:25,820 --> 00:20:27,820
have to find a way to resolve this.

368
00:20:27,870 --> 00:20:33,499
I don't think, my, and, not to just
commandeer the whole topic and talk the

369
00:20:33,499 --> 00:20:42,510
whole time, but there's like, Daddy,
Daddy, um, Oh my gosh, what's his face?

370
00:20:43,820 --> 00:20:50,505
Um, Gabe, Daddy, Gabe, Even coffee
still calls him that, Could, Do

371
00:20:50,505 --> 00:20:53,275
more than just buy super yachts.

372
00:20:53,495 --> 00:20:55,795
He has how many super
yachts now, like six.

373
00:20:56,095 --> 00:20:57,475
So, wow.

374
00:20:58,035 --> 00:20:58,955
I want to see that.

375
00:21:00,404 --> 00:21:01,775
Well, he's got a regular yacht.

376
00:21:01,824 --> 00:21:05,824
I think he's got two, he owns two yachts
and then he has like, he probably has

377
00:21:05,825 --> 00:21:09,844
five yachts, super yachts, whatever,
but he has like three in the making.

378
00:21:09,975 --> 00:21:11,174
One of them is a medical one.

379
00:21:11,195 --> 00:21:13,325
If I'm sorry.

380
00:21:14,575 --> 00:21:19,365
Uh, what I learned about that is like,
okay, Gabe, I love you and all, but.

381
00:21:19,365 --> 00:21:19,385
Yeah.

382
00:21:21,340 --> 00:21:22,389
A fuck off.

383
00:21:22,389 --> 00:21:23,380
Go sell those.

384
00:21:23,590 --> 00:21:25,030
At least you can have one.

385
00:21:25,090 --> 00:21:26,500
I'm down for you to have one.

386
00:21:26,980 --> 00:21:30,490
But use that money to actually
take care of these problems.

387
00:21:30,520 --> 00:21:32,169
Um, at least do something.

388
00:21:33,594 --> 00:21:35,094
That's where I'm kind of pissed off at.

389
00:21:35,445 --> 00:21:35,775
Yeah.

390
00:21:35,775 --> 00:21:38,415
So Gardner, um, uh, put in a note.

391
00:21:38,475 --> 00:21:38,655
Yeah.

392
00:21:38,655 --> 00:21:41,375
He's not here with us, but
Gardner contributes some notes.

393
00:21:41,375 --> 00:21:45,185
He says that he hasn't seen the video,
but one of the things that annoys him

394
00:21:45,185 --> 00:21:49,805
about Valve is the gambling because,
you know, in many ways Valve is pro

395
00:21:49,805 --> 00:21:55,915
consumer and in many other ways, you
know, valve isn't because, you know Yeah.

396
00:21:55,945 --> 00:21:57,355
Especially with gambling in the games.

397
00:21:57,355 --> 00:22:01,755
And I'm gonna add to, I'm gonna add
to his point that, uh, valve did

398
00:22:01,755 --> 00:22:04,125
kind of innovate in many regards to.

399
00:22:04,510 --> 00:22:10,630
Monetization in video games like I mean
they came I mean I don't think they came

400
00:22:10,630 --> 00:22:15,510
up with the concept of loot box that
was imported over from the east But they

401
00:22:15,510 --> 00:22:19,650
did come up with the battle pass And
it was called the Battle Pass of Dota.

402
00:22:21,390 --> 00:22:22,180
Oh, interesting.

403
00:22:22,490 --> 00:22:24,160
Yeah, Fortnite didn't come up with that.

404
00:22:24,520 --> 00:22:26,910
As much as Epic would
like you to think it did.

405
00:22:29,500 --> 00:22:31,240
I'm, I'll be honest.

406
00:22:31,360 --> 00:22:32,600
I'm okay with Battle Passes.

407
00:22:32,760 --> 00:22:34,199
I'm okay with loot boxes.

408
00:22:34,420 --> 00:22:35,700
I think they need to be regulated.

409
00:22:35,750 --> 00:22:41,199
I think we're, um, we need to be more
mad at our, uh, governmental officials.

410
00:22:41,869 --> 00:22:43,259
Uh, Europe at least does some of those.

411
00:22:43,289 --> 00:22:47,180
They do some, um, Europe and
Australia have some regulations

412
00:22:47,180 --> 00:22:48,440
on those stuff, I believe.

413
00:22:48,960 --> 00:22:49,570
We don't.

414
00:22:49,970 --> 00:22:52,880
And it needs to happen more and
more, especially since gambling

415
00:22:52,900 --> 00:22:55,180
is very predatory for young.

416
00:22:55,290 --> 00:23:01,649
Um, yeah, young men, but also just young
people is especially when you're in your.

417
00:23:02,120 --> 00:23:06,990
If you honestly, gambling should probably
be banned until you're 2425 until your

418
00:23:06,990 --> 00:23:09,200
brains fully developed, because, um.

419
00:23:09,949 --> 00:23:14,389
It is very, very damaging
to brains of that.

420
00:23:14,669 --> 00:23:17,939
Um, period, because the dopamine hit
and all that it gets very addicting.

421
00:23:18,660 --> 00:23:20,290
Um, but.

422
00:23:21,140 --> 00:23:25,510
I would like to see more
action done on streamers.

423
00:23:26,850 --> 00:23:28,470
Probably more than Valve itself.

424
00:23:28,500 --> 00:23:31,110
Like, streamers are big into gambling.

425
00:23:31,490 --> 00:23:33,840
I don't know if they do,
uh, this type of gambling.

426
00:23:34,180 --> 00:23:36,030
But if they do, that
might be a big one to hit.

427
00:23:36,479 --> 00:23:40,510
And, uh, there's other entities
that are just drastically worse

428
00:23:40,520 --> 00:23:43,460
at gambling in the gaming world.

429
00:23:43,800 --> 00:23:44,280
Bye.

430
00:23:45,045 --> 00:23:48,404
Valve definitely needs
to save face on this.

431
00:23:49,504 --> 00:23:53,334
Well, I think, yeah, I do think Twitch
should take action if they haven't

432
00:23:53,334 --> 00:23:55,374
already, but even then, They have.

433
00:23:56,284 --> 00:23:59,554
But even then, they'll just go to
Kik, and Kik is apparently gambler

434
00:23:59,554 --> 00:24:01,915
friendly, which is a problem.

435
00:24:02,725 --> 00:24:06,014
Kik is owned by one of the
biggest online casinos.

436
00:24:06,895 --> 00:24:11,254
They are owned by, they created,
Kik was created so that there

437
00:24:11,254 --> 00:24:14,034
would be a platform in case Twitch
completely abandoned, which I believe

438
00:24:14,334 --> 00:24:15,895
Twitch has abandoned most gambling.

439
00:24:16,815 --> 00:24:24,005
Um, Kik gives, and these casinos give
these streamers money to throw so

440
00:24:24,025 --> 00:24:25,175
they're not wasting their own money.

441
00:24:25,185 --> 00:24:26,955
And they even give them
extra money because they're

442
00:24:26,955 --> 00:24:28,495
promoting their, their products.

443
00:24:28,495 --> 00:24:29,174
It's, it's crazy.

444
00:24:30,255 --> 00:24:33,855
If you want to talk like this could
be a whole talk like whole podcast

445
00:24:33,855 --> 00:24:37,155
episode a whole topic Do you want
to talk about predatory things like?

446
00:24:37,915 --> 00:24:41,065
And this is maybe this is why this
is warped my mind on this Valve's

447
00:24:41,115 --> 00:24:43,795
the least of my worries with the
tech with this type of stuff.

448
00:24:44,265 --> 00:24:45,165
Um, don't get me wrong.

449
00:24:45,165 --> 00:24:48,705
It's bad But it is third
party stuff doing it.

450
00:24:48,734 --> 00:24:49,904
It's not valve directly.

451
00:24:51,184 --> 00:24:52,245
We need to go after the third party.

452
00:24:52,245 --> 00:24:58,805
We need to have agencies to actually
handle this thing properly, but we

453
00:24:58,855 --> 00:25:03,985
have Major issues with twitch streamers
Are, uh, well, kind of Twitch, but I

454
00:25:03,985 --> 00:25:06,955
think, like I said, I think they banned
it, I don't think they've re allowed

455
00:25:06,955 --> 00:25:12,405
it, but Kik's streamers, um, promoting
gambling, and it's really, really bad.

456
00:25:13,304 --> 00:25:16,945
Yeah, especially since, especially
since anyone on, you can go

457
00:25:16,945 --> 00:25:18,485
on Kik without an account.

458
00:25:18,914 --> 00:25:21,595
You don't even have to claim, you
don't even have to lie about being 18

459
00:25:21,595 --> 00:25:25,675
you can just go in there and, like,
watch people gamble and all that stuff.

460
00:25:27,515 --> 00:25:32,225
You know, the only gamble I approve of is
Bellatro, and that's not really gambling.

461
00:25:34,585 --> 00:25:35,525
Here's my thing.

462
00:25:36,135 --> 00:25:37,885
You can't ban gambling altogether.

463
00:25:38,035 --> 00:25:41,405
You can localize it, like they've
done with Vegas and some other places.

464
00:25:41,405 --> 00:25:43,475
I think it was actually smart concepts.

465
00:25:43,954 --> 00:25:45,014
Because people are going to do it.

466
00:25:45,014 --> 00:25:46,185
If you ban it, people are going to do it.

467
00:25:46,185 --> 00:25:49,115
Especially with something like
that, where it's on face value,

468
00:25:49,195 --> 00:25:51,034
or like, on its face, benign.

469
00:25:51,504 --> 00:25:55,409
It only becomes a real issue if you,
um, play into people's addictive minds.

470
00:25:55,740 --> 00:25:58,540
Um, personalities, or you let it get
out of control, which these companies

471
00:25:58,540 --> 00:26:05,480
are in the game to make as much money
as they can, so, albeit it is regulated,

472
00:26:05,500 --> 00:26:09,320
it's not regulated enough, so, uh.

473
00:26:09,330 --> 00:26:12,899
So, Valve, so, Coffee, one of
CoffeeZilla's main claims is that

474
00:26:12,919 --> 00:26:16,790
Valve themselves use loopholes
that a lot of casinos use.

475
00:26:17,360 --> 00:26:17,980
Thoughts on that?

476
00:26:19,750 --> 00:26:23,870
I don't even remember what those loopholes
were, um, because here's the thing.

477
00:26:25,170 --> 00:26:28,639
They don't, they don't
own any of the casinos.

478
00:26:28,739 --> 00:26:30,409
They own the gambling directly.

479
00:26:31,169 --> 00:26:36,129
They have everything that has to do with
the gambling, anything that has to do with

480
00:26:36,149 --> 00:26:37,790
money exchange, anything that's like that.

481
00:26:37,800 --> 00:26:38,970
That's the casino.

482
00:26:40,399 --> 00:26:42,899
Valve does not do any gambling.

483
00:26:42,969 --> 00:26:45,180
They don't handle any of the money per se.

484
00:26:45,200 --> 00:26:47,280
They don't have any money put into this.

485
00:26:47,700 --> 00:26:52,220
You have to trade items, get points
to buy items on the market, all that.

486
00:26:52,230 --> 00:26:56,400
Like, you know, They don't
inherently do the same thing.

487
00:26:56,420 --> 00:27:00,689
This is my problem with this, this whole
topic kind of with the valve thing, but

488
00:27:00,689 --> 00:27:02,369
they are complacent with the 3rd parties.

489
00:27:02,370 --> 00:27:06,190
But that's still not fair to
put all the blame on valve.

490
00:27:06,190 --> 00:27:07,829
It is those 3rd parties that are at fault.

491
00:27:07,870 --> 00:27:12,160
And also, um, government agencies are
supposed to be handling this type of

492
00:27:12,160 --> 00:27:14,840
thing, and they need to be handling, um.

493
00:27:15,920 --> 00:27:20,620
If there's an outside force, like in a
different country, coming in and affecting

494
00:27:20,660 --> 00:27:26,290
our, uh, youth or anyone with these
things that are deemed illegal, they

495
00:27:26,290 --> 00:27:27,680
need to be handling it and they're not.

496
00:27:27,710 --> 00:27:31,450
So this is, uh, Valve needs to work
on it, the government needs to work on

497
00:27:31,450 --> 00:27:33,969
it, uh, but that's my thoughts on that.

498
00:27:34,770 --> 00:27:36,240
I don't know if the
loophole is void though.

499
00:27:36,860 --> 00:27:39,790
Well, I think what CoffeeZilla said
was that the loophole was that you

500
00:27:40,030 --> 00:27:44,850
technically, Don't you can't technically
can't cash out for real money when

501
00:27:44,860 --> 00:27:48,990
traded via steam in the market itself
You only get steep like you only get

502
00:27:48,990 --> 00:27:53,119
steam credit, which I mean, it's true
But at the state and yeah valve does get

503
00:27:53,120 --> 00:27:57,409
a portion of the proceeds if you do it
through steep like The steam marketplace

504
00:27:57,509 --> 00:28:00,409
like they take a certain percentage
off like I don't know like five or ten

505
00:28:00,409 --> 00:28:04,145
percent But that's besides the point I
mean, like, there's a very clear, like,

506
00:28:04,185 --> 00:28:07,145
a lot of these people would probably
just do it outside of Steam anyways.

507
00:28:07,145 --> 00:28:09,015
Like, they don't trade Steam credits.

508
00:28:09,445 --> 00:28:13,415
You know, like, if you and I were
to, say, trade, like, if I give you a

509
00:28:13,415 --> 00:28:17,915
knife and you give me 100, 000, you'd
probably send it over via PayPal.

510
00:28:18,335 --> 00:28:20,775
And Valve gets precisely
none of that, correct?

511
00:28:22,075 --> 00:28:26,805
Correct, but 5 percent is not too
bad, because there's credit card

512
00:28:26,805 --> 00:28:29,895
processing fees, typically, and
all that, if that does happen.

513
00:28:30,560 --> 00:28:31,900
There's big transaction fees.

514
00:28:31,910 --> 00:28:33,570
There's a lot of other
stuff that goes into that.

515
00:28:33,570 --> 00:28:39,090
But yeah, five percent still is I mean,
yeah It doesn't look good on them.

516
00:28:39,409 --> 00:28:44,590
I agree Uh, if they want to do one thing
is would be potentially get rid of that

517
00:28:44,859 --> 00:28:48,799
would probably be a good start And I
mean, yeah, you can't even take you

518
00:28:48,800 --> 00:28:53,209
can't even take that much like If you
traded via Steam, using Steam credits,

519
00:28:53,240 --> 00:28:54,850
you can't even take that outside.

520
00:28:55,250 --> 00:28:58,780
The most you could do with that money
is buy a bunch of Steam games, and

521
00:28:58,780 --> 00:29:00,360
maybe a couple of Steam decks, too.

522
00:29:00,360 --> 00:29:03,300
And, I don't know, if the
Steam machines ever come back,

523
00:29:03,440 --> 00:29:04,520
maybe you can buy those, too.

524
00:29:04,719 --> 00:29:07,620
I've seen a lot of people sell all
their CSGO stuff for a Steam deck.

525
00:29:09,289 --> 00:29:10,740
I know, that is crazy.

526
00:29:10,740 --> 00:29:11,649
I have seen that, too.

527
00:29:11,649 --> 00:29:12,879
That is crazy.

528
00:29:13,780 --> 00:29:17,550
Um, heck, I mean, I've done some trades.

529
00:29:17,879 --> 00:29:21,860
And then just for fun, and I, I, I,
yeah, I was able to buy, I think I

530
00:29:21,860 --> 00:29:24,250
just ended up with extra points, I
was able to buy something stupid.

531
00:29:24,850 --> 00:29:30,399
I don't remember, but all I know is, I
agree with, I agree with this, like this

532
00:29:30,409 --> 00:29:32,719
loophole kind of, it needs to be closed.

533
00:29:33,450 --> 00:29:37,989
Um, casinos use it, but I think they
use it in a little bit different of

534
00:29:37,989 --> 00:29:43,764
a way, um, where with Valve, it's,
Yeah, cause like with other, like, life

535
00:29:43,764 --> 00:29:45,835
service games, you can't even trade.

536
00:29:45,995 --> 00:29:49,054
The most you can do to trade is, I
guess, trading different accounts.

537
00:29:49,574 --> 00:29:52,844
And, they'll ban you if, and
they'll ban you if you, if they

538
00:29:52,844 --> 00:29:54,225
catch you trading accounts.

539
00:29:54,235 --> 00:29:58,875
Like, EA will, like, I don't like
giving props to EA for anything.

540
00:29:59,940 --> 00:30:02,950
But like, EA will probably ban
you if they catch you trading

541
00:30:02,960 --> 00:30:05,960
accounts with like, EAFC, right?

542
00:30:08,370 --> 00:30:12,730
What, so, what's wrong with trading,
is my question, like No, I don't

543
00:30:12,730 --> 00:30:14,890
have anything, I don't have anything
wrong with I don't have any issues

544
00:30:14,890 --> 00:30:16,440
with trading in and of itself.

545
00:30:17,320 --> 00:30:18,180
I like trading.

546
00:30:18,969 --> 00:30:20,509
I like trading in like, MMOs.

547
00:30:20,509 --> 00:30:22,240
That's part of the
reason why MMOs are cool.

548
00:30:22,260 --> 00:30:25,800
I hate the fact that Destiny
2 doesn't have trading.

549
00:30:26,580 --> 00:30:27,820
It really pisses me off.

550
00:30:28,490 --> 00:30:31,190
But, but like, I don't know.

551
00:30:32,070 --> 00:30:32,490
I don't know, man.

552
00:30:32,590 --> 00:30:35,540
It's a complicated, it's
a complicated situation.

553
00:30:35,790 --> 00:30:38,050
I can't even begin to
grasp the depths of it.

554
00:30:39,740 --> 00:30:43,500
They definitely need to, like,
verification steps and stuff like that.

555
00:30:43,540 --> 00:30:46,729
Like, I'm still down for doing
the, if you want to trade, you

556
00:30:46,730 --> 00:30:47,909
need to have some type of ID.

557
00:30:48,050 --> 00:30:50,339
And that would help maybe even get
rid of some of the, because I don't

558
00:30:50,339 --> 00:30:56,500
even know if we should allow people
that can't drive to be trading.

559
00:30:56,620 --> 00:30:58,169
Like, that might be a good thought to get.

560
00:30:58,170 --> 00:31:00,540
Like, you have to have a
driver's license or a state ID.

561
00:31:00,960 --> 00:31:01,960
to be able to trade.

562
00:31:02,510 --> 00:31:03,430
I'm all for that.

563
00:31:03,450 --> 00:31:06,320
I know there's a lot of libertarians
that don't like that type of thing.

564
00:31:06,490 --> 00:31:10,370
I, I'm sorry, but at the end
of the day, this is software.

565
00:31:10,370 --> 00:31:11,479
This is like online.

566
00:31:11,480 --> 00:31:15,380
I, I mean, hell real casino is
you need to pull out an ID too,

567
00:31:15,430 --> 00:31:19,150
unless, you know, you, unless you
pass off for like, being above 20.

568
00:31:19,150 --> 00:31:19,180
Have

569
00:31:21,840 --> 00:31:23,080
I been carded before?

570
00:31:23,080 --> 00:31:23,430
I don't know.

571
00:31:23,430 --> 00:31:24,360
I don't gamble really.

572
00:31:24,570 --> 00:31:26,720
I just go to those places to
take advantage of everything

573
00:31:26,720 --> 00:31:27,890
else besides gambling.

574
00:31:28,320 --> 00:31:29,460
Um, Other free booze?

575
00:31:31,620 --> 00:31:31,710
No.

576
00:31:32,760 --> 00:31:36,350
No, they have a lot of other like Vegas.

577
00:31:36,410 --> 00:31:37,340
I grew up near Vegas.

578
00:31:37,349 --> 00:31:39,130
So I'd go to like the M& M store.

579
00:31:39,130 --> 00:31:42,400
I'd go to like shows or like
they have like concerts.

580
00:31:42,410 --> 00:31:44,030
They'll have everything else.

581
00:31:44,650 --> 00:31:48,100
I don't like like the place I had
to avoid the most is the casinos.

582
00:31:48,100 --> 00:31:48,940
I just don't like it.

583
00:31:48,959 --> 00:31:49,890
It's a waste of my Ike.

584
00:31:50,270 --> 00:31:54,740
I just see it as a waste of time,
but the margaritas are pretty good.

585
00:31:54,740 --> 00:31:56,360
Like, they have margarita
stations, of course, so you can

586
00:31:56,360 --> 00:32:01,410
walk around with a margarita, but,
uh, like a tall ass margarita.

587
00:32:01,420 --> 00:32:02,330
But, um,

588
00:32:04,870 --> 00:32:07,290
yeah, I,

589
00:32:09,679 --> 00:32:15,309
I just, I, I think this could be
better regulated and I think we, uh,

590
00:32:15,380 --> 00:32:20,790
it really shows our geriatric kind
of, uh, um, lawmakers how they really

591
00:32:20,790 --> 00:32:22,540
don't understand how this all works.

592
00:32:22,550 --> 00:32:24,339
So we need more youth in there.

593
00:32:26,485 --> 00:32:31,135
As far as what Valve could do is
that they could just implement an ID

594
00:32:31,135 --> 00:32:33,985
system and at least start from there.

595
00:32:34,015 --> 00:32:36,504
That would help probably
squash a lot of third parties.

596
00:32:36,895 --> 00:32:40,555
I do think that Valve does
benefit from those third parties,

597
00:32:40,575 --> 00:32:41,985
which also makes them look bad.

598
00:32:42,025 --> 00:32:43,074
They don't need the money.

599
00:32:43,614 --> 00:32:44,514
Valve doesn't need the money.

600
00:32:44,514 --> 00:32:49,465
And that's why I point out Gabe
Newell has a bunch of super yachts.

601
00:32:50,925 --> 00:32:52,725
That makes you look even worse.

602
00:32:52,735 --> 00:32:56,215
So it's already tainted his image
by doing that type of stuff.

603
00:32:56,235 --> 00:32:56,924
I don't like it.

604
00:32:57,360 --> 00:33:01,650
It's unfettered, um, consumption,
and it just doesn't look good.

605
00:33:02,390 --> 00:33:02,940
Um

606
00:33:05,285 --> 00:33:09,385
As far as anything else on this topic, are
you, like, anything else you want to say?

607
00:33:11,105 --> 00:33:18,015
Um, not particularly, but I will
say that, uh, gambling is bad.

608
00:33:18,275 --> 00:33:21,464
And Japan also has a loop, a
similar loophole with their

609
00:33:21,464 --> 00:33:25,885
gambling, because technically,
gambling is outlawed in Japan.

610
00:33:25,904 --> 00:33:28,215
But you know what they
do with pachinko parlors?

611
00:33:28,215 --> 00:33:34,085
Instead of giving you money, they give
you something that's meant to be sold.

612
00:33:34,385 --> 00:33:38,715
To a different store that in
turn gives you money for that and

613
00:33:38,845 --> 00:33:40,085
that's how they get away with it.

614
00:33:42,275 --> 00:33:46,825
Yeah, that is, there's
going to be loopholes.

615
00:33:46,825 --> 00:33:48,155
You're always going to find loopholes.

616
00:33:48,155 --> 00:33:51,655
You're going to always have
people doing it like, um,

617
00:33:52,015 --> 00:33:53,474
speakeasy kind of style stuff.

618
00:33:53,495 --> 00:33:54,834
Like, it's just going to happen.

619
00:33:54,925 --> 00:33:58,465
You're going to have to let it
happen on the smaller levels.

620
00:33:58,485 --> 00:34:02,925
You just need to make sure that you
regulate the bigger problematic areas

621
00:34:02,955 --> 00:34:06,355
that just been popping up and we have
not been handling that very well.

622
00:34:06,355 --> 00:34:06,374
Yeah.

623
00:34:07,555 --> 00:34:11,555
Um, well, Japan does have that
issue and they do have some

624
00:34:11,565 --> 00:34:14,575
major issues surrounding that.

625
00:34:14,575 --> 00:34:20,735
Some other things I'd still don't
think it's as bad as this where

626
00:34:20,735 --> 00:34:22,675
it directly affects the youth.

627
00:34:23,635 --> 00:34:28,155
Um, and the earlier you get
into a gambling addiction,

628
00:34:28,184 --> 00:34:29,535
the worse it is for you.

629
00:34:29,535 --> 00:34:29,835
It is.

630
00:34:30,985 --> 00:34:31,915
Rewires the brain.

631
00:34:31,925 --> 00:34:35,865
It is just as bad as if they were,
you know, doing anything else

632
00:34:35,865 --> 00:34:37,475
that was brain, um, altering.

633
00:34:37,825 --> 00:34:43,294
So I am definitely, I'm not
fully against gambling, but I

634
00:34:43,365 --> 00:34:45,185
myself do not like gambling.

635
00:34:45,185 --> 00:34:46,695
I don't think it's worthwhile.

636
00:34:46,875 --> 00:34:48,775
If they wouldn't away, I'd be happy.

637
00:34:49,185 --> 00:34:52,345
But I'm definitely against it
being promoted in any way or

638
00:34:52,345 --> 00:34:54,155
being accessible by any way.

639
00:34:54,655 --> 00:34:56,165
By anyone that's under a certain age.

640
00:34:56,945 --> 00:34:57,165
100%.

641
00:34:58,395 --> 00:34:59,295
Well said.

642
00:35:00,405 --> 00:35:06,285
Um, what I'm totally for,
though, is the Star Fox 64 port.

643
00:35:06,905 --> 00:35:08,055
If it's true.

644
00:35:08,394 --> 00:35:10,934
What is going on with Star Fox 64?

645
00:35:11,085 --> 00:35:11,785
It's a fun game.

646
00:35:12,314 --> 00:35:13,414
What's going on with this port?

647
00:35:14,245 --> 00:35:19,525
So, do you remember the Ship of Harkinian,
the Ocarina of Time port for PC?

648
00:35:21,085 --> 00:35:24,685
Those guys made a Star Fox 64 port for PC.

649
00:35:25,755 --> 00:35:30,665
And Gardner said he's played it on his,
uh, he's played it for his last video.

650
00:35:30,795 --> 00:35:34,155
And that it works great, it's awesome,
it's very neat, all of that stuff.

651
00:35:34,704 --> 00:35:38,255
I haven't played Star Fox
64 in a very long time.

652
00:35:38,595 --> 00:35:44,395
Uh, but all I remember is that, uh, If
you want to get into the hard mode route,

653
00:35:44,395 --> 00:35:47,830
you have to save Falco in the first
mission, because A hundred percent of the

654
00:35:47,880 --> 00:35:53,870
time he will die, or at least get, uh,
get, uh, destroyed in the first mission.

655
00:35:54,410 --> 00:35:55,460
I don't know, but, uh.

656
00:35:55,480 --> 00:35:56,320
That's barrel roll.

657
00:35:57,370 --> 00:35:59,690
That's But, uh.

658
00:35:59,719 --> 00:36:00,369
That's barrel rubber.

659
00:36:00,629 --> 00:36:01,370
Yeah, yeah, yeah.

660
00:36:01,500 --> 00:36:05,889
But essentially, uh,
it's a PC PortalStar 564.

661
00:36:05,969 --> 00:36:08,020
It runs at 60 FPS.

662
00:36:08,300 --> 00:36:11,330
I think it actually runs higher,
um, depending on if you have

663
00:36:11,330 --> 00:36:12,760
a higher refresh rate monitor.

664
00:36:13,400 --> 00:36:15,900
I'm not entirely sure, but, yeah.

665
00:36:16,450 --> 00:36:19,030
Um, it runs at 60 is what you said?

666
00:36:19,030 --> 00:36:19,084
Mm hmm.

667
00:36:20,115 --> 00:36:20,585
I'm sorry, what'd you say?

668
00:36:21,975 --> 00:36:22,945
What'd you say it runs at?

669
00:36:23,615 --> 00:36:28,555
I think it runs at 60 FPS, because the
N64 version definitely didn't run at 60.

670
00:36:29,585 --> 00:36:30,125
Not that I remember.

671
00:36:30,275 --> 00:36:34,024
No, it didn't, but, uh, back then,
I can't remember what system does

672
00:36:34,025 --> 00:36:38,104
this, but they, uh, base their FPS
on their CPU cycle, so if you, like,

673
00:36:40,205 --> 00:36:46,835
If you don't, um, limit it to, like, 34
or 60 or something like that, you're going

674
00:36:46,835 --> 00:36:48,635
to end up making the game go a lot faster.

675
00:36:49,205 --> 00:36:51,115
Um, I can't remember if
N64 does this, though.

676
00:36:51,770 --> 00:36:55,180
So, I'm assuming since it's a
port though, they can control that

677
00:36:55,190 --> 00:36:57,200
though, and they'll emulate the CPU.

678
00:36:58,230 --> 00:37:02,040
Um, a lot of stupid decisions
were made with, concerning games

679
00:37:02,040 --> 00:37:03,520
and, and hardware back then.

680
00:37:04,310 --> 00:37:11,439
Um, I've played the Mario 64 port
for the PC, that thing is awesome.

681
00:37:13,100 --> 00:37:18,560
Haven't played Ocarina of Time
port, but, uh, Star Fox 64 actually

682
00:37:18,560 --> 00:37:19,820
really sounds interesting to me.

683
00:37:20,910 --> 00:37:24,670
Yeah, so for those who don't know,
you do need your own copy of Star Fox

684
00:37:24,670 --> 00:37:27,030
64, or at the very least your own ROM.

685
00:37:27,629 --> 00:37:30,450
It's USA Revision 1.

686
00:37:30,450 --> 00:37:31,499
1, uh, Revision A.

687
00:37:31,499 --> 00:37:35,980
I know a lot of people don't know about
this, but Even back then, they had

688
00:37:36,010 --> 00:37:38,950
updated releases of games on cartridges.

689
00:37:38,950 --> 00:37:42,510
Some cartridges are different from
others, and, uh, and not just regions,

690
00:37:42,510 --> 00:37:45,329
too, you know, some revisions, they
fix bugs and all that stuff, so

691
00:37:45,330 --> 00:37:49,559
you gotta make sure you get a, uh,
a copy of StarFlight 64 that's 1.

692
00:37:49,559 --> 00:37:55,010
1 Revision A, and then you need
to convert that to Z64, and then

693
00:37:55,010 --> 00:38:00,290
you need to essentially, not quite
build the game, because the build

694
00:38:00,290 --> 00:38:04,890
process is kind of automated with
the way they have it set up, but, uh,

695
00:38:08,825 --> 00:38:14,085
I love these types of things, uh, these
types of projects because this is really

696
00:38:14,085 --> 00:38:16,225
good for game preservation, right?

697
00:38:16,235 --> 00:38:18,915
And so I'd love to see
this happen more often.

698
00:38:18,954 --> 00:38:22,754
And I'd love to see game companies
starting getting into the game of

699
00:38:22,754 --> 00:38:24,864
actually wanting to preserve stuff.

700
00:38:24,865 --> 00:38:26,515
So I love this.

701
00:38:27,215 --> 00:38:29,405
Yeah, I mean, we're, we're
seeing a lot of it happen.

702
00:38:29,435 --> 00:38:34,505
I mean, we're starting to see, I mean,
I think they have a, uh, Jak and Daxter

703
00:38:34,505 --> 00:38:36,575
port that's available on PC as well.

704
00:38:36,585 --> 00:38:40,150
Like they Essentially reverse
engineered it as well.

705
00:38:40,150 --> 00:38:42,900
Same, same, I don't want to say
exact same process, but like a

706
00:38:42,900 --> 00:38:44,480
very similar process I would say.

707
00:38:46,270 --> 00:38:47,000
Interesting.

708
00:38:48,390 --> 00:38:53,080
I'll have to dig into that, um, I'll
have to dig into the source code and

709
00:38:53,100 --> 00:38:54,670
see how long they actually do that.

710
00:38:55,300 --> 00:38:57,670
Because I'll probably have to
have some emulation baked into it.

711
00:38:58,779 --> 00:39:01,460
Um, yeah.

712
00:39:02,340 --> 00:39:05,860
Anything else on, on the Star Fox 64?

713
00:39:08,255 --> 00:39:09,805
Apparently it runs well on Steam Deck.

714
00:39:10,125 --> 00:39:12,985
So, if you have a Steam Deck and you
want to run it, you can do it there.

715
00:39:13,635 --> 00:39:20,274
Uh, there is no I'm
sorry, what did you say?

716
00:39:20,274 --> 00:39:21,227
Yes.

717
00:39:21,227 --> 00:39:26,524
The port exists only at There's
only a Windows version of the port.

718
00:39:26,634 --> 00:39:30,805
The source code is available in
case you want to, say, compile

719
00:39:30,805 --> 00:39:32,415
it for Linux or whatever.

720
00:39:32,505 --> 00:39:34,525
But I don't think I've seen
anyone do that just yet.

721
00:39:35,115 --> 00:39:39,525
Well, the compiler for Linux could, uh,
usually comes down to libraries being

722
00:39:39,535 --> 00:39:45,435
used, and so, as long as everything's
compatible with Linux, and you have

723
00:39:45,465 --> 00:39:49,274
the right libraries and dependencies,
then you should be fine, but I don't

724
00:39:49,275 --> 00:39:50,225
know what dependencies they have.

725
00:39:51,145 --> 00:39:54,884
Yeah, I have terrible luck with
trying to, uh, build software

726
00:39:54,884 --> 00:39:56,694
on Linux, so, like, yeah.

727
00:39:57,894 --> 00:39:58,924
Yeah, it is what it is.

728
00:40:00,430 --> 00:40:07,160
And the problem with Linux is that
you, there are so many flavors.

729
00:40:07,160 --> 00:40:11,509
That's so fragmented that it's like
with windows, you have windows 11,

730
00:40:12,070 --> 00:40:18,279
you have some, um, libraries and
some dependencies that you get, that

731
00:40:18,280 --> 00:40:21,570
you might be missing that you can
download, but beyond that, you kind

732
00:40:21,570 --> 00:40:23,120
of know what to expect with Linux.

733
00:40:23,140 --> 00:40:24,020
It's an open box.

734
00:40:24,080 --> 00:40:26,590
Like, unless you really know
what you're doing, it is, um,

735
00:40:28,720 --> 00:40:30,810
it's a little bit of a nightmare, but.

736
00:40:32,205 --> 00:40:35,735
Typically, building stuff should be,
like, fine, depending on what type

737
00:40:35,735 --> 00:40:38,275
of, uh, programming language it is.

738
00:40:38,355 --> 00:40:42,805
Let's say if it's Rust, they usually do a
pretty good job of multi platform support.

739
00:40:42,844 --> 00:40:47,424
But, once again, this is probably, like,
C, C so, that gets a little hairier.

740
00:40:48,555 --> 00:40:51,695
We shall see, but in the meantime,
though, let's see if there's any

741
00:40:51,704 --> 00:40:54,465
other, uh, I wanna look at, I wanna
look this up, let's look this up.

742
00:40:54,465 --> 00:40:59,425
Third, let's see, reverse
engineered PC ports.

743
00:41:04,200 --> 00:41:09,970
We're doing some live investigations
on So, there is a decompilation of

744
00:41:09,970 --> 00:41:14,890
a couple of games, like Super Mario
Bros, the original I, uh, don't know

745
00:41:14,890 --> 00:41:19,190
if you really need that given how good
emulation is these days, especially

746
00:41:19,190 --> 00:41:24,250
with NES games But you also have stuff
like The Legend of Zelda, Link to

747
00:41:24,250 --> 00:41:31,924
the Past, or Super Metroid, or Super
Mario World Then you have Doom 64.

748
00:41:31,925 --> 00:41:36,375
Oh, yeah, I mean, yeah, let's
see Ship of Arcanian for

749
00:41:36,385 --> 00:41:38,865
Majora's Mask and Ocarina of Time

750
00:41:42,645 --> 00:41:44,474
Mystical Ninja Starring Goemon.

751
00:41:45,355 --> 00:41:46,584
Oh, yeah, the perfect dark port.

752
00:41:46,584 --> 00:41:47,315
Remember that?

753
00:41:48,365 --> 00:41:48,825
Yeah.

754
00:41:49,015 --> 00:41:53,494
Yeah, that came out like earlier this
year too, if I'm not mistaken Interesting.

755
00:41:54,194 --> 00:42:00,905
Okay, and then let's see what else I
mean, I think there, I think someone

756
00:42:00,905 --> 00:42:05,445
was decompiling Metroid Prime as well,
though I don't know much about, uh.

757
00:42:05,825 --> 00:42:10,605
Oh, there's also Sonic 3 in,
like, remember, Sonic 3 also

758
00:42:10,605 --> 00:42:13,784
has a really good port in the
form of Angel Island Revisited.

759
00:42:16,094 --> 00:42:18,615
If you, uh, so I don't know that one.

760
00:42:19,265 --> 00:42:23,955
I know the old Sonics, like, 1
and 2, that's about it, for Sega.

761
00:42:24,625 --> 00:42:28,875
So, Angel Island Revisited is a,
essentially, think of it as like a

762
00:42:28,885 --> 00:42:31,135
fan remaster of Sonic 3 Knuckles.

763
00:42:31,690 --> 00:42:32,440
It's wide screen.

764
00:42:32,440 --> 00:42:32,805
Oh, okay.

765
00:42:32,805 --> 00:42:33,700
So screen okay.

766
00:42:33,705 --> 00:42:33,805
Yeah.

767
00:42:33,810 --> 00:42:36,550
Yeah, it's wide screen and all
of, and all of that good stuff.

768
00:42:36,550 --> 00:42:40,030
And it's also heavily mod too, in
case you wanna mod it with like

769
00:42:40,840 --> 00:42:44,290
Sonic Mania graphics, which is
something I've seen people do.

770
00:42:45,460 --> 00:42:45,940
Okay.

771
00:42:46,380 --> 00:42:47,580
Yeah, it's a lot.

772
00:42:47,580 --> 00:42:48,600
It's a lot of cool stuff.

773
00:42:48,600 --> 00:42:49,890
I can't go over all of them.

774
00:42:49,890 --> 00:42:54,950
And honestly, the list I have
probably isn't definitive, but.

775
00:42:54,965 --> 00:42:56,984
Yeah,

776
00:42:59,345 --> 00:43:00,005
it's,

777
00:43:02,475 --> 00:43:07,395
I, I don't play these ports
typically very much or like, I own

778
00:43:07,395 --> 00:43:09,794
some of these games too, but like

779
00:43:11,795 --> 00:43:13,154
Mario 64 is fun.

780
00:43:13,465 --> 00:43:14,245
Everything else.

781
00:43:14,675 --> 00:43:20,244
I, I just have so many other projects on
my plate that I don't get to play them.

782
00:43:20,254 --> 00:43:23,975
But like I said, I love
seeing them as preservation.

783
00:43:24,105 --> 00:43:26,355
Um, people's hobbies.

784
00:43:26,355 --> 00:43:27,625
I love seeing this type of stuff.

785
00:43:27,625 --> 00:43:30,155
I definitely want to
see more of this happen.

786
00:43:30,875 --> 00:43:38,305
Um, what I, this next topic is
one, a War Thunder tradition.

787
00:43:38,725 --> 00:43:41,135
Classified military documents
leaking on their forums.

788
00:43:41,525 --> 00:43:44,184
This is an, this is a weird topic.

789
00:43:44,185 --> 00:43:45,415
What's going on here, Hitech?

790
00:43:46,515 --> 00:43:50,564
So every now and then people who play
War Thunder will get into arguments

791
00:43:50,565 --> 00:43:55,385
about tank balancing and also like,
how they should function in real life.

792
00:43:55,635 --> 00:43:59,250
So much to the point where,
Classified military documents get

793
00:43:59,260 --> 00:44:02,560
leaked on their forums, and this
isn't the first time it's happened.

794
00:44:02,580 --> 00:44:05,320
It's not even the second, third,
fourth, or fifth time it's happened.

795
00:44:05,350 --> 00:44:06,880
It happens like clockwork.

796
00:44:06,890 --> 00:44:09,150
It's insane that this even
happens to begin with.

797
00:44:09,510 --> 00:44:11,560
Damn, we should've gotten
Russ to be a guest.

798
00:44:11,560 --> 00:44:13,850
I could've asked him about about this.

799
00:44:14,980 --> 00:44:16,580
It would've that would've been good.

800
00:44:16,980 --> 00:44:19,040
And here's the thing, there's
already been people that have gone

801
00:44:19,040 --> 00:44:20,560
to jail for this type of stuff.

802
00:44:20,600 --> 00:44:25,250
This is Well yeah, of course, and
this is, yeah, this is the kind

803
00:44:25,250 --> 00:44:29,900
of stuff that'll get you thrown in
jail for, um, I don't want to say

804
00:44:29,900 --> 00:44:32,160
life, but for a really long time.

805
00:44:32,170 --> 00:44:35,450
Depending on how bad it is, and
everything, it could be a very long time.

806
00:44:36,929 --> 00:44:40,730
Longer than it should ever be, honestly,
depending on what the league is, but yeah.

807
00:44:44,000 --> 00:44:48,830
Well, I mean, depending on, yeah,
it's crazy that, it's crazy that

808
00:44:48,880 --> 00:44:51,550
these War Thunder, like, they must
be part of the military or something,

809
00:44:51,590 --> 00:44:53,969
or they must know a guy that's in
the military, I mean, there's no

810
00:44:53,969 --> 00:44:56,950
way that you can even get access to
these classified documents without,

811
00:44:56,960 --> 00:44:59,800
like, being someone in the military.

812
00:45:00,129 --> 00:45:02,899
And not just, like, being someone in the
military, being someone in the military

813
00:45:02,899 --> 00:45:07,859
that either works on the tanks, or knows
a guy that works on these tanks, too.

814
00:45:10,149 --> 00:45:14,300
Yeah, no, I mean, one, I can't
remember who the dude is, but

815
00:45:14,300 --> 00:45:16,790
there's one guy on these performance
videos that's, what, this poor.

816
00:45:17,280 --> 00:45:23,390
He went to jail a few years ago because
he got an argument, posted classified, I

817
00:45:23,520 --> 00:45:26,030
don't know if it was game related, I think
it was game related, it might have been

818
00:45:26,060 --> 00:45:31,350
Discord or somewhere, but yeah, he went to
jail for a pretty good long while because

819
00:45:31,350 --> 00:45:36,620
he posted, um, classified documents,
released secrets to prove his point,

820
00:45:36,649 --> 00:45:43,110
which is, I'm sorry if you're doing that,
maybe you need to go to jail, partially

821
00:45:43,120 --> 00:45:45,840
just to save, uh, like, society from you.

822
00:45:46,020 --> 00:45:50,465
Because If it's so important for you
to win an argument that you have to go

823
00:45:50,465 --> 00:45:56,235
to the stupid levels of, like, doing
something you should know is very illegal.

824
00:45:57,170 --> 00:45:58,430
I don't know if there's any saving you.

825
00:45:58,700 --> 00:46:00,120
I don't know if I want you on the roads.

826
00:46:01,580 --> 00:46:04,830
It's gonna be a little harsh, but And
I'm sure this leaked information may get

827
00:46:04,840 --> 00:46:06,510
someone killed one day, let's be honest.

828
00:46:07,190 --> 00:46:10,589
So, this That's usually, especially
back in the day, that's usually

829
00:46:10,589 --> 00:46:14,100
the problem, because they will have
like, uh, weaknesses for tanks, let's

830
00:46:14,100 --> 00:46:16,320
say, in this, like, tanks, you know.

831
00:46:16,750 --> 00:46:22,580
Weaknesses, design flaws, uh, other
things that could be very detrimental.

832
00:46:23,265 --> 00:46:27,285
Other classified secrets could
also be locations of individuals,

833
00:46:27,295 --> 00:46:28,525
spies, whatever it is.

834
00:46:28,835 --> 00:46:31,085
It could be another thing,
like, there's, there's reason

835
00:46:31,095 --> 00:46:33,835
why documents are classified.

836
00:46:33,915 --> 00:46:34,675
I get that.

837
00:46:35,394 --> 00:46:41,994
Um, but if there is, I will have
to say, if there's no real, like,

838
00:46:42,604 --> 00:46:49,345
danger, then that needs to play and
keep it, uh, for that, like, document.

839
00:46:49,710 --> 00:46:52,430
Even if it is classified, then
I think that needs to be put

840
00:46:52,430 --> 00:46:54,140
into play when sentencing.

841
00:46:54,160 --> 00:47:00,530
I don't, I, uh, Yeah, I think
the government, uh, the military

842
00:47:00,530 --> 00:47:03,349
is a little too powerful in
this, in this type of thing.

843
00:47:03,400 --> 00:47:06,979
But at the same time, if you're dumb
enough to just compromise yourself to

844
00:47:06,979 --> 00:47:12,620
do this, to win an argument, I don't
know if you need to be in society.

845
00:47:13,410 --> 00:47:14,950
So I will say this.

846
00:47:15,020 --> 00:47:16,760
This actually isn't for a tank.

847
00:47:16,810 --> 00:47:18,799
This is for the Eurofighter Typhon.

848
00:47:19,500 --> 00:47:26,480
And, uh, it's a, yeah, so it's
a, uh, NATO, it's a NATO, it's

849
00:47:26,480 --> 00:47:32,620
a NATO jet, and it's, uh, partly
UK, Germany, Italy, and Spain.

850
00:47:33,530 --> 00:47:39,860
And those are the guys that usually use
this, and, oh man, I don't know, man.

851
00:47:40,160 --> 00:47:45,850
So, they They have banned the user
in question, and they've also removed

852
00:47:45,910 --> 00:47:49,880
the offending material, in this
case the, uh, classified documents.

853
00:47:49,919 --> 00:47:54,159
And, yeah, they said that you
should never share documents unless

854
00:47:54,159 --> 00:47:58,570
they have been 100 percent legally
declassified and publicly safe for use.

855
00:47:59,219 --> 00:48:01,440
I don't know how long it takes
for a document like this to be

856
00:48:01,460 --> 00:48:04,710
declassified, but I'm pretty sure
it'll happen in our lifetimes, right?

857
00:48:04,820 --> 00:48:05,600
Not like copyright.

858
00:48:07,905 --> 00:48:09,985
Um, that's part of the problem.

859
00:48:10,285 --> 00:48:12,225
Sometimes they won't declassify these.

860
00:48:12,255 --> 00:48:13,405
It just depends on what it is.

861
00:48:13,435 --> 00:48:16,575
Like, even though, like, this
fighter could end up being

862
00:48:16,584 --> 00:48:19,594
decommissioned for years to come,
they might not declassify them.

863
00:48:19,595 --> 00:48:22,994
It just really depends,
um, on the military, on the

864
00:48:23,244 --> 00:48:25,314
This one is, uh, I think a

865
00:48:27,395 --> 00:48:34,535
It's a multi country, um, jet, but
it could be It's probably owned by

866
00:48:35,545 --> 00:48:39,495
Uh, maybe a contractor or one of
the countries, more or less, so.

867
00:48:40,325 --> 00:48:41,135
I don't know, who knows.

868
00:48:41,265 --> 00:48:44,835
It could get, um, At the end
of the day, they're using it to

869
00:48:44,855 --> 00:48:45,965
like, try to win an argument.

870
00:48:46,055 --> 00:48:47,365
And that, it doesn't matter.

871
00:48:47,404 --> 00:48:48,998
This is stupid.

872
00:48:48,998 --> 00:48:51,195
Sorry, this is a good topic.

873
00:48:51,195 --> 00:48:55,864
This is stupid that they have to
use this to try to win an argument.

874
00:48:56,014 --> 00:48:57,134
It's, I don't know.

875
00:48:57,334 --> 00:49:00,104
Yeah, and it's, and like,
it's very different.

876
00:49:00,114 --> 00:49:03,545
Like, Gameplay balance and, like,
actual capabilities of, like,

877
00:49:03,585 --> 00:49:07,435
military weapons are very different,
because, like, let's think about it.

878
00:49:07,985 --> 00:49:12,665
How many weapons in Call of Duty are
actually accurate to, like, their

879
00:49:12,665 --> 00:49:15,575
actual weapon, like, classifications?

880
00:49:17,115 --> 00:49:20,855
They're not, but Call of
Duty is an arcade shooter.

881
00:49:20,905 --> 00:49:26,945
Um, some of these other, uh, games try
to be more simulators, and so I get that

882
00:49:26,945 --> 00:49:28,605
they want to get as close as possible.

883
00:49:28,605 --> 00:49:34,350
Um, But you're just never gonna get
it, get 100 percent there unless you

884
00:49:34,350 --> 00:49:39,880
have the government making the game
itself, which our government has been

885
00:49:39,880 --> 00:49:44,870
involved in games before, partially
for recruitment, which is interesting.

886
00:49:44,900 --> 00:49:48,029
Yeah, I think America's Army
is the name of the game.

887
00:49:49,190 --> 00:49:49,740
It is.

888
00:49:50,819 --> 00:49:53,600
Damn, we should, Rusk about
that, Rusk about this, whether

889
00:49:53,600 --> 00:49:55,300
he gets, if we get him on again.

890
00:49:56,230 --> 00:49:58,240
I agree with that, that'd be
very interesting to see if he

891
00:49:58,240 --> 00:49:59,399
has any insights into that.

892
00:49:59,400 --> 00:49:59,484
Yeah.

893
00:50:00,505 --> 00:50:07,725
. But yeah, I mean, at the end of the day,
I think that if I was this game company,

894
00:50:07,725 --> 00:50:12,375
I might even just close the forums unless
they really think it's gonna provide

895
00:50:12,375 --> 00:50:14,905
enough to keep people playing the game.

896
00:50:14,905 --> 00:50:20,345
I just, this is, I mean, as long as
they're moderating it well enough,

897
00:50:20,345 --> 00:50:23,885
it's not on them and they're persing
everything, but they're, they could be

898
00:50:23,885 --> 00:50:26,595
in trouble if they don't handle that too.

899
00:50:26,685 --> 00:50:30,005
So, um, I mean, hey, I mean, I
think they did a pretty good job.

900
00:50:30,005 --> 00:50:34,295
They, uh, banned the guy swiftly and
also deleted the offending documents.

901
00:50:35,735 --> 00:50:36,445
Agreed, agreed.

902
00:50:36,995 --> 00:50:39,645
But they could end up going the
valve route, ignoring it eventually.

903
00:50:41,215 --> 00:50:44,995
Okay, I think it's a little different
when you have military, like literal

904
00:50:44,995 --> 00:50:46,875
military classified documents.

905
00:50:47,205 --> 00:50:50,215
I don't think that, I don't think, I
don't think even Valve could ignore that.

906
00:50:54,214 --> 00:50:56,475
I think you'd be shocked
what Valve can ignore.

907
00:50:56,675 --> 00:51:00,195
Um, they'll try not to, and they have
a good legal team, but I'm just saying.

908
00:51:00,990 --> 00:51:05,040
They have a lot of issues on their
forms going on right now that

909
00:51:05,040 --> 00:51:06,240
they're not handling very well.

910
00:51:06,790 --> 00:51:14,730
That's fair that That being said a
document be like this There's got to be

911
00:51:14,730 --> 00:51:17,550
flags and stuff in their systems for this.

912
00:51:17,550 --> 00:51:24,890
But who knows all I know is uh advice
to everyone do not There's sometimes

913
00:51:24,900 --> 00:51:26,440
winning an argument is just not worth it.

914
00:51:27,670 --> 00:51:31,920
Here's the thing you especially
if it's the online form Just

915
00:51:31,920 --> 00:51:33,200
leave just leave the form.

916
00:51:33,200 --> 00:51:34,350
You'll never meet that guy again.

917
00:51:34,350 --> 00:51:38,760
You'll never see that guy
Whatever like It's not worth it.

918
00:51:38,980 --> 00:51:39,710
It's not worth it.

919
00:51:40,360 --> 00:51:44,610
It's not worth your health to try
to win as a, uh, even your freedom,

920
00:51:44,610 --> 00:51:45,760
you know, to win an argument.

921
00:51:46,940 --> 00:51:49,440
What's this next topic?

922
00:51:49,440 --> 00:51:50,580
This one's an interesting one.

923
00:51:50,660 --> 00:51:52,810
Multiverse, if you're
okay with me moving on.

924
00:51:53,790 --> 00:51:58,320
Multiverse uses actual audio
from Charlie the Unicorn to

925
00:51:58,360 --> 00:52:00,839
advertise game without permission.

926
00:52:01,799 --> 00:52:06,189
This one, I don't know
how this got past me.

927
00:52:09,490 --> 00:52:14,890
Evidently, uh, well all we know
for certain is that the video

928
00:52:14,890 --> 00:52:16,470
in question was taken down.

929
00:52:17,580 --> 00:52:21,519
We could play it, but we could also
play the actual Charlie the Unicorn.

930
00:52:21,549 --> 00:52:24,480
Uh, I haven't seen that
in years, holy crap.

931
00:52:25,790 --> 00:52:28,440
It's been years, and it's definitely, so
we don't, I don't think we need to play

932
00:52:28,440 --> 00:52:29,730
it, I think people have good context.

933
00:52:29,730 --> 00:52:31,930
But yeah, just go look up
Charlie the Unicorn on YouTube

934
00:52:31,930 --> 00:52:34,031
and you'll get context for this.

935
00:52:34,031 --> 00:52:35,174
Candy Mountain Charlie!

936
00:52:35,174 --> 00:52:35,555
Charlie!

937
00:52:35,555 --> 00:52:38,460
Oh, you're promoting us with that.

938
00:52:38,500 --> 00:52:38,640
Oh.

939
00:52:39,370 --> 00:52:40,370
We're getting taken down now.

940
00:52:41,260 --> 00:52:44,219
Ah man, fucking WB.

941
00:52:44,500 --> 00:52:46,810
But it's the actual audio
from Charlie's Unicorn, which

942
00:52:46,810 --> 00:52:48,560
is crazy that they did that.

943
00:52:49,120 --> 00:52:51,279
That's like, not fair use.

944
00:52:53,000 --> 00:52:55,460
Yeah, he's specifically not fair use.

945
00:52:55,460 --> 00:52:55,780
Right?

946
00:52:55,840 --> 00:52:57,530
And so, yeah, it's 1 thing.

947
00:52:57,530 --> 00:53:01,579
If you like, do it and you credit the
author or not even credit, but like,

948
00:53:02,050 --> 00:53:06,430
pay him, pay the guy that made trying
to get with that's what you have to do.

949
00:53:06,430 --> 00:53:09,669
This is a copyright, uh, thing.

950
00:53:10,029 --> 00:53:12,969
They have to pay them or get
like, they have to pay them.

951
00:53:12,970 --> 00:53:14,340
They have to have permission.

952
00:53:15,150 --> 00:53:19,930
Um, to do it, so I'm hoping
that the creators of the unicorn

953
00:53:19,930 --> 00:53:21,020
get a fat check from this.

954
00:53:21,920 --> 00:53:26,060
Um, I have a feeling that, that, uh,
uh, Warner Brothers is probably going to

955
00:53:26,070 --> 00:53:28,330
settle pretty quickly because they know.

956
00:53:30,040 --> 00:53:34,040
That, um, that this is gonna
be a problem, and why not?

957
00:53:34,040 --> 00:53:35,780
Why take it to even court at this point?

958
00:53:35,780 --> 00:53:40,780
Like they, I I, they should be
just settling as quick as possible.

959
00:53:41,500 --> 00:53:41,860
Yeah.

960
00:53:41,860 --> 00:53:47,040
And speaking of wb, there's some more
games being delisted, cartoon network

961
00:53:47,040 --> 00:53:53,260
games, and it's some bullshit fucking
wb Like, people say, like, people

962
00:53:53,260 --> 00:53:56,020
say Ubisoft is dying, but look at wb.

963
00:53:56,050 --> 00:53:56,080
WB

964
00:53:58,160 --> 00:54:00,410
has been dying for decades.

965
00:54:00,410 --> 00:54:00,500
It's.

966
00:54:03,035 --> 00:54:10,585
Okay, just a prime example of, like,
the, um, TV and movie industry, uh, they

967
00:54:10,605 --> 00:54:18,335
themselves have hit that, um, kind of,
like, capitalistic edge where they acquire

968
00:54:18,335 --> 00:54:19,914
and then they, they're kind of failing.

969
00:54:20,225 --> 00:54:23,639
I think we're hitting that with AAA
publishers and stuff like that where.

970
00:54:24,250 --> 00:54:27,100
They've, they're hitting their
edge to where now they're just,

971
00:54:27,400 --> 00:54:31,570
they've milked the cow so much
that now it's just starting to die.

972
00:54:32,639 --> 00:54:36,960
Yeah, like, oh yeah, for context,
Cartoon Network is owned by WB.

973
00:54:37,000 --> 00:54:39,879
I don't know if you didn't know this
or not, but it had to be mentioned.

974
00:54:39,880 --> 00:54:42,649
So WB, yeah.

975
00:54:42,730 --> 00:54:43,140
That's good.

976
00:54:43,520 --> 00:54:44,300
Yeah, yeah, so.

977
00:54:46,050 --> 00:54:49,330
WB has been doing a lot of
dumb shit over the years.

978
00:54:49,360 --> 00:54:52,200
Like, let's look at, let's
look at the DCEU, right?

979
00:54:52,210 --> 00:54:54,430
Like, have you, have
you seen Man of Steel?

980
00:54:54,780 --> 00:54:56,190
Or Batman v Superman?

981
00:54:56,530 --> 00:54:59,030
Or the Suici or, not the
Suicide Squad, sorry.

982
00:54:59,370 --> 00:55:01,190
Suicide Squad, the first
one with Will Smith.

983
00:55:02,319 --> 00:55:03,629
Yeah, yeah.

984
00:55:04,070 --> 00:55:07,070
And have you seen the fiasco that
was the Justice League, followed by

985
00:55:07,080 --> 00:55:08,970
Zack Snyder's The Justice League?

986
00:55:10,830 --> 00:55:13,250
Um, yeah, I don't know.

987
00:55:13,510 --> 00:55:18,310
The DCEU, Universe is already a
hard thing to make a movie on.

988
00:55:18,380 --> 00:55:22,890
I'll be honest like it's hard to um,
they're a little bit more black and

989
00:55:22,890 --> 00:55:24,290
white and just harder when you do that.

990
00:55:24,350 --> 00:55:30,220
Man, there's so many missteps too.

991
00:55:30,600 --> 00:55:36,109
There's also the fact that WB patented
the Nemesis system from Shadow of Mordor.

992
00:55:37,950 --> 00:55:38,470
Remember that?

993
00:55:39,460 --> 00:55:41,540
That's right, I hate, I hate game patents.

994
00:55:42,430 --> 00:55:43,070
I hate them so much.

995
00:55:43,270 --> 00:55:45,889
And also on the topic of multiverses,
remember when they released

996
00:55:45,889 --> 00:55:47,920
multiverses like a few years ago?

997
00:55:48,360 --> 00:55:49,690
And then they took it down?

998
00:55:50,230 --> 00:55:51,590
And then they brought it back.

999
00:55:52,000 --> 00:55:53,970
Even worse than it was before.

1000
00:55:55,250 --> 00:55:56,600
I have yet to touch it.

1001
00:55:56,780 --> 00:55:58,300
I probably will never touch it.

1002
00:55:58,520 --> 00:56:01,079
Partially because of that, and
also, it just doesn't interest me.

1003
00:56:01,079 --> 00:56:02,540
There's so many other
games I'd rather play.

1004
00:56:02,570 --> 00:56:07,129
Yeah, and then they also, uh,
delisted a bunch of Adult Swim.

1005
00:56:07,149 --> 00:56:09,249
Like, games published by Adult Swim.

1006
00:56:10,985 --> 00:56:12,675
That's another, that's another fiasco.

1007
00:56:14,275 --> 00:56:18,515
Yeah, so, our, so, Samurai
Jack, Steven Universe.

1008
00:56:19,944 --> 00:56:21,725
Steven Universe is in
Adult Swim though, right?

1009
00:56:22,135 --> 00:56:22,725
No, no, no, no.

1010
00:56:22,745 --> 00:56:26,175
So, Adult Swim had their own, like,
publishing label where they would

1011
00:56:26,175 --> 00:56:27,569
publish games that were, uh Oh, okay.

1012
00:56:27,960 --> 00:56:30,280
They publish games, like,
they're like an indie publisher.

1013
00:56:30,280 --> 00:56:33,570
They publish games that are unrelated to
their Adult Swim properties, like, uh,

1014
00:56:34,000 --> 00:56:37,559
I think Duck Game was one such a game.

1015
00:56:38,400 --> 00:56:39,260
Oh, okay.

1016
00:56:39,270 --> 00:56:41,110
And, uh, Ghost Song as well.

1017
00:56:41,489 --> 00:56:43,460
There's a couple of them that
are actually pretty good.

1018
00:56:43,540 --> 00:56:44,880
I don't think I'd realize that.

1019
00:56:45,420 --> 00:56:46,010
Interesting.

1020
00:56:46,759 --> 00:56:50,050
And then you have these Cartoon
Network games like Samurai Jack,

1021
00:56:50,050 --> 00:56:53,450
Steven Universe, Adventure Time,
a bunch of other stuff too.

1022
00:56:53,600 --> 00:56:54,460
Um, yeah.

1023
00:56:54,460 --> 00:57:02,500
So So, is this, so delisted means
you can play these online, or are

1024
00:57:02,500 --> 00:57:05,790
these like actual games that I, what
does the delisting mean on them?

1025
00:57:06,499 --> 00:57:07,920
So, these are Steam games,

1026
00:57:09,920 --> 00:57:11,130
and also console games.

1027
00:57:11,850 --> 00:57:15,589
So, if you bought them already,
they're in your library forever.

1028
00:57:15,799 --> 00:57:19,600
They hopefully can't take
those away from you, otherwise

1029
00:57:19,600 --> 00:57:21,020
there'd be some serious issues.

1030
00:57:21,940 --> 00:57:22,930
I don't think they can.

1031
00:57:23,300 --> 00:57:26,040
I don't think Valve has
ways to do that, actually.

1032
00:57:27,320 --> 00:57:31,995
But, yes, but, uh, Essentially,
you cannot buy them anymore.

1033
00:57:32,575 --> 00:57:34,075
Like, they're already gone.

1034
00:57:35,445 --> 00:57:38,725
Why delist something that could
just at least make you some money?

1035
00:57:39,395 --> 00:57:42,015
I don't get that.

1036
00:57:42,044 --> 00:57:44,565
I don't think it costs them
anything to have that listed.

1037
00:57:45,504 --> 00:57:48,614
Well, why cancel a movie that
was basically already complete?

1038
00:57:48,775 --> 00:57:49,924
Like the Batgirl movie.

1039
00:57:50,175 --> 00:57:51,404
There's only one reason for that.

1040
00:57:52,865 --> 00:57:53,485
Tax.

1041
00:57:53,945 --> 00:57:54,865
Tax credits.

1042
00:57:55,335 --> 00:57:56,235
Tax breaks.

1043
00:57:56,785 --> 00:58:00,105
So, yeah, that's tax Well, that
and it was probably gonna not do

1044
00:58:00,105 --> 00:58:03,070
well, but It was going to do so bad.

1045
00:58:03,070 --> 00:58:04,220
They might as well just cancel it, right.

1046
00:58:04,220 --> 00:58:08,590
And get the tax credits,
get, um, um, yeah,

1047
00:58:11,240 --> 00:58:12,210
write offs and stuff.

1048
00:58:12,770 --> 00:58:19,470
And Hollywood, like WB every Hollywood
accounting is that infamous system for

1049
00:58:19,470 --> 00:58:25,059
doing this type of thing, which is pretty
nasty, but I don't know if removing

1050
00:58:25,059 --> 00:58:30,299
a game like this actually could count
towards that kind of taxing system.

1051
00:58:30,299 --> 00:58:30,759
I don't think.

1052
00:58:31,250 --> 00:58:32,920
Removing it saves you anything.

1053
00:58:33,270 --> 00:58:34,050
I don't think it does.

1054
00:58:34,290 --> 00:58:34,970
I don't know, man.

1055
00:58:36,180 --> 00:58:37,960
They haven't released too
many good movies either.

1056
00:58:37,960 --> 00:58:41,979
I mean, I will be fair, they
did release the Dune movies.

1057
00:58:42,129 --> 00:58:44,499
Which are very good,
excellent movies, by the way.

1058
00:58:44,570 --> 00:58:46,099
You should watch them
if you haven't already.

1059
00:58:47,690 --> 00:58:50,580
But they've also They still release
some good stuff, but Yeah, sometimes

1060
00:58:50,580 --> 00:58:54,903
they still release the good movies, but
they These days they tend to release

1061
00:58:54,903 --> 00:58:57,236
more, uh, stinkers, to be honest.

1062
00:58:57,236 --> 00:58:59,179
Like, uh, the Matrix Resurrections.

1063
00:58:59,760 --> 00:58:59,880
Thanks for watching!

1064
00:59:00,505 --> 00:59:02,775
Man, that, oh my god.

1065
00:59:03,245 --> 00:59:05,505
I haven't even watched them
yet, I don't know if I can.

1066
00:59:06,365 --> 00:59:07,915
The new ones or like the old ones?

1067
00:59:08,805 --> 00:59:10,135
I've watched the old Matrix, I love them.

1068
00:59:10,575 --> 00:59:11,115
Oh, dude.

1069
00:59:11,535 --> 00:59:15,365
The new ones, I just don't,
I might watch them one day, I

1070
00:59:15,365 --> 00:59:17,114
just, not a priority for me.

1071
00:59:20,295 --> 00:59:24,239
I, I, we're kind of in
this really weird space.

1072
00:59:24,480 --> 00:59:31,380
Spot with media and I've mentioned this
multiple times, but both game companies

1073
00:59:31,380 --> 00:59:36,070
and also movie and TV show companies that
are they're running out they're trying

1074
00:59:36,070 --> 00:59:40,510
to play this like we have plenty of ideas
I believe like we have plenty of shows

1075
00:59:40,520 --> 00:59:45,339
that that will pop up that have that are
great I think League of Legends albeit

1076
00:59:45,339 --> 00:59:52,460
it's based on a game is a great series
um on Netflix and really shows that

1077
00:59:52,460 --> 00:59:55,770
like you can Still make great things.

1078
00:59:55,800 --> 00:59:58,140
It's just, they're trying to
choose safe routes and they're

1079
00:59:58,140 --> 00:59:59,570
just screwing themselves over.

1080
00:59:59,570 --> 01:00:03,050
And I think they're going to kind
of fail at the end of the day.

1081
01:00:05,380 --> 01:00:06,380
Do you think we're going to see?

1082
01:00:06,910 --> 01:00:07,180
Yeah.

1083
01:00:07,210 --> 01:00:10,499
Do you think WB realistically could die?

1084
01:00:11,010 --> 01:00:12,490
I mean, they're owned by AT& T.

1085
01:00:13,829 --> 01:00:14,179
Yeah.

1086
01:00:14,509 --> 01:00:15,510
Yeah, I think they could die.

1087
01:00:16,170 --> 01:00:18,320
I think any one of these
companies could die.

1088
01:00:18,390 --> 01:00:20,770
That being said, will they
become more of a ghost company?

1089
01:00:20,770 --> 01:00:22,690
Probably sell IPs off or close.

1090
01:00:23,040 --> 01:00:23,300
Thanks.

1091
01:00:23,340 --> 01:00:25,230
Yeah, there's a lot of things they can do.

1092
01:00:25,650 --> 01:00:34,780
Um, to say, like, to save value and save,
um, themselves, but I think they're going

1093
01:00:34,780 --> 01:00:36,090
to have to go through a lot of hurt.

1094
01:00:36,280 --> 01:00:38,250
And unfortunately, a lot
of that hurt is going to be

1095
01:00:38,250 --> 01:00:39,710
passed down to the workers, so.

1096
01:00:40,920 --> 01:00:43,300
Yeah, I just want to
rant about the Matrix.

1097
01:00:43,309 --> 01:00:46,850
So, it was directed by one of
the Wachowskis, who, you know,

1098
01:00:46,890 --> 01:00:49,620
they were the original directors
for the Matrix franchise.

1099
01:00:50,170 --> 01:00:51,730
But this one was a real stinker.

1100
01:00:51,760 --> 01:00:54,760
Like, it was, the action
just isn't very good.

1101
01:00:55,410 --> 01:00:57,495
Like, I feel like Okay, hear me out.

1102
01:00:57,915 --> 01:01:00,905
So what are your thoughts on
Zack Snyder, as a director?

1103
01:01:02,885 --> 01:01:03,785
Fine, I guess?

1104
01:01:04,105 --> 01:01:07,185
I don't know if I have any, like,
what other stuff has he done?

1105
01:01:07,185 --> 01:01:07,955
I can't remember.

1106
01:01:08,245 --> 01:01:09,994
So, he's done 300.

1107
01:01:11,364 --> 01:01:13,584
Okay, so, that, I mean, that's a banger.

1108
01:01:13,835 --> 01:01:15,705
Yeah, he's also done the Watchmen movie.

1109
01:01:15,720 --> 01:01:22,420
Yeah, he's also done Batman
V Superman and Man of Steel.

1110
01:01:23,300 --> 01:01:25,540
I actually liked Batman V Superman.

1111
01:01:25,590 --> 01:01:27,729
It was fun, even though
it was super convoluted.

1112
01:01:27,780 --> 01:01:30,820
And he's, okay, now, yeah, yeah.

1113
01:01:31,100 --> 01:01:35,230
He's crazy for trying to piece them
together the way that that was pieced

1114
01:01:35,370 --> 01:01:37,109
together, but it was still a fun ride.

1115
01:01:38,359 --> 01:01:43,230
And, uh, He didn't do the Suicide
Squad D, like, really bad one.

1116
01:01:43,230 --> 01:01:47,170
I think that was, uh, Ayers or something.

1117
01:01:47,170 --> 01:01:48,440
I forget his name, but whatever.

1118
01:01:48,920 --> 01:01:49,470
Now, hear me out.

1119
01:01:49,490 --> 01:01:53,519
What if Zack Snyder, like, Zack Snyder
has a penchant for slow mo action.

1120
01:01:54,039 --> 01:01:56,789
I feel like Zack Snyder could
pull off a Matrix movie.

1121
01:01:57,980 --> 01:01:59,550
Yeah, I think so.

1122
01:01:59,550 --> 01:02:04,170
The problem is, it'd be, he's very
bad at piecing things together in

1123
01:02:04,170 --> 01:02:05,810
a convoluted way, in my opinion.

1124
01:02:05,810 --> 01:02:08,570
But beyond that, I think it
would be, it'd be a fun ride.

1125
01:02:09,760 --> 01:02:15,870
Yeah, like, just have him be the
choreographer and, like, direct the action

1126
01:02:15,870 --> 01:02:20,200
scenes and have another director direct,
like, the other important stuff, too.

1127
01:02:20,770 --> 01:02:21,020
I don't know.

1128
01:02:23,150 --> 01:02:24,750
My prob here's my problem though, too.

1129
01:02:24,900 --> 01:02:28,990
The Matrix is not a very easy
world to make additional things in.

1130
01:02:29,370 --> 01:02:30,090
I think it's done.

1131
01:02:30,190 --> 01:02:34,680
Like, them trying to resurrect I'm not
I usually want more of what I like.

1132
01:02:34,680 --> 01:02:39,329
I usually am this way, but the Matrix
is not actually a universe I want

1133
01:02:39,460 --> 01:02:43,420
reopened because it was already
starting to get messy with the last

1134
01:02:45,160 --> 01:02:49,475
The last movie that they made was
already, like, That didn't do well.

1135
01:02:49,935 --> 01:02:50,855
I thought it was fine.

1136
01:02:50,855 --> 01:02:52,955
I liked it, but it was
already kind of a mess.

1137
01:02:52,995 --> 01:02:55,565
And so it's weird that they dipped
back in that universe when it was

1138
01:02:56,495 --> 01:03:01,434
obviously going to be like super risky
and obviously they did a horrible job.

1139
01:03:03,665 --> 01:03:05,985
Speaking of which, oh, the Joker 2.

1140
01:03:06,155 --> 01:03:08,585
I haven't seen that one, but
I've heard it's a mega stinker.

1141
01:03:09,825 --> 01:03:16,335
Um, I hear it's going to be one of those
ones where some people like it later, but

1142
01:03:16,545 --> 01:03:18,515
I didn't like, I didn't see the Joker 1.

1143
01:03:18,545 --> 01:03:21,704
I don't like the premise that
was kind of behind it with what

1144
01:03:21,704 --> 01:03:23,155
people were doing with the Joker.

1145
01:03:23,155 --> 01:03:23,915
I just don't care.

1146
01:03:24,765 --> 01:03:27,895
I like traditional Jokers more.

1147
01:03:28,425 --> 01:03:33,734
Um, I like Jokers like in
the Batman games are fun.

1148
01:03:33,785 --> 01:03:35,234
Like I'm here.

1149
01:03:36,190 --> 01:03:46,115
For a more comic based Joker and not this,
um, this Uh, sympathetic in some ways.

1150
01:03:46,115 --> 01:03:46,535
Joker.

1151
01:03:46,535 --> 01:03:46,895
I don't know.

1152
01:03:46,895 --> 01:03:48,185
I, I haven't seen the movies.

1153
01:03:48,240 --> 01:03:50,405
They, they don't attract me.

1154
01:03:50,410 --> 01:03:51,125
That's, that's fair enough.

1155
01:03:51,125 --> 01:03:51,725
That's fair enough.

1156
01:03:51,725 --> 01:03:54,575
And what was the last movie
they released this year?

1157
01:03:55,385 --> 01:03:56,225
Lord of the Rings.

1158
01:03:56,225 --> 01:03:59,170
The War on Roro?

1159
01:04:00,155 --> 01:04:00,366
I don't know.

1160
01:04:00,366 --> 01:04:00,875
I don't fucking know.

1161
01:04:02,395 --> 01:04:03,535
. It's an anime though.

1162
01:04:03,715 --> 01:04:05,575
It's an anime movie
though, which is unusual.

1163
01:04:07,365 --> 01:04:07,425
Yeah.

1164
01:04:07,425 --> 01:04:08,985
Uh, WB has some anime stuff that they do.

1165
01:04:08,985 --> 01:04:11,495
They also are doing the ice.

1166
01:04:11,495 --> 01:04:14,285
The K, um, uh.

1167
01:04:14,645 --> 01:04:15,905
Suicide Squad, Isekai?

1168
01:04:16,025 --> 01:04:17,245
Suicide Squad, Isekai, yeah.

1169
01:04:19,185 --> 01:04:19,515
That one?

1170
01:04:19,975 --> 01:04:20,755
That, yeah.

1171
01:04:20,775 --> 01:04:21,885
I've seen a couple episodes.

1172
01:04:21,915 --> 01:04:23,545
It's actually kind of a fun ride.

1173
01:04:23,685 --> 01:04:27,055
That being said, it's also
really, it's a fun ride.

1174
01:04:27,155 --> 01:04:27,605
I'll say that.

1175
01:04:27,615 --> 01:04:30,625
I don't know if I like it or
not yet, but I'm enjoying it.

1176
01:04:30,885 --> 01:04:31,585
Yeah.

1177
01:04:32,175 --> 01:04:34,865
Speaking of which, did you
know the, uh, old Hobbit movie?

1178
01:04:34,865 --> 01:04:37,655
The old animated Hobbit movie
from like the 70s or whatever?

1179
01:04:39,035 --> 01:04:39,425
Yeah.

1180
01:04:39,645 --> 01:04:43,955
It was animated by the studio that
would eventually become Studio Ghibli.

1181
01:04:43,970 --> 01:04:46,119
Really?

1182
01:04:47,580 --> 01:04:48,570
I did not know that.

1183
01:04:48,640 --> 01:04:51,300
That is really off topic,
but that is very fascinating.

1184
01:04:51,730 --> 01:04:56,459
I'll be honest, that animation
kind of creeps me out, but

1185
01:04:56,549 --> 01:04:58,230
I did watch it as a kid.

1186
01:04:58,700 --> 01:05:00,560
Yeah, it's kind of crazy.

1187
01:05:02,599 --> 01:05:03,810
Now you have me looking it up.

1188
01:05:04,899 --> 01:05:06,689
Yeah, crazy fun fact.

1189
01:05:06,690 --> 01:05:12,100
Um, let's uh, Let's, uh, if
you're okay, let's move on to

1190
01:05:12,100 --> 01:05:13,460
the graphics bubbles popping.

1191
01:05:13,970 --> 01:05:14,650
Yeah, for sure.

1192
01:05:15,690 --> 01:05:18,830
I'm really curious about
your takes on this one.

1193
01:05:19,920 --> 01:05:24,560
Um, build up this, uh, build this up.

1194
01:05:24,600 --> 01:05:26,730
Why is the graphics bubble popping?

1195
01:05:28,140 --> 01:05:34,400
So, essentially, a lot of developers
are expressing concerns that video game

1196
01:05:34,400 --> 01:05:36,030
budgets are ballooning out of control.

1197
01:05:37,235 --> 01:05:41,015
And that games cannot afford to
look this good anymore, essentially.

1198
01:05:44,315 --> 01:05:47,135
Let's look at some like, here's the quote.

1199
01:05:47,735 --> 01:05:51,605
Eastmail is worried that major studios
are in a tight spot where traditional

1200
01:05:51,614 --> 01:05:55,915
games have become too expensive but live
service games have become too risky.

1201
01:05:56,345 --> 01:05:59,735
He pointed to recent games that
have had both jaw dropping realism,

1202
01:06:00,065 --> 01:06:05,474
Avatar Frontiers of the Pandora,
and Senua's Saga Hellblade 2,

1203
01:06:05,655 --> 01:06:07,505
and lackluster sales, for both.

1204
01:06:10,415 --> 01:06:10,895
So.

1205
01:06:11,940 --> 01:06:15,720
Gardner says photorealistic looking
games are overrated anyways, and the

1206
01:06:15,730 --> 01:06:19,480
best way to move forward in my book
is to make hyper stylized games.

1207
01:06:20,060 --> 01:06:22,739
Also, limit the budget to less
than 5 million would make sense.

1208
01:06:22,740 --> 01:06:23,730
Limit the investment.

1209
01:06:24,330 --> 01:06:25,430
Limit the risk.

1210
01:06:25,730 --> 01:06:28,640
Uh, so yeah, I partially
agree with Gardner on this.

1211
01:06:30,260 --> 01:06:32,299
Here's where I diverge a little bit.

1212
01:06:32,380 --> 01:06:39,440
Photorealistic games You have to take
into play what you're making as a game.

1213
01:06:39,680 --> 01:06:43,770
If you're making, uh, let's say
Last of Us, I would say that's

1214
01:06:43,770 --> 01:06:45,010
photorealistic to a point.

1215
01:06:45,090 --> 01:06:48,120
It still has a little bit of stylization
to it, but it is photorealistic

1216
01:06:48,120 --> 01:06:50,970
and they try to make the world
feel very gritty and realistic.

1217
01:06:51,910 --> 01:06:56,570
There's a whole ploy, there's a whole
point to those types of graphics.

1218
01:06:57,180 --> 01:06:59,640
When you're trying to make
something look kind of realistic

1219
01:06:59,660 --> 01:07:02,750
for just the point of making it
realistic, you're losing the point.

1220
01:07:03,300 --> 01:07:08,290
You need to make sure that your game
loop, your, the base game, the, how

1221
01:07:08,370 --> 01:07:11,819
it plays, what you're doing is good.

1222
01:07:12,190 --> 01:07:16,549
This is where we're kind of failing
and they can, these companies can

1223
01:07:16,549 --> 01:07:20,239
say all they want that it's this,
this, or this, but it's ultimately

1224
01:07:20,389 --> 01:07:23,330
the top dogs, especially if you're
AAA that are failing these games.

1225
01:07:23,820 --> 01:07:25,580
It's not, I don't think
it's the developers really.

1226
01:07:25,600 --> 01:07:29,630
I think it's the people that shouldn't
be involved in the decisions.

1227
01:07:30,310 --> 01:07:33,110
Life service action like we know
that live service, not actually,

1228
01:07:33,130 --> 01:07:37,030
but life service games are
influenced by the top dogs, right?

1229
01:07:37,060 --> 01:07:43,520
It's like the directors, the, uh, C level
execs are saying we wanted this because

1230
01:07:43,520 --> 01:07:45,230
this is what's doing well over here.

1231
01:07:45,889 --> 01:07:47,850
And they're gambling
is what they're doing.

1232
01:07:48,170 --> 01:07:53,289
They are gambling instead of
doing, um, instead of doing, uh,

1233
01:07:53,979 --> 01:07:56,010
investments and, like, diversify it.

1234
01:07:56,010 --> 01:07:56,979
So when you're like.

1235
01:07:59,310 --> 01:08:02,630
Investing in companies when you're
investing in the stock market stuff,

1236
01:08:02,850 --> 01:08:05,410
you do diversified portfolios.

1237
01:08:05,690 --> 01:08:08,940
These companies typically do
that, but they're putting what

1238
01:08:08,970 --> 01:08:12,510
they really are gambling with
their money when they put like.

1239
01:08:12,950 --> 01:08:14,729
500, 000, 000 dollar bets on games.

1240
01:08:14,850 --> 01:08:17,830
I think it's silly and that's
where I kind of agree with Gardner.

1241
01:08:17,830 --> 01:08:21,680
I think 5, 000, 000 in today's
world is really small though.

1242
01:08:21,680 --> 01:08:24,590
I don't think that's
realistic, but I do think.

1243
01:08:25,050 --> 01:08:31,210
You know, depending on what the IP If the
IP deserves more, let's say if it's a Halo

1244
01:08:31,210 --> 01:08:37,329
game I don't think it needs to be as high
as it is, but it definitely should be um

1245
01:08:37,450 --> 01:08:41,190
Limited more but it should be higher than
some other games, but they should take

1246
01:08:41,220 --> 01:08:45,400
that money that they save By not putting
it all into Halo, and diversifying, and

1247
01:08:45,400 --> 01:08:50,450
creating some new IPs, and some new,
uh, jobs and stuff, like, I definitely

1248
01:08:50,460 --> 01:08:51,820
think they need to diversify more.

1249
01:08:52,590 --> 01:08:57,030
So, here are some budgets
for Sony AAA games.

1250
01:08:57,479 --> 01:09:01,939
We have Crash Bandicoot, which
had a budget of a supposedly 1.

1251
01:09:01,940 --> 01:09:03,050
6 million dollars.

1252
01:09:03,590 --> 01:09:05,680
Which is kind of think, which
is kind of crazy to think about

1253
01:09:05,690 --> 01:09:09,590
even back then, but, I mean, I
guess a million's just not money.

1254
01:09:09,590 --> 01:09:11,665
But That's a lot back then.

1255
01:09:12,065 --> 01:09:13,045
That's a lot back then.

1256
01:09:13,185 --> 01:09:17,635
Um, you could probably because of
how money runs today and inflation,

1257
01:09:17,925 --> 01:09:20,224
you could probably see that as
more like three or four million.

1258
01:09:20,655 --> 01:09:29,355
Um, but with the, I, sorry, I cut you
off, but this, this was, it's also

1259
01:09:29,415 --> 01:09:34,610
easier back then technically, uh,
maybe not technically, but like, It

1260
01:09:34,610 --> 01:09:38,780
was easier to make games, especially
on Rails games like Crash Bandicoot,

1261
01:09:38,810 --> 01:09:42,500
in the sense of, they have directions,
they don't go too complicated, they're

1262
01:09:42,500 --> 01:09:45,660
not graphically, like, intense,
but they couldn't be back then.

1263
01:09:45,979 --> 01:09:50,580
So, um, I think this is a very
interesting thing that we're

1264
01:09:50,580 --> 01:09:53,059
gonna have a lot of debate about.

1265
01:09:53,159 --> 01:09:54,069
But yeah, continue, sorry.

1266
01:09:54,429 --> 01:09:59,560
So, the first Jak and Baxter
game had a budget of 15 million.

1267
01:10:00,525 --> 01:10:06,905
Then Jack three, the third game in the
Jack and Dexter trilogy had around 45 to

1268
01:10:06,905 --> 01:10:10,355
$50 million of as part of their budget.

1269
01:10:11,665 --> 01:10:18,355
And then the last of us, part two had 22,
uh, $220 million as part of its budget.

1270
01:10:18,835 --> 01:10:22,765
And then Marvel Spider-Man two
had a budget of about 315 million.

1271
01:10:24,300 --> 01:10:29,530
So okay, so part two didn't do as well
as part one because of the controversy

1272
01:10:29,530 --> 01:10:35,520
of people just being stupid and being
caught up on like Yeah, I remember

1273
01:10:35,520 --> 01:10:42,039
Like this is gonna be my hot take
But the moment they announced Ellie

1274
01:10:42,039 --> 01:10:43,199
was gonna be the main character.

1275
01:10:43,230 --> 01:10:49,520
I predicted Joel would die and I mean,
yes It's like it's like like it's like

1276
01:10:49,520 --> 01:10:53,790
an elementary It's like an elementary
school like prediction like and people

1277
01:10:53,790 --> 01:11:00,710
were still upset that Joel fucking died
like dude Okay Yeah, I was gonna say,

1278
01:11:00,730 --> 01:11:04,540
like, he's not really the good, like,
that's what makes this game so good,

1279
01:11:04,540 --> 01:11:08,629
and like, if you have issues with this,
then it's probably not, like, it's

1280
01:11:08,640 --> 01:11:13,149
probably not a game for you, because he
ultimately kind of did a bad thing at

1281
01:11:13,149 --> 01:11:16,120
the very end of The Last of Us Part 1.

1282
01:11:16,670 --> 01:11:21,770
He killed a bunch of people, um, Ellie
said she wanted to do, go through with it,

1283
01:11:21,770 --> 01:11:26,770
I'm not gonna spoil the ending fully, but,
It is, and I will give this, it's a great

1284
01:11:26,770 --> 01:11:28,260
area, but you still kind of the bad thing.

1285
01:11:28,270 --> 01:11:30,980
You, you build up any means
from that type of thing.

1286
01:11:31,550 --> 01:11:35,470
And so, it makes sense a little bit
of how part two goes, but part two

1287
01:11:35,470 --> 01:11:36,950
goes a little too hard sometimes.

1288
01:11:37,109 --> 01:11:41,669
That's, part two's story gets ruined
a little bit for me because of that.

1289
01:11:41,820 --> 01:11:46,420
Uh, because I don't, like, it's the
Moby Dick kind of style of stories.

1290
01:11:49,100 --> 01:11:52,550
Pursuing something to the detriment of
yourself to pretty much killing yourself.

1291
01:11:53,280 --> 01:11:53,880
So

1292
01:11:56,140 --> 01:12:03,870
or not really but catching, you know
revenge bad revenge bad and Yeah,

1293
01:12:04,429 --> 01:12:08,365
that's kind of what part two is but
two hundred like So here's the thing.

1294
01:12:08,505 --> 01:12:11,145
Last of Us 1 proved that it
should get a bigger budget.

1295
01:12:11,935 --> 01:12:14,695
I'm okay with The Last of Us
having that big of a budget.

1296
01:12:14,725 --> 01:12:18,465
I do kind of, I'm kind of curious
where the budget goes though sometimes.

1297
01:12:19,105 --> 01:12:24,024
A lot of that goes into marketing, which
I, I really wish we could get away from

1298
01:12:24,025 --> 01:12:28,155
so much money going into marketing,
because it's really not, it's so,

1299
01:12:28,985 --> 01:12:31,015
it does not help the game very much.

1300
01:12:31,025 --> 01:12:32,035
It helps promote it.

1301
01:12:32,485 --> 01:12:33,235
And make cells.

1302
01:12:33,265 --> 01:12:37,535
I get that, but I'd rather it go into
the developers more than into marketing.

1303
01:12:37,795 --> 01:12:38,995
Yeah, I agree.

1304
01:12:39,535 --> 01:12:42,485
But at the same time though, you
see companies like Coca Cola and

1305
01:12:42,485 --> 01:12:46,085
like Oreo, like they're like,
those products are ubiquitous.

1306
01:12:46,094 --> 01:12:47,384
Like everyone knows what Coke is.

1307
01:12:47,384 --> 01:12:47,664
Right.

1308
01:12:48,494 --> 01:12:50,095
But at the same time, they still mark.

1309
01:12:50,105 --> 01:12:50,625
They still mark.

1310
01:12:50,625 --> 01:12:51,005
Yeah.

1311
01:12:52,075 --> 01:12:55,475
Well, they have to, because
every time you like, if I see a

1312
01:12:55,475 --> 01:12:56,935
Coca Cola ad, it's makes, okay.

1313
01:12:56,935 --> 01:12:58,355
And yeah, I want some Coca Cola.

1314
01:12:58,355 --> 01:12:59,075
I love Coca Cola.

1315
01:12:59,415 --> 01:13:00,335
It gets you thinking about it.

1316
01:13:01,055 --> 01:13:04,104
Um, but the last of us
part, like, uh, video games.

1317
01:13:05,065 --> 01:13:09,425
It's good to advertise it, but it's good
to, honestly, they do better by just

1318
01:13:09,435 --> 01:13:14,084
promoting it on stream with streamers and
through less traditional avenues because

1319
01:13:14,085 --> 01:13:15,885
that's where gamers tend to be more.

1320
01:13:16,535 --> 01:13:21,175
So their marketing strategies
are also a little bit like, not

1321
01:13:21,184 --> 01:13:22,935
great when it comes to games.

1322
01:13:23,240 --> 01:13:27,720
As opposed to Coca Cola, where
everyone drinks Coca Cola.

1323
01:13:27,760 --> 01:13:28,650
Not everyone's a gamer.

1324
01:13:29,090 --> 01:13:31,150
Yeah, like, I could see a
marketing strategy like this

1325
01:13:31,150 --> 01:13:32,999
work for, like, Pokemon.

1326
01:13:32,999 --> 01:13:35,619
Pokemon's a family friendly franchise,
and, you know, some people do.

1327
01:13:36,100 --> 01:13:38,469
And, like, normal people play Pokemon.

1328
01:13:38,870 --> 01:13:39,700
Not, like, core gamers.

1329
01:13:39,730 --> 01:13:43,190
Like, more than core gamers
play Pokemon, we'll just say.

1330
01:13:43,870 --> 01:13:50,090
Like Yeah, even Even so, like
That's You'd be shocked at how

1331
01:13:50,090 --> 01:13:51,880
much money they put into marketing.

1332
01:13:51,950 --> 01:13:55,019
Marketing's just out of control, in
my opinion, on how much it costs.

1333
01:13:55,685 --> 01:13:59,395
But the reason why this is kind of a
little bit of a topic for me is Dead

1334
01:13:59,395 --> 01:14:04,155
Space 3, like, kind of a source topic
that is, Dead Space 3, essentially,

1335
01:14:04,205 --> 01:14:08,225
like, it fell because they got too
much input from the top down, but they

1336
01:14:08,305 --> 01:14:10,624
also half their budget was marketing.

1337
01:14:10,625 --> 01:14:18,905
And the problem with Dead Space is that
it is a very, um, it had a cult following.

1338
01:14:18,935 --> 01:14:23,255
It, the marketing did not, if
they wouldn't have marketed,

1339
01:14:23,255 --> 01:14:26,974
they probably would have sold
just a little less than they did.

1340
01:14:27,540 --> 01:14:32,290
So they would have came up on top and made
a lot more money than they actually lost.

1341
01:14:32,460 --> 01:14:37,390
I think they lost a little bit because
they spent so much of their money, like

1342
01:14:37,430 --> 01:14:41,079
a fair minimum, I think it was at least
a third of their budget on marketing,

1343
01:14:41,209 --> 01:14:46,329
which is crazy for a franchise that
didn't need to be marketed that way.

1344
01:14:46,980 --> 01:14:47,930
So that's kind of my point.

1345
01:14:47,930 --> 01:14:51,180
And because of it, I'm
a huge Dead Space fan.

1346
01:14:51,520 --> 01:14:53,580
The franchise has suffered since then.

1347
01:14:54,580 --> 01:14:58,190
Um, I think Jack 3 was a better game.

1348
01:14:58,190 --> 01:15:02,910
I think Jack 3 was a pretty good
game, like, upping the, the, uh, to 45

1349
01:15:02,940 --> 01:15:06,889
million I think was decent, like, what
I'm seeing, like, and like Spider Man

1350
01:15:06,900 --> 01:15:12,409
2, 315 million I do think is a little
ridiculous, but it's proved itself to

1351
01:15:12,409 --> 01:15:14,010
where it could get a bigger budget.

1352
01:15:14,020 --> 01:15:19,240
I, I, I kind of agree with that,
but at the same time, I also, like,

1353
01:15:19,240 --> 01:15:22,624
I, I agree with it, but I also,
like, in a sense of, like, you know.

1354
01:15:22,905 --> 01:15:27,815
It's kind of deserving of the budget,
but, because I don't think it's as much

1355
01:15:27,815 --> 01:15:32,235
of a gambling risk, but I do think,
like what Garner says, I think it

1356
01:15:32,235 --> 01:15:33,504
needs to be rolled back quite a bit.

1357
01:15:33,925 --> 01:15:37,765
It needs to be reduced down to maybe a
hundred million, that's what they deal

1358
01:15:37,765 --> 01:15:41,885
with, and they just have, uh, a smaller
team or something like that, I don't know.

1359
01:15:42,195 --> 01:15:46,355
Yeah, like, I think Spider Man is
perfectly fine, it, I mean, photorealistic

1360
01:15:46,355 --> 01:15:50,420
Spider Man looks cool, but I do think
a stylized, like, I think, imagine

1361
01:15:50,420 --> 01:15:53,100
if they did it in like, the Spider
Verse art style, that would be,

1362
01:15:53,560 --> 01:15:55,220
that would be, that would be sick.

1363
01:15:55,800 --> 01:15:58,390
Like, okay, to be fair, I
think that would be even more

1364
01:15:58,390 --> 01:16:01,699
expensive than photorealistic.

1365
01:16:01,699 --> 01:16:01,989
That's what I'm saying.

1366
01:16:01,989 --> 01:16:03,650
Doing it like, okay, here's the thing.

1367
01:16:04,060 --> 01:16:07,769
Photorealistic is actually probably
cheaper than doing, uh, super stylized.

1368
01:16:08,389 --> 01:16:11,090
Uh, cause then you have to get a lot
of artists in, in the play on this.

1369
01:16:11,400 --> 01:16:14,670
Um, when you do photorealistic,
you already have a lot of assets

1370
01:16:14,670 --> 01:16:16,010
at play that you can utilize.

1371
01:16:16,440 --> 01:16:18,050
Depending on what engine
you use and all that.

1372
01:16:18,450 --> 01:16:26,750
So it's it's hard to say Um, I think
some of the photorealistic stuff can

1373
01:16:26,750 --> 01:16:32,149
be expensive But I think it's just
convoluted games like they're big

1374
01:16:32,200 --> 01:16:38,729
like not convoluted but um complicated
games Um, if it's open world game, it's

1375
01:16:38,729 --> 01:16:42,399
gonna take forever If you want more
detail like gamers demand more detail.

1376
01:16:42,400 --> 01:16:47,905
That's the thing like I think gamers This
is also, I think, where Gardner's point

1377
01:16:47,905 --> 01:16:49,475
is gonna fall flat a little bit sometimes.

1378
01:16:50,455 --> 01:16:53,495
If Grand Theft Auto is given a five
million dollar budget, do you think

1379
01:16:53,505 --> 01:16:55,345
gamers are gonna be happy with
that game that they're gonna make?

1380
01:16:55,415 --> 01:16:56,054
I don't think so.

1381
01:16:56,275 --> 01:16:56,965
Hell no.

1382
01:16:57,344 --> 01:16:59,835
I think Grand Theft Auto at minimum
is gonna have like a billion

1383
01:16:59,835 --> 01:17:01,144
dollar budget, to be honest.

1384
01:17:02,745 --> 01:17:04,715
Yeah, oh, yeah, at least.

1385
01:17:04,725 --> 01:17:10,815
The thing is that they have a cash cow
with GTA 5 that they keep on making

1386
01:17:10,815 --> 01:17:12,265
money so they can keep throwing money.

1387
01:17:12,275 --> 01:17:12,915
I'm fine with that.

1388
01:17:12,915 --> 01:17:16,555
Like, I'm fine with With them throwing
more money to build it, like as

1389
01:17:16,555 --> 01:17:21,765
long as they have the money, but if
it fails, it's just a bigger risk.

1390
01:17:22,465 --> 01:17:23,435
Oh yeah, for sure.

1391
01:17:23,435 --> 01:17:27,195
I don't see, I don't see GTA 6
failing, but yeah, I understand

1392
01:17:27,195 --> 01:17:27,864
where you're coming from.

1393
01:17:27,964 --> 01:17:30,405
It's, even if it's bad, people are
still going to have fun with it.

1394
01:17:30,695 --> 01:17:32,574
Yeah, I don't, I don't,
it's too big to fail.

1395
01:17:33,444 --> 01:17:39,510
Um, But I do like Gardner's sentiment on
this though, budgeting and diversifying.

1396
01:17:39,560 --> 01:17:43,270
I really do think that's,
I sat with him on that.

1397
01:17:44,240 --> 01:17:47,000
I'm gonna put a little end to this
unless you have something more to say.

1398
01:17:47,150 --> 01:17:48,800
I don't think the
graphics bubble's popping.

1399
01:17:48,830 --> 01:17:55,409
I think they're gonna find that, um,
Graphics are important and style is

1400
01:17:55,409 --> 01:18:01,690
important, but it needs to be done in
the nature of what's best for that game.

1401
01:18:02,040 --> 01:18:03,300
What kind of game are you making?

1402
01:18:03,925 --> 01:18:07,985
What makes sense the last of us
should be photorealistic, but Jack and

1403
01:18:07,985 --> 01:18:09,905
Daxter, let's say, should not be right.

1404
01:18:09,905 --> 01:18:11,725
It's going to be stylized marvels.

1405
01:18:11,734 --> 01:18:15,514
Spider man should be more stylized
than than, uh, photorealistic.

1406
01:18:15,515 --> 01:18:15,675
Right?

1407
01:18:15,675 --> 01:18:19,015
So it really, they, they need us
what they need to do is prioritize.

1408
01:18:19,730 --> 01:18:22,330
Um, art direction, and maybe
that's ultimately what it is.

1409
01:18:22,350 --> 01:18:26,790
Make sure that C level execs aren't
doing, uh, the art direction, but art

1410
01:18:26,790 --> 01:18:30,859
directors and getting better art directors
might be diversifying this, kind of

1411
01:18:30,860 --> 01:18:32,500
the end cap I'd like to put on this.

1412
01:18:33,280 --> 01:18:37,369
All I'm gonna say is, if they made
a game that looked like this, if

1413
01:18:37,370 --> 01:18:39,760
they made a game that looked like
Spider Verse, that would be insane.

1414
01:18:41,680 --> 01:18:42,630
I would love it!

1415
01:18:42,780 --> 01:18:44,890
They gotta make it happen,
man, that would be so awesome.

1416
01:18:45,670 --> 01:18:46,960
I'm, I'm down for it.

1417
01:18:46,980 --> 01:18:50,080
I don't play Spider Man games much,
even though I like Spider Man okay.

1418
01:18:50,440 --> 01:18:53,290
It's just, yeah, I think
it's maybe, I don't know.

1419
01:18:53,330 --> 01:18:58,490
I think if it was like a spider verse,
I'd 100 percent play that game because I

1420
01:18:58,500 --> 01:19:00,690
love that style and I also like the humor.

1421
01:19:00,690 --> 01:19:02,650
I like the, I like a lot about that.

1422
01:19:03,285 --> 01:19:05,365
Uh, universe they're really fun.

1423
01:19:07,715 --> 01:19:08,075
Yeah.

1424
01:19:08,075 --> 01:19:12,325
So how many copies do you think it
would take to be a successful game?

1425
01:19:14,335 --> 01:19:19,445
Uh, honestly, people, these companies need
to shoot for like, uh, 1 or 2 million.

1426
01:19:19,445 --> 01:19:21,544
These triple a to be successful.

1427
01:19:21,544 --> 01:19:26,944
I think maybe that needs to be
reflective of what their budgets are.

1428
01:19:26,945 --> 01:19:28,265
They need to take into account.

1429
01:19:28,715 --> 01:19:33,375
What there's like the players
expected player size for this type

1430
01:19:33,375 --> 01:19:37,215
of game would be to buy it and how
many copies they expect to sell.

1431
01:19:37,955 --> 01:19:42,445
Um, but definitely not what
Nier Automata has sold.

1432
01:19:43,705 --> 01:19:44,825
Nine million copies.

1433
01:19:45,485 --> 01:19:49,875
Yeah, I mean, Nier Automata
came out in like 2017.

1434
01:19:50,325 --> 01:19:56,074
Which is, I guess it was a while
ago, but it's still a very good game.

1435
01:19:57,690 --> 01:20:03,480
It is, so I, okay, I thought I, I haven't
finished the game yet, I played through

1436
01:20:03,480 --> 01:20:06,170
it and got through it and got to the end
and I'm like, okay, this is done, but it's

1437
01:20:06,180 --> 01:20:10,270
not, it's not done the first time you,
like, when you get to the credits, right?

1438
01:20:10,790 --> 01:20:12,460
Um, I haven't gotten past that.

1439
01:20:14,370 --> 01:20:15,090
Maybe it's time.

1440
01:20:16,660 --> 01:20:17,260
Maybe it is time.

1441
01:20:17,619 --> 01:20:18,349
It's a good game.

1442
01:20:19,380 --> 01:20:24,630
What the, uh, Japanese do really
well is, is bring up these

1443
01:20:24,670 --> 01:20:26,610
thought provoking stories.

1444
01:20:26,610 --> 01:20:31,040
They're like, yeah, what, what would it
be like to be, like, essentially just

1445
01:20:31,720 --> 01:20:34,830
the, uh, the past, uh, or the future.

1446
01:20:35,749 --> 01:20:40,150
Essentially, humanity's gone, and
what's left is what they created, right?

1447
01:20:41,210 --> 01:20:41,610
Right.

1448
01:20:42,980 --> 01:20:45,750
It's kind of like what Nier Automata is,

1449
01:20:47,750 --> 01:20:48,110
so.

1450
01:20:48,830 --> 01:20:50,770
All I'm gonna say is you
should play it, for sure.

1451
01:20:51,595 --> 01:20:53,375
If you haven't played already, audience.

1452
01:20:55,795 --> 01:20:58,065
You're making, you're being a little
quiet, so you're making me really

1453
01:20:58,125 --> 01:20:59,915
think that I really did miss something.

1454
01:21:00,225 --> 01:21:01,415
Um, Yes.

1455
01:21:01,795 --> 01:21:03,165
You, you did.

1456
01:21:05,535 --> 01:21:10,495
Yeah, I, well, the first part is kind of
like that, but yeah, I need to finish it.

1457
01:21:11,125 --> 01:21:11,725
Um,

1458
01:21:14,194 --> 01:21:17,895
but so they were not success, so
what's the point, so, They just

1459
01:21:17,895 --> 01:21:19,965
broke even with 9 million units sold?

1460
01:21:20,495 --> 01:21:23,925
Well, I don't know if they I don't
know when they broke even, but they

1461
01:21:23,925 --> 01:21:29,644
did sell 9 million, so Yeah, they
had to have There's no way that game

1462
01:21:29,645 --> 01:21:32,235
cost more than like, 50 million.

1463
01:21:33,644 --> 01:21:33,985
Who knows?

1464
01:21:34,195 --> 01:21:34,445
Maybe.

1465
01:21:34,875 --> 01:21:39,365
I don't think, uh, Japanese
games cost as much to make.

1466
01:21:39,365 --> 01:21:41,955
Yeah, so here's a fun fact.

1467
01:21:42,615 --> 01:21:44,235
Are you familiar with DXVK?

1468
01:21:44,255 --> 01:21:45,894
So,

1469
01:21:48,255 --> 01:21:54,025
fun fact, DXVK exists because the creator
wanted to play Nier Automata on Linux.

1470
01:21:54,865 --> 01:21:59,725
But at the time, you know, gaming
on, I mean, people say Proton

1471
01:21:59,945 --> 01:22:02,225
made Linux gaming viable, it did.

1472
01:22:02,545 --> 01:22:06,914
But one of the reasons Proton is even
viable to begin with was because of DXVK.

1473
01:22:08,535 --> 01:22:12,065
Like, without DXVK we'd still be in
like the stone ages of Linux gaming.

1474
01:22:15,395 --> 01:22:18,065
I don't know if I fully agree
with that, but I agree with like

1475
01:22:20,590 --> 01:22:21,880
It would be a different place.

1476
01:22:21,880 --> 01:22:24,180
We'd be, uh, years behind because

1477
01:22:27,000 --> 01:22:28,620
man, maybe Stone Age is right.

1478
01:22:29,490 --> 01:22:29,950
Um,

1479
01:22:33,790 --> 01:22:37,500
yeah, I just think about this game.

1480
01:22:37,500 --> 01:22:38,040
I really do.

1481
01:22:38,069 --> 01:22:43,649
Like, it is really a fascinating game,
but it does have, it has the problem

1482
01:22:43,649 --> 01:22:49,090
that a lot of Japanese games do that
the environment itself is very barren.

1483
01:22:49,480 --> 01:22:53,430
And I get the world is barren as is,
but it makes the game a little boring at

1484
01:22:53,430 --> 01:22:55,190
times, even though it's a very fun game.

1485
01:22:56,945 --> 01:23:01,615
It's interesting, I will say, um,
uh, so Platinum Games to develop it.

1486
01:23:01,615 --> 01:23:05,395
And I do think some of their other
games were better on the action front

1487
01:23:05,395 --> 01:23:09,145
of things, but I still think it's
a great game that you should play.

1488
01:23:09,325 --> 01:23:11,215
Oh, that everyone should
play to be honest.

1489
01:23:12,285 --> 01:23:12,705
It's fun.

1490
01:23:12,945 --> 01:23:14,055
It's fun, it's very weird.

1491
01:23:14,525 --> 01:23:15,545
Some people are not.

1492
01:23:15,575 --> 01:23:20,725
Um, it has some quirky things
to it, uh, especially since, uh,

1493
01:23:20,755 --> 01:23:22,945
the, the, uh, who you control is.

1494
01:23:24,335 --> 01:23:29,855
Um, like you, you control multiple
characters, but oftentimes to

1495
01:23:29,895 --> 01:23:35,005
be, uh, to be, uh, it has some
interesting interactions that

1496
01:23:35,005 --> 01:23:36,745
you can do, uh, do with that.

1497
01:23:36,755 --> 01:23:37,565
And so it's fun.

1498
01:23:38,074 --> 01:23:38,355
It's fun.

1499
01:23:38,355 --> 01:23:42,815
I like, I say that it's
fun because I like seeing.

1500
01:23:43,915 --> 01:23:44,725
I gotta defend myself.

1501
01:23:45,245 --> 01:23:49,295
I like seeing easter eggs and
weird stuff in games like that.

1502
01:23:49,525 --> 01:23:51,635
It's like, it reminds me
of like Metal Gear Solid.

1503
01:23:52,265 --> 01:23:56,804
There's some weird interactions you
can get into with that game, where

1504
01:23:56,805 --> 01:24:02,265
you're just like, this is so quirky,
but it makes it so creatively fun.

1505
01:24:02,565 --> 01:24:04,715
And I'd say Nier is like that.

1506
01:24:05,605 --> 01:24:07,805
There's a couple interactions
you can do with the characters.

1507
01:24:15,995 --> 01:24:19,534
And I know this because I know
a couple of 2B cosplayers, hmm.

1508
01:24:20,915 --> 01:24:24,985
He's a very, he's a very Let's
just say he's a very eccentric man.

1509
01:24:26,865 --> 01:24:29,055
To make a game like that, I believe that.

1510
01:24:29,535 --> 01:24:29,855
I believe that.

1511
01:24:29,855 --> 01:24:31,025
He's very eccentric.

1512
01:24:32,075 --> 01:24:32,694
Oh, man.

1513
01:24:32,845 --> 01:24:33,594
God bless.

1514
01:24:33,635 --> 01:24:38,394
God bless all the 2B cosplayers out there.

1515
01:24:39,875 --> 01:24:42,155
Hey, I Cosplaying is difficult.

1516
01:24:42,185 --> 01:24:45,505
Like, uh, anyone that's a cosplayer,
like, Congrats to you guys.

1517
01:24:45,585 --> 01:24:50,080
Like, Uh, I've seen so many
different cosplay players that do

1518
01:24:50,080 --> 01:24:52,460
different things, including the
2B stuff, and it's impressive.

1519
01:24:53,250 --> 01:24:55,720
It's very, yeah, it's very difficult, too.

1520
01:24:56,090 --> 01:25:00,670
I mean, even just buying a proper
cosplay costume that fits you.

1521
01:25:00,759 --> 01:25:03,419
And the people that, like, sew
their own costumes, I mean,

1522
01:25:03,710 --> 01:25:04,680
that's, like, next level.

1523
01:25:05,899 --> 01:25:08,449
I even buy costumes properly?

1524
01:25:08,450 --> 01:25:10,990
Like, I feel like it almost always
has to be somewhat custom made.

1525
01:25:12,160 --> 01:25:17,650
Even if you buy a costume and then, like,
modify it Yeah, I think, I think you can

1526
01:25:17,660 --> 01:25:21,780
buy, like, a 2B outfit, but I think to
make it properly fit you, you might have

1527
01:25:21,780 --> 01:25:23,750
to, like, customize it just a little bit.

1528
01:25:25,169 --> 01:25:26,550
Or maybe have someone do it for you.

1529
01:25:26,550 --> 01:25:27,000
I don't know.

1530
01:25:27,370 --> 01:25:28,520
Take your measurements and stuff.

1531
01:25:29,809 --> 01:25:33,300
One way or another, it's just not
like you can go to the Nearest

1532
01:25:33,300 --> 01:25:34,610
clothing store and buy one.

1533
01:25:34,620 --> 01:25:36,230
You have to do research.

1534
01:25:36,230 --> 01:25:37,840
You have to do a lot of
fittings and stuff like that.

1535
01:25:37,890 --> 01:25:44,880
So, um, including if we're okay with this,
speaking of fittings and everything, I

1536
01:25:44,880 --> 01:25:49,489
knew three allows you to also do some
custom fittings for its newest device.

1537
01:25:50,849 --> 01:25:56,900
Oh my, you can play dress up, but not,
I mean, that would be cool if you could

1538
01:25:56,900 --> 01:26:01,779
actually swap out the, uh, top, um,
Cassie and stuff like that better, but no.

1539
01:26:02,440 --> 01:26:04,200
So with the, I know three.

1540
01:26:05,365 --> 01:26:06,625
They announced modules.

1541
01:26:07,185 --> 01:26:11,635
They, or at least they did the reveal of
the INEO 3 that is, and they have modules.

1542
01:26:11,635 --> 01:26:16,374
They have little oblong little sections
in the left and right areas where

1543
01:26:16,374 --> 01:26:18,915
they can put customized controllers.

1544
01:26:19,415 --> 01:26:21,595
Early, like, pads and stuff like that.

1545
01:26:21,595 --> 01:26:25,705
So, they have joysticks, they
have touchpads, they have, uh, d

1546
01:26:25,705 --> 01:26:28,505
pads, two different types, three
different types of d pads, I

1547
01:26:28,505 --> 01:26:29,825
think, maybe two different types.

1548
01:26:30,384 --> 01:26:32,674
Including, and then they have the
touchpads, like I said, and then on

1549
01:26:32,674 --> 01:26:39,525
the right side, they have, like, a six
button, uh, style, they have, uh, they

1550
01:26:39,535 --> 01:26:43,115
have touchpads, they have joysticks, mix
and match, and they can flip them up and

1551
01:26:43,115 --> 01:26:45,195
down, like, it, it, it looks really cool.

1552
01:26:45,620 --> 01:26:50,240
If you like to have some say over
how your controller controller

1553
01:26:50,620 --> 01:26:54,700
looks and, and, and feels and
functions on your handheld device.

1554
01:26:57,855 --> 01:26:58,495
It's unique.

1555
01:26:58,855 --> 01:27:03,375
I really like that they're doing this
because I think in in the world of

1556
01:27:03,385 --> 01:27:10,375
handheld gaming we need more unique
More ingenuity in this field So I'm

1557
01:27:10,375 --> 01:27:13,075
really curious what your thoughts are
on this high tech if you've seen have

1558
01:27:13,075 --> 01:27:14,285
you seen the video or anything on this?

1559
01:27:15,155 --> 01:27:16,285
So I haven't seen the video.

1560
01:27:16,285 --> 01:27:20,695
I did pull up the article that you
linked and it looks super cool Like it

1561
01:27:20,695 --> 01:27:23,180
looks like They're reversible, right?

1562
01:27:23,180 --> 01:27:26,050
Like, I see this analog,
uh, thumbstick and D pad.

1563
01:27:26,300 --> 01:27:29,990
Yeah, you can reverse it so that the D
pad is, like, at the top and the stick

1564
01:27:29,990 --> 01:27:31,720
is at the bottom, or vice versa, too.

1565
01:27:32,370 --> 01:27:35,779
I also see there's a couple of
interesting, uh, interesting

1566
01:27:35,779 --> 01:27:37,659
ones, like a six button layout.

1567
01:27:37,689 --> 01:27:42,304
You've got A, B, C, X, Y, Z, which, I
mean, what's that, Sega Genesis, almost?

1568
01:27:44,975 --> 01:27:49,945
It made me think of, uh, I feel like
the Super Nintendo did this, didn't it?

1569
01:27:49,945 --> 01:27:51,675
It had a six button layout.

1570
01:27:52,145 --> 01:27:54,935
Uh, Sega had a six button layout.

1571
01:27:55,024 --> 01:27:55,804
Um,

1572
01:27:57,975 --> 01:27:58,785
I can't remember if there was some other.

1573
01:27:59,135 --> 01:28:01,644
No, the Super Nintendo had four
buttons and the, uh, triggers.

1574
01:28:02,694 --> 01:28:05,655
Yeah, and the Genesis had
six buttons but no triggers.

1575
01:28:05,735 --> 01:28:11,910
Uh, the Saturn had Yes, the Saturn had
six buttons and a trigger, but, uh The

1576
01:28:11,910 --> 01:28:18,640
PlayStation had two sets of, uh, had
two sets of triggers, you know, L1,

1577
01:28:19,500 --> 01:28:25,209
And then we have a couple of modules
with what appears to be trackpads.

1578
01:28:25,870 --> 01:28:31,160
And that is interesting because
trackpads are cool and all, but I feel

1579
01:28:31,160 --> 01:28:35,350
like 99 percent of, like, trackpad
functionality is in Steam Input.

1580
01:28:35,390 --> 01:28:38,730
Like, I feel like a lot of it
works well on the Steam Deck

1581
01:28:38,760 --> 01:28:42,840
because Steam Input is there to,
like, interpret the inputs, right?

1582
01:28:43,265 --> 01:28:45,895
Like, do you have an I.

1583
01:28:45,895 --> 01:28:46,055
N.

1584
01:28:46,055 --> 01:28:46,145
E.

1585
01:28:46,145 --> 01:28:46,395
O.?

1586
01:28:46,445 --> 01:28:49,525
Like, I think they made one
with trackpads, but I, from

1587
01:28:49,525 --> 01:28:52,155
what I understand, the trackpads
weren't very good for gaming.

1588
01:28:52,665 --> 01:28:52,944
The I.

1589
01:28:52,944 --> 01:28:53,084
N.

1590
01:28:53,085 --> 01:28:53,135
E.

1591
01:28:53,135 --> 01:28:53,234
O.

1592
01:28:53,234 --> 01:28:55,674
Coon is, um, uh, is that.

1593
01:28:56,255 --> 01:29:02,015
Um, it has trackpads built
into it, but, yeah, there's

1594
01:29:02,024 --> 01:29:03,744
like, it's useful for Windows.

1595
01:29:04,335 --> 01:29:09,295
It is useful, but it's not what people
were expecting that it would function

1596
01:29:09,295 --> 01:29:12,325
like the Steam Deck's trackpads, and they
don't quite function the same in games.

1597
01:29:12,640 --> 01:29:16,690
Um, I was kind of hoping with that
that they were trying to get some

1598
01:29:16,690 --> 01:29:22,749
type of Steam OS working on it, but
I think with the certain announcement

1599
01:29:22,750 --> 01:29:28,949
of a certain, uh, Lenovo Legion Go
Steam version, I think that I knew

1600
01:29:28,949 --> 01:29:30,319
they could be Steam compatible, so.

1601
01:29:31,209 --> 01:29:31,889
I think so too.

1602
01:29:31,900 --> 01:29:33,825
Yeah, exactly.

1603
01:29:33,825 --> 01:29:35,729
I

1604
01:29:38,290 --> 01:29:44,210
think that them doing the trackpads
is just something that they can do.

1605
01:29:44,220 --> 01:29:51,185
Like, they look good, but It should be
compatible with SteamOS, so if SteamOS

1606
01:29:51,185 --> 01:29:54,895
officially is out, you should be able
to get, like, I don't think, I know 3

1607
01:29:54,895 --> 01:29:58,095
is betting on it, because I think they
want to do their own flavor to operating

1608
01:29:58,095 --> 01:30:01,285
system, they're working on an operating
system, they have been for years, but

1609
01:30:01,955 --> 01:30:08,264
there's no reason why I think you could
put SteamOS on here once it's, uh, it's

1610
01:30:08,264 --> 01:30:12,475
out, and then have that, if you like
the trackpads, have that capability.

1611
01:30:14,070 --> 01:30:17,240
Yeah, I mean, yeah, it's a crazy thought.

1612
01:30:17,810 --> 01:30:18,880
I am curious, though.

1613
01:30:19,410 --> 01:30:21,570
I wonder if you could take it
out while the device is on.

1614
01:30:21,800 --> 01:30:25,529
Like, you, like, swap it out while the
device is on, or, like, if you can't

1615
01:30:25,529 --> 01:30:28,249
do that and you have to swap it out
while, like, it's off or some shit

1616
01:30:28,250 --> 01:30:29,339
like that, because that would suck.

1617
01:30:30,229 --> 01:30:30,910
I'm just gonna say it right now.

1618
01:30:30,910 --> 01:30:32,355
That would suck.

1619
01:30:32,355 --> 01:30:33,319
That would?

1620
01:30:34,200 --> 01:30:39,660
Um, I mean, honestly, in today's world,
hot swap modules should be just fine.

1621
01:30:40,760 --> 01:30:45,540
We'd have to learn more about
this, but They could make it so

1622
01:30:45,560 --> 01:30:47,330
it's swappable while it's running.

1623
01:30:47,910 --> 01:30:50,710
Um, we'll just see if they do decide that.

1624
01:30:51,740 --> 01:30:52,220
I agree.

1625
01:30:52,220 --> 01:30:53,210
That would be weird.

1626
01:30:54,140 --> 01:30:54,620
Yes.

1627
01:30:54,620 --> 01:30:57,000
Um, to turn off the
device and swap it out.

1628
01:30:57,790 --> 01:31:02,830
So on top of having modular
controllers, it also has two SKUs.

1629
01:31:03,450 --> 01:31:12,500
It has a high-end skew with a ryzen ai,
HX three 70 with a radi on eight 90 M

1630
01:31:12,710 --> 01:31:19,220
graphics, uh, graphics chip, and uh, they
have the, and that one has ole on it too.

1631
01:31:19,600 --> 01:31:21,700
So yeah, this is gonna
be a super premium model.

1632
01:31:23,175 --> 01:31:27,005
Yeah, I, so the Ioneo flagships are
usually around a thousand dollars

1633
01:31:27,005 --> 01:31:30,015
anyway, so this will probably be like
a four, like this is a bit expensive.

1634
01:31:30,395 --> 01:31:34,035
This is for people that want a
little bit more premium device.

1635
01:31:34,045 --> 01:31:36,374
The Ioneos do feel really good actually.

1636
01:31:36,775 --> 01:31:40,274
Um, and they've, but their,
their biggest downside, the Ioneo

1637
01:31:40,314 --> 01:31:43,585
devices have been, they usually
have downward facing speakers.

1638
01:31:43,895 --> 01:31:46,975
A lot of them do, I don't know if all of
them do, but I think a lot of them do.

1639
01:31:47,385 --> 01:31:48,565
And they sound like garbage.

1640
01:31:48,575 --> 01:31:49,025
So.

1641
01:31:49,430 --> 01:31:52,000
At least they have front facing
speakers, that's a big win for me.

1642
01:31:52,580 --> 01:31:53,120
Oh yeah.

1643
01:31:53,120 --> 01:32:01,850
Um, I do, I will have to say, the
trackpads are gonna be interesting because

1644
01:32:01,850 --> 01:32:04,979
you won't have joysticks, you have to
choose between trackpads or joysticks.

1645
01:32:05,260 --> 01:32:09,299
Um, and I, I would not run trackpads.

1646
01:32:10,550 --> 01:32:13,210
But being able to swap them out
would be nice, like if you like

1647
01:32:13,210 --> 01:32:14,280
playing some games with a trackpad.

1648
01:32:15,005 --> 01:32:16,295
Some games, an analog stick.

1649
01:32:16,295 --> 01:32:17,735
That's nice that you could
swap those out though.

1650
01:32:18,425 --> 01:32:19,085
Yeah.

1651
01:32:19,175 --> 01:32:21,515
I just have to wonder if INE
is gonna include a controller

1652
01:32:21,515 --> 01:32:23,435
that has not control, sorry.

1653
01:32:23,465 --> 01:32:27,325
A case that has like extra
space for these extra modules.

1654
01:32:27,355 --> 01:32:30,295
'cause I think it would be nice to have
all of my modules with me at all times

1655
01:32:30,655 --> 01:32:34,945
instead of like forgetting my module with
my, like imagine if you brought the six

1656
01:32:34,945 --> 01:32:40,815
button, the six button layout, but you
didn't bring like a module with either

1657
01:32:40,815 --> 01:32:43,545
the thick, the thumb stick, or like.

1658
01:32:44,510 --> 01:32:47,600
A trackpad, like, you'd be stuck playing
retro games, like, you wouldn't be able

1659
01:32:47,600 --> 01:32:50,330
to use your right stick to do anything,
cause you don't have one, right?

1660
01:32:51,750 --> 01:32:53,670
It sounds like a user problem.

1661
01:32:53,940 --> 01:32:54,980
It does sound like a user problem.

1662
01:32:55,650 --> 01:32:57,060
No, but you're, you're right.

1663
01:32:57,210 --> 01:33:05,440
I think, so I think this, you just get
your own case, like, the, I'm trying

1664
01:33:05,440 --> 01:33:09,200
to find my, my TomToc case, there's a
TomToc Sling case, that works great for

1665
01:33:09,200 --> 01:33:12,940
the Steam Deck, it's the one I recommend,
and it has plenty of room, just get one

1666
01:33:12,940 --> 01:33:16,690
of those for this, you can stick all
your modules in there, and it's great.

1667
01:33:20,460 --> 01:33:23,820
It'd be nice to have it come with
a case, but you know that they

1668
01:33:23,820 --> 01:33:27,830
usually cheap out with these cases
and, and it's just always good to

1669
01:33:27,840 --> 01:33:30,990
just have your own little bag that,

1670
01:33:33,499 --> 01:33:37,520
um, yeah, as far as like it's
ideal, their build quality is

1671
01:33:37,520 --> 01:33:38,450
usually pretty interesting.

1672
01:33:38,460 --> 01:33:41,110
Like, I've taken apart and
I, um, and I knew error.

1673
01:33:41,190 --> 01:33:42,770
I have an IMEO error over here.

1674
01:33:43,450 --> 01:33:46,730
Um, it's an old lead one, but
the old leads like bleeds.

1675
01:33:46,760 --> 01:33:48,300
It's, it's, it's very like.

1676
01:33:48,985 --> 01:33:53,915
It made me not sold on OLED, meaning
LCDs can look better than OLEDs at

1677
01:33:53,915 --> 01:33:56,875
times, depending on how good the
quality of the OLED is and how it's,

1678
01:33:57,055 --> 01:33:58,485
how it's been configured and stuff.

1679
01:33:59,155 --> 01:34:04,475
Um, their build quality is pretty
intense though, like they stuff

1680
01:34:04,664 --> 01:34:05,895
everything they can into theirs.

1681
01:34:05,905 --> 01:34:08,524
There's no real open
room for these devices.

1682
01:34:09,224 --> 01:34:13,175
So, um, it's, they're pretty solid.

1683
01:34:13,175 --> 01:34:15,495
They usually feel fairly
comfortable to hold.

1684
01:34:16,085 --> 01:34:18,245
Um, I definitely think
they're good devices.

1685
01:34:18,254 --> 01:34:26,500
My biggest concern Yeah, that makes sense.

1686
01:34:26,500 --> 01:34:28,640
I mean, it is what it is.

1687
01:34:28,660 --> 01:34:30,490
Not to mention, uh, if you
ever want to get your I.

1688
01:34:30,490 --> 01:34:30,620
N.

1689
01:34:30,650 --> 01:34:30,740
E.

1690
01:34:30,740 --> 01:34:30,800
O.

1691
01:34:30,830 --> 01:34:34,690
repaired, you have to, like, ship
it over to China, and given, uh, the

1692
01:34:34,699 --> 01:34:40,090
current political climate, that might
be, uh, more difficult next year.

1693
01:34:41,320 --> 01:34:43,570
Oh gosh, you're right with tariffs.

1694
01:34:43,570 --> 01:34:47,160
I don't think tariffs gonna affect
the repair repair ability It's

1695
01:34:47,160 --> 01:34:49,610
gonna affect actually buying
this thing at a decent price.

1696
01:34:50,010 --> 01:34:53,140
It's gonna affect every device though
Every device is made in china, I believe

1697
01:34:53,140 --> 01:35:00,309
so um Steam deck will probably go a
steam deck get almost double in price.

1698
01:35:00,330 --> 01:35:03,889
So Dude, that would be the biggest tax.

1699
01:35:04,219 --> 01:35:08,540
I don't think it's going to I I have a
feeling that it's probably going to be

1700
01:35:08,570 --> 01:35:15,250
It could go up by 20 30 But at the end of
the day Um, I have a hard time believing

1701
01:35:15,310 --> 01:35:16,500
those tariffs are gonna go through.

1702
01:35:16,500 --> 01:35:19,150
I think everyone hates
them, but you never know.

1703
01:35:21,039 --> 01:35:26,339
Yeah, so, what I am interested in is
the battery life, because the ROGLX

1704
01:35:27,210 --> 01:35:34,219
is currently the one true battery
king in terms of all PC handhelds.

1705
01:35:34,400 --> 01:35:41,210
And I've done the testing myself, and It's
verifiably better than the Steam Deck OLED

1706
01:35:41,220 --> 01:35:43,080
in every way, in terms of battery life.

1707
01:35:44,510 --> 01:35:47,890
Yeah, if you stick a big battery,
it's gonna happen that way, yeah.

1708
01:35:47,890 --> 01:35:47,929
Yeah.

1709
01:35:47,930 --> 01:35:49,880
Um, interesting.

1710
01:35:50,110 --> 01:35:55,870
So I am curious to see if this Aya Neo is
gonna have an 80Wh battery, or if they're

1711
01:35:55,870 --> 01:35:58,160
gonna stick like a 40 or 50Wh battery.

1712
01:35:59,780 --> 01:36:02,920
Don't, don't plan on this having,
like, I can look at the build, don't

1713
01:36:02,920 --> 01:36:07,019
plan on this having probably more
than 50, it'll probably have 55 to 60.

1714
01:36:07,020 --> 01:36:08,580
I would not bet on it being an 80.

1715
01:36:11,580 --> 01:36:13,208
Well, one could hope.

1716
01:36:13,208 --> 01:36:14,627
One could hope.

1717
01:36:14,627 --> 01:36:16,010
One could hope, yeah.

1718
01:36:16,940 --> 01:36:19,410
Because it would be kind of sick
if we had this device with modular

1719
01:36:19,450 --> 01:36:21,940
controls, but also insane battery life.

1720
01:36:22,060 --> 01:36:22,970
Like, that would be awesome.

1721
01:36:24,430 --> 01:36:24,860
Yeah.

1722
01:36:25,319 --> 01:36:28,819
I think you have to give and take,
and looking at the We'll see.

1723
01:36:29,149 --> 01:36:29,640
We'll see.

1724
01:36:30,369 --> 01:36:33,330
Their build qual they usually
stick, like, like I said,

1725
01:36:33,330 --> 01:36:34,820
their build quality is insane.

1726
01:36:34,870 --> 01:36:39,065
Everything is kind of just like,
Configured in such a way it's very

1727
01:36:39,095 --> 01:36:42,645
tight fitting and so we'll see how
much room that they have in this.

1728
01:36:43,375 --> 01:36:45,025
Um, if they keep up
with their build style.

1729
01:36:46,745 --> 01:36:47,695
Yeah, absolutely.

1730
01:36:49,985 --> 01:36:51,115
I think they can do it.

1731
01:36:51,425 --> 01:36:53,755
But it just comes down to the name brand.

1732
01:36:53,835 --> 01:36:56,825
I don't think I'll buy
something like this.

1733
01:36:56,825 --> 01:36:57,595
I don't need SWAT.

1734
01:36:57,644 --> 01:37:00,714
I think it's good for people probably,
actually, honestly, like you, Hitech.

1735
01:37:01,205 --> 01:37:04,935
Um, I think you'd get a lot
of use out of these modules.

1736
01:37:05,125 --> 01:37:06,825
I, for me, I don't care.

1737
01:37:06,865 --> 01:37:11,735
I want a very Steam Deck oriented or
even Legion Go oriented controller

1738
01:37:11,815 --> 01:37:13,475
set, like a traditional controller set.

1739
01:37:13,695 --> 01:37:14,765
I don't need it for anything else.

1740
01:37:16,325 --> 01:37:19,685
So on the topic of the Legion
Go, they're going to be at CES.

1741
01:37:19,715 --> 01:37:20,975
We talked about this last time.

1742
01:37:21,375 --> 01:37:24,825
And we also talked about
you going to CES last time.

1743
01:37:27,685 --> 01:37:28,334
I've looked into it.

1744
01:37:28,335 --> 01:37:30,185
I don't want to spend a
thousand dollars to go to CES.

1745
01:37:32,235 --> 01:37:34,864
I know you don't, but guess
who's going to be there?

1746
01:37:35,864 --> 01:37:36,735
Oh, who's going to be there?

1747
01:37:37,095 --> 01:37:37,645
Valve.

1748
01:37:38,035 --> 01:37:39,925
By Valve I mean EA Lutrify.

1749
01:37:39,965 --> 01:37:40,335
Oh, okay.

1750
01:37:41,225 --> 01:37:42,095
Yeah, I know.

1751
01:37:42,175 --> 01:37:46,465
It's making me question
whether or not I spent 1, 000.

1752
01:37:46,465 --> 01:37:49,125
Because I've been eyeing it
over every day this week.

1753
01:37:49,125 --> 01:37:51,125
You could meet Russ in person.

1754
01:37:51,125 --> 01:37:52,794
You could even get a
selfie with Russ as well.

1755
01:37:53,834 --> 01:37:54,415
I could.

1756
01:37:55,235 --> 01:37:56,155
That'd be really exciting.

1757
01:37:56,235 --> 01:37:57,865
I think ETA Prime's going to be there too.

1758
01:37:58,655 --> 01:38:01,765
Uh, I don't know what ETA Prime
even looks like to be honest.

1759
01:38:03,075 --> 01:38:05,295
But I could, I could
spot him from his hands.

1760
01:38:06,885 --> 01:38:08,895
. I'll be like, yep, that's,
that's CTA prep right there.

1761
01:38:08,895 --> 01:38:09,765
I can see his hands.

1762
01:38:11,015 --> 01:38:11,105
Dude.

1763
01:38:11,135 --> 01:38:15,455
He's got the most famous hands in all
of, uh, handheld YouTuber, YouTubers.

1764
01:38:16,355 --> 01:38:18,575
Pretty much that's,

1765
01:38:22,355 --> 01:38:22,865
we'll see.

1766
01:38:22,955 --> 01:38:23,405
We'll see.

1767
01:38:24,475 --> 01:38:26,545
It's just so damn expensive.

1768
01:38:26,725 --> 01:38:31,345
Um, if it was a free, if it was at
least like a, a semi free admission

1769
01:38:31,465 --> 01:38:34,360
just because I have to pay $300 to
walk the floor and I don't like.

1770
01:38:35,050 --> 01:38:38,130
Paying 300 to walk the floor, and
then on top of that, a hotel room.

1771
01:38:38,190 --> 01:38:38,840
So, we'll see.

1772
01:38:39,650 --> 01:38:40,880
Yeah, I guess it is.

1773
01:38:40,950 --> 01:38:42,220
I guess it is what it is.

1774
01:38:42,610 --> 01:38:43,999
Well, you don't have to
go if you don't want.

1775
01:38:44,299 --> 01:38:45,660
I know, uh, I know I want!

1776
01:38:45,660 --> 01:38:46,509
I want to go!

1777
01:38:46,510 --> 01:38:47,389
I want to go!

1778
01:38:47,390 --> 01:38:49,130
I don't want to spend the money right now.

1779
01:38:49,130 --> 01:38:51,349
Hahaha!

1780
01:38:51,830 --> 01:38:54,100
Hey man, you might, you
might find some cool stuff.

1781
01:38:54,100 --> 01:38:57,940
You might even get the latest scoop on
whatever the latest tech is that isn't AI.

1782
01:38:57,970 --> 01:38:59,549
I know.

1783
01:39:00,910 --> 01:39:03,359
I've been wanting to go
to the CES for years.

1784
01:39:03,740 --> 01:39:06,480
You might even see the Tesla
robot and see if he's actually

1785
01:39:06,480 --> 01:39:08,100
a robot or just a guy in a suit.

1786
01:39:09,890 --> 01:39:10,510
I'll push him.

1787
01:39:13,840 --> 01:39:15,590
See if it, if his stuff's correct.

1788
01:39:16,220 --> 01:39:19,790
No, you're just making me
want to go more and we'll see.

1789
01:39:19,910 --> 01:39:20,310
We'll see.

1790
01:39:20,769 --> 01:39:23,180
I'm not going to make any promises,
but I'll look into it some more.

1791
01:39:23,180 --> 01:39:26,747
I think, because I really,
I think you're right.

1792
01:39:26,747 --> 01:39:31,590
I think we're going to see some
valves more than just Lenovo.

1793
01:39:31,990 --> 01:39:35,600
Valve stuff there, but who
knows maybe valve will be

1794
01:39:35,610 --> 01:39:37,140
releasing something cool there.

1795
01:39:38,450 --> 01:39:44,310
You can be a correspondence
I know that would be sick.

1796
01:39:45,610 --> 01:39:46,490
That would be sick.

1797
01:39:47,549 --> 01:39:53,430
Well We can talk about this next
week as it will be the week before

1798
01:39:54,960 --> 01:39:57,230
Or the will it be the week before?

1799
01:39:57,610 --> 01:40:01,520
Yeah, it will be the week before CES so we
can talk about it next week with the guard

1800
01:40:01,810 --> 01:40:07,120
with Gardner and see what our predictions
are for CES But for this absolutely Um

1801
01:40:07,980 --> 01:40:12,240
Well, let's close out these predictions
with prediction of every episode of it

1802
01:40:12,270 --> 01:40:17,360
ending and Unfortunately, it's come to
that point where we need to end this.

1803
01:40:17,380 --> 01:40:20,570
It's gonna be one of our Funny enough.

1804
01:40:20,700 --> 01:40:21,520
It's almost two hours.

1805
01:40:21,550 --> 01:40:24,530
It's gonna be one of our shorter
episodes But it's it's so much fun

1806
01:40:24,540 --> 01:40:25,669
talking about these things with you.

1807
01:40:25,679 --> 01:40:26,369
Uh high tech.

1808
01:40:26,560 --> 01:40:31,260
It's it sucks that gardener's not here
Um, and that we missed him uh But at

1809
01:40:31,260 --> 01:40:34,070
least we were able to say some like we
were able to put some of the stuff he

1810
01:40:34,070 --> 01:40:42,100
wanted to into this episode As he made
notes for us Um, and so, yeah, next time

1811
01:40:42,120 --> 01:40:44,670
you'll see us with hopefully a full house.

1812
01:40:45,870 --> 01:40:48,340
Um, any closing remarks, Hi Tech?

1813
01:40:51,360 --> 01:40:56,069
Nothing to say at the moment
right now, but I hope Gardener

1814
01:40:56,069 --> 01:40:57,119
will show up next episode.

1815
01:40:57,119 --> 01:41:00,540
I hope he won't have the COVID,
and I hope that he'll be well

1816
01:41:00,540 --> 01:41:02,029
enough to at least talk to us.

1817
01:41:02,030 --> 01:41:02,709
Yes.

1818
01:41:04,410 --> 01:41:06,450
I think he should be right, hopefully.

1819
01:41:06,670 --> 01:41:07,390
Fingers crossed.

1820
01:41:07,820 --> 01:41:08,460
Uh, depends.

1821
01:41:08,470 --> 01:41:09,770
Sometimes it takes a little longer.

1822
01:41:10,230 --> 01:41:13,580
But with that, make sure to
subscribe to us on YouTube if

1823
01:41:13,580 --> 01:41:14,570
you're watching this on YouTube.

1824
01:41:14,570 --> 01:41:18,710
If not, you can always go, you can
double subscribe if you're on Apple.

1825
01:41:19,740 --> 01:41:24,290
Podcast or if you're on Spotify or if
you're on YouTube, whatever you can go

1826
01:41:24,290 --> 01:41:30,700
and double follow double subscribe It
helps us grow and it helps us Get the

1827
01:41:30,700 --> 01:41:35,010
word out more and it's just fun Let's
get let's get more buddies following

1828
01:41:35,010 --> 01:41:39,780
us and we all can be a happy team
or a happy community That is hell.

1829
01:41:39,780 --> 01:41:42,370
Yeah follow us also Exactly.

1830
01:41:42,640 --> 01:41:48,420
You can also follow us, our RSS feed
at podcast, subscribe to me, and

1831
01:41:48,420 --> 01:41:51,990
then we're also on the Fed verse at
Off the console show, at podcast.

1832
01:41:52,170 --> 01:41:57,290
Subscribe to me or subscribe
to me, and hopefully we'll have

1833
01:41:57,290 --> 01:41:58,430
that stuff in the description.

1834
01:41:58,490 --> 01:42:00,470
And if not, let us know.

1835
01:42:00,650 --> 01:42:01,130
Thank you Yes.

1836
01:42:01,130 --> 01:42:05,320
For, uh, listening and
following us to this extent.

1837
01:42:05,590 --> 01:42:06,730
Uh, you guys are awesome.

1838
01:42:07,000 --> 01:42:08,530
All right, have a good day, y'all.

1839
01:42:09,200 --> 01:42:09,500
Yep.

1840
01:42:09,560 --> 01:42:10,100
Later set guys.