1 00:00:00,070 --> 00:00:05,440 Welcome off the console of the hottest new podcast that's all about gaming tech 2 00:00:05,490 --> 00:00:10,709 news and anything nerdy this week we're covering the biggest news items including 3 00:00:11,139 --> 00:00:18,219 uh insert news item here no uh we're covering valves lives deceptions and 4 00:00:18,229 --> 00:00:25,170 assumptions made by uh coffeezilla and uh we're also going to be covering a couple 5 00:00:25,170 --> 00:00:31,444 other cool topics including the ineo 3s modular design Plus, more of course. 6 00:00:31,665 --> 00:00:37,085 Uh, I'm James, uh, also The Brink, and I'm joined with, uh, by my 7 00:00:37,085 --> 00:00:43,464 co hosts, or co host, Hi Tech, and, uh, in spirit, Gardner. 8 00:00:43,745 --> 00:00:49,065 He was not able to make it here today because he has, uh, the COVID, 9 00:00:49,435 --> 00:00:51,644 and, uh, he's not feeling well. 10 00:00:51,825 --> 00:00:53,815 Yeah, he's not feeling well at all. 11 00:00:54,215 --> 00:00:56,375 So yeah, we're gonna let him off. 12 00:00:56,395 --> 00:00:57,125 We're gonna let him. 13 00:00:57,355 --> 00:00:58,215 Yeah, what? 14 00:00:58,825 --> 00:01:00,435 Yeah, he said he's bedridden too. 15 00:01:00,435 --> 00:01:01,635 It's crazy, man. 16 00:01:03,475 --> 00:01:05,275 Just because of that, we'll let him off this week. 17 00:01:05,880 --> 00:01:13,169 But, next week, no, uh, of course we want him to be here, and, uh, he should 18 00:01:13,169 --> 00:01:17,679 be all well and rested for next week's first episode of the year, so he will 19 00:01:17,679 --> 00:01:19,349 be missing the last episode of the year. 20 00:01:20,159 --> 00:01:21,800 And our tenth episode as well. 21 00:01:21,949 --> 00:01:23,330 Well, this is our tenth episode, I mean. 22 00:01:24,190 --> 00:01:28,380 Yeah, this is our 10th episode, which it's, it's awesome that we've gotten here. 23 00:01:28,480 --> 00:01:34,190 I mean, it feels like we started this not that long ago, so, um, yeah. 24 00:01:34,559 --> 00:01:38,149 Thanks for being here with me today, uh, Hitech. 25 00:01:40,699 --> 00:01:43,720 Let's start off with what we've been, what we've been playing. 26 00:01:43,909 --> 00:01:45,210 What have you been playing, Hitech? 27 00:01:47,000 --> 00:01:50,750 Okay, so I've been looking to get into, I've been looking to get into 28 00:01:50,750 --> 00:01:55,435 a game called Meeside, which is like Another Yandari simulator sort of thing. 29 00:01:55,435 --> 00:01:58,645 I think we talked about a few of those on the, uh, on the podcast. 30 00:01:59,355 --> 00:01:59,755 Didn't we? 31 00:01:59,804 --> 00:02:02,345 Yeah, I can't, I can't remember if we talked about this one. 32 00:02:02,865 --> 00:02:04,239 Not this one, I don't think so. 33 00:02:05,030 --> 00:02:07,950 Okay, this is one I've picked up and I plan on streaming in the next few days. 34 00:02:08,520 --> 00:02:09,780 Oh yeah, it looks like a lot of fun. 35 00:02:09,900 --> 00:02:13,840 I'm gonna pick it up, probably towards the latter the tail end of the sales. 36 00:02:13,920 --> 00:02:17,319 But, uh, I've also been grinding out on Marvel Rivals. 37 00:02:17,320 --> 00:02:19,810 I made it to Gold rank because I just don't have a lot of time 38 00:02:19,810 --> 00:02:21,629 to play video games these days. 39 00:02:21,630 --> 00:02:23,459 I've been trying to make videos. 40 00:02:24,075 --> 00:02:27,425 Trying to look into what's coming out next month, all that good stuff. 41 00:02:27,625 --> 00:02:31,815 And, uh, I've also got a bit of the sniffles right now, too. 42 00:02:31,864 --> 00:02:33,715 Um, I'm sure you can probably hear it right now. 43 00:02:33,765 --> 00:02:35,065 My nose is all stuffed up. 44 00:02:36,005 --> 00:02:39,254 I'm not, it's not like, it's not a Gardener where I'm bedridden. 45 00:02:39,425 --> 00:02:40,815 But, uh, like, yeah. 46 00:02:41,094 --> 00:02:42,155 I've got the sniffles. 47 00:02:42,335 --> 00:02:45,595 And, uh, Gardener himself has said that he's been playing Dangeresque, 48 00:02:45,975 --> 00:02:49,904 the Rumisode Triangulate, which is based, which is, uh, in 49 00:02:49,904 --> 00:02:51,724 the Homestar Runner universe. 50 00:02:51,810 --> 00:02:53,190 If you guys remember that. 51 00:02:55,070 --> 00:02:57,920 Yeah, we talked about that towards the end of last episode. 52 00:02:59,390 --> 00:02:59,629 Yeah. 53 00:02:59,629 --> 00:03:02,239 Gardner can do a really good, strong, bad impression. 54 00:03:04,079 --> 00:03:05,310 Crazy good. 55 00:03:05,310 --> 00:03:07,799 I was shocked by that. 56 00:03:07,799 --> 00:03:09,840 He could have been the new voice actor. 57 00:03:10,579 --> 00:03:11,239 He could be. 58 00:03:11,239 --> 00:03:12,829 Yeah, he should. 59 00:03:12,890 --> 00:03:14,060 Oh my God, that'd be so funny. 60 00:03:14,060 --> 00:03:15,440 He should do it for his own videos. 61 00:03:16,730 --> 00:03:17,870 He, he really should. 62 00:03:18,200 --> 00:03:20,989 Uh, hopefully they don't even go after him, but they're pretty 63 00:03:20,989 --> 00:03:22,970 cool curator, so, um, yeah. 64 00:03:24,545 --> 00:03:26,295 That's a game that I need to look into. 65 00:03:26,325 --> 00:03:28,545 I just, I'm so overwhelmed by so many different games. 66 00:03:28,644 --> 00:03:34,614 I have been playing, um, Stalker 2 and Indiana Jones this week. 67 00:03:34,755 --> 00:03:36,774 Um, have a little bit more free time this week. 68 00:03:36,964 --> 00:03:39,355 Um, I was able to make a video this week. 69 00:03:39,795 --> 00:03:40,544 It's been a good week. 70 00:03:41,024 --> 00:03:44,704 Um, Stalker 2 is fun. 71 00:03:45,355 --> 00:03:50,375 It's, feels more like it's on rails than Stalker, er, yeah, Stalker 1. 72 00:03:51,019 --> 00:03:53,750 felt more open world and less on rails. 73 00:03:53,750 --> 00:03:56,019 This one feels much more on rails than S. 74 00:03:56,019 --> 00:03:56,040 T. 75 00:03:56,040 --> 00:03:56,049 A. 76 00:03:56,049 --> 00:03:56,070 L. 77 00:03:56,070 --> 00:03:56,089 K. 78 00:03:56,089 --> 00:03:56,100 E. 79 00:03:56,100 --> 00:03:56,179 R. 80 00:03:56,179 --> 00:04:00,029 1 did, which is a little disappointing, but everything else is fun. 81 00:04:00,609 --> 00:04:02,269 Uh, we'll see if I end up finishing it. 82 00:04:02,529 --> 00:04:05,850 Um, I'm sure I'll finish it at one point, but it's definitely not got 83 00:04:05,850 --> 00:04:11,329 my, caught my interest as much as Indiana Jones, which plays, it's 84 00:04:11,339 --> 00:04:15,610 first person shooter, or at least, you know, well, it's a first person. 85 00:04:15,610 --> 00:04:17,140 I don't know if there's any shooting going on. 86 00:04:17,140 --> 00:04:24,315 I haven't gotten that far, but, It, it plays so well, and it's fun to play in, 87 00:04:24,585 --> 00:04:30,235 uh, at least at the beginning you get a play in a portion of one of the movies, 88 00:04:30,235 --> 00:04:34,950 I won't ruin it, you guys can play it, but it is, It's very exciting, and it's 89 00:04:34,950 --> 00:04:36,410 very fun, and the graphics are good. 90 00:04:36,760 --> 00:04:42,360 Um, Troy Baker does a great job impersonating Indiana Jones voice. 91 00:04:42,620 --> 00:04:43,060 Love it. 92 00:04:45,300 --> 00:04:47,930 Yeah, I mean, we saw at the Game Awards, all of them were there. 93 00:04:47,949 --> 00:04:52,420 We had Harrison Ford, we also had Troy Baker and Todd Howard, and Todd Howard 94 00:04:52,420 --> 00:04:56,090 was, uh, was the shortest one there, which I thought was kind of funny. 95 00:04:56,130 --> 00:04:57,210 I thought he'd be a lot taller. 96 00:04:58,390 --> 00:04:58,780 I don't know why. 97 00:04:58,790 --> 00:05:01,740 No, well, Troy Baker and Harrison Ford are tall. 98 00:05:02,210 --> 00:05:02,630 So. 99 00:05:04,070 --> 00:05:05,359 That is true, that is true. 100 00:05:05,690 --> 00:05:08,820 I, I, I don't, I can't even remember how tall, uh, Todd Howard, 101 00:05:08,909 --> 00:05:10,320 or uh, yeah, Todd Howard is. 102 00:05:10,479 --> 00:05:15,179 But, the other two are well above six foot. 103 00:05:15,550 --> 00:05:16,110 Damn. 104 00:05:16,730 --> 00:05:19,159 Damn, I wanna be above, I wanna be above six foot. 105 00:05:19,349 --> 00:05:20,200 That'd be cool. 106 00:05:21,255 --> 00:05:24,135 Uh, I do too, but if you get too tall, then it comes with 107 00:05:24,155 --> 00:05:26,965 other issues, heart related, so. 108 00:05:27,575 --> 00:05:30,865 I guess I'll be fine with my 5 foot 10 self. 109 00:05:32,055 --> 00:05:32,585 Damn. 110 00:05:33,225 --> 00:05:34,204 Well that's okay then. 111 00:05:36,645 --> 00:05:39,525 Let's see, I guess I have to ask Gardener how tall he is too. 112 00:05:40,524 --> 00:05:45,185 I know, now we have to That would be hilarious. 113 00:05:45,475 --> 00:05:50,915 It is just asking because we see so many people online, but like, until you see 114 00:05:50,915 --> 00:05:52,694 them in person, you really don't know. 115 00:05:52,694 --> 00:05:56,784 And there's been a few where you're just like, you're much taller 116 00:05:56,784 --> 00:05:58,255 than I would have ever expected. 117 00:05:58,255 --> 00:06:04,485 One of them, Markiplier is like 5'10 I think 5'11 he's around 118 00:06:04,485 --> 00:06:08,045 5'10 And his friends are like 6'5 or something like that. 119 00:06:08,645 --> 00:06:09,115 Yeah. 120 00:06:10,325 --> 00:06:14,995 That one's crazy because they do a podcast, um, Distractables. 121 00:06:15,055 --> 00:06:20,455 And so they'll do a With a video and once, once, once they were together, 122 00:06:21,655 --> 00:06:25,364 it was, that was, that was the shocking thing was seeing them all together 123 00:06:25,364 --> 00:06:27,135 and how much shorter Mark Plyer is. 124 00:06:27,294 --> 00:06:30,575 It makes him look like he's five, or he's like, yeah, five foot four or something. 125 00:06:33,005 --> 00:06:33,934 Man, that's mean. 126 00:06:34,894 --> 00:06:37,715 It is, it is quite mean because I was like, wait a second, I 127 00:06:37,724 --> 00:06:38,825 don't think he's that short. 128 00:06:39,315 --> 00:06:40,174 Yeah, so, 129 00:06:42,275 --> 00:06:46,645 well, I'm glad if we're, none of us are, I don't, I doubt Gardner is six foot. 130 00:06:46,645 --> 00:06:46,779 Yeah. 131 00:06:47,100 --> 00:06:47,980 He's gotta be around. 132 00:06:49,700 --> 00:06:52,200 Dude, wait till Gardner shows up and he's like seven foot. 133 00:06:52,230 --> 00:06:53,000 That'd be awesome. 134 00:06:54,830 --> 00:06:57,290 Dude, then my, my, oh my gosh. 135 00:06:57,799 --> 00:07:00,640 I, cause I, I can see him on camera. 136 00:07:01,070 --> 00:07:04,490 My, my perception of like all the objects in this room would 137 00:07:04,500 --> 00:07:05,770 be drastically different. 138 00:07:05,870 --> 00:07:10,600 Cause they all seem normal sized compared to someone that would be 6 foot 5. 139 00:07:12,510 --> 00:07:14,249 Oh yeah, for sure, for sure. 140 00:07:14,900 --> 00:07:17,180 Alright, so, yeah. 141 00:07:18,669 --> 00:07:23,230 So, speaking of deceptions of you know, size compared to objects in your room. 142 00:07:23,740 --> 00:07:27,820 Uh, Valve might be doing a little bit of deception themselves. 143 00:07:27,840 --> 00:07:32,580 A little bit of lying, a little bit of uh, Ruining childhoods 144 00:07:32,640 --> 00:07:34,830 of pasts, let's just say that. 145 00:07:35,609 --> 00:07:41,640 Um, this has been a controversy that they've been wrapped in for a 146 00:07:41,640 --> 00:07:43,469 decade plus from my understanding. 147 00:07:44,349 --> 00:07:44,590 Yeah. 148 00:07:44,590 --> 00:07:51,500 So Val has a lot of, um, explaining to do, and at the end of the day, they 149 00:07:51,679 --> 00:07:56,900 hopefully will resolve this because this is a big topic for me is gambling and 150 00:07:56,900 --> 00:08:00,240 it's because it is a very predatory. 151 00:08:00,750 --> 00:08:07,200 Um, thing, and I don't, I already don't like predatory practices by, uh, companies 152 00:08:07,210 --> 00:08:14,330 and stuff, but this is like, gambling really hits, um, the dopamine and, like, 153 00:08:14,520 --> 00:08:20,359 the, uh, addictive, uh, personalities of people to an extreme degree where they 154 00:08:20,359 --> 00:08:22,489 lose money, their lives, everything. 155 00:08:22,489 --> 00:08:28,795 It is, um, and I think Valve has, you know, More to do in this space, but 156 00:08:28,795 --> 00:08:30,735 let's, let's talk about this high tech. 157 00:08:31,145 --> 00:08:32,115 You watch the video. 158 00:08:32,115 --> 00:08:33,934 You're the one that recommended this actually. 159 00:08:34,559 --> 00:08:38,370 What, um, do you, uh, what do you think of this? 160 00:08:40,159 --> 00:08:45,199 So, I think it's disappointing that this has basically overshadowed 161 00:08:45,230 --> 00:08:47,030 everything, you know, with CS related. 162 00:08:47,030 --> 00:08:51,460 Because, I mean, I think, at the core, CS is a fairly, sometimes, I 163 00:08:51,460 --> 00:08:53,320 mean, most of the time, balanced game. 164 00:08:53,320 --> 00:08:55,930 It's basically like the practice, it's like the perfect, 165 00:08:56,020 --> 00:08:57,390 like, esports, so to speak. 166 00:08:58,000 --> 00:09:02,390 It's easy to watch, it's fun to play, and, uh, it's easy to understand, 167 00:09:02,390 --> 00:09:04,600 too, in case you're someone that, you know, doesn't play CS. 168 00:09:05,260 --> 00:09:09,580 Like, I mean, you kind of understand like you shoot PPPP, you die. 169 00:09:09,790 --> 00:09:11,740 It's not, it's not Overwatch, I can tell you that much. 170 00:09:12,040 --> 00:09:17,670 But what I can tell you is that, uh, the skin market in CS is insane 171 00:09:17,670 --> 00:09:19,790 for those, I don't know, skin. 172 00:09:19,880 --> 00:09:24,410 Some skins can be like really valuable, especially the knife skins. 173 00:09:24,410 --> 00:09:29,240 Those can go for like hundreds of thousands of dollars if you, 174 00:09:29,240 --> 00:09:32,030 uh, actually pull one and I mean. 175 00:09:32,205 --> 00:09:38,214 It sounds cool, like, don't get me wrong, if I get a CS knife, the first thing I'd 176 00:09:38,214 --> 00:09:43,104 probably do is sell it for real money, and then get that sweet sweet cash, but like, 177 00:09:43,595 --> 00:09:49,464 at the same time though, it's terrible that, like, so much, like, gambling and, 178 00:09:49,464 --> 00:09:54,135 uh, predatory behavior is hinged on the fact that Valve lets you trade items, 179 00:09:54,145 --> 00:09:58,475 like, cause, every other live service game, like, let's look at Valorant, you 180 00:09:58,475 --> 00:10:00,315 can't trade skins in Valorant, can you? 181 00:10:01,064 --> 00:10:02,335 Or most other games, too. 182 00:10:02,345 --> 00:10:06,285 Hell, Rocket League used to have trading via Steam until Epic bought 183 00:10:06,285 --> 00:10:10,165 them and then just turned off trading altogether, if you remember. 184 00:10:11,215 --> 00:10:13,705 AK just ripped it from Steam Store. 185 00:10:14,175 --> 00:10:14,484 Yes. 186 00:10:14,635 --> 00:10:19,105 Unless you own Steam, unless you own the copy already, you can't play it on Steam. 187 00:10:19,954 --> 00:10:24,285 And they disabled trading on the Steam copies as well, which is, uh, which 188 00:10:24,285 --> 00:10:25,895 is something that's worth mentioning. 189 00:10:26,515 --> 00:10:29,944 Um, and it makes me wonder if, uh, cause I remember back in the day when 190 00:10:29,944 --> 00:10:33,314 live service games got released, I was kind of, I would always be kind 191 00:10:33,314 --> 00:10:37,244 of upset that, you know, none of these other games let you trade stuff. 192 00:10:37,734 --> 00:10:42,055 But now I realize that maybe that was probably for, probably a good thing. 193 00:10:43,675 --> 00:10:47,185 Because, like, imagine the shit shit that would happen if, like, 194 00:10:47,635 --> 00:10:50,064 you could trade in EA, like, sports. 195 00:10:50,885 --> 00:10:51,175 FIFA. 196 00:10:53,314 --> 00:10:58,035 Yeah, I, here's my real honest take on this. 197 00:10:58,114 --> 00:11:01,124 I, trading has been a thing forever. 198 00:11:01,155 --> 00:11:02,894 Uh, Diablo 2, I believe, had it. 199 00:11:03,614 --> 00:11:06,904 Um, they had auctions, they had trading. 200 00:11:06,954 --> 00:11:08,744 I have no problems with trading. 201 00:11:09,204 --> 00:11:16,015 That is on people to, um, kind of corrupt it, right? 202 00:11:16,015 --> 00:11:21,464 So, being able to trade, um, skins in, whatever, you pay money. 203 00:11:21,990 --> 00:11:26,300 You trade skin in for uh, four points or whatever and get more like i'm 204 00:11:26,319 --> 00:11:30,610 okay with that like valve doesn't have Like it's not really gambling 205 00:11:30,620 --> 00:11:37,229 trading is not gambling What happens though is that people then want it? 206 00:11:37,649 --> 00:11:43,510 Like the really prestigious, uh skin right and then they go to a third party site And 207 00:11:43,510 --> 00:11:50,689 then that's where they can buy those and then exchange it Valve has shut some down. 208 00:11:50,700 --> 00:11:54,959 They've sent You Letters out to close some down. 209 00:11:55,000 --> 00:11:58,739 There's some and this is where my this is my problem with CoffeeZilla And I 210 00:11:58,780 --> 00:12:03,770 will get down to my problem ultimately CoffeeZilla's whole thing going on is 211 00:12:03,770 --> 00:12:10,179 that he has to have big Topics and he's has to keep on getting bigger topics or 212 00:12:10,179 --> 00:12:15,459 at least try to so he he might not say this But he even has skin in the game 213 00:12:15,459 --> 00:12:21,285 on this topic He needs to make it sound like it's worse than it really is Well, 214 00:12:21,305 --> 00:12:26,555 I already, because it's Valve, I already, like, it already hurts me to talk about 215 00:12:26,555 --> 00:12:32,204 this, but this video was also a little bit hard to watch because it, he, he, he 216 00:12:32,204 --> 00:12:33,904 did a lot of assuming and stuff like that. 217 00:12:33,935 --> 00:12:36,814 He's like, I've talked to people, yeah, they don't have, they don't, they have 218 00:12:36,814 --> 00:12:39,174 something else that they need, that they're going to get from this, but 219 00:12:39,675 --> 00:12:43,035 no one here, he even mentions it like that, but still at the end of the day. 220 00:12:44,540 --> 00:12:47,590 He says Valve has all this money. 221 00:12:47,610 --> 00:12:48,770 They could shut anything down. 222 00:12:48,770 --> 00:12:49,860 Look at all the other stuff they've done. 223 00:12:50,040 --> 00:12:54,670 Well, if we're going to point out a case, like Pirate Bay is still a thing. 224 00:12:55,459 --> 00:12:58,440 Um, that has not been, that's been shut down almost multiple 225 00:12:58,440 --> 00:13:00,249 times, but it has roaming servers. 226 00:13:00,250 --> 00:13:03,020 It has servers that are able to go to certain countries and stuff like that. 227 00:13:03,030 --> 00:13:08,160 They have IP masking and all sorts of different tactics that get away from 228 00:13:08,170 --> 00:13:10,760 being closed down, including peer to peer. 229 00:13:11,205 --> 00:13:15,895 So I don't think it's fair to say that it's as easy as that for it 230 00:13:15,895 --> 00:13:18,075 would be easy for valve to close every single one of these down. 231 00:13:18,645 --> 00:13:21,985 What needs to happen is more regulations from government. 232 00:13:22,895 --> 00:13:26,495 In my opinion, like I want companies to be able to regulate themselves at 233 00:13:26,495 --> 00:13:31,465 times, but the companies will never be 100 percent and you can never 234 00:13:31,465 --> 00:13:34,095 rely on companies being for everyone. 235 00:13:34,135 --> 00:13:38,035 So that's just, that's, uh, I guess all around it. 236 00:13:38,045 --> 00:13:41,945 My take on this is that valve does have some ownership on this. 237 00:13:43,035 --> 00:13:45,075 The trading is not really that bad. 238 00:13:45,085 --> 00:13:46,795 It's people take advantage of it. 239 00:13:46,865 --> 00:13:54,265 People cause issues, um, to then warn it to be bad, but I do say some of 240 00:13:54,275 --> 00:13:56,665 the elements they need to get rid of probably in Counter Strike Go 241 00:13:56,665 --> 00:13:59,365 that are in Counter Strike that is, but Counter Strike Go, I think had. 242 00:13:59,770 --> 00:14:01,020 Was slot machines or something like that. 243 00:14:01,399 --> 00:14:03,020 That's pretty messed up. 244 00:14:03,040 --> 00:14:04,480 I don't like that. 245 00:14:04,569 --> 00:14:05,629 I think they could get rid of that. 246 00:14:05,629 --> 00:14:06,000 Right? 247 00:14:06,280 --> 00:14:06,940 Um. 248 00:14:07,060 --> 00:14:12,710 Yeah, so the way you open up a case is that it pulls up a revolving, like, 249 00:14:13,229 --> 00:14:17,699 window of cases and like, Oh, you get this really crappy skin, but you were 250 00:14:17,699 --> 00:14:20,449 just this close to getting the knife. 251 00:14:20,510 --> 00:14:21,670 Like, you know what I'm saying, right? 252 00:14:21,740 --> 00:14:22,959 Like, there's a visual. 253 00:14:23,229 --> 00:14:25,579 And the visual is completely unnecessary because it's not 254 00:14:25,579 --> 00:14:27,355 like Physics based or anything. 255 00:14:27,355 --> 00:14:28,825 It's not like a roulette table, right? 256 00:14:29,555 --> 00:14:31,485 Is it is it a roulette? 257 00:14:31,505 --> 00:14:32,345 What is it again? 258 00:14:32,365 --> 00:14:33,135 I've opened up. 259 00:14:33,185 --> 00:14:36,724 Here's the thing I've opened up cases in csgo and I've it didn't 260 00:14:36,724 --> 00:14:40,444 seem like anything like gambling to me When I did it a couple years ago, 261 00:14:40,525 --> 00:14:41,545 but I haven't done it for years. 262 00:14:42,215 --> 00:14:44,825 It's like Like, think of Wheel of Fortune. 263 00:14:45,055 --> 00:14:46,265 Like, you've seen that show, right? 264 00:14:46,355 --> 00:14:47,505 Wheel of Fortune, the game show? 265 00:14:47,825 --> 00:14:52,465 Think of, like, the wheel rotating, and then it lands on a specific spot. 266 00:14:53,065 --> 00:14:56,895 And, oh, you were in, like, yeah, you were this close to getting a million dollars. 267 00:14:56,915 --> 00:14:58,955 But you got, like, five hundred dollars instead. 268 00:14:59,155 --> 00:15:00,305 Think of it like that, almost. 269 00:15:00,305 --> 00:15:01,964 Like, the concept. 270 00:15:01,984 --> 00:15:02,485 The idea. 271 00:15:02,545 --> 00:15:08,165 And I think that whole visual is manifestly unnecessary, because it's 272 00:15:08,175 --> 00:15:21,910 not, like, a physics based, like, No, but Yeah, it's got a random generated system. 273 00:15:21,910 --> 00:15:25,009 I don't think it's unnecessary. 274 00:15:25,009 --> 00:15:27,709 It's like, Overwatch has this. 275 00:15:27,749 --> 00:15:30,549 And I think some countries, they actually outlawed the 276 00:15:30,560 --> 00:15:32,709 animation to make it like really 277 00:15:34,869 --> 00:15:39,739 exuberant, like super fun and everything to open up a pack. 278 00:15:39,899 --> 00:15:40,759 I'm fine with that. 279 00:15:41,330 --> 00:15:48,075 My problem lies within Though is what is what are the drop rates? 280 00:15:48,455 --> 00:15:51,015 Are you going to be selling this to to miners? 281 00:15:51,015 --> 00:15:54,894 I think that's where it needs to be is maybe remove it from miners altogether 282 00:15:54,894 --> 00:15:58,065 and they just get free Packs that don't have the animation every once 283 00:15:58,065 --> 00:16:01,149 in a while My, my, I don't necessarily want to take away the animations. 284 00:16:01,149 --> 00:16:06,330 I think they're fun, but I do think regulation needs to be in play with them. 285 00:16:06,330 --> 00:16:06,460 I 286 00:16:09,010 --> 00:16:10,250 mean, I don't know, man. 287 00:16:10,309 --> 00:16:13,550 Well, like, even with Overwatch, like, one's loot box animations, 288 00:16:13,580 --> 00:16:17,400 like, yeah, it's exuberant, it's exciting, but it doesn't pretend, 289 00:16:17,400 --> 00:16:21,350 like, there's a roulette table of, like, loot that you could have gotten. 290 00:16:21,680 --> 00:16:23,219 It just kind of opens up and you get four items. 291 00:16:23,810 --> 00:16:24,770 And it's all exciting stuff. 292 00:16:24,780 --> 00:16:25,770 Like, you know what I'm saying, right? 293 00:16:26,499 --> 00:16:28,249 And yeah, it's a good guess. 294 00:16:28,499 --> 00:16:31,160 Yeah, and you did, you did mention the uh, Pirate Bay. 295 00:16:31,199 --> 00:16:34,079 It's an interesting point that you mentioned, that yeah, a lot of like, 296 00:16:34,749 --> 00:16:38,289 a lot of much bigger companies and corporations have tried to take them down. 297 00:16:38,289 --> 00:16:41,800 But I think, I think that case is a little different because like, 298 00:16:42,180 --> 00:16:45,189 none of the material is actually hosted on Pirate Bay's own servers. 299 00:16:45,210 --> 00:16:47,430 All they really host are the Torrent files. 300 00:16:48,370 --> 00:16:48,830 Because yeah. 301 00:16:48,830 --> 00:16:49,160 That's. 302 00:16:50,205 --> 00:16:54,825 Still, if you got, it can always almost be rebuilt because the torrent 303 00:16:54,865 --> 00:16:57,615 files are distributed everywhere. 304 00:16:57,685 --> 00:16:58,655 I get that. 305 00:16:59,705 --> 00:17:00,725 Blockchain could be similar. 306 00:17:00,725 --> 00:17:03,585 If they wanted to do these, uh, things with blockchain that could 307 00:17:03,595 --> 00:17:06,385 be distributed in multiple places, blockchain is very similar. 308 00:17:06,495 --> 00:17:09,395 I don't know if any of these gambling sets use the blockchain now, but 309 00:17:10,764 --> 00:17:15,694 what I'm saying is Valve could, but saying that Valve could shut down a 310 00:17:15,694 --> 00:17:21,724 company somewhere else is asinine and very naive of someone to think that. 311 00:17:22,575 --> 00:17:26,175 Like, it's not easy saying Valve could shut down a company, let's say in 312 00:17:26,175 --> 00:17:27,795 Russia right now, especially, right? 313 00:17:28,204 --> 00:17:31,780 Um, And a lot of stuff could be in Russia. 314 00:17:31,800 --> 00:17:32,520 I wouldn't be surprised. 315 00:17:32,850 --> 00:17:36,550 Counter Strike is massive in Russia. 316 00:17:37,180 --> 00:17:38,090 Massive. 317 00:17:38,580 --> 00:17:41,150 Um, I wouldn't be surprised if it's one of the biggest players 318 00:17:41,240 --> 00:17:42,410 of the game is Counter Strike. 319 00:17:43,240 --> 00:17:48,619 But, and so, and if they host stuff over there, Up until more recently, 320 00:17:48,619 --> 00:17:52,030 and it's probably, well okay, Up until when I lived there, they had, 321 00:17:52,180 --> 00:17:57,700 you could go buy, From a store, uh, pirated games and stuff like that. 322 00:17:58,380 --> 00:18:02,190 They were cracking down on that more and more, but with everything 323 00:18:02,190 --> 00:18:04,150 that's happened the past few years, I bet you that's opened up again. 324 00:18:04,260 --> 00:18:07,800 And I, I only point that out because I bet you some of these 325 00:18:07,800 --> 00:18:08,800 gambling sites are over there. 326 00:18:10,040 --> 00:18:10,809 I mean, it makes sense. 327 00:18:10,809 --> 00:18:13,429 I wouldn't, I, I, I wouldn't look past that for sure, yeah. 328 00:18:13,439 --> 00:18:17,970 I mean, it's a, I don't want to say it's a piracy or illegal activity safe 329 00:18:17,970 --> 00:18:21,430 haven, but I mean, it might just be. 330 00:18:22,790 --> 00:18:24,770 What, so here's, yeah, exactly. 331 00:18:24,790 --> 00:18:25,759 Well, here, here's my thing. 332 00:18:26,429 --> 00:18:28,100 I'm not trying to fully defend Valve. 333 00:18:29,409 --> 00:18:31,820 Um, I think this is a much more complicated topic 334 00:18:31,850 --> 00:18:33,600 than Coffeezilla brings up. 335 00:18:34,300 --> 00:18:39,869 I do think that Valve could do some IP tracking of the accounts 336 00:18:39,870 --> 00:18:42,450 that are making trades and how often they're making trades. 337 00:18:42,959 --> 00:18:46,129 Um, and they could probably do some algorithmic work 338 00:18:46,179 --> 00:18:47,790 there and probably ban stuff. 339 00:18:48,270 --> 00:18:49,210 And I think they should. 340 00:18:49,650 --> 00:18:51,210 That's where they, they're failing at. 341 00:18:51,699 --> 00:18:53,290 The problem with Valve is. 342 00:18:54,389 --> 00:18:56,030 They're a very small company. 343 00:18:56,220 --> 00:18:58,550 That's another thing CoffeeZilla doesn't take into account. 344 00:18:58,929 --> 00:19:01,760 They're a very small company They have priorities and when 345 00:19:01,760 --> 00:19:07,520 they're excited about stuff, they don't they Neglect other areas. 346 00:19:07,630 --> 00:19:09,880 Now, that's not a good thing. 347 00:19:09,900 --> 00:19:16,809 Valve needs to figure that shit out because that's really bad, but It's just 348 00:19:17,190 --> 00:19:22,969 kind of their mantras how they kind of work and case in point is I'm treating 349 00:19:22,969 --> 00:19:27,515 this like a case Like I'm not a stupid Lawyer, I'm not a lawyer or anything. 350 00:19:27,515 --> 00:19:28,605 I'm just freaking. 351 00:19:28,625 --> 00:19:30,165 I don't know why I'm thinking like this, but 352 00:19:32,565 --> 00:19:37,685 Team Fortress 2 had has and had a major bot issue. 353 00:19:37,785 --> 00:19:43,245 They did not resolve it for Years, and they have trading going on in that too 354 00:19:43,595 --> 00:19:46,425 There's a lot of reasons why the bots were there is because they were trade 355 00:19:46,465 --> 00:19:51,745 there were probably some gambling going on So because it's so they've used bots 356 00:19:51,795 --> 00:19:57,165 to farm Items and stuff and they'd sell them on markets I think they squashed 357 00:19:57,165 --> 00:19:58,635 it there, but I'm not 100 percent sure. 358 00:19:58,635 --> 00:20:02,245 But they squashed a lot of the bots and they opened up the game 359 00:20:02,245 --> 00:20:03,365 to the public, which is good. 360 00:20:04,015 --> 00:20:09,825 Meaning, um, I believe updates or at least servers can be run by the public more now. 361 00:20:10,295 --> 00:20:11,484 Valve has a lot of issues. 362 00:20:12,055 --> 00:20:13,385 They have a lot of growth issues. 363 00:20:13,385 --> 00:20:14,635 They have a lot of IPs. 364 00:20:14,645 --> 00:20:16,655 They do not grow very fast. 365 00:20:16,945 --> 00:20:20,264 They either need to hire some outside firms to handle all this stuff. 366 00:20:20,585 --> 00:20:25,810 And do, if they don't want to grow too big for, Um, who they are, they're gonna 367 00:20:25,820 --> 00:20:27,820 have to find a way to resolve this. 368 00:20:27,870 --> 00:20:33,499 I don't think, my, and, not to just commandeer the whole topic and talk the 369 00:20:33,499 --> 00:20:42,510 whole time, but there's like, Daddy, Daddy, um, Oh my gosh, what's his face? 370 00:20:43,820 --> 00:20:50,505 Um, Gabe, Daddy, Gabe, Even coffee still calls him that, Could, Do 371 00:20:50,505 --> 00:20:53,275 more than just buy super yachts. 372 00:20:53,495 --> 00:20:55,795 He has how many super yachts now, like six. 373 00:20:56,095 --> 00:20:57,475 So, wow. 374 00:20:58,035 --> 00:20:58,955 I want to see that. 375 00:21:00,404 --> 00:21:01,775 Well, he's got a regular yacht. 376 00:21:01,824 --> 00:21:05,824 I think he's got two, he owns two yachts and then he has like, he probably has 377 00:21:05,825 --> 00:21:09,844 five yachts, super yachts, whatever, but he has like three in the making. 378 00:21:09,975 --> 00:21:11,174 One of them is a medical one. 379 00:21:11,195 --> 00:21:13,325 If I'm sorry. 380 00:21:14,575 --> 00:21:19,365 Uh, what I learned about that is like, okay, Gabe, I love you and all, but. 381 00:21:19,365 --> 00:21:19,385 Yeah. 382 00:21:21,340 --> 00:21:22,389 A fuck off. 383 00:21:22,389 --> 00:21:23,380 Go sell those. 384 00:21:23,590 --> 00:21:25,030 At least you can have one. 385 00:21:25,090 --> 00:21:26,500 I'm down for you to have one. 386 00:21:26,980 --> 00:21:30,490 But use that money to actually take care of these problems. 387 00:21:30,520 --> 00:21:32,169 Um, at least do something. 388 00:21:33,594 --> 00:21:35,094 That's where I'm kind of pissed off at. 389 00:21:35,445 --> 00:21:35,775 Yeah. 390 00:21:35,775 --> 00:21:38,415 So Gardner, um, uh, put in a note. 391 00:21:38,475 --> 00:21:38,655 Yeah. 392 00:21:38,655 --> 00:21:41,375 He's not here with us, but Gardner contributes some notes. 393 00:21:41,375 --> 00:21:45,185 He says that he hasn't seen the video, but one of the things that annoys him 394 00:21:45,185 --> 00:21:49,805 about Valve is the gambling because, you know, in many ways Valve is pro 395 00:21:49,805 --> 00:21:55,915 consumer and in many other ways, you know, valve isn't because, you know Yeah. 396 00:21:55,945 --> 00:21:57,355 Especially with gambling in the games. 397 00:21:57,355 --> 00:22:01,755 And I'm gonna add to, I'm gonna add to his point that, uh, valve did 398 00:22:01,755 --> 00:22:04,125 kind of innovate in many regards to. 399 00:22:04,510 --> 00:22:10,630 Monetization in video games like I mean they came I mean I don't think they came 400 00:22:10,630 --> 00:22:15,510 up with the concept of loot box that was imported over from the east But they 401 00:22:15,510 --> 00:22:19,650 did come up with the battle pass And it was called the Battle Pass of Dota. 402 00:22:21,390 --> 00:22:22,180 Oh, interesting. 403 00:22:22,490 --> 00:22:24,160 Yeah, Fortnite didn't come up with that. 404 00:22:24,520 --> 00:22:26,910 As much as Epic would like you to think it did. 405 00:22:29,500 --> 00:22:31,240 I'm, I'll be honest. 406 00:22:31,360 --> 00:22:32,600 I'm okay with Battle Passes. 407 00:22:32,760 --> 00:22:34,199 I'm okay with loot boxes. 408 00:22:34,420 --> 00:22:35,700 I think they need to be regulated. 409 00:22:35,750 --> 00:22:41,199 I think we're, um, we need to be more mad at our, uh, governmental officials. 410 00:22:41,869 --> 00:22:43,259 Uh, Europe at least does some of those. 411 00:22:43,289 --> 00:22:47,180 They do some, um, Europe and Australia have some regulations 412 00:22:47,180 --> 00:22:48,440 on those stuff, I believe. 413 00:22:48,960 --> 00:22:49,570 We don't. 414 00:22:49,970 --> 00:22:52,880 And it needs to happen more and more, especially since gambling 415 00:22:52,900 --> 00:22:55,180 is very predatory for young. 416 00:22:55,290 --> 00:23:01,649 Um, yeah, young men, but also just young people is especially when you're in your. 417 00:23:02,120 --> 00:23:06,990 If you honestly, gambling should probably be banned until you're 2425 until your 418 00:23:06,990 --> 00:23:09,200 brains fully developed, because, um. 419 00:23:09,949 --> 00:23:14,389 It is very, very damaging to brains of that. 420 00:23:14,669 --> 00:23:17,939 Um, period, because the dopamine hit and all that it gets very addicting. 421 00:23:18,660 --> 00:23:20,290 Um, but. 422 00:23:21,140 --> 00:23:25,510 I would like to see more action done on streamers. 423 00:23:26,850 --> 00:23:28,470 Probably more than Valve itself. 424 00:23:28,500 --> 00:23:31,110 Like, streamers are big into gambling. 425 00:23:31,490 --> 00:23:33,840 I don't know if they do, uh, this type of gambling. 426 00:23:34,180 --> 00:23:36,030 But if they do, that might be a big one to hit. 427 00:23:36,479 --> 00:23:40,510 And, uh, there's other entities that are just drastically worse 428 00:23:40,520 --> 00:23:43,460 at gambling in the gaming world. 429 00:23:43,800 --> 00:23:44,280 Bye. 430 00:23:45,045 --> 00:23:48,404 Valve definitely needs to save face on this. 431 00:23:49,504 --> 00:23:53,334 Well, I think, yeah, I do think Twitch should take action if they haven't 432 00:23:53,334 --> 00:23:55,374 already, but even then, They have. 433 00:23:56,284 --> 00:23:59,554 But even then, they'll just go to Kik, and Kik is apparently gambler 434 00:23:59,554 --> 00:24:01,915 friendly, which is a problem. 435 00:24:02,725 --> 00:24:06,014 Kik is owned by one of the biggest online casinos. 436 00:24:06,895 --> 00:24:11,254 They are owned by, they created, Kik was created so that there 437 00:24:11,254 --> 00:24:14,034 would be a platform in case Twitch completely abandoned, which I believe 438 00:24:14,334 --> 00:24:15,895 Twitch has abandoned most gambling. 439 00:24:16,815 --> 00:24:24,005 Um, Kik gives, and these casinos give these streamers money to throw so 440 00:24:24,025 --> 00:24:25,175 they're not wasting their own money. 441 00:24:25,185 --> 00:24:26,955 And they even give them extra money because they're 442 00:24:26,955 --> 00:24:28,495 promoting their, their products. 443 00:24:28,495 --> 00:24:29,174 It's, it's crazy. 444 00:24:30,255 --> 00:24:33,855 If you want to talk like this could be a whole talk like whole podcast 445 00:24:33,855 --> 00:24:37,155 episode a whole topic Do you want to talk about predatory things like? 446 00:24:37,915 --> 00:24:41,065 And this is maybe this is why this is warped my mind on this Valve's 447 00:24:41,115 --> 00:24:43,795 the least of my worries with the tech with this type of stuff. 448 00:24:44,265 --> 00:24:45,165 Um, don't get me wrong. 449 00:24:45,165 --> 00:24:48,705 It's bad But it is third party stuff doing it. 450 00:24:48,734 --> 00:24:49,904 It's not valve directly. 451 00:24:51,184 --> 00:24:52,245 We need to go after the third party. 452 00:24:52,245 --> 00:24:58,805 We need to have agencies to actually handle this thing properly, but we 453 00:24:58,855 --> 00:25:03,985 have Major issues with twitch streamers Are, uh, well, kind of Twitch, but I 454 00:25:03,985 --> 00:25:06,955 think, like I said, I think they banned it, I don't think they've re allowed 455 00:25:06,955 --> 00:25:12,405 it, but Kik's streamers, um, promoting gambling, and it's really, really bad. 456 00:25:13,304 --> 00:25:16,945 Yeah, especially since, especially since anyone on, you can go 457 00:25:16,945 --> 00:25:18,485 on Kik without an account. 458 00:25:18,914 --> 00:25:21,595 You don't even have to claim, you don't even have to lie about being 18 459 00:25:21,595 --> 00:25:25,675 you can just go in there and, like, watch people gamble and all that stuff. 460 00:25:27,515 --> 00:25:32,225 You know, the only gamble I approve of is Bellatro, and that's not really gambling. 461 00:25:34,585 --> 00:25:35,525 Here's my thing. 462 00:25:36,135 --> 00:25:37,885 You can't ban gambling altogether. 463 00:25:38,035 --> 00:25:41,405 You can localize it, like they've done with Vegas and some other places. 464 00:25:41,405 --> 00:25:43,475 I think it was actually smart concepts. 465 00:25:43,954 --> 00:25:45,014 Because people are going to do it. 466 00:25:45,014 --> 00:25:46,185 If you ban it, people are going to do it. 467 00:25:46,185 --> 00:25:49,115 Especially with something like that, where it's on face value, 468 00:25:49,195 --> 00:25:51,034 or like, on its face, benign. 469 00:25:51,504 --> 00:25:55,409 It only becomes a real issue if you, um, play into people's addictive minds. 470 00:25:55,740 --> 00:25:58,540 Um, personalities, or you let it get out of control, which these companies 471 00:25:58,540 --> 00:26:05,480 are in the game to make as much money as they can, so, albeit it is regulated, 472 00:26:05,500 --> 00:26:09,320 it's not regulated enough, so, uh. 473 00:26:09,330 --> 00:26:12,899 So, Valve, so, Coffee, one of CoffeeZilla's main claims is that 474 00:26:12,919 --> 00:26:16,790 Valve themselves use loopholes that a lot of casinos use. 475 00:26:17,360 --> 00:26:17,980 Thoughts on that? 476 00:26:19,750 --> 00:26:23,870 I don't even remember what those loopholes were, um, because here's the thing. 477 00:26:25,170 --> 00:26:28,639 They don't, they don't own any of the casinos. 478 00:26:28,739 --> 00:26:30,409 They own the gambling directly. 479 00:26:31,169 --> 00:26:36,129 They have everything that has to do with the gambling, anything that has to do with 480 00:26:36,149 --> 00:26:37,790 money exchange, anything that's like that. 481 00:26:37,800 --> 00:26:38,970 That's the casino. 482 00:26:40,399 --> 00:26:42,899 Valve does not do any gambling. 483 00:26:42,969 --> 00:26:45,180 They don't handle any of the money per se. 484 00:26:45,200 --> 00:26:47,280 They don't have any money put into this. 485 00:26:47,700 --> 00:26:52,220 You have to trade items, get points to buy items on the market, all that. 486 00:26:52,230 --> 00:26:56,400 Like, you know, They don't inherently do the same thing. 487 00:26:56,420 --> 00:27:00,689 This is my problem with this, this whole topic kind of with the valve thing, but 488 00:27:00,689 --> 00:27:02,369 they are complacent with the 3rd parties. 489 00:27:02,370 --> 00:27:06,190 But that's still not fair to put all the blame on valve. 490 00:27:06,190 --> 00:27:07,829 It is those 3rd parties that are at fault. 491 00:27:07,870 --> 00:27:12,160 And also, um, government agencies are supposed to be handling this type of 492 00:27:12,160 --> 00:27:14,840 thing, and they need to be handling, um. 493 00:27:15,920 --> 00:27:20,620 If there's an outside force, like in a different country, coming in and affecting 494 00:27:20,660 --> 00:27:26,290 our, uh, youth or anyone with these things that are deemed illegal, they 495 00:27:26,290 --> 00:27:27,680 need to be handling it and they're not. 496 00:27:27,710 --> 00:27:31,450 So this is, uh, Valve needs to work on it, the government needs to work on 497 00:27:31,450 --> 00:27:33,969 it, uh, but that's my thoughts on that. 498 00:27:34,770 --> 00:27:36,240 I don't know if the loophole is void though. 499 00:27:36,860 --> 00:27:39,790 Well, I think what CoffeeZilla said was that the loophole was that you 500 00:27:40,030 --> 00:27:44,850 technically, Don't you can't technically can't cash out for real money when 501 00:27:44,860 --> 00:27:48,990 traded via steam in the market itself You only get steep like you only get 502 00:27:48,990 --> 00:27:53,119 steam credit, which I mean, it's true But at the state and yeah valve does get 503 00:27:53,120 --> 00:27:57,409 a portion of the proceeds if you do it through steep like The steam marketplace 504 00:27:57,509 --> 00:28:00,409 like they take a certain percentage off like I don't know like five or ten 505 00:28:00,409 --> 00:28:04,145 percent But that's besides the point I mean, like, there's a very clear, like, 506 00:28:04,185 --> 00:28:07,145 a lot of these people would probably just do it outside of Steam anyways. 507 00:28:07,145 --> 00:28:09,015 Like, they don't trade Steam credits. 508 00:28:09,445 --> 00:28:13,415 You know, like, if you and I were to, say, trade, like, if I give you a 509 00:28:13,415 --> 00:28:17,915 knife and you give me 100, 000, you'd probably send it over via PayPal. 510 00:28:18,335 --> 00:28:20,775 And Valve gets precisely none of that, correct? 511 00:28:22,075 --> 00:28:26,805 Correct, but 5 percent is not too bad, because there's credit card 512 00:28:26,805 --> 00:28:29,895 processing fees, typically, and all that, if that does happen. 513 00:28:30,560 --> 00:28:31,900 There's big transaction fees. 514 00:28:31,910 --> 00:28:33,570 There's a lot of other stuff that goes into that. 515 00:28:33,570 --> 00:28:39,090 But yeah, five percent still is I mean, yeah It doesn't look good on them. 516 00:28:39,409 --> 00:28:44,590 I agree Uh, if they want to do one thing is would be potentially get rid of that 517 00:28:44,859 --> 00:28:48,799 would probably be a good start And I mean, yeah, you can't even take you 518 00:28:48,800 --> 00:28:53,209 can't even take that much like If you traded via Steam, using Steam credits, 519 00:28:53,240 --> 00:28:54,850 you can't even take that outside. 520 00:28:55,250 --> 00:28:58,780 The most you could do with that money is buy a bunch of Steam games, and 521 00:28:58,780 --> 00:29:00,360 maybe a couple of Steam decks, too. 522 00:29:00,360 --> 00:29:03,300 And, I don't know, if the Steam machines ever come back, 523 00:29:03,440 --> 00:29:04,520 maybe you can buy those, too. 524 00:29:04,719 --> 00:29:07,620 I've seen a lot of people sell all their CSGO stuff for a Steam deck. 525 00:29:09,289 --> 00:29:10,740 I know, that is crazy. 526 00:29:10,740 --> 00:29:11,649 I have seen that, too. 527 00:29:11,649 --> 00:29:12,879 That is crazy. 528 00:29:13,780 --> 00:29:17,550 Um, heck, I mean, I've done some trades. 529 00:29:17,879 --> 00:29:21,860 And then just for fun, and I, I, I, yeah, I was able to buy, I think I 530 00:29:21,860 --> 00:29:24,250 just ended up with extra points, I was able to buy something stupid. 531 00:29:24,850 --> 00:29:30,399 I don't remember, but all I know is, I agree with, I agree with this, like this 532 00:29:30,409 --> 00:29:32,719 loophole kind of, it needs to be closed. 533 00:29:33,450 --> 00:29:37,989 Um, casinos use it, but I think they use it in a little bit different of 534 00:29:37,989 --> 00:29:43,764 a way, um, where with Valve, it's, Yeah, cause like with other, like, life 535 00:29:43,764 --> 00:29:45,835 service games, you can't even trade. 536 00:29:45,995 --> 00:29:49,054 The most you can do to trade is, I guess, trading different accounts. 537 00:29:49,574 --> 00:29:52,844 And, they'll ban you if, and they'll ban you if you, if they 538 00:29:52,844 --> 00:29:54,225 catch you trading accounts. 539 00:29:54,235 --> 00:29:58,875 Like, EA will, like, I don't like giving props to EA for anything. 540 00:29:59,940 --> 00:30:02,950 But like, EA will probably ban you if they catch you trading 541 00:30:02,960 --> 00:30:05,960 accounts with like, EAFC, right? 542 00:30:08,370 --> 00:30:12,730 What, so, what's wrong with trading, is my question, like No, I don't 543 00:30:12,730 --> 00:30:14,890 have anything, I don't have anything wrong with I don't have any issues 544 00:30:14,890 --> 00:30:16,440 with trading in and of itself. 545 00:30:17,320 --> 00:30:18,180 I like trading. 546 00:30:18,969 --> 00:30:20,509 I like trading in like, MMOs. 547 00:30:20,509 --> 00:30:22,240 That's part of the reason why MMOs are cool. 548 00:30:22,260 --> 00:30:25,800 I hate the fact that Destiny 2 doesn't have trading. 549 00:30:26,580 --> 00:30:27,820 It really pisses me off. 550 00:30:28,490 --> 00:30:31,190 But, but like, I don't know. 551 00:30:32,070 --> 00:30:32,490 I don't know, man. 552 00:30:32,590 --> 00:30:35,540 It's a complicated, it's a complicated situation. 553 00:30:35,790 --> 00:30:38,050 I can't even begin to grasp the depths of it. 554 00:30:39,740 --> 00:30:43,500 They definitely need to, like, verification steps and stuff like that. 555 00:30:43,540 --> 00:30:46,729 Like, I'm still down for doing the, if you want to trade, you 556 00:30:46,730 --> 00:30:47,909 need to have some type of ID. 557 00:30:48,050 --> 00:30:50,339 And that would help maybe even get rid of some of the, because I don't 558 00:30:50,339 --> 00:30:56,500 even know if we should allow people that can't drive to be trading. 559 00:30:56,620 --> 00:30:58,169 Like, that might be a good thought to get. 560 00:30:58,170 --> 00:31:00,540 Like, you have to have a driver's license or a state ID. 561 00:31:00,960 --> 00:31:01,960 to be able to trade. 562 00:31:02,510 --> 00:31:03,430 I'm all for that. 563 00:31:03,450 --> 00:31:06,320 I know there's a lot of libertarians that don't like that type of thing. 564 00:31:06,490 --> 00:31:10,370 I, I'm sorry, but at the end of the day, this is software. 565 00:31:10,370 --> 00:31:11,479 This is like online. 566 00:31:11,480 --> 00:31:15,380 I, I mean, hell real casino is you need to pull out an ID too, 567 00:31:15,430 --> 00:31:19,150 unless, you know, you, unless you pass off for like, being above 20. 568 00:31:19,150 --> 00:31:19,180 Have 569 00:31:21,840 --> 00:31:23,080 I been carded before? 570 00:31:23,080 --> 00:31:23,430 I don't know. 571 00:31:23,430 --> 00:31:24,360 I don't gamble really. 572 00:31:24,570 --> 00:31:26,720 I just go to those places to take advantage of everything 573 00:31:26,720 --> 00:31:27,890 else besides gambling. 574 00:31:28,320 --> 00:31:29,460 Um, Other free booze? 575 00:31:31,620 --> 00:31:31,710 No. 576 00:31:32,760 --> 00:31:36,350 No, they have a lot of other like Vegas. 577 00:31:36,410 --> 00:31:37,340 I grew up near Vegas. 578 00:31:37,349 --> 00:31:39,130 So I'd go to like the M& M store. 579 00:31:39,130 --> 00:31:42,400 I'd go to like shows or like they have like concerts. 580 00:31:42,410 --> 00:31:44,030 They'll have everything else. 581 00:31:44,650 --> 00:31:48,100 I don't like like the place I had to avoid the most is the casinos. 582 00:31:48,100 --> 00:31:48,940 I just don't like it. 583 00:31:48,959 --> 00:31:49,890 It's a waste of my Ike. 584 00:31:50,270 --> 00:31:54,740 I just see it as a waste of time, but the margaritas are pretty good. 585 00:31:54,740 --> 00:31:56,360 Like, they have margarita stations, of course, so you can 586 00:31:56,360 --> 00:32:01,410 walk around with a margarita, but, uh, like a tall ass margarita. 587 00:32:01,420 --> 00:32:02,330 But, um, 588 00:32:04,870 --> 00:32:07,290 yeah, I, 589 00:32:09,679 --> 00:32:15,309 I just, I, I think this could be better regulated and I think we, uh, 590 00:32:15,380 --> 00:32:20,790 it really shows our geriatric kind of, uh, um, lawmakers how they really 591 00:32:20,790 --> 00:32:22,540 don't understand how this all works. 592 00:32:22,550 --> 00:32:24,339 So we need more youth in there. 593 00:32:26,485 --> 00:32:31,135 As far as what Valve could do is that they could just implement an ID 594 00:32:31,135 --> 00:32:33,985 system and at least start from there. 595 00:32:34,015 --> 00:32:36,504 That would help probably squash a lot of third parties. 596 00:32:36,895 --> 00:32:40,555 I do think that Valve does benefit from those third parties, 597 00:32:40,575 --> 00:32:41,985 which also makes them look bad. 598 00:32:42,025 --> 00:32:43,074 They don't need the money. 599 00:32:43,614 --> 00:32:44,514 Valve doesn't need the money. 600 00:32:44,514 --> 00:32:49,465 And that's why I point out Gabe Newell has a bunch of super yachts. 601 00:32:50,925 --> 00:32:52,725 That makes you look even worse. 602 00:32:52,735 --> 00:32:56,215 So it's already tainted his image by doing that type of stuff. 603 00:32:56,235 --> 00:32:56,924 I don't like it. 604 00:32:57,360 --> 00:33:01,650 It's unfettered, um, consumption, and it just doesn't look good. 605 00:33:02,390 --> 00:33:02,940 Um 606 00:33:05,285 --> 00:33:09,385 As far as anything else on this topic, are you, like, anything else you want to say? 607 00:33:11,105 --> 00:33:18,015 Um, not particularly, but I will say that, uh, gambling is bad. 608 00:33:18,275 --> 00:33:21,464 And Japan also has a loop, a similar loophole with their 609 00:33:21,464 --> 00:33:25,885 gambling, because technically, gambling is outlawed in Japan. 610 00:33:25,904 --> 00:33:28,215 But you know what they do with pachinko parlors? 611 00:33:28,215 --> 00:33:34,085 Instead of giving you money, they give you something that's meant to be sold. 612 00:33:34,385 --> 00:33:38,715 To a different store that in turn gives you money for that and 613 00:33:38,845 --> 00:33:40,085 that's how they get away with it. 614 00:33:42,275 --> 00:33:46,825 Yeah, that is, there's going to be loopholes. 615 00:33:46,825 --> 00:33:48,155 You're always going to find loopholes. 616 00:33:48,155 --> 00:33:51,655 You're going to always have people doing it like, um, 617 00:33:52,015 --> 00:33:53,474 speakeasy kind of style stuff. 618 00:33:53,495 --> 00:33:54,834 Like, it's just going to happen. 619 00:33:54,925 --> 00:33:58,465 You're going to have to let it happen on the smaller levels. 620 00:33:58,485 --> 00:34:02,925 You just need to make sure that you regulate the bigger problematic areas 621 00:34:02,955 --> 00:34:06,355 that just been popping up and we have not been handling that very well. 622 00:34:06,355 --> 00:34:06,374 Yeah. 623 00:34:07,555 --> 00:34:11,555 Um, well, Japan does have that issue and they do have some 624 00:34:11,565 --> 00:34:14,575 major issues surrounding that. 625 00:34:14,575 --> 00:34:20,735 Some other things I'd still don't think it's as bad as this where 626 00:34:20,735 --> 00:34:22,675 it directly affects the youth. 627 00:34:23,635 --> 00:34:28,155 Um, and the earlier you get into a gambling addiction, 628 00:34:28,184 --> 00:34:29,535 the worse it is for you. 629 00:34:29,535 --> 00:34:29,835 It is. 630 00:34:30,985 --> 00:34:31,915 Rewires the brain. 631 00:34:31,925 --> 00:34:35,865 It is just as bad as if they were, you know, doing anything else 632 00:34:35,865 --> 00:34:37,475 that was brain, um, altering. 633 00:34:37,825 --> 00:34:43,294 So I am definitely, I'm not fully against gambling, but I 634 00:34:43,365 --> 00:34:45,185 myself do not like gambling. 635 00:34:45,185 --> 00:34:46,695 I don't think it's worthwhile. 636 00:34:46,875 --> 00:34:48,775 If they wouldn't away, I'd be happy. 637 00:34:49,185 --> 00:34:52,345 But I'm definitely against it being promoted in any way or 638 00:34:52,345 --> 00:34:54,155 being accessible by any way. 639 00:34:54,655 --> 00:34:56,165 By anyone that's under a certain age. 640 00:34:56,945 --> 00:34:57,165 100%. 641 00:34:58,395 --> 00:34:59,295 Well said. 642 00:35:00,405 --> 00:35:06,285 Um, what I'm totally for, though, is the Star Fox 64 port. 643 00:35:06,905 --> 00:35:08,055 If it's true. 644 00:35:08,394 --> 00:35:10,934 What is going on with Star Fox 64? 645 00:35:11,085 --> 00:35:11,785 It's a fun game. 646 00:35:12,314 --> 00:35:13,414 What's going on with this port? 647 00:35:14,245 --> 00:35:19,525 So, do you remember the Ship of Harkinian, the Ocarina of Time port for PC? 648 00:35:21,085 --> 00:35:24,685 Those guys made a Star Fox 64 port for PC. 649 00:35:25,755 --> 00:35:30,665 And Gardner said he's played it on his, uh, he's played it for his last video. 650 00:35:30,795 --> 00:35:34,155 And that it works great, it's awesome, it's very neat, all of that stuff. 651 00:35:34,704 --> 00:35:38,255 I haven't played Star Fox 64 in a very long time. 652 00:35:38,595 --> 00:35:44,395 Uh, but all I remember is that, uh, If you want to get into the hard mode route, 653 00:35:44,395 --> 00:35:47,830 you have to save Falco in the first mission, because A hundred percent of the 654 00:35:47,880 --> 00:35:53,870 time he will die, or at least get, uh, get, uh, destroyed in the first mission. 655 00:35:54,410 --> 00:35:55,460 I don't know, but, uh. 656 00:35:55,480 --> 00:35:56,320 That's barrel roll. 657 00:35:57,370 --> 00:35:59,690 That's But, uh. 658 00:35:59,719 --> 00:36:00,369 That's barrel rubber. 659 00:36:00,629 --> 00:36:01,370 Yeah, yeah, yeah. 660 00:36:01,500 --> 00:36:05,889 But essentially, uh, it's a PC PortalStar 564. 661 00:36:05,969 --> 00:36:08,020 It runs at 60 FPS. 662 00:36:08,300 --> 00:36:11,330 I think it actually runs higher, um, depending on if you have 663 00:36:11,330 --> 00:36:12,760 a higher refresh rate monitor. 664 00:36:13,400 --> 00:36:15,900 I'm not entirely sure, but, yeah. 665 00:36:16,450 --> 00:36:19,030 Um, it runs at 60 is what you said? 666 00:36:19,030 --> 00:36:19,084 Mm hmm. 667 00:36:20,115 --> 00:36:20,585 I'm sorry, what'd you say? 668 00:36:21,975 --> 00:36:22,945 What'd you say it runs at? 669 00:36:23,615 --> 00:36:28,555 I think it runs at 60 FPS, because the N64 version definitely didn't run at 60. 670 00:36:29,585 --> 00:36:30,125 Not that I remember. 671 00:36:30,275 --> 00:36:34,024 No, it didn't, but, uh, back then, I can't remember what system does 672 00:36:34,025 --> 00:36:38,104 this, but they, uh, base their FPS on their CPU cycle, so if you, like, 673 00:36:40,205 --> 00:36:46,835 If you don't, um, limit it to, like, 34 or 60 or something like that, you're going 674 00:36:46,835 --> 00:36:48,635 to end up making the game go a lot faster. 675 00:36:49,205 --> 00:36:51,115 Um, I can't remember if N64 does this, though. 676 00:36:51,770 --> 00:36:55,180 So, I'm assuming since it's a port though, they can control that 677 00:36:55,190 --> 00:36:57,200 though, and they'll emulate the CPU. 678 00:36:58,230 --> 00:37:02,040 Um, a lot of stupid decisions were made with, concerning games 679 00:37:02,040 --> 00:37:03,520 and, and hardware back then. 680 00:37:04,310 --> 00:37:11,439 Um, I've played the Mario 64 port for the PC, that thing is awesome. 681 00:37:13,100 --> 00:37:18,560 Haven't played Ocarina of Time port, but, uh, Star Fox 64 actually 682 00:37:18,560 --> 00:37:19,820 really sounds interesting to me. 683 00:37:20,910 --> 00:37:24,670 Yeah, so for those who don't know, you do need your own copy of Star Fox 684 00:37:24,670 --> 00:37:27,030 64, or at the very least your own ROM. 685 00:37:27,629 --> 00:37:30,450 It's USA Revision 1. 686 00:37:30,450 --> 00:37:31,499 1, uh, Revision A. 687 00:37:31,499 --> 00:37:35,980 I know a lot of people don't know about this, but Even back then, they had 688 00:37:36,010 --> 00:37:38,950 updated releases of games on cartridges. 689 00:37:38,950 --> 00:37:42,510 Some cartridges are different from others, and, uh, and not just regions, 690 00:37:42,510 --> 00:37:45,329 too, you know, some revisions, they fix bugs and all that stuff, so 691 00:37:45,330 --> 00:37:49,559 you gotta make sure you get a, uh, a copy of StarFlight 64 that's 1. 692 00:37:49,559 --> 00:37:55,010 1 Revision A, and then you need to convert that to Z64, and then 693 00:37:55,010 --> 00:38:00,290 you need to essentially, not quite build the game, because the build 694 00:38:00,290 --> 00:38:04,890 process is kind of automated with the way they have it set up, but, uh, 695 00:38:08,825 --> 00:38:14,085 I love these types of things, uh, these types of projects because this is really 696 00:38:14,085 --> 00:38:16,225 good for game preservation, right? 697 00:38:16,235 --> 00:38:18,915 And so I'd love to see this happen more often. 698 00:38:18,954 --> 00:38:22,754 And I'd love to see game companies starting getting into the game of 699 00:38:22,754 --> 00:38:24,864 actually wanting to preserve stuff. 700 00:38:24,865 --> 00:38:26,515 So I love this. 701 00:38:27,215 --> 00:38:29,405 Yeah, I mean, we're, we're seeing a lot of it happen. 702 00:38:29,435 --> 00:38:34,505 I mean, we're starting to see, I mean, I think they have a, uh, Jak and Daxter 703 00:38:34,505 --> 00:38:36,575 port that's available on PC as well. 704 00:38:36,585 --> 00:38:40,150 Like they Essentially reverse engineered it as well. 705 00:38:40,150 --> 00:38:42,900 Same, same, I don't want to say exact same process, but like a 706 00:38:42,900 --> 00:38:44,480 very similar process I would say. 707 00:38:46,270 --> 00:38:47,000 Interesting. 708 00:38:48,390 --> 00:38:53,080 I'll have to dig into that, um, I'll have to dig into the source code and 709 00:38:53,100 --> 00:38:54,670 see how long they actually do that. 710 00:38:55,300 --> 00:38:57,670 Because I'll probably have to have some emulation baked into it. 711 00:38:58,779 --> 00:39:01,460 Um, yeah. 712 00:39:02,340 --> 00:39:05,860 Anything else on, on the Star Fox 64? 713 00:39:08,255 --> 00:39:09,805 Apparently it runs well on Steam Deck. 714 00:39:10,125 --> 00:39:12,985 So, if you have a Steam Deck and you want to run it, you can do it there. 715 00:39:13,635 --> 00:39:20,274 Uh, there is no I'm sorry, what did you say? 716 00:39:20,274 --> 00:39:21,227 Yes. 717 00:39:21,227 --> 00:39:26,524 The port exists only at There's only a Windows version of the port. 718 00:39:26,634 --> 00:39:30,805 The source code is available in case you want to, say, compile 719 00:39:30,805 --> 00:39:32,415 it for Linux or whatever. 720 00:39:32,505 --> 00:39:34,525 But I don't think I've seen anyone do that just yet. 721 00:39:35,115 --> 00:39:39,525 Well, the compiler for Linux could, uh, usually comes down to libraries being 722 00:39:39,535 --> 00:39:45,435 used, and so, as long as everything's compatible with Linux, and you have 723 00:39:45,465 --> 00:39:49,274 the right libraries and dependencies, then you should be fine, but I don't 724 00:39:49,275 --> 00:39:50,225 know what dependencies they have. 725 00:39:51,145 --> 00:39:54,884 Yeah, I have terrible luck with trying to, uh, build software 726 00:39:54,884 --> 00:39:56,694 on Linux, so, like, yeah. 727 00:39:57,894 --> 00:39:58,924 Yeah, it is what it is. 728 00:40:00,430 --> 00:40:07,160 And the problem with Linux is that you, there are so many flavors. 729 00:40:07,160 --> 00:40:11,509 That's so fragmented that it's like with windows, you have windows 11, 730 00:40:12,070 --> 00:40:18,279 you have some, um, libraries and some dependencies that you get, that 731 00:40:18,280 --> 00:40:21,570 you might be missing that you can download, but beyond that, you kind 732 00:40:21,570 --> 00:40:23,120 of know what to expect with Linux. 733 00:40:23,140 --> 00:40:24,020 It's an open box. 734 00:40:24,080 --> 00:40:26,590 Like, unless you really know what you're doing, it is, um, 735 00:40:28,720 --> 00:40:30,810 it's a little bit of a nightmare, but. 736 00:40:32,205 --> 00:40:35,735 Typically, building stuff should be, like, fine, depending on what type 737 00:40:35,735 --> 00:40:38,275 of, uh, programming language it is. 738 00:40:38,355 --> 00:40:42,805 Let's say if it's Rust, they usually do a pretty good job of multi platform support. 739 00:40:42,844 --> 00:40:47,424 But, once again, this is probably, like, C, C so, that gets a little hairier. 740 00:40:48,555 --> 00:40:51,695 We shall see, but in the meantime, though, let's see if there's any 741 00:40:51,704 --> 00:40:54,465 other, uh, I wanna look at, I wanna look this up, let's look this up. 742 00:40:54,465 --> 00:40:59,425 Third, let's see, reverse engineered PC ports. 743 00:41:04,200 --> 00:41:09,970 We're doing some live investigations on So, there is a decompilation of 744 00:41:09,970 --> 00:41:14,890 a couple of games, like Super Mario Bros, the original I, uh, don't know 745 00:41:14,890 --> 00:41:19,190 if you really need that given how good emulation is these days, especially 746 00:41:19,190 --> 00:41:24,250 with NES games But you also have stuff like The Legend of Zelda, Link to 747 00:41:24,250 --> 00:41:31,924 the Past, or Super Metroid, or Super Mario World Then you have Doom 64. 748 00:41:31,925 --> 00:41:36,375 Oh, yeah, I mean, yeah, let's see Ship of Arcanian for 749 00:41:36,385 --> 00:41:38,865 Majora's Mask and Ocarina of Time 750 00:41:42,645 --> 00:41:44,474 Mystical Ninja Starring Goemon. 751 00:41:45,355 --> 00:41:46,584 Oh, yeah, the perfect dark port. 752 00:41:46,584 --> 00:41:47,315 Remember that? 753 00:41:48,365 --> 00:41:48,825 Yeah. 754 00:41:49,015 --> 00:41:53,494 Yeah, that came out like earlier this year too, if I'm not mistaken Interesting. 755 00:41:54,194 --> 00:42:00,905 Okay, and then let's see what else I mean, I think there, I think someone 756 00:42:00,905 --> 00:42:05,445 was decompiling Metroid Prime as well, though I don't know much about, uh. 757 00:42:05,825 --> 00:42:10,605 Oh, there's also Sonic 3 in, like, remember, Sonic 3 also 758 00:42:10,605 --> 00:42:13,784 has a really good port in the form of Angel Island Revisited. 759 00:42:16,094 --> 00:42:18,615 If you, uh, so I don't know that one. 760 00:42:19,265 --> 00:42:23,955 I know the old Sonics, like, 1 and 2, that's about it, for Sega. 761 00:42:24,625 --> 00:42:28,875 So, Angel Island Revisited is a, essentially, think of it as like a 762 00:42:28,885 --> 00:42:31,135 fan remaster of Sonic 3 Knuckles. 763 00:42:31,690 --> 00:42:32,440 It's wide screen. 764 00:42:32,440 --> 00:42:32,805 Oh, okay. 765 00:42:32,805 --> 00:42:33,700 So screen okay. 766 00:42:33,705 --> 00:42:33,805 Yeah. 767 00:42:33,810 --> 00:42:36,550 Yeah, it's wide screen and all of, and all of that good stuff. 768 00:42:36,550 --> 00:42:40,030 And it's also heavily mod too, in case you wanna mod it with like 769 00:42:40,840 --> 00:42:44,290 Sonic Mania graphics, which is something I've seen people do. 770 00:42:45,460 --> 00:42:45,940 Okay. 771 00:42:46,380 --> 00:42:47,580 Yeah, it's a lot. 772 00:42:47,580 --> 00:42:48,600 It's a lot of cool stuff. 773 00:42:48,600 --> 00:42:49,890 I can't go over all of them. 774 00:42:49,890 --> 00:42:54,950 And honestly, the list I have probably isn't definitive, but. 775 00:42:54,965 --> 00:42:56,984 Yeah, 776 00:42:59,345 --> 00:43:00,005 it's, 777 00:43:02,475 --> 00:43:07,395 I, I don't play these ports typically very much or like, I own 778 00:43:07,395 --> 00:43:09,794 some of these games too, but like 779 00:43:11,795 --> 00:43:13,154 Mario 64 is fun. 780 00:43:13,465 --> 00:43:14,245 Everything else. 781 00:43:14,675 --> 00:43:20,244 I, I just have so many other projects on my plate that I don't get to play them. 782 00:43:20,254 --> 00:43:23,975 But like I said, I love seeing them as preservation. 783 00:43:24,105 --> 00:43:26,355 Um, people's hobbies. 784 00:43:26,355 --> 00:43:27,625 I love seeing this type of stuff. 785 00:43:27,625 --> 00:43:30,155 I definitely want to see more of this happen. 786 00:43:30,875 --> 00:43:38,305 Um, what I, this next topic is one, a War Thunder tradition. 787 00:43:38,725 --> 00:43:41,135 Classified military documents leaking on their forums. 788 00:43:41,525 --> 00:43:44,184 This is an, this is a weird topic. 789 00:43:44,185 --> 00:43:45,415 What's going on here, Hitech? 790 00:43:46,515 --> 00:43:50,564 So every now and then people who play War Thunder will get into arguments 791 00:43:50,565 --> 00:43:55,385 about tank balancing and also like, how they should function in real life. 792 00:43:55,635 --> 00:43:59,250 So much to the point where, Classified military documents get 793 00:43:59,260 --> 00:44:02,560 leaked on their forums, and this isn't the first time it's happened. 794 00:44:02,580 --> 00:44:05,320 It's not even the second, third, fourth, or fifth time it's happened. 795 00:44:05,350 --> 00:44:06,880 It happens like clockwork. 796 00:44:06,890 --> 00:44:09,150 It's insane that this even happens to begin with. 797 00:44:09,510 --> 00:44:11,560 Damn, we should've gotten Russ to be a guest. 798 00:44:11,560 --> 00:44:13,850 I could've asked him about about this. 799 00:44:14,980 --> 00:44:16,580 It would've that would've been good. 800 00:44:16,980 --> 00:44:19,040 And here's the thing, there's already been people that have gone 801 00:44:19,040 --> 00:44:20,560 to jail for this type of stuff. 802 00:44:20,600 --> 00:44:25,250 This is Well yeah, of course, and this is, yeah, this is the kind 803 00:44:25,250 --> 00:44:29,900 of stuff that'll get you thrown in jail for, um, I don't want to say 804 00:44:29,900 --> 00:44:32,160 life, but for a really long time. 805 00:44:32,170 --> 00:44:35,450 Depending on how bad it is, and everything, it could be a very long time. 806 00:44:36,929 --> 00:44:40,730 Longer than it should ever be, honestly, depending on what the league is, but yeah. 807 00:44:44,000 --> 00:44:48,830 Well, I mean, depending on, yeah, it's crazy that, it's crazy that 808 00:44:48,880 --> 00:44:51,550 these War Thunder, like, they must be part of the military or something, 809 00:44:51,590 --> 00:44:53,969 or they must know a guy that's in the military, I mean, there's no 810 00:44:53,969 --> 00:44:56,950 way that you can even get access to these classified documents without, 811 00:44:56,960 --> 00:44:59,800 like, being someone in the military. 812 00:45:00,129 --> 00:45:02,899 And not just, like, being someone in the military, being someone in the military 813 00:45:02,899 --> 00:45:07,859 that either works on the tanks, or knows a guy that works on these tanks, too. 814 00:45:10,149 --> 00:45:14,300 Yeah, no, I mean, one, I can't remember who the dude is, but 815 00:45:14,300 --> 00:45:16,790 there's one guy on these performance videos that's, what, this poor. 816 00:45:17,280 --> 00:45:23,390 He went to jail a few years ago because he got an argument, posted classified, I 817 00:45:23,520 --> 00:45:26,030 don't know if it was game related, I think it was game related, it might have been 818 00:45:26,060 --> 00:45:31,350 Discord or somewhere, but yeah, he went to jail for a pretty good long while because 819 00:45:31,350 --> 00:45:36,620 he posted, um, classified documents, released secrets to prove his point, 820 00:45:36,649 --> 00:45:43,110 which is, I'm sorry if you're doing that, maybe you need to go to jail, partially 821 00:45:43,120 --> 00:45:45,840 just to save, uh, like, society from you. 822 00:45:46,020 --> 00:45:50,465 Because If it's so important for you to win an argument that you have to go 823 00:45:50,465 --> 00:45:56,235 to the stupid levels of, like, doing something you should know is very illegal. 824 00:45:57,170 --> 00:45:58,430 I don't know if there's any saving you. 825 00:45:58,700 --> 00:46:00,120 I don't know if I want you on the roads. 826 00:46:01,580 --> 00:46:04,830 It's gonna be a little harsh, but And I'm sure this leaked information may get 827 00:46:04,840 --> 00:46:06,510 someone killed one day, let's be honest. 828 00:46:07,190 --> 00:46:10,589 So, this That's usually, especially back in the day, that's usually 829 00:46:10,589 --> 00:46:14,100 the problem, because they will have like, uh, weaknesses for tanks, let's 830 00:46:14,100 --> 00:46:16,320 say, in this, like, tanks, you know. 831 00:46:16,750 --> 00:46:22,580 Weaknesses, design flaws, uh, other things that could be very detrimental. 832 00:46:23,265 --> 00:46:27,285 Other classified secrets could also be locations of individuals, 833 00:46:27,295 --> 00:46:28,525 spies, whatever it is. 834 00:46:28,835 --> 00:46:31,085 It could be another thing, like, there's, there's reason 835 00:46:31,095 --> 00:46:33,835 why documents are classified. 836 00:46:33,915 --> 00:46:34,675 I get that. 837 00:46:35,394 --> 00:46:41,994 Um, but if there is, I will have to say, if there's no real, like, 838 00:46:42,604 --> 00:46:49,345 danger, then that needs to play and keep it, uh, for that, like, document. 839 00:46:49,710 --> 00:46:52,430 Even if it is classified, then I think that needs to be put 840 00:46:52,430 --> 00:46:54,140 into play when sentencing. 841 00:46:54,160 --> 00:47:00,530 I don't, I, uh, Yeah, I think the government, uh, the military 842 00:47:00,530 --> 00:47:03,349 is a little too powerful in this, in this type of thing. 843 00:47:03,400 --> 00:47:06,979 But at the same time, if you're dumb enough to just compromise yourself to 844 00:47:06,979 --> 00:47:12,620 do this, to win an argument, I don't know if you need to be in society. 845 00:47:13,410 --> 00:47:14,950 So I will say this. 846 00:47:15,020 --> 00:47:16,760 This actually isn't for a tank. 847 00:47:16,810 --> 00:47:18,799 This is for the Eurofighter Typhon. 848 00:47:19,500 --> 00:47:26,480 And, uh, it's a, yeah, so it's a, uh, NATO, it's a NATO, it's 849 00:47:26,480 --> 00:47:32,620 a NATO jet, and it's, uh, partly UK, Germany, Italy, and Spain. 850 00:47:33,530 --> 00:47:39,860 And those are the guys that usually use this, and, oh man, I don't know, man. 851 00:47:40,160 --> 00:47:45,850 So, they They have banned the user in question, and they've also removed 852 00:47:45,910 --> 00:47:49,880 the offending material, in this case the, uh, classified documents. 853 00:47:49,919 --> 00:47:54,159 And, yeah, they said that you should never share documents unless 854 00:47:54,159 --> 00:47:58,570 they have been 100 percent legally declassified and publicly safe for use. 855 00:47:59,219 --> 00:48:01,440 I don't know how long it takes for a document like this to be 856 00:48:01,460 --> 00:48:04,710 declassified, but I'm pretty sure it'll happen in our lifetimes, right? 857 00:48:04,820 --> 00:48:05,600 Not like copyright. 858 00:48:07,905 --> 00:48:09,985 Um, that's part of the problem. 859 00:48:10,285 --> 00:48:12,225 Sometimes they won't declassify these. 860 00:48:12,255 --> 00:48:13,405 It just depends on what it is. 861 00:48:13,435 --> 00:48:16,575 Like, even though, like, this fighter could end up being 862 00:48:16,584 --> 00:48:19,594 decommissioned for years to come, they might not declassify them. 863 00:48:19,595 --> 00:48:22,994 It just really depends, um, on the military, on the 864 00:48:23,244 --> 00:48:25,314 This one is, uh, I think a 865 00:48:27,395 --> 00:48:34,535 It's a multi country, um, jet, but it could be It's probably owned by 866 00:48:35,545 --> 00:48:39,495 Uh, maybe a contractor or one of the countries, more or less, so. 867 00:48:40,325 --> 00:48:41,135 I don't know, who knows. 868 00:48:41,265 --> 00:48:44,835 It could get, um, At the end of the day, they're using it to 869 00:48:44,855 --> 00:48:45,965 like, try to win an argument. 870 00:48:46,055 --> 00:48:47,365 And that, it doesn't matter. 871 00:48:47,404 --> 00:48:48,998 This is stupid. 872 00:48:48,998 --> 00:48:51,195 Sorry, this is a good topic. 873 00:48:51,195 --> 00:48:55,864 This is stupid that they have to use this to try to win an argument. 874 00:48:56,014 --> 00:48:57,134 It's, I don't know. 875 00:48:57,334 --> 00:49:00,104 Yeah, and it's, and like, it's very different. 876 00:49:00,114 --> 00:49:03,545 Like, Gameplay balance and, like, actual capabilities of, like, 877 00:49:03,585 --> 00:49:07,435 military weapons are very different, because, like, let's think about it. 878 00:49:07,985 --> 00:49:12,665 How many weapons in Call of Duty are actually accurate to, like, their 879 00:49:12,665 --> 00:49:15,575 actual weapon, like, classifications? 880 00:49:17,115 --> 00:49:20,855 They're not, but Call of Duty is an arcade shooter. 881 00:49:20,905 --> 00:49:26,945 Um, some of these other, uh, games try to be more simulators, and so I get that 882 00:49:26,945 --> 00:49:28,605 they want to get as close as possible. 883 00:49:28,605 --> 00:49:34,350 Um, But you're just never gonna get it, get 100 percent there unless you 884 00:49:34,350 --> 00:49:39,880 have the government making the game itself, which our government has been 885 00:49:39,880 --> 00:49:44,870 involved in games before, partially for recruitment, which is interesting. 886 00:49:44,900 --> 00:49:48,029 Yeah, I think America's Army is the name of the game. 887 00:49:49,190 --> 00:49:49,740 It is. 888 00:49:50,819 --> 00:49:53,600 Damn, we should, Rusk about that, Rusk about this, whether 889 00:49:53,600 --> 00:49:55,300 he gets, if we get him on again. 890 00:49:56,230 --> 00:49:58,240 I agree with that, that'd be very interesting to see if he 891 00:49:58,240 --> 00:49:59,399 has any insights into that. 892 00:49:59,400 --> 00:49:59,484 Yeah. 893 00:50:00,505 --> 00:50:07,725 . But yeah, I mean, at the end of the day, I think that if I was this game company, 894 00:50:07,725 --> 00:50:12,375 I might even just close the forums unless they really think it's gonna provide 895 00:50:12,375 --> 00:50:14,905 enough to keep people playing the game. 896 00:50:14,905 --> 00:50:20,345 I just, this is, I mean, as long as they're moderating it well enough, 897 00:50:20,345 --> 00:50:23,885 it's not on them and they're persing everything, but they're, they could be 898 00:50:23,885 --> 00:50:26,595 in trouble if they don't handle that too. 899 00:50:26,685 --> 00:50:30,005 So, um, I mean, hey, I mean, I think they did a pretty good job. 900 00:50:30,005 --> 00:50:34,295 They, uh, banned the guy swiftly and also deleted the offending documents. 901 00:50:35,735 --> 00:50:36,445 Agreed, agreed. 902 00:50:36,995 --> 00:50:39,645 But they could end up going the valve route, ignoring it eventually. 903 00:50:41,215 --> 00:50:44,995 Okay, I think it's a little different when you have military, like literal 904 00:50:44,995 --> 00:50:46,875 military classified documents. 905 00:50:47,205 --> 00:50:50,215 I don't think that, I don't think, I don't think even Valve could ignore that. 906 00:50:54,214 --> 00:50:56,475 I think you'd be shocked what Valve can ignore. 907 00:50:56,675 --> 00:51:00,195 Um, they'll try not to, and they have a good legal team, but I'm just saying. 908 00:51:00,990 --> 00:51:05,040 They have a lot of issues on their forms going on right now that 909 00:51:05,040 --> 00:51:06,240 they're not handling very well. 910 00:51:06,790 --> 00:51:14,730 That's fair that That being said a document be like this There's got to be 911 00:51:14,730 --> 00:51:17,550 flags and stuff in their systems for this. 912 00:51:17,550 --> 00:51:24,890 But who knows all I know is uh advice to everyone do not There's sometimes 913 00:51:24,900 --> 00:51:26,440 winning an argument is just not worth it. 914 00:51:27,670 --> 00:51:31,920 Here's the thing you especially if it's the online form Just 915 00:51:31,920 --> 00:51:33,200 leave just leave the form. 916 00:51:33,200 --> 00:51:34,350 You'll never meet that guy again. 917 00:51:34,350 --> 00:51:38,760 You'll never see that guy Whatever like It's not worth it. 918 00:51:38,980 --> 00:51:39,710 It's not worth it. 919 00:51:40,360 --> 00:51:44,610 It's not worth your health to try to win as a, uh, even your freedom, 920 00:51:44,610 --> 00:51:45,760 you know, to win an argument. 921 00:51:46,940 --> 00:51:49,440 What's this next topic? 922 00:51:49,440 --> 00:51:50,580 This one's an interesting one. 923 00:51:50,660 --> 00:51:52,810 Multiverse, if you're okay with me moving on. 924 00:51:53,790 --> 00:51:58,320 Multiverse uses actual audio from Charlie the Unicorn to 925 00:51:58,360 --> 00:52:00,839 advertise game without permission. 926 00:52:01,799 --> 00:52:06,189 This one, I don't know how this got past me. 927 00:52:09,490 --> 00:52:14,890 Evidently, uh, well all we know for certain is that the video 928 00:52:14,890 --> 00:52:16,470 in question was taken down. 929 00:52:17,580 --> 00:52:21,519 We could play it, but we could also play the actual Charlie the Unicorn. 930 00:52:21,549 --> 00:52:24,480 Uh, I haven't seen that in years, holy crap. 931 00:52:25,790 --> 00:52:28,440 It's been years, and it's definitely, so we don't, I don't think we need to play 932 00:52:28,440 --> 00:52:29,730 it, I think people have good context. 933 00:52:29,730 --> 00:52:31,930 But yeah, just go look up Charlie the Unicorn on YouTube 934 00:52:31,930 --> 00:52:34,031 and you'll get context for this. 935 00:52:34,031 --> 00:52:35,174 Candy Mountain Charlie! 936 00:52:35,174 --> 00:52:35,555 Charlie! 937 00:52:35,555 --> 00:52:38,460 Oh, you're promoting us with that. 938 00:52:38,500 --> 00:52:38,640 Oh. 939 00:52:39,370 --> 00:52:40,370 We're getting taken down now. 940 00:52:41,260 --> 00:52:44,219 Ah man, fucking WB. 941 00:52:44,500 --> 00:52:46,810 But it's the actual audio from Charlie's Unicorn, which 942 00:52:46,810 --> 00:52:48,560 is crazy that they did that. 943 00:52:49,120 --> 00:52:51,279 That's like, not fair use. 944 00:52:53,000 --> 00:52:55,460 Yeah, he's specifically not fair use. 945 00:52:55,460 --> 00:52:55,780 Right? 946 00:52:55,840 --> 00:52:57,530 And so, yeah, it's 1 thing. 947 00:52:57,530 --> 00:53:01,579 If you like, do it and you credit the author or not even credit, but like, 948 00:53:02,050 --> 00:53:06,430 pay him, pay the guy that made trying to get with that's what you have to do. 949 00:53:06,430 --> 00:53:09,669 This is a copyright, uh, thing. 950 00:53:10,029 --> 00:53:12,969 They have to pay them or get like, they have to pay them. 951 00:53:12,970 --> 00:53:14,340 They have to have permission. 952 00:53:15,150 --> 00:53:19,930 Um, to do it, so I'm hoping that the creators of the unicorn 953 00:53:19,930 --> 00:53:21,020 get a fat check from this. 954 00:53:21,920 --> 00:53:26,060 Um, I have a feeling that, that, uh, uh, Warner Brothers is probably going to 955 00:53:26,070 --> 00:53:28,330 settle pretty quickly because they know. 956 00:53:30,040 --> 00:53:34,040 That, um, that this is gonna be a problem, and why not? 957 00:53:34,040 --> 00:53:35,780 Why take it to even court at this point? 958 00:53:35,780 --> 00:53:40,780 Like they, I I, they should be just settling as quick as possible. 959 00:53:41,500 --> 00:53:41,860 Yeah. 960 00:53:41,860 --> 00:53:47,040 And speaking of wb, there's some more games being delisted, cartoon network 961 00:53:47,040 --> 00:53:53,260 games, and it's some bullshit fucking wb Like, people say, like, people 962 00:53:53,260 --> 00:53:56,020 say Ubisoft is dying, but look at wb. 963 00:53:56,050 --> 00:53:56,080 WB 964 00:53:58,160 --> 00:54:00,410 has been dying for decades. 965 00:54:00,410 --> 00:54:00,500 It's. 966 00:54:03,035 --> 00:54:10,585 Okay, just a prime example of, like, the, um, TV and movie industry, uh, they 967 00:54:10,605 --> 00:54:18,335 themselves have hit that, um, kind of, like, capitalistic edge where they acquire 968 00:54:18,335 --> 00:54:19,914 and then they, they're kind of failing. 969 00:54:20,225 --> 00:54:23,639 I think we're hitting that with AAA publishers and stuff like that where. 970 00:54:24,250 --> 00:54:27,100 They've, they're hitting their edge to where now they're just, 971 00:54:27,400 --> 00:54:31,570 they've milked the cow so much that now it's just starting to die. 972 00:54:32,639 --> 00:54:36,960 Yeah, like, oh yeah, for context, Cartoon Network is owned by WB. 973 00:54:37,000 --> 00:54:39,879 I don't know if you didn't know this or not, but it had to be mentioned. 974 00:54:39,880 --> 00:54:42,649 So WB, yeah. 975 00:54:42,730 --> 00:54:43,140 That's good. 976 00:54:43,520 --> 00:54:44,300 Yeah, yeah, so. 977 00:54:46,050 --> 00:54:49,330 WB has been doing a lot of dumb shit over the years. 978 00:54:49,360 --> 00:54:52,200 Like, let's look at, let's look at the DCEU, right? 979 00:54:52,210 --> 00:54:54,430 Like, have you, have you seen Man of Steel? 980 00:54:54,780 --> 00:54:56,190 Or Batman v Superman? 981 00:54:56,530 --> 00:54:59,030 Or the Suici or, not the Suicide Squad, sorry. 982 00:54:59,370 --> 00:55:01,190 Suicide Squad, the first one with Will Smith. 983 00:55:02,319 --> 00:55:03,629 Yeah, yeah. 984 00:55:04,070 --> 00:55:07,070 And have you seen the fiasco that was the Justice League, followed by 985 00:55:07,080 --> 00:55:08,970 Zack Snyder's The Justice League? 986 00:55:10,830 --> 00:55:13,250 Um, yeah, I don't know. 987 00:55:13,510 --> 00:55:18,310 The DCEU, Universe is already a hard thing to make a movie on. 988 00:55:18,380 --> 00:55:22,890 I'll be honest like it's hard to um, they're a little bit more black and 989 00:55:22,890 --> 00:55:24,290 white and just harder when you do that. 990 00:55:24,350 --> 00:55:30,220 Man, there's so many missteps too. 991 00:55:30,600 --> 00:55:36,109 There's also the fact that WB patented the Nemesis system from Shadow of Mordor. 992 00:55:37,950 --> 00:55:38,470 Remember that? 993 00:55:39,460 --> 00:55:41,540 That's right, I hate, I hate game patents. 994 00:55:42,430 --> 00:55:43,070 I hate them so much. 995 00:55:43,270 --> 00:55:45,889 And also on the topic of multiverses, remember when they released 996 00:55:45,889 --> 00:55:47,920 multiverses like a few years ago? 997 00:55:48,360 --> 00:55:49,690 And then they took it down? 998 00:55:50,230 --> 00:55:51,590 And then they brought it back. 999 00:55:52,000 --> 00:55:53,970 Even worse than it was before. 1000 00:55:55,250 --> 00:55:56,600 I have yet to touch it. 1001 00:55:56,780 --> 00:55:58,300 I probably will never touch it. 1002 00:55:58,520 --> 00:56:01,079 Partially because of that, and also, it just doesn't interest me. 1003 00:56:01,079 --> 00:56:02,540 There's so many other games I'd rather play. 1004 00:56:02,570 --> 00:56:07,129 Yeah, and then they also, uh, delisted a bunch of Adult Swim. 1005 00:56:07,149 --> 00:56:09,249 Like, games published by Adult Swim. 1006 00:56:10,985 --> 00:56:12,675 That's another, that's another fiasco. 1007 00:56:14,275 --> 00:56:18,515 Yeah, so, our, so, Samurai Jack, Steven Universe. 1008 00:56:19,944 --> 00:56:21,725 Steven Universe is in Adult Swim though, right? 1009 00:56:22,135 --> 00:56:22,725 No, no, no, no. 1010 00:56:22,745 --> 00:56:26,175 So, Adult Swim had their own, like, publishing label where they would 1011 00:56:26,175 --> 00:56:27,569 publish games that were, uh Oh, okay. 1012 00:56:27,960 --> 00:56:30,280 They publish games, like, they're like an indie publisher. 1013 00:56:30,280 --> 00:56:33,570 They publish games that are unrelated to their Adult Swim properties, like, uh, 1014 00:56:34,000 --> 00:56:37,559 I think Duck Game was one such a game. 1015 00:56:38,400 --> 00:56:39,260 Oh, okay. 1016 00:56:39,270 --> 00:56:41,110 And, uh, Ghost Song as well. 1017 00:56:41,489 --> 00:56:43,460 There's a couple of them that are actually pretty good. 1018 00:56:43,540 --> 00:56:44,880 I don't think I'd realize that. 1019 00:56:45,420 --> 00:56:46,010 Interesting. 1020 00:56:46,759 --> 00:56:50,050 And then you have these Cartoon Network games like Samurai Jack, 1021 00:56:50,050 --> 00:56:53,450 Steven Universe, Adventure Time, a bunch of other stuff too. 1022 00:56:53,600 --> 00:56:54,460 Um, yeah. 1023 00:56:54,460 --> 00:57:02,500 So So, is this, so delisted means you can play these online, or are 1024 00:57:02,500 --> 00:57:05,790 these like actual games that I, what does the delisting mean on them? 1025 00:57:06,499 --> 00:57:07,920 So, these are Steam games, 1026 00:57:09,920 --> 00:57:11,130 and also console games. 1027 00:57:11,850 --> 00:57:15,589 So, if you bought them already, they're in your library forever. 1028 00:57:15,799 --> 00:57:19,600 They hopefully can't take those away from you, otherwise 1029 00:57:19,600 --> 00:57:21,020 there'd be some serious issues. 1030 00:57:21,940 --> 00:57:22,930 I don't think they can. 1031 00:57:23,300 --> 00:57:26,040 I don't think Valve has ways to do that, actually. 1032 00:57:27,320 --> 00:57:31,995 But, yes, but, uh, Essentially, you cannot buy them anymore. 1033 00:57:32,575 --> 00:57:34,075 Like, they're already gone. 1034 00:57:35,445 --> 00:57:38,725 Why delist something that could just at least make you some money? 1035 00:57:39,395 --> 00:57:42,015 I don't get that. 1036 00:57:42,044 --> 00:57:44,565 I don't think it costs them anything to have that listed. 1037 00:57:45,504 --> 00:57:48,614 Well, why cancel a movie that was basically already complete? 1038 00:57:48,775 --> 00:57:49,924 Like the Batgirl movie. 1039 00:57:50,175 --> 00:57:51,404 There's only one reason for that. 1040 00:57:52,865 --> 00:57:53,485 Tax. 1041 00:57:53,945 --> 00:57:54,865 Tax credits. 1042 00:57:55,335 --> 00:57:56,235 Tax breaks. 1043 00:57:56,785 --> 00:58:00,105 So, yeah, that's tax Well, that and it was probably gonna not do 1044 00:58:00,105 --> 00:58:03,070 well, but It was going to do so bad. 1045 00:58:03,070 --> 00:58:04,220 They might as well just cancel it, right. 1046 00:58:04,220 --> 00:58:08,590 And get the tax credits, get, um, um, yeah, 1047 00:58:11,240 --> 00:58:12,210 write offs and stuff. 1048 00:58:12,770 --> 00:58:19,470 And Hollywood, like WB every Hollywood accounting is that infamous system for 1049 00:58:19,470 --> 00:58:25,059 doing this type of thing, which is pretty nasty, but I don't know if removing 1050 00:58:25,059 --> 00:58:30,299 a game like this actually could count towards that kind of taxing system. 1051 00:58:30,299 --> 00:58:30,759 I don't think. 1052 00:58:31,250 --> 00:58:32,920 Removing it saves you anything. 1053 00:58:33,270 --> 00:58:34,050 I don't think it does. 1054 00:58:34,290 --> 00:58:34,970 I don't know, man. 1055 00:58:36,180 --> 00:58:37,960 They haven't released too many good movies either. 1056 00:58:37,960 --> 00:58:41,979 I mean, I will be fair, they did release the Dune movies. 1057 00:58:42,129 --> 00:58:44,499 Which are very good, excellent movies, by the way. 1058 00:58:44,570 --> 00:58:46,099 You should watch them if you haven't already. 1059 00:58:47,690 --> 00:58:50,580 But they've also They still release some good stuff, but Yeah, sometimes 1060 00:58:50,580 --> 00:58:54,903 they still release the good movies, but they These days they tend to release 1061 00:58:54,903 --> 00:58:57,236 more, uh, stinkers, to be honest. 1062 00:58:57,236 --> 00:58:59,179 Like, uh, the Matrix Resurrections. 1063 00:58:59,760 --> 00:58:59,880 Thanks for watching! 1064 00:59:00,505 --> 00:59:02,775 Man, that, oh my god. 1065 00:59:03,245 --> 00:59:05,505 I haven't even watched them yet, I don't know if I can. 1066 00:59:06,365 --> 00:59:07,915 The new ones or like the old ones? 1067 00:59:08,805 --> 00:59:10,135 I've watched the old Matrix, I love them. 1068 00:59:10,575 --> 00:59:11,115 Oh, dude. 1069 00:59:11,535 --> 00:59:15,365 The new ones, I just don't, I might watch them one day, I 1070 00:59:15,365 --> 00:59:17,114 just, not a priority for me. 1071 00:59:20,295 --> 00:59:24,239 I, I, we're kind of in this really weird space. 1072 00:59:24,480 --> 00:59:31,380 Spot with media and I've mentioned this multiple times, but both game companies 1073 00:59:31,380 --> 00:59:36,070 and also movie and TV show companies that are they're running out they're trying 1074 00:59:36,070 --> 00:59:40,510 to play this like we have plenty of ideas I believe like we have plenty of shows 1075 00:59:40,520 --> 00:59:45,339 that that will pop up that have that are great I think League of Legends albeit 1076 00:59:45,339 --> 00:59:52,460 it's based on a game is a great series um on Netflix and really shows that 1077 00:59:52,460 --> 00:59:55,770 like you can Still make great things. 1078 00:59:55,800 --> 00:59:58,140 It's just, they're trying to choose safe routes and they're 1079 00:59:58,140 --> 00:59:59,570 just screwing themselves over. 1080 00:59:59,570 --> 01:00:03,050 And I think they're going to kind of fail at the end of the day. 1081 01:00:05,380 --> 01:00:06,380 Do you think we're going to see? 1082 01:00:06,910 --> 01:00:07,180 Yeah. 1083 01:00:07,210 --> 01:00:10,499 Do you think WB realistically could die? 1084 01:00:11,010 --> 01:00:12,490 I mean, they're owned by AT& T. 1085 01:00:13,829 --> 01:00:14,179 Yeah. 1086 01:00:14,509 --> 01:00:15,510 Yeah, I think they could die. 1087 01:00:16,170 --> 01:00:18,320 I think any one of these companies could die. 1088 01:00:18,390 --> 01:00:20,770 That being said, will they become more of a ghost company? 1089 01:00:20,770 --> 01:00:22,690 Probably sell IPs off or close. 1090 01:00:23,040 --> 01:00:23,300 Thanks. 1091 01:00:23,340 --> 01:00:25,230 Yeah, there's a lot of things they can do. 1092 01:00:25,650 --> 01:00:34,780 Um, to say, like, to save value and save, um, themselves, but I think they're going 1093 01:00:34,780 --> 01:00:36,090 to have to go through a lot of hurt. 1094 01:00:36,280 --> 01:00:38,250 And unfortunately, a lot of that hurt is going to be 1095 01:00:38,250 --> 01:00:39,710 passed down to the workers, so. 1096 01:00:40,920 --> 01:00:43,300 Yeah, I just want to rant about the Matrix. 1097 01:00:43,309 --> 01:00:46,850 So, it was directed by one of the Wachowskis, who, you know, 1098 01:00:46,890 --> 01:00:49,620 they were the original directors for the Matrix franchise. 1099 01:00:50,170 --> 01:00:51,730 But this one was a real stinker. 1100 01:00:51,760 --> 01:00:54,760 Like, it was, the action just isn't very good. 1101 01:00:55,410 --> 01:00:57,495 Like, I feel like Okay, hear me out. 1102 01:00:57,915 --> 01:01:00,905 So what are your thoughts on Zack Snyder, as a director? 1103 01:01:02,885 --> 01:01:03,785 Fine, I guess? 1104 01:01:04,105 --> 01:01:07,185 I don't know if I have any, like, what other stuff has he done? 1105 01:01:07,185 --> 01:01:07,955 I can't remember. 1106 01:01:08,245 --> 01:01:09,994 So, he's done 300. 1107 01:01:11,364 --> 01:01:13,584 Okay, so, that, I mean, that's a banger. 1108 01:01:13,835 --> 01:01:15,705 Yeah, he's also done the Watchmen movie. 1109 01:01:15,720 --> 01:01:22,420 Yeah, he's also done Batman V Superman and Man of Steel. 1110 01:01:23,300 --> 01:01:25,540 I actually liked Batman V Superman. 1111 01:01:25,590 --> 01:01:27,729 It was fun, even though it was super convoluted. 1112 01:01:27,780 --> 01:01:30,820 And he's, okay, now, yeah, yeah. 1113 01:01:31,100 --> 01:01:35,230 He's crazy for trying to piece them together the way that that was pieced 1114 01:01:35,370 --> 01:01:37,109 together, but it was still a fun ride. 1115 01:01:38,359 --> 01:01:43,230 And, uh, He didn't do the Suicide Squad D, like, really bad one. 1116 01:01:43,230 --> 01:01:47,170 I think that was, uh, Ayers or something. 1117 01:01:47,170 --> 01:01:48,440 I forget his name, but whatever. 1118 01:01:48,920 --> 01:01:49,470 Now, hear me out. 1119 01:01:49,490 --> 01:01:53,519 What if Zack Snyder, like, Zack Snyder has a penchant for slow mo action. 1120 01:01:54,039 --> 01:01:56,789 I feel like Zack Snyder could pull off a Matrix movie. 1121 01:01:57,980 --> 01:01:59,550 Yeah, I think so. 1122 01:01:59,550 --> 01:02:04,170 The problem is, it'd be, he's very bad at piecing things together in 1123 01:02:04,170 --> 01:02:05,810 a convoluted way, in my opinion. 1124 01:02:05,810 --> 01:02:08,570 But beyond that, I think it would be, it'd be a fun ride. 1125 01:02:09,760 --> 01:02:15,870 Yeah, like, just have him be the choreographer and, like, direct the action 1126 01:02:15,870 --> 01:02:20,200 scenes and have another director direct, like, the other important stuff, too. 1127 01:02:20,770 --> 01:02:21,020 I don't know. 1128 01:02:23,150 --> 01:02:24,750 My prob here's my problem though, too. 1129 01:02:24,900 --> 01:02:28,990 The Matrix is not a very easy world to make additional things in. 1130 01:02:29,370 --> 01:02:30,090 I think it's done. 1131 01:02:30,190 --> 01:02:34,680 Like, them trying to resurrect I'm not I usually want more of what I like. 1132 01:02:34,680 --> 01:02:39,329 I usually am this way, but the Matrix is not actually a universe I want 1133 01:02:39,460 --> 01:02:43,420 reopened because it was already starting to get messy with the last 1134 01:02:45,160 --> 01:02:49,475 The last movie that they made was already, like, That didn't do well. 1135 01:02:49,935 --> 01:02:50,855 I thought it was fine. 1136 01:02:50,855 --> 01:02:52,955 I liked it, but it was already kind of a mess. 1137 01:02:52,995 --> 01:02:55,565 And so it's weird that they dipped back in that universe when it was 1138 01:02:56,495 --> 01:03:01,434 obviously going to be like super risky and obviously they did a horrible job. 1139 01:03:03,665 --> 01:03:05,985 Speaking of which, oh, the Joker 2. 1140 01:03:06,155 --> 01:03:08,585 I haven't seen that one, but I've heard it's a mega stinker. 1141 01:03:09,825 --> 01:03:16,335 Um, I hear it's going to be one of those ones where some people like it later, but 1142 01:03:16,545 --> 01:03:18,515 I didn't like, I didn't see the Joker 1. 1143 01:03:18,545 --> 01:03:21,704 I don't like the premise that was kind of behind it with what 1144 01:03:21,704 --> 01:03:23,155 people were doing with the Joker. 1145 01:03:23,155 --> 01:03:23,915 I just don't care. 1146 01:03:24,765 --> 01:03:27,895 I like traditional Jokers more. 1147 01:03:28,425 --> 01:03:33,734 Um, I like Jokers like in the Batman games are fun. 1148 01:03:33,785 --> 01:03:35,234 Like I'm here. 1149 01:03:36,190 --> 01:03:46,115 For a more comic based Joker and not this, um, this Uh, sympathetic in some ways. 1150 01:03:46,115 --> 01:03:46,535 Joker. 1151 01:03:46,535 --> 01:03:46,895 I don't know. 1152 01:03:46,895 --> 01:03:48,185 I, I haven't seen the movies. 1153 01:03:48,240 --> 01:03:50,405 They, they don't attract me. 1154 01:03:50,410 --> 01:03:51,125 That's, that's fair enough. 1155 01:03:51,125 --> 01:03:51,725 That's fair enough. 1156 01:03:51,725 --> 01:03:54,575 And what was the last movie they released this year? 1157 01:03:55,385 --> 01:03:56,225 Lord of the Rings. 1158 01:03:56,225 --> 01:03:59,170 The War on Roro? 1159 01:04:00,155 --> 01:04:00,366 I don't know. 1160 01:04:00,366 --> 01:04:00,875 I don't fucking know. 1161 01:04:02,395 --> 01:04:03,535 . It's an anime though. 1162 01:04:03,715 --> 01:04:05,575 It's an anime movie though, which is unusual. 1163 01:04:07,365 --> 01:04:07,425 Yeah. 1164 01:04:07,425 --> 01:04:08,985 Uh, WB has some anime stuff that they do. 1165 01:04:08,985 --> 01:04:11,495 They also are doing the ice. 1166 01:04:11,495 --> 01:04:14,285 The K, um, uh. 1167 01:04:14,645 --> 01:04:15,905 Suicide Squad, Isekai? 1168 01:04:16,025 --> 01:04:17,245 Suicide Squad, Isekai, yeah. 1169 01:04:19,185 --> 01:04:19,515 That one? 1170 01:04:19,975 --> 01:04:20,755 That, yeah. 1171 01:04:20,775 --> 01:04:21,885 I've seen a couple episodes. 1172 01:04:21,915 --> 01:04:23,545 It's actually kind of a fun ride. 1173 01:04:23,685 --> 01:04:27,055 That being said, it's also really, it's a fun ride. 1174 01:04:27,155 --> 01:04:27,605 I'll say that. 1175 01:04:27,615 --> 01:04:30,625 I don't know if I like it or not yet, but I'm enjoying it. 1176 01:04:30,885 --> 01:04:31,585 Yeah. 1177 01:04:32,175 --> 01:04:34,865 Speaking of which, did you know the, uh, old Hobbit movie? 1178 01:04:34,865 --> 01:04:37,655 The old animated Hobbit movie from like the 70s or whatever? 1179 01:04:39,035 --> 01:04:39,425 Yeah. 1180 01:04:39,645 --> 01:04:43,955 It was animated by the studio that would eventually become Studio Ghibli. 1181 01:04:43,970 --> 01:04:46,119 Really? 1182 01:04:47,580 --> 01:04:48,570 I did not know that. 1183 01:04:48,640 --> 01:04:51,300 That is really off topic, but that is very fascinating. 1184 01:04:51,730 --> 01:04:56,459 I'll be honest, that animation kind of creeps me out, but 1185 01:04:56,549 --> 01:04:58,230 I did watch it as a kid. 1186 01:04:58,700 --> 01:05:00,560 Yeah, it's kind of crazy. 1187 01:05:02,599 --> 01:05:03,810 Now you have me looking it up. 1188 01:05:04,899 --> 01:05:06,689 Yeah, crazy fun fact. 1189 01:05:06,690 --> 01:05:12,100 Um, let's uh, Let's, uh, if you're okay, let's move on to 1190 01:05:12,100 --> 01:05:13,460 the graphics bubbles popping. 1191 01:05:13,970 --> 01:05:14,650 Yeah, for sure. 1192 01:05:15,690 --> 01:05:18,830 I'm really curious about your takes on this one. 1193 01:05:19,920 --> 01:05:24,560 Um, build up this, uh, build this up. 1194 01:05:24,600 --> 01:05:26,730 Why is the graphics bubble popping? 1195 01:05:28,140 --> 01:05:34,400 So, essentially, a lot of developers are expressing concerns that video game 1196 01:05:34,400 --> 01:05:36,030 budgets are ballooning out of control. 1197 01:05:37,235 --> 01:05:41,015 And that games cannot afford to look this good anymore, essentially. 1198 01:05:44,315 --> 01:05:47,135 Let's look at some like, here's the quote. 1199 01:05:47,735 --> 01:05:51,605 Eastmail is worried that major studios are in a tight spot where traditional 1200 01:05:51,614 --> 01:05:55,915 games have become too expensive but live service games have become too risky. 1201 01:05:56,345 --> 01:05:59,735 He pointed to recent games that have had both jaw dropping realism, 1202 01:06:00,065 --> 01:06:05,474 Avatar Frontiers of the Pandora, and Senua's Saga Hellblade 2, 1203 01:06:05,655 --> 01:06:07,505 and lackluster sales, for both. 1204 01:06:10,415 --> 01:06:10,895 So. 1205 01:06:11,940 --> 01:06:15,720 Gardner says photorealistic looking games are overrated anyways, and the 1206 01:06:15,730 --> 01:06:19,480 best way to move forward in my book is to make hyper stylized games. 1207 01:06:20,060 --> 01:06:22,739 Also, limit the budget to less than 5 million would make sense. 1208 01:06:22,740 --> 01:06:23,730 Limit the investment. 1209 01:06:24,330 --> 01:06:25,430 Limit the risk. 1210 01:06:25,730 --> 01:06:28,640 Uh, so yeah, I partially agree with Gardner on this. 1211 01:06:30,260 --> 01:06:32,299 Here's where I diverge a little bit. 1212 01:06:32,380 --> 01:06:39,440 Photorealistic games You have to take into play what you're making as a game. 1213 01:06:39,680 --> 01:06:43,770 If you're making, uh, let's say Last of Us, I would say that's 1214 01:06:43,770 --> 01:06:45,010 photorealistic to a point. 1215 01:06:45,090 --> 01:06:48,120 It still has a little bit of stylization to it, but it is photorealistic 1216 01:06:48,120 --> 01:06:50,970 and they try to make the world feel very gritty and realistic. 1217 01:06:51,910 --> 01:06:56,570 There's a whole ploy, there's a whole point to those types of graphics. 1218 01:06:57,180 --> 01:06:59,640 When you're trying to make something look kind of realistic 1219 01:06:59,660 --> 01:07:02,750 for just the point of making it realistic, you're losing the point. 1220 01:07:03,300 --> 01:07:08,290 You need to make sure that your game loop, your, the base game, the, how 1221 01:07:08,370 --> 01:07:11,819 it plays, what you're doing is good. 1222 01:07:12,190 --> 01:07:16,549 This is where we're kind of failing and they can, these companies can 1223 01:07:16,549 --> 01:07:20,239 say all they want that it's this, this, or this, but it's ultimately 1224 01:07:20,389 --> 01:07:23,330 the top dogs, especially if you're AAA that are failing these games. 1225 01:07:23,820 --> 01:07:25,580 It's not, I don't think it's the developers really. 1226 01:07:25,600 --> 01:07:29,630 I think it's the people that shouldn't be involved in the decisions. 1227 01:07:30,310 --> 01:07:33,110 Life service action like we know that live service, not actually, 1228 01:07:33,130 --> 01:07:37,030 but life service games are influenced by the top dogs, right? 1229 01:07:37,060 --> 01:07:43,520 It's like the directors, the, uh, C level execs are saying we wanted this because 1230 01:07:43,520 --> 01:07:45,230 this is what's doing well over here. 1231 01:07:45,889 --> 01:07:47,850 And they're gambling is what they're doing. 1232 01:07:48,170 --> 01:07:53,289 They are gambling instead of doing, um, instead of doing, uh, 1233 01:07:53,979 --> 01:07:56,010 investments and, like, diversify it. 1234 01:07:56,010 --> 01:07:56,979 So when you're like. 1235 01:07:59,310 --> 01:08:02,630 Investing in companies when you're investing in the stock market stuff, 1236 01:08:02,850 --> 01:08:05,410 you do diversified portfolios. 1237 01:08:05,690 --> 01:08:08,940 These companies typically do that, but they're putting what 1238 01:08:08,970 --> 01:08:12,510 they really are gambling with their money when they put like. 1239 01:08:12,950 --> 01:08:14,729 500, 000, 000 dollar bets on games. 1240 01:08:14,850 --> 01:08:17,830 I think it's silly and that's where I kind of agree with Gardner. 1241 01:08:17,830 --> 01:08:21,680 I think 5, 000, 000 in today's world is really small though. 1242 01:08:21,680 --> 01:08:24,590 I don't think that's realistic, but I do think. 1243 01:08:25,050 --> 01:08:31,210 You know, depending on what the IP If the IP deserves more, let's say if it's a Halo 1244 01:08:31,210 --> 01:08:37,329 game I don't think it needs to be as high as it is, but it definitely should be um 1245 01:08:37,450 --> 01:08:41,190 Limited more but it should be higher than some other games, but they should take 1246 01:08:41,220 --> 01:08:45,400 that money that they save By not putting it all into Halo, and diversifying, and 1247 01:08:45,400 --> 01:08:50,450 creating some new IPs, and some new, uh, jobs and stuff, like, I definitely 1248 01:08:50,460 --> 01:08:51,820 think they need to diversify more. 1249 01:08:52,590 --> 01:08:57,030 So, here are some budgets for Sony AAA games. 1250 01:08:57,479 --> 01:09:01,939 We have Crash Bandicoot, which had a budget of a supposedly 1. 1251 01:09:01,940 --> 01:09:03,050 6 million dollars. 1252 01:09:03,590 --> 01:09:05,680 Which is kind of think, which is kind of crazy to think about 1253 01:09:05,690 --> 01:09:09,590 even back then, but, I mean, I guess a million's just not money. 1254 01:09:09,590 --> 01:09:11,665 But That's a lot back then. 1255 01:09:12,065 --> 01:09:13,045 That's a lot back then. 1256 01:09:13,185 --> 01:09:17,635 Um, you could probably because of how money runs today and inflation, 1257 01:09:17,925 --> 01:09:20,224 you could probably see that as more like three or four million. 1258 01:09:20,655 --> 01:09:29,355 Um, but with the, I, sorry, I cut you off, but this, this was, it's also 1259 01:09:29,415 --> 01:09:34,610 easier back then technically, uh, maybe not technically, but like, It 1260 01:09:34,610 --> 01:09:38,780 was easier to make games, especially on Rails games like Crash Bandicoot, 1261 01:09:38,810 --> 01:09:42,500 in the sense of, they have directions, they don't go too complicated, they're 1262 01:09:42,500 --> 01:09:45,660 not graphically, like, intense, but they couldn't be back then. 1263 01:09:45,979 --> 01:09:50,580 So, um, I think this is a very interesting thing that we're 1264 01:09:50,580 --> 01:09:53,059 gonna have a lot of debate about. 1265 01:09:53,159 --> 01:09:54,069 But yeah, continue, sorry. 1266 01:09:54,429 --> 01:09:59,560 So, the first Jak and Baxter game had a budget of 15 million. 1267 01:10:00,525 --> 01:10:06,905 Then Jack three, the third game in the Jack and Dexter trilogy had around 45 to 1268 01:10:06,905 --> 01:10:10,355 $50 million of as part of their budget. 1269 01:10:11,665 --> 01:10:18,355 And then the last of us, part two had 22, uh, $220 million as part of its budget. 1270 01:10:18,835 --> 01:10:22,765 And then Marvel Spider-Man two had a budget of about 315 million. 1271 01:10:24,300 --> 01:10:29,530 So okay, so part two didn't do as well as part one because of the controversy 1272 01:10:29,530 --> 01:10:35,520 of people just being stupid and being caught up on like Yeah, I remember 1273 01:10:35,520 --> 01:10:42,039 Like this is gonna be my hot take But the moment they announced Ellie 1274 01:10:42,039 --> 01:10:43,199 was gonna be the main character. 1275 01:10:43,230 --> 01:10:49,520 I predicted Joel would die and I mean, yes It's like it's like like it's like 1276 01:10:49,520 --> 01:10:53,790 an elementary It's like an elementary school like prediction like and people 1277 01:10:53,790 --> 01:11:00,710 were still upset that Joel fucking died like dude Okay Yeah, I was gonna say, 1278 01:11:00,730 --> 01:11:04,540 like, he's not really the good, like, that's what makes this game so good, 1279 01:11:04,540 --> 01:11:08,629 and like, if you have issues with this, then it's probably not, like, it's 1280 01:11:08,640 --> 01:11:13,149 probably not a game for you, because he ultimately kind of did a bad thing at 1281 01:11:13,149 --> 01:11:16,120 the very end of The Last of Us Part 1. 1282 01:11:16,670 --> 01:11:21,770 He killed a bunch of people, um, Ellie said she wanted to do, go through with it, 1283 01:11:21,770 --> 01:11:26,770 I'm not gonna spoil the ending fully, but, It is, and I will give this, it's a great 1284 01:11:26,770 --> 01:11:28,260 area, but you still kind of the bad thing. 1285 01:11:28,270 --> 01:11:30,980 You, you build up any means from that type of thing. 1286 01:11:31,550 --> 01:11:35,470 And so, it makes sense a little bit of how part two goes, but part two 1287 01:11:35,470 --> 01:11:36,950 goes a little too hard sometimes. 1288 01:11:37,109 --> 01:11:41,669 That's, part two's story gets ruined a little bit for me because of that. 1289 01:11:41,820 --> 01:11:46,420 Uh, because I don't, like, it's the Moby Dick kind of style of stories. 1290 01:11:49,100 --> 01:11:52,550 Pursuing something to the detriment of yourself to pretty much killing yourself. 1291 01:11:53,280 --> 01:11:53,880 So 1292 01:11:56,140 --> 01:12:03,870 or not really but catching, you know revenge bad revenge bad and Yeah, 1293 01:12:04,429 --> 01:12:08,365 that's kind of what part two is but two hundred like So here's the thing. 1294 01:12:08,505 --> 01:12:11,145 Last of Us 1 proved that it should get a bigger budget. 1295 01:12:11,935 --> 01:12:14,695 I'm okay with The Last of Us having that big of a budget. 1296 01:12:14,725 --> 01:12:18,465 I do kind of, I'm kind of curious where the budget goes though sometimes. 1297 01:12:19,105 --> 01:12:24,024 A lot of that goes into marketing, which I, I really wish we could get away from 1298 01:12:24,025 --> 01:12:28,155 so much money going into marketing, because it's really not, it's so, 1299 01:12:28,985 --> 01:12:31,015 it does not help the game very much. 1300 01:12:31,025 --> 01:12:32,035 It helps promote it. 1301 01:12:32,485 --> 01:12:33,235 And make cells. 1302 01:12:33,265 --> 01:12:37,535 I get that, but I'd rather it go into the developers more than into marketing. 1303 01:12:37,795 --> 01:12:38,995 Yeah, I agree. 1304 01:12:39,535 --> 01:12:42,485 But at the same time though, you see companies like Coca Cola and 1305 01:12:42,485 --> 01:12:46,085 like Oreo, like they're like, those products are ubiquitous. 1306 01:12:46,094 --> 01:12:47,384 Like everyone knows what Coke is. 1307 01:12:47,384 --> 01:12:47,664 Right. 1308 01:12:48,494 --> 01:12:50,095 But at the same time, they still mark. 1309 01:12:50,105 --> 01:12:50,625 They still mark. 1310 01:12:50,625 --> 01:12:51,005 Yeah. 1311 01:12:52,075 --> 01:12:55,475 Well, they have to, because every time you like, if I see a 1312 01:12:55,475 --> 01:12:56,935 Coca Cola ad, it's makes, okay. 1313 01:12:56,935 --> 01:12:58,355 And yeah, I want some Coca Cola. 1314 01:12:58,355 --> 01:12:59,075 I love Coca Cola. 1315 01:12:59,415 --> 01:13:00,335 It gets you thinking about it. 1316 01:13:01,055 --> 01:13:04,104 Um, but the last of us part, like, uh, video games. 1317 01:13:05,065 --> 01:13:09,425 It's good to advertise it, but it's good to, honestly, they do better by just 1318 01:13:09,435 --> 01:13:14,084 promoting it on stream with streamers and through less traditional avenues because 1319 01:13:14,085 --> 01:13:15,885 that's where gamers tend to be more. 1320 01:13:16,535 --> 01:13:21,175 So their marketing strategies are also a little bit like, not 1321 01:13:21,184 --> 01:13:22,935 great when it comes to games. 1322 01:13:23,240 --> 01:13:27,720 As opposed to Coca Cola, where everyone drinks Coca Cola. 1323 01:13:27,760 --> 01:13:28,650 Not everyone's a gamer. 1324 01:13:29,090 --> 01:13:31,150 Yeah, like, I could see a marketing strategy like this 1325 01:13:31,150 --> 01:13:32,999 work for, like, Pokemon. 1326 01:13:32,999 --> 01:13:35,619 Pokemon's a family friendly franchise, and, you know, some people do. 1327 01:13:36,100 --> 01:13:38,469 And, like, normal people play Pokemon. 1328 01:13:38,870 --> 01:13:39,700 Not, like, core gamers. 1329 01:13:39,730 --> 01:13:43,190 Like, more than core gamers play Pokemon, we'll just say. 1330 01:13:43,870 --> 01:13:50,090 Like Yeah, even Even so, like That's You'd be shocked at how 1331 01:13:50,090 --> 01:13:51,880 much money they put into marketing. 1332 01:13:51,950 --> 01:13:55,019 Marketing's just out of control, in my opinion, on how much it costs. 1333 01:13:55,685 --> 01:13:59,395 But the reason why this is kind of a little bit of a topic for me is Dead 1334 01:13:59,395 --> 01:14:04,155 Space 3, like, kind of a source topic that is, Dead Space 3, essentially, 1335 01:14:04,205 --> 01:14:08,225 like, it fell because they got too much input from the top down, but they 1336 01:14:08,305 --> 01:14:10,624 also half their budget was marketing. 1337 01:14:10,625 --> 01:14:18,905 And the problem with Dead Space is that it is a very, um, it had a cult following. 1338 01:14:18,935 --> 01:14:23,255 It, the marketing did not, if they wouldn't have marketed, 1339 01:14:23,255 --> 01:14:26,974 they probably would have sold just a little less than they did. 1340 01:14:27,540 --> 01:14:32,290 So they would have came up on top and made a lot more money than they actually lost. 1341 01:14:32,460 --> 01:14:37,390 I think they lost a little bit because they spent so much of their money, like 1342 01:14:37,430 --> 01:14:41,079 a fair minimum, I think it was at least a third of their budget on marketing, 1343 01:14:41,209 --> 01:14:46,329 which is crazy for a franchise that didn't need to be marketed that way. 1344 01:14:46,980 --> 01:14:47,930 So that's kind of my point. 1345 01:14:47,930 --> 01:14:51,180 And because of it, I'm a huge Dead Space fan. 1346 01:14:51,520 --> 01:14:53,580 The franchise has suffered since then. 1347 01:14:54,580 --> 01:14:58,190 Um, I think Jack 3 was a better game. 1348 01:14:58,190 --> 01:15:02,910 I think Jack 3 was a pretty good game, like, upping the, the, uh, to 45 1349 01:15:02,940 --> 01:15:06,889 million I think was decent, like, what I'm seeing, like, and like Spider Man 1350 01:15:06,900 --> 01:15:12,409 2, 315 million I do think is a little ridiculous, but it's proved itself to 1351 01:15:12,409 --> 01:15:14,010 where it could get a bigger budget. 1352 01:15:14,020 --> 01:15:19,240 I, I, I kind of agree with that, but at the same time, I also, like, 1353 01:15:19,240 --> 01:15:22,624 I, I agree with it, but I also, like, in a sense of, like, you know. 1354 01:15:22,905 --> 01:15:27,815 It's kind of deserving of the budget, but, because I don't think it's as much 1355 01:15:27,815 --> 01:15:32,235 of a gambling risk, but I do think, like what Garner says, I think it 1356 01:15:32,235 --> 01:15:33,504 needs to be rolled back quite a bit. 1357 01:15:33,925 --> 01:15:37,765 It needs to be reduced down to maybe a hundred million, that's what they deal 1358 01:15:37,765 --> 01:15:41,885 with, and they just have, uh, a smaller team or something like that, I don't know. 1359 01:15:42,195 --> 01:15:46,355 Yeah, like, I think Spider Man is perfectly fine, it, I mean, photorealistic 1360 01:15:46,355 --> 01:15:50,420 Spider Man looks cool, but I do think a stylized, like, I think, imagine 1361 01:15:50,420 --> 01:15:53,100 if they did it in like, the Spider Verse art style, that would be, 1362 01:15:53,560 --> 01:15:55,220 that would be, that would be sick. 1363 01:15:55,800 --> 01:15:58,390 Like, okay, to be fair, I think that would be even more 1364 01:15:58,390 --> 01:16:01,699 expensive than photorealistic. 1365 01:16:01,699 --> 01:16:01,989 That's what I'm saying. 1366 01:16:01,989 --> 01:16:03,650 Doing it like, okay, here's the thing. 1367 01:16:04,060 --> 01:16:07,769 Photorealistic is actually probably cheaper than doing, uh, super stylized. 1368 01:16:08,389 --> 01:16:11,090 Uh, cause then you have to get a lot of artists in, in the play on this. 1369 01:16:11,400 --> 01:16:14,670 Um, when you do photorealistic, you already have a lot of assets 1370 01:16:14,670 --> 01:16:16,010 at play that you can utilize. 1371 01:16:16,440 --> 01:16:18,050 Depending on what engine you use and all that. 1372 01:16:18,450 --> 01:16:26,750 So it's it's hard to say Um, I think some of the photorealistic stuff can 1373 01:16:26,750 --> 01:16:32,149 be expensive But I think it's just convoluted games like they're big 1374 01:16:32,200 --> 01:16:38,729 like not convoluted but um complicated games Um, if it's open world game, it's 1375 01:16:38,729 --> 01:16:42,399 gonna take forever If you want more detail like gamers demand more detail. 1376 01:16:42,400 --> 01:16:47,905 That's the thing like I think gamers This is also, I think, where Gardner's point 1377 01:16:47,905 --> 01:16:49,475 is gonna fall flat a little bit sometimes. 1378 01:16:50,455 --> 01:16:53,495 If Grand Theft Auto is given a five million dollar budget, do you think 1379 01:16:53,505 --> 01:16:55,345 gamers are gonna be happy with that game that they're gonna make? 1380 01:16:55,415 --> 01:16:56,054 I don't think so. 1381 01:16:56,275 --> 01:16:56,965 Hell no. 1382 01:16:57,344 --> 01:16:59,835 I think Grand Theft Auto at minimum is gonna have like a billion 1383 01:16:59,835 --> 01:17:01,144 dollar budget, to be honest. 1384 01:17:02,745 --> 01:17:04,715 Yeah, oh, yeah, at least. 1385 01:17:04,725 --> 01:17:10,815 The thing is that they have a cash cow with GTA 5 that they keep on making 1386 01:17:10,815 --> 01:17:12,265 money so they can keep throwing money. 1387 01:17:12,275 --> 01:17:12,915 I'm fine with that. 1388 01:17:12,915 --> 01:17:16,555 Like, I'm fine with With them throwing more money to build it, like as 1389 01:17:16,555 --> 01:17:21,765 long as they have the money, but if it fails, it's just a bigger risk. 1390 01:17:22,465 --> 01:17:23,435 Oh yeah, for sure. 1391 01:17:23,435 --> 01:17:27,195 I don't see, I don't see GTA 6 failing, but yeah, I understand 1392 01:17:27,195 --> 01:17:27,864 where you're coming from. 1393 01:17:27,964 --> 01:17:30,405 It's, even if it's bad, people are still going to have fun with it. 1394 01:17:30,695 --> 01:17:32,574 Yeah, I don't, I don't, it's too big to fail. 1395 01:17:33,444 --> 01:17:39,510 Um, But I do like Gardner's sentiment on this though, budgeting and diversifying. 1396 01:17:39,560 --> 01:17:43,270 I really do think that's, I sat with him on that. 1397 01:17:44,240 --> 01:17:47,000 I'm gonna put a little end to this unless you have something more to say. 1398 01:17:47,150 --> 01:17:48,800 I don't think the graphics bubble's popping. 1399 01:17:48,830 --> 01:17:55,409 I think they're gonna find that, um, Graphics are important and style is 1400 01:17:55,409 --> 01:18:01,690 important, but it needs to be done in the nature of what's best for that game. 1401 01:18:02,040 --> 01:18:03,300 What kind of game are you making? 1402 01:18:03,925 --> 01:18:07,985 What makes sense the last of us should be photorealistic, but Jack and 1403 01:18:07,985 --> 01:18:09,905 Daxter, let's say, should not be right. 1404 01:18:09,905 --> 01:18:11,725 It's going to be stylized marvels. 1405 01:18:11,734 --> 01:18:15,514 Spider man should be more stylized than than, uh, photorealistic. 1406 01:18:15,515 --> 01:18:15,675 Right? 1407 01:18:15,675 --> 01:18:19,015 So it really, they, they need us what they need to do is prioritize. 1408 01:18:19,730 --> 01:18:22,330 Um, art direction, and maybe that's ultimately what it is. 1409 01:18:22,350 --> 01:18:26,790 Make sure that C level execs aren't doing, uh, the art direction, but art 1410 01:18:26,790 --> 01:18:30,859 directors and getting better art directors might be diversifying this, kind of 1411 01:18:30,860 --> 01:18:32,500 the end cap I'd like to put on this. 1412 01:18:33,280 --> 01:18:37,369 All I'm gonna say is, if they made a game that looked like this, if 1413 01:18:37,370 --> 01:18:39,760 they made a game that looked like Spider Verse, that would be insane. 1414 01:18:41,680 --> 01:18:42,630 I would love it! 1415 01:18:42,780 --> 01:18:44,890 They gotta make it happen, man, that would be so awesome. 1416 01:18:45,670 --> 01:18:46,960 I'm, I'm down for it. 1417 01:18:46,980 --> 01:18:50,080 I don't play Spider Man games much, even though I like Spider Man okay. 1418 01:18:50,440 --> 01:18:53,290 It's just, yeah, I think it's maybe, I don't know. 1419 01:18:53,330 --> 01:18:58,490 I think if it was like a spider verse, I'd 100 percent play that game because I 1420 01:18:58,500 --> 01:19:00,690 love that style and I also like the humor. 1421 01:19:00,690 --> 01:19:02,650 I like the, I like a lot about that. 1422 01:19:03,285 --> 01:19:05,365 Uh, universe they're really fun. 1423 01:19:07,715 --> 01:19:08,075 Yeah. 1424 01:19:08,075 --> 01:19:12,325 So how many copies do you think it would take to be a successful game? 1425 01:19:14,335 --> 01:19:19,445 Uh, honestly, people, these companies need to shoot for like, uh, 1 or 2 million. 1426 01:19:19,445 --> 01:19:21,544 These triple a to be successful. 1427 01:19:21,544 --> 01:19:26,944 I think maybe that needs to be reflective of what their budgets are. 1428 01:19:26,945 --> 01:19:28,265 They need to take into account. 1429 01:19:28,715 --> 01:19:33,375 What there's like the players expected player size for this type 1430 01:19:33,375 --> 01:19:37,215 of game would be to buy it and how many copies they expect to sell. 1431 01:19:37,955 --> 01:19:42,445 Um, but definitely not what Nier Automata has sold. 1432 01:19:43,705 --> 01:19:44,825 Nine million copies. 1433 01:19:45,485 --> 01:19:49,875 Yeah, I mean, Nier Automata came out in like 2017. 1434 01:19:50,325 --> 01:19:56,074 Which is, I guess it was a while ago, but it's still a very good game. 1435 01:19:57,690 --> 01:20:03,480 It is, so I, okay, I thought I, I haven't finished the game yet, I played through 1436 01:20:03,480 --> 01:20:06,170 it and got through it and got to the end and I'm like, okay, this is done, but it's 1437 01:20:06,180 --> 01:20:10,270 not, it's not done the first time you, like, when you get to the credits, right? 1438 01:20:10,790 --> 01:20:12,460 Um, I haven't gotten past that. 1439 01:20:14,370 --> 01:20:15,090 Maybe it's time. 1440 01:20:16,660 --> 01:20:17,260 Maybe it is time. 1441 01:20:17,619 --> 01:20:18,349 It's a good game. 1442 01:20:19,380 --> 01:20:24,630 What the, uh, Japanese do really well is, is bring up these 1443 01:20:24,670 --> 01:20:26,610 thought provoking stories. 1444 01:20:26,610 --> 01:20:31,040 They're like, yeah, what, what would it be like to be, like, essentially just 1445 01:20:31,720 --> 01:20:34,830 the, uh, the past, uh, or the future. 1446 01:20:35,749 --> 01:20:40,150 Essentially, humanity's gone, and what's left is what they created, right? 1447 01:20:41,210 --> 01:20:41,610 Right. 1448 01:20:42,980 --> 01:20:45,750 It's kind of like what Nier Automata is, 1449 01:20:47,750 --> 01:20:48,110 so. 1450 01:20:48,830 --> 01:20:50,770 All I'm gonna say is you should play it, for sure. 1451 01:20:51,595 --> 01:20:53,375 If you haven't played already, audience. 1452 01:20:55,795 --> 01:20:58,065 You're making, you're being a little quiet, so you're making me really 1453 01:20:58,125 --> 01:20:59,915 think that I really did miss something. 1454 01:21:00,225 --> 01:21:01,415 Um, Yes. 1455 01:21:01,795 --> 01:21:03,165 You, you did. 1456 01:21:05,535 --> 01:21:10,495 Yeah, I, well, the first part is kind of like that, but yeah, I need to finish it. 1457 01:21:11,125 --> 01:21:11,725 Um, 1458 01:21:14,194 --> 01:21:17,895 but so they were not success, so what's the point, so, They just 1459 01:21:17,895 --> 01:21:19,965 broke even with 9 million units sold? 1460 01:21:20,495 --> 01:21:23,925 Well, I don't know if they I don't know when they broke even, but they 1461 01:21:23,925 --> 01:21:29,644 did sell 9 million, so Yeah, they had to have There's no way that game 1462 01:21:29,645 --> 01:21:32,235 cost more than like, 50 million. 1463 01:21:33,644 --> 01:21:33,985 Who knows? 1464 01:21:34,195 --> 01:21:34,445 Maybe. 1465 01:21:34,875 --> 01:21:39,365 I don't think, uh, Japanese games cost as much to make. 1466 01:21:39,365 --> 01:21:41,955 Yeah, so here's a fun fact. 1467 01:21:42,615 --> 01:21:44,235 Are you familiar with DXVK? 1468 01:21:44,255 --> 01:21:45,894 So, 1469 01:21:48,255 --> 01:21:54,025 fun fact, DXVK exists because the creator wanted to play Nier Automata on Linux. 1470 01:21:54,865 --> 01:21:59,725 But at the time, you know, gaming on, I mean, people say Proton 1471 01:21:59,945 --> 01:22:02,225 made Linux gaming viable, it did. 1472 01:22:02,545 --> 01:22:06,914 But one of the reasons Proton is even viable to begin with was because of DXVK. 1473 01:22:08,535 --> 01:22:12,065 Like, without DXVK we'd still be in like the stone ages of Linux gaming. 1474 01:22:15,395 --> 01:22:18,065 I don't know if I fully agree with that, but I agree with like 1475 01:22:20,590 --> 01:22:21,880 It would be a different place. 1476 01:22:21,880 --> 01:22:24,180 We'd be, uh, years behind because 1477 01:22:27,000 --> 01:22:28,620 man, maybe Stone Age is right. 1478 01:22:29,490 --> 01:22:29,950 Um, 1479 01:22:33,790 --> 01:22:37,500 yeah, I just think about this game. 1480 01:22:37,500 --> 01:22:38,040 I really do. 1481 01:22:38,069 --> 01:22:43,649 Like, it is really a fascinating game, but it does have, it has the problem 1482 01:22:43,649 --> 01:22:49,090 that a lot of Japanese games do that the environment itself is very barren. 1483 01:22:49,480 --> 01:22:53,430 And I get the world is barren as is, but it makes the game a little boring at 1484 01:22:53,430 --> 01:22:55,190 times, even though it's a very fun game. 1485 01:22:56,945 --> 01:23:01,615 It's interesting, I will say, um, uh, so Platinum Games to develop it. 1486 01:23:01,615 --> 01:23:05,395 And I do think some of their other games were better on the action front 1487 01:23:05,395 --> 01:23:09,145 of things, but I still think it's a great game that you should play. 1488 01:23:09,325 --> 01:23:11,215 Oh, that everyone should play to be honest. 1489 01:23:12,285 --> 01:23:12,705 It's fun. 1490 01:23:12,945 --> 01:23:14,055 It's fun, it's very weird. 1491 01:23:14,525 --> 01:23:15,545 Some people are not. 1492 01:23:15,575 --> 01:23:20,725 Um, it has some quirky things to it, uh, especially since, uh, 1493 01:23:20,755 --> 01:23:22,945 the, the, uh, who you control is. 1494 01:23:24,335 --> 01:23:29,855 Um, like you, you control multiple characters, but oftentimes to 1495 01:23:29,895 --> 01:23:35,005 be, uh, to be, uh, it has some interesting interactions that 1496 01:23:35,005 --> 01:23:36,745 you can do, uh, do with that. 1497 01:23:36,755 --> 01:23:37,565 And so it's fun. 1498 01:23:38,074 --> 01:23:38,355 It's fun. 1499 01:23:38,355 --> 01:23:42,815 I like, I say that it's fun because I like seeing. 1500 01:23:43,915 --> 01:23:44,725 I gotta defend myself. 1501 01:23:45,245 --> 01:23:49,295 I like seeing easter eggs and weird stuff in games like that. 1502 01:23:49,525 --> 01:23:51,635 It's like, it reminds me of like Metal Gear Solid. 1503 01:23:52,265 --> 01:23:56,804 There's some weird interactions you can get into with that game, where 1504 01:23:56,805 --> 01:24:02,265 you're just like, this is so quirky, but it makes it so creatively fun. 1505 01:24:02,565 --> 01:24:04,715 And I'd say Nier is like that. 1506 01:24:05,605 --> 01:24:07,805 There's a couple interactions you can do with the characters. 1507 01:24:15,995 --> 01:24:19,534 And I know this because I know a couple of 2B cosplayers, hmm. 1508 01:24:20,915 --> 01:24:24,985 He's a very, he's a very Let's just say he's a very eccentric man. 1509 01:24:26,865 --> 01:24:29,055 To make a game like that, I believe that. 1510 01:24:29,535 --> 01:24:29,855 I believe that. 1511 01:24:29,855 --> 01:24:31,025 He's very eccentric. 1512 01:24:32,075 --> 01:24:32,694 Oh, man. 1513 01:24:32,845 --> 01:24:33,594 God bless. 1514 01:24:33,635 --> 01:24:38,394 God bless all the 2B cosplayers out there. 1515 01:24:39,875 --> 01:24:42,155 Hey, I Cosplaying is difficult. 1516 01:24:42,185 --> 01:24:45,505 Like, uh, anyone that's a cosplayer, like, Congrats to you guys. 1517 01:24:45,585 --> 01:24:50,080 Like, Uh, I've seen so many different cosplay players that do 1518 01:24:50,080 --> 01:24:52,460 different things, including the 2B stuff, and it's impressive. 1519 01:24:53,250 --> 01:24:55,720 It's very, yeah, it's very difficult, too. 1520 01:24:56,090 --> 01:25:00,670 I mean, even just buying a proper cosplay costume that fits you. 1521 01:25:00,759 --> 01:25:03,419 And the people that, like, sew their own costumes, I mean, 1522 01:25:03,710 --> 01:25:04,680 that's, like, next level. 1523 01:25:05,899 --> 01:25:08,449 I even buy costumes properly? 1524 01:25:08,450 --> 01:25:10,990 Like, I feel like it almost always has to be somewhat custom made. 1525 01:25:12,160 --> 01:25:17,650 Even if you buy a costume and then, like, modify it Yeah, I think, I think you can 1526 01:25:17,660 --> 01:25:21,780 buy, like, a 2B outfit, but I think to make it properly fit you, you might have 1527 01:25:21,780 --> 01:25:23,750 to, like, customize it just a little bit. 1528 01:25:25,169 --> 01:25:26,550 Or maybe have someone do it for you. 1529 01:25:26,550 --> 01:25:27,000 I don't know. 1530 01:25:27,370 --> 01:25:28,520 Take your measurements and stuff. 1531 01:25:29,809 --> 01:25:33,300 One way or another, it's just not like you can go to the Nearest 1532 01:25:33,300 --> 01:25:34,610 clothing store and buy one. 1533 01:25:34,620 --> 01:25:36,230 You have to do research. 1534 01:25:36,230 --> 01:25:37,840 You have to do a lot of fittings and stuff like that. 1535 01:25:37,890 --> 01:25:44,880 So, um, including if we're okay with this, speaking of fittings and everything, I 1536 01:25:44,880 --> 01:25:49,489 knew three allows you to also do some custom fittings for its newest device. 1537 01:25:50,849 --> 01:25:56,900 Oh my, you can play dress up, but not, I mean, that would be cool if you could 1538 01:25:56,900 --> 01:26:01,779 actually swap out the, uh, top, um, Cassie and stuff like that better, but no. 1539 01:26:02,440 --> 01:26:04,200 So with the, I know three. 1540 01:26:05,365 --> 01:26:06,625 They announced modules. 1541 01:26:07,185 --> 01:26:11,635 They, or at least they did the reveal of the INEO 3 that is, and they have modules. 1542 01:26:11,635 --> 01:26:16,374 They have little oblong little sections in the left and right areas where 1543 01:26:16,374 --> 01:26:18,915 they can put customized controllers. 1544 01:26:19,415 --> 01:26:21,595 Early, like, pads and stuff like that. 1545 01:26:21,595 --> 01:26:25,705 So, they have joysticks, they have touchpads, they have, uh, d 1546 01:26:25,705 --> 01:26:28,505 pads, two different types, three different types of d pads, I 1547 01:26:28,505 --> 01:26:29,825 think, maybe two different types. 1548 01:26:30,384 --> 01:26:32,674 Including, and then they have the touchpads, like I said, and then on 1549 01:26:32,674 --> 01:26:39,525 the right side, they have, like, a six button, uh, style, they have, uh, they 1550 01:26:39,535 --> 01:26:43,115 have touchpads, they have joysticks, mix and match, and they can flip them up and 1551 01:26:43,115 --> 01:26:45,195 down, like, it, it, it looks really cool. 1552 01:26:45,620 --> 01:26:50,240 If you like to have some say over how your controller controller 1553 01:26:50,620 --> 01:26:54,700 looks and, and, and feels and functions on your handheld device. 1554 01:26:57,855 --> 01:26:58,495 It's unique. 1555 01:26:58,855 --> 01:27:03,375 I really like that they're doing this because I think in in the world of 1556 01:27:03,385 --> 01:27:10,375 handheld gaming we need more unique More ingenuity in this field So I'm 1557 01:27:10,375 --> 01:27:13,075 really curious what your thoughts are on this high tech if you've seen have 1558 01:27:13,075 --> 01:27:14,285 you seen the video or anything on this? 1559 01:27:15,155 --> 01:27:16,285 So I haven't seen the video. 1560 01:27:16,285 --> 01:27:20,695 I did pull up the article that you linked and it looks super cool Like it 1561 01:27:20,695 --> 01:27:23,180 looks like They're reversible, right? 1562 01:27:23,180 --> 01:27:26,050 Like, I see this analog, uh, thumbstick and D pad. 1563 01:27:26,300 --> 01:27:29,990 Yeah, you can reverse it so that the D pad is, like, at the top and the stick 1564 01:27:29,990 --> 01:27:31,720 is at the bottom, or vice versa, too. 1565 01:27:32,370 --> 01:27:35,779 I also see there's a couple of interesting, uh, interesting 1566 01:27:35,779 --> 01:27:37,659 ones, like a six button layout. 1567 01:27:37,689 --> 01:27:42,304 You've got A, B, C, X, Y, Z, which, I mean, what's that, Sega Genesis, almost? 1568 01:27:44,975 --> 01:27:49,945 It made me think of, uh, I feel like the Super Nintendo did this, didn't it? 1569 01:27:49,945 --> 01:27:51,675 It had a six button layout. 1570 01:27:52,145 --> 01:27:54,935 Uh, Sega had a six button layout. 1571 01:27:55,024 --> 01:27:55,804 Um, 1572 01:27:57,975 --> 01:27:58,785 I can't remember if there was some other. 1573 01:27:59,135 --> 01:28:01,644 No, the Super Nintendo had four buttons and the, uh, triggers. 1574 01:28:02,694 --> 01:28:05,655 Yeah, and the Genesis had six buttons but no triggers. 1575 01:28:05,735 --> 01:28:11,910 Uh, the Saturn had Yes, the Saturn had six buttons and a trigger, but, uh The 1576 01:28:11,910 --> 01:28:18,640 PlayStation had two sets of, uh, had two sets of triggers, you know, L1, 1577 01:28:19,500 --> 01:28:25,209 And then we have a couple of modules with what appears to be trackpads. 1578 01:28:25,870 --> 01:28:31,160 And that is interesting because trackpads are cool and all, but I feel 1579 01:28:31,160 --> 01:28:35,350 like 99 percent of, like, trackpad functionality is in Steam Input. 1580 01:28:35,390 --> 01:28:38,730 Like, I feel like a lot of it works well on the Steam Deck 1581 01:28:38,760 --> 01:28:42,840 because Steam Input is there to, like, interpret the inputs, right? 1582 01:28:43,265 --> 01:28:45,895 Like, do you have an I. 1583 01:28:45,895 --> 01:28:46,055 N. 1584 01:28:46,055 --> 01:28:46,145 E. 1585 01:28:46,145 --> 01:28:46,395 O.? 1586 01:28:46,445 --> 01:28:49,525 Like, I think they made one with trackpads, but I, from 1587 01:28:49,525 --> 01:28:52,155 what I understand, the trackpads weren't very good for gaming. 1588 01:28:52,665 --> 01:28:52,944 The I. 1589 01:28:52,944 --> 01:28:53,084 N. 1590 01:28:53,085 --> 01:28:53,135 E. 1591 01:28:53,135 --> 01:28:53,234 O. 1592 01:28:53,234 --> 01:28:55,674 Coon is, um, uh, is that. 1593 01:28:56,255 --> 01:29:02,015 Um, it has trackpads built into it, but, yeah, there's 1594 01:29:02,024 --> 01:29:03,744 like, it's useful for Windows. 1595 01:29:04,335 --> 01:29:09,295 It is useful, but it's not what people were expecting that it would function 1596 01:29:09,295 --> 01:29:12,325 like the Steam Deck's trackpads, and they don't quite function the same in games. 1597 01:29:12,640 --> 01:29:16,690 Um, I was kind of hoping with that that they were trying to get some 1598 01:29:16,690 --> 01:29:22,749 type of Steam OS working on it, but I think with the certain announcement 1599 01:29:22,750 --> 01:29:28,949 of a certain, uh, Lenovo Legion Go Steam version, I think that I knew 1600 01:29:28,949 --> 01:29:30,319 they could be Steam compatible, so. 1601 01:29:31,209 --> 01:29:31,889 I think so too. 1602 01:29:31,900 --> 01:29:33,825 Yeah, exactly. 1603 01:29:33,825 --> 01:29:35,729 I 1604 01:29:38,290 --> 01:29:44,210 think that them doing the trackpads is just something that they can do. 1605 01:29:44,220 --> 01:29:51,185 Like, they look good, but It should be compatible with SteamOS, so if SteamOS 1606 01:29:51,185 --> 01:29:54,895 officially is out, you should be able to get, like, I don't think, I know 3 1607 01:29:54,895 --> 01:29:58,095 is betting on it, because I think they want to do their own flavor to operating 1608 01:29:58,095 --> 01:30:01,285 system, they're working on an operating system, they have been for years, but 1609 01:30:01,955 --> 01:30:08,264 there's no reason why I think you could put SteamOS on here once it's, uh, it's 1610 01:30:08,264 --> 01:30:12,475 out, and then have that, if you like the trackpads, have that capability. 1611 01:30:14,070 --> 01:30:17,240 Yeah, I mean, yeah, it's a crazy thought. 1612 01:30:17,810 --> 01:30:18,880 I am curious, though. 1613 01:30:19,410 --> 01:30:21,570 I wonder if you could take it out while the device is on. 1614 01:30:21,800 --> 01:30:25,529 Like, you, like, swap it out while the device is on, or, like, if you can't 1615 01:30:25,529 --> 01:30:28,249 do that and you have to swap it out while, like, it's off or some shit 1616 01:30:28,250 --> 01:30:29,339 like that, because that would suck. 1617 01:30:30,229 --> 01:30:30,910 I'm just gonna say it right now. 1618 01:30:30,910 --> 01:30:32,355 That would suck. 1619 01:30:32,355 --> 01:30:33,319 That would? 1620 01:30:34,200 --> 01:30:39,660 Um, I mean, honestly, in today's world, hot swap modules should be just fine. 1621 01:30:40,760 --> 01:30:45,540 We'd have to learn more about this, but They could make it so 1622 01:30:45,560 --> 01:30:47,330 it's swappable while it's running. 1623 01:30:47,910 --> 01:30:50,710 Um, we'll just see if they do decide that. 1624 01:30:51,740 --> 01:30:52,220 I agree. 1625 01:30:52,220 --> 01:30:53,210 That would be weird. 1626 01:30:54,140 --> 01:30:54,620 Yes. 1627 01:30:54,620 --> 01:30:57,000 Um, to turn off the device and swap it out. 1628 01:30:57,790 --> 01:31:02,830 So on top of having modular controllers, it also has two SKUs. 1629 01:31:03,450 --> 01:31:12,500 It has a high-end skew with a ryzen ai, HX three 70 with a radi on eight 90 M 1630 01:31:12,710 --> 01:31:19,220 graphics, uh, graphics chip, and uh, they have the, and that one has ole on it too. 1631 01:31:19,600 --> 01:31:21,700 So yeah, this is gonna be a super premium model. 1632 01:31:23,175 --> 01:31:27,005 Yeah, I, so the Ioneo flagships are usually around a thousand dollars 1633 01:31:27,005 --> 01:31:30,015 anyway, so this will probably be like a four, like this is a bit expensive. 1634 01:31:30,395 --> 01:31:34,035 This is for people that want a little bit more premium device. 1635 01:31:34,045 --> 01:31:36,374 The Ioneos do feel really good actually. 1636 01:31:36,775 --> 01:31:40,274 Um, and they've, but their, their biggest downside, the Ioneo 1637 01:31:40,314 --> 01:31:43,585 devices have been, they usually have downward facing speakers. 1638 01:31:43,895 --> 01:31:46,975 A lot of them do, I don't know if all of them do, but I think a lot of them do. 1639 01:31:47,385 --> 01:31:48,565 And they sound like garbage. 1640 01:31:48,575 --> 01:31:49,025 So. 1641 01:31:49,430 --> 01:31:52,000 At least they have front facing speakers, that's a big win for me. 1642 01:31:52,580 --> 01:31:53,120 Oh yeah. 1643 01:31:53,120 --> 01:32:01,850 Um, I do, I will have to say, the trackpads are gonna be interesting because 1644 01:32:01,850 --> 01:32:04,979 you won't have joysticks, you have to choose between trackpads or joysticks. 1645 01:32:05,260 --> 01:32:09,299 Um, and I, I would not run trackpads. 1646 01:32:10,550 --> 01:32:13,210 But being able to swap them out would be nice, like if you like 1647 01:32:13,210 --> 01:32:14,280 playing some games with a trackpad. 1648 01:32:15,005 --> 01:32:16,295 Some games, an analog stick. 1649 01:32:16,295 --> 01:32:17,735 That's nice that you could swap those out though. 1650 01:32:18,425 --> 01:32:19,085 Yeah. 1651 01:32:19,175 --> 01:32:21,515 I just have to wonder if INE is gonna include a controller 1652 01:32:21,515 --> 01:32:23,435 that has not control, sorry. 1653 01:32:23,465 --> 01:32:27,325 A case that has like extra space for these extra modules. 1654 01:32:27,355 --> 01:32:30,295 'cause I think it would be nice to have all of my modules with me at all times 1655 01:32:30,655 --> 01:32:34,945 instead of like forgetting my module with my, like imagine if you brought the six 1656 01:32:34,945 --> 01:32:40,815 button, the six button layout, but you didn't bring like a module with either 1657 01:32:40,815 --> 01:32:43,545 the thick, the thumb stick, or like. 1658 01:32:44,510 --> 01:32:47,600 A trackpad, like, you'd be stuck playing retro games, like, you wouldn't be able 1659 01:32:47,600 --> 01:32:50,330 to use your right stick to do anything, cause you don't have one, right? 1660 01:32:51,750 --> 01:32:53,670 It sounds like a user problem. 1661 01:32:53,940 --> 01:32:54,980 It does sound like a user problem. 1662 01:32:55,650 --> 01:32:57,060 No, but you're, you're right. 1663 01:32:57,210 --> 01:33:05,440 I think, so I think this, you just get your own case, like, the, I'm trying 1664 01:33:05,440 --> 01:33:09,200 to find my, my TomToc case, there's a TomToc Sling case, that works great for 1665 01:33:09,200 --> 01:33:12,940 the Steam Deck, it's the one I recommend, and it has plenty of room, just get one 1666 01:33:12,940 --> 01:33:16,690 of those for this, you can stick all your modules in there, and it's great. 1667 01:33:20,460 --> 01:33:23,820 It'd be nice to have it come with a case, but you know that they 1668 01:33:23,820 --> 01:33:27,830 usually cheap out with these cases and, and it's just always good to 1669 01:33:27,840 --> 01:33:30,990 just have your own little bag that, 1670 01:33:33,499 --> 01:33:37,520 um, yeah, as far as like it's ideal, their build quality is 1671 01:33:37,520 --> 01:33:38,450 usually pretty interesting. 1672 01:33:38,460 --> 01:33:41,110 Like, I've taken apart and I, um, and I knew error. 1673 01:33:41,190 --> 01:33:42,770 I have an IMEO error over here. 1674 01:33:43,450 --> 01:33:46,730 Um, it's an old lead one, but the old leads like bleeds. 1675 01:33:46,760 --> 01:33:48,300 It's, it's, it's very like. 1676 01:33:48,985 --> 01:33:53,915 It made me not sold on OLED, meaning LCDs can look better than OLEDs at 1677 01:33:53,915 --> 01:33:56,875 times, depending on how good the quality of the OLED is and how it's, 1678 01:33:57,055 --> 01:33:58,485 how it's been configured and stuff. 1679 01:33:59,155 --> 01:34:04,475 Um, their build quality is pretty intense though, like they stuff 1680 01:34:04,664 --> 01:34:05,895 everything they can into theirs. 1681 01:34:05,905 --> 01:34:08,524 There's no real open room for these devices. 1682 01:34:09,224 --> 01:34:13,175 So, um, it's, they're pretty solid. 1683 01:34:13,175 --> 01:34:15,495 They usually feel fairly comfortable to hold. 1684 01:34:16,085 --> 01:34:18,245 Um, I definitely think they're good devices. 1685 01:34:18,254 --> 01:34:26,500 My biggest concern Yeah, that makes sense. 1686 01:34:26,500 --> 01:34:28,640 I mean, it is what it is. 1687 01:34:28,660 --> 01:34:30,490 Not to mention, uh, if you ever want to get your I. 1688 01:34:30,490 --> 01:34:30,620 N. 1689 01:34:30,650 --> 01:34:30,740 E. 1690 01:34:30,740 --> 01:34:30,800 O. 1691 01:34:30,830 --> 01:34:34,690 repaired, you have to, like, ship it over to China, and given, uh, the 1692 01:34:34,699 --> 01:34:40,090 current political climate, that might be, uh, more difficult next year. 1693 01:34:41,320 --> 01:34:43,570 Oh gosh, you're right with tariffs. 1694 01:34:43,570 --> 01:34:47,160 I don't think tariffs gonna affect the repair repair ability It's 1695 01:34:47,160 --> 01:34:49,610 gonna affect actually buying this thing at a decent price. 1696 01:34:50,010 --> 01:34:53,140 It's gonna affect every device though Every device is made in china, I believe 1697 01:34:53,140 --> 01:35:00,309 so um Steam deck will probably go a steam deck get almost double in price. 1698 01:35:00,330 --> 01:35:03,889 So Dude, that would be the biggest tax. 1699 01:35:04,219 --> 01:35:08,540 I don't think it's going to I I have a feeling that it's probably going to be 1700 01:35:08,570 --> 01:35:15,250 It could go up by 20 30 But at the end of the day Um, I have a hard time believing 1701 01:35:15,310 --> 01:35:16,500 those tariffs are gonna go through. 1702 01:35:16,500 --> 01:35:19,150 I think everyone hates them, but you never know. 1703 01:35:21,039 --> 01:35:26,339 Yeah, so, what I am interested in is the battery life, because the ROGLX 1704 01:35:27,210 --> 01:35:34,219 is currently the one true battery king in terms of all PC handhelds. 1705 01:35:34,400 --> 01:35:41,210 And I've done the testing myself, and It's verifiably better than the Steam Deck OLED 1706 01:35:41,220 --> 01:35:43,080 in every way, in terms of battery life. 1707 01:35:44,510 --> 01:35:47,890 Yeah, if you stick a big battery, it's gonna happen that way, yeah. 1708 01:35:47,890 --> 01:35:47,929 Yeah. 1709 01:35:47,930 --> 01:35:49,880 Um, interesting. 1710 01:35:50,110 --> 01:35:55,870 So I am curious to see if this Aya Neo is gonna have an 80Wh battery, or if they're 1711 01:35:55,870 --> 01:35:58,160 gonna stick like a 40 or 50Wh battery. 1712 01:35:59,780 --> 01:36:02,920 Don't, don't plan on this having, like, I can look at the build, don't 1713 01:36:02,920 --> 01:36:07,019 plan on this having probably more than 50, it'll probably have 55 to 60. 1714 01:36:07,020 --> 01:36:08,580 I would not bet on it being an 80. 1715 01:36:11,580 --> 01:36:13,208 Well, one could hope. 1716 01:36:13,208 --> 01:36:14,627 One could hope. 1717 01:36:14,627 --> 01:36:16,010 One could hope, yeah. 1718 01:36:16,940 --> 01:36:19,410 Because it would be kind of sick if we had this device with modular 1719 01:36:19,450 --> 01:36:21,940 controls, but also insane battery life. 1720 01:36:22,060 --> 01:36:22,970 Like, that would be awesome. 1721 01:36:24,430 --> 01:36:24,860 Yeah. 1722 01:36:25,319 --> 01:36:28,819 I think you have to give and take, and looking at the We'll see. 1723 01:36:29,149 --> 01:36:29,640 We'll see. 1724 01:36:30,369 --> 01:36:33,330 Their build qual they usually stick, like, like I said, 1725 01:36:33,330 --> 01:36:34,820 their build quality is insane. 1726 01:36:34,870 --> 01:36:39,065 Everything is kind of just like, Configured in such a way it's very 1727 01:36:39,095 --> 01:36:42,645 tight fitting and so we'll see how much room that they have in this. 1728 01:36:43,375 --> 01:36:45,025 Um, if they keep up with their build style. 1729 01:36:46,745 --> 01:36:47,695 Yeah, absolutely. 1730 01:36:49,985 --> 01:36:51,115 I think they can do it. 1731 01:36:51,425 --> 01:36:53,755 But it just comes down to the name brand. 1732 01:36:53,835 --> 01:36:56,825 I don't think I'll buy something like this. 1733 01:36:56,825 --> 01:36:57,595 I don't need SWAT. 1734 01:36:57,644 --> 01:37:00,714 I think it's good for people probably, actually, honestly, like you, Hitech. 1735 01:37:01,205 --> 01:37:04,935 Um, I think you'd get a lot of use out of these modules. 1736 01:37:05,125 --> 01:37:06,825 I, for me, I don't care. 1737 01:37:06,865 --> 01:37:11,735 I want a very Steam Deck oriented or even Legion Go oriented controller 1738 01:37:11,815 --> 01:37:13,475 set, like a traditional controller set. 1739 01:37:13,695 --> 01:37:14,765 I don't need it for anything else. 1740 01:37:16,325 --> 01:37:19,685 So on the topic of the Legion Go, they're going to be at CES. 1741 01:37:19,715 --> 01:37:20,975 We talked about this last time. 1742 01:37:21,375 --> 01:37:24,825 And we also talked about you going to CES last time. 1743 01:37:27,685 --> 01:37:28,334 I've looked into it. 1744 01:37:28,335 --> 01:37:30,185 I don't want to spend a thousand dollars to go to CES. 1745 01:37:32,235 --> 01:37:34,864 I know you don't, but guess who's going to be there? 1746 01:37:35,864 --> 01:37:36,735 Oh, who's going to be there? 1747 01:37:37,095 --> 01:37:37,645 Valve. 1748 01:37:38,035 --> 01:37:39,925 By Valve I mean EA Lutrify. 1749 01:37:39,965 --> 01:37:40,335 Oh, okay. 1750 01:37:41,225 --> 01:37:42,095 Yeah, I know. 1751 01:37:42,175 --> 01:37:46,465 It's making me question whether or not I spent 1, 000. 1752 01:37:46,465 --> 01:37:49,125 Because I've been eyeing it over every day this week. 1753 01:37:49,125 --> 01:37:51,125 You could meet Russ in person. 1754 01:37:51,125 --> 01:37:52,794 You could even get a selfie with Russ as well. 1755 01:37:53,834 --> 01:37:54,415 I could. 1756 01:37:55,235 --> 01:37:56,155 That'd be really exciting. 1757 01:37:56,235 --> 01:37:57,865 I think ETA Prime's going to be there too. 1758 01:37:58,655 --> 01:38:01,765 Uh, I don't know what ETA Prime even looks like to be honest. 1759 01:38:03,075 --> 01:38:05,295 But I could, I could spot him from his hands. 1760 01:38:06,885 --> 01:38:08,895 . I'll be like, yep, that's, that's CTA prep right there. 1761 01:38:08,895 --> 01:38:09,765 I can see his hands. 1762 01:38:11,015 --> 01:38:11,105 Dude. 1763 01:38:11,135 --> 01:38:15,455 He's got the most famous hands in all of, uh, handheld YouTuber, YouTubers. 1764 01:38:16,355 --> 01:38:18,575 Pretty much that's, 1765 01:38:22,355 --> 01:38:22,865 we'll see. 1766 01:38:22,955 --> 01:38:23,405 We'll see. 1767 01:38:24,475 --> 01:38:26,545 It's just so damn expensive. 1768 01:38:26,725 --> 01:38:31,345 Um, if it was a free, if it was at least like a, a semi free admission 1769 01:38:31,465 --> 01:38:34,360 just because I have to pay $300 to walk the floor and I don't like. 1770 01:38:35,050 --> 01:38:38,130 Paying 300 to walk the floor, and then on top of that, a hotel room. 1771 01:38:38,190 --> 01:38:38,840 So, we'll see. 1772 01:38:39,650 --> 01:38:40,880 Yeah, I guess it is. 1773 01:38:40,950 --> 01:38:42,220 I guess it is what it is. 1774 01:38:42,610 --> 01:38:43,999 Well, you don't have to go if you don't want. 1775 01:38:44,299 --> 01:38:45,660 I know, uh, I know I want! 1776 01:38:45,660 --> 01:38:46,509 I want to go! 1777 01:38:46,510 --> 01:38:47,389 I want to go! 1778 01:38:47,390 --> 01:38:49,130 I don't want to spend the money right now. 1779 01:38:49,130 --> 01:38:51,349 Hahaha! 1780 01:38:51,830 --> 01:38:54,100 Hey man, you might, you might find some cool stuff. 1781 01:38:54,100 --> 01:38:57,940 You might even get the latest scoop on whatever the latest tech is that isn't AI. 1782 01:38:57,970 --> 01:38:59,549 I know. 1783 01:39:00,910 --> 01:39:03,359 I've been wanting to go to the CES for years. 1784 01:39:03,740 --> 01:39:06,480 You might even see the Tesla robot and see if he's actually 1785 01:39:06,480 --> 01:39:08,100 a robot or just a guy in a suit. 1786 01:39:09,890 --> 01:39:10,510 I'll push him. 1787 01:39:13,840 --> 01:39:15,590 See if it, if his stuff's correct. 1788 01:39:16,220 --> 01:39:19,790 No, you're just making me want to go more and we'll see. 1789 01:39:19,910 --> 01:39:20,310 We'll see. 1790 01:39:20,769 --> 01:39:23,180 I'm not going to make any promises, but I'll look into it some more. 1791 01:39:23,180 --> 01:39:26,747 I think, because I really, I think you're right. 1792 01:39:26,747 --> 01:39:31,590 I think we're going to see some valves more than just Lenovo. 1793 01:39:31,990 --> 01:39:35,600 Valve stuff there, but who knows maybe valve will be 1794 01:39:35,610 --> 01:39:37,140 releasing something cool there. 1795 01:39:38,450 --> 01:39:44,310 You can be a correspondence I know that would be sick. 1796 01:39:45,610 --> 01:39:46,490 That would be sick. 1797 01:39:47,549 --> 01:39:53,430 Well We can talk about this next week as it will be the week before 1798 01:39:54,960 --> 01:39:57,230 Or the will it be the week before? 1799 01:39:57,610 --> 01:40:01,520 Yeah, it will be the week before CES so we can talk about it next week with the guard 1800 01:40:01,810 --> 01:40:07,120 with Gardner and see what our predictions are for CES But for this absolutely Um 1801 01:40:07,980 --> 01:40:12,240 Well, let's close out these predictions with prediction of every episode of it 1802 01:40:12,270 --> 01:40:17,360 ending and Unfortunately, it's come to that point where we need to end this. 1803 01:40:17,380 --> 01:40:20,570 It's gonna be one of our Funny enough. 1804 01:40:20,700 --> 01:40:21,520 It's almost two hours. 1805 01:40:21,550 --> 01:40:24,530 It's gonna be one of our shorter episodes But it's it's so much fun 1806 01:40:24,540 --> 01:40:25,669 talking about these things with you. 1807 01:40:25,679 --> 01:40:26,369 Uh high tech. 1808 01:40:26,560 --> 01:40:31,260 It's it sucks that gardener's not here Um, and that we missed him uh But at 1809 01:40:31,260 --> 01:40:34,070 least we were able to say some like we were able to put some of the stuff he 1810 01:40:34,070 --> 01:40:42,100 wanted to into this episode As he made notes for us Um, and so, yeah, next time 1811 01:40:42,120 --> 01:40:44,670 you'll see us with hopefully a full house. 1812 01:40:45,870 --> 01:40:48,340 Um, any closing remarks, Hi Tech? 1813 01:40:51,360 --> 01:40:56,069 Nothing to say at the moment right now, but I hope Gardener 1814 01:40:56,069 --> 01:40:57,119 will show up next episode. 1815 01:40:57,119 --> 01:41:00,540 I hope he won't have the COVID, and I hope that he'll be well 1816 01:41:00,540 --> 01:41:02,029 enough to at least talk to us. 1817 01:41:02,030 --> 01:41:02,709 Yes. 1818 01:41:04,410 --> 01:41:06,450 I think he should be right, hopefully. 1819 01:41:06,670 --> 01:41:07,390 Fingers crossed. 1820 01:41:07,820 --> 01:41:08,460 Uh, depends. 1821 01:41:08,470 --> 01:41:09,770 Sometimes it takes a little longer. 1822 01:41:10,230 --> 01:41:13,580 But with that, make sure to subscribe to us on YouTube if 1823 01:41:13,580 --> 01:41:14,570 you're watching this on YouTube. 1824 01:41:14,570 --> 01:41:18,710 If not, you can always go, you can double subscribe if you're on Apple. 1825 01:41:19,740 --> 01:41:24,290 Podcast or if you're on Spotify or if you're on YouTube, whatever you can go 1826 01:41:24,290 --> 01:41:30,700 and double follow double subscribe It helps us grow and it helps us Get the 1827 01:41:30,700 --> 01:41:35,010 word out more and it's just fun Let's get let's get more buddies following 1828 01:41:35,010 --> 01:41:39,780 us and we all can be a happy team or a happy community That is hell. 1829 01:41:39,780 --> 01:41:42,370 Yeah follow us also Exactly. 1830 01:41:42,640 --> 01:41:48,420 You can also follow us, our RSS feed at podcast, subscribe to me, and 1831 01:41:48,420 --> 01:41:51,990 then we're also on the Fed verse at Off the console show, at podcast. 1832 01:41:52,170 --> 01:41:57,290 Subscribe to me or subscribe to me, and hopefully we'll have 1833 01:41:57,290 --> 01:41:58,430 that stuff in the description. 1834 01:41:58,490 --> 01:42:00,470 And if not, let us know. 1835 01:42:00,650 --> 01:42:01,130 Thank you Yes. 1836 01:42:01,130 --> 01:42:05,320 For, uh, listening and following us to this extent. 1837 01:42:05,590 --> 01:42:06,730 Uh, you guys are awesome. 1838 01:42:07,000 --> 01:42:08,530 All right, have a good day, y'all. 1839 01:42:09,200 --> 01:42:09,500 Yep. 1840 01:42:09,560 --> 01:42:10,100 Later set guys.