Welcome to Off the Console, the hottest
new podcast that's all about gaming, tech
news and anything nerdy.
And today we're going to be talking about
CES and more CES
who's going to be at CES.
And much more.
My name is High Tech Low Life and I'm
with my co-hosts
James from Games Revealed,
as well as Gardener
Bryant from Gardener Bryant.
And this is the first
new episode of the year.
Yeah, it's 2025 now.
And we've reached around 3,500 downloads
through our various podcasting services.
You know, we're on Spotify, Apple Music,
tech work, even on YouTube as well.
And if you like us, be sure to like and
subscribe us on YouTube as well as our
other platforms,
whatever you listen to us on.
And we'll start from that though.
How are you guys doing today?
Thanks for being here
with me, by the way.
Yeah, thanks.
Good to be here.
I'm glad to be back.
I was sick last week.
Yeah, I remember it was unfortunate.
Yeah.
I'm doing decent.
I'm knocking on wood.
I haven't been sick much
this year or this winter.
And it's refreshing.
I totally feel Gardener on that.
Yeah, I'm still kind
of recovering myself.
I was a, I like got super, like I was
kind of feeling kind of under the weather
when we last recorded and then like right
after we recorded, I
got like really sick.
So get the recording.
We did.
So what have you guys
been playing though?
James, what are you doing playing?
I've been playing the copium game.
I've been playing it so hard since, uh,
and we'll, we're going to talk about this
topic, but the hint of some maybe
half-life news coming this year.
I mean, a lot of people
are saying half-life three.
I'm still skeptical on that, but I am
playing that copium.
Honestly, that's what I
spent this week doing.
I was doing like deep dives into some of
the stuff and doing a video beyond that.
Uh, Indiana Jones, that's it.
That's it.
Those are the, those are
the games I've been playing.
How about you, Gardener?
Oh man.
I have been playing dome keeper.
Have you guys heard about this?
I think I have, but I haven't played it.
I haven't played it either.
Dome keeper is like,
uh, if you took like Mr.
Driller and dig dug and then put it into
like a, uh, like a sci-fi rogue like, um,
where it's also sort of, uh, you have to
like defend your dome
from, uh, from these
like monsters, like these waves of
monsters that come in and
you have to like dig down
underneath your dome, find resources, and
then use those resources to upgrade your
weapons, your jet pack, all your, all the
different things, dude, it is one of the
most addictive games I have ever played.
I have literally, I've been sick, so
that's been helpful to like, just invest
time into a game, but like, I could not
have found this game at a better time
because I've literally put like dozens of
hours into it in the last week.
Um, it is so much fun.
And it's, it sounds fun.
I'll have to check it out.
Yeah.
Same here.
After me, I've been
grinding the shadow blotch.
I've been trying to a hundred percent.
Nice.
And can you a hundred percent that?
You can.
I thought that game, you beat it by
crashing it like Tetris.
Well, yeah, that's technically the way
you like quote unquote beat.
I mean, you beat the game by reaching
anti eight and beating that.
And then you also like really beat the
game when you reach anti 39 and like,
uh, you start getting a, not a number of
issues, but not a number.
That's awesome.
Yeah.
So basically, is that like a real thing
or is that like the, the program
actually hitting the not a number?
Yeah.
It's the like, so the score requirement
hits not a number, nan, if you will.
And then, uh, and then, uh, what happens
afterwards is that, uh, you can reach
not, you can reach NAN infinite if you
have the right build, but it's not,
also, it's also not a number.
So it just doesn't work.
Is it, what are they,
what is Bellatra written in?
Lua.
Oh, it's written in Lua.
Huh.
Interesting.
Yeah.
There's like not a number,
uh, error and stuff like that.
Or parsing is different
in different languages.
So you don't need to
dive into that boring stuff.
Yeah.
So the way you, the way you're supposed
to 100% as per the achievements is you're
supposed to be the gold stake, the
highest difficulty
with every single deck.
And then get a gold sticker with every
single, uh, joker in the game.
So you need to take like every single
joker in the game at some point and
be gold stick with it, which is really
difficult because some jokers are really
bad, like the basic jokers, like it gives
you plus four multiplier.
Yeah.
It was really bad.
That's interesting.
Yeah.
It's the joker system on that.
It's really cool.
I like it, but I still don't think it's
as hard as the game I'm playing.
I don't think anything is as hard as the game I'm playing.
Which is hoping for half-life three.
Nothing ever will.
How do you, how do you beat Copium?
Uh, you dive down, make a video on it
and, uh, pretend to not be crazy.
That's, that's how it is.
That's how you beat it.
It's just, as long as you're not in the,
like the, the crazy house or you end up
going like insane, I
think you're winning.
Hmm.
Well, I think the best way to beat Copium is to be like, you know,
beat Copium is to
look forward to tomorrow.
The technology of tomorrow today.
Seeing yes.
2025 is around the corner.
So James, I think we've talked about this
a couple of times, but have you decided
if you're going to see
yes or not this year?
So I was, I was eyeing over my retirement
fund thinking maybe I should, uh,
cash some of this to
go and I'll be honest.
I was, I was, I was close at times, not
the cash little thing, of course,
but cash a little bit.
Because, you know, Christmas just
happened, paid for a
bunch of stuff, got a
bunch of new things, didn't have the
budget at this point
to go, but I, so close.
If I was really thinking it through,
maybe like, if I did this way earlier, I
could have gone like, cause it would have
been better prices for hotel and
everything, everything's like
500 plus a night in that area.
Yeah.
So it's yeah.
So for those who don't know, um, see,
yes, is a trade show where a lot of tech
companies come together, they show off
their latest gadgets and other
technologies and whatnot.
And, you know, sometimes companies come
in with extremely prototyped prototypes.
Hopefully you get some investors and it's
not explicitly gaming.
Like there's a lot of companies that do
things on gaming, like robots and shit.
Robots are pretty cool.
Oh yeah.
I think a good way to think of it is
like, um, the game awards and some of the
other like E3 is for what games are, that
is what this is like, this is for
hardware, this is for technology, but it
can incorporate, you just wouldn't see
like a game announced at this unless
valve really wants to be, unless valve
really wants to be controversial, which I
am all for them being controversial.
But, uh, usually there's a lot of stuff
that's like, for example, Alienware,
one of the first, in my opinion, the
first like actual realized decent
designed, uh, handheld gaming device that
they never released was the, uh,
Alienware UFO was unveiled
at, um, at a CES like years ago.
And so oftentimes that's another thing
that's a little disappointing about E3
is that you'll see a lot of cool things
that never come to light.
Cause it's also a, it's for journalists
to come and like test the waters, right?
Or not for journalists, but for the
companies to come and test the
waters with journals that is so.
Yeah.
So who do we know is coming to CES?
We know of course Lenovo is coming to CES
supposedly with valve, but word
also has it this kind of bleeding to the
next topic valve themselves may be
preparing something big there too.
As per sadly, it's Bradley is a tweet.
So let's just make
this one mega CES topic.
Let's do it.
Yeah.
So from what I can see here, it looks
like they're setting up different
startup variants, like different startup
movie variants, you know, like this,
the steam deck boot screen.
Yeah.
I don't really know
what this is all about.
To me, I'm looking at the, the sadly it's
Bradley, uh, diff here.
And it looks like they're renaming the,
uh, the startup movies or the, the
emails for the startup movies.
And, uh, essentially it looks like the
default is going to be for like
OEM, uh, steam OS installs.
And then the deck blue and deck orange
are going to be, um, for
the LCD and LED models.
Um,
uh, I'm just curious
why this matters so much.
I really wish that they would for
developers like me, I'd love some like
behind the scenes explanations on some of
these, uh, diffs because like there's
an invalid state, what does that mean?
Why, why not just play
these are startup movies?
Like, why not just play it?
It might not look perfect.
So I'm assuming like screen ratios and
stuff like that kind
of come up with a play.
Right.
I'm going to guess that the invalid is
going to be like the, the, um, this is
just my guess, I have no idea, but I
think the invalid is the startup movie
when you launch big picture and then, um,
generic is going to be like the generic
steam OS boot up and then they're,
they're branding their own hardware with,
with the deck blue and
deck orange startup movies.
Yeah.
That sounds like it makes sense.
I mean, it's an enum, which means these
are just like types that they use
throughout the code, just as a, to give a
little bit of context for this.
So that's what enums are.
They're just a way to control naming and,
uh, and, and usually checks throughout
the code so that this will be potentially
exactly what you guys were talking about.
Um, checking to see if it's big picture
mode or maybe, maybe they'll be doing
something special for some of the, uh,
valve specific
devices with startup movies
and stuff.
So, so I will say the startup movie
aspect ratios, they're all 16 by 10 as
per usual, but of course we'll be seeing
some 16, we'll probably be seeing some
16 by nine devices running steam OS at
some point, so they had to figure out
what to do with that as well.
Yeah.
I think that's pretty simple, um, to
support with the way that they do it.
But yeah, I think it's
still good for them to check it.
Yeah.
I think the thing that they're doing with
the different aspect ratios, and I
could be wrong about this, but I believe
they're just doing like an object fit
for the video player, um, which just
crops the top and the bottom.
Um, but yeah, I mean, right now it's a,
it's a, it's a black video on a black
background for, for these generic
bootloader videos anyway.
So yeah.
Fun.
So did you guys ever, okay.
I have to ask because this is, this was a
fun part of the beginning of the steam
deck era, did you guys ever do any of the
custom boot boot, uh, boot videos?
I've done.
I've done some too, but I've been a
little lazy these days.
They're, they're awesome.
I, I have them a part of
one of the software pieces.
Like I build software for the deck.
I just haven't released in a while.
And so I'm revamping it, but I have like
a hundred plus of these that you can
install technically just through like
clicking a button, but, uh, before I had
a script that did it.
And so the, the, the four times of them
actually supporting it.
So it was always, this is a
fascinating stuff for me alone.
It's just this, uh, variant stuff of
like, why they're,
they're changing all the
stuff up and maybe there's some extra
special stuff that they're working on.
Yeah.
To make those variants different.
But yeah.
Yeah.
Oh, I'm curious what this other
screenshot is for, um, the steam UI movie
steam OS suspend, uh, and steam was
suspend from the robber.
I'm curious what those are.
Do you see those?
So the suspicious, uh, steam was suspend
from the robber must be less state
that it gets into.
So yeah, there's a, there's like
animations or like movies that can, uh,
uh, there's a startup, there's a suspend.
So like when you press the button and the
deck goes to sleep, you can actually play
a movie, um, or play like a video.
And I don't know why they call movies.
It's a little weird, but yeah, it's like
an animation or a video.
And so the suspend with robber, I not
100% sure what that even would
entail, but I would assume it'd be a
state that the suspend
would probably get into.
That was maybe weird for them.
Um, speaking of boot animations, have you
seen the new one for the, uh, the winter
sale that just passed the one, the one
featuring the steam, uh, the steam cat
girl delivery girl?
I have not.
You should check it out.
But anyways, uh, speaking of which the
artist put out a note saying that that
was her, uh, lat that it was a fun time.
And unfortunately that was the last art
she'll be doing for, uh, valve.
That's unless unless they, uh, unless
they contact her again
or something like that.
But they could, they could, but it sounds
like the contract or at least
like it's, it's, it's done for now.
I think she did a great job.
I think so too.
Yeah.
I'd love to see more of it.
I really liked that's one of the things I
like about the steam cells as opposed
to other places is that it just seemed
like a fun, cozy place to be when you're
buying stuff, it just, it felt fun.
And I really appreciate that in today's
world of like, try to make things as
cheap as possible, and we're only looking
for the cheapest price, but also making
the seasonal fun sell.
I don't know.
I have, I find it fun.
Maybe my brain's broken
on that, but it's fun.
Yeah.
So, so back to CS, who else do you think
is going to be there too?
Cause I know, uh, retro game core is
definitely going to be there.
We'll have asked him about
what he saw at some point.
So can I add a quick note
with the throbber stuff?
Yes.
The robbers still is a loading icon.
I never call it this,
but it's a loading icon.
So when you see it spinning,
Oh, like when it's
like building up a game.
Yeah.
I see.
So yeah.
And if you look above, there's also, um,
above the additions here, there's also
Oled suspend animation and Oled suspend
animation from throbber.
So I missed that when I asked the
question, but so it looks like they just
have like a generic steam
OS one that they're adding.
Yeah.
Um, which kind of reinforces my belief
that the generic is going to be just
a steam OS boot up icon.
Yeah.
That makes sense.
That makes a lot of sense.
So, I mean, everything leads towards
steam OS is coming for everything.
Like they're releasing steam OS.
Yeah.
Yep.
That, that'll be interesting.
So like, yeah, with the CES stuff, like
we, we know that there are like, there's
good rumors that Lenovo is going to be
releasing something there with valve
potentially being there and all that.
Do you think another handheld device
could be revealed at CES and maybe turn
the flip it around to where valve
actually might like, I don't know if we
can see if they actually have a booth,
but if they had a booth where they
partnered with a couple of different
companies like Lenovo and actually
that's where we're showcased.
I can see maybe MSI being there.
Cause that's where they showcase the MSI
claw at CES last year.
And, uh, I know Nvidia is definitely
going to be there because there's
something around the corner,
which we'll talk about later.
If they, if they did come out with, uh,
like if there was another company with
steam OS hardware, it would be
interesting to see if
they debuted like support for
anything other than AMD APUs, because
right now, as far as I understand it, uh,
they only support AMD, CPUs and GPUs on
steam OS from my understanding.
I definitely would not plan on them
supporting anything because they're
been so, um, cautious on releasing steam
OS, um, like the, the, the three version
three, um, I feel like they're so
cautious with that, that
I'd be shocked if they've
released it for anything beside, like if
they, let's say they partnered up with
Lenovo or MSI that did
release it for Intel.
I'm assuming AMD through this first
portion and then I could see them support
like Intel probably wouldn't be an easy
or wouldn't be a hard one for them to
support, but it's just because the AMD
architectures are so similar.
That's there.
There should be no reason why steam OS
shouldn't work on these other
devices, like enough, as long as the
drivers are installed, but I am curious.
They also with these changes going on,
these generic changes, could they also
lend towards other rumors that valve is
working with maybe other companies
were working on their own hardware for a
steam machine release?
Like could this also translate over to a
steam machine, not just a handheld?
Yeah, I think, yeah, I
think it's totally possible.
Um, yeah, I would, I would imagine just
because valve has special branding
for the LCD and the OLED that they would
also have some kind of special branding
for Fremont, whatever
that ends up being called.
Um, but yeah, I mean, making this system,
the boot up movies and whatever more
robust and able to support so many
variations, I think that it makes sense
that they would, uh, Release Fremont and
have it be its own branded thing.
Do you think so in the future with these
diffs, you think that like in these
enums, you think we'd see a Fremont style
label, like whatever gold or whatever.
I don't know.
I don't know why they do the naming
convention they do, but so you'd probably
say that's maybe just credit as maybe
Fremont being announced at this and it's
just more maybe could be a steam machine.
Just it would be a third party, not like
a Fremont because I think three months
it's supposed to be first party, right?
Like valves on hardware.
My, from my understanding valve is
working with the same
manufacturing partner that
they did with the, uh, with
the steam deck for Fremont.
Um, and I would imagine when we see diffs
like this for another, uh, type of
hardware, we would, uh, that's when we
would expect to see Fremont debuted
some sometime soon.
It's quantum people, right?
Is it quantum?
I think it was.
Quanta.
Yes.
Oh, yeah.
Like, like, at least I
know that for the LCD.
I don't know if it's the same for the
OLED, but I mean, it probably is.
Right.
I would imagine.
Um, yeah.
Quantum.
You said quantum computing and I was
like, Oh, here we go with a black Mesa.
Uh, you just triggered me on like
half-life always has to be innovative.
Every time it releases, it's like quantum
computing confirmed this year.
It's coming out this year.
Half-life is going to be the first game
to support quantum computing.
That's where my mind, I'm sorry.
I couldn't imagine that.
Let's crit.
One thing that I want to mention is, have
you guys noticed that, uh, it's blue
for LCD and it's, uh, uh, orange for L
uh, LED, which are the color of portals.
Oh,
oh, no.
Oh my God.
Half-life or I'm sorry.
Portal three confirmed.
What's all three confirmed portal here.
First, bro.
Portal three needs to have three portals.
Three.
Don't like the portals, dude.
Portal three.
Oh man.
That's my number one, most winning game.
Is it?
I love portal.
I had it's half-life for me, but then
portal is really close.
It's just up until very recently portal
was my most played game on steam.
Portal two.
I'm sorry.
Portal two is really good.
They did a fantastic job with the story.
Like it's, it's a fun ride.
Did I hope one day we'll get, uh, we'll
get portal three or half-life three for
the matter.
I think we will.
Honestly, I think, no, I think we, I
think we're going to, well, I don't
know if they'll be called three.
Like you could argue that
half-life Alex is half-life three.
Yeah.
And they're just trolling us.
Like it will probably be half-life four
that comes out this year.
And they're just like, Hey, sorry guys.
Half-life Alex is half-life three.
We just wanted to troll you guys.
And I'd be down with that.
Cause I could see Gabe doing that.
He gets really frustrated with people
asking you when, when
half-life three's out.
And I know that he's like, if someone
else says it again, I
know half-life three.
That could have been his
promise was half-life Alex.
Sorry.
My, my conspiracy has been on this week.
So how about half-life X?
Would you prefer it be called half-life
three or half-life X?
Well, that's half-life ten.
I get one.
Yeah, I'd do right.
If we're going off of
apples, maybe convention.
I don't care.
Half-life X one, then half-life X two.
Look, I prefer to call
it half-life Twitter.
Okay.
Oh my gosh.
Half-life.
Shoulder.
Um, yeah.
So I don't, I don't care.
I think the evidence points that like
Left 4 Dead X was a
code name for Left 4 Dead 3
before they canceled it.
So it sounds like it might be a way that
they code name things, um, sort of.
Why did they, uh, cancel Left 4 Dead 3?
Um, they probably just didn't
feel like it was fun enough.
Uh, they could also put
it on the back burner.
Maybe they morphed it
into a different game.
They do that.
Like valve is a very weird company when
it comes to development.
Which I love.
So that doesn't mean half-life or, uh,
Left 4 Dead 3 could not happen.
It's just, they didn't think
it was worth it at the time.
So they canceled it.
Is one of them.
That was just, that was the era of valve,
like just canceling everything too.
Like, I mean, after Dota 2, right?
Like it was just, there
was nothing for a long time.
I think they did release one, uh, card
game that did really poorly too.
And I don't think that helped.
So they released something
that probably didn't help.
It's almost, you can almost see valve as
like a person in its own self.
Like they did really well
the first, uh, two games.
Then they had some expansions in both
half-life and half-life too.
That just did okay.
Even though they're very
iconic, they just did okay.
And that might've caused some self doubt.
And that's why, um, portal one happened
because we're going into
deep dive territory here.
Portal one happened because it was, um,
essentially a tech demo from a college
student that was applying or something
like that, some along those lines.
So they brought it on, finished it.
And then portal two came from that.
So, and they do iterative
stuff really fast like that.
So if they do really well with the first
one, they have a lot of ideas for
the second one that they get out.
And so once like left for dead and portal
was out, they kind of fumbled around.
And I think they kind of
had lost some self-confidence.
That's what it sounds like.
Um, and so that's why I think we're
starting to see some of that
self-confidence come back.
Yeah.
They also didn't need to release new
games for a while, but you know,
they still don't know.
I don't think that's, I don't think
that's how they play though.
That's the thing they, if, if they were
like, that's what makes them interesting.
And they still do capitalistic things
that are kind of annoying sometimes.
Right.
We talked about that last week with the,
the whole gambling thing where
they can maybe squash that more.
But internally, we don't know exactly how
much of that's being
run by who and whatnot.
So if they, if there were like a lot of
other game companies or companies, they
would just stop making games and just
would have stuck with one or two live
act or live service and steam and they
wouldn't, but so I, there's a lot of
passion and you can
see it with a game too.
There's a lot of, they, he didn't need to
quit Microsoft and do valve him and his
co-founder, like they
didn't need to do that.
So I think that's rooted in the whole
company's like mantra and hopefully
that doesn't go away anytime soon.
So we'll see.
Valve is one of those companies that you
can never predict
what they're going to do.
Like, no, I don't think like not even
like five years ago, we wouldn't have, we
wouldn't have ever predicted that valve
would make a PC handheld and not
actually make that market viable.
Right.
Yeah.
Like no one would have
ever seen that coming.
And yeah, they killed it.
No steam machine was
another thing that caused them.
I think some hesitation too.
Like I think they lost a lot of
confidence in the early 2010s.
And so, um, but luckily they didn't give
up and kind of more, like they kept on
going and yeah, I mean, it's been a
decade long endeavor
for them to like make
Linux viable for gaming, like no offense.
Carter.
I know you've been following Linux and
getting for like decades now, but like,
I think you understand
where I'm coming from, right?
Oh yeah.
Yeah.
I mean, I was, so I started my channel
like, uh, just after valve announced the
steam machines and, uh, because I was
really, I loved the idea.
I was like, and I had been a Linux gamer
for years at that point before that.
Uh, and so I was like, totally gung ho.
And, uh, and then they didn't really do
very well, but there were still
a ton of games to talk about.
So, uh, I don't know.
I'm not going to take credit for valve
coming back to Linux gaming.
They never really left.
They've been the driving force, but like,
dude, I mean, it was, it was rough
there between steam machines and proton.
It was really rough.
It was, it was very, it was
an uncertain time for sure.
Now you say you play games on one X, but
we saw what you played last year.
It was not on Linux.
I know it wasn't.
I know.
I'm, I'm, I'm messing with.
No, no, it literally like, that was the
most weird year, like, because I was
developing dudelings and God, I haven't
had any time to play games, but.
But thankfully, uh, steam, uh, the steam
deck counts as Linux gaming.
So it does.
It does.
So I'm guessing I just about.
Oh yeah.
So I do, I do want to ask one
more thing with the CES stuff.
And let's get in the
Nvidia with the CES stuff.
Cause I'm really curious if you guys
think anything, like, is
there any predictions that you have of
anything else that's
going to occur there?
Um, because there's, this is a plethora
of like stuff that could happen this
year at this CES, um, and what's going to
be like, I think handhelds are going to
be taking a pretty big, like, cause it's
just so many companies are, are treating
handhelds more as a viable option.
Right.
Definitely a lot of AI, lots of AI.
I, I love AI.
I hate how AI is marketed.
Some kind of AI handheld just for you.
So here's the thing, stop putting AI into
the name of the chipsets.
Like we know that you have, um, uh, API
or you have cores on
there for AI specific
dedicated AI cores, stop
putting AI into the titles.
We don't need that.
But that's for the
dumbasses that don't know.
And that they want AI in their machines.
There is, there's no way a dumbass is
going to understand the naming
convention of an AMD APU anyways.
Like you look at that thing, that's going
to make them more confused and probably
like, um, I'm not going to go on that.
It's, it's bad.
Like there's, I don't, I
don't, I get it, but yeah.
It's marketing jargon for it.
Probably develop, uh, for their, um,
investors and stuff like that.
Probably because anything that's an AI
name, but they could still have named it
the Radeon AI or something like they
could have put it into the actual, um,
line name instead of at the very end of
like some weird special chip set.
They need to come up with their own like
branding for AI powered stuff.
Right.
And so like there's Radeon for, for their
GPUs and they should have something
like, I don't know, like show Dan or
something for their AI powered stuff.
Um, I don't know if you get that
reference, but it's the AI from a,
uh, uh, uh, system shock.
It's like AI.
Yeah.
That's right.
Damn.
Yeah.
Speaking of AI and video.
So some prices have been revealed for
Nvidia more specifically in China, but
these aren't completely off the mark
compared to, uh,
compared to what's in the
US. So the RTX 50 90 has been listed for
18,999 you watch Chinese Yuan,
which is around $2,600 or, or the 50
eighties blue been listed for 9,999 Yuan,
which is about 13, uh, $1,350.
All right.
Here's the marketing pitch for the, the,
uh, uh, was it the 50 90?
Right.
There's an announcer comes on the screen.
And they're like, Hey, Eddie, you want to
double or triple the price of your PC
build by a 50 90 you want some more AI
and quadruple your,
your power budget too.
I'll be honest.
It doesn't say RTX AI on it.
I'm not buying it.
I think they're going to fail.
I have a feeling that they're going to
fail at this fucking Adam Jensen.
You dumb ass.
Don't you know that AI
is the way of the future?
Buy it, buy it right now.
That's why they're valued so high is, is
because of like, um, both AI and also
their other like branding, like gaming is
the one that at least I think valuable
revenues that they have, which is crazy
that they would price hike it like this.
So I think you think you, they would
lower it and have, because the demand
would be there, but they, and they see
the demands there and I think they could.
Match it with production.
So like this whole like supply and demand
doesn't make sense for me and Nvidia
keeps on going higher when it's supposed
to even out and go lower as it's, I don't
think it's that much more
expensive for them to make.
I think there really is just a.
Agreed take, which makes me
even more off put by Nvidia.
And I'm going to probably
be doing more AMD builds.
I just really don't like seeing this.
Like I don't see, there will be people
that will probably, because they're
doing, you know, if it's $2,600, which I
read somewhere else is 22, but, um, even
if it's $2,600, so people will buy this
and we'll offset some of the people not
buying it, but I don't know if it's
actually going to be enough as opposed
to if they drop the price.
So I will say this China does employ that
a 13% that so after adjustments, the
prices of the 20, 58, it'll be around
$1,200 and the 59 it'll be $2,200, which
I've said before, but it's still like a
30% hike for the, uh, for the 90 series,
uh, 92, 18 years.
Expect that to be drastically higher.
Cause, um, there's going to be an
American VAD on that or not a VAD.
I wish it was a VAD.
VADs actually have a value added.
It's a value added tax as opposed to, um,
we're going to be having tariffs most
likely and it, and it definitely looks
like there's more doubling down from a
certain amount of registration that's
going to be taken over soon.
So 2025 is going to be a very interesting
year with hardware like this.
And prices for everything to be honest.
Oh yeah.
If, if you're really, if
you're, here's my biggest advice.
If you planning on buying any type of
hardware and you want to save some decent
amount of money, it just might be worth
getting now as opposed to waiting.
It, cause if those tariffs do go through,
you're going to be paying a huge price.
Like this is that probably going to be
one of the biggest price hikes we've
seen potentially on this
type of hardware in history.
So if it goes through, I'm skeptical.
Fucking it.
No.
Now to play the devil's advocate for just
a moment, here's a question.
I believe high tech, maybe two episodes
ago complained that
they have artificially
limited the amount of VRAM on their, on
their 40 series cards.
And even, I think
they're 30 series cards.
Is that right?
For the six, for like
the 62 GPs, I believe.
Yes.
Okay.
Are these the 50 90s here?
Are they going to have, uh, more VRAM
than other than the previous cards?
So I believe these are supposed to have
32 gigs of DD, GDD or seven RAM.
Wow.
So that 32 is like the highest I've heard
it like, isn't it like 24 is the highest
I've heard it before, unless there's a
card I'm mistaken that has higher, like,
so the, the, the 40 90 and I think the 40
90 has a 24 gig, doesn't it?
And then the 30 90, which we have, uh, we
have, I think, Carter is right.
I have a 30 90.
Yeah.
Which has what 20 or 80?
I don't, I don't know how
much VRAM has, but yeah.
It has, uh, what,
where I have 12 gigabytes.
Oh, I have the bigger one then.
Um, they have two different models.
That's another thing that's really stupid
is that they allow for
different VRAM model.
Sorry.
You have a 30 80.
That's right.
So the 30 80 also has two models too.
I think the 30 90 potentially has two
VRAM models, but, um,
this, like usually the,
the, the 90 series has
always had plenty of RAM.
So that's never been the problem.
Even with the 30 90, like with the one I
have, I shouldn't have too many issues
with a lot of heavy, uh, textured games,
like, uh, large textured games.
Uh, but the 60 series, like their mid
range has always been
like, they've really neutered
it a lot and it's really infuriating
because it really just
ultimately what it does is
it causes other, like they're forcing
upgrades every few, like few years.
Because you almost have to with the way
that textures are a big way to improve,
uh, the way games look.
And unfortunately, if you throw more or,
uh, uncompressed in
the more lifelike they
look, they're going to be, they're going
to take up more VRAM.
So I.
Yeah.
So to add to that
garden, yeah, I did say that.
And they're doing it again with the 50
60, the 50 60 is going to have eight gigs
of VRAM, much like the 40 60.
And I believe 30 60 had like 12 gigs.
If I'm not mistaken, let me look at that.
Actually.
30 60.
They also had different variants too.
Like, um, a lot of these, even mid range
cards had like, you'd have to look for
the VRAM I'd always recommend
anyone that buys a video card.
I'd recommend to get
as much VRAM as you can.
Yeah.
That might not be as
big a deal soon, but yeah.
Okay.
Yeah.
So the 30 60 had 12 gigs of VRAM.
So I don't know why they cut down on the
VRAM for the 60 series.
Probably just probably the like quote
unquote save a buck, but really just to
push you to buy the more expensive units
or something like that.
Word has to be 50 60 TI.
We'll have 16 gigs of VRAM.
But again, why do they
even bother with a TI?
It's, it's fucking stupid.
Yeah.
And now like, and I'm just asking, I
don't, I don't know the question, the
answer, uh, the, the jump in, um, VRAM
doesn't come close to justifying
the jump in price, right?
Yeah.
No.
Also, also with landing the, the, the 50
70 is supposed to have 12 gigs of VRAM.
Come compared to the 50 60 T I's 16 gigs
of VRAM and the 50 70 TI is supposed
to have 16 gigs as well.
It's just gouging at this point.
Right.
I mean, this is ridiculous.
The worst part is that AM worst part is
that AMD basically does nothing to oppose
this.
They're, they're happy to watch Nvidia
hike the prices up because that means
they can hike it up too, even though they
may not even justify it.
Not that Nvidia did or
anything, but like AMD even less so.
Maybe that's why we need Intel to really,
maybe Intel is our saviors on this.
Like their, their GPS are getting better.
I've heard great things of
their new GPU, but for the price.
Yes.
But then again, they're pretty big too.
I don't know.
I feel like there's going to be some
price fixing lawsuits coming out.
Um, on some of the stuff
personally can't happen soon enough.
Yeah.
I mean, monitors went through that a few
years ago where they
had some major lawsuits
against them because there was price
price fiction fixing going on, which is
companies, um, talking amongst each other
and artificially making, um, the cost go
up when they doesn't need to.
It that's, that's price fixing.
So.
Yeah.
I don't know.
I don't, I mean, Andy and Nvidia on the
outside have a lot of competitive,
mean spirited battles in the past.
I don't know if you guys have seen, like
they've said, they've done some pretty
nasty things, but, uh,
behind closed doors, who knows?
Um, I mean, they've been sued in the past
for price facing both of them.
They've been sued for colluding.
Yeah, they have.
So like what better PR stunt than to make
it look like you hate each other.
And then just price
fixed behind the scenes.
I definitely wouldn't say AMD is like a
saint with this, but I definitely trust
AMD a lot more than I do Nvidia because
the CEO has had said very, very
specifically mean-spirited things about
both gamers and also the gamers are like
the GPU, the GPU market, and they don't,
because they don't make enough money
from it, I think they just don't care.
That they can price I could however they
want instead of being more competitive.
AMD or, uh, AMD or Nvidia.
Nvidia.
Yeah.
Fucking Nvidia.
But they do make good stuff.
I like their cards.
I really do.
I just, it's very off-putting to be, um,
taken advantage of and I don't like it.
Cause that's what it feels like.
Yeah.
And just the fact that like they have
had, they have like this, uh, history
of just being like just shitty to people
that don't make them a ton of money.
You know, like I don't way, way back in
the day, they like removed a bunch of
features from the Linux drivers so that
they were feature parody with windows.
Because there was like some driver, like,
I think they supported more monitors or
something on Linux
than they did on windows.
And they removed that because whatever,
like they didn't want to maintain it.
It was probably a Microsoft rep or
something like getting
that it was, there was
some closed doors stuff on that.
Yeah.
Guaranteed.
At least they have like the open source
stuff now for their drivers and the
kernel, which is good, but
there's still, I don't trust them.
They're behind.
Yeah, exactly.
Don't trust them.
And at the end of the day, I think this
is another reason why I like, I know some
people in the communities and I can't
remember what you
guys are stance are like
on FSR and they like these either frame
generation or machine learning
techniques.
I like them and I like them for multiple
reasons, but they can
be done very poorly.
But it could be, especially if we have an
open source, which I think AMD does more
open source, which is another reason I
kind of like AMD more.
So they tend to champion open source, but
that could be another way to combat some
of this stuff is how it is like using
those types of
technologies to not have to
buy the top dog, but
to buy the mid range.
When I was, when I first bought my, like
my first HD TV, I was
like, you know what?
I don't, I don't get it.
I don't understand this.
And then, cause I
only had an X-Box, right?
Like an original X-Box and the stuff,
most of the games that I played on there
didn't support much other
more than like four 80 P right.
And then I got a 360 and I connected it
and I was like, Oh, now I get HD.
Because there was the raw signal from the
console going right into the TV.
But now it's like, in order to get like a
raw signal at the native resolution, you
have to introduce this muddy, gross, like
AI upscaled image that I don't, I don't
personally like how FSR looks.
Um, and so that when, when I have, uh,
when I'm like playing games, I want it to
run at either the native resolution or if
it can't support running at the native
resolution fast enough, 10 ADP, and then
just upscale it that way.
I don't, I don't, I don't want to have a
game that's like AI upscaled.
I think it looks like
crap most of the time.
I think it, I completely
disagree to a point on that.
I think some games look really good with
FSR three, especially, and with some,
especially some of these newer ones, but
it really depends on the game.
It depends on how it's implemented and it
depends on, um, the certain
outputs and, and I think how greedy the
algorithm is set to.
Um, maybe I've played them on like the
most performance setting or something,
but I just don't like how
it looks most of the time.
I can tell.
Cause I agree with you.
Like it can look pretty bad at times, but
where I've played it, where it's more
set to visuals, it, it can actually
really help with the
fidelity with no cost to
performance, maybe even a decrease in
like your, or an increase in your FPS.
So I really think cyberpunk is one of
those ones where it has a, it's a blurred
line, it can look really crappy, or it
can make it look actually quite a bit
better, which is really cool.
Once again, though.
Um, and another reason for these frame
generation things is also up.
So the newer ones, what they do more than
quality is they actually increase our
frame rate, which can just make it more
pleasant experience, right?
Which those ones I haven't actually seen
as much, I don't know if you guys have
have noticed, but I haven't seen too much
of a degradation in quality, but the like
playing games at 60
frames is just as beautiful.
And so if I don't lose any quality and it
can up into 60, that's all I care about.
That's all, honestly, all I really care
about is not having my game skip around
and it looks well
enough, like good enough.
Like that's all I want for my steam deck.
So.
I haven't tried any of the frame
generation stuff yet.
I don't like the frame generation stuff.
It just looks too smeary.
A lot of the time it looks too smeary.
Honestly, nothing.
Nothing.
If it works like when you're in VR and it
glitches and it like, like slides the
image around.
No, no, that is.
That makes me sick.
Yeah.
That one is more of a, what is it called?
Sorry.
It's that's a little different.
What you probably want to do high tech
maybe is limit your FPS.
So you might want to adjust some of the
settings and then limit the FPS output
to be more stable at a lower, because if
it goes too high, you
could get it to blur
more.
I guess so you might want to.
Yeah, you might want to like, if it's on
the steam deck, you might want to limit
your FPS.
Don't get too greedy with that.
That's that's my opinion on it because
all it really does frame generation is it
just takes it can, you can kind of think
of it as doubling your FPS.
It just, it just takes the previous image
and kind of guesses a little bit how it's
going to be.
And then just fills them in between.
It's all really does.
It's not perfect, but for certain games
is I definitely
prefer it, but we don't, we
don't need to beat this horse anymore.
I think it's a, I think
it's a good technology.
I'm hoping that like, but then again,
it's very flawed and
but it's gotten better.
Like in the early days, it was garbage.
I'm very hopeful that it can maybe combat
some of these high prices though.
Cause if you want to be like sure out
like as good as
possible, like raw, like you
gardener, you're going to have to buy
like the best card
oftentimes, depending on if
you're playing, depending on what type of
game you're playing.
But you guys play more indie games though
that tend to not be as power hungry.
So you don't even really need oftentimes
this type of stuff
that we're talking about.
So I have a 30 80 in my PC that I think
I've might've played
like an hour or two of
games on, but I do, but I do enjoy the
occasional triple a game.
And, uh, I do like running my triple a
games at high
resolutions, high frame rates and
maximum graphical detail.
Sometimes I'm a PC gamer too.
Sometimes not in the
don't get it twisted.
I did definitely used to be chasing the
best, uh, fidelity that a game could do.
I like, okay.
If half-life three comes out, I
definitely probably would
be buying a new system to,
you know, gardener
understands buying a headset for that.
It's crazy for the half-life Alex, but I
might do that just cause there's certain
games that are so nostalgic that I'd have
to, but I'm starting to get to the point
where I'm like, I don't know
if I care so much about it.
We were getting to a place where things
look good enough at medium settings.
And that might be just
where I set for awhile.
If half-life three comes out and it
doesn't launch with
Fremont, I'm going to play it
on my steam deck and
I'm going to be fine.
I don't care.
I bet you that is going to
look great on the steam deck.
I bet you it's going to be like doom and
doom looks amazing on the steam deck.
It looks so good on the steam deck.
I've been able to, I've been able to turn
on ray tracing on a
steam deck and it works.
Yeah.
Have you guys tried it on a 4k TV?
Like from the resolution?
I have not.
I haven't needed.
Have I tried on, will it upscale?
So, uh, TVs have upscaling too kind of
built in, which helps, but it looked, I
can't remember if I
ran it at 4k on the TV.
I think I did.
I have to, I have to go back cause I have
videos of it, but even if it's not 4k,
but it upscales, it looked amazing.
I was shocked.
I was like, this looks
like it, if it was on my PS4.
Like maybe even better.
I was so amazed by that game.
I sorry.
It's just like, I will simp for that game
every day with how well
they balance the performance.
Oh yeah.
Yeah.
It's a shame that no other developers do.
So speaking of, uh, valve and frame,
watch, do you think we'll see, do you
think we'll see the
Deckard or the frame at CES?
No.
Um, either.
No.
Maybe Deckard, but I doubt it.
Honestly, like, I doubt it.
The decker can't come soon enough.
Does valve even really do
anything at these shows?
I don't know if I've
ever seen them at CES.
I don't think they've been in CES.
I don't think they've been either, but
yeah, time to change it.
It's not like, it's not like they have
their own booth, right?
They're going to be there with Lenovo and
it's just going to be like one rep.
As far as I understand it.
Do we know that they're not
going to have the wrong booth?
I don't know that, but I haven't heard
that they're going to
have their own booth.
We would probably, yeah, you're right.
Like, I think we would, if we, if they
had their own booth and we knew it,
that'd be a massive story.
Yeah.
I would think they were gearing up for
something huge if they had their own
booth, but I just don't see it.
But I bet they could do it.
They could have done it in
secret and no one could have.
Yeah.
I think it would have been leaked.
I think, well, they could always, uh,
Lenovo comes out and
then they just like still
the show at Lenovo's booth.
That'd be fun.
One kind of do the Lenovo comes out and
then, and then like the walls fall
backwards and then valves
logo rises from the floor.
And it's like, this is
actually the valve booth to be fair.
That'd be such good.
Lenovo,
valve eyes.
Lenovo.
Oh my God.
Yeah.
See, that's the type of
stuff I want nowadays.
I, we need stuff like that to
make things more interesting.
Companies actually just having fun again.
Well, that's like what valve did with
their game development
for a long stretch of time.
Like they acquired mod developers and
they acquired like, I mean, you, you
mentioned an Arbacular drop, which was
like portals, original thing.
That's right.
Yeah.
Uh, like the tech demo, they valve went
to that college and saw the tech demo and
they were like, want a job and gave all
of their team that
made an Arbacular drop.
And it's like, dude, that's
how valve used to operate.
They actually, they
still do operate like that.
They just don't do it as much or we don't
hear about it as much too.
You know, they brought Campo Santo and
that was, they also hired the guys that
made Risk of Rain, um, Hopu or whatever.
Right.
Yep.
Uh, Firewatch or
whatever that one's called.
Campo Santo.
Yeah.
And I believe they made Half Life Alex.
Do they not?
They did.
Yeah.
Yep.
So they could buy Lenovo.
That'd be cool.
That would honestly.
Vow branded laptop ThinkPads.
Oh my God.
That's right.
They bought, they have,
oh gosh, I don't know.
They have, I think they know, I think
they would also own IBM too.
Cause, uh, don't they,
doesn't Lenovo own IBM now?
They own the ThinkPad series.
So IBM, I think, uh, Jettison, some of
their IP, uh, some of their branding.
Yeah.
Lenovo bought it up.
What does, what does
IBM even do these days?
Just like super
computers with AI in them?
Yes.
They make a, they
build Jeopardy contestants.
God business.
Damn it.
Oh my gosh.
That's funny.
So, uh, can we, can we do it?
Can we finally get into this?
Can we, yes.
Half Life is hashtag valve
hashtag half life hashtag G man.
Hashtag 20, 25.
Our good friend, the voice actor for the
G man, Mike Shapiro or
Shapiro, actually, um, uh,
posted a mysterious video.
It's a 30 second video.
I was talking about a new year and I
don't know what the background is, but he
hasn't posted
anything in like five years.
Yeah.
And the half, it's a painting.
Yeah.
We don't know what's going on though.
And basically, well, there's a painting
and then there's a rumors of, I think
the orange in it is a color that is how,
like it's some, we go to conspiracy
theories, man, they confirmed half life
three through the color palette on it.
You know, people they'll, they'll find
fun stuff, but so I posted a video about
this and I mentioned that I didn't know
what that, that painting was.
Do you know what the painting is?
I've read about it multiple times and I
still don't fully
like remember what it is.
So Mike Shapiro is
actually a musician as well.
And so the painting in this video is the
album art of his most recent album.
That's what it is.
Yeah.
Oh, which doesn't seem valve related, but
the fact that he's using, he's draw, he
starts off sounding kind of like Barney
and then he kind of goes into being the
G man and boy, I want to
know your take on this James.
Cause I'm this got me so excited.
My, my Spidey sense was tingling.
As always, uh, I, you were, you even had
more like copium than me, like, like
during the game awards.
Yeah.
For me, I think half life, I think a half
life games come in this year, whether or
not it's half life three, or if it's like
a half life game to support maybe the
decker or maybe some other project that
they're releasing, because they they'll
do that obviously
wake with the steam deck.
They did a portal ask game.
They could be doing that too with this
once again, I don't care.
And if he's getting involved, G man's
coming back means we're probably going to
be getting, you know, a full, some type
of full fledged half
life game, whether it's
announced this year or comes out this
year, I would be
shocked if it didn't come out
this year though, um, with how valve has
been doing things lately.
So my hope is like, my, my, my extreme
hope is that this is halfway three
confirmed I've said this multiple times
over the years though.
So it seems so like dead to me to say it,
but I can't have my three confirmed, but
they could also do half
life for do some other.
All I know is we're going to be getting
another iteration in the series.
That's what I'm hoping for.
I really do think this, and I think we
have a lot of leaks because there's
another leak.
I don't know if you guys saw it.
No, we didn't.
I didn't.
Is it Gabe, Gabe follower mentioned that
half life, a half life game is in play
test with friends and family.
It's an active play
testing is what they call it.
The last stage of
development for a valve game.
But this, when, when a half life, Alex
went into active play testing, they ended
up scrapping the entire story and
rewriting it, um, using the, all of the
levels and assets they
had, that they had built.
And it took them another year and a half
from active play test to final release.
So I am very, I, I, I would be James.
I want this to be a thing
and I want it to be this year.
If it is this year, it's
going to be like late, I think.
And I don't think we're going to hear
anything official until summer.
At least that's, that's where
my head's at on this summer.
Could be doubt it.
I don't valve announces
games now with a tweet.
They don't, they like,
they'll, they'll release a trailer.
They'll just drop a trailer.
They don't do like the
events like half life.
Alex, I mean, I think
when, uh, what was it?
What's the, the, the card game, the DOTA
card game when that, uh, was released
on stage and the reaction was so
overwhelmingly negative
valve kind of swore that off.
Yeah.
Okay.
But to be fair though, that
was a, no one wanted a card game.
If it was half life three, I think that
people would have
erupted in, uh, tears of joy.
Yeah.
I think that's part of the problem was
that they came out with something that
everyone wants more
portal, more half life.
They'll even take more left for dead.
Um, and new, and new IPs are fine too.
But even for me, like Dota, every time I
hear valve mentioned
Dota, I get disappointed.
I am not a Dota fan.
Uh, Dota two, like the original Dota was
fun on with Warcraft
three, but I actually
preferred League of Legends split off on
all that and Dota just
isn't like Dota two is
not really, I don't really care for it.
Dota does nothing for me either.
Yeah.
So whenever time they, they mentioned
stuff like that, I
get super disappointed.
I understand, but I'm just
like, this is not my jam.
I want something else.
You can't bad mouth Gabe's baby.
That's his most played game.
Yeah.
That can be the most he's going to, uh,
he's going to, uh, he's
going to curse your, you
and your household
and your steam account.
Well, I mean, I'm not
saying it's a bad game.
I don't care for it.
And I'm glad that like people love it
because the people do love it.
Um, I just, it's like, I got too much
into League of Legends
and that's kind of like,
if I play those types of
games, it's League of Legends.
Um, but yeah, I don't know.
Like it gets, it's still disappointing.
And I, I know that like Gabe likes the
other, uh, IPs, but
the problem lies with, I
know the lot of them are worried that
like Dota does well and it has a good
reputation for them, but it's not like
half-life status
reputation is not the same
thing, right?
Half-life and portal have just like the,
and especially half-life Alex somehow
raised the bar even again, like, which is
the title of the
book, you know, raise the
bar, like it's rate.
Like they raised the bar every time they
released a new single player game.
And that's can be very daunting.
And I couldn't imagine how many
anti-anxiety like meds
they have to be taking
to make a game like half-life three.
So I have two questions.
Number one, do you really think that it
will be, uh, if half-life three releases,
it'll be a VR game?
Like if it's like for Deckard, do you
think that would be a thing?
Yeah.
Sorry, go for high tech.
I think it could be VR optional.
Like you can play the game in VR.
Uh, I don't know.
I, I honestly, we don't know.
Like half-life Alex
could be its own series.
That's just VR related.
So half-life Alex two could be coming out
that has a specific to VR.
I could see them go on that route and
then sticking with half-life being maybe
a handheld first.
Honestly, I could see it being, um,
flagships with like, with their, um,
hardware, so it's going to be designed to
work with maybe the steam deck or the
steam controller to
really well and the steam deck.
That's one thing I could probably, I bet
all my money on is that half-life will
work really well on some
type of valve hardware.
Yeah.
And that's probably
what they're targeting.
And there's some cool physics things that
they could probably be doing too with the
gyro.
I wouldn't be surprised if they're also
requiring that with their handheld, like
with the controllers, third party
controllers and stuff like that.
I could see them playing off that
because, um, strong
rumors are that they have
some pretty advanced physics
that they've been working on.
And I we've, we've heard of swarming and
stuff like that in half-life threes
previous before half-life Alex.
They never used any of that swarming, but
they're swarming tech that you can look
at, um, a great channel to
follow is, uh, Tyler McVicker.
He does a ton of deep
diving into code and all that.
Um, and there was a swarming mechanic at
one point, which sounds like it was very
physics heavy and I don't know why they
didn't continue that.
There must've been some type of
limitation and I have a
feeling that they might've
overcome that by now.
Yeah.
The other question is, do you think we'll
see half-life three before we see an
official deadlock release?
No.
Yeah, I don't know if half-life or I
don't know if deadlock will officially
release in a official manner.
I think it's going to
probably be a slow rollout.
Okay.
Um, but I don't know.
I could be wrong.
Like it is definitely very like early
days of deadlock, even though it plays
really well, like they're, they, like a
couple of months ago, they didn't even
have assets, like true assets for some of
their icons and stuff like that.
I don't, I have a feeling it's two
different teams and then I don't know.
Deadlock is probably
going to be one of those.
It could take years before they feel
comfortable releasing it.
Hmm.
Okay.
So that's my take on it.
I don't know.
Oh, they can, they can
release it as like an internal beta.
They, that is an option.
Internal beta.
What keep an early access forever.
Of deadlock for deadlock.
For deadlock.
Yeah.
Sorry.
Is it not open, but,
uh, is it not open yet?
Is it not public still
invite only, but I think of this.
Oh, is it?
Yeah, I believe so.
Yes.
At this point, I think
you could find someone.
It's really sad if you
couldn't find someone.
That means you need to maybe find some
more friends, but yeah.
Yeah.
I, I honestly, I want to see what their
algorithms, I want to
see the data on that.
I want to see how it's
like the bacon thing, right?
How many, uh, levels are you
separated from a Kevin bacon?
I want to know how many levels I am
separated from Gabe Newell.
Like he, I want to know if he was the
main invite, he invited his employees.
And then Dave, in fact, I want to know
how far away I am from him.
That's what I want.
That would be a cool one.
That's data that I
guarantee you they have.
Like they can pull that data for sure.
So now, yeah, here's a
fun little hypothetical.
If valve asked any one of you guys, if
valve said that they
were having a special
event for a new hardware next week, and
they asked you, and they said that they
would fund you flying out to their
headquarters and like hotels and like.
Whatnot.
Would you drop everything
this, this next week to do it?
Absolutely.
I hear, okay.
Here's the thing.
Of course, of course, even if they didn't
invite me, I would probably drop
everything and find a way to get there
and pay for it myself
and figure something out.
Yeah.
You can, you can, uh, you can see us.
If this is CS, if it's Washington, I feel
like, like CS says, I can at least get in
there and at least talk to
people that witnessed it.
If they, if it's close behind closed
doors, but I can
still be at the CS event.
Washington, that's going to be, that's,
that's a whole other
security issue thing.
So, uh, I have a
secret I kept from you guys.
I got invited to CS on like a most
expenses paid thing
and I was going to go,
but then I got sick and I didn't know
when I was going to recover.
So I decided not to go.
Hey, dude, I really wanted to go too.
I was so excited and then, and then I
went to Christmas and
freaking got sick with
COVID.
I was like, God damn.
Can you disclose who
like, no, no, I can't.
Can you be like, Oh, I'm better now.
Can I go now?
I sent an email.
I will see if I can actually go, but I
don't, I think it's too awesome.
If God, I had to pay for my hotel and
because I didn't buy the hotel.
Cause I got sick.
Like when I was going to buy it, the
prices are a lot higher now.
So I don't know if I'll
be able to do it anyway.
They're a lot higher, but if you don't
mind walking, you can
get or, uh, take an Uber.
You can just stay further away and just,
I wouldn't do Airbnb.
I do, I do, uh, 20
minutes away from the event.
Probably maybe 30 and Uber in.
It's like on like Vegas strip.
I believe it is.
Yeah.
Um, there's a couple of events.
It is across a whole
bunch of different buildings.
Like, so it's not just
in one convention center.
There's a, there's a couple of really big
convention centers that have connecting
things I'm trying to remember.
You could stay in one
of those casino resorts.
You know, you don't have to gamble.
It's optional, but you can.
Yeah.
You can try to gamble
to make up your CS funds.
Oh my gosh.
I have really good luck when I'm not
trying and really,
really bad luck when I am
trying.
So I avoided gambling.
Oh yeah.
That's you stay at the state.
Uh, those, uh, hotels
have hidden deals too.
Sometimes you can find that I'm jealous.
Like, like I said, I, I was this close,
but I just was like,
well, what if I go and
there's nothing really
that interesting at CES?
Mm-hmm.
To be honest, I don't know.
Well, I've not seen enough for you.
It is, but like if it's just a Lenovo
device having steam OS on it.
Yeah.
I think that'd be fun, but I don't, it
wouldn't be worth my two, like $2,000.
I'd probably end up having to spend on it
that I can spend, uh, going to Japan.
If Gardner is able to
go though, would you?
If Gardner showed up there, I might
actually go down and visit because I, my
parents live just two
hours away from Vegas.
So I could just go stay there and just go
down for a day or two.
Like I thought about doing that.
I still, I still might, but I don't know.
It's so close now.
And then let's see.
So we know retro game
core is going to be there.
Yeah.
The Fox was going to be there, but
apparently he couldn't find the time off
because of his real life
work as an IT professional.
I don't actually know
like what he does besides IT.
He does.
Yeah.
I think he has a pretty cushy IT job.
Um, I would imagine so, especially since
you're buying all these PC
handhelds from like, I a Neo.
Does, does anyone get I a
Neo devices sent to them?
Or is that something that like they don't
really send those out?
Uh, fan the deck had a bunch of I need a
lot of tech tips always gets
I need devices.
Yeah.
Well, they have a deck did it.
So like a while ago, I think the last one
they got was the idea couldn't.
I got an email from them saying, yo, you
want to review this?
And I was like, sure.
And then I never heard back.
Dude, that happens to me every single
time, especially with one X player.
Oh yeah.
One X player did that to me too.
Yeah.
They did that to me.
They even like, we've mentioned this
already, but they even mentioned me in
like a big marketing email of theirs.
They're like,
dude, tell them to review.
Well, I didn't know that they mentioned
like my video and they're like, yeah,
we're going to be sending them a video or
a device in every gun.
I'm like, damn it.
Oh well.
I didn't push the thing well enough.
I I'm really bad at pushing to get stuff.
Yeah.
So you got to get to it, man.
I know I need to, because I need to get
built up to where when valve comes out
with their next device, I can be on their
list, even though I'm kind of on their
list, but if I'm not really showing that
I'm going to do anything with it, then
they were not going to send me anything.
Yeah.
So hopefully we'll be big enough to get
the steam deck too early.
Oh, I definitely think Gardner's going
to, I think high tech.
I think as long as you get, um, contact
him sooner than later, I think you could.
Yeah.
I have some, I have some work to do.
Yeah.
I will need, I will need to push valve
further, but yes, I have a feeling.
So speaking of which exclusive, do you,
do you see yourselves exclusively being
steam deck creators or DC yourselves
covering the Nintendo
switch to or whatever?
I couldn't care less about
the Nintendo switch to at all.
Or the super switch.
I don't think it's going to be
called the Nintendo switch to.
Uh, I don't know.
Anyway.
So Gardner doesn't like Nintendo.
Yeah.
No, no, no.
I love my endo.
I love Nintendo games.
Yeah.
I love Nintendo's games.
I hate the company and how they are.
Yep.
Yeah.
Yep.
Uh, I guarantee y'all, I always say I'm
like, I don't think
I'll cover the, the, the
super switch or whatever it's going to
be, but I probably
will end up covering it a
little bit, but it's not really my jam.
Even though I have tons of
switch games, I like the switch.
I think that the steam deck and all these
other devices are
just drastically better.
Yes.
Absolutely.
I don't like the controller.
In fact, I had to buy a bigger controller
for this, this switch.
It was just cramping my hands too much.
So speaking of exclusives, final fantasy
seven rebirth, a
former PS five exclusive.
They say sales don't disappoint, but they
can't be exclusive to a single console
anymore as per Yoshinori Kitase.
I'm a producer of final
fantasy seven rebirth.
They did an interview with IG in Brazil
and that's what the quote says.
So modern games cannot
be exclusive anymore.
They say the question now is, Oh yeah.
And as, as we know, P the PC ports come
out later this month on steam.
It's not an epic exclusive this time.
I'm like the last one.
If you guys remember that.
So the big question now is, will they
release rebirth or remake on X-Box?
Cause we don't have any word on that.
They, these are times exclusive.
So they're going to eventually release
them on everything they can.
There's no point in not unless you're a
first party or third party owned, like
essentially, uh, like Sony owns a lot of
third party, at least exclusivities.
Like bloodborne.
I believe if there's another bloodborne,
I think it has, I believe it would have
to be on the PlayStation.
Um, even, even though
Elden ring is on other devices.
And so I like, this is a
silly, kind of a silly statement.
I think you can still have exclusives on,
on hardware and stuff like that.
It just depends on how good your
exclusivity contract is.
And if it doesn't make up for all the
purchases that would have
been made on the other device.
And is it even worth for these?
I just, I don't think it's worth it for
companies to do this anymore.
I think they could
still be done and it's fine.
It's just not worth it.
It doesn't make sense for third party
developers to make exclusive titles.
It just doesn't make any sense.
The only reason that exclusives makes any
sense is if it's a first party exclusive
to sell consoles, like that's the only
reason that they exist.
Um, brand like Epic is a, an example too,
is to sell their brand or their launcher.
Well, I think, I mean, I think five,
actually seven rebirth was
meant to be a system seller for Sony.
That's why they wanted
an exclusive so badly.
But I don't think it sold nearly as many
PS fives as people thought it,
as they thought it would, I guess.
Yeah.
Well, I mean, are any of the consoles
doing well this generation?
They're doing a switch.
The switch.
Yeah, of course.
But, uh, which is killing
the PS five sales, actually.
Switch is two generations though.
Like they came out like what, just like a
year or two after PS four came out.
Yeah.
Like a couple of
years, like they're there.
I had Scott to consider them the last
generation, not this generation.
Well, it's still selling
consoles and software for it.
So it was PS four though.
Especially in other countries.
Like, yeah, I think is
like anecdotally, right?
I know one person in my circle of friends
who has an Xbox, like the current
gen Xbox, and I know like maybe four or
five people who have PlayStation fives.
But like, if you go back just to the
previous generation, pretty much
everyone I knew had a PS four.
Yeah.
Like everybody that I
knew, even like my, um,
um, my friend's grandmother had a PS four
and she played it all the time.
And it's like, that's awesome.
Dude, she's really, she's a great lady.
Um, but yeah, like, but now it's like, I
know, I, I know five people who have
PlayStation fives and I'm like, at least
just, they just don't seem to be selling
and they don't seem to be doing well.
It's honestly, it's partly the
exclusivity kind of thing.
I think partially it's that.
And also, um, they had a game plan for
hardware, not games.
Like the Sony, and I think this is also
indicative of how long it takes to make
games nowadays, especially like really,
really big budget ones.
It takes a long time.
I don't think people respect that.
Um, when they complain about how bad
games are nowadays, I don't think they
respect how much it takes to make a
really, really good triple-A title that
they're wanting, like if it's open world
and all that, um, I think maybe we need
to cut back some of our expectations and
also game companies need to cut back
some of the, how big they make games and
start making more iterative.
Like multiple in a series instead of like
these massive ones, because you just.
The higher chances of failing, but
besides the point, I'm
just, I think like I have
a PS five, um, I bought it.
I enjoyed it for a little bit.
I've used it probably
less than my VR headset.
Um, and I'm starting to play it again
with Astro bot, which
was probably honestly
the first true first party game that I've
actually liked on it.
I think everything
else has been like, okay.
And then eventually they they've come out
with PC versions of it.
And I just waited for the PC version.
So they don't, and Xbox is even worse.
They don't have good first party titles.
And I don't, and I think
we're kind of over that.
I don't think it's
viable to even do it anymore.
Exclusivity is.
So I will say we have, we have had some
criticisms in the past because people
thought that we had some weird Xbox hate.
We don't hate.
I don't mind me.
I don't hate Xbox.
I just hate what Xbox has become.
I have genuine affection for all three of
the major console manufacturers.
Like, like they, I have such great
memories of some of like the exclusive
games for each console.
And I just, I, the reason that I am so
down on Xbox is one
it's owned by Microsoft.
I don't really like Microsoft very much,
but also the fact that like they have
just been completely fumbling for two
generations in, in spectacularly terrible
ways and it just, I don't know, like
that's one, that's why I, I shit on
Microsoft so much in Xbox.
Cause I just see them
as losing intentionally.
Microsoft's an interesting company.
They're, they're good at like th th th.
So like with the new CEO that came in to
play like what, 10 years ago, they really
put a lot of focus on programming and
some other things and they've done some
good stuff in that realm, even though
they're kind of like, just like any
corporation, they did, they showed that
like Google too, they did well in the
beginning, they showed goodwill.
And now I feel like this we're kind of at
that point where now it's time for the
backstabbing and that's a
little bit of my concern.
Blizzard was already dead to me.
So seeing Microsoft buy it up was like,
well, they couldn't
get, and I still don't
think that Microsoft could ever get as
bad as what Blizzard was.
Blizzard was horrible.
Let's just be honest.
Blizzard was, was, it was going to die.
And I was really sad.
It's like watching, it's like watching
your favorite dog or something like that
get over almost, but a slow motion sounds
horrible, but you're just like, I'd love
this thing so much and you're killing it.
Um, and there'd be, and
they were assholes too.
Like the C level execs
were assholes about it.
Um, that's what's even worse.
And so I think Microsoft is, is, is fine.
But yeah, I, like, I don't know if we're
at the end of the layoffs too.
Like we have another like
with Tango game works, right?
They deleted that, um, studio.
And I don't know if you've heard about
this one, the high tech, but, uh, Tango
game works, uh, they
live again, by the way.
Hmm.
Yeah.
They're back.
I've heard.
Craftin, yep.
Craftin, uh, bought the, at least they
got the studio back up.
Like they, I guess, I don't know if they
bought, they had to get the, uh, hi-fi.
I'm sure they had to buy the IP, but
that's the only IP that I have.
I believe is hi-fi.
Um, and so, so the evil within and goes
to our Tokyo are still at with
Bethesda in my extension, Microsoft.
Yep.
Which I could see, I have a feeling that
they're probably holding onto that.
I could see if hi-fi rush two does really
well, which it's such a, I could
see it doing really well, as long as you
don't neuter it with game pass, as long
as you don't, uh, overplay the marketing.
Cause it's a cult classic cult classics
only can go so far with marketing.
Um, as long as they do it well, I can see
Microsoft well, we'll, we'll sell you
evil within for a lot more and maybe I
hope they don't ran submit.
I hope they do well and just give it to
them for a cheap price or give it to
them because evil within is one of my
favorite horror series.
Um, and evil within two is just such a,
like it plays so well.
I really like it.
It's a, it's a mind
fuck kind of game too.
So it's kind of fun for that.
Cause there's not too many of those types
of games that do well,
but it's a niche game.
Like they're, that's the problem with
Tango game works that
they do amazing work, but
they're niche types of games where people
don't play, like they're not, it's like
dead space too also, right?
Not a lot of people play these types of
games, like enough to warrant like big
budgeted triplet budgets.
And so game companies don't
usually want to go after that.
They want to go off after the
biggest bag they can get right.
As opposed to, um, doing a lot of good
little bets that will
pay off really well.
As long as they don't have this weird
mindset that they can put in a hundred
thousand or a hundred million dollars
into marketing and expect it to re have
returns like that, you know,
so I am, yeah.
So I am curious how a Tango games or
games circle proceed without, you know,
some of their big known talents like, uh,
Shinjime Kami, uh, you know, former
Capcom, he made resident evil.
He also made the evil with him.
That's true.
And also I try to remember her name, the,
like, eccentric, the very eccentric
Japanese, uh, like developer that was
like, she was on stage
and that people loved
her on the internet.
Oh yeah.
Oh, oh, I'm not going to
be able to remember it.
Yeah, I don't remember, but I know what
you're talking about.
Yeah.
Uh, I think they could do fine, but yeah,
maybe, maybe that triggers
that evil within is dead.
Um,
Oh, yeah.
Not going to be, he can work.
He can work.
Yeah.
She also did the art for the evil within
and the evil for the two.
And she basically
directed ghost wire Tokyo.
Hmm.
Uh, well, and she was also, she was also
working for cat to, she did
Okami, the artwork for Okami.
I think she's going back.
Like, where is she now?
Did she go back to,
she has her own studio.
Oh, she also did the
arm for Bayonetta as well.
So she's got a lot of, she's done a lot
of really like influential games.
Like, interesting.
Yeah.
I, I'm that kind of,
uh, I got my hopes up.
I now you destroyed my hopes.
I don't think there's going
to be another evil within.
Uh, there could be, there could be.
Well, I don't think either of them were
really that involved in, uh,
Hi-Fi rush though, to be honest.
Yeah.
And so I, it sounds like Tango GameWorks
is going to pivot to high fresh, high,
high five rush style games, which is good
for them, which is good.
I, I, I'm happy as long as they're, um, a
studio again and doing what they love.
Um, even if it kills a
favorite friends, tries of mine.
Ah, so I just want to say Krafton, I
believe they're the guys that
own PUBG.
Yes.
And I just, and I just want to say, I
found this out the other day.
So, you know how PUBG stands for player
unknowns about player unknowns,
battlegrounds, cause it's named after
like, you know, the guy player unknown.
So apparently on Steam, get this.
The game isn't called player knowns
battlegrounds anymore.
It's called PUBG battlegrounds.
Player unknown
battlegrounds battlegrounds.
Yeah.
Why ATM machine?
Yeah.
I don't call it ATM machine.
I just call it ATM.
I know.
Right.
Yeah.
It's weird.
Yeah.
It just happens.
That's just what happens
with acronyms over time.
They don't become act like they kind of
just lose their acronym meaning.
And you just think of PUBG.
Like I get it.
An acronym.
I get, yeah.
People calling it an ATM machine, but
this was a hundred percent completely
avoidable to be, to be fair.
I always forgot about
what PUBG even meant.
I know.
Like when you say it, like I know what
that is, but I, I don't, I think you'd
be shocked if you did a poll on how many
people without looking it up.
Knew what PUBG exactly meant.
Oh man.
All right.
Well, just saying marketing, man.
I played it.
Just saying.
Yeah.
I played a little bit of it.
It's, it was a lot of fun, like in the
early days, cause it was just pure
battle royale, but
yeah, it's free to play now.
So you know how shit, you
know, how shit goes with that.
Yeah.
I played it because friends played it,
but I really don't like
arena style like that.
Not a fan.
It's yeah.
Oh, did Krafton do Kalista protocol?
They did as well.
It was, I remember it was supposed to be
part of the PUBG universe, but then they
kind of scrapped that.
I don't know how that was what it was
originally going to be.
I remember reading that report and that
was, I remember thinking that was the
stupidest thing ever.
And then it never happens.
Yeah.
That's, I mean, they, I mean, if you play it, I don't know.
They, I mean, if you play Kalista
protocol, it's not any,
it doesn't feel like it has
anything to do with PUBG.
No, they scrapped that.
They scrapped that.
I know.
But like, doesn't feel like there's any
remnants or anything of that.
Kalista, I'm really like sad because
Kalista protocol was very rough.
It was very good, but if I don't think
they're going to have another chance with
that, I think if they made a second one,
it'd be much better.
Yeah.
But at least they gave them a chance.
Like it was a couple of devs, the old
devs of dead space that made it.
Um, I think if they like, at least they
gave them a chance
and I love seeing that.
So we'll at least give Krafton like, at
least they're given these, um, developers
that did iconic things
in the past chances again.
So I will say PUBG, what was the most,
was the top played game, like period.
Top, if you look at top records, number
one, at PUBG was PUBG at 3 million,
236,027 concurrent players at the top,
followed by a black myth.
Wukong followed by power
world, followed by CSP here.
No, no, no, not last year.
This is just all time.
It's all time.
Yeah.
It's peak was in 2018.
Wukong's the second.
Yes.
Followed by power world.
Power world's like a online game though.
Like that makes sense.
It's not online.
Well, I mean, you can play on my power.
It's not like a live service game.
No, but it's like anything else.
It's like seven days or any of these, uh,
survival world builders.
You almost always play it on
a server or with someone else.
Yeah.
It's much better that way
that is, but so that makes sense.
Wukong is kind of an interesting.
Yeah, because it's almost entirely.
If I had to guess, it's because of China.
Yeah, it's gotta be.
That's still crazy though.
To be fair, PUBG was also super popular.
In Asia, in fact, so
much so that they have.
Yeah.
That's probably why too.
And then we have CS2, Lost Ark, Dota 2,
Elden Ring, almost hit a million, but
they didn't new world.
Uh, and what the hell is banana?
What the hell is this?
It's banana, followed
by a Baldur's Gate 3.
Oh, that's cool.
Banana is probably some gen alpha.
Let's see what it's.
The game.
Is it a clicker?
It's a, it's a fucking clicker game.
Yeah.
Oh, wait, it's this game.
You get like banana drops and shit.
Dude, that's live action of
you finding out is hilarious.
You're not sharing your screen.
Oh my God.
What the fuck?
Is it on Steam?
It is on Steam.
They use the Steam marketplace to like, I
remember hearing about some
game where it like, like stuff and people
started trading bananas and they
kept playing this game to
get banana, rare bananas.
Oh my gosh.
Fucking bullshit.
I mean, I hate it, but at the same time,
I still want to copy this and do like a
store-based gambling
system with it and then retire.
Fuck it.
I'm kidding.
By the way.
Uh, yeah, so.
So speaking of like, we've talked about
the PS4, PS5 and all that stuff.
Um, but there's another thing though,
like we haven't really
been able to play on the
deck yet and it looks like you kind of
can, but Emu deck just
added, uh, is it Shad PS4?
That's right.
Shad PS4.
It's a PS4 emulator
and it runs Bloodborne.
That's all that you need to know.
You go.
It runs it okay.
I watched the videos of, uh, deck wizard.
Uh, did the deck wizard was your deck?
What, what, what's his face?
Um, that's why it and I'm like, yeah, I,
uh, I wouldn't play it.
No, I wouldn't either.
I'd probably wait for
the two still cool though.
And it looked like crap, but it looked
that's, that's, it's a great step.
And like the cool thing is steam deck two
comes out this year, you know, with
half life three, um, with the decker
support, all that, like it will play fine
on it there, like the gaming machine.
It's got half life three and bloodborne
on that's that's a bonkers.
That's a bonkers to say.
Okay.
I'm down.
Yeah.
I'm looking at the Emu deck interface and
it looks completely different now.
What the hell?
I, yeah, it changes every couple months.
Like, uh, I need to do an updated video
on installing it and stuff.
Cause it's, it's different.
But the nice thing about any deck is that
like the, like it handles all the
configuration and that
is super, super nice.
Any deck handles all of it.
You don't have to worry about controls.
You don't have to worry about
setting up the optimizations.
It does it all for you.
It's great.
Uh, and that's why, that's why it's
really cool to see shad ps4 being added.
So you can almost play
bloodborne on here to see that.
Almost.
Yeah.
I mean, but also think about this, right?
The fact that it's now in here means that
like, there are, there's incentives
for the shad ps4
developers to optimize for the deck.
I mean, there has been, but like, this is
even cool, even cooler, I think.
And the deck being like a
singular hardware target.
I talk about this all the time.
It means that like things can be
developed in a specific
targeted way for the steam deck.
I don't know if it's ever going to get
really good, but it might
become acceptably good to play.
Right.
And that's pretty neat.
I think.
Dude.
Agreed.
And there's always like
improvements going on.
And because ps4 and the steam deck have
similar hardware, it can also
help with the emulation side of things.
Yeah.
And also running it at
like 720p won't hurt.
Yeah.
That's an actually interesting thing.
They could, this emulator, I don't know
how they built it, but it should only
improve, it should get to a point where a
lot of games should work fine on,
uh, on the P on the steam deck.
Yeah.
Because the architecture so similar, they
don't really have to emulate much.
They probably just have to deal with, uh,
DRM and maybe a couple other issues.
Do we know how shad ps4
is doing its emulation?
Is it like a high level proton thing or
is it like a low level?
I hope it's not.
I, um, I don't know.
Actually, I thought
we'd have to look into it.
I think it is open source though.
Yes.
I hope it's not a proton thing because
they don't really need to do that.
I wouldn't think it might, it could be
like LLVM or something.
I don't know.
I'm looking at the LLVM is what, um, P R
P S R PCS three does low level emulation.
Uh, it's like a low
level virtual machine.
It has to do that almost the PS three is
a very, very weird architected, uh,
yeah, device, um, very, very different
compared to other anything else.
It costs Sony a lot to make the PS three.
I remember, um, uh, there was a different
PS four emulator that was like super
work in progress that essentially was
like a compatibility layer.
It was Linux exclusive at the time.
What was it called?
Backbone or something like that?
Spine.
Something like that.
Yeah.
I think it was spine PS
four or something like that.
Yeah.
I don't, I've never heard
about what happened to that.
I don't, I also think he just got less
interested in stock working on it from
my recollection of disappointing because
he said it was going
to make it open source.
But Hey, we've got shad PS
four now who needs spine, right?
I guess.
Hmm.
Yeah.
So let's go to the
compatibility list of a game.
So we have 169 games that are playable,
213 games that are in game 103 games
that are in menus, 200 games, 200 games
that boot up and about 964 games that do
not work like at all in any capacity.
So I, oh yeah.
So I'm reading this.
It says shad PS four can load some
modules of look, LLE mode.
Some are, some are necessary and some
have HLE replacements.
So yeah, I'm guessing it is low level
emulation and some like high level
emulation, I'm not, I'm not entirely
privy as to how it works.
That'll be interesting.
I'll have to dig into that a little bit.
It's cool that they added it though.
Um, curious how they have
that whole system set up.
I I've built something semi-similar to
EmuDeck at one point and I still kind of
support something like it,
but I don't do emulation stuff.
So I will say, uh, some of these modules
need to, some like modules need to be
extracted from your own PS4 or I guess
more accurately downloaded from the
internet, I don't know where you're going
to find it because even if I did know, I
probably wouldn't tell you guys because
it's the content creator thing to do.
We wouldn't be very good content creators
if we provided piracy links.
Now what would we, would we,
that end also, it opens you up to a lot
of crap that you don't want to do it.
Uh, luckily I, I just jail broke my PS4 a
couple of weeks ago, so I totally could
do a video about this.
Maybe you should.
Yeah.
Nice.
Maybe you should.
Yeah.
I think it'd be fun.
It'd be fun.
Watch.
Yeah.
Oh yeah.
So shad ps4, it's interesting.
You could play, what, what ps4 exclusives
are there even if we have bloodborne and,
a lot of interesting.
Yeah.
A lot of the interesting ones have been
done or like been ported over to PC.
I feel like for me, you could play the
ps4 version of God of war three.
It might even run better than our, it
might eventually run
better on shad ps4 than
our PCS three.
Yeah.
Uh, red dead redemption to
play that, but that's on PC now.
It's on PC now. Oh, wait. Really?
I thought just red to turn two was on.
Oh, they just came out
a couple of months ago.
Oh, I didn't know that.
Yeah.
It was more expensive than red dead to.
Oh my God, dude.
Yeah, no, they, they have like, they, I
think most of the exclusives that I want
is already like on PC, which I hope Sony
doesn't go away from that.
I don't want to say anything to jinx it, but yeah, that's another thing.
I mean, it's another thing.
Let's see.
Huh?
Let's see that ps4 exclusives not on PC.
I see bloodborne, of course, naturally.
Um, deep down.
Oh wait, that never came out.
The order of 1860s 1886.
I don't think that's
a, that's a good game.
Horrible replayability.
Like it's a TV game. It's a replayability.
Like it's a decent game, but
it did not get good or claim.
It gets fun.
I guess.
Yeah.
It's also really short too.
It's very short.
That's why it didn't do so well.
And it has no replayability.
Gravity rush too is on ps4 as well.
Let's see.
The kills on shadow fall.
Man, that they should revisit kills.
Oh man.
I kill zone.
That was a really good game.
Um, I actually replayed at least the
beginning portion like a few months ago
and it's, it's a really good game.
It really is.
See the last guardian.
Okay.
That's also ps4.
Uh, what else is there?
Uh, there's also
ratcheting clank 2026 2016.
Isn't that one didn't they release that
one on this on PC or is that, that's
the newest part?
Yeah.
So record of grand crest war.
What is this?
Oh, it's a light novel series.
Nevermind.
See shadow, the Colossus,
the remake is ps4 exclusive.
You could play the
original right now on ps2 on PC.
Yeah.
That doesn't work very
well for me on my steam deck.
I found really.
So yeah, I tried playing
it and it was like 20 FPS.
Well, the game is well, the game like on
ps2 was like 20 FPS.
It's got like frame.
Yeah.
It's got like frame
rate issues on the ps2.
So it's not just your Steve Beck.
Maybe I don't remember
playing it very well.
I think it was just a
direction that they went with it.
Yeah.
It felt like it was,
uh, it lags slightly.
Maybe that was just a style that they
went with or something.
It was a little frustrating.
Well, I don't think it was a style.
I think it just had performance issues
because of the giant Colossus's class.
I call it.
Yeah, probably.
I don't know.
But yeah.
So yeah, I don't know.
It just felt like it ran a little slower,
like just any at any time.
But yeah, yeah, it is what it is.
Let's see.
Uncharted the Nathan Drake collection.
What is this?
That's on style.
You can get that one,
two, one, two and three.
Yep.
Uh, I thought that was just for you.
No, you can get the Nathan Drake
collection on Steam.
I have it on steam.
Yep.
Is that the whole one,
two and three though?
No, you got the legacy of fees
collection, which is different.
Oh, is it?
Yeah.
Cause that has four
and the one after four.
That's what it is.
One, two and three, which is not on PC
for some reason, which is.
Okay.
Yeah, that's right.
I always mix those up too, but I knew
that like, ah, I thought it was called
something else.
Okay.
Yeah.
So there's a lot like we could probably
do this along, but there's a lot that
they've already ported over.
Yeah.
So it, this is one of the
ones that I'm less excited for.
I'm just glad that they did it though.
I'm glad that someone's doing it.
I'm glad that there's an emulator.
I think this will be good, especially
down the, like in the future.
This will definitely
become more important.
Yeah.
Um, but I still want to, I want to
emulate my Mario 64.
Oh yeah.
There's also the, uh, face of the North
star game on peace on a PS4.
It's a developed by the
guys behind the Yakuza games.
It plays like Yakuza, but it featured,
but it's like in the face of North star
universe, you guys, you guys
ever read that or watch it?
So it's about a martial art.
It's about a martial artist and like a
post-apocalyptic nuclear wasteland.
And he practices a special martial art
called a Hokuto Shinken.
And he just makes guys explode by, uh,
pressing their, pressing their pressure
points in martial arts fights.
And it kills a lot of bandits.
He makes them explode.
He makes them like
explode in like gory fashion.
Sounds fun.
Sounds like a fun, fun.
Yeah.
I was like written in like the eighties,
I believe it's, it's kind of,
it's pretty cool though.
You can watch the anime on like, you can
watch clips of our YouTube.
It's kind of fun.
It's kind of hilarious.
Exple load.
Okay.
They'd be like playing Diablo where it's
just the enemies explode.
Yeah.
So speaking of exploding, Google play is
fuming with rage at luck be a landlord
potentially banned on Google play.
So you guys ever play
that luck be a landlord?
So it's a game where you are essentially
a landlord of sorts, but here's the thing
though, it features a rule.
It features a slot machine.
It's kind of like launcher when that it
uses slot machine or like it's
aesthetic, but there's no actual
gambling, so to speak.
Interesting.
And so the, and so according to the
develop developers, it says here, your
apps content that is accessible to
children must be
appropriate for children.
Your apps content rating does not take
into account references to gambling,
including real or simulated gambling that
appears in your app.
Interesting.
I feel like, I feel like a slot machine
is like a, like a step
beyond like gambling.
Like, I mean, I mean, it is gambling
whether or not you're
putting money into it or not.
Like, and I always thought it was weird
that like Nintendo added slot machine
mechanics to fricking super Mario bros.
Yeah.
Uh, oh yeah.
Yeah.
So you add your own
symbols to the slot machines.
It's a rogue, like, okay.
So it's not quite gambling, but it
certainly has the
aesthetics of a slot machine.
It that's a hard one.
Cause I don't, I mean poker people, you
know, I, you can play poker without
gambling, it's, it's just a card game.
Yeah. But it does have a lot of like the chips
and everything like that do symbolize it.
So this is a part part
we're starting to blur.
Like if you pull a lever and like, it's
like a slot machine and then things
start to move like a slot machine.
At what point are you training someone to
then want to use it?
An actual slot machine.
In my opinion, this like doing the poll.
Oh my God.
Doing something like this.
The scroll down to refresh
is gambling in my opinion.
Like I take a hard stance on that.
Like the pull, the swipe to refresh is
designed as a dark
pattern to like keep you
addicted.
And I think that I'm not saying that this
guy did that intentionally or anything,
but like, I think that there's a huge
difference between like virtual poker
where you're not putting any money at
stake and like a slot machine, like an
actual slot machine in the game.
I can see that being a bridge too far.
Yeah, it is unfortunate because this game
doesn't feature any real gambling.
Yeah.
Like say, I don't know, your, your, your
average gotcha game on Google play.
Right.
But I mean, I guess it is.
I mean, what, let me see
what this game is rated on.
Uh, there's a rate.
Yeah. It's going to like, can they change the
rating on it and not have it be banned?
Like, I think they could.
Yeah.
Okay.
That's and then it's
rated E 10 for everyone.
For E 10 and gambling themes.
Is that from ESRB or is that like the
stupid, um, like automated thing from
Google?
It's probably, I think it looks like it
looks like it's a Google thing, but let
me look at the ESRB
rating while I'm at it.
So wait, they went the route and even
included that said that there's
gambling themes in it and it's rated E 10
and they still want to ban it.
That's crazy.
And I'll call references too.
Well, here's the deal.
I have you ever
published a game on Google play.
I've published a few apps and
they it's a similar process.
Okay.
For games specifically, I believe they,
they have a rating system, but you have
to get an ESRB rating.
And so when I posted dude links, I had to
like fill out this long questionnaire
that was like, does this, does your game
have like drug references?
Does your game have
this is there violence?
If there's violence, is it cartoonish?
Is it, is it real or,
or simulated violence?
And so I went through this whole thing
and then I just got
slapped with a rating.
Like I didn't have to submit
my game to any rating board.
It just got a rate.
It wasn't an ESRB.
It's an ESRB rating.
I'm pretty, I'm almost a hundred percent.
I've gone through that for, um, a game
app, but I didn't realize it was ESRB.
Like I've gone through that.
I know what you're talking about exactly.
And they're pretty strict
with that type of stuff too.
I didn't, I don't see.
On the ESRB, uh, it might not be, I'm
sorry, but I, it's similar.
The whole, the whole rating process was
just like a load of baloney.
Cause I didn't submit it to anybody.
It just came up with, yeah.
Cause I'm pretty sure like you have to
send your game to the actual ESRB to get
like an official rating to
make sure you can do from ESRB.
Yeah.
How are they, how are
they using E10 plus?
I feel like that would be copyrighted.
Duh, I hate it if that's copyrighted.
It doesn't look like, like there's no
ESRB logo on the rating itself.
No, I'm sure that's whatever.
I guess I, okay.
Whenever.
Yeah.
It's let's look, let's
look at a gotcha game.
Let's look at a game.
Oh, Hey, we have a game here.
Blue archive is rated M 17 plus for
blood, sexual themes and violence.
The, the, that rating system, I feel like
it's pretty sensitive.
I, when I went through it, like I tried
it for a game I was going to release and
I just didn't, and Hey, just a few ticks
will make it go from everyone to mature.
Just a little bit of checks that is just
a little bit of checks.
We'll really quickly make that go.
Um, as far as like gambling aesthetics,
like what we're talking about,
uh, I mean, if it's clearly a slot
machine, um, and really mimics that hard,
then I could see, I, I'd probably rate it
more in the teens, maybe even mature.
Cause I mean, I
wouldn't be opposed to it.
And I would hope the developers and the
poster would either.
I mean, there's not like an ID check when
they, it's not like Google checks your
ID when you buy like an M rated game over
there, it's not like,
no, but they can also
like, there's, there's reasons why they
have the rating system there because they
can get in trouble if they're exposing
too many people to, I don't know.
I think it's weird that
they banned them though.
They usually send, um, uh, they usually
send warnings and stuff like that.
Especially if it's a
bigger title in the past.
Yeah.
And so, yeah, I don't, I don't
know what they do these days.
So apparently they've, uh, so apparently
they did change it and they did put the
game back up with the gambling themes,
with, uh, give the gambling themes now.
But I guess it's whatever they had to
fill out the age
requirement questionnaire
and they had to like essentially say that
the game contains gambling.
They didn't do that before.
I guess not.
Yeah.
That's that's going to, oh yeah.
Oh yeah.
That's going to knock you.
You got it.
You there.
It luck be a landlord
is at fault on this one.
Um, their rating system
is pretty explicit on this.
I just went to, uh, my game, uh, on
Google play from a,
uh, a, a, uh, VPN through
a VPN in Korea, and it changed my rating
to a seven rather than an E 10 plus.
Yeah.
And so it looks like Google's rating
system, like we'll
convert it into whatever
your locale, uh,
native, uh, rating system is.
You should see him.
So he rated at 18 plus.
Yeah.
I'm sure that they have like a scale
depending on where they're at that rates.
But like, they probably have like lawyers
and stuff that help with that too.
And so, I guess that makes sense.
Yeah.
Interesting.
So you partially that's so that they can
keep their own rating system and not get,
uh, overruled by
governments and stuff like that.
They're trying to play nice
so they don't get taken over.
Yeah.
So speaking of capitalism, you guys ever
heard of a gig called recent here?
No.
So it's an old, it's like, it's like an
older game at this point, but essentially
it was a game released in 2007 in Japan.
You essentially take the role of a, uh, a
shopkeeper that also has to go into like
a dungeon to get loot to sell in your
done into selling your shop.
And it's getting a, uh, it's getting a
remaster in the year of 2025, which
I think is pretty crazy.
I've even attached some memes and we've
even had some memes too.
Nice.
But, uh, it's one of the most arguably
one of the more influential like games
that it's like every, like you've seen a
bunch of games, the indie games these
days try to balance between like a shop,
cozy shop, aesthetic, and like a
hardcore dungeon crawler, right?
Like we've seen that with, uh,
moonlighter and whatnot.
I haven't played anything
like it, but I've seen it.
Yeah.
So it's kind of basically like that.
Except a lot of people argue that this
game is a lot better than moonlight.
I haven't played moonlighter though, to
be honest, but it's an older game.
And it says, it does catch
phrases like capitalism ho.
Oh, translation man are always so funny.
Yeah.
It's the most capitalist game ever,
potentially the
antithesis to disco lesion.
I thought, I thought it was pretty funny
because a lot of games are trying to be
this game, but they, I don't know.
There's something about this
that just makes it timeless.
It, it looks interesting.
Uh, so is it going to be on what's the HD
remaster going to be on?
Uh, we don't know anything about it
besides the fact that was it on before?
I don't know.
Really.
Was it on PC before?
So it most likely be on steam.
Okay.
Yeah.
They released, they did release on steam,
uh, steam like back in, it's like one of
the first non-triple a
games games on steam.
Yeah.
See, I, I do not know
anything about this game.
Hmm.
You should play it.
It's a lot of fun.
Oh, there's a demo.
This is the remake though.
No, this is the original.
Yeah.
Oh, you know what?
This actually looks kind of fun.
I think I have actually seen this.
It's just been so long.
Yeah.
There's, yeah.
I don't know.
It's, it's been a long time
since this game like cannot.
I think when it comes with the remake, if
it, uh, with the HD remaster, that is, as
long as the steam deck, uh, I might play
it on the steam deck.
It's always been like 18 years since this
game came out in 2007.
That's crazy.
I can definitely see that
justifying an HD remaster.
Yeah.
That's interesting.
There's a lot of, we're going to be
getting so many more
HD remasters of stuff.
I'm surprised we are not getting one of
like PlayStation five games yet.
They're starting to do them so soon.
So this is nice to see like an
older game actually get this.
Oh yeah.
So hopefully you're okay with me adding a
new topic at the end of this
because it's a new year.
Oh yeah.
I'm really curious with you guys, what
you guys are, uh, what your guys'
plans are for 2025.
It could be either like, I'm going to be trying to play it like
beat a game every month is one of my like
gaming, uh, resolutions.
Not everyone does a resolution, but I
need to start beating more games.
I've been playing a lot, but I haven't
been finishing it and it's not
been very satisfying as a gamer.
Yeah.
I mean, it sounds about right.
That's, that's what I want to do too.
Even if it's just one game I beat and
it's something that's like a five hour
game, I just want to start beating some
more games, especially in my backlog.
It feels good.
Let's just say that it feels
good to complete something.
Yeah.
So for 2025, I want to get a chest mass
finished and out the door.
Uh, that's my goal.
That's a good goal.
Are you pretty close on that?
I like to think that I am.
I have, okay.
So like I added some mechanics to the
game recently that has a
recently that have
really made it a lot more fun.
Um, which I'm really excited about.
Uh, and, but really I think the biggest
thing is like, I'm done with
mechanics and I just need to
finish like the art and polish.
Um, I probably have, if I were to like,
just buckle down and just work on that
exclusively, I'd probably have a couple
months left, but you know,
realities being what they are.
I don't think I can afford to do that.
Yeah.
Less life service games,
more, uh, games I can beat per se.
Cause I mean, inevitably, I mean like the
one life service game I played
a lot was destiny too.
And I think at that point we, I got a
sense of finality out of that.
I like, cause like the main story arc
that was with us for like 10 years or so
is gone is done now.
So I don't see much
else left for me there.
And, uh, I mean, Hey,
start beating games again.
Not, not the whole haven't been being
games, but like a lot more of them, you
know, I haven't been, I've been getting
like halfway through games and I'm not
usually like that with, with games.
I really like, I usually finished them
and I have not been like that, uh, this
past year, which is crazy.
So like Baldur's gate three,
I would like to finish that.
Um, it's really fun game.
Not my usually the type of game I'd play.
Like I didn't really care for the older
Baldur gates, but the new one is pretty
good, but yeah, there's, there's just, I
like to finish some stuff like that on
top of that, like I'm gonna, I don't
think I'm going to be
able to finish the game
I'm working on this year.
It's going to be, uh, this year's going
to be like a big discovery for the game
I'm working on in the sense of like
finalizing the style and stuff, but not
like, I'm not going to be flushing out
more than just the first level or two
until I feel like it's in a good place.
So beyond that.
Uh, yeah, like content wise games
revealed, I'll put,
I'm going to be working
on my website a lot more.
I have like a couple of cool things
coming out for that.
That'll be fun, but yeah.
Nice.
It's going to be a fun year.
I always, I always like using the new
year as a look, kind of a, feel like a
reset of like, what did I mess up on?
And what can I kind of feel
like I can do more of this year?
Yeah.
I just came up with like an art style for
the card, the mechanic and in chest
mass, so I've been working on getting
those, uh, getting some of those done.
Um, but yeah, the big limiting factor
with the, with the, is
going to be doing the art.
I'm not really a great artist.
So I don't know.
I've been really struggling to find an
art style that works
that I can actually execute.
So when is the friends and family, uh,
play test going to happen?
And when are we going to get it?
One for chest mass?
Yeah.
If you want to play it.
No, I'll play it.
No, the reason I asked like, is it once
it's going to hit gold,
but I do, I do want to
play it.
Yeah.
I'll try that too.
It's like a, it's like a
chess rogue, like, right?
Yeah.
It's a chess.
Um, it's like a strive
strategy puzzle game.
So, uh, with rogue like elements.
So the board, there's a, like a standard
size chess board at the
beginning of each level.
And you have to control both the red and
the black pieces to earn enough points to
spawn the King, and then you have to use
whatever pieces you have left to capture
the King.
Um, it's really fun.
And I will send you guys keys right now.
Do it.
I'll play it.
How's, uh,
and your website and everything doing any
cool new, uh, updates to your website.
Updates to my, I'm
constantly updating my website.
I actually just added a feature in chess
mess that lets you like play a daily seed
with a leaderboard for that seed.
And my website is
controlling that leaderboard.
Oh, so, uh, if you, if someone plays it
right now, and then they go
to the website, you can
actually see a listing of the top.
It's not a hundred percent working yet
because it's not ranking properly, but
it shows you the daily seed
and it ranks them properly.
Um, okay.
That's cool.
Yeah.
I do like, I do actually
like that is a cool feature.
I'm really curious to see it all.
I have to see it play out.
I'm having a hard time
managing, uh, imagining this.
So cool.
Um, yeah, yeah.
Awesome.
It's definitely something else.
Like for this year that you guys, uh, you
plan on it or should
we wrap this episode up?
Um, plan and get more videos out as per
usual, making it bigger in
the world of content creation.
It's always a bit of a, it's always a bit
of a grind, but I'm always down speed.
If it's a grind, but I'm curious, like
you bring that up,
like, are you going to be
doing something different this year?
Um, maybe more detailed videos, longer,
more detailed videos is my plan.
Yeah.
I do want to review more stuff though,
because my like non-steamed, like related
reviews don't do all that well.
Like I just reviewed a controller called
the game start tarantula pro and that's a
pretty cool feature.
So basically, you know, how a lot of
gamers have issues with like the button
legends, like they don't
know where X is for A or B.
So this has a feature where it
mechanically changes
depending on the mode you switch,
which is kind of interesting.
And, uh, I mean, aside from that though,
it's a very competent controller.
It also has a PS4 mode that lets you, uh,
yeah, play games as, as though you're
using a dual shock for, which is kind of
crazy to me, but that
is, that is actually
very nice depending on
what type of game it is.
Yeah.
But, uh, it, uh, yeah, also
has giant and all that stuff.
But I mean, yeah, I do want to, I do want
to review more non-steamed like
related stuff and hopefully I'm not sure
how to make that, you know, make those
videos go do a little better.
Um, like it's just like, yeah, I mean,
you can always ask them what kind of, uh,
hardware they're like excited for, for
this year and try to reach out to those
companies for reviews or for copies.
Um, yeah, I mean, there's the controllers
are a hard one because they're, you know,
the controller for me,
there's a controller, right?
And so for me, I love, I
just like this controller.
Um, I, the only one I'm excited for is
the steam controller too.
Uh, anything else is a little too extra
because I'm more of a mouse
keyboard person anyways, but I don't know
anything that's exciting.
I mean, I'm always
down to see cool things.
That's just my opinion on that.
Me, I find that like my videos do best if
it's an interesting topic and only,
I don't know, I don't, I feel like I
sometimes go into really big details
on some of my videos and they do worse.
So it's finding that balance for me and,
and, and posting more like consistently.
I know gardener, like you post what twice
a week and you're pretty consistent with
Yeah.
I'm in terms of like content stuff this
year, I want to focus more on evergreen
content because right now, like the, my
best, my best performing videos are our
news videos and after a
week they get no views.
So I want to have videos that like, we'll
have a life beyond just
the weekly news, you know,
what kind of a game, cause like reviews
can be evergreen content, but they even
die out a little faster than like tips
and tricks, chips and tricks will last a
little longer.
Yeah.
What kind of evergreen
content are you thinking about?
Uh, stuff about like
emulation and stuff like that.
Probably like, I've done essays and they
can work, but like, I don't know.
I, the, the thing is like right now where
I am in business and in my personal life,
I don't have a lot of time
to do stuff for the channel.
And, uh, I can't justify the cost of like
investing way, like so much time,
like, like some other creators can.
Um, so for me, it's like, you know, I
want to focus on
things that continue to get,
um, views, but also I don't have to spend
hours making, you know?
Yeah.
Cause in the past, like when I was, I
worked a full time job and then I just
did YouTube and back then it didn't seem
that ridiculous to have YouTube as a
hobby and I would spend, you know, 15,
20, 30 hours on a video and it seemed
fine, but now that I like work for myself
full time, I have to
like put food on my own table and it's,
uh, I understand crazy.
Yeah.
It's, it's, it's much harder.
And I find myself reaching for the news a
lot more these days too.
Cause I used to do a lot more green.
Yeah.
Um, yeah, I just stuff that would last a
lot longer, but they're so hard, like
tips and tricks or recording the steam
deck and doing guides and stuff was
just so much harder and it didn't like
over time it works well, but things
were changing so much I'd have to change.
I got tired of it and stopped doing it
because guides would go out of date.
And then you just get tons of angry
comments and I hate that.
And I don't want to list the video cause
then it just really screws up everything
else.
Yeah.
And so, yeah, I need to do some more
long-term content too.
That's, uh, tips oriented.
It'd be interesting.
It'd be a fun year.
It'll be a fun year.
Like I'm, I'm, I'm, I'm with you on that.
I'm trying to find my own, uh, balancing
of time and, and doing everything else.
Cause you're a busy person, gardener.
I'm surprised you're able
to get the videos of you out.
You do get out.
Yeah.
I may, I, I reserve one day a week or
well, one day per video to get them done.
And then I do the rest of my
work around, around those days.
Interesting.
Yeah.
If I can't do a video in one day, I
generally won't do it.
And I have a pretty good handle on how
long something will take me.
Yeah.
I'm, I'm similar to these days.
I want to do more videos
that do be that include B roll.
Like I have a 3d printer video that I've
been, that I've on and off
but wanted to do over the past year.
Cause I've done one already.
That was like a few years ago, but it
takes a lot of work.
Yeah.
I have a 3d printer video coming too,
which I'm really excited about.
Ooh.
You got 3d print some stuff for us.
Yeah.
It's going to be cool.
That's exciting.
I, I need to do some more collections of,
is this steam deck related
or just a 3d printed?
It's steam deck related.
Yeah.
Well, damn.
Yeah.
I better get mine out quickly then.
No, just kidding.
There's no way I'm
getting mine out anytime soon.
Uh, there's a, there's, there's a video I
wanted to do and I still, I have
it planned.
It's a hundred things you can do on the
steam deck video, but
it's a very daunting
video.
Yeah.
A hundred things.
Yeah.
I have a, I'm not kidding.
I have a 22 page script that I just have
not recorded because it's just what's so
long.
It, uh, I'm not going to say, but it's,
it's, uh, it's things you didn't know
about the steam deck.
Okay.
I'll say it.
And it's 22 pages long.
Yeah.
And it's like lots of little tiny like
things that you didn't know.
And the longer I sit on it, the less
relevant it becomes, but it's so, I just
know that it's going to be like an hour
long video and I just editing that is
going to be a pain in the ass.
So you want to know how you do that.
You, you, you record the hour long video
and then for each point you break it off
and don't release it.
You just break it off into a short.
And you probably don't do shorts, but
shorts are still like important for
channel growth.
And so that's also how I've thought about
doing like the hundred things you can do
on steam deck.
But once again, like I said, like you
were talking, it's, it
could be an hour long
video.
It's going to be annoying to edit.
And is it going to do well?
Like I think it will, but that's a lot of
time to dedicate to something.
Yeah.
I have a feeling that
it'll do really well, but
I just haven't done it.
I have something similar
like that too, but it's yeah.
I don't really have any
grand plans for anybody is.
I probably should, but I don't.
I just kind of do
whatever, whatever you like it.
You've had some pretty
grand plans in the past though.
Like you've done, uh, multiple series.
Yeah, I have.
That's true.
I, I, I have my monthly game overviews.
They just tend to do pretty well.
As well as, um, what else have I done?
Oh, steam sales.
I cover those too.
Okay.
Yeah.
I used to do that,
but I, it got so boring.
Yeah.
Lots of stuff like the steam deck
masterclass series, which I would do more
of, but I'm trying to figure out what
more I could do with it.
Besides just remaking the episodes for a
modern, like, because the steam deck
does change because the steaming does
change quite a bit because of, uh, well,
you know, yeah, yeah, it does change.
And there's new things
that are added to it.
Okay.
I mean, there's always RTX because
there's some games that will use RTX or,
uh, ray tracing starting to RTX.
But retracing cheese, uh, but yeah.
Oh, okay.
I mean, it sounds like it's going to be
an interesting year though.
Like if half-life comes out, I'll
guarantee that there's going to probably
be like 10 videos for me on that.
Um, uh, anything valve comes out with,
they'll be, you know, be
multiple videos on that.
Uh, I probably should start preparing my
video for CES for next week and
just start preparing a script.
Yeah, you should.
I want to do that too, actually.
So, and then also, let's just, I'm just
really hoping that next week's episode
of this will be really, really fun
because we had a really
interesting drop at CES.
Yeah.
So there's something I was hoping.
I'm curious what the audience's plans are
for this year and why
isn't it subscribed to this show?
Exactly.
I like that.
Why, why is it not that?
Why aren't you subscribed?
Why didn't you like?
Yeah, get subscribed, follow us on the
Fetaverse and, uh, and hang out and let
us know what you think of
the show and YouTube as well.
And YouTube.
Yeah.
Yeah, exactly.
Like, and what else are you
doing game wise this year?
If you, if you have a
way to give us feedback.
Yeah.
New device you're buying?
Yes.
Well, uh, one more thing.
Wait for those tariffs.
One more thing.
We leave if Lenovo does in fact, come out
with a lesion go S with steam OS built
into it, why are you
guys going to review it?
I probably will.
Yes.
If I can get my hands on it, if I can get
my hands on it, if it's going to be a
really annoying to buy and let's, because
I've, I've bought stuff and then I did a,
like I've, I've, I've recorded B roll and
done videos to almost a point where I
released it, but it was so far past that
I didn't feel like it was relevant.
And that's a me problem
that I didn't release videos.
I probably sitting on like multiple
videos I've not
released over the past year and
a half, as long as it's within the first
month or two, then yeah, I'm fine with
that after that, I, I
don't know if I will.
I will do everything in my power to get a
pre-release version of it.
So please, yeah, I highly doubt I'd be
able to pull one, but even if I can get
a day one, I'll try to get one.
Yeah.
So next, next week's going
to be an interesting week.
Uh, it's not some Monday, right?
Or let me see when it starts actually.
So Tuesday, Tuesday
working from home that day.
Very nice.
Like makes me.
That's good.
I might do a video each
day just to kind of recap.
Really?
Surely there's not going to be that much,
like super relevant to us every day.
Right.
Or you can talk about
robots and stuff too.
I'll talk about robots.
I'll talk about 3d printing.
Yeah.
I'm going to each day is insane though.
Like I see deck wizard making video every
day and like I respect, I respect
the work ethic.
I don't think I can do that.
Even if it's like not really all that
edited, to be honest.
Hmm.
I dude, honestly, like the longest part
of my entire production process is the
writing, like I spend a solid four hours
or five hours writing a video.
And then I record for 25 to 40 minutes.
And then I edit it in like an hour.
Like I'm a really fast video editor.
My editing's the longest part of mine.
Really?
So I always absolutely, but I've changed
the way my videos are.
I put, I'll put like fun memes and stuff
in it just cause I have fun
to kind of adding certain things.
But I, it's just a different iteration on
like, I'm kind of changed how I've
released videos cause I used to do a lot
like more research upfront and then
recorded it.
I used to release
videos almost every day.
In fact, there was for, uh, in order to
get my channel to where it was, like, I
think for three months, four months, I
released a video every day.
Um, did fairly well, burnt out.
And so trying to get back into like
releasing just a couple times a week.
Cause it's fun, but I have a lot of fun,
but the problem comes down to deciding
what kind of, what, what does focus on
deciding what to do and writing
sometimes can be very daunting.
And so, yeah, I usually get stuck up in
the editing process.
I, I can record multiple videos, but
editing still different.
Cause I want to meet, I, yeah, well I'll
sit there and polish it for too long.
And it just doesn't matter.
Yeah.
For me, besides like, if I'm capturing B
roll, that's going to be the
longest part of my videos, but like, I
can, I can throw together like a
video really, really quickly now.
Yeah.
If I'm not adding B roll or anything
that's over, like it's just me talking.
I can get it edited in like 20 minutes, I
guess, as long as the video is,
which is not usually 20, but if I'm
adding anything really, sometimes
I have stuff prepared.
Sometimes I don't.
I'm in that, like the editing portions,
the kind of like the fun little area
where I'm having fun playing around with.
And so that's probably another reason why
it's taking me so long.
Cause I like to play with it, but also
wanting to like make it better
than it probably needs to be.
For someone because it's like news stuff.
Like you just talked
about, like it's new stuff.
Like as long as there's good stuff on
screen for them to like understand it,
it's not as big a deal,
but long form content.
That's where it
starts to get much harder.
Yeah.
Oh, cool.
Cool.
Uh, do we want to wrap this thing up?
Yeah.
I want to go see how my video's doing.
I don't think it's I'm, I'm sure it's
doing okay because Half-Life 3's, uh,
the topics I covered
are like five days old.
It took me way too long to record and
edit, but speaking of
editing, but I really,
I want to go see what it's like.
So should we end?
Yeah.
I think we should.
All right.
Good show guys.
Yes.
Thank you for a great show.
I'm very happy with this.
I'm glad to be back again.
Yeah.
Welcome back, partner.
Yeah.
Well, glad you're back.
Yeah.
Glad you're feeling a lot better.
Yeah.
Bring the insight for us, man.
Hopefully you'll be able to go see.
Yes.
If the company, uh, I hope so.
Yeah.
That would be fun.
That would be awesome.
Then you could be our insight.
Cool to meet James in person.
I yeah.
If you do go, I will try
everything I can to go down there.
So that'd be awesome.
Yeah.
Oh yeah.
Yeah.
We're going to have it.
Oh, it's going to be a
good next week, guys.
Yeah.
For sure.
Thanks for watching and listening.
Yeah.
Thanks guys.
All right.
Have a good day.
Y'all.
Yep.
Peace out.