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Welcome to Off the Console, the
hottest podcast that's all about

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gaming, tech news, and anything nerdy.

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This week we're covering the biggest
news, including  Valve suffering a major

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leak, and, uh, it's- it's- it's big, but
maybe not as big as it could've been.

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It doesn't ruin anything, I- I think,
for the future games that they're

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working on, if they are working on any.

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Um, or maybe it shows that
they stopped working on them.

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But, uh, we also have the Tokyo
Game Show, and we have, uh, a bunch

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of other topics I won't spoil.

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You have to watch.

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So, uh, let's, uh, let's get into this.

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I'm gonna welcome in my guests.

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The Phawx, welcome, and thanks for

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Hey, how's it going?

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Yeah, thanks, thanks for
having me guys again.

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Appreciate it

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Absolutely

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and Gardiner are the- the typical,
uh, hosts that join me every week.

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Welcome.

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Ally Typical.

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It's good to

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Wha-zaaa!

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What's up?

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And so, welcome, welcome,
welcome, welcome.

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Um, so as we like to often do with
our guests, we- we- we talk about what

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we've been doing for the week, if we've
been playing any games, whatever we

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wanna expose at this point for banter.

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Uh, The Phawx, what have you…
Have you been doing anything

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fun that you want to talk about?

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Any games maybe that
are interesting to you?

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Uh, yeah, so there, there have been a,
a number of things that I'm, I'm doing.

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Uh, gaming-wise, the only thing
that I've s- uh, played i- now

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I've been direct through the
coals apparently by saying this.

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Blood, The Blood of the Dawnwalker.

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I keep saying Blood of the
Dawnwalker, but that is not the title.

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Yeah, what

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it's the l- uh, the latest
Bamco game that came out.

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Let me see.

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It is The Blood of Dawnwalker,
not Blood of the Dawnwalker.

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Um, yeah, Blood…

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Is that that vampire game?

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Yes.

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Yeah, so, uh, I only played a bit of it,
but what I really love about it, i-it's

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very briefly, um, uh, Jer, has ever played
the THQ wrestling games for N64, like WCW?

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Yeah

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one of the things that I loved about that
game was that you could be, uh, facing a

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completely oppor- opposite direction in
like a, in a rumble or something, and, uh,

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grappling someone and finish a move, and
a c- a character will try to grapple you,

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uh, like either on the side or behind, and
you can just press left shift, left, uh,

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left trigger, uh, to kinda parry it, d-
d- regardless of what direction you're in.

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And I loved how responsive that was,
and Blood, Blood of Dawnwalker is the

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same, whereas the only f- difference
is that you have to parry based on

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the direction of the attack that's
coming in, and it's just cardinal ways,

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so, like, north, east, west, south.

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So if you see them coming in from
the left, you parry left, and

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it doesn't matter where you are.

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Even i- so, like, enemies are not, like,
waiting around for, like, "Oh, well, he's

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fighting him. I'll just wait for my turn."
They'll k- keep on coming in after you.

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So what… Even if you're spamming
attacks, like X, X, X, X, X, whatever, if

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you see it coming in, you can parry, even
if the attack is behind you, and it'll,

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like, whip you around and do the parry.

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I really love that just
because it feels very generous.

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I'm still engaged because I have
to go into a certain direction.

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I get, uh, I get punished if I
do it in the wrong direction, um,

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but I get rewarded if I do it.

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And it's, it, it, it makes it so
that there's, like, a lot of, um,

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just a lot of things going on that
you have to pay attention to in

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combat that I find, I find rewarding.

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So I th- I like the direction
that they're going in.

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I haven't really played that
much of it to really appreciate,

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uh, anything else of the game.

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But, uh, I do appreciate them
thinking about other ways to make,

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like, medieval-ish combat type of
games a little bit more engaging.

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Hmm.

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I mean, I've

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Right

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on it.

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It looks really fun.

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Um, it's… I'm gonna get it soon.

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I've been playing so many other games.

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Um, but yeah.

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I, I honestly think they should
call it Blood of the Dawnwalker,

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but they need to rename it.

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Yeah.

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And I keep on going back, yeah.

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Blood of Dawnwalker

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The Blood of Dawnwalker.

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It just, it doesn't roll off the tongue.

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Well,

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Don, Don Walker to me
sounds like Don Juan Kerr

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Do they sparkle in the sunlight?

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They do, yeah.

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Um, "Hello, I'm Don Wonker."

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That's awesome

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Yeah, no, it, it, I've had my eye
on this one for a little bit now.

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It looks really good.

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Um, yeah.

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Okay.

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So, uh, Gardner, what have you been up to?

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Oh man, I have been doing some cool stuff.

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I have finished, uh, at least
a first build of, uh, my game.

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Uh, my new game is called, uh, Uppercase,
and it's a puzzle game with a bit of

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trivia and, uh, it's in- inspired a
little bit by, um, uh, uh, uh, Hangman

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or like, you know, Wheel of Fortune
or some kind of like word puzzle game.

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And, uh, every day there's a new
puzzle crafted by Emily or, or myself.

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And man, it has been a lot of fun and it's

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We act- we actually, uh, we visited
that last night on the Ernest.

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Uh, we, we, we saw it.

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We were going through it.

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Oh, nice.

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That's

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Yeah, yeah.

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think?

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It's awesome.

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Yes, it's great.

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Yeah.

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No, no, it's, it's awesome.

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Like a really… Yeah, like I was
just looking at it, and we just…

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We were playing through a game, and
we… But the thing was is that I

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think, uh, Rich played and had failed,
and, uh, it was like, "Frankly, my,

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frankly, my dear, I don't give a damn."

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Uh, and we started talking about
the, uh, the… What is the word

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of what that was where you're,
you're, you're mal, mal something?

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Malapropos.

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Yeah, so, uh, yeah, that's what it was.

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So we were just… We just started
discussing about different things.

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We're like, "We didn't know that
thing." And then, you know, I have

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done that myself, just like, you
know, adjusting words, uh, and

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portmanteauing things in weird ways.

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Um, so yeah.

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So we were just… We just started
having a weirdo discussion about

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that, but it was really cool

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That's awesome.

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Cool, yeah.

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Uh, yeah, I sent it to, uh, Bill and Rich,
and Bill was like, "You should send this

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to Rich 'cause he'll, he'll enjoy it." So

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Yeah

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yeah, that's awesome.

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I didn't know you guys had done that.

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Mm-hmm.

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the word game?

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Mm-hmm

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Yeah, that, that was pretty funny.

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Yeah, I like, I like
the word game a lot too.

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I, I haven't been keeping up with that as
much as I should, but it is pretty fun.

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Dude

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it's, it's, it's great, and I, you
know, I've had a lot of, like, really

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positive feedback on it too, so that's
been, that's been just really exciting.

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Nice

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otherwise, I finished, I finally
finished the article and video about

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my, uh, DIY Steam machine that I built.

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Oh, nice

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it done, and it has been, it,
it, it's been pretty good.

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I, the article went up this
morning when, as we're recording.

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Sweet

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Yeah.

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Nice.

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I still have so much stuff on the
Steam Machine, like Killer I made.

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Been too busy with Steam Machine.

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Uh, HiTech, what have you been up to?

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I've been messing around with my Ayin
Thor and Steam Machine, as per usual.

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Been playing Slay the Spire 2 again.

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If you value your ti- your time
and, like, ability to make videos,

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don't get Slay the Spire 2.

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It's too good.

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It's too fun

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I haven't, I have not opened
it yet because that's… The,

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the first one had that problem

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Yeah

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first one too, a lot, so

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It's

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it's no surprise.

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And, you know, all sorts of crazy stuff.

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I've just been the interwebs.

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Gardner's article about the, uh,
Steam Machine killer, and I think it

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might be time to build one of those.

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Well, then again, maybe I should be
saving for a Steam Frame instead, huh?

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Dude, I'm telling you what, part
of the reason I, I built a Steam

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Machine is because I wanna be able
to stream from like a, like a r-

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a nice powerful Linux machine.

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That's what I want.

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I don't wanna stream from my PC.

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This is my work machine.

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So, um, that's why I built this,
and I'm hoping that the Steam

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Frame, um, just comes out soon and
I can get that as well, and that

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it's gonna be under 1,000, I hope.

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Yeah, I, I have faith.

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I have faith that it's gonna be $900.

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Yeah.

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Like, I'm still holding them to, you
know, it's gonna be less than the Index.

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Um, but truth be told, I'm
just gonna buy it regardless.

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I'm gonna… Uh, also that, that
attachment, the, uh, the camera

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attachment that goes into the nose bridge,

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Mm-hmm.

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gonna pick up, which I heard
was, like, two or $300.

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Um, so with the attachment, it's
definitely gonna be over 1,000.

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But to have full-color
passthrough is gonna be something

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that I am going to want.

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So, uh, that'll be a thing

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It's crazy they didn't
put it in from the get-go.

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Yeah, it's… Oh, my gosh, it's… I'm,
uh, this, at this rate, everything's

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going up, so I'm hoping they release
this sooner, or else they're just

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gonna be releasing it at 2,000, so
I'm just hoping it's under 2,000.

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Yeah, I mean, I was fully
anticipating that it was gonna be

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like $980 for the base model all
this like Rampocalypse bullshit.

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So

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Hmm.

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it's gonna be m- more, unfortunately

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you know, the thing is, is like we saw--
we heard those internal, well, I don't

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know about internal leaks, but there
was a rumor that was the full bundle was

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the Steam Machine, Steam Frame, and the
controller was gonna be $1,300 or $1,200.

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So I don't know if I buy
that at, like, at all.

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Like, I feel

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Yeah.

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Yeah, I mean, I, I buy that.

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Like, definitely the Steam
Machine could have hit, uh, $500.

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It was supposed to be…
What is it gonna be?

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Seven f- 750 without, uh…
No, it was gonna be 750, right?

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Steam Machine was gonna be 750 without
all the RAM apoc- apocalypse stuff.

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street

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Yeah.

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Um, so then no, it, it's, uh, nearly
gonna be impossible at that price.

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But that's what I mean, like when
I… But also, like I have my own

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m- like at 750, it doesn't matter.

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Uh, but at that $1,300 price, I
think could have floated as a bundle.

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Um, but once that RAMpocalypse thing
happened, uh, w- it's still happening.

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It, it's, it's absolutely ins- Like
dude, there's… The amount, the cost

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of things, like the enterprise SSDs, a
four terabyte enterprise SSD is $2,000.

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That's insane.

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Uh, when that's just for one.

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So like you have a disk that you
have to replace, it's like, oh,

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goodness, this is gonna take a lot of
approvals to get, get this thing in.

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We desperately need it

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I wish things weren't so messed
up with the econ- I wish we lived

235
00:10:48,897 --> 00:10:50,297
in a more sane economy again

236
00:10:51,806 --> 00:10:53,066
Oh boy, if we ever get there

237
00:10:53,539 --> 00:10:57,529
any of us are old enough to have lived
in a sane economy, but that's just me

238
00:10:58,122 --> 00:10:59,252
No, I, I remember it.

239
00:10:59,282 --> 00:11:04,332
I remember when, uh, like a cheeseburger
meal at McDonald's was like $2.

240
00:11:05,212 --> 00:11:10,592
And I was like, "Yeah." I me- oh, when
I took my daughter to Dunkin' Donuts and

241
00:11:10,592 --> 00:11:13,082
she's like, "Can I get a Dunk- uh, like
a donut?" And I have… I don't like

242
00:11:13,082 --> 00:11:16,662
Dunkin' Donuts at all, uh, at all, but
she wanted a donut, so I like went in.

243
00:11:16,972 --> 00:11:21,382
So it was like, in my head
was like 1995 donut shop.

244
00:11:21,570 --> 00:11:21,790
Ja.

245
00:11:21,932 --> 00:11:25,082
And, uh, when we went there, she- I was
like, "What do you want?" She's like,

246
00:11:25,082 --> 00:11:27,272
"I want a chocolate donut." I was like,
"Can I get a chocolate donut?" And she's

247
00:11:27,272 --> 00:11:28,962
like, "Yeah, that'll be $2.22." And I

248
00:11:29,043 --> 00:11:29,413
Yep.

249
00:11:30,342 --> 00:11:33,592
was like, "Whoa!" And my, my
daughter was like, "That's not bad."

250
00:11:33,592 --> 00:11:35,162
And I was like, "That's not bad?"

251
00:11:37,752 --> 00:11:39,082
I wanna smack somebody.

252
00:11:39,082 --> 00:11:40,972
This is like insulting.

253
00:11:41,082 --> 00:11:41,652
It's like…

254
00:11:41,691 --> 00:11:42,241
Yeah.

255
00:11:42,701 --> 00:11:45,021
And their donuts are not even that good.

256
00:11:45,071 --> 00:11:45,601
Like

257
00:11:45,634 --> 00:11:47,294
No, not at all.

258
00:11:47,444 --> 00:11:53,274
Like, I, I was so… I was upset in,
like, many degrees through many ways.

259
00:11:53,314 --> 00:11:56,064
And, uh, yeah, it's, I, we-
it's like, "Look, hon, I'm

260
00:11:56,134 --> 00:11:57,194
not doing this on principle.

261
00:11:57,194 --> 00:11:57,754
We gotta leave.

262
00:11:57,754 --> 00:12:00,034
I, I'm, I'm frustrated at the moment.

263
00:12:00,074 --> 00:12:01,214
We have to get out of here."

264
00:12:01,501 --> 00:12:04,481
I went, I had to do like
a, a, a client thing.

265
00:12:04,501 --> 00:12:07,801
I was like shoot, doing a, a cl- a
shoot for, like a video shoot for one

266
00:12:07,801 --> 00:12:10,821
of my clients, and I was like, "Oh,
I'm gonna stop and get some Du- Dunkin'

267
00:12:10,821 --> 00:12:15,821
Donuts for everybody." W- I ordered
a dozen donuts, and it was like $13.

268
00:12:15,871 --> 00:12:16,151
And I'm

269
00:12:16,332 --> 00:12:16,692
Yeah

270
00:12:16,741 --> 00:12:17,271
you know what?

271
00:12:17,291 --> 00:12:18,851
I'm…" And that was like a year ago.

272
00:12:19,436 --> 00:12:19,766
Yeah

273
00:12:19,821 --> 00:12:22,661
"Actually, never mind, that's way
too expensive," and I went to the

274
00:12:22,671 --> 00:12:25,651
bakery down the s- down the s- uh,
street and got something better.

275
00:12:26,174 --> 00:12:31,284
Dude, uh, at Gamescom in, um… So I
was in, uh, I stayed in Bonn, Germany.

276
00:12:31,414 --> 00:12:33,024
Uh, it's like a little
bit south of Cologne.

277
00:12:33,484 --> 00:12:38,034
Uh, and in there, in their like main
town square there is, you might be

278
00:12:38,034 --> 00:12:40,284
able to like go to Google Maps and
see it, but there's a Dunkin' Donuts

279
00:12:40,294 --> 00:12:45,094
there, and they had a sign out there
for a dozen donuts was 33 euro.

280
00:12:45,704 --> 00:12:51,334
And I was just, I was like, "Whoa
. Like, you guys have to be out of

281
00:12:51,334 --> 00:12:54,624
your mind to…" Like, I don't
know who's buying these things.

282
00:12:54,644 --> 00:12:56,384
I don't know how any of these
companies are s- You know,

283
00:12:56,424 --> 00:12:59,354
there's, um, uh, I had a Cinnabon.

284
00:12:59,384 --> 00:13:00,834
H- When was the last time
you guys had a Cinnabon?

285
00:13:01,826 --> 00:13:02,446
Ages ago

286
00:13:03,662 --> 00:13:07,692
Dude, I liked Cinnabon, like,
in the early, early days, but

287
00:13:07,762 --> 00:13:12,092
Cinnabon tastes like it has gone
through four private equity firms.

288
00:13:12,115 --> 00:13:12,125
Mm-hmm.

289
00:13:12,422 --> 00:13:17,022
They're… Like, the, the breading
just tastes like memory foam now.

290
00:13:17,032 --> 00:13:20,882
Like, I, I took a bite of it and I was
just like, "This isn't even any good,"

291
00:13:21,362 --> 00:13:25,832
and it's expensive, and I… It feels
like it, it… L- literally, like it's

292
00:13:25,832 --> 00:13:30,252
the… Whatever ingredients they have
gone to to, like, minimize the cost but

293
00:13:30,412 --> 00:13:33,702
keep the same simulacrum of what it was,

294
00:13:33,883 --> 00:13:34,323
Mm-hmm.

295
00:13:34,352 --> 00:13:35,972
oh my goodness, it is terrible

296
00:13:36,203 --> 00:13:40,233
It's why, I mean, if I'm not mistaken,
it's 'cause they're all using the same,

297
00:13:40,233 --> 00:13:41,993
like, distributor of ingredients, Cisco

298
00:13:42,940 --> 00:13:45,810
more and more is that, and then
also, yeah, you're not wrong.

299
00:13:45,810 --> 00:13:51,650
Like, you can taste the amount of, uh,
times it's been passed on in equity

300
00:13:52,492 --> 00:13:54,402
Yeah, Private Equity
Firm's like, "We got, we…

301
00:13:54,570 --> 00:13:55,260
yeah, it

302
00:13:55,302 --> 00:13:57,892
Yeah, those idiots were, were
using expensive ingredients.

303
00:13:57,892 --> 00:14:00,702
Let's use cheaper ingredients." And
every time that it got bought, they

304
00:14:00,702 --> 00:14:02,152
just kept saying the same thing.

305
00:14:02,323 --> 00:14:02,933
Yep

306
00:14:03,032 --> 00:14:04,672
yeah, it- that's what
it tastes like, dude.

307
00:14:04,672 --> 00:14:05,622
It's terrible

308
00:14:05,656 --> 00:14:08,516
We need to reframe it to they
were using the right ingredients.

309
00:14:09,246 --> 00:14:09,356
The

310
00:14:09,550 --> 00:14:09,870
Yeah.

311
00:14:10,026 --> 00:14:11,636
are not the right ingredients, and,

312
00:14:11,650 --> 00:14:19,040
We w- w- we were saying, um, yesterday
on Nerd Nest, but like w- like when you

313
00:14:19,040 --> 00:14:24,860
take a look at, at PlayStation, Xbox,
and Nintendo, um, Nintendo keeps on hire,

314
00:14:24,870 --> 00:14:27,900
you know, hiring junior positions and
then taking those same people and after

315
00:14:27,900 --> 00:14:31,800
years, like, uh, you know, promoting
them and keeping them in the company

316
00:14:31,800 --> 00:14:33,470
without doing anything n- nonsense.

317
00:14:33,770 --> 00:14:35,790
And like they're banging on
all cylinders over there.

318
00:14:35,790 --> 00:14:37,830
They have the, the most exclusives.

319
00:14:38,120 --> 00:14:43,050
Like, they have more exclusives than PS5
does for Switch 2 . And like the- they're

320
00:14:43,050 --> 00:14:44,200
doing… They're a healthy company.

321
00:14:44,200 --> 00:14:45,020
They're doing whatever.

322
00:14:45,440 --> 00:14:48,880
And w- I made a joke was like, uh, "I
bet you those bean counters at like,

323
00:14:48,990 --> 00:14:52,560
uh, Microsoft are like, 'Can you believe
that they're just promoting their own

324
00:14:52,560 --> 00:14:56,590
people instead of just firing them and
just hiring contractors and freelancers

325
00:14:56,590 --> 00:14:57,840
that haven't been with the company?'"

326
00:14:58,217 --> 00:14:58,547
Ja

327
00:14:58,700 --> 00:15:02,800
It's like a shortsighted… I-
We've been plagued by shortsighted

328
00:15:02,810 --> 00:15:06,680
bean counter stuff for so long that
now that's the reality we live in.

329
00:15:06,740 --> 00:15:12,450
So any company that does the old way is
just like, uh, has an unfair advantage.

330
00:15:12,650 --> 00:15:14,700
It is comical to watch

331
00:15:14,788 --> 00:15:16,258
It's pretty bad.

332
00:15:16,278 --> 00:15:21,728
Uh, th- they don't understand how,
how… Yeah, I, being in the software

333
00:15:21,728 --> 00:15:23,328
world, that's exactly how it is too.

334
00:15:23,328 --> 00:15:24,268
It's so bad.

335
00:15:25,158 --> 00:15:28,508
Th- like, games used to be good, and
I think one of the reasons they're

336
00:15:28,508 --> 00:15:32,018
not as good is because they didn't
treat the, the employees that were

337
00:15:32,148 --> 00:15:37,228
actually making the games good well,
and they leave, or they just them off.

338
00:15:38,085 --> 00:15:39,145
the brain drain.

339
00:15:39,165 --> 00:15:40,375
It's a lot of things.

340
00:15:40,812 --> 00:15:41,492
Dude, yeah

341
00:15:41,685 --> 00:15:46,935
we'll be talking about a, an upcoming
game, uh, later in the vid- in the show,

342
00:15:46,945 --> 00:15:49,685
but, uh, yeah, it's quite something

343
00:15:50,756 --> 00:15:50,956
Yeah,

344
00:15:51,091 --> 00:15:51,421
Yeah

345
00:15:51,496 --> 00:15:52,686
get into that a little bit later.

346
00:15:52,696 --> 00:15:56,616
So, uh, just to make it brief and then
we'll get into what we're talking…

347
00:15:56,646 --> 00:16:00,906
What I've been doing is I essentially
played Steam Machine like half the week.

348
00:16:00,916 --> 00:16:04,116
The other half was working on
some side projects that, one of

349
00:16:04,116 --> 00:16:06,196
them I'll, I'll let people know.

350
00:16:06,196 --> 00:16:08,436
I don't think people are gonna care
too much though, but I'll let them

351
00:16:08,436 --> 00:16:09,716
know about it in the near future.

352
00:16:09,716 --> 00:16:16,586
But yeah, no, uh, play- I beat… I didn't
even know, um, oh crap, what is the game?

353
00:16:18,296 --> 00:16:19,836
now I can't even remember
the name of the game.

354
00:16:20,266 --> 00:16:22,646
But it's, uh… I, I beat another game.

355
00:16:23,126 --> 00:16:23,846
Quantum Break.

356
00:16:23,886 --> 00:16:24,596
I didn't even need to…

357
00:16:25,106 --> 00:16:25,356
Oh

358
00:16:25,366 --> 00:16:29,506
I was playing it last week, but I beat
it this week and so didn't even need to.

359
00:16:29,616 --> 00:16:30,136
Did it.

360
00:16:30,586 --> 00:16:30,936
Yeah.

361
00:16:31,176 --> 00:16:31,576
Love the

362
00:16:31,724 --> 00:16:32,764
Sometimes you just need to.

363
00:16:33,054 --> 00:16:33,514
Yeah, yeah.

364
00:16:33,514 --> 00:16:37,584
Sometimes you just need to, like, complete
a game and just be like, "Good. That,

365
00:16:37,594 --> 00:16:39,484
that is, that is a thing that I needed."

366
00:16:40,302 --> 00:16:43,562
It is, and that's how the Steam Machine…
I've, I've beat probably three or

367
00:16:43,572 --> 00:16:45,122
four games now on the Steam Machine.

368
00:16:45,582 --> 00:16:47,232
Like, it's just easy to sit down.

369
00:16:47,232 --> 00:16:48,202
I don't have to think about it.

370
00:16:48,222 --> 00:16:49,112
Not at my desk.

371
00:16:49,902 --> 00:16:55,032
But I'm getting ready for the new Control,
like Remedy's new game c- uh, Control

372
00:16:55,352 --> 00:16:55,672
Right.

373
00:16:55,772 --> 00:16:56,302
Yes.

374
00:16:56,362 --> 00:16:56,562
Yeah

375
00:16:56,602 --> 00:16:58,092
and so I'm so excited for

376
00:16:58,241 --> 00:16:59,891
There are so many good
games coming out, man.

377
00:16:59,921 --> 00:17:01,531
I am not prepared for it

378
00:17:02,064 --> 00:17:02,994
This always happens though.

379
00:17:03,014 --> 00:17:07,244
This, this happens every October,
November, and it's the onslaught and

380
00:17:07,244 --> 00:17:11,724
you can only like, uh, I- like it's
at that point… There's gonna be a

381
00:17:11,724 --> 00:17:17,374
time that I hope that when I retire
that I can like, be like, "Okay, 2007

382
00:17:17,374 --> 00:17:21,424
November. Let's see what I missed,"
'cause I only got to one thing

383
00:17:22,358 --> 00:17:22,518
Ja.

384
00:17:22,532 --> 00:17:23,862
It'll be fi- like fine wines.

385
00:17:23,932 --> 00:17:26,812
It'll be like, "Okay, this
vintage." That's how it is kind of.

386
00:17:26,812 --> 00:17:29,602
I still have pulled up some old
games that I've beat, uh, I haven't

387
00:17:29,602 --> 00:17:31,022
beat yet, and I've beat them and,

388
00:17:31,092 --> 00:17:33,292
Oh yeah, dude, there's so many.

389
00:17:33,302 --> 00:17:37,242
Like, that's, that's the real problem is
like when, when you go through like old

390
00:17:37,252 --> 00:17:41,442
games that you loved and then you fall
back into the pit and then time goes by

391
00:17:41,502 --> 00:17:44,732
and you're like, "Whoopsie doodle. I was
supposed to be doing something different."

392
00:17:45,988 --> 00:17:50,108
I mean, heck, I did beat Witcher
3 eventually, but it took me years

393
00:17:50,118 --> 00:17:53,038
before I actually got to beating
that, and that was a good one.

394
00:17:54,268 --> 00:17:58,738
yeah, so Control I think is the one
I'm most excited for for this year,

395
00:17:58,738 --> 00:18:01,098
so I'm gearing up for that one.

396
00:18:01,138 --> 00:18:03,948
Gotta get a bunch of my other shit
done, my video, my other videos

397
00:18:03,948 --> 00:18:06,528
and other stuff done that I've
been in the works for for too long.

398
00:18:08,878 --> 00:18:09,418
yeah.

399
00:18:09,588 --> 00:18:12,938
So speaking of too long, I
mean, uh, this actually has

400
00:18:12,938 --> 00:18:14,078
been pretty good banter session.

401
00:18:14,078 --> 00:18:17,198
This hasn't been too long,
so this has been good.

402
00:18:17,398 --> 00:18:18,518
Th- we're, we're doing good.

403
00:18:19,368 --> 00:18:24,558
but if you really want us to do well,
best, the greatest, I guess, I don't

404
00:18:24,558 --> 00:18:27,218
know, but subscribe to us on YouTube.

405
00:18:27,448 --> 00:18:31,848
Uh, like, scribe, whatever
you need to do over there.

406
00:18:31,848 --> 00:18:35,228
If you're on a podcasting platform
besides that, make sure to follow us.

407
00:18:35,438 --> 00:18:36,268
That does help.

408
00:18:36,578 --> 00:18:40,528
And then of course, if you want any
of the extras, the spicy stuff, the

409
00:18:40,528 --> 00:18:41,998
good stuff, you can go to Patreon.

410
00:18:42,808 --> 00:18:46,408
All the links can be found
in the description below, or

411
00:18:46,618 --> 00:18:51,098
even better yet, you can go to
offtheconsole.com and follow us there.

412
00:18:51,408 --> 00:18:53,828
Um, I'm doing some more updates
there, and you're gonna be

413
00:18:53,828 --> 00:18:55,468
seeing some, uh, fun, fun stuff.

414
00:18:55,498 --> 00:18:58,898
Maybe I can talk the, uh, the other
guys into doing some posts there

415
00:18:58,898 --> 00:19:01,608
every once in a while so you can
get some updates there on what's

416
00:19:01,648 --> 00:19:04,118
we're doing, uh, beyond the show.

417
00:19:04,128 --> 00:19:06,398
So with

418
00:19:06,482 --> 00:19:06,862
Hecka

419
00:19:08,038 --> 00:19:14,248
you t- you guys ready for, uh,
every… Warning, alert, a- apparently.

420
00:19:14,248 --> 00:19:17,048
This is, uh, in the notes,
we have a spoiler warning.

421
00:19:17,238 --> 00:19:20,008
Unless it's revealing what
Half-Life 3's ending's gonna be

422
00:19:20,008 --> 00:19:21,088
like, I don't know if I care.

423
00:19:21,128 --> 00:19:26,038
But we have the GigaValve leak.

424
00:19:26,488 --> 00:19:27,348
Hi, Tech.

425
00:19:27,358 --> 00:19:29,718
You wanna, you wanna kick us
off on this one 'cause you

426
00:19:29,728 --> 00:19:31,568
really went all out on this one.

427
00:19:32,456 --> 00:19:36,215
So this one is, uh, actually
about two separate leaks

428
00:19:36,215 --> 00:19:37,645
that happened very recently.

429
00:19:37,655 --> 00:19:42,045
First and foremost was the
12 terabyte leak from, like,

430
00:19:43,495 --> 00:19:45,335
old, like, Steam's old CDN.

431
00:19:45,335 --> 00:19:46,835
I believe they called it Steam 2.

432
00:19:47,065 --> 00:19:51,355
They switched over to Steam Pipe, but,
uh, is essentially everything from

433
00:19:51,415 --> 00:19:56,685
2013, uh, any- anything from, like,
the beginning of Steam all the way to

434
00:19:56,685 --> 00:20:01,355
2013, uh, before they switched over, and
there's a lot of juicy tidbits in there.

435
00:20:01,835 --> 00:20:04,885
There's information about
Half-Life 3: Episode 3 when,

436
00:20:04,895 --> 00:20:06,005
when they were working on that.

437
00:20:06,325 --> 00:20:10,185
There's information on, uh, F-Stop, which
was supposed to be Valve's, like, puzzle

438
00:20:10,195 --> 00:20:12,135
game before they moved over to Portal.

439
00:20:12,555 --> 00:20:18,155
There's even information about, uh,
betas for other, um, non-Valve games too.

440
00:20:18,575 --> 00:20:21,055
I mean, there, I'm sure there are,
like, full copies of games in there

441
00:20:21,055 --> 00:20:24,925
too, like you could ju- like exfiltrate,
but honestly, the more juicy tidbits

442
00:20:24,925 --> 00:20:29,025
are the betas and stuff that you
wouldn't have access to typically

443
00:20:31,283 --> 00:20:31,733
Yeah.

444
00:20:32,623 --> 00:20:36,883
I have been so tempted, and I have
not, but I've been so tempted to troll

445
00:20:36,883 --> 00:20:42,493
through that data and like look for
things like, you know, Half-Life.

446
00:20:43,623 --> 00:20:49,333
III specifically is what I'm curious
about, but oh man, it's been so tempting.

447
00:20:49,583 --> 00:20:50,603
I don't know about you guys

448
00:20:52,093 --> 00:20:52,353
I've

449
00:20:52,490 --> 00:20:52,810
Oh, yeah.

450
00:20:53,003 --> 00:20:54,233
to, yes

451
00:20:54,303 --> 00:20:54,433
Yeah

452
00:20:54,760 --> 00:20:58,690
so yeah, the, when I, when I had saw
this leak, there was… I was waiting

453
00:20:58,690 --> 00:21:01,510
actually for… Like, I'm not gonna,
I don't have the time to do it, but

454
00:21:01,560 --> 00:21:05,100
usually there's like a lot of people
that are professional, like, data

455
00:21:05,100 --> 00:21:08,520
miners, and they'll just go and like
start extracting different things.

456
00:21:08,530 --> 00:21:09,840
So I was waiting for different bits.

457
00:21:10,000 --> 00:21:13,250
And there has been pretty, pretty
interesting news that I saw, uh,

458
00:21:13,270 --> 00:21:17,180
pull from this, but then, you
know, it's also other older things

459
00:21:17,580 --> 00:21:19,810
that may not be relevant anymore.

460
00:21:19,920 --> 00:21:22,670
But what I heard was that this 12
terabytes also includes other things

461
00:21:22,670 --> 00:21:25,290
outside of Valve, so there's a lot of
other things that you can hear about

462
00:21:25,290 --> 00:21:28,010
betas and stuff from other companies that
were putting stuff into th- this repo

463
00:21:28,010 --> 00:21:30,480
that m- maybe never saw the light of day.

464
00:21:30,480 --> 00:21:35,010
So there's some curious bits,
but I never really saw any

465
00:21:35,970 --> 00:21:37,710
big, gigantic things myself.

466
00:21:38,000 --> 00:21:41,690
So I'm hoping that we, with you guys, that
we can reveal some other stuff, because I

467
00:21:41,700 --> 00:21:45,170
didn't see anything else outside of that

468
00:21:46,611 --> 00:21:49,021
Um, I mean, there's a lot
of in- information in here.

469
00:21:49,021 --> 00:21:52,501
I mean, s- 12 terabytes sounds
like it's not that much, but given

470
00:21:52,501 --> 00:21:57,751
that this is like, uh, given this
is like everything from Steam all

471
00:21:57,751 --> 00:21:59,161
the way to 2013, there is a lot of

472
00:21:59,212 --> 00:21:59,892
Exactly, yeah.

473
00:21:59,921 --> 00:22:01,401
there's a lot of stuff
in there to excavate.

474
00:22:01,431 --> 00:22:01,791
Um,

475
00:22:01,912 --> 00:22:02,102
Y- y-

476
00:22:02,441 --> 00:22:02,781
and

477
00:22:02,942 --> 00:22:03,182
I,

478
00:22:03,197 --> 00:22:04,357
lot smaller during

479
00:22:04,492 --> 00:22:05,182
Exactly.

480
00:22:05,412 --> 00:22:05,952
Exactly.

481
00:22:05,972 --> 00:22:06,442
That's right.

482
00:22:06,462 --> 00:22:09,882
So like, like 12 terabyte, you know,
that's like the inflation of data.

483
00:22:10,132 --> 00:22:16,422
The tw- 2012, uh, space was
considerably smaller, uh, in that

484
00:22:16,422 --> 00:22:18,692
time, so that's actually fairly vast

485
00:22:19,051 --> 00:22:19,791
Yeah, like

486
00:22:20,520 --> 00:22:24,480
If it was nowadays, it would be
like three Call of Duty releases,

487
00:22:24,490 --> 00:22:25,380
and that's what it would be

488
00:22:25,879 --> 00:22:25,999
I

489
00:22:27,333 --> 00:22:28,563
Oh, no

490
00:22:29,649 --> 00:22:31,729
mean, I think it would be
more like one in a third

491
00:22:32,332 --> 00:22:32,742
Yeah.

492
00:22:33,099 --> 00:22:33,459
but

493
00:22:34,052 --> 00:22:37,402
That, that's, that's my measurement
for, like, storage is like, uh, how many

494
00:22:37,442 --> 00:22:39,492
Call of Duty units does my storage have?

495
00:22:40,083 --> 00:22:40,583
Yeah.

496
00:22:41,944 --> 00:22:42,164
I,

497
00:22:42,553 --> 00:22:42,823
Uh

498
00:22:43,004 --> 00:22:44,934
just don't install Call of Duty anymore.

499
00:22:45,114 --> 00:22:48,914
They, they, that's, unless they…
Like, I, for that type of game, they

500
00:22:48,914 --> 00:22:50,894
don't need to have uncompressed audio.

501
00:22:50,924 --> 00:22:52,544
They don't have to do what they're doing.

502
00:22:52,564 --> 00:22:53,194
They, it is

503
00:22:53,235 --> 00:22:53,525
Yeah.

504
00:22:53,682 --> 00:22:53,962
Right

505
00:22:54,214 --> 00:22:56,464
of a game to be hundreds of

506
00:22:56,509 --> 00:22:56,819
Well,

507
00:22:56,974 --> 00:22:57,664
ridiculous

508
00:22:58,539 --> 00:23:02,509
if you think about, like, how
the costs have shifted, right?

509
00:23:02,579 --> 00:23:05,549
It's like, of course they
don't care anymore, right?

510
00:23:05,549 --> 00:23:09,229
The cost of storage is not on
them to pay for the disks or, or

511
00:23:09,229 --> 00:23:10,829
whatever that's gonna fit the game.

512
00:23:11,209 --> 00:23:16,569
N- the cost now is for them to, like,
f- is for them to, like… They have

513
00:23:16,569 --> 00:23:20,269
an incentive, a- along with Microsoft
and Sony and whoever, to have the

514
00:23:20,279 --> 00:23:23,169
biggest game possible, so you can
only fit one or two games, so you

515
00:23:23,169 --> 00:23:25,149
can have to buy additional storage.

516
00:23:25,149 --> 00:23:26,079
It's, it's ridiculous

517
00:23:26,742 --> 00:23:33,302
I would, I would, I would also argue that,
uh, it, by having, by making these games

518
00:23:33,302 --> 00:23:38,772
fantastically large, that to some degree
it is an anti-piracy m-measure as well.

519
00:23:38,912 --> 00:23:43,222
Uh, just because if you have, um, piracy
groups that are, you know, cracking games

520
00:23:43,222 --> 00:23:47,922
and doing whatever, they need to store
all of those themselves, and they don't

521
00:23:47,922 --> 00:23:52,602
have enterprise storage that, you know,
where they can have m-multi-contiguous

522
00:23:52,622 --> 00:23:54,162
terabytes that are storing these things.

523
00:23:54,323 --> 00:23:54,743
Yeah

524
00:23:54,852 --> 00:23:59,112
um, I would argue that there is a, that as
a component as well, that they don't need

525
00:23:59,112 --> 00:24:04,552
to do it, but it is frankly, the cost of
it is so low that they don't care, and it

526
00:24:04,562 --> 00:24:06,112
winds up being a small benefit to them.

527
00:24:06,431 --> 00:24:10,181
Have the, have, have there ever
been any pirate releases of, of

528
00:24:10,181 --> 00:24:13,121
like a Call of Duty game where
they've just gone in and compressed

529
00:24:13,121 --> 00:24:15,131
everything to like s- even in the

530
00:24:15,308 --> 00:24:15,648
Yeah.

531
00:24:15,961 --> 00:24:16,761
is much smaller?

532
00:24:17,338 --> 00:24:19,398
Yeah, like, I mean, I,
I perhaps there are.

533
00:24:19,398 --> 00:24:22,368
I have never, like, pirated
Call of Duty myself.

534
00:24:22,368 --> 00:24:26,008
I'm sure that it is, but that's also
another… Like, now you're putting

535
00:24:26,018 --> 00:24:28,078
work on the, on the pirates as well.

536
00:24:28,348 --> 00:24:31,078
Like, they're like, "Oh, God, this thing's
so big." And then when, like, updates

537
00:24:31,078 --> 00:24:32,028
and other stuff, now they're like…

538
00:24:32,468 --> 00:24:35,278
You know, there is a, it's a,
almost a war of attrition, right?

539
00:24:35,278 --> 00:24:38,068
So, like, you just keep on
assaulting them with data size

540
00:24:38,078 --> 00:24:39,948
that they have to now manage.

541
00:24:40,188 --> 00:24:41,528
That is, like, that's what I mean.

542
00:24:41,528 --> 00:24:44,748
In my head, there, this is a,
a multi-factor thing of, like,

543
00:24:44,748 --> 00:24:47,768
how this actually benefits them
to increase the size so far

544
00:24:49,451 --> 00:24:50,071
Yeah.

545
00:24:50,161 --> 00:24:50,681
I mean

546
00:24:51,116 --> 00:24:55,276
they're just lazy as can be, one.

547
00:24:55,309 --> 00:24:55,569
yeah.

548
00:24:55,636 --> 00:24:59,436
Two, gonna go on the other side
of I think they want it to be that

549
00:24:59,436 --> 00:25:03,096
big so that s- they have to choose
between, like, a few games, and well,

550
00:25:03,106 --> 00:25:05,356
if you're playing multiplayer Call
of Duty, you're gonna have that.

551
00:25:05,596 --> 00:25:10,396
So you don't have the choice to
switch over to something else because

552
00:25:10,396 --> 00:25:12,116
your whole hard drive is taken up.

553
00:25:12,236 --> 00:25:12,626
I don't know.

554
00:25:12,915 --> 00:25:13,175
Yeah

555
00:25:13,366 --> 00:25:16,146
think there's a little bit of a nefarious
on that, but I just think they're

556
00:25:16,146 --> 00:25:17,596
lazy, honestly, at the end of the day.

557
00:25:18,086 --> 00:25:20,886
Um, this doesn't take them … I
think this is a friction point.

558
00:25:21,236 --> 00:25:23,786
This is a reason I don't
actually try more Call of Duties

559
00:25:23,786 --> 00:25:25,636
anymore, is because I like them.

560
00:25:25,636 --> 00:25:27,926
I like them for the single player,
but I'm not downloading a 200

561
00:25:27,946 --> 00:25:29,196
gigabyte single player game.

562
00:25:29,536 --> 00:25:31,236
Like, it's a friction
point for me, and they've

563
00:25:31,297 --> 00:25:31,447
Mm-hmm.

564
00:25:31,546 --> 00:25:33,466
lost, they've lost the plot.

565
00:25:34,326 --> 00:25:38,386
Software's lost the plot on friction
of, like, you used to have, like,

566
00:25:38,436 --> 00:25:41,426
make it so that you didn't have
friction for users and players, but

567
00:25:42,439 --> 00:25:47,369
Are they still, are they
still, um, them yearly?

568
00:25:48,789 --> 00:25:49,109
That's,

569
00:25:49,192 --> 00:25:49,362
I

570
00:25:49,679 --> 00:25:51,029
I'm sure that's part of the reason

571
00:25:51,992 --> 00:25:54,262
then they were having issues with that.

572
00:25:54,262 --> 00:25:57,202
I think they've gone to, back to
maybe every other year, uh, because

573
00:25:57,202 --> 00:26:00,562
I think the last year or, or the year
before they just did, it did horrible

574
00:26:01,932 --> 00:26:04,962
Yeah, that was the one, its
first inclusion in Game Pass.

575
00:26:05,052 --> 00:26:05,642
Um

576
00:26:05,825 --> 00:26:09,015
maybe they should go back
to a three-year cycle

577
00:26:09,676 --> 00:26:12,766
No, you know, so I mean, when you take
a look at the top 10, like what is it?

578
00:26:12,766 --> 00:26:16,746
Um, oh, what is the anal- analysts,
the video game analysts firm?

579
00:26:17,006 --> 00:26:19,726
They always show you like the
monthly top played games across

580
00:26:19,726 --> 00:26:20,976
all the platforms and stuff.

581
00:26:21,466 --> 00:26:22,476
Uh, they're always the same.

582
00:26:22,486 --> 00:26:25,166
It's, you know, it's Fortnite,
Minecraft, Call of Duty, and then

583
00:26:25,166 --> 00:26:28,236
whenever FIFA or whatever pops
up, that'll get, get in there.

584
00:26:28,236 --> 00:26:31,666
It's never, it's never any of the
games that, you know, hardcore

585
00:26:31,666 --> 00:26:32,786
gamers actually care about.

586
00:26:33,196 --> 00:26:38,086
It's the, you know, the ball and, ball
and gun casual gamers that are, uh…

587
00:26:38,666 --> 00:26:42,716
You know, the, I mean, like, uh, the, the
reality is, like when you go into it, I

588
00:26:42,716 --> 00:26:45,306
don't mean to digress here or whatever,
talk about games still, but like when,

589
00:26:45,326 --> 00:26:46,776
when you take a look at Game Pass, right?

590
00:26:47,136 --> 00:26:48,056
I was a big fan.

591
00:26:48,076 --> 00:26:51,146
I'm, I love Double Fine, and
I love the, the qui- you know,

592
00:26:51,146 --> 00:26:52,336
the quirky games that they do.

593
00:26:52,466 --> 00:26:53,726
I played through Keeper.

594
00:26:53,726 --> 00:26:54,676
I thought it was awesome.

595
00:26:55,046 --> 00:26:58,946
But if that's kind of like rug pulling
that company where you're saying, "Okay,

596
00:26:58,946 --> 00:27:02,816
no, Game Pass is this thing so that we
can have these art house pieces that can

597
00:27:02,816 --> 00:27:06,036
go because it's being funded by all these
subscribers that are doing it, so you

598
00:27:06,036 --> 00:27:08,096
guys do what you do and you're known for."

599
00:27:08,656 --> 00:27:12,096
And then, you know, it, it's a game
that is not for the ball and gun crowd.

600
00:27:12,096 --> 00:27:14,956
It is for the connoisseurs
of games and stuff.

601
00:27:15,386 --> 00:27:18,026
And then, you know, it comes around
that they're like, "Hey, we wanna make

602
00:27:18,026 --> 00:27:22,346
money, and why didn't you make a game
that would've been for the ball and gun

603
00:27:22,516 --> 00:27:26,176
crowd?" And then they get… They're like,
"Okay, well, you're, you're gone now.

604
00:27:26,186 --> 00:27:28,566
So now you're cast out
into the wilderness.

605
00:27:28,566 --> 00:27:31,766
Go take care of yourselves." But
this, it's like this twofold thing

606
00:27:31,766 --> 00:27:36,066
of where you have all these people
everywhere, a lot of, uh, you know,

607
00:27:36,156 --> 00:27:38,826
hardcore gamers like ourselves, and on
forums and stuff, they're like, "You

608
00:27:38,826 --> 00:27:40,476
know, we don't want them to do crunch.

609
00:27:40,676 --> 00:27:44,226
We want them to have, uh, all of the
creativity that they wanna have."

610
00:27:44,606 --> 00:27:45,746
And then no one showed up.

611
00:27:45,986 --> 00:27:48,156
No one showed up to buy
those games or do anything.

612
00:27:48,186 --> 00:27:51,086
And I don't blame people, because
if it's not their cup of tea, they

613
00:27:51,086 --> 00:27:54,116
don't, they shouldn't be, you know,
they can't be required to get it.

614
00:27:54,486 --> 00:27:59,356
But at the same time, you know, the, there
was like a lot of competing ideas there.

615
00:27:59,406 --> 00:28:03,466
And I can understand people like
not liking Game Pass, but there was

616
00:28:03,886 --> 00:28:08,506
a benefit to Game Pass for the, the
double A type of games to come out,

617
00:28:08,506 --> 00:28:12,706
where you have shorter things, more
creative stuff going in weird directions.

618
00:28:13,026 --> 00:28:15,846
And there were a number of games
that came out, you know, that were

619
00:28:15,846 --> 00:28:19,686
just not… Games that would not have
passed any type of green light process.

620
00:28:19,946 --> 00:28:24,596
You know, South of Midnight, Keeper,
Kiln, uh, all of these games that w-

621
00:28:24,596 --> 00:28:29,576
came to Game Pass as these weirdo double
A games, and then no one played them.

622
00:28:29,696 --> 00:28:34,596
And I don't, again, I don't blame anybody,
but like, uh, the problem is, is that if

623
00:28:34,596 --> 00:28:40,226
you are in this mindset of like, you have
to sell and, and make money, it's ball and

624
00:28:40,226 --> 00:28:44,116
gun guess, and it's, uh, it's unfortunate.

625
00:28:44,316 --> 00:28:45,996
It's just an unfortunate situation.

626
00:28:46,006 --> 00:28:46,246
It's like

627
00:28:46,789 --> 00:28:46,909
uh,

628
00:28:47,062 --> 00:28:48,362
I, I, I, I

629
00:28:48,399 --> 00:28:48,929
I'm one of the

630
00:28:48,962 --> 00:28:49,212
a little

631
00:28:49,229 --> 00:28:50,659
big… Sorry, go ahead

632
00:28:50,862 --> 00:28:52,962
uh, I think they're, they do make money.

633
00:28:52,962 --> 00:28:55,312
I think a lot of hardcore
games make money a lot.

634
00:28:55,552 --> 00:28:59,532
I think, uh, uh, I don't
give a shit about, like, the,

635
00:28:59,542 --> 00:29:00,912
the, the top ones, right?

636
00:29:00,922 --> 00:29:03,402
Like, those are gonna be
the slop and… I, I, I

637
00:29:03,724 --> 00:29:04,104
Yeah

638
00:29:04,252 --> 00:29:08,192
like Call of Duty every once in a while,
but, like, those are gonna do well.

639
00:29:08,272 --> 00:29:10,422
They're not… I think
they've hit their plateau.

640
00:29:10,422 --> 00:29:12,892
They're not gonna grow much more
because a lot of hardcore gamers

641
00:29:12,972 --> 00:29:14,152
really don't play them much.

642
00:29:14,152 --> 00:29:14,922
Like, or if they do, it's

643
00:29:14,988 --> 00:29:15,378
Yeah

644
00:29:15,402 --> 00:29:17,342
their, their singleplay-
or their multiplayer game.

645
00:29:17,342 --> 00:29:21,302
But, uh, I, the South of Midnight
I think is one of the good o-

646
00:29:21,302 --> 00:29:22,982
uh, or one, uh, a good example.

647
00:29:23,032 --> 00:29:24,922
I think it would've done better
if it would've been on its own

648
00:29:24,922 --> 00:29:29,792
and had a smaller budget, and
not been in the, uh, Game Pass.

649
00:29:29,792 --> 00:29:31,272
I think the Game Pass really

650
00:29:31,361 --> 00:29:31,651
Yeah, agree

651
00:29:31,692 --> 00:29:33,942
of games because they're like,
they're, they do get played.

652
00:29:34,272 --> 00:29:38,112
They get played more than people
realize, but not hardc- a lot of hardcore

653
00:29:38,122 --> 00:29:39,952
gamers do not have Xbox Game Pass.

654
00:29:40,362 --> 00:29:40,712
They just

655
00:29:40,908 --> 00:29:41,328
Yes

656
00:29:41,582 --> 00:29:46,242
kinda do because it's been easy to get
in the past, but now I'm just like, I've

657
00:29:46,242 --> 00:29:48,982
played it, I've beaten a couple games
there, and now I'm like, "Well, I wanna

658
00:29:48,982 --> 00:29:52,732
play it again, but I don't have Game
Pass," so I'm kind of just screwed over.

659
00:29:53,012 --> 00:29:54,702
So I've gone away from that.

660
00:29:54,712 --> 00:29:56,982
I've just, I'm kinda done
with the Game Pass stuff.

661
00:29:56,992 --> 00:29:58,432
But I, I,

662
00:29:58,457 --> 00:29:59,967
as, as soon as Double Fine…

663
00:30:00,202 --> 00:30:00,532
Yeah.

664
00:30:00,872 --> 00:30:01,052
Sorry.

665
00:30:01,217 --> 00:30:04,657
Yeah, as soon as Double Fine got
bought by Microsoft, I w- they

666
00:30:04,657 --> 00:30:06,307
kinda didn't exist for me anymore.

667
00:30:06,487 --> 00:30:09,647
And that's, and I'm a,
I am a Double Fine fan.

668
00:30:09,687 --> 00:30:14,227
I loved Costume Quest, I loved, you
know, Psychonauts, y- uh, Brutal Legend.

669
00:30:14,237 --> 00:30:16,257
Like, they're, uh, uh,
even Broken Age, right?

670
00:30:16,257 --> 00:30:17,647
I loved these games.

671
00:30:17,922 --> 00:30:18,582
Yeah, Broken Age was great

672
00:30:18,667 --> 00:30:19,487
Oh, Broken Age.

673
00:30:19,497 --> 00:30:22,727
I listen to the soundtrack and it
b- brings me to tears sometimes.

674
00:30:23,167 --> 00:30:27,407
Um, and, uh, but as soon as they
got bought by Microsoft, I was

675
00:30:27,407 --> 00:30:31,417
like, "That makes no sense." Like,
that's… And it's going to just end

676
00:30:31,517 --> 00:30:33,677
in exactly how, uh, I think it ended.

677
00:30:34,027 --> 00:30:38,657
But I expected Double Fine, like, to be
just shut down, like the studio would be

678
00:30:38,657 --> 00:30:40,287
closed when Microsoft was done with them.

679
00:30:40,527 --> 00:30:44,397
So I'm very grateful to the point
we made earlier about how, uh, you

680
00:30:44,397 --> 00:30:47,977
know, they're, these companies are
just shutting down studios and,

681
00:30:47,977 --> 00:30:49,817
and, or, like, hiring contractors.

682
00:30:50,267 --> 00:30:54,487
At least Double Fine got out
and, uh, is independent again.

683
00:30:54,927 --> 00:30:58,717
But goddamn, like… And now I'm
excited to actually go back and try

684
00:30:58,717 --> 00:31:00,297
some of their new, their newer stuff.

685
00:31:00,787 --> 00:31:01,677
But I don't know

686
00:31:02,546 --> 00:31:03,466
always struggled.

687
00:31:03,526 --> 00:31:04,196
Um, this is

688
00:31:04,435 --> 00:31:04,975
Yeah, they have

689
00:31:05,666 --> 00:31:10,626
in America we sh- like in the United
States we should probably do a little

690
00:31:10,626 --> 00:31:13,426
bit more what some of the European
countries do, which they have,

691
00:31:13,456 --> 00:31:18,476
um, grants for, uh, very creative
games to help with art and stuff.

692
00:31:18,506 --> 00:31:20,286
They treat games like art at times.

693
00:31:20,576 --> 00:31:25,676
We should have some grants to help
pl- like, 'cause Double Fine gets by,

694
00:31:25,746 --> 00:31:29,876
but they're never doing amazing, but
they do come out with a lot of games

695
00:31:29,876 --> 00:31:34,166
that a lot of people enjoy, and they
do contribute to the art of, you know,

696
00:31:34,206 --> 00:31:35,846
into the art world, I th- I would say.

697
00:31:35,846 --> 00:31:38,036
Their ver- their games are
more artistic in a lot of ways.

698
00:31:38,356 --> 00:31:41,856
Um, so I, I would love to
see something like that.

699
00:31:41,866 --> 00:31:46,876
That would help a lot of these more,
um, dangerous to make games but

700
00:31:46,886 --> 00:31:50,426
have good payoffs for society, I
think, where I don't think another

701
00:31:50,506 --> 00:31:56,426
Call of Duty's gonna help the,
creative world at all or help with

702
00:31:56,760 --> 00:31:56,950
Right.

703
00:31:57,606 --> 00:31:58,236
that type of

704
00:31:58,480 --> 00:32:00,330
but, but those are
gonna make money, right?

705
00:32:00,400 --> 00:32:05,460
And it, that's… I, I, I get 100% that
these grant things would be cool so

706
00:32:05,460 --> 00:32:10,410
that we could fund whatever creative,
uh, in- because we need an a- we need

707
00:32:10,550 --> 00:32:13,380
absolutely a place for video games to
be creative and allow these people to

708
00:32:13,380 --> 00:32:18,060
just do creative things without the doom
hammer above them that they're going to

709
00:32:18,060 --> 00:32:19,750
get crushed if this thing doesn't sell.

710
00:32:20,160 --> 00:32:24,450
Uh, I do feel that Keeper was
very much a Double Fine game.

711
00:32:24,470 --> 00:32:27,830
I don't think that it was
anything Microsoft was like,

712
00:32:27,840 --> 00:32:29,350
"Oh yeah, let's do that.

713
00:32:29,360 --> 00:32:32,270
That sounds like a money maker."
That doesn't sound like anything

714
00:32:32,270 --> 00:32:34,870
li- like that says, sounds to me
like Microsoft's like, "Yeah, you

715
00:32:34,870 --> 00:32:37,270
guys do what you do." Like, 100%.

716
00:32:37,530 --> 00:32:40,370
If you think that's your creative
outlet, you guys go ahead and do that.

717
00:32:40,650 --> 00:32:43,090
And they got funded for it,
and they got cremated for it.

718
00:32:43,380 --> 00:32:49,860
Um, it, w- that's the, like, no, that
is my, my, my gripe here is that it was

719
00:32:49,860 --> 00:32:54,410
this thing of, oh, if there was only
this thing that could allow these things

720
00:32:54,410 --> 00:32:56,580
to happen, we'd be in a better place.

721
00:32:56,670 --> 00:32:59,120
And it happened, and
nothing showed up for it.

722
00:32:59,120 --> 00:33:02,790
And it, I don't mean to cast a negative
thing about this, but it is, like, almost,

723
00:33:02,800 --> 00:33:08,770
it is a, a doom cycle of we're in this
space where these companies really need

724
00:33:08,770 --> 00:33:11,880
to figure out how to get costs down.

725
00:33:11,900 --> 00:33:13,310
And I don't know what that means.

726
00:33:13,400 --> 00:33:16,330
Um, it- it's just gonna
be a lot more difficult.

727
00:33:16,470 --> 00:33:21,740
Uh, so, or you just start appealing to
the masses, uh, of the ball-and-gun stuff.

728
00:33:21,770 --> 00:33:25,510
It's like, you know, is that,
is that fair to these companies?

729
00:33:25,510 --> 00:33:27,820
Where you say, you know, like,
"People really like Psychonauts, so

730
00:33:27,970 --> 00:33:29,880
now you're a Psychonauts factory.

731
00:33:29,990 --> 00:33:32,630
You have to make Psychonauts 3, you have
to make Psychonauts 4, you have to make

732
00:33:32,630 --> 00:33:38,570
Psychonauts 5." Like, they, they got their
creative outlet, and it did not pan out.

733
00:33:38,670 --> 00:33:43,440
And I think that you look a lo- a lot of
these making new IPs, not making remakes,

734
00:33:43,440 --> 00:33:45,070
not making games that are sequels.

735
00:33:45,420 --> 00:33:49,620
There were a variety of things
that were new and just fell flat.

736
00:33:50,080 --> 00:33:51,480
Um, so I don't know.

737
00:33:51,480 --> 00:33:55,430
It's… I, it, I- outside
of Game Pass, right?

738
00:33:55,430 --> 00:33:57,420
Like, outside of Game Pass,
you look whatever, you know.

739
00:33:57,650 --> 00:34:01,600
Microsoft is, they're bean counters,
and they destroy this, and they

740
00:34:01,600 --> 00:34:05,270
really need to fac- like, they only
care about financial capital, and

741
00:34:05,270 --> 00:34:06,980
they don't care about cool capital.

742
00:34:07,190 --> 00:34:07,860
And cool cap-

743
00:34:08,302 --> 00:34:09,152
kinda did.

744
00:34:09,162 --> 00:34:10,032
They, they did

745
00:34:10,252 --> 00:34:10,802
They did

746
00:34:10,992 --> 00:34:13,822
they, they, they had a vision and
then they destroyed the vision

747
00:34:13,872 --> 00:34:17,592
and sacrificed literally the
person that had the vision and

748
00:34:17,708 --> 00:34:18,098
In

749
00:34:18,302 --> 00:34:20,872
in, and they're praising
that person, what's her face?

750
00:34:20,902 --> 00:34:24,442
And I think we're in for, I
don't know, I, I don't, I,

751
00:34:24,532 --> 00:34:24,872
Right.

752
00:34:25,092 --> 00:34:25,502
So

753
00:34:25,542 --> 00:34:26,602
of Xbox, but yeah

754
00:34:26,902 --> 00:34:31,762
100%, 100%. Like, uh, right now, like
I… For me, it feels like Microsoft is

755
00:34:31,762 --> 00:34:36,552
doing everything in their power to put
positive energy behind Asha in any way

756
00:34:36,552 --> 00:34:40,012
that they possibly can, through funding
or whatever, just to give her a win.

757
00:34:40,382 --> 00:34:45,682
Uh, they had their… They had a
fantastic, uh, um… You couldn't

758
00:34:45,682 --> 00:34:49,372
have planned for what happened
for Xbox just a few days ago with

759
00:34:49,392 --> 00:34:54,482
Wolverine and then Hideo Kojima's, uh,
Physint game being picked up by Xbox.

760
00:34:54,792 --> 00:34:58,652
So they got two wins in the space of
one day, uh, that I don't think that

761
00:34:58,652 --> 00:35:01,552
they actually planned for, it just kind
of serendipitously fell in their lap.

762
00:35:02,002 --> 00:35:07,732
But that Physint Hideo game is one game
that I think the bean counters looked

763
00:35:07,732 --> 00:35:11,642
at and said, "We don't wanna pay for
this. We don't… We, we don't know how

764
00:35:11,642 --> 00:35:12,962
long this is gonna be," or whatever.

765
00:35:13,272 --> 00:35:17,252
But that is a thing that
they did because Asha's new.

766
00:35:17,542 --> 00:35:18,282
This is my own feelings.

767
00:35:18,282 --> 00:35:19,572
I have… This is complete
speculation, right?

768
00:35:19,862 --> 00:35:21,642
Is that they allowed this to happen.

769
00:35:21,652 --> 00:35:25,522
And it allows Xbox to have that
cool capital that they have rebuilt

770
00:35:25,762 --> 00:35:30,932
because the s- the suits from 2008
and onward literally destroyed

771
00:35:30,942 --> 00:35:34,402
their, their entire cool capital
and just cared about making money.

772
00:35:34,712 --> 00:35:39,962
Um, so I do feel like we're seeing a
little bit, but I, I am in agreement

773
00:35:39,972 --> 00:35:44,472
with you that I do not actually
believe that they actually care.

774
00:35:44,522 --> 00:35:48,252
And when push comes to shove and
the time arrives, you're gonna

775
00:35:48,252 --> 00:35:51,542
see the bean counters take actual
control again and be like, "No, we

776
00:35:51,542 --> 00:35:55,502
need to juice this for everything
it's worth, and we need money now."

777
00:35:55,802 --> 00:35:56,992
Um, and that-

778
00:35:57,205 --> 00:36:04,875
about all of it is that Microsoft
knows how to, like, run well, um, and

779
00:36:04,875 --> 00:36:09,705
make money, but because of the culture
in, in the business world right now,

780
00:36:09,705 --> 00:36:14,915
it's like they, they can't do…
They can't spend money to make money.

781
00:36:14,915 --> 00:36:17,595
They have to, um, whatever.

782
00:36:17,605 --> 00:36:20,455
Like, they have to just tighten the,
the purse strings that, you know,

783
00:36:20,652 --> 00:36:21,002
Yeah.

784
00:36:21,702 --> 00:36:22,992
Yeah, just d- just constantly.

785
00:36:22,992 --> 00:36:24,792
Just like, it was like
fire… What is that guy?

786
00:36:24,792 --> 00:36:25,992
That guy's been here for 20 years.

787
00:36:25,992 --> 00:36:26,862
He knows the ins and out.

788
00:36:26,862 --> 00:36:28,662
He has tons of, uh, of
technical knowledge.

789
00:36:28,842 --> 00:36:29,392
Get rid of him.

790
00:36:29,392 --> 00:36:30,242
He's too, too much.

791
00:36:30,362 --> 00:36:32,732
Let's hire in this 18-year-old
who hasn't been here.

792
00:36:32,882 --> 00:36:33,942
He only knows Unreal.

793
00:36:34,002 --> 00:36:34,912
Let's get him on here.

794
00:36:34,912 --> 00:36:38,132
Let's also switch all of our engines to
Unreal only because that's what people

795
00:36:38,132 --> 00:36:39,632
know and we can get things done fast.

796
00:36:39,712 --> 00:36:43,102
Also, let's only make sure he's hired for
18 months, and then he's out of here and

797
00:36:43,102 --> 00:36:44,682
can never come back unless we re-finance.

798
00:36:44,932 --> 00:36:50,512
Like, there… It's the most insane
thing to say out loud, that I don't know

799
00:36:50,512 --> 00:36:53,002
how it passed the sniff test at all.

800
00:36:53,332 --> 00:36:56,662
But again, like, you know, uh, we had
discussed earlier is, like, Nintendo

801
00:36:56,682 --> 00:37:01,222
is immune to this, and they are… It's
paying dividends for N- Nintendo now

802
00:37:01,419 --> 00:37:01,879
You know

803
00:37:02,674 --> 00:37:06,244
technically is too, but they have the
problem of they have to release the

804
00:37:06,244 --> 00:37:10,234
next best thing, and so they're really
stuck on that, like, anxiety-inducing…

805
00:37:10,524 --> 00:37:11,874
But Valve does the same thing.

806
00:37:11,874 --> 00:37:13,374
I mean, they, they keep
their employees around.

807
00:37:13,374 --> 00:37:13,784
They don't do

808
00:37:13,932 --> 00:37:14,312
Yeah.

809
00:37:14,414 --> 00:37:15,044
the same way.

810
00:37:15,412 --> 00:37:15,522
Yeah,

811
00:37:15,744 --> 00:37:15,894
But, eh, eh,

812
00:37:16,062 --> 00:37:17,372
I think Valve is doing pretty well

813
00:37:17,899 --> 00:37:18,799
Yeah, well

814
00:37:18,834 --> 00:37:20,234
most profitable company

815
00:37:20,824 --> 00:37:21,134
Yeah.

816
00:37:21,244 --> 00:37:25,114
I mean, look at, look, look at every
company that, like, has kept their,

817
00:37:25,134 --> 00:37:29,464
their, their culture, kept, like,
uh, their g- uh, uh, the employee

818
00:37:29,464 --> 00:37:32,714
loyalty, making sure that they take
care of their, their employees.

819
00:37:32,724 --> 00:37:35,084
Like, you know, that, that type of thing.

820
00:37:35,284 --> 00:37:39,164
You look at that and I don't know,
they're, they're doing well versus all the

821
00:37:39,184 --> 00:37:44,394
companies that, um, basically built stuff
that was cool and then just tried juicing

822
00:37:44,404 --> 00:37:47,454
it for money and where that has led them

823
00:37:49,127 --> 00:37:49,767
Ye- yeah, man.

824
00:37:49,817 --> 00:37:53,067
Uh, you know, last week we talked
about how Tim Sweeney was saying

825
00:37:53,077 --> 00:37:56,767
that we're staring down the barrel
of, like, another video game crisis,

826
00:37:57,266 --> 00:37:57,666
Mm.

827
00:37:57,907 --> 00:37:58,607
the '80s.

828
00:37:59,217 --> 00:38:00,527
Do you believe that to be the case?

829
00:38:03,442 --> 00:38:07,942
Uh, for me, it's, I don't think it's
entire- I, we have, we, uh, so I

830
00:38:07,942 --> 00:38:09,742
think it's going to perhaps get worse.

831
00:38:09,742 --> 00:38:12,912
I mean, we have, there are so many games
coming out, especially indie games.

832
00:38:13,042 --> 00:38:17,962
It is a- an ocean that is impossible to
swallow, that it's really a marketing

833
00:38:17,962 --> 00:38:22,282
problem first rather than if a game
is good, and that is the part that

834
00:38:22,282 --> 00:38:25,852
scares me the most, is that there
are likely exceedingly great games

835
00:38:25,852 --> 00:38:31,792
that I have just not seen or heard
because it, it just got drowned, and

836
00:38:31,792 --> 00:38:35,542
you just, it did not rise because it
did, wasn't given the air to rise.

837
00:38:35,572 --> 00:38:38,052
And that, I feel, is probably the thing.

838
00:38:38,052 --> 00:38:43,612
But when, when you get down to it,
the, the, the casual type of games that

839
00:38:43,612 --> 00:38:45,712
are on mobile are going to make money.

840
00:38:46,112 --> 00:38:51,522
Uh, so the, the big pillar games, the
big tentpole games are still gonna

841
00:38:51,522 --> 00:38:55,012
make money, and maybe that might
switch to another tentpole game.

842
00:38:55,262 --> 00:38:57,912
Maybe Fortnite gets displaced
and something else takes its,

843
00:38:57,972 --> 00:39:01,732
its spot, but you're only gonna
have those super big ones.

844
00:39:01,772 --> 00:39:03,552
Like GTA is always gonna be fine.

845
00:39:04,152 --> 00:39:09,682
Um, will we see something where, uh,
companies do not invest in gaming

846
00:39:09,682 --> 00:39:14,562
companies because the competition
insofar as people's available time

847
00:39:14,742 --> 00:39:16,892
to play video games is finite?

848
00:39:17,172 --> 00:39:18,632
Um, perhaps.

849
00:39:19,592 --> 00:39:22,942
But I don't think that we're gonna…
It, it's, saying a video game crash where

850
00:39:22,942 --> 00:39:25,652
they were abandoning video games, not
because people didn't have time to play

851
00:39:25,652 --> 00:39:29,172
them, but because it was a bad business
prospect, I don't think will happen.

852
00:39:29,762 --> 00:39:33,682
Saying that there will be, uh, something
that happens because the costs of

853
00:39:33,682 --> 00:39:39,872
it have switched so much that there
are investments that stop, perhaps.

854
00:39:39,982 --> 00:39:40,892
That's more likely

855
00:39:42,346 --> 00:39:42,796
It's definitely

856
00:39:42,867 --> 00:39:43,177
Yeah

857
00:39:43,206 --> 00:39:45,116
be the same thing as the '80s.

858
00:39:45,146 --> 00:39:47,766
Um, it's a very different,
uh, kinda crash.

859
00:39:47,766 --> 00:39:53,326
The crash is that we have a flood of
too many games mixed in, uh, and that's

860
00:39:53,326 --> 00:39:56,336
not, like, that's not necessarily a bad
thing, but it's just a bad thing for

861
00:39:57,196 --> 00:40:01,036
market and for employees, and for a lot
of people that are gonna be laid off.

862
00:40:01,366 --> 00:40:05,576
Uh, what it ultimately accumulates to,
and we've talked, and I've talked about

863
00:40:05,576 --> 00:40:10,626
this multiple times, is I think the… and
I'm, I'm gonna say it as a capitalistic

864
00:40:10,626 --> 00:40:15,286
thing, but it's we're just all companies
are worried about short-term gains.

865
00:40:15,326 --> 00:40:15,886
And it, and

866
00:40:16,091 --> 00:40:17,431
Угу

867
00:40:17,486 --> 00:40:22,296
a poison pill that ca- capitalism
has given itself by not regulating

868
00:40:22,296 --> 00:40:27,686
well enough, is that capitalists will
then gut things, they'll acquire and

869
00:40:27,756 --> 00:40:28,216
Yes

870
00:40:28,296 --> 00:40:30,146
why we're… I mean, all
the evidence is around us.

871
00:40:30,146 --> 00:40:34,656
Like, to say otherwise is, is… You're
crazy if you don't recognize that

872
00:40:34,726 --> 00:40:37,386
do- Like, Pizza Hut's not the same.

873
00:40:37,716 --> 00:40:38,436
Uh,

874
00:40:38,601 --> 00:40:38,831
Cinnabon?

875
00:40:38,976 --> 00:40:40,246
Xbox did the same thing.

876
00:40:40,472 --> 00:40:41,052
Yeah.

877
00:40:41,436 --> 00:40:42,136
exactly.

878
00:40:42,136 --> 00:40:42,596
So

879
00:40:42,902 --> 00:40:43,212
Yeah

880
00:40:43,306 --> 00:40:44,266
thing's happening with games.

881
00:40:44,266 --> 00:40:44,786
You can see it.

882
00:40:44,786 --> 00:40:46,886
They're acqui- That's why
Xbox acquired all of them.

883
00:40:47,176 --> 00:40:50,316
Um, even though Blizzard was
literally killing themselves.

884
00:40:50,326 --> 00:40:55,166
Like, they were the most toxic
company probably out there, Blizzard.

885
00:40:55,656 --> 00:40:58,316
Xbox actually saved them a
little bit by acquiring them.

886
00:40:58,326 --> 00:41:01,206
But yeah, it's, uh… We'll see.

887
00:41:01,206 --> 00:41:01,666
This is gonna be

888
00:41:01,731 --> 00:41:02,071
Well

889
00:41:02,136 --> 00:41:02,926
pains from it.

890
00:41:02,986 --> 00:41:05,296
Hopefully, we have some IPs that survive.

891
00:41:05,306 --> 00:41:07,976
But I think some of these game
companies are just gonna die.

892
00:41:08,026 --> 00:41:08,926
They're gonna kill themselves

893
00:41:09,997 --> 00:41:10,137
Yeah.

894
00:41:10,207 --> 00:41:10,427
It's

895
00:41:10,453 --> 00:41:11,253
Absolutely

896
00:41:11,327 --> 00:41:12,477
cycle over and over again.

897
00:41:12,708 --> 00:41:13,108
Yeah

898
00:41:13,164 --> 00:41:13,454
Yeah.

899
00:41:13,974 --> 00:41:18,304
Yeah, the, that, the, the thing is, is
like you, you need someone at the top

900
00:41:18,304 --> 00:41:26,044
that has the absolute power to be a
video game czar to just say, "Look, video

901
00:41:26,044 --> 00:41:33,054
games and creativity are not directly
in line with most financial investments,

902
00:41:33,314 --> 00:41:36,544
that you have to do things sometimes
that are going to absolutely fail."

903
00:41:36,584 --> 00:41:39,664
And trying to… They're, the,
the problem is, Veritasium

904
00:41:39,664 --> 00:41:40,904
actually did a video on this.

905
00:41:40,944 --> 00:41:42,024
Uh, I have to find it.

906
00:41:42,154 --> 00:41:47,084
It's fascinating, and it's why we
have seen so many companies do the,

907
00:41:47,164 --> 00:41:51,764
uh, exploration into gas games even
though they have been a financial,

908
00:41:51,784 --> 00:41:54,394
from our optics, a financial disaster.

909
00:41:54,394 --> 00:41:56,174
Like, you look at what Sony has done.

910
00:41:56,174 --> 00:42:00,084
They've effectively made, like, what,
three Concords, and they, they're making

911
00:42:00,084 --> 00:42:05,114
a fourth, and, uh, they, they're just not
finding anything that is making them the

912
00:42:05,114 --> 00:42:07,174
billion dollars that Fortnite is making.

913
00:42:07,684 --> 00:42:14,634
But there is, um, some type of, uh,
principle that says that all of these

914
00:42:14,634 --> 00:42:18,514
things that you do, the outliers
of, like, when you find the outlier,

915
00:42:18,714 --> 00:42:23,074
the amount of money that it makes,
all of the failures were worth it.

916
00:42:23,734 --> 00:42:24,674
And it's this…

917
00:42:24,818 --> 00:42:25,238
I actually

918
00:42:25,414 --> 00:42:26,004
When you watch the…

919
00:42:26,058 --> 00:42:26,638
I think they're

920
00:42:26,874 --> 00:42:27,204
Oh.

921
00:42:27,738 --> 00:42:28,258
I think

922
00:42:28,434 --> 00:42:28,734
Oh,

923
00:42:29,038 --> 00:42:29,158
it

924
00:42:29,364 --> 00:42:29,944
100%.

925
00:42:29,958 --> 00:42:31,208
they're killing themselves with this.

926
00:42:31,258 --> 00:42:31,888
But yeah, sorry,

927
00:42:32,052 --> 00:42:33,522
Oh, I, I… No, no, no.

928
00:42:33,522 --> 00:42:36,372
I, w- I'm telling you, I am
100% in agreement with you.

929
00:42:36,642 --> 00:42:41,162
I'm just tell- telling you that there is
this, like, mathematical principle that

930
00:42:41,172 --> 00:42:46,912
suggests that this is the case, and… No,
I'm not saying… This is my speculation.

931
00:42:46,964 --> 00:42:49,154
gambling and counting
cards is how s- that's how

932
00:42:49,267 --> 00:42:49,587
Yeah

933
00:42:49,612 --> 00:42:49,732
Ye-

934
00:42:49,824 --> 00:42:50,204
it a little

935
00:42:50,462 --> 00:42:51,152
ye- no, yeah, yeah.

936
00:42:51,262 --> 00:42:52,152
You're absolutely correct.

937
00:42:52,182 --> 00:42:56,012
Like, they're, they're working
on this assumption that this

938
00:42:56,022 --> 00:42:58,912
thing is going to work for them
and they will get a Fortnite.

939
00:42:59,322 --> 00:43:01,552
Um, so they're just plowing money into it.

940
00:43:01,572 --> 00:43:04,712
And we are witnessing it, and we're
like, "What are you guys doing?

941
00:43:04,912 --> 00:43:05,742
Just stop.

942
00:43:05,862 --> 00:43:10,212
Stop what you're doing, go back to
what you were doing, and just be happy.

943
00:43:10,272 --> 00:43:11,912
You do not need infinite growth.

944
00:43:12,182 --> 00:43:13,452
Like, stop this."

945
00:43:13,587 --> 00:43:13,597
Mm-hmm.

946
00:43:13,872 --> 00:43:19,302
And you need someone at the top to just,
like, be a czar and be like, "Look, our

947
00:43:19,302 --> 00:43:24,072
gaming division is going to do this,
that we may waste money on single player

948
00:43:24,072 --> 00:43:27,752
games that don't track, but we are going
to do what worked before, and we're

949
00:43:27,752 --> 00:43:30,362
not looking for infinite growth and
we're not looking for infinite money.

950
00:43:30,552 --> 00:43:33,892
We're looking to just make things
that are sustainable." And w-

951
00:43:33,892 --> 00:43:35,942
you need to have that mindset.

952
00:43:35,952 --> 00:43:40,742
But until we reach that point,
we're where we are, where we're just

953
00:43:40,752 --> 00:43:44,922
seeing that massive enshittification,
where it, it's almost nonstop.

954
00:43:44,922 --> 00:43:49,662
So I guess the crash that Sweeney
might be talking about is the pivot of

955
00:43:49,952 --> 00:43:54,612
all of the enshittification reaching
a peak, if it does, uh, and then

956
00:43:54,642 --> 00:43:56,572
perhaps switching over, but who knows?

957
00:43:56,819 --> 00:44:00,389
It's just the unsustainableness
of the triple A industry,

958
00:44:00,812 --> 00:44:01,212
Yeah

959
00:44:01,339 --> 00:44:07,409
And, uh, I mean, even it's probably
also the, the, the hardware market

960
00:44:07,419 --> 00:44:09,539
for gaming is crashing too, right?

961
00:44:09,539 --> 00:44:13,469
And so I think that might have been what
he was talking about in- originally,

962
00:44:13,469 --> 00:44:15,919
is just the two things of, like,

963
00:44:16,260 --> 00:44:16,660
Yeah

964
00:44:16,699 --> 00:44:22,759
the exponential, like, budget growth
of gaming, like game development, and

965
00:44:22,769 --> 00:44:25,239
the, the scale at which people have…

966
00:44:25,429 --> 00:44:27,739
Like, what people have to
pay to buy hardware now.

967
00:44:28,679 --> 00:44:29,399
it's insane.

968
00:44:29,814 --> 00:44:30,154
I

969
00:44:30,179 --> 00:44:32,819
like I, y- I said this on
Mastodon a couple of days ago.

970
00:44:32,859 --> 00:44:38,039
I said, like, "Is it just me or have
games, like graphics not meaningfully

971
00:44:38,059 --> 00:44:42,309
improved since like 2013?" And, I
genuinely believe that, 'cause like

972
00:44:42,309 --> 00:44:47,199
I go back and I play like, Deus,
Deus Ex Mankind Divided, right?

973
00:44:47,219 --> 00:44:51,719
Or I go back and I play, uh, Shadow
of the Tomb Raider, and I'm like ga- I

974
00:44:51,719 --> 00:44:56,609
don't feel like games look much better
than this now, like modern games.

975
00:44:57,060 --> 00:44:57,290
I think

976
00:44:57,359 --> 00:44:57,829
And so,

977
00:44:57,870 --> 00:45:00,380
your art style that you kinda
crave though, 'cause I would

978
00:45:00,380 --> 00:45:02,120
definitely argue against that.

979
00:45:02,130 --> 00:45:05,130
But I think good art
styles have not changed.

980
00:45:06,330 --> 00:45:06,970
Like what you're

981
00:45:07,257 --> 00:45:10,927
Well, a strong art direction is…
I will always take a strong art

982
00:45:10,927 --> 00:45:13,397
direction over like a realistic game.

983
00:45:13,417 --> 00:45:15,377
Like that's just my, uh,

984
00:45:15,630 --> 00:45:16,190
And it depends

985
00:45:16,267 --> 00:45:17,117
that's my two cents.

986
00:45:17,537 --> 00:45:17,597
Well,

987
00:45:18,577 --> 00:45:19,007
I don't know.

988
00:45:19,247 --> 00:45:21,587
the thing though too is
that you can do both.

989
00:45:21,627 --> 00:45:24,937
You can have both a stylized
realistic looking game too.

990
00:45:24,937 --> 00:45:26,957
I mean, look at live action movies.

991
00:45:27,227 --> 00:45:32,107
How do they make things look stylized
despite using literal real actors, right?

992
00:45:32,704 --> 00:45:37,164
I, I will say that I do agree
with Gardner in so far as, um,

993
00:45:37,204 --> 00:45:38,354
when did God of War come out?

994
00:45:38,374 --> 00:45:39,604
2018 for PS4?

995
00:45:40,179 --> 00:45:40,549
Yeah

996
00:45:40,634 --> 00:45:45,154
Um, that, that… So ima- that
was P- that was a PS4 game, right?

997
00:45:45,454 --> 00:45:49,724
So we're talking Vega GPU
and Atom class AMD CPUs.

998
00:45:49,724 --> 00:45:51,214
This is like garbage today.

999
00:45:51,464 --> 00:45:54,654
Absolute garbage today, and
that ran God of War 2018.

1000
00:45:55,134 --> 00:45:59,574
But that look of that game, and it's,
it's not fixed on rails, you can

1001
00:45:59,734 --> 00:46:05,684
completely look around, how that game
looks as a bar for graphical fidelity,

1002
00:46:06,414 --> 00:46:11,664
I would say we haven't eclipsed that
to another level of like, wow, that

1003
00:46:11,664 --> 00:46:14,404
is like truly, you know, breathtaking.

1004
00:46:14,774 --> 00:46:21,864
Outside of like Unreal Engine 5's rock
type of graph- like when you look at

1005
00:46:21,864 --> 00:46:24,744
like rock faces and stuff, you're like,
"Wow, that look…" Like when, when

1006
00:46:24,744 --> 00:46:28,184
you look at like nanite rock faces and
stuff, you're like, "Wow, those rocks

1007
00:46:28,184 --> 00:46:32,644
look super real." And then you start
seeing a bunch like this keep on like

1008
00:46:32,654 --> 00:46:36,024
spamming that rock, and you're like,
"Oh, that's Unreal Engine 5 rocks.

1009
00:46:36,024 --> 00:46:40,184
I know what those look like."
So yeah, I, I tend to agree that

1010
00:46:40,824 --> 00:46:43,164
we're in like a weird place.

1011
00:46:43,244 --> 00:46:47,774
Uh, and then you know, you have DLSS
5, which is, you know, in-painting

1012
00:46:47,814 --> 00:46:51,934
hyper-realistic stuff over stuff,
and in some cases it does look much

1013
00:46:51,934 --> 00:46:56,174
better, and in other cases it just,
it, it has this uncanny valley of

1014
00:46:56,184 --> 00:47:00,374
like breaking your brain, and it
goes into that AI slop territory.

1015
00:47:00,674 --> 00:47:06,254
So, um, yeah, it's, it… we're in a
very weird space right now overall.

1016
00:47:06,714 --> 00:47:10,694
Uh, I, yes, I agree, like you don't
need to be hyper-realistic and it's art

1017
00:47:10,694 --> 00:47:12,014
styles that, that completely matter.

1018
00:47:12,014 --> 00:47:16,534
But I do tend to agree with Gardner
that we have not reached a proper

1019
00:47:16,534 --> 00:47:22,154
next generation place, uh, compared to
the previous generation of consoles.

1020
00:47:22,244 --> 00:47:26,494
Uh, so it feels like, it almost feels
like this entire generation of consoles,

1021
00:47:26,554 --> 00:47:30,474
uh, as, so insofar, you know, PC could
be, you know, outside of this, but

1022
00:47:30,744 --> 00:47:36,234
there's, th- these consoles kind of create
a, a baseline of graphical fidelity.

1023
00:47:36,324 --> 00:47:41,814
So this almost feels like the,
the lost decade of game gen. Um,

1024
00:47:42,104 --> 00:47:46,024
perhaps spurred on by COVID, uh,
but who knows what happened there.

1025
00:47:46,024 --> 00:47:51,494
But there was something that disconnected
that cycle, and it's taken us a long time.

1026
00:47:51,494 --> 00:47:56,164
So even for like 27, 2027 coming next
year and the next console generation

1027
00:47:56,164 --> 00:47:59,814
coming, I, that's probably when we're
gonna start seeing things pick back up.

1028
00:48:00,114 --> 00:48:05,964
Uh, so you know, God of War 2018, and
then a decade later in 2028 is probably

1029
00:48:05,964 --> 00:48:07,364
when we're gonna see the next thing.

1030
00:48:07,494 --> 00:48:10,264
Um, but yeah, I, I, I have to agree.

1031
00:48:10,344 --> 00:48:14,764
We don't see that next generation
like, "Wow, that is another

1032
00:48:14,764 --> 00:48:16,964
level over God of War 2018."

1033
00:48:17,092 --> 00:48:21,252
So it's a gradual… So we've, we, we hit
exponential levels where we were making

1034
00:48:21,252 --> 00:48:24,582
huge bounds, but it's, it's gonna be
shrinking more and more what our bounds

1035
00:48:24,716 --> 00:48:25,106
Yeah

1036
00:48:25,122 --> 00:48:30,022
we… as someone that I, I enjoy both
games that have really good, um, styles

1037
00:48:30,022 --> 00:48:32,832
and also photorealistic, but I'm even
getting away from the photorealism

1038
00:48:32,832 --> 00:48:36,252
sometimes on some of them 'cause they
lean too much into that's what their

1039
00:48:36,262 --> 00:48:38,112
gameplay is, and I'm like, "I can go

1040
00:48:38,195 --> 00:48:38,565
Yeah

1041
00:48:39,062 --> 00:48:42,692
Like, I need more than just photorealism.

1042
00:48:42,752 --> 00:48:45,682
I need, like… And, and so we're
lo- like some of the style like,

1043
00:48:45,852 --> 00:48:48,432
um… Heck, Dead Space is a good one.

1044
00:48:48,842 --> 00:48:49,732
Like Dead Space 1 was good.

1045
00:48:50,862 --> 00:48:53,662
Like it ha- it actually holds up still
pretty good, but like the remake did a

1046
00:48:53,662 --> 00:48:56,862
really good job of remaking it, but they
took a lot of time to craft it, and it

1047
00:48:56,862 --> 00:48:58,542
still has an art style to it though.

1048
00:48:58,862 --> 00:48:59,052
Like

1049
00:48:59,091 --> 00:48:59,401
Yeah

1050
00:48:59,552 --> 00:49:02,622
a little bit of realism, but it
injects a color palette that's a little

1051
00:49:02,632 --> 00:49:03,862
different than what the world is.

1052
00:49:04,152 --> 00:49:05,142
Movies do the same thing.

1053
00:49:05,142 --> 00:49:08,812
Movies do not… Like if you
look at Mexico movies, it's not

1054
00:49:08,832 --> 00:49:10,342
actually what Mexico looks like,

1055
00:49:10,619 --> 00:49:10,919
Right.

1056
00:49:11,134 --> 00:49:11,664
Right.

1057
00:49:11,909 --> 00:49:13,139
Or I mean, The Matrix, right?

1058
00:49:13,149 --> 00:49:13,629
Everything,

1059
00:49:13,860 --> 00:49:14,290
Yeah

1060
00:49:14,629 --> 00:49:17,569
The Matrix everything has a green
tint, but like in the real world

1061
00:49:17,569 --> 00:49:18,969
everything has a blue tint, right?

1062
00:49:18,989 --> 00:49:20,499
And that's not what the world is like.

1063
00:49:20,799 --> 00:49:26,229
But, and to, to Hi-Tech's point, right,
it's like, uh, Hi-Tech, you said something

1064
00:49:26,229 --> 00:49:30,859
like, uh, "How do movies do it?" Uh, but
i- in video games I feel like there's this

1065
00:49:30,879 --> 00:49:36,609
tension between something looking real and
have- and a game having art style, like,

1066
00:49:36,629 --> 00:49:38,789
like a strong art direction, I should say.

1067
00:49:39,189 --> 00:49:40,189
And, and

1068
00:49:40,246 --> 00:49:41,826
art directors are not around anymore.

1069
00:49:41,836 --> 00:49:42,726
They, they, they keep on

1070
00:49:42,907 --> 00:49:43,247
Right

1071
00:49:43,546 --> 00:49:44,336
and so they don't have

1072
00:49:44,459 --> 00:49:45,069
Yeah.

1073
00:49:45,266 --> 00:49:45,686
anymore.

1074
00:49:46,569 --> 00:49:49,919
Like, let's look at, like, remember
the sixth generation of consoles?

1075
00:49:49,989 --> 00:49:50,649
Uh, what was that?

1076
00:49:50,649 --> 00:49:51,909
PS3, Xbox 360.

1077
00:49:52,259 --> 00:49:56,309
A lot of realistic games used to have,
like, the gray filter and yeah, uh,

1078
00:49:56,319 --> 00:49:57,859
some people didn't really like that.

1079
00:49:57,859 --> 00:50:00,119
Th- some people didn't really
find that super appealing.

1080
00:50:00,129 --> 00:50:00,839
But you know what?

1081
00:50:01,339 --> 00:50:02,389
That's an art style.

1082
00:50:02,779 --> 00:50:06,859
It's a little more stylized than just
having realistic graphics all the time,

1083
00:50:06,869 --> 00:50:09,019
making it look like just real life, right?

1084
00:50:09,772 --> 00:50:12,652
Yeah, that, that was a, that
was an interesting time period.

1085
00:50:12,662 --> 00:50:16,272
That was also a lot, like, you also
separated the wheat from the chef in a

1086
00:50:16,272 --> 00:50:20,242
lot, uh, for a lot of game development
companies because the, the progress,

1087
00:50:20,252 --> 00:50:23,032
those exponential jumps that we,
that James had talked about earlier

1088
00:50:23,032 --> 00:50:29,542
was the, when we went from like PS1
to PS2 to 360, those were big leaps.

1089
00:50:29,600 --> 00:50:30,190
massive

1090
00:50:30,202 --> 00:50:34,092
you had a few, yeah, you had a few
companies that did not real- especially

1091
00:50:34,092 --> 00:50:39,182
there was a lot of Japanese companies that
did not take that leap in a graceful way.

1092
00:50:39,315 --> 00:50:39,325
Mm-hmm.

1093
00:50:39,662 --> 00:50:44,012
Uh, but one of the bigger companies
that did really well was Capcom.

1094
00:50:44,222 --> 00:50:48,132
Uh, MT Framework was huge, and the,
the Capcom had a huge presence.

1095
00:50:48,132 --> 00:50:50,382
And I, we ha- I actually talked
about this yesterday on NerdNest.

1096
00:50:50,882 --> 00:50:55,372
Uh, MT Framework and RE, uh, Framework,
um, like R- the, the new RE Engine for

1097
00:50:55,402 --> 00:51:01,002
Capcom, it feels like Capcom is back
in their old PS360 days with where

1098
00:51:01,002 --> 00:51:02,842
they have found their groove again.

1099
00:51:02,902 --> 00:51:08,462
And, um, so i- I feel like Capcom
for me feels like, like old Capcom.

1100
00:51:08,522 --> 00:51:11,012
Like I, I'm really pleased with
what Capcom has been doing lately.

1101
00:51:11,012 --> 00:51:14,172
I feel like they're focused
on their particular style.

1102
00:51:14,422 --> 00:51:15,832
They don't use Unreal Engine 5.

1103
00:51:15,872 --> 00:51:20,752
They use their own stuff, and it has
that Capcom feel to it that I really

1104
00:51:20,762 --> 00:51:23,792
think that is what a lot of companies
need to start pivoting to and get away

1105
00:51:23,792 --> 00:51:25,962
from the, the cookie cutter stuff.

1106
00:51:25,992 --> 00:51:29,762
Like, let's put everything into the,
the central factory and, and crank it

1107
00:51:29,762 --> 00:51:31,512
out and then ship it back out to export.

1108
00:51:31,640 --> 00:51:31,970
Well,

1109
00:51:32,082 --> 00:51:32,632
Um-

1110
00:51:32,740 --> 00:51:33,750
they can do that.

1111
00:51:33,760 --> 00:51:36,520
They could throw it all into Unreal
Engine and make it their own.

1112
00:51:36,520 --> 00:51:39,000
There's shaders, there's… There
are, like, shaders, and there's a

1113
00:51:39,000 --> 00:51:42,270
couple art directions that they can
go to not make it feel like it's, um,

1114
00:51:42,390 --> 00:51:42,740
Sure

1115
00:51:42,840 --> 00:51:46,000
The problem is that they're not
hiring seasoned people anymore

1116
00:51:46,000 --> 00:51:48,990
or utilizing maybe some of their
contacts with Unreal to make it…

1117
00:51:48,990 --> 00:51:52,880
'Cause I've seen games in Unreal
Engine that are stylized and have

1118
00:51:52,880 --> 00:51:54,440
good art direction, and they don't

1119
00:51:54,642 --> 00:51:55,052
Absolutely

1120
00:51:55,120 --> 00:51:56,200
an Unreal game.

1121
00:51:56,595 --> 00:51:56,985
Guilty

1122
00:51:57,100 --> 00:51:57,490
Yeah

1123
00:51:57,605 --> 00:51:59,135
Guilty Gear is in Unreal

1124
00:51:59,880 --> 00:52:00,240
There, there,

1125
00:52:00,340 --> 00:52:00,800
No yeah

1126
00:52:00,940 --> 00:52:01,530
do it right.

1127
00:52:01,540 --> 00:52:06,260
The problem is that there's…
They're killing all the people off

1128
00:52:06,270 --> 00:52:11,490
that have this type of direction,
that are seasoned, I feel like.

1129
00:52:12,051 --> 00:52:12,491
Yeah

1130
00:52:12,670 --> 00:52:13,290
Oh, absolutely

1131
00:52:13,320 --> 00:52:14,900
guys go and make their own studio.

1132
00:52:14,900 --> 00:52:15,920
Like, so,

1133
00:52:16,116 --> 00:52:20,676
But my, my point is, is that there
is… Like, y- you can, but it takes

1134
00:52:20,716 --> 00:52:25,456
a, a, a veteran of Unreal to take it
to a, a direction that is not Unreal.

1135
00:52:25,676 --> 00:52:30,436
Whereas anyone that isn't will fall back
into a default kind of vanilla path.

1136
00:52:31,276 --> 00:52:36,306
The… With empty framework, uh, back
in the P- PS360 generation, look at,

1137
00:52:36,466 --> 00:52:39,986
um, Dead Rising, all the different
games that they came out, there was

1138
00:52:39,986 --> 00:52:45,786
a distinctive Capcom fingerprint that
was texturally felt on those games.

1139
00:52:45,916 --> 00:52:48,696
And then you look at, you know,
Resident Evil Requiem, uh, Pragmata,

1140
00:52:49,166 --> 00:52:54,916
Onimusha, all of these have that
Capcom fingerprint that is distinctive.

1141
00:52:54,936 --> 00:52:58,496
And, uh, you know, you look at what…
Like, Nintendo is using Unreal now.

1142
00:52:58,866 --> 00:53:01,226
That's a prime example of your, what
you were saying, is like how they

1143
00:53:01,226 --> 00:53:05,006
can make their games look like their
games without it feeling like Unreal.

1144
00:53:05,106 --> 00:53:08,366
I would argue that the latest
Ocarina of Time definitely looks very

1145
00:53:08,366 --> 00:53:11,126
Unreal . But, uh, I like how it looks.

1146
00:53:11,206 --> 00:53:12,186
I'm a big fan of how it looks.

1147
00:53:12,186 --> 00:53:14,456
I like how, like, the direction
that they went into it.

1148
00:53:14,556 --> 00:53:20,036
Um, but that being said, I, I'm really
happy with Capcom stuff, uh, lately.

1149
00:53:20,036 --> 00:53:23,936
But yeah, it's, it's, uh… I've, we've
gone on too many far digressions here.

1150
00:53:23,936 --> 00:53:24,506
I apologize, guys

1151
00:53:24,721 --> 00:53:25,391
Yeah

1152
00:53:25,596 --> 00:53:29,066
we're gonna bring this back in and we're
going to the Tokyo Game Show, guys.

1153
00:53:29,066 --> 00:53:29,976
We are, uh

1154
00:53:30,037 --> 00:53:31,857
we didn't, you know, we didn't
talk about the, uh, achievement

1155
00:53:31,867 --> 00:53:33,777
leaks either for that matter.

1156
00:53:33,896 --> 00:53:34,166
Oh

1157
00:53:35,127 --> 00:53:35,967
But, uh,

1158
00:53:36,036 --> 00:53:36,536
good though?

1159
00:53:36,546 --> 00:53:37,896
Is it worth covering?

1160
00:53:38,527 --> 00:53:40,917
well, if you have King- if you
like Kingdom Hearts IV, there are

1161
00:53:40,917 --> 00:53:46,287
some surprising worlds that they
revealed, yeah, we won't spoil it here

1162
00:53:46,954 --> 00:53:48,114
Yeah, let's not spoil it.

1163
00:53:48,154 --> 00:53:49,594
Even, yeah.

1164
00:53:51,115 --> 00:53:52,945
Tokyo Game Show.

1165
00:53:53,095 --> 00:53:54,815
Who's going there next week?

1166
00:53:55,860 --> 00:53:56,370
Not me

1167
00:53:56,545 --> 00:53:56,815
Not me

1168
00:53:57,442 --> 00:53:59,552
I wish I was going, but that costs money

1169
00:54:00,395 --> 00:54:00,945
You know who?

1170
00:54:01,355 --> 00:54:03,335
I know one person that's definitely going.

1171
00:54:03,435 --> 00:54:04,375
I mean, probably.

1172
00:54:05,815 --> 00:54:07,625
Noah from Steam Deck HQ

1173
00:54:08,530 --> 00:54:08,870
Yeah

1174
00:54:10,091 --> 00:54:12,591
Yeah, he's a le- you know, I
mean, he's a legit outlet now.

1175
00:54:12,591 --> 00:54:13,691
He's, he's gotta go

1176
00:54:15,266 --> 00:54:17,696
Looks like I'm going, I'm
going for the beef steak bowl.

1177
00:54:18,416 --> 00:54:19,256
is what we really want.

1178
00:54:19,266 --> 00:54:19,826
Sorry, you g- you

1179
00:54:20,017 --> 00:54:20,367
Oh wow.

1180
00:54:20,526 --> 00:54:21,276
I'm gonna look at the food.

1181
00:54:21,276 --> 00:54:21,956
I'm hungry now

1182
00:54:23,073 --> 00:54:25,933
Dude, stop looking at the food
before we leave the podcast, man.

1183
00:54:26,590 --> 00:54:27,230
Oh, dude.

1184
00:54:27,290 --> 00:54:27,450
Oh.

1185
00:54:27,473 --> 00:54:28,263
during the podcast

1186
00:54:29,470 --> 00:54:32,070
So that's wh- the… I
love the food in Japan.

1187
00:54:32,380 --> 00:54:33,590
J- food in Japan is top tier.

1188
00:54:33,933 --> 00:54:34,243
Oh my

1189
00:54:34,430 --> 00:54:34,760
Yeah

1190
00:54:35,140 --> 00:54:35,279
Mm.

1191
00:54:35,503 --> 00:54:37,873
Gardiner, we need to take you all,
we need to take you to Japan, Gard.

1192
00:54:37,903 --> 00:54:39,383
I think he's the only
one that hasn't been yet

1193
00:54:39,549 --> 00:54:40,449
I've never been, yeah

1194
00:54:41,292 --> 00:54:42,552
It's, it's a fantastic place.

1195
00:54:42,552 --> 00:54:45,262
I really, uh, I truly adore Japan

1196
00:54:45,700 --> 00:54:45,870
Yeah,

1197
00:54:45,931 --> 00:54:47,631
You would love, you would love it there.

1198
00:54:48,791 --> 00:54:51,601
Dude, we have to buy that castle
so that MrBeast doesn't buy it.

1199
00:54:51,681 --> 00:54:55,071
It's only like 500…
It's only like 50K USD.

1200
00:54:56,841 --> 00:54:59,811
Well, that's before, uh, we have to do any
sort of maintenance or anything like that

1201
00:55:00,659 --> 00:55:01,219
Yeah.

1202
00:55:01,346 --> 00:55:01,816
probably so

1203
00:55:01,899 --> 00:55:01,909
GB

1204
00:55:01,956 --> 00:55:02,176
much

1205
00:55:02,299 --> 00:55:06,309
Dude, what if, if we had an off the
console Castle, that would be sick

1206
00:55:07,659 --> 00:55:10,059
Dude, you, we could be
the lord of the castle

1207
00:55:11,553 --> 00:55:12,423
Oh my gosh.

1208
00:55:13,713 --> 00:55:14,033
So what's

1209
00:55:14,218 --> 00:55:14,419
dude

1210
00:55:14,453 --> 00:55:15,763
Tokyo Game Show, by the way?

1211
00:55:17,099 --> 00:55:17,279
It's

1212
00:55:17,580 --> 00:55:18,450
Except lunch

1213
00:55:19,039 --> 00:55:22,209
Uh, and, uh, apparently James
is getting lunch from there too

1214
00:55:23,182 --> 00:55:24,992
I, I'll, I'll just make
some of the dishes.

1215
00:55:25,002 --> 00:55:28,502
Like, I'm not too bad at cooking Asian
food, so I'll make some of the tasty food

1216
00:55:29,309 --> 00:55:29,779
yeah.

1217
00:55:30,479 --> 00:55:35,239
You know, Garden, do you have an Asian
market nearby in your state of Ma- No?

1218
00:55:35,289 --> 00:55:36,529
Oh, that's why.

1219
00:55:36,859 --> 00:55:37,509
We need to get

1220
00:55:38,253 --> 00:55:40,973
that… The, the closest one to
me is probably Portland, which is

1221
00:55:40,993 --> 00:55:42,613
like almost two hours from here

1222
00:55:43,207 --> 00:55:45,537
Ah, dude, that's so messed up, man.

1223
00:55:47,247 --> 00:55:49,947
We need to get you, we need to get, we
need to get Gardner on… Dude, we're

1224
00:55:49,947 --> 00:55:51,647
gonna get Gardner on some good food

1225
00:55:52,947 --> 00:55:53,197
There,

1226
00:55:53,388 --> 00:55:53,868
Yes sir

1227
00:55:54,247 --> 00:55:56,327
my town has less than 1,000 people in it.

1228
00:55:56,387 --> 00:55:58,217
There's more cows than people in my town.

1229
00:55:59,403 --> 00:56:01,363
Well, well, at least
you'll never go hungry

1230
00:56:02,550 --> 00:56:07,800
the, you know, the, uh, the one thing
that I think, um, w- that I really

1231
00:56:07,800 --> 00:56:12,650
appreciate for Japan is that their,
the, the pork that they have there is

1232
00:56:12,650 --> 00:56:16,300
next level, and it makes our… Like,
I, I've had, like, pork chops before.

1233
00:56:16,320 --> 00:56:19,970
I'm like, "I'm not a big fan of
pork chops." Um, and in Japan,

1234
00:56:20,030 --> 00:56:24,220
it's like why ha- why does our pork
chops taste like garbage and yours

1235
00:56:24,220 --> 00:56:26,560
taste like heaven and so good?

1236
00:56:26,980 --> 00:56:29,100
Uh, that's the one thing
that surprised me big time.

1237
00:56:29,100 --> 00:56:32,220
I just figured that, like, pork
was pork, and it totally isn't

1238
00:56:32,235 --> 00:56:32,655
Dude,

1239
00:56:32,758 --> 00:56:33,138
has to be

1240
00:56:33,365 --> 00:56:37,435
Japan make, Japan makes you question
why everything in the US kinda sucks.

1241
00:56:37,665 --> 00:56:38,045
Like, even

1242
00:56:38,130 --> 00:56:38,520
dude

1243
00:56:38,522 --> 00:56:38,732
Oh,

1244
00:56:38,795 --> 00:56:39,925
is, like, way better

1245
00:56:40,402 --> 00:56:42,552
we don't have to go so far.

1246
00:56:42,782 --> 00:56:45,602
I will say their sushi is not
that much better than here.

1247
00:56:45,862 --> 00:56:48,212
But then again, I've had West Coast sushi.

1248
00:56:48,212 --> 00:56:49,312
I don't know, maybe different

1249
00:56:49,538 --> 00:56:49,908
yeah.

1250
00:56:49,968 --> 00:56:50,828
N- no.

1251
00:56:51,008 --> 00:56:53,298
Uh, so there is some sushi
that's, that's, that's very good.

1252
00:56:53,308 --> 00:56:57,078
But, uh, I'm telling you, like, there
in Kyoto, there was a tonkatsu place.

1253
00:56:57,318 --> 00:57:00,848
They had pork from three different,
uh, uh, distri- uh, states,

1254
00:57:00,898 --> 00:57:01,968
prefectures that they call them.

1255
00:57:02,398 --> 00:57:05,258
Um, and each one has a different flavor.

1256
00:57:05,738 --> 00:57:08,938
Like, that's how, that's how
different their pork gets.

1257
00:57:08,948 --> 00:57:10,518
It's, it's truly next level

1258
00:57:11,179 --> 00:57:14,189
I feel like you only get that sort of
delineation in, like, American barbecue

1259
00:57:14,189 --> 00:57:16,999
in America, or, like, Southern food even

1260
00:57:17,828 --> 00:57:20,358
Dude, our barbecue is
way overrated sometimes.

1261
00:57:20,548 --> 00:57:21,808
I, I'm just gonna say that

1262
00:57:22,792 --> 00:57:28,502
I, so I don't have good barbecue near me,
so I, I can't speak to barbecue at all.

1263
00:57:28,702 --> 00:57:34,192
I want to visit places in like, you
know, uh, down south to, um, try.

1264
00:57:34,482 --> 00:57:39,922
But, uh, I- that's one thing that I'm
wholly, uh, uh, I just can't speak to,

1265
00:57:40,022 --> 00:57:41,862
and I, I would like to really try more of.

1266
00:57:42,142 --> 00:57:43,552
But I mean, I've had really good burgers.

1267
00:57:43,652 --> 00:57:45,712
Uh, but for what it's
worth, like I love In-N-Out.

1268
00:57:45,752 --> 00:57:48,772
Like In-N-Out is like probably one
of my favorite cheeseburger places,

1269
00:57:48,772 --> 00:57:51,282
'cause the value and how good it is.

1270
00:57:51,712 --> 00:57:55,102
It's like, like just ta- like
I've had better burgers than

1271
00:57:55,162 --> 00:57:58,302
In-N-Out, but I just love In-N-Out.

1272
00:57:58,302 --> 00:58:01,282
Like I, it's… If I had an In-N-Out
near me, I would just go all the time

1273
00:58:01,590 --> 00:58:02,940
I have like three near me.

1274
00:58:02,940 --> 00:58:06,490
It's really bad because
it's, it's fresh, it's the

1275
00:58:06,700 --> 00:58:07,050
Yeah.

1276
00:58:07,520 --> 00:58:08,060
Like they don't…

1277
00:58:08,280 --> 00:58:08,870
Exactly, yeah

1278
00:58:09,570 --> 00:58:13,010
I think their meat is not gonna
be tainted ar- uh, Argentinian

1279
00:58:13,010 --> 00:58:14,110
meat or anything like that, so

1280
00:58:14,568 --> 00:58:15,548
Like, yeah, dude.

1281
00:58:16,788 --> 00:58:19,688
Yeah, I just, I… So like, I mean,
like that's one of the things, like

1282
00:58:19,688 --> 00:58:23,358
I think, like our burgers and stuff,
or like our cheeseburgers, um, I, I

1283
00:58:23,358 --> 00:58:27,358
have some good ones around me, but
like, um, it is very good over there.

1284
00:58:27,358 --> 00:58:29,928
And so that's one thing
that I really have to try.

1285
00:58:29,938 --> 00:58:30,878
I've never been to Texas

1286
00:58:31,272 --> 00:58:34,092
has good barbecue, but I
think it's way overrated.

1287
00:58:34,112 --> 00:58:37,262
I think they really overrate themselves
because they go way too heavy into

1288
00:58:37,262 --> 00:58:39,412
sauces and stuff that just… Like, yeah,

1289
00:58:39,604 --> 00:58:40,214
I would need,

1290
00:58:40,472 --> 00:58:40,832
at it.

1291
00:58:41,534 --> 00:58:44,324
I would need you offline to give
me like a list of your favorite

1292
00:58:44,344 --> 00:58:48,944
b- uh, barbecue places and, uh, I
would like… Yeah, so if, if you

1293
00:58:48,944 --> 00:58:51,204
could let me know, uh, please do

1294
00:58:51,531 --> 00:58:54,401
Yeah, we, last time we talked
about food this heavily, James,

1295
00:58:54,441 --> 00:58:56,531
um, Bill from NerdNest was on here.

1296
00:58:56,531 --> 00:58:58,131
We talked about Korean fried chicken

1297
00:58:58,579 --> 00:58:59,139
Ja

1298
00:58:59,871 --> 00:59:02,981
We, this is when Jensen Huang was eating
at fried chicken places, then, like, the

1299
00:59:02,981 --> 00:59:05,881
stock, the stock of those places went up.

1300
00:59:06,781 --> 00:59:07,801
Oh my God.

1301
00:59:08,961 --> 00:59:11,661
And Bill's never been to
Korean fried chicken before.

1302
00:59:11,661 --> 00:59:14,011
At least he wasn't when we talked about it

1303
00:59:14,766 --> 00:59:17,516
Never had Kr- uh, Korean
fried chicken, which

1304
00:59:17,592 --> 00:59:17,722
Hmm.

1305
00:59:17,881 --> 00:59:22,701
it's, it's your solemn duty, Fox,
to take Bill to some good Korean

1306
00:59:22,732 --> 00:59:23,662
To get, get COVID?

1307
00:59:24,002 --> 00:59:28,032
Uh, so I, I've, I like, uh, in Hawaii,
I went to Hawaii just a few weeks ago.

1308
00:59:28,062 --> 00:59:29,252
I was on a, a vacation.

1309
00:59:29,262 --> 00:59:32,412
There's a place called, uh, Fete, F-E-T-E.

1310
00:59:32,982 --> 00:59:35,022
They have a f- a Korean
fried chicken sandwich.

1311
00:59:35,462 --> 00:59:39,282
Legitimately top two that
I've ever had in my life.

1312
00:59:39,482 --> 00:59:42,712
So I, I don't know if
it's… F-E-T-E, go there.

1313
00:59:42,752 --> 00:59:46,562
It was like, uh, it was 20 bucks, but
everything is expensive in Hawaii, so

1314
00:59:46,572 --> 00:59:47,942
like take that as a frame of reference.

1315
00:59:48,712 --> 00:59:53,462
It was sensational, like
genuinely outrageously good.

1316
00:59:53,652 --> 00:59:54,402
I can recommend

1317
00:59:54,648 --> 00:59:54,868
Hawaii

1318
00:59:54,917 --> 00:59:55,297
Nice

1319
00:59:55,328 --> 00:59:57,748
of really good Asian food
because of the Korean and

1320
00:59:57,900 --> 00:59:58,350
They do

1321
00:59:58,418 --> 00:59:59,938
uh, influence that they have there.

1322
00:59:59,948 --> 01:00:00,788
Um, yeah,

1323
01:00:00,868 --> 01:00:01,448
I went to,

1324
01:00:01,528 --> 01:00:01,918
stuff there

1325
01:00:02,898 --> 01:00:06,898
I went to, uh… They have a CoCo
Curry, and CoCo Curry is a, like,

1326
01:00:06,898 --> 01:00:10,358
a general, like, chain in Japan.

1327
01:00:10,578 --> 01:00:16,068
Not the best, uh, katsu curry, but man,
I… It was, like, the, the closest

1328
01:00:16,068 --> 01:00:19,668
approximation to, like, very good
katsu curry that I could get, because

1329
01:00:19,668 --> 01:00:21,788
there's, like, nothing in this area.

1330
01:00:21,788 --> 01:00:26,008
Like, you put curry anywhere on a menu,
and Americans just think it's, like,

1331
01:00:26,028 --> 01:00:28,838
Indian spicy, so it's just never sells.

1332
01:00:28,848 --> 01:00:32,738
So the only thing you have around here is,
like, katsudon, and I don't want katsudon.

1333
01:00:32,778 --> 01:00:36,678
I, I want katsu curry, and we just
don't make it good unfortunately.

1334
01:00:36,698 --> 01:00:41,018
So the, um, the only place that I
can get it is in Japan or, like,

1335
01:00:41,158 --> 01:00:43,528
Hawaii is, is the best I could get

1336
01:00:44,196 --> 01:00:44,746
You want katsu

1337
01:00:44,757 --> 01:00:44,957
Yeah

1338
01:00:45,406 --> 01:00:49,466
Uh, I think we have a f- we have
a, I, honestly, I, I'm in Utah.

1339
01:00:50,276 --> 01:00:53,696
People, I think, don't realize
how much different food we have.

1340
01:00:53,696 --> 01:00:56,536
We're, we're very much heavily influenced
by California, and California has a

1341
01:00:56,536 --> 01:01:02,046
lot of really good food, especially,
um, Asian and, uh, Mexican, um, style.

1342
01:01:02,046 --> 01:01:03,116
And so, I don't know.

1343
01:01:03,836 --> 01:01:05,226
also have some pretty good barbecue.

1344
01:01:05,266 --> 01:01:09,646
Like, I wouldn't say the barbecue in Texas
was any better than here, but I've only

1345
01:01:09,688 --> 01:01:10,468
Dude, you have to let me know.

1346
01:01:10,766 --> 01:01:10,786
Yeah.

1347
01:01:11,288 --> 01:01:12,298
Yeah, please let me know.

1348
01:01:12,298 --> 01:01:13,058
Just a few spots

1349
01:01:13,086 --> 01:01:17,146
I can't prom- like y- for you it
might be my, uh, like just amazing.

1350
01:01:17,146 --> 01:01:17,706
For me,

1351
01:01:18,060 --> 01:01:21,830
I, I need you to, I need you to know that
there are seldom good barbecue places.

1352
01:01:21,860 --> 01:01:25,940
Like, we have places that try
to cosplay and LARP as good

1353
01:01:25,940 --> 01:01:27,460
barbecue places around where I am.

1354
01:01:27,850 --> 01:01:31,600
Um, and maybe I, I can use that as
a frame of reference, but my bar, I

1355
01:01:31,600 --> 01:01:34,140
s- I assure you, is exceedingly low.

1356
01:01:34,310 --> 01:01:37,300
So a- any… Like, if you just
tell me, and I'll just, like…

1357
01:01:37,340 --> 01:01:40,340
If I'm in the area, I'm just gonna,
like, you know, be able to look up later

1358
01:01:40,500 --> 01:01:41,900
Okay, that's, it sounds like a deal.

1359
01:01:41,960 --> 01:01:47,630
I th- uh, yeah, I'm gonna… Okay,
listeners, viewers, wh- wh- whatever, let

1360
01:01:47,630 --> 01:01:51,940
us know in the comments what your favorite
barbecue place is or type of barbecue, uh,

1361
01:01:52,044 --> 01:01:52,824
Yes

1362
01:01:53,780 --> 01:01:56,800
at the end of the day, I'm probably
not gonna be the best person on this

1363
01:01:56,800 --> 01:02:01,450
because, uh, I, I do my own cooking
a lot, and I am very particular

1364
01:02:01,450 --> 01:02:02,810
about how my t- food tastes.

1365
01:02:03,220 --> 01:02:05,760
I will make my food taste w- how
I want, so when I go somewhere

1366
01:02:05,760 --> 01:02:08,560
else, unless it's f- like

1367
01:02:08,887 --> 01:02:10,537
Korean barbecue is where it's at

1368
01:02:11,320 --> 01:02:15,140
Korean barbecue is actually kind of
annoying to make at home if it's d-

1369
01:02:15,150 --> 01:02:16,530
depending on how it's done, but yeah.

1370
01:02:16,790 --> 01:02:17,060
Some of

1371
01:02:17,075 --> 01:02:19,625
Well, yeah, that's, that's
why we go to other places.

1372
01:02:19,795 --> 01:02:20,075
Um,

1373
01:02:21,150 --> 01:02:22,560
Okay, so,

1374
01:02:22,675 --> 01:02:23,935
of barbecue though

1375
01:02:25,370 --> 01:02:28,300
of does this have anything
to do with barbecue?

1376
01:02:28,300 --> 01:02:29,220
Tsuyu.

1377
01:02:33,195 --> 01:02:35,385
Well, it's barbecuing, that's fire

1378
01:02:37,883 --> 01:02:39,693
Switch recomps are now a thing

1379
01:02:40,403 --> 01:02:41,783
Dude, this is so cool.

1380
01:02:42,423 --> 01:02:43,043
Oh my gosh

1381
01:02:43,819 --> 01:02:50,369
So for those that don't know, Suyu was
like ev- was like a fork of Yuzu, and

1382
01:02:50,369 --> 01:02:53,939
yeah, I think Eden nowadays is the most
popular recommended Switch emulator.

1383
01:02:54,719 --> 01:02:56,159
But Suyu, they updated it.

1384
01:02:56,169 --> 01:03:01,299
They implanted some fixes from, uh, from
Eden, but also they implemented a new,

1385
01:03:01,299 --> 01:03:07,359
uh, feature that lets you essentially
export the CPU code of your games to,

1386
01:03:07,399 --> 01:03:12,099
into recompiled C code, which would,
you know, in- inevitably it would,

1387
01:03:12,149 --> 01:03:16,109
it, would inevitably, uh, help with
the porting or reverse engineering

1388
01:03:16,109 --> 01:03:18,059
of Switch games, stuff like that.

1389
01:03:19,269 --> 01:03:22,339
And, uh, unfortunately, Suyu is now
no longer in development since the

1390
01:03:22,339 --> 01:03:25,229
developer just wants to disappear
out of the public, uh, public's eye.

1391
01:03:25,259 --> 01:03:29,439
But, like, he left us with a
pretty cool, um, parting gift

1392
01:03:30,451 --> 01:03:30,841
Yeah

1393
01:03:31,991 --> 01:03:34,151
Switch Rex glue, if you
guys are familiar with that

1394
01:03:34,796 --> 01:03:38,866
Yeah, so the, uh, I'll just speak on
this very quickly, um, uh, as well,

1395
01:03:38,996 --> 01:03:40,176
in- introduce myself here again.

1396
01:03:40,206 --> 01:03:44,956
Uh, the one thing that I, I do wanna
talk about for decomps, um, because

1397
01:03:44,956 --> 01:03:48,276
there's been a bunch of them a lot
lately, especially like AI-assisted ones.

1398
01:03:48,666 --> 01:03:53,616
Uh, some of these things that they're
using are still using emulation in their

1399
01:03:53,636 --> 01:03:59,126
path, so I don't really consider them full
decomps, uh, as a true PC port 'cause in

1400
01:03:59,126 --> 01:04:04,506
somewhere that they're like, if you're
at any point tweaking the emulated CPU,

1401
01:04:05,096 --> 01:04:10,276
that's still emulation and, like, you
are further down the path of making it.

1402
01:04:10,286 --> 01:04:17,506
But, um, I'm a big fan of, of actually
full decomp and doing the work to

1403
01:04:17,516 --> 01:04:20,706
find it, but it is… Even if it's
AI-assisted, I don't really care.

1404
01:04:21,126 --> 01:04:24,836
Uh, but I would like to get further
down the path of actually making a

1405
01:04:24,836 --> 01:04:31,996
full PC port, uh, that is not needing
any emulation glue between it to

1406
01:04:32,366 --> 01:04:34,436
successfully actually get it running.

1407
01:04:34,526 --> 01:04:37,936
Um, if that can help with this,
then that's super awesome.

1408
01:04:38,016 --> 01:04:42,106
And I think that as time goes on, like
especially for like, uh, especially

1409
01:04:42,106 --> 01:04:43,436
like you think about PS5, right?

1410
01:04:43,466 --> 01:04:47,806
Like, PS5 only has like, uh,
what, four actual exclusives

1411
01:04:47,806 --> 01:04:49,246
that aren't on PC right now.

1412
01:04:49,686 --> 01:04:53,276
Rather than making a full
emulator for PS5, you'd be, uh,

1413
01:04:53,286 --> 01:04:55,646
better off just doing decomps.

1414
01:04:55,706 --> 01:04:59,926
And if you can do AI-assisted ones just
for those few remaining things so that

1415
01:04:59,926 --> 01:05:04,226
we can ensure that they are playable
into the future, I'm a big fan of it

1416
01:05:04,723 --> 01:05:05,023
Yeah.

1417
01:05:06,771 --> 01:05:07,671
Yeah, absolutely.

1418
01:05:07,761 --> 01:05:11,811
Um, that said, this is merely the
first step in getting stuff like…

1419
01:05:11,851 --> 01:05:16,571
'Cause we, we haven't seen any Switch,
uh, decompes just yet naturally,

1420
01:05:16,630 --> 01:05:16,940
Hmm.

1421
01:05:16,971 --> 01:05:21,151
recomps for that matter, and this would
be the first step to that down the path.

1422
01:05:21,161 --> 01:05:24,241
I know they're working on a Breath
of the Wild decomp, but like

1423
01:05:24,611 --> 01:05:25,791
Lord knows how long that'll take

1424
01:05:26,803 --> 01:05:27,243
Yeah.

1425
01:05:27,652 --> 01:05:28,062
So why

1426
01:05:28,143 --> 01:05:29,503
I'd like to think Mario Kart 8 Deluxe

1427
01:05:29,662 --> 01:05:29,672
archived?

1428
01:05:30,983 --> 01:05:35,883
Um, well, as you can see, it was recently
because this is no longer in the… He's

1429
01:05:35,883 --> 01:05:40,613
no longer developing it, 'cause he wants
to just disappear out of the, uh, he wants

1430
01:05:40,613 --> 01:05:42,503
to disappear out of the, uh, public's eye.

1431
01:05:42,843 --> 01:05:45,533
But he has left the source code
for you guys to play around with

1432
01:05:45,533 --> 01:05:46,843
and, uh, ultimately mess with

1433
01:05:47,798 --> 01:05:54,998
Honestly, I have been playing around
with the newer, uh, OpenAI's, uh, Asta,

1434
01:05:55,208 --> 01:05:55,828
I have as well.

1435
01:05:56,178 --> 01:05:56,568
and it's r-

1436
01:05:56,578 --> 01:05:56,968
Astro.

1437
01:05:57,038 --> 01:05:57,618
Astra.

1438
01:05:57,618 --> 01:05:58,538
It, it's really good.

1439
01:05:59,348 --> 01:05:59,818
It is very good

1440
01:05:59,888 --> 01:06:01,688
has its issues, but, like, it is…

1441
01:06:02,804 --> 01:06:06,314
No, yeah, dude, like this is the
first time that y- no, this is the

1442
01:06:06,314 --> 01:06:08,234
first time that I've been humbled.

1443
01:06:08,724 --> 01:06:10,494
Um, and also, um, what is it?

1444
01:06:10,494 --> 01:06:15,384
Uh, Elder Scrolls: Shadowkey
is an old N-Gage game

1445
01:06:15,524 --> 01:06:16,004
Yeah

1446
01:06:16,344 --> 01:06:18,054
is just stuck on that thing.

1447
01:06:18,074 --> 01:06:21,844
So I literally just got the files and
got an emulator and all the other stuff,

1448
01:06:22,084 --> 01:06:23,614
and I was like, "Decomp this game."

1449
01:06:23,894 --> 01:06:26,274
And it was like, da, da, da, da,
da, getting Gidra, doing all this

1450
01:06:26,274 --> 01:06:27,694
stuff, and it was just doing it.

1451
01:06:28,064 --> 01:06:29,664
And, uh, it made progress.

1452
01:06:29,664 --> 01:06:34,084
Like, I have an actual PC port
of Shadowkey on my computer.

1453
01:06:34,104 --> 01:06:38,494
That's not complete, but it is running
in game, and like sword attacks,

1454
01:06:38,504 --> 01:06:44,094
spells are working, and it's like this
is frightening how awesome this is.

1455
01:06:44,104 --> 01:06:45,954
So, um, yeah,

1456
01:06:45,969 --> 01:06:47,169
Man, what the, what?

1457
01:06:47,774 --> 01:06:48,454
y- yeah.

1458
01:06:48,459 --> 01:06:48,929
do that?

1459
01:06:49,604 --> 01:06:49,754
Yeah,

1460
01:06:49,764 --> 01:06:51,164
Yes, yeah, yes it can

1461
01:06:51,214 --> 01:06:54,394
really… So AI especially these
days are really good at taking

1462
01:06:54,394 --> 01:06:56,314
care of these types of tasks, where

1463
01:06:56,460 --> 01:06:57,090
Yes

1464
01:06:57,134 --> 01:07:00,554
been built, it can go and fix it
and f- see where the points…

1465
01:07:01,014 --> 01:07:03,304
Honestly, if they fetched, uh,
if they put through it at Proton,

1466
01:07:03,304 --> 01:07:04,314
it'd probably help a lot there too.

1467
01:07:04,734 --> 01:07:08,254
I'm not saying it's gonna replace people
yet, but it is, does a really good

1468
01:07:08,254 --> 01:07:10,884
job of picking up these, uh, menial
tasks and these tasks that would take a

1469
01:07:11,020 --> 01:07:11,610
Yes.

1470
01:07:12,234 --> 01:07:12,464
That

1471
01:07:12,620 --> 01:07:12,980
Yeah

1472
01:07:14,144 --> 01:07:17,074
um, oh, what was I gonna say?

1473
01:07:17,124 --> 01:07:21,344
Uh, this could be like, th- this will
be a good tool, like AI might be a

1474
01:07:21,344 --> 01:07:23,574
good tool for game preservation, and

1475
01:07:23,788 --> 01:07:24,308
Yes

1476
01:07:24,414 --> 01:07:25,524
are gonna be like, "No, no, not like that.

1477
01:07:25,524 --> 01:07:26,544
You can't use AI like that.

1478
01:07:26,554 --> 01:07:26,884
No, no,

1479
01:07:26,946 --> 01:07:27,156
Yeah.

1480
01:07:27,356 --> 01:07:30,586
No, no, not like Wait, no, not like that.

1481
01:07:30,586 --> 01:07:30,846
Yes.

1482
01:07:31,056 --> 01:07:34,376
No, that's what, uh… Dude, when I saw
Astra and I saw a bunch of different

1483
01:07:34,376 --> 01:07:38,446
stuff, I d- I was like, just like, "Okay,
here's the thing that I know that I saw

1484
01:07:38,446 --> 01:07:42,586
some projects that went nowhere. Go get
started." And, uh, I kid you not, in

1485
01:07:42,596 --> 01:07:47,746
one day, uh, there is a working build
of the first, like, level, uh, that

1486
01:07:47,746 --> 01:07:49,556
it, it did m- all the other levels.

1487
01:07:49,846 --> 01:07:51,336
Uh, some things are kinda wonky.

1488
01:07:51,546 --> 01:07:55,116
Um, but all of, a lot of the things
are doing… And, and basically it's

1489
01:07:55,116 --> 01:07:58,756
like, "Okay, I need to be able to,
uh, open the emulator and run through

1490
01:07:58,756 --> 01:08:01,726
the game myself and do comparisons
between the two so that I can really

1491
01:08:01,726 --> 01:08:06,846
fine-tune this." And I'm like, "Geez,
this is, this is ins- " So yeah,

1492
01:08:06,846 --> 01:08:12,866
when I say, like, the PS5, uh, actual
decomp and get PC ports, if Astra…

1493
01:08:13,186 --> 01:08:17,656
If you had a, a very talented person, I
am, uh, assured that it could probably

1494
01:08:17,656 --> 01:08:21,816
get done, and likely the next generation
of this is probably getting closer to

1495
01:08:21,816 --> 01:08:26,616
the point of, uh, just pointing something
at it and say, "Rip this to shreds,

1496
01:08:26,746 --> 01:08:31,496
recompile it, uh, and get a PC port
going." And we're probably closer to that

1497
01:08:31,684 --> 01:08:35,264
It's gonna start destroying, I
think, DRMs too and all that.

1498
01:08:35,274 --> 01:08:38,964
Like, it, it, it will be interesting to
see how companies respond to all this, but

1499
01:08:39,782 --> 01:08:43,832
Which, I mean, when you think
about it, um, like we, I th- I

1500
01:08:43,832 --> 01:08:47,412
would assume all of us don't care
about DRM and would rather no DRM

1501
01:08:47,426 --> 01:08:47,666
I buy

1502
01:08:47,732 --> 01:08:48,152
and…

1503
01:08:48,166 --> 01:08:50,116
I, I'll pay anything

1504
01:08:50,252 --> 01:08:50,932
Exactly right.

1505
01:08:51,012 --> 01:08:51,342
Yeah.

1506
01:08:51,436 --> 01:08:52,876
pay for it, 100%.

1507
01:08:52,916 --> 01:08:53,036
I

1508
01:08:53,062 --> 01:08:53,462
Yeah

1509
01:08:53,496 --> 01:08:55,446
to th- th- flourish, but yeah

1510
01:08:55,852 --> 01:09:00,252
Yeah, so I think what, what you're
going to find… And, like, all the

1511
01:09:00,252 --> 01:09:02,902
companies that have been working
towards, like, just, "Ah, you know,

1512
01:09:02,902 --> 01:09:05,562
we're not gonna do DRM, and also
we're just gonna port on everything.

1513
01:09:05,562 --> 01:09:06,732
We're gonna be on every platform.

1514
01:09:06,732 --> 01:09:07,982
We don't care about exclusivity.

1515
01:09:08,282 --> 01:09:11,872
We just want our games to be everywhere."
That those people are gonna be in a

1516
01:09:11,872 --> 01:09:17,362
place that are effectively immune to any
AI shenanigans, because why would you?

1517
01:09:17,492 --> 01:09:18,432
It's already there.

1518
01:09:18,522 --> 01:09:18,702
don't

1519
01:09:18,742 --> 01:09:21,212
So y- yeah, so it's, yeah.

1520
01:09:21,412 --> 01:09:23,202
What you're gonna find yourself
is that you're just gonna paint

1521
01:09:23,202 --> 01:09:26,612
yourself as a bigger target when
you do the, have those things.

1522
01:09:26,632 --> 01:09:28,902
Um, it, it, yes.

1523
01:09:28,972 --> 01:09:31,332
So it's, it's gonna be interesting
to see how this all shakes out

1524
01:09:32,446 --> 01:09:32,606
Yeah.

1525
01:09:32,846 --> 01:09:36,946
I mean, I was chatting about, hey, uh,
I was asking like, "Hey, what do you

1526
01:09:36,966 --> 01:09:42,006
think about doing Dead Space 2? Like,
let's, let's up res some of the, the

1527
01:09:42,006 --> 01:09:44,286
textures and stuff like that." And
it's like, yeah, this should be doable.

1528
01:09:44,286 --> 01:09:47,896
I haven't done it yet, but I'm like,
I'm gonna make a remaster of Dead

1529
01:09:47,896 --> 01:09:51,766
Space 2 'cause EA doesn't wanna give
me… I, I'll give them hundreds of

1530
01:09:51,766 --> 01:09:54,896
dollars for a Dead Space 2 remaster,
even if it's just a remaster.

1531
01:09:55,836 --> 01:09:56,976
But no, they don't want my money.

1532
01:09:58,219 --> 01:10:01,679
So I will say that there has been a
lot of pushback towards using AI in

1533
01:10:01,679 --> 01:10:06,909
any form for programming, mostly due
to, uh, concerns of, uh… Well, I

1534
01:10:06,909 --> 01:10:11,099
guess does have a bit of an artistry,
but, you know, code isn't ultimate.

1535
01:10:11,339 --> 01:10:13,399
Like, would you argue that code is art

1536
01:10:14,028 --> 01:10:14,468
Yes.

1537
01:10:15,283 --> 01:10:15,723
Yeah

1538
01:10:15,948 --> 01:10:16,838
I would, I would.

1539
01:10:16,888 --> 01:10:17,568
code can have an

1540
01:10:17,658 --> 01:10:17,938
Like it's

1541
01:10:18,068 --> 01:10:21,448
it and, and, and how you solutionize
things and everything, but at the end

1542
01:10:21,448 --> 01:10:27,248
of the day, I've seen so many different
ways of doing code, and that art be messy

1543
01:10:28,312 --> 01:10:32,132
I, I-- the, the bottom line here
is, like, I can c-- I, I could

1544
01:10:32,132 --> 01:10:36,962
see, like, a writing… So if we
say a story is just words, right?

1545
01:10:37,202 --> 01:10:40,592
Uh, but if AI were to duplicate
that, that's plagiarism.

1546
01:10:41,192 --> 01:10:45,432
Is code that it is absorbed
and reusing, that's plagiarism.

1547
01:10:45,452 --> 01:10:46,912
If it's doing art, it's plagiarism.

1548
01:10:46,912 --> 01:10:51,022
W- no matter which way you, you
lean on this, if you say, uh, you

1549
01:10:51,022 --> 01:10:52,072
know, "I don't want it to do story.

1550
01:10:52,072 --> 01:10:53,032
I don't want it to do art.

1551
01:10:53,032 --> 01:10:54,042
But yeah, code, go nuts.

1552
01:10:54,042 --> 01:10:56,492
I don't care about those
guys," that is not-- like, you

1553
01:10:56,492 --> 01:10:57,832
can't, you can't stand on that.

1554
01:10:57,842 --> 01:10:59,982
That's a weak, that's a
weak platform to stand on.

1555
01:10:59,982 --> 01:11:03,142
So you're either-- y- you're not
g-- you're gonna have a harder time

1556
01:11:03,832 --> 01:11:08,282
arguing that plagiarism is fine
in code versus anything else, uh,

1557
01:11:08,292 --> 01:11:10,112
'cause that's just a weak standpoint.

1558
01:11:10,112 --> 01:11:15,272
Because 100% it is plagiarism, um,
that's happening, that it's going through

1559
01:11:15,272 --> 01:11:17,532
or using as a foundation to stand on.

1560
01:11:18,162 --> 01:11:22,822
Um, I guess what really it comes down to,
and we, again… Uh, no, actually, I, the,

1561
01:11:22,952 --> 01:11:24,822
s- think about it from this point of view.

1562
01:11:24,852 --> 01:11:26,732
Now that we've talked about Astra, right?

1563
01:11:26,732 --> 01:11:28,832
And Astra can actually work in programs.

1564
01:11:29,572 --> 01:11:35,552
What if, what if I took a picture of a
banana on my table, and I said, "Hey,

1565
01:11:35,552 --> 01:11:40,922
Astra, open up Blender and model this
picture that I took," and it goes and

1566
01:11:40,922 --> 01:11:45,972
it uses a, you know, a virtual mouse
to then make a model of my banana.

1567
01:11:47,102 --> 01:11:48,222
How do you feel about it now?

1568
01:11:50,739 --> 01:11:51,029
Yeah.

1569
01:11:51,079 --> 01:11:52,979
There's a lot in that, right?

1570
01:11:53,019 --> 01:11:58,329
I mean, w- like, how is it able to…
Like, what data was it trained on?

1571
01:11:58,369 --> 01:12:00,239
That's really what it comes down to.

1572
01:12:01,068 --> 01:12:01,358
Yeah

1573
01:12:01,659 --> 01:12:08,589
uh, to, to your point, I think, um, to,
to step back a little bit, I… In US

1574
01:12:08,609 --> 01:12:17,169
copyright law, you cannot copyright a,
um, or, or even patent a recipe, right?

1575
01:12:17,269 --> 01:12:22,559
You can't, because a recipe is just a
series of steps to, to produce something.

1576
01:12:22,959 --> 01:12:25,679
And from my point of view, I
don't think you should be able to

1577
01:12:25,689 --> 01:12:29,469
copyright or patent personally.

1578
01:12:29,839 --> 01:12:37,499
Um, so I think i- in, in a very narrow
sense, there are, uh, some applications

1579
01:12:37,509 --> 01:12:43,329
for AI that's maybe trained on and open
source code created by people who are

1580
01:12:43,339 --> 01:12:46,189
willing to have it be trained on, right?

1581
01:12:46,989 --> 01:12:51,109
Where ca- cop- it makes sense
to use code, especially because

1582
01:12:51,389 --> 01:12:53,489
there are very strict parameters.

1583
01:12:53,579 --> 01:12:53,909
I don't know.

1584
01:12:53,909 --> 01:12:58,459
There's only a few ways where code
can be produced, versus there's dozens

1585
01:12:58,459 --> 01:12:59,929
or hundreds of ways to tell a story.

1586
01:13:00,419 --> 01:13:02,459
Um, I don't know.

1587
01:13:02,588 --> 01:13:02,858
that

1588
01:13:02,919 --> 01:13:05,179
know what I was… I've just gone off…

1589
01:13:05,323 --> 01:13:07,683
Så

1590
01:13:08,019 --> 01:13:09,109
I mean, you can, but like-

1591
01:13:09,358 --> 01:13:11,218
millions of ways, but

1592
01:13:11,468 --> 01:13:11,648
Yeah,

1593
01:13:11,888 --> 01:13:12,308
most of

1594
01:13:12,398 --> 01:13:13,228
yeah, there is.

1595
01:13:14,508 --> 01:13:17,668
Yeah, so you could say, like, I mean,
there's lots of games that have been m-

1596
01:13:17,678 --> 01:13:20,128
done that were… Like, if you l- take
a look at the code and you're like,

1597
01:13:20,538 --> 01:13:24,058
"Oh my goodness, how did you arrive
here?" Like, you know what I mean?

1598
01:13:24,058 --> 01:13:26,958
Like, you have a zillion… Yeah,
but that's what I mean is, like,

1599
01:13:27,231 --> 01:13:27,370
Yeah

1600
01:13:27,688 --> 01:13:28,548
there is…

1601
01:13:28,688 --> 01:13:31,988
You could argue that there's a
correct path to the most efficient

1602
01:13:31,988 --> 01:13:37,158
thing, and you could also argue that
it is the artist's own taste that

1603
01:13:37,158 --> 01:13:39,938
arrived to that, uh, to that place.

1604
01:13:40,278 --> 01:13:45,678
But if however many ways we abstract
this is where things are gonna

1605
01:13:45,688 --> 01:13:49,938
start getting real cloudy real
fast, and, uh, how many ways do I

1606
01:13:49,938 --> 01:13:51,698
need to, you know, pull it apart?

1607
01:13:51,898 --> 01:13:54,898
You know, there's studies done, like,
where, uh, if they would say, "Okay,

1608
01:13:54,908 --> 01:13:57,378
we're gonna allow you to cheat, and when
you cheat, every answer that you get

1609
01:13:57,378 --> 01:14:01,128
correct, you're gonna get a dollar." And
when people did that, they cheated less

1610
01:14:01,148 --> 01:14:02,778
because it was a direct monetary thing.

1611
01:14:03,108 --> 01:14:07,138
But then there was, uh, an abstraction of
one part where you'd get a chip, that you

1612
01:14:07,138 --> 01:14:11,288
can then take that chip and then go the
next door over and pu- put those chips

1613
01:14:11,288 --> 01:14:15,938
in and get dollars back, and they cheated
more because it was abstracted away from

1614
01:14:16,028 --> 01:14:18,148
a dollar, like a actual physical money.

1615
01:14:18,418 --> 01:14:23,598
So once we, when we start abstracting
things, all of a sudden things get super

1616
01:14:23,598 --> 01:14:28,118
cloudy in our minds of, like, uh, ethical
reasons of, like, what's going on.

1617
01:14:28,147 --> 01:14:28,427
Yeah.

1618
01:14:28,678 --> 01:14:33,498
Uh, and I would just argue that, you
know, that I have done stuff, and

1619
01:14:33,498 --> 01:14:37,888
I feel… So it's a personal slight
to me in some ways when I hear,

1620
01:14:37,938 --> 01:14:40,608
"Oh, art and story is above code."

1621
01:14:40,858 --> 01:14:41,758
And I'm like, hold on.

1622
01:14:41,938 --> 01:14:43,658
Like, no one can just do it.

1623
01:14:44,028 --> 01:14:46,768
It, it, it… Just because it's,
like, super easy to generate this

1624
01:14:46,768 --> 01:14:51,998
stuff doesn't mean that, like… You
know, generating code is not less than

1625
01:14:52,288 --> 01:14:54,088
generating art or generating story.

1626
01:14:54,158 --> 01:14:54,658
You know what I mean?

1627
01:14:54,658 --> 01:14:56,148
Like, yeah, uh, yeah.

1628
01:14:56,278 --> 01:14:59,468
But I, I, there… Not
that anyone is saying that.

1629
01:14:59,488 --> 01:15:04,378
I'm just saying that that is sometimes
how I take it, and I, I feel like

1630
01:15:04,378 --> 01:15:07,788
i- if you're gonna, you're gonna
do, uh, do anything, do it at all.

1631
01:15:07,788 --> 01:15:13,358
But we also have to… I think it is a
foregone conclusion in many ways that

1632
01:15:13,358 --> 01:15:19,498
we are now in the area of AI, especially
when you… When DLSS 1 came out and

1633
01:15:19,498 --> 01:15:23,158
we had those artificial p- we had
hallucinated pixels of what it was going

1634
01:15:23,158 --> 01:15:27,748
to be, I had problems with it then, but
the vast majority of people that look

1635
01:15:27,748 --> 01:15:31,328
at, like, DLSS 2, where they're using
sub-resolutions and then upscaling

1636
01:15:31,328 --> 01:15:35,798
them and filling in that pixel data
with just things that should be there

1637
01:15:35,828 --> 01:15:37,518
but isn't actually being rendered,

1638
01:15:38,436 --> 01:15:38,786
So

1639
01:15:38,848 --> 01:15:39,618
people are fine with it

1640
01:15:39,656 --> 01:15:42,626
yeah, uh, here's my take on it
because this has been a really

1641
01:15:42,626 --> 01:15:44,106
hard thing on and off for years.

1642
01:15:44,126 --> 01:15:47,786
Uh, I've even talked about it on
podcasts, like where, like ethically

1643
01:15:47,786 --> 01:15:49,296
where I stand, and it's just, it's hard.

1644
01:15:49,296 --> 01:15:50,726
I just- I've, I think I've given in.

1645
01:15:50,726 --> 01:15:52,406
I just use AI for s- a lot of stuff.

1646
01:15:52,426 --> 01:15:56,856
But, um, but I also have my
stopgaps at other things.

1647
01:15:57,026 --> 01:16:00,346
The, the, the problem lies
within, I think the, the bo- the

1648
01:16:00,346 --> 01:16:01,526
genie's out of the bottle, right?

1649
01:16:02,146 --> 01:16:02,836
AI's here.

1650
01:16:02,906 --> 01:16:03,416
I'm sorry.

1651
01:16:03,436 --> 01:16:06,006
Like, a- uh, China's doing it.

1652
01:16:06,406 --> 01:16:09,376
Even if these companies collapse,
there's other companies, other…

1653
01:16:09,396 --> 01:16:10,746
Like, the models are there.

1654
01:16:10,756 --> 01:16:11,546
It's been trained.

1655
01:16:12,006 --> 01:16:15,886
My biggest problem right now is, and I d-
the only way we could fix it, and this is

1656
01:16:15,886 --> 01:16:19,706
where I'm kind of like, "I don't know,"
but, like, even jobs are under require.

1657
01:16:19,706 --> 01:16:21,826
Like, all the jobs that I
would be getting… Like, I've,

1658
01:16:21,856 --> 01:16:23,126
I've interviewed for some.

1659
01:16:23,336 --> 01:16:24,136
I have one right now.

1660
01:16:24,136 --> 01:16:28,006
They kind of almost
require it to, to utilize.

1661
01:16:28,016 --> 01:16:32,196
So I wouldn't have a job if I, if I
didn't use AI and, and train myself on it.

1662
01:16:32,196 --> 01:16:34,786
It's become a new skill set, and,
and to be seasoned with it is better.

1663
01:16:34,786 --> 01:16:43,106
But besides the point, it- AI is the
collective, build from all of society.

1664
01:16:43,106 --> 01:16:44,276
I don't think people realize this.

1665
01:16:44,276 --> 01:16:47,316
Like, everyone that has contributed
to society in some form or fashion,

1666
01:16:47,316 --> 01:16:51,186
whether it be code, art, whatever
it be, has contributed to AI.

1667
01:16:51,946 --> 01:16:53,576
should collectively benefit off of it.

1668
01:16:53,596 --> 01:16:57,256
But right now it's being funneled into
a few companies that are gonna benefit

1669
01:16:57,256 --> 01:17:02,296
off of it and charge us out the ass
for it, and it needs to come down to,

1670
01:17:02,376 --> 01:17:05,306
okay, if that's gonna happen, if we're
gonna replace all the jobs, then,

1671
01:17:05,526 --> 01:17:07,346
uh, then we'd better benefit from it.

1672
01:17:07,846 --> 01:17:12,916
Uh, and have some type of system that I
would talk about in the bonus episode, not

1673
01:17:12,916 --> 01:17:17,746
here, because people don't want to hear me
go off on some crazy, not so crazy stuff.

1674
01:17:17,756 --> 01:17:19,036
But, uh, yeah.

1675
01:17:19,476 --> 01:17:21,486
We, let's, let's steer this b-
let's steer this back into some Xbox

1676
01:17:23,016 --> 01:17:25,056
disc to digital roadblock stuff.

1677
01:17:25,086 --> 01:17:25,776
Let's see.

1678
01:17:26,046 --> 01:17:30,416
So I apologize that we c-
we can talk about it more in

1679
01:17:30,426 --> 01:17:31,766
the bonus episode too, guys.

1680
01:17:31,850 --> 01:17:32,300
No, yeah.

1681
01:17:32,466 --> 01:17:32,866
so,

1682
01:17:32,990 --> 01:17:33,360
absolutely

1683
01:17:33,906 --> 01:17:34,366
yeah.

1684
01:17:34,586 --> 01:17:35,816
So high tech.

1685
01:17:35,936 --> 01:17:41,126
Updated Ubisoft Square Enix, uh, opts
in for Xbox disc to digital program.

1686
01:17:41,496 --> 01:17:42,826
This is an interesting thing.

1687
01:17:42,946 --> 01:17:44,396
Um, what's new on this?

1688
01:17:45,396 --> 01:17:45,776
Hey, Deck.

1689
01:17:46,226 --> 01:17:48,096
If, if you're talking, we can't hear you

1690
01:17:48,783 --> 01:17:49,013
Oh,

1691
01:17:49,140 --> 01:17:49,650
you're muted

1692
01:17:49,943 --> 01:17:54,483
As I was saying, uh, originally the
story was that some publishers were

1693
01:17:54,493 --> 01:17:58,213
backing out of the Xbox digital,
um, uh, disc to digital program,

1694
01:17:58,683 --> 01:18:00,603
uh, Ubisoft being chief among them.

1695
01:18:00,623 --> 01:18:01,053
But

1696
01:18:01,259 --> 01:18:01,659
course.

1697
01:18:01,749 --> 01:18:01,939
Mm-hmm.

1698
01:18:01,963 --> 01:18:07,313
has since, uh, since changed their mind or
I guess they finally vi- they finally went

1699
01:18:07,313 --> 01:18:09,453
through with it and enabled it for people.

1700
01:18:09,773 --> 01:18:14,413
So if you have a bunch of Xbox discs,
Ubisoft games, you can claim them on your

1701
01:18:14,413 --> 01:18:17,083
Xbox and you can play them on your Xbox.

1702
01:18:18,213 --> 01:18:21,503
Uh, Square Enix, I believe, is still
not letting people do so, and Bandai

1703
01:18:21,503 --> 01:18:27,173
Namco and Sega are also not letting
people do disc to digital, which is

1704
01:18:27,173 --> 01:18:31,243
a kind of a huge pain in the ass,
especially for this bullshit, right?

1705
01:18:33,736 --> 01:18:37,756
I, we need stronger laws on
this, but yeah, on ownership

1706
01:18:38,862 --> 01:18:39,272
yeah.

1707
01:18:39,272 --> 01:18:44,392
So the, for this particular thing,
um, I, uh, so f- weirdly enough, and I

1708
01:18:44,392 --> 01:18:48,392
did not really anticipate this two or
three years ago when I started buying

1709
01:18:48,392 --> 01:18:53,512
Xbox games, um, I was buying Xbox
games because, uh, GameStop would give

1710
01:18:53,512 --> 01:18:56,432
me points and I wouldn't use them for
anything, so I just put it towards a Pro

1711
01:18:56,432 --> 01:18:58,992
membership, which gave me $5 off a month.

1712
01:18:59,242 --> 01:19:01,822
And I was like, "Yeah, I'll visit
it. I'll walk to a GameStop that's

1713
01:19:01,992 --> 01:19:03,942
by me," and it's like $60 a month.

1714
01:19:04,352 --> 01:19:08,262
And what I was doing was I was
getting Xbox games that were $5, so

1715
01:19:08,342 --> 01:19:09,432
I was just getting them for free.

1716
01:19:09,602 --> 01:19:11,892
So I was getting a free Xbox game
every month, and I was just like

1717
01:19:11,902 --> 01:19:13,212
walking in and seeing what they got.

1718
01:19:13,812 --> 01:19:16,862
Um, about a year ago, I ha- I had
heard that this was going to be

1719
01:19:16,932 --> 01:19:18,432
possible and I was like, "Ooh, sweet.

1720
01:19:18,432 --> 01:19:23,682
Let me like make sure I get some more
stuff." Um, so my Xbox collection

1721
01:19:23,682 --> 01:19:28,422
grew because Game Pass really devalued
the physical value of Xbox games a

1722
01:19:28,422 --> 01:19:31,142
whole bunch, which was to my benefit.

1723
01:19:31,292 --> 01:19:36,812
Uh, Xbox games have risen in price since
this program has come out, uh, because

1724
01:19:36,812 --> 01:19:39,322
now it's obviously a, a benefit, right?

1725
01:19:39,322 --> 01:19:41,292
Like you have the best of both worlds.

1726
01:19:41,672 --> 01:19:44,992
Uh, and you don't even need to
keep the disc in the console to

1727
01:19:45,012 --> 01:19:46,342
continue using the digital version.

1728
01:19:46,342 --> 01:19:50,302
Once you, uh, claim it, it is
there, which is super awesome.

1729
01:19:50,792 --> 01:19:55,652
Um, the, the part where Ubisoft
came in is also… I also, I

1730
01:19:55,652 --> 01:19:57,672
wanna take a small like pivot.

1731
01:19:57,702 --> 01:19:58,762
I wanna talk about Ubisoft.

1732
01:19:59,192 --> 01:20:05,232
They also, on Steam for Prince of
Persia Lost Crown, removed the U- uh,

1733
01:20:05,272 --> 01:20:07,172
Connect app launcher from launching.

1734
01:20:07,172 --> 01:20:09,282
You'll just launch the game
directly from Steam now.

1735
01:20:09,642 --> 01:20:13,432
So you don't have that Uplay, Uconnect
crap that launches as an addition.

1736
01:20:13,892 --> 01:20:17,282
I have been not buying Ubisoft games,
even when they've been cheap since Ubisoft

1737
01:20:17,292 --> 01:20:19,932
came back on Steam, just because they've
been a pain in the ass, and I've only

1738
01:20:19,932 --> 01:20:23,032
been buying console versions because
that was like the easier way to play.

1739
01:20:23,542 --> 01:20:28,292
Uh, but it looks like Ubisoft is
doing things in a better way, in my

1740
01:20:28,292 --> 01:20:31,522
particular opinion, and they've just
accepted that people don't want all this

1741
01:20:31,522 --> 01:20:33,892
launcher crap and have streamlined it.

1742
01:20:33,982 --> 01:20:38,132
Uh, and it looks like they're making a
lot of headway with this particular, uh,

1743
01:20:38,152 --> 01:20:42,952
application of letting their games go disc
to digital, but also by removing one of

1744
01:20:42,952 --> 01:20:46,672
the launchers on Steam, and I feel like
we're headed in a better place, or Ubisoft

1745
01:20:46,672 --> 01:20:50,802
at least is headed in a better place
where they are minimizing all of this,

1746
01:20:50,872 --> 01:20:55,602
um, whatever the hell you call it, is like
just maximizing engagement with a player

1747
01:20:55,602 --> 01:20:59,632
before they can even play a game and just
like launch a splash screen or something.

1748
01:20:59,892 --> 01:21:02,512
Um, so I just wanted to give
a little shout-out to Ubisoft.

1749
01:21:02,512 --> 01:21:04,052
I think that they're headed
in the right direction here,

1750
01:21:04,130 --> 01:21:04,180
I th-

1751
01:21:04,442 --> 01:21:05,742
making themselves less annoying.

1752
01:21:06,010 --> 01:21:09,320
they've… So Ubisoft and a couple
other g- uh, companies have gone

1753
01:21:09,320 --> 01:21:10,370
back and forth on doing this though.

1754
01:21:10,370 --> 01:21:13,220
I don't think Ubisoft… I think
Ubisoft's gone away from having,

1755
01:21:13,220 --> 01:21:16,080
uh, their, uh, light launchers
and then bring them back in.

1756
01:21:16,260 --> 01:21:19,250
I think they're kinda forced to right now,
'cause they're really screwed themselves

1757
01:21:19,250 --> 01:21:21,280
over on their f- the financial side.

1758
01:21:21,280 --> 01:21:22,500
So they have to do

1759
01:21:22,702 --> 01:21:23,272
Oh, big time

1760
01:21:23,400 --> 01:21:26,820
just, I, and I'm saying that 'cause
in a couple years if they wanna try

1761
01:21:26,820 --> 01:21:28,940
to inject it back in, just remember

1762
01:21:28,996 --> 01:21:29,326
right

1763
01:21:29,330 --> 01:21:33,150
might not be, they might not
have learned their lesson.

1764
01:21:33,230 --> 01:21:37,230
But I agree, like, I will be more
likely to buy one now because of it.

1765
01:21:37,610 --> 01:21:38,040
But

1766
01:21:38,290 --> 01:21:38,690
Yeah

1767
01:21:38,730 --> 01:21:41,300
shocked if they don't
learn their lesson again

1768
01:21:42,320 --> 01:21:45,840
Yeah, there's, um, there's some,
like, there's some breadcrumbs.

1769
01:21:45,900 --> 01:21:49,780
Um, I don't know if you guys have
followed, uh, Xbox Helix news at all.

1770
01:21:50,230 --> 01:21:56,190
Um, so because Xbox Helix is supposed
to be able to play PC games as well,

1771
01:21:56,670 --> 01:22:02,590
that how do you do that from a, a, a
couch gaming position when you're going

1772
01:22:02,590 --> 01:22:04,540
across all of these competing platforms?

1773
01:22:04,540 --> 01:22:06,030
How do you do that in a seamless way?

1774
01:22:06,510 --> 01:22:09,710
And Epic Games said that they
had updated their launcher

1775
01:22:09,720 --> 01:22:11,680
for integration in Xbox Helix.

1776
01:22:12,240 --> 01:22:14,090
So it almost seems to
me like there's tabs.

1777
01:22:14,330 --> 01:22:18,750
Like if you think of X-Blades of like the
original 2006 Xbox 360 where you kind of

1778
01:22:18,750 --> 01:22:23,390
like shuffle over into something else, you
would shuffle over into their particular

1779
01:22:23,390 --> 01:22:29,510
platform so that the, how seamless it
is to just go into it is a lot better.

1780
01:22:29,980 --> 01:22:36,200
Uh, because, uh, anything that's Xbox
Play Anywhere is also now on the Xbox

1781
01:22:36,240 --> 01:22:41,390
Play Anywhere is technically a, a Uplay,
Uconnect version of the Ubisoft game.

1782
01:22:41,850 --> 01:22:45,230
So that whole thing, there's a,
a list of games that if you buy

1783
01:22:45,230 --> 01:22:48,390
the disc, you actually, if it's
Play Anywhere, you'll actually get

1784
01:22:48,390 --> 01:22:50,530
the PC version of, of it as well.

1785
01:22:50,760 --> 01:22:54,350
So the value for these things have,
like especially Play Anywhere versions,

1786
01:22:54,590 --> 01:22:59,020
have bumped up considerably as a result,
uh, because now you get a bunch of

1787
01:22:59,020 --> 01:23:01,710
different licenses from just one game.

1788
01:23:02,710 --> 01:23:03,520
Yeah, no, um, uh, I do
like this, the direction.

1789
01:23:03,520 --> 01:23:05,720
It will be interesting to see if it
continues, 'cause I'm so skeptical

1790
01:23:05,720 --> 01:23:07,580
nowadays with how things are going.

1791
01:23:07,590 --> 01:23:09,750
They're, they're,
they're having to do more

1792
01:23:11,085 --> 01:23:13,995
Well, um, you, you take a look
at what Epic did with all their

1793
01:23:13,995 --> 01:23:16,055
lawsuits with, uh, Apple and Google,

1794
01:23:16,058 --> 01:23:16,498
Mm-hmm.

1795
01:23:16,515 --> 01:23:20,995
um, with making sure that Apple and Google
can't take their 30% by having their

1796
01:23:20,995 --> 01:23:22,585
platform on their thing and whatnot.

1797
01:23:23,035 --> 01:23:26,355
And I think that lawsuit, uh,
and the judgment from that

1798
01:23:26,355 --> 01:23:29,315
lawsuit has paved the way to, um,

1799
01:23:30,744 --> 01:23:30,914
Oh,

1800
01:23:31,145 --> 01:23:36,965
honestly a, a bit of a better,
um, outcome for us insofar…

1801
01:23:36,965 --> 01:23:41,335
And you see with Xbox Helix that
they are also going in a path that

1802
01:23:41,355 --> 01:23:47,085
day one they're not gonna do their
30% for other platforms, um, if you

1803
01:23:47,095 --> 01:23:49,135
have their, your platform on Xbox.

1804
01:23:49,135 --> 01:23:51,555
Like, if they buy the Xbox
version, Xbox will get a cut.

1805
01:23:51,555 --> 01:23:56,125
But if you buy the E- Epic Games version,
you can still play it on Xbox Helix, but

1806
01:23:56,235 --> 01:23:58,415
Epic is the one that gets the cut for it.

1807
01:23:58,925 --> 01:24:02,805
Um, and I think we're, we're…
It looks like we're headed

1808
01:24:02,805 --> 01:24:04,155
in kind of a right direction.

1809
01:24:04,595 --> 01:24:08,055
Um, I just hope that we get,
you know, can get there.

1810
01:24:08,065 --> 01:24:11,285
I, I don't like that PlayStation
has already like, "No, we're not

1811
01:24:11,285 --> 01:24:15,735
gonna do physical at all." Um,
because it very much puts them in

1812
01:24:15,735 --> 01:24:18,935
position of, uh, not doing this.

1813
01:24:19,005 --> 01:24:20,605
Uh, but we'll see.

1814
01:24:20,605 --> 01:24:23,415
We'll see as time goes on and how,
how the market treats everything

1815
01:24:24,506 --> 01:24:24,846
Yeah.

1816
01:24:24,956 --> 01:24:27,206
It'll definitely be interesting
to see how everything goes.

1817
01:24:27,226 --> 01:24:29,436
Do, um… Oh, Gardeners not here.

1818
01:24:29,486 --> 01:24:32,066
Uh, HiTech, do you have anything else
to say on this or should we move on?

1819
01:24:32,810 --> 01:24:34,460
I haven't got much more to say on this now

1820
01:24:35,738 --> 01:24:35,878
Cool.

1821
01:24:36,708 --> 01:24:38,838
Next up is exclusive.

1822
01:24:38,968 --> 01:24:42,788
Two of gaming's biggest names are making
a big investment in gaming's future.

1823
01:24:43,608 --> 01:24:45,988
is, this is an interesting
one, hi- one, Hi Tech.

1824
01:24:45,988 --> 01:24:47,318
You wanna lead us on this?

1825
01:24:48,130 --> 01:24:51,880
So Geoff Keighley, the, uh, host of…
Oh, Gardner's go- Where'd Gardner go?

1826
01:24:53,614 --> 01:24:54,494
He'll be back, I'm sure.

1827
01:24:55,182 --> 01:24:55,432
yeah.

1828
01:24:55,792 --> 01:25:00,552
Anyways, Geoff Keighley, uh, you
know, the host of The Game Awards and

1829
01:25:00,552 --> 01:25:06,382
Summer Games Fest, and also apparently
now Gamescom, and Mark Cerny, uh,

1830
01:25:06,382 --> 01:25:09,262
one of the principal designers of,
like, PlayStation hardware and stuff,

1831
01:25:09,592 --> 01:25:12,332
they're teaming up for something
called the Nova Games Foundation.

1832
01:25:12,722 --> 01:25:15,772
It's a fellowship program for, I
don't know what university it is, but

1833
01:25:15,772 --> 01:25:20,212
essentially it gives you six-figure grants
to 20 young developers each year, and

1834
01:25:20,212 --> 01:25:22,272
potentially more for decades to come.

1835
01:25:23,072 --> 01:25:26,632
Mark Cerny's lamented on the fact that
he's, you know, growing a little older.

1836
01:25:26,662 --> 01:25:29,742
He's nearing the end of his career,
and while he's not quite done yet, he

1837
01:25:29,742 --> 01:25:34,672
wants to ensure the future of game, the
game development is in bright hands.

1838
01:25:36,492 --> 01:25:39,832
And i- it's, it's kind of a sad
thing to think about, like, what's

1839
01:25:39,832 --> 01:25:40,942
gonna happen to gaming when…

1840
01:25:41,052 --> 01:25:44,262
'Cause a lot of the old guard in
gaming are still there, right?

1841
01:25:45,682 --> 01:25:49,132
A lot of them are still there, like Miyam-
Miyamoto's still… Like, what's gonna

1842
01:25:49,132 --> 01:25:52,482
happen to, like, gaming when, what's gonna
happen to Nintendo when Miyamoto leaves?

1843
01:25:52,652 --> 01:25:54,582
And, like, a bunch… I mean, I would
imagine Nintendo's in a good place,

1844
01:25:54,582 --> 01:25:57,992
but, like, to, like, all the old guard?

1845
01:25:58,002 --> 01:25:59,332
Like, we have Shuhei Yoshida.

1846
01:25:59,332 --> 01:26:00,312
He left PlayStation.

1847
01:26:00,312 --> 01:26:01,582
Look where PlayStation is now

1848
01:26:02,307 --> 01:26:02,547
Yep.

1849
01:26:03,127 --> 01:26:05,047
Uh, yeah, Mark Cerny
is, is on his way out.

1850
01:26:05,127 --> 01:26:09,027
Um, you know, PS5 is… Uh, PS6
is gonna be what he's doing, but

1851
01:26:09,027 --> 01:26:11,017
obviously he's gonna be retiring soon.

1852
01:26:11,197 --> 01:26:13,977
Yeah, there's a, there's a lot of,
uh, a lot of things that are going on.

1853
01:26:13,987 --> 01:26:18,147
I- it'll be interesting to
see if this impacts anything.

1854
01:26:18,147 --> 01:26:18,957
Perhaps it does.

1855
01:26:18,997 --> 01:26:22,517
Um, we're, we're gonna likely
see the next generation of stuff

1856
01:26:22,957 --> 01:26:24,627
happening one way or an- another.

1857
01:26:24,727 --> 01:26:27,287
Uh, it is bittersweet in some sense.

1858
01:26:27,307 --> 01:26:31,357
For me, the big one, uh, is
Shi- uh, Shigeru M- Miyamoto.

1859
01:26:31,477 --> 01:26:35,257
Um, that one i- is, was,
has been super impactful.

1860
01:26:35,537 --> 01:26:39,677
So any type of event that happens there
is going to, uh, hit home pretty hard.

1861
01:26:40,387 --> 01:26:45,437
But there's also a lot of other, uh,
veteran devs that, um, you know, even as

1862
01:26:45,437 --> 01:26:47,357
much as crap as Todd Howard gets, right?

1863
01:26:47,357 --> 01:26:51,527
Like, Elder Scrolls VI is likely going to
be the last thing that he's involved with.

1864
01:26:51,617 --> 01:26:56,057
And, uh, you know, that's, that's…
It's bittersweet in, in, in many ways

1865
01:26:56,378 --> 01:26:56,498
Right.

1866
01:26:56,508 --> 01:26:59,238
I feel like, like you know how a lot
of, a lot of people say that gaming

1867
01:26:59,238 --> 01:27:02,148
is already like over-monetized and
all that stuff, and while I do think

1868
01:27:02,158 --> 01:27:05,698
that is true to an extent, I feel
like a lot of what's keeping it from

1869
01:27:05,698 --> 01:27:09,158
getting even worse than it is is
just the presence of old guard there.

1870
01:27:09,168 --> 01:27:13,258
Like, what's gonna happen when like let's
say for example Tim Sweeney, he's been the

1871
01:27:13,258 --> 01:27:15,088
CEO of Epic for literally forever, right?

1872
01:27:16,238 --> 01:27:21,178
What's gonna happen to Unreal and also
all of Epic's games once Tim Sweeney

1873
01:27:21,178 --> 01:27:23,108
goes, and the next guy's a stupid MBA?

1874
01:27:25,027 --> 01:27:25,347
Yeah.

1875
01:27:25,407 --> 01:27:27,507
Uh, this is all things that
you have to worry about.

1876
01:27:27,537 --> 01:27:32,807
And, uh, again, like you have to
almost instill something as a, um, a

1877
01:27:32,807 --> 01:27:37,097
czar of the company that, uh, i- falls
in line with the original principles

1878
01:27:37,107 --> 01:27:42,967
of the, the company, lest you find
yourself, um, you know, going down

1879
01:27:42,967 --> 01:27:45,237
a path that w- that wasn't great.

1880
01:27:45,237 --> 01:27:46,087
Like I, I mean, there's…

1881
01:27:46,087 --> 01:27:48,077
It, and it happens, but
sometimes it doesn't.

1882
01:27:48,107 --> 01:27:50,417
Like Nintendo managed to stay o- on track.

1883
01:27:50,777 --> 01:27:55,147
Um, there's, there's other things, so you
just, you kinda just go with the flow.

1884
01:27:55,397 --> 01:27:58,157
That doesn't necessarily mean all these
old companies need to stay around.

1885
01:27:58,187 --> 01:27:59,107
It's not necessarily a thing.

1886
01:27:59,107 --> 01:28:02,087
You can kind of like have your
appreciation and love for them

1887
01:28:02,087 --> 01:28:05,577
and just have its, you know,
its life and death be a thing.

1888
01:28:05,807 --> 01:28:07,917
Um, everything doesn't
need to live forever.

1889
01:28:08,187 --> 01:28:09,247
Gold doesn't need to stay

1890
01:28:09,920 --> 01:28:10,310
Right.

1891
01:28:10,360 --> 01:28:14,480
And probably the one people fear
the most is what's gonna happen

1892
01:28:14,530 --> 01:28:16,450
to Valve when Gabe Newell leaves?

1893
01:28:16,835 --> 01:28:17,755
Yeah, yeah.

1894
01:28:17,905 --> 01:28:19,725
Especially, I have so many games, right?

1895
01:28:19,725 --> 01:28:23,335
Like, it's like I have, like, by
far the most amount of games on

1896
01:28:23,335 --> 01:28:27,905
Steam, so if anything were to happen
to Steam in a negative way, that

1897
01:28:27,905 --> 01:28:30,105
would, that would be catastrophic

1898
01:28:31,146 --> 01:28:34,716
And, you know, pe- people are talking…
I mean, like Gabe's in new h- is

1899
01:28:34,716 --> 01:28:35,726
in pretty good health right now.

1900
01:28:35,726 --> 01:28:38,316
I mean, he looks better than
he's ever been, truth be told.

1901
01:28:38,356 --> 01:28:44,236
Um, but like people are still dooming and
glooming about what's gonna happen when

1902
01:28:44,236 --> 01:28:48,576
Gabe g- like retires or… I mean, I don't
think Gabe's gonna retire, truth be told.

1903
01:28:49,396 --> 01:28:50,776
He's got a nice position.

1904
01:28:50,876 --> 01:28:51,546
He

1905
01:28:52,270 --> 01:28:53,380
already is semi-retired in a lot of ways.

1906
01:28:53,530 --> 01:28:55,120
He runs a lot of things from a ship.

1907
01:28:55,130 --> 01:28:57,520
He, either gonna go two ways.

1908
01:28:57,550 --> 01:29:00,770
He, one, he's gonna, like we'll
see who inherits the system.

1909
01:29:00,770 --> 01:29:04,490
I'm hoping it's more of a collective
that he kinda leaves behind, uh, 'cause

1910
01:29:04,490 --> 01:29:08,340
that's kinda how Valve works right now
anyways, is it's more collective based,

1911
01:29:08,420 --> 01:29:10,170
um, a little flatter of a structure.

1912
01:29:10,670 --> 01:29:14,780
But, uh, yeah, maybe he has
his mind already uploaded.

1913
01:29:14,780 --> 01:29:18,440
I know he's working on a Neuralink kinda
thing with his son, so there's that.

1914
01:29:18,442 --> 01:29:19,012
They've got the

1915
01:29:19,230 --> 01:29:24,510
mind… Well, I've seen some of the
hardware on some of his yachts, man.

1916
01:29:24,530 --> 01:29:27,160
It, I wouldn't be shocked if
one of them has his brain in it.

1917
01:29:27,950 --> 01:29:28,590
just hope it doesn't go

1918
01:29:28,707 --> 01:29:29,057
You know what?

1919
01:29:29,897 --> 01:29:30,887
That's, that's the funny thing.

1920
01:29:30,887 --> 01:29:32,587
That's the thing that we're
not really thinking about.

1921
01:29:32,607 --> 01:29:36,227
It's like, what about the people
that really love the yachts that his

1922
01:29:36,227 --> 01:29:37,957
mega yacht factory is gonna produce?

1923
01:29:38,157 --> 01:29:41,027
And they're like, "Oh man, what,
what if he retires from his mega

1924
01:29:41,027 --> 01:29:44,077
yacht factory? Who's gonna take
over the mega yacht factory?"

1925
01:29:44,077 --> 01:29:44,617
Like, I hope it…

1926
01:29:45,372 --> 01:29:46,092
I certainly don't

1927
01:29:47,042 --> 01:29:47,312
Oh,

1928
01:29:47,397 --> 01:29:48,627
just saying there's gonna be someone,

1929
01:29:48,862 --> 01:29:49,042
I'm

1930
01:29:49,137 --> 01:29:50,107
there's gonna be someone

1931
01:29:50,142 --> 01:29:53,812
vying for that janitor
job, so, on the yacht.

1932
01:29:53,962 --> 01:29:54,292
I'm still

1933
01:29:54,433 --> 01:29:56,923
Damn true Ah, man.

1934
01:29:56,953 --> 01:30:00,403
I, I don't, man, I, I don't, I don't know
what's gonna happen to the games industry.

1935
01:30:00,413 --> 01:30:02,653
It, it seems like we're just
not prepared and that we just

1936
01:30:02,653 --> 01:30:05,723
aren't prepared for what's gonna
happen when, like, major changes.

1937
01:30:05,723 --> 01:30:11,023
I mean, truth be told, a lot of this
is probably gonna happen when, like,

1938
01:30:11,063 --> 01:30:12,213
when we're m- like, I don't know.

1939
01:30:12,633 --> 01:30:15,363
I feel like it's gonna happen,
like, in a decade or two from now.

1940
01:30:16,223 --> 01:30:17,273
of change is gonna happen

1941
01:30:17,447 --> 01:30:18,237
be much older.

1942
01:30:18,297 --> 01:30:19,327
It will be interesting.

1943
01:30:19,417 --> 01:30:21,747
Uh, but it's g- we're gonna
see the ramifications probably

1944
01:30:21,757 --> 01:30:22,757
within the next decade.

1945
01:30:23,227 --> 01:30:27,887
Uh, in, uh, like with Nintendo,
like, uh, Fox mentioned, that

1946
01:30:28,337 --> 01:30:32,587
Nintendo has been promoting within.

1947
01:30:32,587 --> 01:30:36,667
So yeah, if someone retires, the next
person pops up, and they've been trained.

1948
01:30:36,677 --> 01:30:38,147
They've been working with everything.

1949
01:30:38,647 --> 01:30:41,207
Now it's, uh … And don't mind my dog.

1950
01:30:41,217 --> 01:30:43,207
He's being grumpy, if you can hear him.

1951
01:30:43,207 --> 01:30:47,667
But, uh, the But, like, some of the
American companies are s- kinda screwed,

1952
01:30:47,667 --> 01:30:49,057
I think, 'cause they keep on letting

1953
01:30:49,129 --> 01:30:49,259
yeah

1954
01:30:49,317 --> 01:30:53,027
their talent f- to make
room for more, uh, money.

1955
01:30:53,137 --> 01:30:55,847
And so I think a lot of American
companies will just collapse,

1956
01:30:55,847 --> 01:30:59,217
and it wa- it's gonna, it's gonna
greatly hurt the, the gaming world.

1957
01:30:59,217 --> 01:31:01,547
But from those ashes, I think
a lotta good stuff will come.

1958
01:31:01,557 --> 01:31:03,107
So see.

1959
01:31:03,307 --> 01:31:03,437
We'll

1960
01:31:03,501 --> 01:31:07,871
And while I don't, and while I don't
like the idea of this happening, it is

1961
01:31:07,881 --> 01:31:09,661
ultimately deserved if it does happen

1962
01:31:10,817 --> 01:31:13,837
Well, it, it's… Well, it's
unfortunate 'cause it's not

1963
01:31:13,837 --> 01:31:17,347
deserved on the people that have
been screwed over, but, and it's,

1964
01:31:17,367 --> 01:31:17,437
Well, you-- I mean

1965
01:31:17,567 --> 01:31:19,877
gonna happen is gonna hurt…
Everyone else is gonna have

1966
01:31:19,877 --> 01:31:20,887
golden parachutes, right?

1967
01:31:21,317 --> 01:31:21,577
But the

1968
01:31:21,641 --> 01:31:21,951
Yeah

1969
01:31:22,141 --> 01:31:23,991
that's the worst part
about the whole thing

1970
01:31:24,417 --> 01:31:24,727
Yeah.

1971
01:31:24,797 --> 01:31:26,737
It's, it sucks.

1972
01:31:26,737 --> 01:31:27,467
We're gonna end up…

1973
01:31:27,507 --> 01:31:31,947
And, and you can kinda see some like, some
of the new BioWare is a great example.

1974
01:31:31,947 --> 01:31:34,787
Some of the new BioWare games, because
all the talent left and they didn't

1975
01:31:34,807 --> 01:31:41,717
really have anyone that stayed around that
that BioWare essence to them, all their

1976
01:31:41,717 --> 01:31:43,407
newer games just don't feel the same.

1977
01:31:44,233 --> 01:31:44,493
Yeah

1978
01:31:44,908 --> 01:31:45,068
Mm-hmm

1979
01:31:45,277 --> 01:31:47,947
that's our biggest, uh, problem right now

1980
01:31:47,987 --> 01:31:52,457
man, if I were dictator of America,
I would outlaw golden parachutes

1981
01:31:53,545 --> 01:31:53,555
TheBrink

1982
01:31:54,092 --> 01:31:55,352
No golden parachutes

1983
01:31:55,847 --> 01:31:57,727
uh, it's, it's ridiculous to have them.

1984
01:31:57,867 --> 01:32:01,677
To say, "Hey, you did a bad job,"
but you still get rewarded is crazy.

1985
01:32:02,707 --> 01:32:03,477
crazy corrupt,

1986
01:32:03,682 --> 01:32:08,452
Failing up… Dude, there's so many people
that their whole career is failing upwards

1987
01:32:08,522 --> 01:32:10,632
that it, uh, and we just see it nonstop.

1988
01:32:10,652 --> 01:32:13,692
Like, there's a number of people,
uh, what is Phil Harrison.

1989
01:32:14,012 --> 01:32:17,552
Uh, he was at Sony, uh, kinda did
a bad job there, then moved over to

1990
01:32:17,552 --> 01:32:21,442
Xbox, uh, and then started working
on th- the, uh, gas game of Fable

1991
01:32:21,662 --> 01:32:23,882
and just destroyed Lionhead Studios.

1992
01:32:23,902 --> 01:32:24,832
That no longer exists.

1993
01:32:24,842 --> 01:32:26,322
Then he was like, "Okay, I destroyed that.

1994
01:32:26,512 --> 01:32:27,892
Let me move over to Stadia.

1995
01:32:28,242 --> 01:32:30,152
Uh, okay, uh, I'm gonna destroy that.

1996
01:32:30,152 --> 01:32:33,552
Let me move over to somewhere else."
Like, this guy has, like, a laundry list.

1997
01:32:33,552 --> 01:32:37,132
Like, you know the Grim Reaper, uh,
PNG of, like, knocking on doors?

1998
01:32:37,442 --> 01:32:38,372
That's the dude.

1999
01:32:38,599 --> 01:32:39,549
Oh, no

2000
01:32:40,232 --> 01:32:40,772
you know what I mean?

2001
01:32:40,772 --> 01:32:43,562
Like, there has been… And I'm not just
picking on him, but there's a lot of

2002
01:32:43,572 --> 01:32:47,492
people that just get in these C-suite
type of things, and because they've

2003
01:32:47,502 --> 01:32:52,232
been in a C-suite, all of a sudden that
is, like, all anyone needs to, like,

2004
01:32:52,242 --> 01:32:56,202
have them go into a C-suite somewhere
else, and it is truly bizarre to me

2005
01:32:56,202 --> 01:32:58,842
that that is even allowable at all

2006
01:32:58,989 --> 01:33:00,309
Well, the Steam, well

2007
01:33:00,853 --> 01:33:05,383
big wrestling fan, and, uh, so for me,
I, I like to put it in context of, like,

2008
01:33:05,393 --> 01:33:08,083
Vince Russo, the guy who, like, ruined WWF

2009
01:33:10,333 --> 01:33:11,993
and then WCW and then, uh, TNA.

2010
01:33:12,003 --> 01:33:14,443
Like, he's… Yeah, it's the bad.

2011
01:33:14,793 --> 01:33:17,003
Vince Russo, not, uh, Vince McMahon

2012
01:33:17,403 --> 01:33:19,203
No, no, Vince McMahon… No.

2013
01:33:19,213 --> 01:33:22,683
Vince Russo was, like, the writer
who ruined the Attitude Era and

2014
01:33:22,683 --> 01:33:24,803
then went and destroyed WCW.

2015
01:33:24,863 --> 01:33:28,903
Or it might have been… No, I think it
was… Yeah, he ruined WWF and then WCW

2016
01:33:29,831 --> 01:33:30,191
Oh

2017
01:33:30,441 --> 01:33:31,551
Well, guys,

2018
01:33:31,625 --> 01:33:31,915
Yeah

2019
01:33:31,951 --> 01:33:34,291
guys, guys, speaking of ruining things,

2020
01:33:34,363 --> 01:33:35,283
no

2021
01:33:36,041 --> 01:33:37,461
is screwing over Hideo

2022
01:33:40,353 --> 01:33:41,123
Yes.

2023
01:33:41,393 --> 01:33:46,033
So those that don't know, uh,
Physint, which is a portmanteau of

2024
01:33:46,033 --> 01:33:51,013
physical intelligence, was supposed
to be Kojima's return to the stealth

2025
01:33:51,083 --> 01:33:53,283
esp- the espionage action game, you
know, me- games like Metal Gear.

2026
01:33:53,283 --> 01:33:53,303
And, uh,

2027
01:33:56,783 --> 01:34:02,523
Sony cut ties with them because, as you
know, uh, Sony doesn't like good things,

2028
01:34:02,573 --> 01:34:08,033
even though… Yeah, so to be fair, Sony
did claim that Kojima went over budget

2029
01:34:08,033 --> 01:34:12,053
and, like, missed deadlines and stuff like
that, but, like, that's just what he does.

2030
01:34:12,273 --> 01:34:15,373
That's every game he's done,
and he's a rock star for it,

2031
01:34:15,413 --> 01:34:16,043
you know what I'm saying?

2032
01:34:16,743 --> 01:34:19,893
So for them to kick Kojima out
is kind of a bad move, especially

2033
01:34:19,913 --> 01:34:22,983
given Sony's bad PR as is

2034
01:34:24,130 --> 01:34:28,070
Yeah, this is, uh, when this happened,
especially on the day that it happened,

2035
01:34:28,080 --> 01:34:35,050
and then the bad reviews for Wolverine
on the same day, uh, it served as, um,

2036
01:34:35,140 --> 01:34:41,570
very disrupting to the reality distortion
field for, um, a lot of the PlayStation

2037
01:34:41,790 --> 01:34:48,080
faithful that, uh… What was wild to me
with Hideo, the thing that happened here

2038
01:34:48,080 --> 01:34:54,850
with Hideo is not just one, but multiple
people saying, "Actually, H- PlayStation

2039
01:34:54,850 --> 01:34:56,160
isn't at fault for getting rid of him.

2040
01:34:56,440 --> 01:35:00,860
This is, this is all Hideo's fault
and all of his stuff actually catching

2041
01:35:00,860 --> 01:35:06,020
up to him." And that's wild to me
because the, that's such a weird

2042
01:35:06,720 --> 01:35:09,180
thing to, uh, just jump straight into.

2043
01:35:09,890 --> 01:35:13,860
Uh, and then also trying to paint
because, like, uh, PlayStation, uh, was

2044
01:35:13,870 --> 01:35:17,900
effectively no longer gonna be funding
this, and it's, uh, Hideo said it took

2045
01:35:17,900 --> 01:35:21,820
him three months to find someone, and
Microsoft came in in that three months.

2046
01:35:22,180 --> 01:35:25,580
Let me tell you, for, for Microsoft
to get on board within three months

2047
01:35:25,630 --> 01:35:27,750
is a Herculean fast-tracked effort.

2048
01:35:28,310 --> 01:35:34,140
Uh, so the amount of time for that to
happen i- is crazy fast, uh, insofar as

2049
01:35:34,140 --> 01:35:35,810
for Microsoft, the monolith that they are.

2050
01:35:36,440 --> 01:35:40,050
Th- so there's like a list- like
weird things that people are painting

2051
01:35:40,060 --> 01:35:44,190
this as a negative for Hideo rather
than a negative for, for PlayStation.

2052
01:35:44,650 --> 01:35:49,050
And I get it because PlayStation
has had many financial losses, and

2053
01:35:49,050 --> 01:35:51,790
they can't be in a position where
they're constantly doing this.

2054
01:35:51,990 --> 01:35:57,240
I just think that they're, you know…
This is like the… PlayStation has, has

2055
01:35:57,240 --> 01:36:03,830
far more cool capital than Xbox does,
but that day that this happened, I saw,

2056
01:36:03,990 --> 01:36:10,180
like, the biggest hit to that than I
have ever seen prior, and it was not a

2057
01:36:10,180 --> 01:36:13,580
good day for PlayStation people at all.

2058
01:36:14,030 --> 01:36:17,560
So this one i- is, like, a weird one,
and I think, uh, serendipitously,

2059
01:36:17,560 --> 01:36:19,420
it kind of fell in Xbox's lap.

2060
01:36:19,770 --> 01:36:22,270
It's just, like, a positive thing
for Asha and a thing that we

2061
01:36:22,270 --> 01:36:23,450
had, we had talked about before.

2062
01:36:23,660 --> 01:36:27,950
So it's like, it's, it's weird
to see these, these events

2063
01:36:27,950 --> 01:36:29,690
coinciding as they, as they are.

2064
01:36:30,590 --> 01:36:34,640
It's also gonna be interesting because
Xbox was also funding, um, Hideo's other

2065
01:36:34,640 --> 01:36:38,780
game called OD, which has some m- other
media things tied into it, so there's,

2066
01:36:38,780 --> 01:36:40,650
like, TV or whatever, uh, tied into it.

2067
01:36:40,960 --> 01:36:46,450
So it's just weird that Xbox is now
going to be the… You know, it'll be

2068
01:36:46,450 --> 01:36:50,780
on PC as well, but Xbox is now going
to be the exclusive place to get Hideo

2069
01:36:51,050 --> 01:36:53,410
Kojima games rather than PlayStation.

2070
01:36:53,770 --> 01:36:56,410
Um, it's just a weird sequence of events.

2071
01:36:56,700 --> 01:36:59,690
Uh, also when you look at it
from PlayStation's point of view

2072
01:36:59,870 --> 01:37:03,360
because they have now taken a
defensive posture and they are no

2073
01:37:03,360 --> 01:37:05,530
longer porting their games to PC.

2074
01:37:05,880 --> 01:37:09,430
Um, and, uh, I don't know how well
this… You know, they stopped physical.

2075
01:37:09,430 --> 01:37:12,600
They're trying to maximize the amount of
money they can get going digital only,

2076
01:37:12,770 --> 01:37:16,740
not, you know, just fully taking off all
the, the physical stuff by next year.

2077
01:37:17,120 --> 01:37:21,992
Um, it's gonna be It's gonna be a real
weird how, uh, weird… It will be very

2078
01:37:22,002 --> 01:37:26,512
interesting to see how everything pans
forward a, a year from now or two years

2079
01:37:26,512 --> 01:37:31,552
from now and see how these strategies
unfold and, you know, whether this was

2080
01:37:31,552 --> 01:37:33,462
a right choice for Sony to do or not

2081
01:37:34,681 --> 01:37:35,401
Interesting.

2082
01:37:35,401 --> 01:37:36,791
Yeah, no, you got me.

2083
01:37:36,801 --> 01:37:39,491
Y- I didn't even realize the … I,
I was wondering why people were

2084
01:37:39,491 --> 01:37:40,661
talking about Wolverine so much.

2085
01:37:40,661 --> 01:37:43,491
I didn't realize it was … Is it
coming out already, or is it out?

2086
01:37:44,194 --> 01:37:45,694
Yeah, you know, so the reviews dr-

2087
01:37:45,805 --> 01:37:46,115
Well

2088
01:37:46,484 --> 01:37:48,114
the, the reviews dropped.

2089
01:37:48,824 --> 01:37:49,294
Yeah.

2090
01:37:49,614 --> 01:37:56,144
The reviews dropped literally a minute
after the… Like, Hideo talked about it.

2091
01:37:56,154 --> 01:37:59,074
Like, Hideo was like, "I'm joining
Xbox." And then a minute later it

2092
01:37:59,074 --> 01:38:02,904
was like, "Wolverine, six out of
10." And it was just like, whoa.

2093
01:38:03,824 --> 01:38:06,344
That, that's, that's something.

2094
01:38:06,534 --> 01:38:07,644
Um, yeah, so

2095
01:38:07,843 --> 01:38:08,803
gives sixes.

2096
01:38:08,803 --> 01:38:09,953
What, that's gotta

2097
01:38:10,146 --> 01:38:10,596
Yeah.

2098
01:38:10,923 --> 01:38:11,023
there

2099
01:38:11,331 --> 01:38:11,551
Not

2100
01:38:11,656 --> 01:38:12,086
Yeah.

2101
01:38:12,186 --> 01:38:12,606
So,

2102
01:38:13,111 --> 01:38:16,501
And it really sucks 'cause I love
Insomniac, just I don't even know

2103
01:38:16,501 --> 01:38:17,861
if they wanted to do Wolverine.

2104
01:38:17,891 --> 01:38:21,181
Well, maybe they did, but I,
I… They have really good games

2105
01:38:22,242 --> 01:38:22,642
Yeah.

2106
01:38:22,722 --> 01:38:25,792
Well, you know, the thing is,
is that Insomniac is the bulk

2107
01:38:25,812 --> 01:38:28,662
of the PS5's exclusive output.

2108
01:38:28,889 --> 01:38:29,229
Yeah

2109
01:38:29,232 --> 01:38:33,442
So, uh, also not for nothing, this
is, was a fast development cycle.

2110
01:38:33,642 --> 01:38:38,162
So I think what you're seeing is like
all the, the linearity, the, the very

2111
01:38:38,172 --> 01:38:42,202
hand-holdy just get to the end type
of thing, uh, is probably because of

2112
01:38:42,202 --> 01:38:46,152
how f- relatively fast they need to do
it, leverage all of their systems that

2113
01:38:46,152 --> 01:38:50,142
they already did, and just kind of make
this game as, as quickly as possible.

2114
01:38:50,452 --> 01:38:59,542
Um, yeah, so y- yeah, unfortunately, uh,
this particular game in by itself, right,

2115
01:38:59,542 --> 01:39:05,122
because the PlayStation 5 exclusive output
for this entire generation has been very

2116
01:39:05,132 --> 01:39:09,682
poor, and a lot has been riding on this
because it is a PlayStation 5 exclusive

2117
01:39:09,902 --> 01:39:12,752
that has basically kind of fizzled out.

2118
01:39:13,322 --> 01:39:18,602
Um, so this was, this was a, a tent
pole title that PlayStation needed to

2119
01:39:18,672 --> 01:39:22,772
strengthen their position, especially
because they have gone into that defensive

2120
01:39:22,772 --> 01:39:25,602
posture of no longer doing PC ports.

2121
01:39:25,742 --> 01:39:28,052
So now it's like, "Yeah, well, no,
we're not gonna do any PC ports.

2122
01:39:28,202 --> 01:39:31,602
You can only get awesome PS5
games on PS5," and then they come

2123
01:39:31,602 --> 01:39:34,022
out with this, and it's like,
"So I just don't need a PS5,"

2124
01:39:34,649 --> 01:39:34,939
You know,

2125
01:39:34,942 --> 01:39:35,882
is what you're saying.

2126
01:39:36,109 --> 01:39:41,159
know the funny thing with this is
they have plenty of IPs that would

2127
01:39:41,159 --> 01:39:44,739
just kill if they just actually ha-
You know, they could hire more and

2128
01:39:44,739 --> 01:39:47,979
actually work on their IPs and probably
have good directors that would… W-

2129
01:39:48,149 --> 01:39:49,439
I don't need to go even into that.

2130
01:39:49,489 --> 01:39:51,449
I'd actually… I don't
know if I'll buy this.

2131
01:39:51,469 --> 01:39:52,559
I have a PS5.

2132
01:39:52,709 --> 01:39:57,799
If this came out for PC, I'd much…
I'd have a much better chance of

2133
01:39:57,809 --> 01:40:00,269
potentially buying this, even if it's
a six out of 10, 'cause I'm interested

2134
01:40:00,269 --> 01:40:02,529
in, in the Wolverine, uh, stuff.

2135
01:40:02,529 --> 01:40:03,329
I like Wolverine.

2136
01:40:04,399 --> 01:40:07,689
But they've kind of really killed my
momentum, 'cause I was like, "Okay,

2137
01:40:07,689 --> 01:40:09,219
you guys are releasing for PC more."

2138
01:40:09,239 --> 01:40:10,289
I have a,

2139
01:40:10,356 --> 01:40:10,856
Exactly

2140
01:40:11,089 --> 01:40:16,219
I'll play games on the PS5 sometimes,
but like I prefer my PC as I do a lot

2141
01:40:16,219 --> 01:40:20,249
more content with the P- the PC, and it's
just they killed my… They killed…

2142
01:40:20,329 --> 01:40:22,499
I would've bought this, but what a

2143
01:40:22,786 --> 01:40:23,236
Yeah

2144
01:40:23,429 --> 01:40:26,279
time to say, "Eh, it's not gonna
come to the PC either." Their

2145
01:40:26,491 --> 01:40:26,981
Yeah

2146
01:40:27,329 --> 01:40:29,659
I think their sales are gonna be
okay, but they're definitely not.

2147
01:40:29,669 --> 01:40:30,069
They're gonna get

2148
01:40:30,241 --> 01:40:35,031
Yeah, yeah, but we do have to talk about
the fact that Xbox is now funding Physint

2149
01:40:36,194 --> 01:40:36,664
Yes.

2150
01:40:36,754 --> 01:40:39,234
Uh, yes, so that, like, I mean,
like, so the thing is with regard

2151
01:40:39,234 --> 01:40:44,324
to… So what it, it was two years of
funding that Sony put into Physint.

2152
01:40:44,694 --> 01:40:48,534
So Xbox, like, that's the, like,
the big slap in the face, right?

2153
01:40:48,534 --> 01:40:54,404
So, like, not only did Xbox get
the, the, the good PR of Hideo being

2154
01:40:54,544 --> 01:40:59,854
pretty much exclusive to Xbox now,
but they also got it with, like, Sony

2155
01:40:59,854 --> 01:41:02,254
basically, like, alley-ooped it to Xbox.

2156
01:41:02,294 --> 01:41:05,264
They're like, "Hey, we paid for,
like, two years worth of development.

2157
01:41:05,444 --> 01:41:09,804
Have this, and you get to have 100% of
it now." And Xbox was like, "We have

2158
01:41:09,804 --> 01:41:14,014
to think about this." And like they
did, and like, "All right, we'll do

2159
01:41:14,014 --> 01:41:17,614
it." And I think for Xbox, especially
the bean counters, they're like, "Oh,

2160
01:41:17,614 --> 01:41:21,384
this is probably not gonna pay off even
with the two-year head start on this."

2161
01:41:21,784 --> 01:41:27,844
Uh, but I think it was like, I feel
like with Asha being new there, if Phil

2162
01:41:27,844 --> 01:41:30,954
Spencer was there, I don't know if this
would've got greenlit, to be honest.

2163
01:41:31,074 --> 01:41:34,314
But with Asha being there, I
feel like the, the need for a

2164
01:41:34,314 --> 01:41:37,994
positive thing for Asha helped
accelerate and push this through.

2165
01:41:38,554 --> 01:41:41,734
Complete speculation on my part,
but that's just how I feel about it.

2166
01:41:42,034 --> 01:41:45,774
Um, so it, it's interesting how
everything went, went, went through.

2167
01:41:45,774 --> 01:41:48,904
But yeah, if… It'll be
interesting to see when this

2168
01:41:48,904 --> 01:41:50,174
game eventually comes out, right?

2169
01:41:50,174 --> 01:41:53,394
Like, Physint is probably still,
like, six years away, right?

2170
01:41:53,394 --> 01:41:58,734
So we're not gonna see this until,
like, 2030, 2032 at, at best.

2171
01:41:58,974 --> 01:42:01,454
Uh, so who knows what it's,
what's even gonna happen?

2172
01:42:01,454 --> 01:42:02,684
But, well, I guess we'll see

2173
01:42:04,961 --> 01:42:09,161
Yeah, I mean, it's kind of
an interesting situation.

2174
01:42:09,171 --> 01:42:11,641
I mean, hey, Physint's coming to Xbox.

2175
01:42:11,641 --> 01:42:12,191
You know what that means?

2176
01:42:12,191 --> 01:42:13,441
It's coming to PC as well.

2177
01:42:13,481 --> 01:42:16,891
Whereas, whereas if it was on
PlayStation, it'd probably be,

2178
01:42:17,045 --> 01:42:17,565
true, true

2179
01:42:17,841 --> 01:42:20,381
it'd probably be a forever PS6 exclusive

2180
01:42:21,332 --> 01:42:23,902
Uh, yeah, from what I, what I read,
like there was a lot of rumors that

2181
01:42:23,902 --> 01:42:27,582
were going around, uh, and what
I read was two different things.

2182
01:42:27,582 --> 01:42:32,382
They, they were not really happy with
Death Stranding, um, and that Death

2183
01:42:32,382 --> 01:42:36,082
Stranding eventually was going to
PC, that this whole defensive posture

2184
01:42:36,082 --> 01:42:39,962
that they're now doing was also
like, uh, calculated inside of that.

2185
01:42:40,292 --> 01:42:44,222
And what I heard was that they
wanted to just buy Kojima's studio,

2186
01:42:44,472 --> 01:42:46,522
and Koju- Kojima was like, "No way.

2187
01:42:46,562 --> 01:42:48,502
I'm not letting you guys buy my studio.

2188
01:42:48,502 --> 01:42:52,202
I'm gonna have it." And that was like
the, the straw that broke the camel's

2189
01:42:52,202 --> 01:42:54,752
back, and then they were like, "Okay, so
we're just not gonna fund this anymore.

2190
01:42:55,142 --> 01:42:57,872
Uh, if we can't guarantee that
it's gonna be exclusive to PS6,

2191
01:42:57,902 --> 01:42:59,462
we need to strengthen the PS6.

2192
01:42:59,672 --> 01:43:03,072
If you're not gonna do that, go
pound salt." And he was like, "Okay,

2193
01:43:03,332 --> 01:43:07,892
I'm gonna go to the guy that has
infinite money." And then, you know,

2194
01:43:08,532 --> 01:43:10,312
uh, it, it's a weird situation.

2195
01:43:10,342 --> 01:43:13,642
Um, I don't… W- we have to wait and
see how it… Maybe this game is just

2196
01:43:13,642 --> 01:43:15,652
gonna fall flat and not do well at all.

2197
01:43:16,012 --> 01:43:20,032
But at the current moment, at
the very least PR-wise, it's

2198
01:43:20,042 --> 01:43:22,372
exceedingly negative for PlayStation

2199
01:43:22,545 --> 01:43:26,455
needs it, they're do- and, and,
and, and it's doing just daggers

2200
01:43:26,455 --> 01:43:29,005
against PlayStation right now
'cause with a lot of the PR.

2201
01:43:29,035 --> 01:43:32,105
And I don't know if I trust Xbox
in the end, but here's the one

2202
01:43:32,308 --> 01:43:32,818
Oh yeah

2203
01:43:32,855 --> 01:43:35,125
I might start doing more
Xbox over PlayStation.

2204
01:43:35,125 --> 01:43:38,575
I've always been a, a big
PlayStation fan 'cause of they

2205
01:43:38,695 --> 01:43:40,355
had so many good first party.

2206
01:43:40,455 --> 01:43:42,385
And I've had a PlayStation
since PlayStation 1.

2207
01:43:42,875 --> 01:43:48,455
Um, Xbox has the PC side,
and I'm a huge PC gamer.

2208
01:43:48,455 --> 01:43:51,515
I've been playing PC games ever
since I had the PlayStation 1.

2209
01:43:51,545 --> 01:43:55,935
I've always had to kind of both, but
this is a good sign for me 'cause I

2210
01:43:55,965 --> 01:43:58,875
probably will not be buying the PS6.

2211
01:43:58,995 --> 01:44:03,195
Uh, and this will most likely would
have launched on the PS6, right?

2212
01:44:03,195 --> 01:44:03,605
So

2213
01:44:04,738 --> 01:44:09,238
Yeah, like for me it's, um, like the
big thing for me for Xbox Helix is it

2214
01:44:09,248 --> 01:44:11,948
must, must, must, must play PC games.

2215
01:44:11,988 --> 01:44:14,598
They've already said that it
plays PC games, but it needs to

2216
01:44:14,598 --> 01:44:16,548
have like full Steam support.

2217
01:44:16,968 --> 01:44:18,898
It needs to have full GOG support.

2218
01:44:19,038 --> 01:44:24,178
It needs to have full all PC support,
uh, and then I will buy it day one.

2219
01:44:24,278 --> 01:44:29,048
Uh, but if it doesn't, uh, I am probably
not gonna buy any console day one.

2220
01:44:29,538 --> 01:44:33,418
Uh, I will just ride on what I have
and be more PC main than I ever have

2221
01:44:33,463 --> 01:44:35,363
depe- like, it, it depends
on how expensive they are.

2222
01:44:35,373 --> 01:44:37,033
I'm kinda just investing
in Steam right now.

2223
01:44:37,033 --> 01:44:38,933
Like, the Steam Frame, when it
comes out, that might be the

2224
01:44:39,018 --> 01:44:39,348
Right

2225
01:44:39,613 --> 01:44:42,863
piece I buy for a little while,
unless I, I get it some other

2226
01:44:42,863 --> 01:44:44,463
way, like to review, whatnot.

2227
01:44:44,743 --> 01:44:49,033
But X- I- the thing is, see maybe.

2228
01:44:49,043 --> 01:44:49,633
And I always like…

2229
01:44:49,633 --> 01:44:50,953
I, I have FOMO issues.

2230
01:44:50,953 --> 01:44:53,143
I'm trying not to buy GTA VI.

2231
01:44:53,203 --> 01:44:59,433
Uh, but with these new with these new,
um, with the new hardware coming out

2232
01:44:59,433 --> 01:45:04,863
in the f- in a year or two or whatnot,
I… With Xbox alone, like I have, I

2233
01:45:05,063 --> 01:45:09,353
have PC and I could just… I'm fine
playing my games on PC, but we'll see.

2234
01:45:09,383 --> 01:45:09,623
We'll see.

2235
01:45:09,623 --> 01:45:11,983
If they come out with something
interesting enough, I might buy it.

2236
01:45:11,983 --> 01:45:13,453
I might join that FOMO

2237
01:45:13,570 --> 01:45:17,940
For… Yeah, well, for me, like the Xbox
Helix, we already know what the hardware

2238
01:45:17,940 --> 01:45:20,320
is, so it really just comes down to value.

2239
01:45:20,640 --> 01:45:25,140
If they can get it to e- like, so even
saying $1,300, which sounds insane

2240
01:45:25,170 --> 01:45:30,080
for a console price, but, uh, with
what the hardware is capable of, that

2241
01:45:30,080 --> 01:45:33,040
is effectively near a NVIDIA 5080.

2242
01:45:33,395 --> 01:45:33,735
Uh,

2243
01:45:33,820 --> 01:45:35,320
to get a f- yeah.

2244
01:45:35,385 --> 01:45:36,015
it would… It,

2245
01:45:36,150 --> 01:45:36,490
Yeah.

2246
01:45:36,490 --> 01:45:37,080
So if you,

2247
01:45:37,225 --> 01:45:37,795
You're not wrong,

2248
01:45:37,990 --> 01:45:39,310
so even when you say… Yeah.

2249
01:45:39,630 --> 01:45:42,830
So when you say, "Oh, it's like
a 5080, but I get it for 1,300,"

2250
01:45:43,150 --> 01:45:44,520
that's actually a good deal.

2251
01:45:44,570 --> 01:45:48,040
Like, and it's not a good
deal if it plays Xbox only.

2252
01:45:48,360 --> 01:45:52,660
But if it plays PC games, then it's
a good deal, and that's where I am

2253
01:45:52,793 --> 01:45:54,853
S- so do have a question for you, Fox.

2254
01:45:54,853 --> 01:45:56,283
I, I'm sorry if I keep cutting you off.

2255
01:45:56,323 --> 01:45:57,313
I'm really curious about this

2256
01:45:57,477 --> 01:45:57,817
Дае

2257
01:45:58,933 --> 01:46:02,223
If you could h- like, if you…
That's a really good deal.

2258
01:46:02,223 --> 01:46:05,013
If you bought… 'Cause I d- I
do remember, like, I don't know

2259
01:46:05,013 --> 01:46:08,073
if I've ever had it phrased in,
like, a 50, closer to a 5080.

2260
01:46:08,073 --> 01:46:08,913
I was thinking 5070.

2261
01:46:08,913 --> 01:46:11,443
But if it's close to a 5080,

2262
01:46:12,610 --> 01:46:13,040
It is

2263
01:46:13,883 --> 01:46:17,413
it's $1,300, that's just an amazing deal.

2264
01:46:17,443 --> 01:46:20,983
Could you, could you put Steam OS
on it, or are they gonna find a way

2265
01:46:20,983 --> 01:46:22,543
to, to just really make it so you

2266
01:46:22,828 --> 01:46:27,718
I don't… I really doubt that you'll
see Steam… Like, I, there is a p- core

2267
01:46:27,728 --> 01:46:31,108
fundamental part of me that feels like
you won't be able to just put whatever

2268
01:46:31,118 --> 01:46:32,668
operating system you want on this.

2269
01:46:32,879 --> 01:46:33,299
without a

2270
01:46:33,408 --> 01:46:34,548
not, I, I do not believe that's…

2271
01:46:34,689 --> 01:46:35,309
That's what I'm kinda

2272
01:46:35,418 --> 01:46:35,828
Yeah.

2273
01:46:35,829 --> 01:46:36,079
but

2274
01:46:36,168 --> 01:46:37,518
I, I… Even with hacking.

2275
01:46:37,528 --> 01:46:40,188
Like, yeah, I mean, at that point,
like, you, you can have hacked PS5s

2276
01:46:40,188 --> 01:46:45,468
that you can install, uh, like, uh,
Linux on, and then run Linux with RDNA.

2277
01:46:45,468 --> 01:46:48,778
Yeah, so, yes, like, if you got to
a hacked point, but then that's,

2278
01:46:48,788 --> 01:46:51,278
you know, that's hacking it, and I
can't guarantee that's gonna happen.

2279
01:46:51,668 --> 01:46:56,798
Um, but, like, at the very least, what
I'm telling you is that the, the 10700

2280
01:46:57,298 --> 01:47:03,278
XT, which is the next generation RDNA
5 GPU, that is the… Its codename

2281
01:47:03,278 --> 01:47:08,208
is AT2, and AT2 is in the Xbox Helix.

2282
01:47:08,228 --> 01:47:10,838
It is full fat 10700 XT.

2283
01:47:11,138 --> 01:47:15,068
From what everything we know and
everything it is, it's, uh, like, 10%

2284
01:47:15,078 --> 01:47:18,198
away from a 5080, insofar as raster.

2285
01:47:18,478 --> 01:47:22,588
And then it has 13x, uh, improvements.

2286
01:47:22,928 --> 01:47:24,928
My- Xbox has already
confirmed this, by the way.

2287
01:47:24,928 --> 01:47:28,198
They'd already said that it's,
uh, an order of magnitude faster

2288
01:47:28,498 --> 01:47:30,148
in ray tracing performance.

2289
01:47:30,238 --> 01:47:32,538
To give you an idea, that is
compared to RDNA 2 obviously.

2290
01:47:32,538 --> 01:47:37,028
But RDNA 2, if RDNA 2 took 25
milliseconds to render a ray tracing

2291
01:47:37,038 --> 01:47:43,428
in, in a scene, that would be less
than 2.5 milliseconds on Helix for ray

2292
01:47:43,428 --> 01:47:45,198
tracing, not for the rest of the game.

2293
01:47:45,208 --> 01:47:48,678
But, like, that, that is over a
10x improvement, um, that you're

2294
01:47:48,678 --> 01:47:49,898
gonna get in the ray tracing side.

2295
01:47:49,898 --> 01:47:53,508
And then, you know, y- it's
gonna have 48 gigs of RAM.

2296
01:47:53,618 --> 01:47:55,638
Maybe they change that
because of how things are.

2297
01:47:55,998 --> 01:47:57,358
Um, maybe they make that less.

2298
01:47:57,358 --> 01:48:01,708
But I think that they want to hit 48,
because I suspect that the next-generation

2299
01:48:01,708 --> 01:48:07,068
game is going to include AI for
AI purposes, for NPC AI purposes.

2300
01:48:07,643 --> 01:48:08,093
uh, an

2301
01:48:08,478 --> 01:48:08,938
Yeah

2302
01:48:09,133 --> 01:48:11,083
AI for, uh, dynamic

2303
01:48:11,394 --> 01:48:11,694
So

2304
01:48:11,753 --> 01:48:12,423
mean, that'd be very

2305
01:48:12,644 --> 01:48:13,074
yeah

2306
01:48:13,103 --> 01:48:15,583
shocked we haven't seen too many
games come out 'cause I've even

2307
01:48:15,583 --> 01:48:16,773
thought about doing that, but yeah

2308
01:48:17,730 --> 01:48:22,210
Yeah, so I, I fully anticipate that
that's going to be the case even though,

2309
01:48:22,250 --> 01:48:26,760
um, there is… We already know that
there's also a, a Xbox S- so there's

2310
01:48:26,760 --> 01:48:34,670
an Xbox Series X Two, which is Helix,
and there is also an Xbox Series S Two

2311
01:48:34,809 --> 01:48:35,279
Mm-hmm.

2312
01:48:35,330 --> 01:48:36,180
coming out as well.

2313
01:48:36,530 --> 01:48:40,170
Um, and that, what's interesting
about that is that it's using

2314
01:48:40,361 --> 01:48:40,501
Uh,

2315
01:48:40,560 --> 01:48:41,750
mobile parts.

2316
01:48:42,191 --> 01:48:42,401
it l-

2317
01:48:42,890 --> 01:48:43,100
Yeah

2318
01:48:43,171 --> 01:48:45,071
like Gardener was having, uh, trouble.

2319
01:48:45,896 --> 01:48:46,166
Oh

2320
01:48:46,561 --> 01:48:47,451
You still there, Gardener?

2321
01:48:48,451 --> 01:48:49,001
I get, uh,

2322
01:48:49,888 --> 01:48:50,368
Yeah, he, he's there.

2323
01:48:50,378 --> 01:48:51,168
He- I just saw him

2324
01:48:51,587 --> 01:48:51,957
I don't

2325
01:48:52,001 --> 01:48:52,681
yeah, yeah.

2326
01:48:52,707 --> 01:48:52,857
out?

2327
01:48:52,907 --> 01:48:53,617
Have you cut out?

2328
01:48:53,661 --> 01:48:57,261
I saw him cut out a little
bit, and he also said in the GC

2329
01:48:57,271 --> 01:48:59,421
that, uh, internet just went out

2330
01:49:00,964 --> 01:49:01,714
I see him right now.

2331
01:49:01,779 --> 01:49:02,089
Yeah

2332
01:49:02,514 --> 01:49:03,334
He's moving around.

2333
01:49:04,484 --> 01:49:05,074
I don't hear him

2334
01:49:05,229 --> 01:49:05,629
hear you.

2335
01:49:07,929 --> 01:49:08,409
Yeah, we can hear

2336
01:49:08,444 --> 01:49:08,884
Yes

2337
01:49:12,719 --> 01:49:13,169
Can you hear me?

2338
01:49:13,169 --> 01:49:13,199
Okay.

2339
01:49:13,199 --> 01:49:13,559
It just went out, like, Fox was
talking and then I, and then it, I

2340
01:49:13,559 --> 01:49:17,459
got a message saying, "Move closer to
your router or connect to a hardwire

2341
01:49:17,559 --> 01:49:20,359
'cause your internet sucks." And then

2342
01:49:20,578 --> 01:49:20,798
Deck

2343
01:49:21,129 --> 01:49:21,479
disappeared.

2344
01:49:23,131 --> 01:49:24,131
That is brutal

2345
01:49:25,382 --> 01:49:29,692
um, yeah, so the Xbox Series S2 looks
like the handheld, uh, for Xbox,

2346
01:49:30,287 --> 01:49:30,737
Mm-hmm.

2347
01:49:30,892 --> 01:49:34,232
on what the s- the specs of it
are, 'cause it's using LPDDR5X.

2348
01:49:34,732 --> 01:49:37,052
Um, it may be both.

2349
01:49:37,102 --> 01:49:40,062
It may be a Series S without a
battery and a, and a screen, and

2350
01:49:40,062 --> 01:49:42,552
it'll have a, a desktop thing that's
a bit cheaper than the handheld.

2351
01:49:43,052 --> 01:49:45,442
Uh, but it does look like there are, uh…

2352
01:49:45,842 --> 01:49:50,352
And then Asha just last week said
that their, uh, Xbox Helix is a family

2353
01:49:50,382 --> 01:49:54,242
of products, uh, and we've already
seen… Like, there's already…

2354
01:49:54,252 --> 01:49:59,762
Uh, like you can do data mining and
find stuff to, to see this hardware.

2355
01:50:00,272 --> 01:50:06,412
Put, put simply, the big bad boy Xbox
Series X2 is effectively close to

2356
01:50:06,412 --> 01:50:08,642
a 5080 in all senses and purposes.

2357
01:50:08,652 --> 01:50:12,762
It'll have FSR 5, uh, so
the next generation of FSR.

2358
01:50:13,022 --> 01:50:15,922
Uh, so you have all of the stuff that,
you know, ray tracing reconstruction, all

2359
01:50:15,922 --> 01:50:19,062
the other stuff that's happening there,
and then all the ML AI components that

2360
01:50:19,062 --> 01:50:23,642
are now going to be actually accelerated,
uh, via those components on chip as well.

2361
01:50:23,642 --> 01:50:25,912
So it, it really matters two…

2362
01:50:25,912 --> 01:50:26,632
It's twofold, right?

2363
01:50:26,652 --> 01:50:33,222
Is if we can get the cost even at $1,300,
even at $1,500, that sounds insane for

2364
01:50:33,222 --> 01:50:38,902
a console, but if it plays PC games
as well and in completeness, then that

2365
01:50:38,912 --> 01:50:43,892
$1,500 price point isn't as insane when
you're looking at what you can get.

2366
01:50:44,292 --> 01:50:46,802
Uh, and that's what they
really need to hammer home.

2367
01:50:46,812 --> 01:50:50,452
And obviously they have a, a smaller
component as well that is not as

2368
01:50:50,452 --> 01:50:52,932
powerful that they can make a cheaper
version for people that don't want the

2369
01:50:52,932 --> 01:50:56,912
big bad boy, which will also still be
very comp- you know, like really good,

2370
01:50:57,062 --> 01:51:00,782
especially when you're doing FSR 5 and
you're doing all the fancy upscaling.

2371
01:51:01,222 --> 01:51:03,472
Uh, so I think for most people
they're just gonna be happy with that.

2372
01:51:03,762 --> 01:51:07,062
Uh, but for people that want a lot
of horsepower for like all their PC

2373
01:51:07,062 --> 01:51:10,102
games, that's what I am excited about.

2374
01:51:10,132 --> 01:51:14,082
But I, we have to… We still haven't
heard of full Steam integration yet.

2375
01:51:14,302 --> 01:51:18,152
We just heard it plays PC games
and, and if it only plays Xbox

2376
01:51:18,182 --> 01:51:19,902
PC games, like I don't care.

2377
01:51:20,122 --> 01:51:23,072
Like I d- then I won't, I'm not
gonna probably get it day one.

2378
01:51:23,087 --> 01:51:24,477
really curious about it too.

2379
01:51:24,537 --> 01:51:28,267
Uh, we'll, we'll, we'll see 'cause if
there… part of me wants to get it

2380
01:51:28,277 --> 01:51:31,747
just to hopefully that hack and I get

2381
01:51:31,783 --> 01:51:32,343
Hackett.

2382
01:51:32,357 --> 01:51:34,427
it, 'cause that's a
beast of a Steam machine

2383
01:51:35,228 --> 01:51:38,038
Yeah, it would be, it, yeah,
it'd be m- it would be monstrous.

2384
01:51:38,038 --> 01:51:43,868
Yeah, that's, that's the thing that I've
always tried hammering home about, like,

2385
01:51:43,868 --> 01:51:45,368
the Steam Machine and my problems with it.

2386
01:51:45,718 --> 01:51:48,118
Uh, it took too long for Valve to get out.

2387
01:51:48,638 --> 01:51:56,318
Um, and then when we compare them, it is
going to be, uh, fantastically different.

2388
01:51:56,698 --> 01:51:59,958
Uh, that, that's the
unfortunate part for, for Valve.

2389
01:52:00,028 --> 01:52:00,558
Um,

2390
01:52:00,963 --> 01:52:00,973
Mm-hmm.

2391
01:52:01,558 --> 01:52:02,608
so it is what it is

2392
01:52:03,219 --> 01:52:05,649
Yeah, the Steam Machine is already
feel… It's like the Steam Deck.

2393
01:52:05,859 --> 01:52:07,349
Steam Deck was a little
old when it came out.

2394
01:52:07,349 --> 01:52:10,809
Luckily they do so many improvements
that does help and everything.

2395
01:52:10,839 --> 01:52:11,149
But,

2396
01:52:12,065 --> 01:52:15,125
for what it's worth though, I think at
the time of release, the Steam Machine

2397
01:52:15,125 --> 01:52:19,385
was, I mean, the Steam Deck was the
most powerful PC handheld, and the

2398
01:52:19,420 --> 01:52:20,250
It was, yeah.

2399
01:52:20,305 --> 01:52:20,605
too.

2400
01:52:20,665 --> 01:52:21,175
It was a double

2401
01:52:21,440 --> 01:52:21,970
And yeah,

2402
01:52:22,095 --> 01:52:22,445
Uh

2403
01:52:22,540 --> 01:52:26,490
and when it came out, when, when the
Steam Deck came out in 2022, it was

2404
01:52:26,530 --> 01:52:30,500
two times as powerful as the current
PC handheld and half the price.

2405
01:52:30,890 --> 01:52:37,110
But having said that, it was still
performance-wise at the bare minimum of

2406
01:52:37,110 --> 01:52:39,250
what mainstream people find acceptable.

2407
01:52:39,680 --> 01:52:43,510
Now that, the… So like I've been doing
PC gaming handhelds from 2016 using Intel

2408
01:52:43,530 --> 01:52:47,800
ARM stuff that would come out, which was
not good enough at all for most people.

2409
01:52:47,800 --> 01:52:50,840
They were like, "Oh, you have to like
hack this game to shribbons just to get

2410
01:52:50,840 --> 01:52:55,400
to a playable frame rate." Like I was
making 3DS versions of Doom to like get to

2411
01:52:55,400 --> 01:52:56,980
playable, and that's not what people want.

2412
01:52:56,980 --> 01:52:59,440
They wanna just play their
game and have it work.

2413
01:52:59,480 --> 01:53:04,270
And, uh, the Steam Deck when it
first came out was actually the best

2414
01:53:04,270 --> 01:53:05,740
that we could and half the price.

2415
01:53:05,740 --> 01:53:10,070
Like it was absolutely fantastic,
but from everyone's point of

2416
01:53:10,070 --> 01:53:12,560
view, just barely good enough.

2417
01:53:12,750 --> 01:53:16,460
And those two things are, you know, those
two things can seem wildly different,

2418
01:53:16,460 --> 01:53:17,780
but they're both true at the same time

2419
01:53:18,099 --> 01:53:22,109
I, I more or less put it as that
as it… Well, Steam OS saved it.

2420
01:53:22,109 --> 01:53:24,209
If it was Windows, that's
what would've killed it.

2421
01:53:24,249 --> 01:53:26,449
That's a big part of the por-
uh, the performance in my

2422
01:53:26,498 --> 01:53:26,998
Oh yeah

2423
01:53:27,199 --> 01:53:30,309
It used older tech, which kinda
limited in some ways, but also made

2424
01:53:30,309 --> 01:53:31,589
it so it was able to be cheaper.

2425
01:53:31,959 --> 01:53:35,709
Uh, I'm, I, and, and Steam,
Steam Machine is kinda similar.

2426
01:53:35,999 --> 01:53:36,939
It i- it's really powerful.

2427
01:53:36,959 --> 01:53:37,789
I really like mine.

2428
01:53:37,789 --> 01:53:38,979
It does what it needs to do.

2429
01:53:38,999 --> 01:53:41,149
I have not had r- I've
beaten so many games with it.

2430
01:53:41,159 --> 01:53:42,939
I really don't have
issues with it too much.

2431
01:53:43,429 --> 01:53:47,619
But for some of those games, let's
say Half-Life 3 launched, I would not

2432
01:53:47,619 --> 01:53:48,699
be playing it on my Steam Machine.

2433
01:53:48,699 --> 01:53:53,869
I'd most likely be playing it on my
St- uh, 3090, Windows machine, which

2434
01:53:53,869 --> 01:53:55,809
I don't boot up almost at all anymore.

2435
01:53:55,809 --> 01:54:00,129
But that's becau- but then, then again,
if Half-Life 3 was on, I mean, it's Valve,

2436
01:54:00,129 --> 01:54:01,449
so maybe they'd be heavily optimized.

2437
01:54:01,479 --> 01:54:06,799
But we, like, unless you wanna,
uh, comment on that, we, we,

2438
01:54:06,979 --> 01:54:07,989
we gotta move on to the next.

2439
01:54:08,009 --> 01:54:09,639
We have a couple more topics
we need to get through.

2440
01:54:10,926 --> 01:54:11,276
Yeah

2441
01:54:11,619 --> 01:54:16,109
a- and we'll, I'll cut some of them
out until, uh, the bonus episode, so.

2442
01:54:16,989 --> 01:54:21,319
yeah, so coming up is the Steam enforces
Australian age verification via credit

2443
01:54:21,319 --> 01:54:27,119
cards, which is very much like, like
a, a porn thing to do almost, right?

2444
01:54:27,119 --> 01:54:29,659
Like an adult s- website
kinda thing to do.

2445
01:54:29,669 --> 01:54:30,799
So this is interesting

2446
01:54:31,827 --> 01:54:35,257
So essentially, they
did this in the, uh, UK.

2447
01:54:35,267 --> 01:54:38,127
I think we talked about this,
uh, a couple of episodes ago.

2448
01:54:38,227 --> 01:54:43,017
Uh, essentially what they've done is
they've made it so that Valve doesn't ever

2449
01:54:43,017 --> 01:54:46,577
have to touch your age verification stuff,
'cause that's… Shit, that sounds like

2450
01:54:46,577 --> 01:54:48,627
a horrible thing to m- deal with, right?

2451
01:54:49,357 --> 01:54:52,487
And instead they're pawning it off of
credit card companies, 'cause I think

2452
01:54:52,487 --> 01:54:56,987
the general assumption is that, uh, you
have to be an adult to get a credit card.

2453
01:54:57,747 --> 01:54:59,487
I don't think that's
necessarily true in the US.

2454
01:54:59,497 --> 01:54:59,987
I've seen…

2455
01:55:00,233 --> 01:55:01,483
true anymore, especially

2456
01:55:01,517 --> 01:55:04,637
mean, I mean, Australia's
a different country though.

2457
01:55:04,867 --> 01:55:07,377
It's possible that that might be the case

2458
01:55:08,935 --> 01:55:09,955
Credit cards are interesting.

2459
01:55:09,955 --> 01:55:11,245
Yeah, credit card-wise, yes.

2460
01:55:11,245 --> 01:55:14,875
If they can verify that it's a credit
card, not a debit card, then of course.

2461
01:55:15,025 --> 01:55:19,105
Debit cards you can get as
young as, as young as you can

2462
01:55:19,105 --> 01:55:20,535
get actually, technically.

2463
01:55:20,965 --> 01:55:23,265
Uh, I'm not sure on the
credit cards though.

2464
01:55:23,265 --> 01:55:26,265
I think you can get credit cards or
get p- on a credit c- like you can get

2465
01:55:26,265 --> 01:55:31,255
a credit card I could put some, like
one of my kids onto a credit card,

2466
01:55:31,305 --> 01:55:38,375
one of my credit cards if I wanted
to as like, um, an adjacent holder.

2467
01:55:38,375 --> 01:55:40,065
But I don't know.

2468
01:55:40,095 --> 01:55:44,965
I, I'd assume it'd be semi-similar
in Australia and UK, but maybe

2469
01:55:44,965 --> 01:55:46,085
they have different laws on that

2470
01:55:47,855 --> 01:55:51,125
I mean, I don't, I don't know the, I
don't know, I don't, I'm not Australian

2471
01:55:51,125 --> 01:55:54,695
or British, but I mean, I think that's,
I mean, I think that's probably the best

2472
01:55:54,695 --> 01:55:59,425
thing Valve could have done to ensure
that, you know, A, still sell their

2473
01:55:59,445 --> 01:56:03,525
games to customers, and B, they didn't
have to touch any sort of age or…

2474
01:56:03,585 --> 01:56:06,275
Like, imagine how horrible
it would be to take an ID.

2475
01:56:06,295 --> 01:56:07,895
Like, you know how secure
you have to make that shit?

2476
01:56:10,419 --> 01:56:15,169
There's services to do it, but yeah,
they're, it's also a little bit

2477
01:56:15,291 --> 01:56:16,221
I, I mean

2478
01:56:16,229 --> 01:56:16,969
services do it

2479
01:56:17,227 --> 01:56:21,167
I mean, yeah, like most of those
services that do, like handle your

2480
01:56:21,167 --> 01:56:26,097
data for, to verify your age are,
like tied directly to Palantir.

2481
01:56:26,487 --> 01:56:28,117
Like, no thank you.

2482
01:56:28,947 --> 01:56:33,837
I think that it's good that Valve
is not handling this, you know,

2483
01:56:34,257 --> 01:56:35,967
personally identifiable information

2484
01:56:36,283 --> 01:56:41,163
Yeah, I think, I mean, I don't know
if I really-- I don't really like

2485
01:56:41,193 --> 01:56:44,043
Banks all that much, truth be told
either, but it would be better in their

2486
01:56:44,043 --> 01:56:47,003
hands than, you know, another like a

2487
01:56:47,087 --> 01:56:47,247
I mean,

2488
01:56:47,383 --> 01:56:48,353
comp- like Persona

2489
01:56:48,537 --> 01:56:49,677
as far as I could throw them.

2490
01:56:49,717 --> 01:56:51,787
I, like, in terms of data security, right?

2491
01:56:51,797 --> 01:56:56,087
Like, they, they don't seem…
My bank still sends me fricking

2492
01:56:56,137 --> 01:56:59,337
text messages, and that's the only
two-factor authentication they offer.

2493
01:56:59,337 --> 01:57:04,627
So I don't really trust them either,
but I'd rather Valve not hold any data,

2494
01:57:04,953 --> 01:57:05,263
this

2495
01:57:05,327 --> 01:57:08,287
especially given the two leaks
that they had this last month.

2496
01:57:09,399 --> 01:57:10,669
This isn't… Well, yeah.

2497
01:57:10,969 --> 01:57:13,539
This isn't… Well, that's why you use
a third-party service and it's, and they

2498
01:57:13,539 --> 01:57:17,829
have to… Like, there's, there are s- uh,
companies that take this very seriously.

2499
01:57:18,229 --> 01:57:24,019
Um, uh, the, you don't want, it, it, it,
like, if PlayStation did it, you don't

2500
01:57:24,019 --> 01:57:25,729
want them to be handling the service.

2501
01:57:25,729 --> 01:57:27,989
You want them to be do- using
a third-party service that,

2502
01:57:28,009 --> 01:57:30,209
um, is very privacy-minded.

2503
01:57:31,099 --> 01:57:36,109
But that's besides the
point in the sense of banks.

2504
01:57:36,869 --> 01:57:40,969
Th- this is more on the concept of
what a credit card and debit card is.

2505
01:57:40,969 --> 01:57:43,769
It's not every bank would,
would, would have this.

2506
01:57:43,769 --> 01:57:45,209
This is not the bank actually doing it.

2507
01:57:45,209 --> 01:57:48,459
It's the stopgap of who can
own one according to the

2508
01:57:48,469 --> 01:57:50,479
law, that's how they do it.

2509
01:57:50,799 --> 01:57:55,169
Now, looking into it, UK and Australia
are very similar to the US where I believe

2510
01:57:55,199 --> 01:58:00,299
at 16 you can be put on as a credit
card owner or a l- uh, like a adjacent

2511
01:58:00,309 --> 01:58:01,509
holder, like a credit card holder.

2512
01:58:01,509 --> 01:58:04,409
Like, you're, you're under them,
and you can usually say, "Hey, this

2513
01:58:04,419 --> 01:58:07,209
is how much they can spend." It's
usually for rich people more or less.

2514
01:58:07,589 --> 01:58:11,239
Um, so I don't know how that works.

2515
01:58:11,239 --> 01:58:14,409
I'd assume they'd actually be able to
get around that age verification, but for

2516
01:58:14,409 --> 01:58:17,869
most people, yeah, you wouldn't be able to
apply for a credit card until you're 18.

2517
01:58:18,589 --> 01:58:21,249
So this would be good if it's,
if it stops at credit cards.

2518
01:58:21,439 --> 01:58:24,849
I've seen some of these verification
systems not work with debit w-

2519
01:58:24,859 --> 01:58:26,609
uh, work with debit cards, so

2520
01:58:29,115 --> 01:58:30,555
Yeah, I have seen that too.

2521
01:58:30,565 --> 01:58:31,215
Debit cards

2522
01:58:31,689 --> 01:58:32,239
We'll see.

2523
01:58:33,109 --> 01:58:35,369
I, uh, actually I could verify it.

2524
01:58:35,399 --> 01:58:39,649
My kid has a debit card and maybe
I'll see what they verify him if,

2525
01:58:39,739 --> 01:58:41,519
uh, if they ever bring it to the US.

2526
01:58:43,079 --> 01:58:44,319
So I'll let you

2527
01:58:44,461 --> 01:58:47,011
Ah, I hope that never ha- I
hope we never come to that

2528
01:58:48,863 --> 01:58:52,593
I also monitor his accounts and stuff,
so I'm, uh, the, uh, so I'm a little

2529
01:58:52,593 --> 01:58:55,473
bit of more of an exception where I
wouldn't be against him using it, but

2530
01:58:55,863 --> 01:58:57,323
he also only has so much money in it.

2531
01:58:58,133 --> 01:59:03,163
would be interested to see if he gets
past that, 'cause a lot of these… I

2532
01:59:03,163 --> 01:59:06,493
don't even know, does Steam even ha-
Like, the- Steam doesn't really have

2533
01:59:06,493 --> 01:59:08,423
age verification on accounts, do they?

2534
01:59:09,219 --> 01:59:12,389
No, they have no, they have nothing
besides just asking for your

2535
01:59:12,389 --> 01:59:14,489
birthday, and even that's not saved

2536
01:59:15,027 --> 01:59:16,357
PlayStation has it.

2537
01:59:16,567 --> 01:59:17,937
I think Nintendo has it.

2538
01:59:18,437 --> 01:59:21,067
I think Epic Games, I don't know.

2539
01:59:22,137 --> 01:59:25,657
I, I actually, this is a… Now that
we're talking about this, this is a

2540
01:59:25,657 --> 01:59:28,037
little bit of a gripe of Valve and Steam.

2541
01:59:28,057 --> 01:59:34,257
I actually want more parental
controls with Steam, um, personally.

2542
01:59:34,755 --> 01:59:38,205
What sort of parental controls
do you not have or you need?

2543
01:59:38,867 --> 01:59:42,547
age verification allow like, hey, they
can't play these certain games, consume

2544
01:59:42,547 --> 01:59:45,357
this type of media, um, this much

2545
01:59:45,539 --> 01:59:46,419
They don't have that

2546
01:59:46,527 --> 01:59:48,577
their… I don't think they do.

2547
01:59:48,587 --> 01:59:50,377
I could verify, I could verify it, but

2548
01:59:50,607 --> 01:59:53,577
I thought they had that as part
of their family plan, uh, like

2549
01:59:53,577 --> 01:59:55,197
the family system thing they have

2550
01:59:55,299 --> 01:59:57,989
mi- they might, I, maybe
I don't have it set up.

2551
01:59:58,779 --> 02:00:02,749
But, uh, they didn't make it easy to set
up, and then time, how much time they can

2552
02:00:02,749 --> 02:00:04,929
spend on it is a, is a big one right now.

2553
02:00:05,249 --> 02:00:07,569
But I'll have to re-verify all that.

2554
02:00:07,619 --> 02:00:10,929
You, you're probably right about,
like, some of stuff, and maybe I

2555
02:00:10,929 --> 02:00:12,349
just didn't set it up properly.

2556
02:00:12,349 --> 02:00:15,819
I do have them under
my family plan, but hmm

2557
02:00:16,997 --> 02:00:18,587
Hey, that's content for you to make, dude

2558
02:00:20,259 --> 02:00:23,199
I get… I make content on my family

2559
02:00:24,789 --> 02:00:26,999
Dude, just don't be one of
those family channels, dude

2560
02:00:27,073 --> 02:00:28,243
family channel now

2561
02:00:29,597 --> 02:00:30,517
Oh, no.

2562
02:00:30,557 --> 02:00:31,407
What have we done?

2563
02:00:34,291 --> 02:00:37,841
So I guess they do have, like, then
maybe they do have some type of age

2564
02:00:37,881 --> 02:00:39,951
verification built in a little bit.

2565
02:00:40,351 --> 02:00:41,451
It's just, let's see.

2566
02:00:42,451 --> 02:00:43,071
I don't know.

2567
02:00:43,211 --> 02:00:45,521
I'm looking at it from my … It
doesn't even show that I'm, like,

2568
02:00:45,521 --> 02:00:49,521
the parent or the, the head of
the household for this user.

2569
02:00:50,571 --> 02:00:50,811
It's

2570
02:00:51,009 --> 02:00:54,399
There is, there's a system where,
the, like the Steam family system

2571
02:00:54,399 --> 02:00:58,669
has it so where you can have adults
and children, and if you're the…

2572
02:00:58,679 --> 02:01:00,759
And you would ideally set the…

2573
02:01:00,985 --> 02:01:01,885
how I have it set up

2574
02:01:04,299 --> 02:01:05,399
I don't know.

2575
02:01:05,399 --> 02:01:05,429
I don't know

2576
02:01:06,223 --> 02:01:10,203
I'm looking at the family, it
says I'm adult, kid's the child.

2577
02:01:10,223 --> 02:01:14,483
I go into it, brings up his profile,
and then it treats me like I'm

2578
02:01:14,483 --> 02:01:18,423
looking at someone else's profile
I am not even following, you know?

2579
02:01:19,093 --> 02:01:19,703
interesting.

2580
02:01:20,467 --> 02:01:22,377
y- yeah, I, I g- yeah, I
guess that makes sense.

2581
02:01:22,377 --> 02:01:26,617
You can't y- like, I, yeah, you
can't make changes to your kid's,

2582
02:01:26,617 --> 02:01:29,267
like, profile, like, remote-
without having to log into it

2583
02:01:30,073 --> 02:01:34,513
Yeah, I, we don't need to go much further
in the, to this, but it's not good UX.

2584
02:01:34,523 --> 02:01:35,783
They could definitely improve it.

2585
02:01:35,793 --> 02:01:38,153
They, I have a Manage, maybe
in the Manage I can do it.

2586
02:01:38,563 --> 02:01:39,803
I, I would improve their UX.

2587
02:01:39,833 --> 02:01:40,923
But yeah, that's besides the point.

2588
02:01:40,973 --> 02:01:43,983
Let's, uh… I'm sorry.

2589
02:01:45,383 --> 02:01:50,513
I, I, I'm throwing everyone off on
this, but yeah, let's, uh… This is,

2590
02:01:50,513 --> 02:01:57,423
I think, a good step toward at least
some protections, but it's already kind

2591
02:01:57,423 --> 02:02:02,563
of there anyways in some way that where
someone 18 or older can get a credit

2592
02:02:02,563 --> 02:02:05,263
card of, yes, someone underneath it.

2593
02:02:05,303 --> 02:02:10,363
Like, you have to use some type of
credit card, debit card, or, and it's

2594
02:02:10,363 --> 02:02:13,543
gonna go away soon, Steam, uh, credit.

2595
02:02:13,553 --> 02:02:15,613
They're kinda getting
away of the gift cards.

2596
02:02:15,703 --> 02:02:18,523
Uh, you could probably get,
like, they could get GTA VI

2597
02:02:18,533 --> 02:02:20,193
next year with a Steam credit.

2598
02:02:20,203 --> 02:02:24,263
But I think the only way you're
gonna be able to get any of this is

2599
02:02:24,263 --> 02:02:27,213
through a debit card or credit card,
and we'll see how that all goes,

2600
02:02:27,993 --> 02:02:31,633
Well, I mean, yeah, just 'cause you have
money in your Steam account doesn't mean

2601
02:02:31,643 --> 02:02:33,863
you can see adult games in Australia.

2602
02:02:33,863 --> 02:02:35,683
You still have to have a
credit card even if you're…

2603
02:02:36,415 --> 02:02:36,545
you

2604
02:02:36,663 --> 02:02:38,503
have to have a credit
card tied to it even if,

2605
02:02:38,635 --> 02:02:39,115
Yeah, yeah

2606
02:02:39,223 --> 02:02:41,953
yeah, even if you're paying with,
like, Steam gift cards, you know?

2607
02:02:44,121 --> 02:02:44,621
Yeah.

2608
02:02:45,661 --> 02:02:46,561
Interesting.

2609
02:02:48,501 --> 02:02:49,791
Yeah, they have to… Yeah.

2610
02:02:51,251 --> 02:02:52,291
I'll have to look into all this.

2611
02:02:52,361 --> 02:02:57,831
Uh, let's, move on to the next topic
of Sega Resident says, "There's been a

2612
02:02:57,831 --> 02:03:00,991
rise in fans who don't play the games,
and their engagement with IPs can

2613
02:03:00,991 --> 02:03:03,211
be even higher than that of gamers."

2614
02:03:05,747 --> 02:03:05,957
Ah

2615
02:03:07,041 --> 02:03:08,181
This is an interesting concept

2616
02:03:08,288 --> 02:03:13,498
I mean, that, I, I mean, I guess, you
know, y- to some degree this has to

2617
02:03:13,498 --> 02:03:17,648
happen just because there are kids that
were, you know, being able to play games

2618
02:03:17,658 --> 02:03:20,788
when they were in school and be, had
more time for it, and then when they

2619
02:03:20,788 --> 02:03:24,888
become adults and have jobs and have
less time to play it, but still like the

2620
02:03:24,888 --> 02:03:29,378
games, they'll still engage with it in
a way that they are hyper fans of them.

2621
02:03:29,638 --> 02:03:34,808
Uh, so I don't think… I, you know,
I just, this just sounds like I'm,

2622
02:03:34,858 --> 02:03:36,528
to some degree that, that's me.

2623
02:03:36,568 --> 02:03:39,778
Like, I know that, um… I mean, there's
games that I love and I'll, and I'll,

2624
02:03:39,828 --> 02:03:43,698
and I'll play, but then there's some that
are just I have big appreciation for.

2625
02:03:43,998 --> 02:03:47,428
Like, I love what Capcom is doing,
but I haven't played Pragmata.

2626
02:03:47,708 --> 02:03:52,688
I, when I, I started them and didn't
finish them, and I want to play them

2627
02:03:52,688 --> 02:03:53,818
more, and I just don't have the time

2628
02:03:53,977 --> 02:03:55,787
more than, like, what most people do.

2629
02:03:55,817 --> 02:03:58,987
So I think this, this is referring
to people that, like, haven't

2630
02:03:58,997 --> 02:04:00,867
bought or touched the games at all.

2631
02:04:00,917 --> 02:04:02,417
Uh, a lot of

2632
02:04:02,457 --> 02:04:02,597
Oh,

2633
02:04:02,697 --> 02:04:05,627
just like walk- that watch like
playthroughs on YouTube and

2634
02:04:05,637 --> 02:04:06,837
say they've played the game

2635
02:04:07,754 --> 02:04:08,124
okay.

2636
02:04:08,164 --> 02:04:09,074
I, yeah, I could see that.

2637
02:04:09,114 --> 02:04:11,114
I could see that being
a, a, a bigger thing.

2638
02:04:11,114 --> 02:04:13,904
I don't watch Let's Plays
or streams of stuff.

2639
02:04:14,174 --> 02:04:16,704
I just never been… Like, it
never made many sense to me.

2640
02:04:16,704 --> 02:04:20,094
I was like, "I'll just play the game
myself." Like, I'll, I'll take a

2641
02:04:20,094 --> 02:04:22,994
look at the, how the game looks and
stuff in previews and stuff, but I

2642
02:04:22,994 --> 02:04:24,444
would never, I would never do that.

2643
02:04:24,444 --> 02:04:25,984
But I guess, yeah, that
makes more sense to me.

2644
02:04:26,134 --> 02:04:26,754
Yeah, you're right

2645
02:04:27,023 --> 02:04:30,903
I mean, on the face of it, it makes
sense for certain franchises like,

2646
02:04:30,903 --> 02:04:33,243
you know, Pokémon and Sonic and Mario.

2647
02:04:33,523 --> 02:04:36,993
I mean, I, I'd be willing to bet there
are more Pokémon fans that haven't

2648
02:04:36,993 --> 02:04:40,383
played the games than have played
the games, despite, you know, being a

2649
02:04:40,383 --> 02:04:42,193
video game franchise primarily, right?

2650
02:04:43,721 --> 02:04:43,951
Yeah, I

2651
02:04:43,963 --> 02:04:43,993
then

2652
02:04:44,161 --> 02:04:47,461
it's bled over into, like, the cultural
zeitgeist, so I think that makes

2653
02:04:47,461 --> 02:04:50,841
sense that there might be a ton of
people who have never played, like,

2654
02:04:51,061 --> 02:04:53,661
the handheld or the console games.

2655
02:04:54,097 --> 02:04:54,477
Right

2656
02:04:54,561 --> 02:04:57,901
maybe they've played, like, the
card game or something, but yeah

2657
02:04:58,783 --> 02:04:59,403
Right, right, right.

2658
02:04:59,413 --> 02:05:02,943
But then you have like more hardcore
franchises where people are doing

2659
02:05:02,943 --> 02:05:07,263
this, and apparently the Resident Evil
franchise is somewhat notorious for this

2660
02:05:07,263 --> 02:05:12,603
too, where they just watch the games and
then they, they watch the game, like,

2661
02:05:12,603 --> 02:05:15,973
like watch a play through, and then they
just claim that they are big fans of

2662
02:05:15,973 --> 02:05:19,313
the game and that they've played it, and
that they know all about the game play.

2663
02:05:19,701 --> 02:05:19,881
Hmm.

2664
02:05:20,763 --> 02:05:21,363
And like,

2665
02:05:21,711 --> 02:05:22,301
Yeah.

2666
02:05:22,383 --> 02:05:23,303
it makes this…

2667
02:05:23,641 --> 02:05:24,151
as fans

2668
02:05:25,323 --> 02:05:25,823
Yeah, so

2669
02:05:25,986 --> 02:05:26,416
Yeah

2670
02:05:26,543 --> 02:05:30,663
they're talking about, and y- the article
points out two major examples, the

2671
02:05:30,673 --> 02:05:33,093
Yakuza games and also the Persona games.

2672
02:05:34,753 --> 02:05:40,043
And like, I don't wanna, I don't
wanna gatekeep, but I think we're

2673
02:05:40,043 --> 02:05:41,703
gonna have to gatekeep on this.

2674
02:05:42,603 --> 02:05:45,533
it's okay if you've never played the
games, just don't pretend you have

2675
02:05:47,983 --> 02:05:48,333
Yeah.

2676
02:05:48,463 --> 02:05:50,143
And I, I don't think
that's gatekeeping either.

2677
02:05:50,143 --> 02:05:52,193
I mean, that's just, like, good advice

2678
02:05:53,793 --> 02:05:54,713
Yeah, I mean, like

2679
02:05:55,477 --> 02:05:56,037
don't lie about it.

2680
02:05:56,037 --> 02:05:58,147
You're like, "Yeah, I enjoyed
this game, but I've only watched

2681
02:05:58,167 --> 02:05:59,327
people play it." That's fine.

2682
02:05:59,327 --> 02:06:04,407
I've watched… I ha- I've
never beaten, um, a few games.

2683
02:06:04,447 --> 02:06:08,057
Uh, I've watched people play through most
of it though, like when I was growing up.

2684
02:06:08,057 --> 02:06:13,157
Like, uh, some of the, um, Spl-
I think Splinter Cell's one.

2685
02:06:13,157 --> 02:06:14,777
I don't, I never, I don't
think I ever beat that.

2686
02:06:14,777 --> 02:06:15,967
I watched someone else beat it.

2687
02:06:16,737 --> 02:06:17,657
I think it was a good game.

2688
02:06:17,657 --> 02:06:18,887
I, it's just not my type of game

2689
02:06:20,715 --> 02:06:25,255
Like, there's nothing wrong with
saying you've never played the game.

2690
02:06:25,315 --> 02:06:26,945
I mean, I urge you to play the game.

2691
02:06:27,015 --> 02:06:29,405
I think gameplay is a major
factor of these games that

2692
02:06:29,405 --> 02:06:30,855
you just simply cannot ignore.

2693
02:06:31,165 --> 02:06:33,535
They're called video games for a reason,

2694
02:06:35,897 --> 02:06:36,867
Yeah, but there's time.

2695
02:06:37,147 --> 02:06:39,047
Like, there's a lot of
time that people have.

2696
02:06:39,057 --> 02:06:40,907
People aren't as intrest- interested.

2697
02:06:40,907 --> 02:06:44,327
They also want to, uh,
maybe consume the media.

2698
02:06:44,337 --> 02:06:46,587
Like with streaming, people like
to watch streamers because they

2699
02:06:46,587 --> 02:06:49,657
wanna talk to someone else about
things, like, "This is interesting."

2700
02:06:49,877 --> 02:06:50,847
They might not be as interested.

2701
02:06:50,877 --> 02:06:52,867
Maybe they're playing something
else while they watch someone

2702
02:06:52,907 --> 02:06:54,517
enjoy the game that they enjoy.

2703
02:06:54,937 --> 02:06:58,667
Uh, that's one of the things
I, I like doing is, like, like

2704
02:06:58,669 --> 02:06:59,159
the way

2705
02:06:59,557 --> 02:07:00,627
media with other peoples.

2706
02:07:00,627 --> 02:07:04,417
But yeah, like at the end of
the day, play the games if you

2707
02:07:04,417 --> 02:07:06,827
like them, but some of these

2708
02:07:06,955 --> 02:07:07,285
Well,

2709
02:07:07,607 --> 02:07:07,867
it

2710
02:07:08,265 --> 02:07:11,235
the way I see it, it's kind of similar
to how… You ever see those, like,

2711
02:07:11,285 --> 02:07:16,215
AI recap videos of people, like, of
AI voiceovers recapping, like, movies

2712
02:07:16,215 --> 02:07:17,545
and, like, shows and shit like that?

2713
02:07:18,722 --> 02:07:19,242
Yes

2714
02:07:19,395 --> 02:07:23,295
kinda feels like… So it
kinda feels like that to me

2715
02:07:24,948 --> 02:07:26,788
I, so, I, I,

2716
02:07:27,673 --> 02:07:27,793
Oh

2717
02:07:28,838 --> 02:07:31,608
I, I mean, so the, I'm, I'm,
I'm in agreement with you.

2718
02:07:31,608 --> 02:07:33,658
Like, so I, I follow, I'm
following what you guys are saying.

2719
02:07:33,658 --> 02:07:38,408
I have not much input into this, um,
because I feel like I'm a bit, uh, on the

2720
02:07:38,408 --> 02:07:40,618
outside of this, like I'm adjacent to it.

2721
02:07:40,858 --> 02:07:43,738
But it doesn't, it's not something
that I have very big, uh,

2722
02:07:43,748 --> 02:07:44,968
feelings on one way or the other.

2723
02:07:45,328 --> 02:07:51,058
The one thing that I would say is
that, um, along those lines of AI

2724
02:07:51,068 --> 02:07:55,668
just retelling a story that I've
seen before and condense it down,

2725
02:07:56,108 --> 02:07:58,828
uh, it, it annoys me to some extent.

2726
02:07:58,928 --> 02:08:02,658
Uh, the ones that get me even more
though are, like, there's videos

2727
02:08:02,668 --> 02:08:06,218
that YouTube will show me, and
it's like explaining The Matrix.

2728
02:08:06,378 --> 02:08:08,298
And I'm like, "What's there to explain?"

2729
02:08:08,498 --> 02:08:11,608
It's so, it's like the most
easiest movie to follow.

2730
02:08:11,608 --> 02:08:13,958
Like, why… Who's explaining what?

2731
02:08:14,118 --> 02:08:15,568
Like, who needs to explain it?

2732
02:08:16,168 --> 02:08:19,038
Uh, and there's, like, just movies that
are, it's just, like, very self-evident.

2733
02:08:19,078 --> 02:08:22,228
Like, you know, I don't know,
explaining Mrs. Doubtfire.

2734
02:08:22,308 --> 02:08:23,248
Like, what, what?

2735
02:08:23,468 --> 02:08:24,238
Explain what?

2736
02:08:24,519 --> 02:08:29,769
guys, I hate to interrupt this message,
but it seems like LTT accidentally

2737
02:08:29,789 --> 02:08:31,549
published their Steam Frame review

2738
02:08:32,482 --> 02:08:32,542
Uh-oh

2739
02:08:32,879 --> 02:08:33,789
It's unlisted,

2740
02:08:34,281 --> 02:08:34,421
Uh-oh

2741
02:08:34,629 --> 02:08:37,599
it's been leaked, and
I… And it's in our chat.

2742
02:08:37,599 --> 02:08:40,229
I, I posted it there if you
guys wanna take a look at that

2743
02:08:41,557 --> 02:08:42,437
Oh my gosh

2744
02:08:43,522 --> 02:08:44,032
Steam Frame?

2745
02:08:44,032 --> 02:08:44,702
Yeah, it says

2746
02:08:45,809 --> 02:08:46,909
This is it, baby.

2747
02:08:47,869 --> 02:08:48,209
Linus

2748
02:08:48,317 --> 02:08:49,737
means it's coming soon, huh?

2749
02:08:50,147 --> 02:08:52,237
Or maybe they're trying
to force Valve's hand

2750
02:08:53,255 --> 02:08:55,285
Uh, I don't think they're
trying to force it.

2751
02:08:55,285 --> 02:08:57,215
Let's see if we can find a
price in this video though

2752
02:08:58,538 --> 02:08:58,968
Oh, wow.

2753
02:08:59,068 --> 02:09:00,348
It's actually loading

2754
02:09:00,801 --> 02:09:05,191
Yeah, they haven't taken it down
just yet, but like, it's real.

2755
02:09:05,931 --> 02:09:11,931
And I would download this video
before, uh, it gets taken down.

2756
02:09:15,301 --> 02:09:16,101
Oh, no.

2757
02:09:16,121 --> 02:09:17,491
Linus fucked up

2758
02:09:19,659 --> 02:09:21,109
Linus messed up.

2759
02:09:21,109 --> 02:09:21,719
1230

2760
02:09:24,226 --> 02:09:26,366
Before this goes offline,
can we find a price?

2761
02:09:27,187 --> 02:09:28,717
I would like to find the prize, yes.

2762
02:09:28,747 --> 02:09:31,887
Uh, let's see what, let's see
if we can find a transcript

2763
02:09:32,169 --> 02:09:33,729
There, there is a transcript.

2764
02:09:33,809 --> 02:09:34,429
Uh,

2765
02:09:37,345 --> 02:09:37,715
Price.

2766
02:09:37,963 --> 02:09:38,743
Dollars?

2767
02:09:39,545 --> 02:09:40,455
Dollar sign

2768
02:09:40,883 --> 02:09:41,603
Dollar sign?

2769
02:09:41,653 --> 02:09:42,063
No.

2770
02:09:43,053 --> 02:09:45,183
Listed value

2771
02:09:46,183 --> 02:09:47,623
Oh, Lord

2772
02:09:47,766 --> 02:09:49,626
Half, Half-Life: Alyx Wireless

2773
02:09:51,197 --> 02:09:51,407
Play

2774
02:09:51,635 --> 02:09:55,255
Wow, we, this is, this is like the
most tangenty episode we've had yet.

2775
02:09:55,735 --> 02:09:58,115
And like things are happening as we speak.

2776
02:09:58,493 --> 02:09:59,083
Yeah

2777
02:09:59,145 --> 02:10:04,325
happened ye- I'm glad this happened today
and not yesterday or the, or tomorrow So

2778
02:10:04,325 --> 02:10:08,315
I feel like, to be fair though, I feel
like maybe Linus doesn't know the price.

2779
02:10:08,315 --> 02:10:11,505
'Cause like if I recall, well,
Linus filmed his Steam Machine

2780
02:10:11,515 --> 02:10:13,275
video not knowing the price

2781
02:10:13,826 --> 02:10:15,816
Yeah, it looks like there's
no price in this leak.

2782
02:10:15,906 --> 02:10:18,406
Uh, well, in the unlisted version.

2783
02:10:18,566 --> 02:10:21,496
I just went through, like briefly through
it, and then I looked at the comments and

2784
02:10:21,506 --> 02:10:22,586
everyone's saying that it's not there.

2785
02:10:22,586 --> 02:10:25,916
But they mentioned Half-Life:
Alyx, so perhaps it's r- there's

2786
02:10:25,916 --> 02:10:29,506
a build of it running directly on,
on Steam Frame directly, which is

2787
02:10:29,686 --> 02:10:32,036
fairly impressive given the, the

2788
02:10:32,085 --> 02:10:32,385
show,

2789
02:10:32,496 --> 02:10:33,316
hardware that's on there

2790
02:10:33,525 --> 02:10:34,055
on stream?

2791
02:10:35,305 --> 02:10:36,105
Probably not.

2792
02:10:36,449 --> 02:10:36,769
Yeah,

2793
02:10:37,002 --> 02:10:38,872
yeah, I w- I wouldn't,
I w- I wouldn't do that

2794
02:10:38,889 --> 02:10:40,139
just take our word for it, man.

2795
02:10:40,139 --> 02:10:41,049
Linus has a video.

2796
02:10:41,069 --> 02:10:43,019
We're not gonna l- we're not
gonna link it 'cause this is

2797
02:10:43,019 --> 02:10:44,329
probably uploaded by mistake.

2798
02:10:44,899 --> 02:10:50,019
There is no price for the Steam Machine,
but he's unboxing it and, uh, he says,

2799
02:10:50,149 --> 02:10:55,959
"A quantum leap forward in high quality
VR like we've never seen." That's, that's

2800
02:10:55,959 --> 02:10:58,769
crazy 'cause I've never seen PC VR.

2801
02:11:00,429 --> 02:11:03,239
Wait, no, that … He's talking about
he's talking about something else.

2802
02:11:03,529 --> 02:11:03,879
Let's see.

2803
02:11:03,949 --> 02:11:04,339
Yeah.

2804
02:11:04,419 --> 02:11:05,209
No, he's talking about that

2805
02:11:06,535 --> 02:11:08,955
so Alex is being played, I
think, on a computer, like

2806
02:11:08,955 --> 02:11:10,625
it's wireless and so looking at

2807
02:11:10,730 --> 02:11:11,610
Oh, okay.

2808
02:11:12,250 --> 02:11:15,690
Okay, that, that makes more sense
because playing Half-Life: Alyx on that

2809
02:11:15,690 --> 02:11:17,720
hardware is, would be very impressive

2810
02:11:18,707 --> 02:11:18,897
I feel

2811
02:11:19,055 --> 02:11:20,585
read that Valve is working on

2812
02:11:20,775 --> 02:11:21,415
it, right?

2813
02:11:22,684 --> 02:11:27,034
Uh, so, I mean, you should really
temper your expectations on what the

2814
02:11:27,044 --> 02:11:28,814
hardware is going to be capable of.

2815
02:11:29,184 --> 02:11:34,644
It is not … Like, especially playing PC
code, unless they ported it and then they

2816
02:11:34,644 --> 02:11:38,484
got all that other stuff, they're still
gonna have to make some changes to get

2817
02:11:38,484 --> 02:11:40,784
it running on, on that hardware directly.

2818
02:11:41,164 --> 02:11:44,944
Um, ha- have some reservations
on, on what it's capable of

2819
02:11:45,009 --> 02:11:51,099
I was able to play Half-Life: Alyx
with the flat screen, like non-VR mod

2820
02:11:51,259 --> 02:11:53,629
on my Steam Deck and it worked fine.

2821
02:11:53,929 --> 02:11:57,759
But that, you know, that it's a
completely different architecture,

2822
02:11:57,989 --> 02:12:01,489
so I, I have confidence that if
Valve wanted to and they put their

2823
02:12:01,489 --> 02:12:02,579
mind to it, they could do it.

2824
02:12:02,919 --> 02:12:03,339
Like,

2825
02:12:03,680 --> 02:12:04,270
Oh, yes.

2826
02:12:04,380 --> 02:12:05,440
Yeah, 100%.

2827
02:12:06,109 --> 02:12:06,469
Yeah.

2828
02:12:07,249 --> 02:12:11,529
I've heard rumors that they're actually
working on a build for the Frame, so

2829
02:12:12,235 --> 02:12:14,955
I've also heard rumors that
they're including Ally X with the

2830
02:12:14,955 --> 02:12:17,275
purchase of the, uh, frame too

2831
02:12:17,818 --> 02:12:19,938
But I mean, they did that
for Index as well, so that's,

2832
02:12:19,958 --> 02:12:21,358
you know, par for the course

2833
02:12:21,417 --> 02:12:26,857
I didn't have an Index and as the moment
that they announced that Index owners

2834
02:12:26,857 --> 02:12:30,267
would get a free copy of the game when
it c- when they announced it, I was

2835
02:12:30,267 --> 02:12:33,097
like, "Oh, I'm gonna get an Index,"
and then I bought one immediately.

2836
02:12:33,907 --> 02:12:34,307
Um

2837
02:12:35,291 --> 02:12:35,401
I

2838
02:12:35,409 --> 02:12:40,089
Wait, s- s- so what's gonna happen
when you guys have Half-Life: Alyx

2839
02:12:40,679 --> 02:12:42,829
and it comes with Alyx anyways?

2840
02:12:42,879 --> 02:12:47,219
Do you have to, like, sell your
cop- Do you, like, have to y- y- Do

2841
02:12:47,219 --> 02:12:49,309
they give you, like, a $60 refund?

2842
02:12:50,496 --> 02:12:51,206
I don't think they do

2843
02:12:51,253 --> 02:12:51,503
so.

2844
02:12:51,709 --> 02:12:52,419
fucked up

2845
02:12:52,627 --> 02:12:53,337
No,

2846
02:12:53,506 --> 02:12:55,206
I don't… I mean, it is what it is

2847
02:12:55,547 --> 02:12:55,877
the deal.

2848
02:12:55,887 --> 02:12:58,737
Like, it, it's all, it, the whole
thing with Valve is like, "We want

2849
02:12:58,737 --> 02:13:00,347
you to have our games," and they give

2850
02:13:00,457 --> 02:13:00,737
Yes

2851
02:13:00,767 --> 02:13:01,587
good deals for it.

2852
02:13:02,387 --> 02:13:04,767
at the end of the day, they're not
gonna be like, "Okay, it's $60 less,"

2853
02:13:04,767 --> 02:13:09,047
because no, they, they want you to have
the game if you buy their hardware, so

2854
02:13:09,385 --> 02:13:11,395
but like if you already have
the, if you already have the

2855
02:13:11,395 --> 02:13:13,275
game, then like what then?

2856
02:13:13,995 --> 02:13:14,415
I got it

2857
02:13:14,494 --> 02:13:14,654
GG.

2858
02:13:14,654 --> 02:13:14,924
N- nothing.

2859
02:13:14,924 --> 02:13:15,674
You don't get a copy of it

2860
02:13:15,705 --> 02:13:16,955
didn't pay anything extra.

2861
02:13:16,965 --> 02:13:17,975
It was just a part of

2862
02:13:18,338 --> 02:13:18,688
Yeah

2863
02:13:18,735 --> 02:13:20,345
their, their hardware, so.

2864
02:13:20,811 --> 02:13:21,361
I, I

2865
02:13:21,570 --> 02:13:21,930
Yeah

2866
02:13:22,095 --> 02:13:24,505
bundling someone else's game in with it.

2867
02:13:24,525 --> 02:13:27,745
It's not, it's not the same thing as
some of those, like the bundling games

2868
02:13:27,745 --> 02:13:29,305
with har- with video cards and all that.

2869
02:13:30,135 --> 02:13:34,335
is just, "Hey, if you buy our hardware,
you can have our VR game for free."

2870
02:13:34,455 --> 02:13:35,945
Like, it's just always that.

2871
02:13:36,055 --> 02:13:37,885
It's always, that's how it always is.

2872
02:13:37,885 --> 02:13:42,115
I, if I'm not mistaken, like up
until you g- got done with the Index,

2873
02:13:42,825 --> 02:13:45,845
'cause I don't know if you can buy it
new anymore, the, you'd always get,

2874
02:13:45,875 --> 02:13:47,365
you'd always get the game for free

2875
02:13:48,609 --> 02:13:49,199
Yo.

2876
02:13:49,379 --> 02:13:53,099
All right, so now that we're on the
topic of the Steam Frame, how much do

2877
02:13:53,099 --> 02:13:54,339
you think the Steam Frame's gonna be?

2878
02:13:54,349 --> 02:13:56,349
It seems like it's gonna come
out very soon, so we may as

2879
02:13:56,349 --> 02:13:57,629
well get this on the record now

2880
02:13:59,276 --> 02:14:00,076
I'm gonna say 900

2881
02:14:01,675 --> 02:14:02,215
Hmm.

2882
02:14:02,615 --> 02:14:03,745
That's a good, that's a good one.

2883
02:14:03,745 --> 02:14:04,645
How about you, James?

2884
02:14:04,953 --> 02:14:05,643
Under 2,000

2885
02:14:06,913 --> 02:14:09,973
2,000? You're, you're
out of your goddamn mind.

2886
02:14:09,981 --> 02:14:10,401
under

2887
02:14:10,653 --> 02:14:11,033
Oh.

2888
02:14:11,873 --> 02:14:13,753
Oh, well, that, that could be anything

2889
02:14:14,001 --> 02:14:14,771
I know.

2890
02:14:14,831 --> 02:14:17,441
It's because I… It's, it's gotten
to that point for me where I'm like…

2891
02:14:17,651 --> 02:14:21,091
But this gives me more hope that
like, okay, it's probably dropping at

2892
02:14:21,091 --> 02:14:23,511
least to reserve within the next week.

2893
02:14:23,691 --> 02:14:29,571
So we'll… Maybe it will be, like, 1,200

2894
02:14:29,695 --> 02:14:30,505
you, Gardner?

2895
02:14:30,715 --> 02:14:31,415
What do you think?

2896
02:14:32,411 --> 02:14:35,661
won't be surprised if
it's around like 1399

2897
02:14:37,075 --> 02:14:41,425
I'm gonna say 1,000, like nine- 999.99

2898
02:14:43,875 --> 02:14:49,415
I think it technically could be cheaper
than the Steam Machine for some re- uh, f-

2899
02:14:49,525 --> 02:14:51,175
uh, for a couple of different reasons, but

2900
02:14:53,735 --> 02:14:56,475
I just don't have hope that it would
be because the Index was so expensive,

2901
02:14:56,475 --> 02:14:59,315
and then with everything else going
on, and it has a battery in it.

2902
02:14:59,335 --> 02:15:01,045
Yeah, it's, yeah, I don't know

2903
02:15:01,897 --> 02:15:02,137
I don't know.

2904
02:15:02,137 --> 02:15:04,567
I'm g- I'm, I'm manifesting
this lower price.

2905
02:15:04,567 --> 02:15:06,887
I wish I could have manifested
a lower price for the Steam

2906
02:15:06,897 --> 02:15:09,517
Machine, but it's not too late now.

2907
02:15:09,637 --> 02:15:14,737
Um, but anyways, I, I, I mean, it-
it's not my first rodeo with VR.

2908
02:15:14,737 --> 02:15:19,347
I've messed around with VR a couple of
times, other people's VR, by the way, this

2909
02:15:19,347 --> 02:15:20,947
will be the first time I have a real VR,

2910
02:15:21,749 --> 02:15:23,479
Mm-hmm.

2911
02:15:23,757 --> 02:15:25,487
and I will be trying it out.

2912
02:15:26,517 --> 02:15:29,137
I would like to, I would like to
figure out one of those VR… I would

2913
02:15:29,137 --> 02:15:32,567
like to get one of those VR backpacks
to see if that would work out well,

2914
02:15:32,567 --> 02:15:36,847
but I'm also afraid of, like, the
dongle snapping in the backpack.

2915
02:15:36,847 --> 02:15:37,427
You know what I'm saying?

2916
02:15:38,153 --> 02:15:38,163
Mm-hmm.

2917
02:15:39,228 --> 02:15:42,248
The, um, the one thing that I, uh…
Have you ever seen that guy that played

2918
02:15:42,248 --> 02:15:46,388
Half-Life: Alyx, like, in a big open
field so that he could just keep going?

2919
02:15:46,738 --> 02:15:49,708
There was, like, just an endless
expanse of open field, and he had

2920
02:15:49,718 --> 02:15:52,728
the backpack on, and he just kept on
running and played Half-Life: Alyx.

2921
02:15:52,825 --> 02:15:53,935
this outdoors or indoors?

2922
02:15:54,658 --> 02:15:55,148
outdoors.

2923
02:15:55,168 --> 02:15:55,878
Yeah, yeah, outdoors.

2924
02:15:55,878 --> 02:15:58,228
He was just playing outdoors in
a completely flat environment

2925
02:15:58,468 --> 02:16:00,358
and just kept on running so that
he didn't have to, like, use the

2926
02:16:00,358 --> 02:16:01,358
analog sticks to go anywhere.

2927
02:16:01,358 --> 02:16:04,688
So as he was going through the game,
you know, he's just constantly going

2928
02:16:04,688 --> 02:16:08,158
in this, like, giant weird pattern,
but he wasn't hitting anything.

2929
02:16:08,158 --> 02:16:13,658
And I feel like I would love to rent
someone's open flat space to do that

2930
02:16:13,658 --> 02:16:16,708
one time, just like, "Hey, can I
just rent this for, like, two hours

2931
02:16:16,718 --> 02:16:17,568
for, like, 10 bucks or something?

2932
02:16:17,638 --> 02:16:18,724
You're not doing anything
with it, are you?

2933
02:16:18,724 --> 02:16:19,558
It's just flat land."

2934
02:16:19,589 --> 02:16:20,629
be a good workout regime

2935
02:16:21,478 --> 02:16:25,548
Dude, it, I just want to just play
the game with, like, actually moving

2936
02:16:25,558 --> 02:16:28,358
through it the entire time without
using, like, analog skipping.

2937
02:16:28,918 --> 02:16:31,058
Um, that would be the,
that would be amazing.

2938
02:16:31,087 --> 02:16:32,437
you know what I'd like to explore?

2939
02:16:32,437 --> 02:16:34,287
VR mods for games.

2940
02:16:34,297 --> 02:16:35,807
There's a ton of those out there.

2941
02:16:37,377 --> 02:16:40,417
Dude, imagine Cyber-
Cyberpunk in VR would be sick

2942
02:16:41,034 --> 02:16:42,014
Oh, you s- I see what you're saying.

2943
02:16:42,014 --> 02:16:42,484
Yeah, yeah, yeah

2944
02:16:42,959 --> 02:16:43,159
I've

2945
02:16:43,531 --> 02:16:45,361
2 has one that's supposed
to be pretty good

2946
02:16:46,343 --> 02:16:50,313
I've messed around with a bunch
of VR mods for like non-VR games,

2947
02:16:50,763 --> 02:16:53,753
and they make me so freaking sick.

2948
02:16:53,813 --> 02:16:54,353
Every

2949
02:16:54,527 --> 02:16:55,457
Oh no

2950
02:16:55,503 --> 02:16:56,493
Every one of them.

2951
02:16:56,533 --> 02:17:03,893
So, mean, if you don't have VR legs,
which I've had my VR since 2019, still to

2952
02:17:03,893 --> 02:17:08,703
this day, I play it re- like relatively
regularly, and I still, it makes me

2953
02:17:08,753 --> 02:17:12,413
absolutely nauseous to play any game
that wasn't designed specifically for VR.

2954
02:17:12,903 --> 02:17:13,433
So,

2955
02:17:13,857 --> 02:17:14,447
Dude

2956
02:17:14,563 --> 02:17:15,833
of them make me feel sick.

2957
02:17:16,593 --> 02:17:17,963
Like, I can't play Bone Lab

2958
02:17:18,613 --> 02:17:21,793
Yeah, I can get a l- I don't get
too sick typically, but, like, I'll

2959
02:17:21,793 --> 02:17:23,903
sit there and play a game of, like,
Half-Life: Alyx I've played for,

2960
02:17:23,903 --> 02:17:27,053
like, three hours straight and man.

2961
02:17:27,381 --> 02:17:28,421
doesn't make me sick at all.

2962
02:17:28,451 --> 02:17:31,531
Like, but I can't play
with like full locomotion.

2963
02:17:31,563 --> 02:17:33,323
me a little sick is the problem.

2964
02:17:33,331 --> 02:17:33,621
Mm-hmm.

2965
02:17:33,783 --> 02:17:34,023
I'll be

2966
02:17:34,121 --> 02:17:34,461
Yeah.

2967
02:17:34,523 --> 02:17:35,393
take it off, I'm like, "Oh."

2968
02:17:36,449 --> 02:17:38,609
Dude, it reminds me of like
when I went on a cruise.

2969
02:17:38,679 --> 02:17:40,969
Uh, no one told me about this
too before going on a cruise.

2970
02:17:40,969 --> 02:17:42,429
I went on a cruise to Alaska.

2971
02:17:42,999 --> 02:17:48,099
It was so fun, but then like the
ground was like very wobbly at first.

2972
02:17:48,559 --> 02:17:51,119
I got… I ended up getting used
to it, but then going on solid

2973
02:17:51,119 --> 02:17:53,769
ground like fucked me up a week

2974
02:17:54,033 --> 02:17:57,683
Because like I've never, I've been
in the more uns- like the more, uh,

2975
02:17:57,703 --> 02:17:59,833
parts that move on boats and whatnot.

2976
02:17:59,973 --> 02:18:01,373
I don't know if I've ever had that issue.

2977
02:18:01,623 --> 02:18:02,223
That's crazy

2978
02:18:03,561 --> 02:18:05,201
I mean, I'm not motion sick or anything.

2979
02:18:05,201 --> 02:18:06,781
I didn't throw up or anything, but like

2980
02:18:07,059 --> 02:18:09,099
like, it, the ground
just feels off to you?

2981
02:18:09,169 --> 02:18:09,829
Interesting.

2982
02:18:10,639 --> 02:18:14,379
I mean, yeah, it was like that for a
week and then I got used to it again

2983
02:18:17,153 --> 02:18:18,913
It's, it's something
no one tells you about.

2984
02:18:18,913 --> 02:18:20,273
I, I didn't know about that

2985
02:18:20,623 --> 02:18:22,363
Yeah, land legs, sea legs, yeah.

2986
02:18:22,623 --> 02:18:23,683
It's definitely a thing.

2987
02:18:24,777 --> 02:18:25,087
Yeah

2988
02:18:25,903 --> 02:18:27,263
this is all fun and everything.

2989
02:18:27,263 --> 02:18:29,753
Maybe we could showcase the
video on the Patreon, but we're

2990
02:18:29,753 --> 02:18:30,793
definitely not doing that here.

2991
02:18:31,123 --> 02:18:35,363
Uh, but should we, uh… We're gonna
talk about one more topic and then we

2992
02:18:35,363 --> 02:18:38,243
have to, then we have to sign out and
get to the bonus topic 'cause this is,

2993
02:18:38,505 --> 02:18:38,965
Yeah

2994
02:18:39,223 --> 02:18:42,203
episode we've had in a while now and we're
trying to keep them a little shorter.

2995
02:18:42,203 --> 02:18:49,943
But Bottles Founder has managed to
run Microsoft 365 on Linux which is an

2996
02:18:49,943 --> 02:18:53,013
interesting, uh, feat I'd, uh, do say so.

2997
02:18:54,049 --> 02:18:56,869
It's genuine- yeah, it's
genuinely impressive.

2998
02:18:56,889 --> 02:19:02,489
Um, not- no shade on the open
source, like open source, uh,

2999
02:19:02,539 --> 02:19:03,609
office suites and whatnot.

3000
02:19:03,619 --> 02:19:04,659
They're very good.

3001
02:19:05,239 --> 02:19:08,549
But, you know, in cases like Excel,
there's a lot in Excel that you really

3002
02:19:08,549 --> 02:19:10,909
can't, they haven't quite replicated yet.

3003
02:19:11,309 --> 02:19:15,079
And if you're like a diehard Excel
user, there's no real sub- there isn't

3004
02:19:15,119 --> 02:19:16,949
like a good enough substitute I feel

3005
02:19:18,314 --> 02:19:22,534
I'm glad to report to you guys
that I am not a diehard Excel user

3006
02:19:22,745 --> 02:19:23,145
Steam

3007
02:19:23,847 --> 02:19:25,177
I know a few guys.

3008
02:19:25,807 --> 02:19:29,257
Not… Have you, have, have you
guys heard of the Excel, uh,

3009
02:19:30,584 --> 02:19:31,804
Yeah, I've seen sick stuff.

3010
02:19:32,574 --> 02:19:36,284
Dude, I've seen so much cool stuff
in Excel where I, I can appreciate

3011
02:19:36,284 --> 02:19:41,004
it from afar, but at the same time
I'm glad that I am the, the, the most

3012
02:19:41,204 --> 02:19:45,354
bare user of Excel stuff that I just
like, I'll do some stuff and I have

3013
02:19:45,354 --> 02:19:47,144
no problems not being good at Excel.

3014
02:19:47,494 --> 02:19:50,224
Um, but yes, I'm, I'm aware

3015
02:19:51,361 --> 02:19:55,351
Yeah, man, Excel is, um, is
quite something, uh, if you

3016
02:19:55,351 --> 02:19:56,451
know how to use it, that is.

3017
02:19:56,481 --> 02:20:03,331
Um, that said, you know, Office 365 on
Linux of all things is quite impressive.

3018
02:20:03,331 --> 02:20:07,051
Um, I believe it was, uh,
his name is Mirko Brombim.

3019
02:20:07,161 --> 02:20:08,431
Have you ever talked to him, Gardner?

3020
02:20:09,267 --> 02:20:10,257
No, I haven't actually

3021
02:20:11,219 --> 02:20:11,479
Right.

3022
02:20:11,479 --> 02:20:14,949
So apparently, so apparently what he did,
what he's been able to do is, uh, with

3023
02:20:14,949 --> 02:20:20,279
his u- currently unreleased version of
Soda, which is his, uh, which is his fork

3024
02:20:20,279 --> 02:20:24,019
of Proton, uh, fork of Wine actually, um,

3025
02:20:24,073 --> 02:20:24,393
Mm-hmm.

3026
02:20:24,439 --> 02:20:30,549
and Bottle 67.4, he was able to log
into Microsoft 365 using his own

3027
02:20:30,549 --> 02:20:35,509
credentials, complete the two-factor
authentication, have it detect his legit

3028
02:20:35,509 --> 02:20:38,929
license, and he was able to use Word too

3029
02:20:41,321 --> 02:20:41,941
Interesting.

3030
02:20:43,193 --> 02:20:43,498
How's

3031
02:20:43,751 --> 02:20:43,991
so is

3032
02:20:44,253 --> 02:20:45,273
gonna respond to this?

3033
02:20:45,363 --> 02:20:46,463
Are they gonna like this or not?

3034
02:20:46,463 --> 02:20:50,483
'Cause I know that, like, there's a
couple of things stopping, uh, a couple

3035
02:20:50,483 --> 02:20:56,663
people, including myself, uh, from
moving completely 100% to Linux, and this

3036
02:20:56,663 --> 02:20:59,663
wouldn't be one of them, but this could be
a lo- uh, for a lot of people potentially

3037
02:21:02,215 --> 02:21:07,105
I mean, so is three- Office 365,
is that like an actual desktop

3038
02:21:07,125 --> 02:21:08,855
app or is it like an Electron app?

3039
02:21:10,281 --> 02:21:12,711
I believe it's an actual desktop app.

3040
02:21:12,771 --> 02:21:13,581
I mean, it's a subscription.

3041
02:21:13,591 --> 02:21:15,771
It's Microsoft subscription, uh, to

3042
02:21:15,970 --> 02:21:16,110
So the

3043
02:21:17,437 --> 02:21:17,847
Yeah

3044
02:21:19,296 --> 02:21:22,936
I don't know enough of it for the
new one to say one or the other.

3045
02:21:22,936 --> 02:21:26,796
I do know that there is a web app
version of it, and then there is a

3046
02:21:26,806 --> 02:21:28,506
native Windows application for it

3047
02:21:28,675 --> 02:21:29,245
I can

3048
02:21:29,305 --> 02:21:29,635
I mean,

3049
02:21:29,695 --> 02:21:31,085
safely say that it's not Electron.

3050
02:21:31,135 --> 02:21:36,575
Uh, Microsoft Office and, uh, Microsoft
365 have been around way, uh, maybe

3051
02:21:36,575 --> 02:21:40,585
not 365, but like Microsoft Office has
been around for so long and how, a-

3052
02:21:40,674 --> 02:21:41,664
That for sure, yeah

3053
02:21:41,665 --> 02:21:43,065
way before Electron.

3054
02:21:43,195 --> 02:21:45,885
Um, but there, there'd be
no reason to port it over to

3055
02:21:45,885 --> 02:21:47,765
Electron long they've had it.

3056
02:21:47,765 --> 02:21:48,345
They, they, it

3057
02:21:48,499 --> 02:21:52,809
Well, I mean, they've put in so
much work into like, uh, like

3058
02:21:52,829 --> 02:21:55,099
Office Online, like 365 Online.

3059
02:21:55,179 --> 02:21:56,809
I was wondering if they had just

3060
02:21:58,061 --> 02:21:58,421
but

3061
02:21:58,459 --> 02:21:58,819
on that

3062
02:21:59,551 --> 02:22:01,451
I, I, I would

3063
02:22:01,545 --> 02:22:01,945
Yeah.

3064
02:22:02,145 --> 02:22:02,615
No, and

3065
02:22:02,661 --> 02:22:05,551
created their own, uh, framework,

3066
02:22:06,377 --> 02:22:06,847
Yeah

3067
02:22:07,031 --> 02:22:08,791
have like a, a melding.

3068
02:22:08,821 --> 02:22:13,731
Microsoft, like pro- p- uh, creating
software, uh, on Micros- on Windows

3069
02:22:13,731 --> 02:22:15,131
is kind of interesting these days.

3070
02:22:15,711 --> 02:22:16,461
I'd be shocked if they used

3071
02:22:16,689 --> 02:22:21,399
I, I, to, to answer your question,
James, I feel like Microsoft

3072
02:22:21,429 --> 02:22:23,009
probably won't care, right?

3073
02:22:23,069 --> 02:22:27,129
Like, of all the, of all the AAA
companies, Microsoft has been the

3074
02:22:27,129 --> 02:22:32,409
most receptive to, like, publishing
their games specifically targeting

3075
02:22:32,419 --> 02:22:33,699
Proton, which is interesting.

3076
02:22:33,719 --> 02:22:37,809
I know the Office team and Xbox are
completely separate, but I would be

3077
02:22:37,809 --> 02:22:40,029
surprised if they have an issue with this

3078
02:22:42,105 --> 02:22:42,665
Yeah.

3079
02:22:43,515 --> 02:22:46,495
I I, I… This

3080
02:22:46,633 --> 02:22:47,403
it sells more so

3081
02:22:47,575 --> 02:22:47,965
for them.

3082
02:22:48,275 --> 02:22:49,025
Yeah, it could be,

3083
02:22:49,161 --> 02:22:49,431
Yeah

3084
02:22:49,445 --> 02:22:50,205
not produce it then?

3085
02:22:50,215 --> 02:22:50,515
Why not?

3086
02:22:50,825 --> 02:22:53,335
They could have done it themselves and
it probably wouldn't have been that

3087
02:22:53,335 --> 02:22:59,285
expensive, but yeah, maybe they just
didn't… Maybe it is that older suite

3088
02:22:59,285 --> 02:23:01,805
that they're using, 'cause if it was
Electron it would be a lot easier.

3089
02:23:01,805 --> 02:23:03,675
But yeah, maybe it's the older
tech suite and that's just

3090
02:23:03,675 --> 02:23:04,655
why they haven't ported it.

3091
02:23:04,855 --> 02:23:05,165
I don't know

3092
02:23:05,417 --> 02:23:05,827
Yeah

3093
02:23:06,625 --> 02:23:07,108
Well, I mean, a lot of gov- a lot
of governments are moving away

3094
02:23:07,108 --> 02:23:07,395
from Windows as a whole, if you

3095
02:23:09,495 --> 02:23:11,835
guy- if you guys recall.

3096
02:23:11,935 --> 02:23:11,955
So

3097
02:23:13,001 --> 02:23:13,331
Yeah

3098
02:23:14,195 --> 02:23:16,015
I, I don't see Microsoft doing anything.

3099
02:23:16,015 --> 02:23:19,985
In fact, I think eventually they may
wanna port over to Linux themselves,

3100
02:23:20,005 --> 02:23:22,925
'cause, you know, it sells more subscript-
sells more subscriptions, right?

3101
02:23:23,915 --> 02:23:24,705
and that is how they're

3102
02:23:24,809 --> 02:23:25,439
In theory

3103
02:23:25,775 --> 02:23:28,605
Whatever they could sell
subscription-wise, they don't

3104
02:23:29,571 --> 02:23:29,831
Yeah

3105
02:23:30,305 --> 02:23:31,205
Yeah, and

3106
02:23:31,325 --> 02:23:35,825
kind of, honestly, obviously they've
let Windows atrophy into this fricking

3107
02:23:37,975 --> 02:23:38,335
shitified mess, so.

3108
02:23:39,209 --> 02:23:39,559
Yeah.

3109
02:23:41,489 --> 02:23:42,519
Ugh, Windows

3110
02:23:43,195 --> 02:23:47,195
it's good, and yeah, Linux has
some, doesn't have the best.

3111
02:23:47,555 --> 02:23:52,045
Mac's okay, like Mac's built-in software
is like okay for this type of stuff.

3112
02:23:52,695 --> 02:23:55,635
I would say the next best thing
beyond, uh, because I would

3113
02:23:55,885 --> 02:23:57,655
definitely say people do have options.

3114
02:23:57,905 --> 02:23:59,255
The Google Suite isn't that bad.

3115
02:23:59,265 --> 02:24:03,855
Like their answer to the G, uh,
to, uh, Microsoft Suite is I

3116
02:24:03,915 --> 02:24:05,595
think decent for most people.

3117
02:24:05,595 --> 02:24:06,875
But then again, I don't do

3118
02:24:06,978 --> 02:24:06,988
Hmm.

3119
02:24:07,015 --> 02:24:07,865
type of office work.

3120
02:24:08,495 --> 02:24:08,805
Uh,

3121
02:24:08,915 --> 02:24:09,215
Right.

3122
02:24:09,245 --> 02:24:09,635
would,

3123
02:24:09,665 --> 02:24:11,895
will, I will mention

3124
02:24:11,925 --> 02:24:14,095
end things if I had to do
that type of office work.

3125
02:24:15,245 --> 02:24:16,975
I have to do a lot of that kind of stuff.

3126
02:24:16,975 --> 02:24:18,725
I have to make spreadsheets
and all that shit.

3127
02:24:19,255 --> 02:24:24,775
I will tell you, EuroOffice has
really surprised the shit out of me.

3128
02:24:24,865 --> 02:24:27,035
Like EuroOffice is amazing.

3129
02:24:27,355 --> 02:24:31,145
I use it with Nextcloud as a
front end, and it's really good.

3130
02:24:31,255 --> 02:24:31,675
Like,

3131
02:24:31,969 --> 02:24:32,639
Euro office?

3132
02:24:32,875 --> 02:24:36,855
Google… Yeah, it's almost Google
Drive level of like Google Docs.

3133
02:24:37,005 --> 02:24:37,995
It's really,

3134
02:24:38,069 --> 02:24:41,179
James, you gotta sh- you gotta
show it off on the, uh, browser.

3135
02:24:41,199 --> 02:24:42,609
I wanna see what this looks like.

3136
02:24:43,341 --> 02:24:46,621
Sorry, y- y- you have really
bad background noise, High Tech.

3137
02:24:46,641 --> 02:24:47,411
It's still throwing me off.

3138
02:24:47,411 --> 02:24:48,301
I'd say you're, uh,

3139
02:24:49,057 --> 02:24:49,727
Euro

3140
02:24:51,005 --> 02:24:52,595
E-E-U-R-O office

3141
02:24:52,801 --> 02:24:53,211
Uh

3142
02:24:54,177 --> 02:24:55,797
Yeah, someone's mowed the lawn

3143
02:24:56,275 --> 02:24:57,055
Nextcloud.

3144
02:24:58,675 --> 02:25:03,525
So EuroOffice is like a backend,
uh, and then the Nextcloud offers

3145
02:25:03,565 --> 02:25:05,035
like their own front end for it

3146
02:25:06,035 --> 02:25:07,245
Ah, this

3147
02:25:07,506 --> 02:25:09,516
That looks nice.

3148
02:25:09,516 --> 02:25:10,076
Holy crap

3149
02:25:10,215 --> 02:25:11,035
really nice

3150
02:25:11,482 --> 02:25:11,872
Yeah.

3151
02:25:12,042 --> 02:25:13,072
It's so good.

3152
02:25:13,082 --> 02:25:14,172
It's open source.

3153
02:25:14,202 --> 02:25:15,862
It's freaking amazing.

3154
02:25:16,502 --> 02:25:16,972
Um,

3155
02:25:17,736 --> 02:25:18,776
looks sick actually.

3156
02:25:18,776 --> 02:25:19,256
Holy shit

3157
02:25:19,312 --> 02:25:19,692
Yeah.

3158
02:25:20,132 --> 02:25:24,162
It's, like I said, there are a
few, like, weird little UX quirks.

3159
02:25:24,252 --> 02:25:28,862
Um, but, like, EuroOffice is, like,
a collaboration between a bunch of

3160
02:25:28,862 --> 02:25:34,052
open source, including, uh, Nextcloud,
to have, like, an actual definitive

3161
02:25:34,942 --> 02:25:40,052
web browser-based da- uh, Office
editing stuff, and it's, it's so good.

3162
02:25:40,112 --> 02:25:41,482
I, I really like it

3163
02:25:43,487 --> 02:25:44,527
Well, that's okay.

3164
02:25:44,527 --> 02:25:45,607
I can make my own.

3165
02:25:45,697 --> 02:25:49,667
ChatGPT, make Office
clone, make no mistakes.

3166
02:25:49,757 --> 02:25:50,397
That's what I'd do

3167
02:25:50,888 --> 02:25:52,048
Make no mistake

3168
02:25:52,360 --> 02:25:54,620
that shows me all of my documents.

3169
02:25:55,620 --> 02:25:56,060
Well, there you go.

3170
02:25:56,100 --> 02:25:57,300
We have lots of good options.

3171
02:25:57,300 --> 02:25:57,930
That's awesome.

3172
02:25:57,950 --> 02:25:58,770
I mean, the Bottles

3173
02:25:58,881 --> 02:25:59,181
Yeah

3174
02:25:59,520 --> 02:26:06,020
that more, um… like put a little
bit of a, a s- uh, uh, uh, kind

3175
02:26:06,020 --> 02:26:07,450
of wrap this, this topic up.

3176
02:26:08,510 --> 02:26:10,860
The Bottles, I'm sorry.

3177
02:26:10,900 --> 02:26:16,100
Uh, the Bottles, um, being ported
over to Linux i- it's, uh… Or sorry,

3178
02:26:16,160 --> 02:26:21,000
uh, Office 365 being ported over with
Bottles just means more options for

3179
02:26:21,000 --> 02:26:27,180
future software, like maybe Xbox gaming
could be ported over more easily.

3180
02:26:27,500 --> 02:26:29,480
Uh, like their gaming, um, app.

3181
02:26:30,190 --> 02:26:31,070
other stuff could come.

3182
02:26:31,090 --> 02:26:32,210
So it, it's a good thing.

3183
02:26:32,220 --> 02:26:35,390
Like, we're seeing more and more to
where Linux is gonna be able to be the

3184
02:26:35,390 --> 02:26:37,140
hub of everything hopefully one day.

3185
02:26:37,190 --> 02:26:42,110
So this is just good on that,
I would say, of the future of

3186
02:26:42,110 --> 02:26:43,760
what we could see on Linux.

3187
02:26:44,770 --> 02:26:49,120
Um, as far as l- as the future you see
on us, you gotta make sure you keep

3188
02:26:49,120 --> 02:26:53,430
on subscribing so you see us every
week, and make sure to subscribe,

3189
02:26:53,430 --> 02:26:54,500
hit like, and all that stuff.

3190
02:26:54,510 --> 02:26:55,840
We're kinda doing the outro now.

3191
02:26:56,170 --> 02:26:58,210
Uh, thank you, Fox, for joining us.

3192
02:26:58,220 --> 02:26:59,990
This has been a great episode.

3193
02:27:00,260 --> 02:27:01,530
We've really padded this one out.

3194
02:27:01,540 --> 02:27:04,390
They're gonna get a, an extra special
episode this week because of you.

3195
02:27:04,410 --> 02:27:04,860
Thank you

3196
02:27:07,184 --> 02:27:07,874
I'm always here to help

3197
02:27:08,215 --> 02:27:08,545
Yeah.

3198
02:27:08,730 --> 02:27:09,020
No, it

3199
02:27:09,045 --> 02:27:09,515
to see you

3200
02:27:10,010 --> 02:27:14,790
you, you, uh, just a wealth, a
fou- a fountain of, uh, information

3201
02:27:14,790 --> 02:27:16,650
is really what it is, and so love

3202
02:27:16,737 --> 02:27:17,727
And insights too

3203
02:27:18,145 --> 02:27:18,525
Yeah

3204
02:27:19,238 --> 02:27:19,338
Yeah.

3205
02:27:19,608 --> 02:27:23,638
If, if you want me to just speak
at length for things, I'm your guy

3206
02:27:24,678 --> 02:27:26,888
And you do, you do an
amazing job, so thank you.

3207
02:27:26,918 --> 02:27:27,638
And Hi Tech,

3208
02:27:27,734 --> 02:27:28,084
Thank you.

3209
02:27:28,174 --> 02:27:28,694
I really appreciate it

3210
02:27:28,838 --> 02:27:30,638
for joining me, uh, this week.

3211
02:27:31,458 --> 02:27:33,608
with that being said, let's…
W- we'll, we'll exit out 'cause

3212
02:27:33,608 --> 02:27:34,818
we still have a bonus episode.

3213
02:27:34,818 --> 02:27:37,198
If you guys need more banter from
us, we're gonna be over there.

3214
02:27:37,598 --> 02:27:38,968
Who knows what's gonna go on over there?

3215
02:27:39,058 --> 02:27:40,108
It, it's a crazy week.

3216
02:27:40,108 --> 02:27:45,018
It's a crazy week 'cause Halloween the
game has banned, uh, sex and mini-games.

3217
02:27:45,018 --> 02:27:48,378
Like, this is… Where, where are
we going with this world, man, if we

3218
02:27:48,378 --> 02:27:50,018
can't have that in the Halloween game?

3219
02:27:50,258 --> 02:27:50,728
Okay.

3220
02:27:50,948 --> 02:27:52,268
Thank you guys for watching.

3221
02:27:52,278 --> 02:27:53,958
We'll, uh, we'll catch you guys next week.

3222
02:27:53,958 --> 02:27:54,448
Peace out.

3223
02:27:54,658 --> 02:27:54,838
Later.

3224
02:27:55,332 --> 02:27:55,533
See ya

3225
02:27:55,715 --> 02:27:56,205
Later

