1 00:00:00,000 --> 00:00:08,375 [MUSIC] 2 00:00:11,875 --> 00:00:13,333 Good morning, everybody. Welcome to 3 00:00:13,333 --> 00:00:14,750 another episode of Off the Console. 4 00:00:15,041 --> 00:00:16,208 It's the hottest podcast. 5 00:00:16,208 --> 00:00:17,500 It's all about gaming and 6 00:00:17,500 --> 00:00:19,041 tech news and anything nerdy. 7 00:00:19,500 --> 00:00:20,833 My name is Gartner, and I'm 8 00:00:20,833 --> 00:00:22,041 joined today by my friends, 9 00:00:22,041 --> 00:00:24,750 HiTech Low Life and James, aka The Brink. 10 00:00:25,125 --> 00:00:25,916 How are you doing, my friends? 11 00:00:27,041 --> 00:00:29,666 Doing fine. It's another week. 12 00:00:30,375 --> 00:00:32,208 It's hot as hell this week, though. 13 00:00:32,250 --> 00:00:34,500 Oh, yeah. Yeah, it's been crazy here. 14 00:00:34,500 --> 00:00:35,250 How about with your games? 15 00:00:35,875 --> 00:00:36,583 You know what? 16 00:00:37,375 --> 00:00:38,000 A couple of days ago, 17 00:00:38,000 --> 00:00:39,958 it was like in the 60s. 18 00:00:39,958 --> 00:00:41,041 It got into the 40s at 19 00:00:41,041 --> 00:00:43,833 night, so we're in 90s now. 20 00:00:43,833 --> 00:00:45,583 We're doing pretty good weather wise, but 21 00:00:45,583 --> 00:00:49,750 I fever like I'm in like a fever 22 00:00:49,750 --> 00:00:51,375 dream state because of all the gaming 23 00:00:51,375 --> 00:00:52,625 I've been playing last week. 24 00:00:52,958 --> 00:00:54,041 But we'll get into that in a little bit. 25 00:00:54,375 --> 00:00:54,708 Absolutely. 26 00:00:55,708 --> 00:00:57,208 This week, we're going to be talking 27 00:00:57,208 --> 00:00:59,625 about the Stop Killing Games initiative, 28 00:00:59,625 --> 00:01:00,625 which might be dead. 29 00:01:01,250 --> 00:01:02,791 We're going to talk about Xbox layoffs. 30 00:01:03,666 --> 00:01:04,041 We're going to talk 31 00:01:04,041 --> 00:01:05,250 about all kinds of stuff. 32 00:01:05,250 --> 00:01:07,833 Mario Kart World, the Fedora 32-bit 33 00:01:07,833 --> 00:01:10,708 drama, all of this and more today. 34 00:01:11,166 --> 00:01:14,166 So before we get into it, though, we'd 35 00:01:14,166 --> 00:01:15,875 like to start to show off with what we've 36 00:01:15,875 --> 00:01:17,458 been playing or working on this week. 37 00:01:18,375 --> 00:01:18,875 James, what have you 38 00:01:18,875 --> 00:01:19,583 been playing this week? 39 00:01:21,125 --> 00:01:23,000 Expedition 33. And I'm almost done. 40 00:01:23,000 --> 00:01:24,250 I know I've been saying that for a while. 41 00:01:25,000 --> 00:01:26,500 I get stuck on a game for a little bit 42 00:01:26,500 --> 00:01:29,041 and especially this type of game where 43 00:01:29,375 --> 00:01:32,666 I've put 70 hours into it now. 44 00:01:33,041 --> 00:01:34,166 It's been a while since I've put this 45 00:01:34,166 --> 00:01:35,333 much time into a game 46 00:01:35,333 --> 00:01:36,000 and like in the last 47 00:01:36,041 --> 00:01:36,875 week, probably 40. 48 00:01:38,083 --> 00:01:41,625 So that's one of those things where you 49 00:01:41,625 --> 00:01:43,083 just sit down and play for eight hours 50 00:01:43,166 --> 00:01:47,000 and you kind of, I don't know, kind of 51 00:01:47,000 --> 00:01:49,125 lose track of time and yourself. 52 00:01:49,500 --> 00:01:51,666 So pretty good. 53 00:01:51,666 --> 00:01:52,791 It's a fun game. 54 00:01:52,833 --> 00:01:54,958 So much extra content than I was let on 55 00:01:54,958 --> 00:01:56,125 to believe because a lot of people like, 56 00:01:56,125 --> 00:01:57,333 oh, yeah, you can beat in this much time. 57 00:01:57,333 --> 00:01:59,708 Like, well, there's a lot of content. 58 00:02:01,000 --> 00:02:03,583 So yeah, it sounds like it's kind of a 59 00:02:03,583 --> 00:02:04,625 big investment, even 60 00:02:04,625 --> 00:02:05,708 playing it for over a 61 00:02:05,708 --> 00:02:06,416 month at this point. 62 00:02:07,416 --> 00:02:08,375 It doesn't have to be. 63 00:02:08,625 --> 00:02:10,333 I just I'm a completionist. 64 00:02:10,333 --> 00:02:12,000 Once I start playing a game, I will like 65 00:02:12,000 --> 00:02:15,083 I put 200 hours into Witcher 3 just with 66 00:02:15,083 --> 00:02:16,708 all the DLCs and everything, just because 67 00:02:16,708 --> 00:02:18,958 I completed pretty much everything. 68 00:02:20,041 --> 00:02:22,583 Um, yeah, they're not. 69 00:02:22,875 --> 00:02:23,083 I see. 70 00:02:24,250 --> 00:02:25,125 Yeah. Hi, Tech. 71 00:02:25,125 --> 00:02:25,791 What are you up to? 72 00:02:26,666 --> 00:02:29,583 So I started a new gacha game unrelated 73 00:02:29,583 --> 00:02:30,750 to one of the topics 74 00:02:30,750 --> 00:02:32,000 that we may or may not 75 00:02:32,000 --> 00:02:34,000 be covered today, but I started a gacha 76 00:02:34,000 --> 00:02:36,791 game with my bro called a theory and 77 00:02:36,791 --> 00:02:37,125 restart. 78 00:02:37,625 --> 00:02:40,625 And I know there are some misgivings 79 00:02:40,625 --> 00:02:43,250 about gacha and the monetary systems and 80 00:02:43,250 --> 00:02:43,583 whatnot. 81 00:02:44,166 --> 00:02:44,875 I just want to say that 82 00:02:44,875 --> 00:02:46,000 I'm immune to the FOMO. 83 00:02:46,458 --> 00:02:47,625 So I have no issues with 84 00:02:47,625 --> 00:02:48,666 playing as a free to player. 85 00:02:49,708 --> 00:02:52,000 And I also I can also manipulate my gacha 86 00:02:52,000 --> 00:02:54,541 luck a little bit so I can get the best 87 00:02:54,541 --> 00:02:55,625 characters for free. 88 00:02:57,791 --> 00:02:58,083 Nice. 89 00:02:58,333 --> 00:02:59,125 Did they get you? 90 00:02:59,625 --> 00:03:01,333 No, no, I'm not a hacker or anything. 91 00:03:01,333 --> 00:03:03,250 I just I'm just born lucky. 92 00:03:03,750 --> 00:03:05,416 Anyways, but aside from that, though, 93 00:03:06,375 --> 00:03:07,083 I've been looking to 94 00:03:07,083 --> 00:03:08,791 see what steam sale games 95 00:03:08,791 --> 00:03:10,750 I want to get something that I might have 96 00:03:10,750 --> 00:03:13,000 missed out on or maybe some hidden gems 97 00:03:13,000 --> 00:03:15,250 that are like 80 to 90 percent off. 98 00:03:16,791 --> 00:03:17,833 Have you found anything interesting? 99 00:03:21,083 --> 00:03:22,416 I was thinking about getting. 100 00:03:24,791 --> 00:03:26,000 Expedition 33, finally, 101 00:03:26,000 --> 00:03:27,708 it's like 10 percent off. 102 00:03:30,500 --> 00:03:33,625 Yeah, I mean, it's worth it at any price. 103 00:03:34,875 --> 00:03:36,916 Yeah, if anyone has recommendations for 104 00:03:36,916 --> 00:03:37,500 games we should pick 105 00:03:37,500 --> 00:03:39,250 up in the summer sale, 106 00:03:39,541 --> 00:03:40,666 let us know in the comments. 107 00:03:41,875 --> 00:03:42,708 Yes, please. 108 00:03:43,208 --> 00:03:45,875 We're on YouTube and we're also on the 109 00:03:45,875 --> 00:03:47,458 Fedave so you can leave us a comment 110 00:03:47,500 --> 00:03:49,916 anyway that you have. 111 00:03:50,250 --> 00:03:51,833 Yes, and we're aiming to hit a thousand 112 00:03:51,833 --> 00:03:53,500 subs by the end of this year on YouTube. 113 00:03:53,916 --> 00:03:54,916 That's right. Yes. 114 00:03:55,750 --> 00:03:57,500 I think we can blow past it, but it's 115 00:03:57,500 --> 00:03:58,958 only with the support of the 116 00:03:58,958 --> 00:04:00,166 audience so we can do that. 117 00:04:01,875 --> 00:04:03,666 Cool. And I've been playing nothing. 118 00:04:03,875 --> 00:04:04,833 I've been working very, 119 00:04:04,833 --> 00:04:07,000 very hard the last week. 120 00:04:07,958 --> 00:04:09,166 I haven't had any time for 121 00:04:09,166 --> 00:04:11,375 games, which kind of sucks. 122 00:04:11,958 --> 00:04:15,000 Yeah, but I just did a complete refresh 123 00:04:15,000 --> 00:04:16,541 of my company's website. 124 00:04:17,041 --> 00:04:18,583 So I've shown these guys earlier. 125 00:04:18,833 --> 00:04:20,541 It's really, really neat. 126 00:04:21,041 --> 00:04:21,625 If you want to show it 127 00:04:21,625 --> 00:04:22,666 to the audience, you can. 128 00:04:23,500 --> 00:04:24,958 Oh, yeah, let's do that real quick. 129 00:04:26,000 --> 00:04:29,583 I yeah, you got to invest in some A.I. 130 00:04:29,583 --> 00:04:30,750 Over like underlings. 131 00:04:31,291 --> 00:04:32,666 That's that's how I freed up time to play 132 00:04:32,666 --> 00:04:33,833 expedition because I'm 133 00:04:33,833 --> 00:04:34,625 working on my project. 134 00:04:34,916 --> 00:04:36,375 But oh, yeah, you know, 135 00:04:37,250 --> 00:04:39,583 it's not it's not perfect. 136 00:04:40,000 --> 00:04:42,541 Can we just like skip the A.I. 137 00:04:42,541 --> 00:04:44,250 in our local computers and like have them 138 00:04:44,250 --> 00:04:46,500 be humanoid robots that do like 139 00:04:46,791 --> 00:04:48,958 like Star Wars? Yes, like 140 00:04:48,958 --> 00:04:50,541 droids of Star Wars, like 141 00:04:51,833 --> 00:04:53,291 to have a little bit of a personality. 142 00:04:53,666 --> 00:04:54,958 I could agree with that. 143 00:04:54,958 --> 00:04:56,208 Yeah, I could get down. 144 00:04:56,916 --> 00:04:59,541 Yeah, like, you know, you know, because 145 00:04:59,541 --> 00:05:01,125 like there's so much time 146 00:05:01,125 --> 00:05:03,000 that we spend on like menial tasks and 147 00:05:03,000 --> 00:05:05,541 shit, like washing the dishes and stuff. 148 00:05:05,791 --> 00:05:07,166 I think we really need a robot needs. 149 00:05:08,458 --> 00:05:11,125 That'd be sick. I'd be down robot maids. 150 00:05:11,125 --> 00:05:11,708 Like a robot 151 00:05:11,708 --> 00:05:13,875 babysitter for your kids, James. 152 00:05:14,458 --> 00:05:17,333 Mm hmm. That's the TV. 153 00:05:20,500 --> 00:05:22,875 Just throw a couple of Cheerios on the 154 00:05:22,875 --> 00:05:24,666 floor, TV, and I can be 155 00:05:24,666 --> 00:05:25,666 gone for a couple of days. 156 00:05:27,083 --> 00:05:29,125 All right. There's 157 00:05:29,125 --> 00:05:30,083 stories of people doing that. 158 00:05:30,083 --> 00:05:33,625 Sorry. No, that that I 159 00:05:33,625 --> 00:05:35,000 just worry like, you know, 160 00:05:35,708 --> 00:05:36,916 actually, I'm not even going to go there. 161 00:05:36,916 --> 00:05:37,375 Never much. 162 00:05:40,500 --> 00:05:41,250 Yeah, this is my 163 00:05:41,250 --> 00:05:42,625 website. I'm pretty proud of it. 164 00:05:42,625 --> 00:05:43,583 I think it looks really nice. 165 00:05:44,666 --> 00:05:46,500 Got some social proof on here. 166 00:05:46,833 --> 00:05:48,041 And then there's like a fun portfolio 167 00:05:48,041 --> 00:05:49,166 section where you can go 168 00:05:49,166 --> 00:05:51,000 and see some of the work that I've done 169 00:05:51,000 --> 00:05:53,291 for other companies and what have you. 170 00:05:54,416 --> 00:05:56,458 Pretty neat. Looks really good. 171 00:05:56,750 --> 00:05:58,250 It does look really good. Yes. 172 00:05:59,166 --> 00:06:00,458 There's a contact form here. 173 00:06:01,041 --> 00:06:02,416 You can, you know, 174 00:06:02,416 --> 00:06:03,333 fill out the contact form. 175 00:06:03,541 --> 00:06:07,416 That's a good way to like drop me news. 176 00:06:07,875 --> 00:06:09,166 If any of you are like running an open 177 00:06:09,166 --> 00:06:10,541 source project or anything like that, 178 00:06:10,791 --> 00:06:12,250 you want me to cover it, you can drop me. 179 00:06:13,541 --> 00:06:15,250 You can fill out the form on my website. 180 00:06:15,250 --> 00:06:16,083 That's what I was trying to say. 181 00:06:16,083 --> 00:06:17,250 I don't know why I was blanking on that. 182 00:06:19,000 --> 00:06:19,708 Anyway, yeah. 183 00:06:20,083 --> 00:06:21,708 So that's what I've been working on. 184 00:06:22,166 --> 00:06:22,916 Fun, fun stuff. 185 00:06:24,708 --> 00:06:26,166 I think it's time to get 186 00:06:26,166 --> 00:06:27,416 into our first story, though. 187 00:06:28,375 --> 00:06:29,083 We get the stop 188 00:06:29,083 --> 00:06:31,333 killing games might be dead. 189 00:06:32,375 --> 00:06:33,916 Hi, what is this all about? 190 00:06:35,250 --> 00:06:36,541 So for those who don't know, the stop 191 00:06:36,541 --> 00:06:37,958 killing games movement 192 00:06:37,958 --> 00:06:39,458 is a very simple movement. 193 00:06:41,166 --> 00:06:43,666 This like essentially, oh, 194 00:06:43,666 --> 00:06:44,666 this is there's been more. 195 00:06:45,000 --> 00:06:48,041 Anyways, so what I'm saying is that stop 196 00:06:48,041 --> 00:06:49,375 killing games is a simple concept. 197 00:06:50,166 --> 00:06:52,125 They want to introduce legislation to 198 00:06:53,041 --> 00:06:54,708 I want to prevent games 199 00:06:54,708 --> 00:06:56,041 from permanently dying out. 200 00:06:56,041 --> 00:06:57,333 There are a lot of games out there that 201 00:06:57,333 --> 00:06:59,208 are simply unplayable 202 00:06:59,375 --> 00:07:01,291 because they rely on infrastructure. 203 00:07:02,458 --> 00:07:04,958 So what so when I say, you 204 00:07:04,958 --> 00:07:05,916 know, stop killing games, 205 00:07:05,916 --> 00:07:07,958 they really mean implement plans to for 206 00:07:07,958 --> 00:07:08,875 like end of service. 207 00:07:09,208 --> 00:07:12,083 Like there are plenty of for every like 208 00:07:12,083 --> 00:07:14,416 red fall or multiverses 209 00:07:14,458 --> 00:07:16,250 that's playable offline nowadays. 210 00:07:17,458 --> 00:07:19,000 There's like a million other live service 211 00:07:19,000 --> 00:07:21,250 games that are literally unplayable now. 212 00:07:21,583 --> 00:07:24,833 And while you may not 213 00:07:24,833 --> 00:07:26,791 like these games, others do. 214 00:07:26,833 --> 00:07:28,916 And this is a great effort 215 00:07:28,916 --> 00:07:30,083 towards game preservation. 216 00:07:30,416 --> 00:07:34,291 I I am a game preservation absolutionist. 217 00:07:34,791 --> 00:07:36,208 I think all games should be preserved, 218 00:07:36,458 --> 00:07:38,083 even the bad ones. Yeah. 219 00:07:39,125 --> 00:07:40,500 I agree with that. Honestly, 220 00:07:40,833 --> 00:07:42,541 we really need to have this. 221 00:07:43,166 --> 00:07:44,208 And it doesn't we don't need to put like 222 00:07:44,208 --> 00:07:45,833 a financial burden on the companies. 223 00:07:45,833 --> 00:07:46,625 We just need to force them 224 00:07:46,625 --> 00:07:47,875 like, hey, if you're going to 225 00:07:48,833 --> 00:07:50,166 not support this 226 00:07:50,166 --> 00:07:51,916 anymore, you need to either open 227 00:07:51,916 --> 00:07:54,250 at least open up a weight so 228 00:07:54,250 --> 00:07:56,041 that people can still play it. 229 00:07:56,625 --> 00:08:00,166 Or release at least some of the software 230 00:08:00,166 --> 00:08:01,791 so that someone else can 231 00:08:02,916 --> 00:08:05,708 implement it to be more open source. Yes. 232 00:08:05,916 --> 00:08:08,916 I think the the simplest thing is to just 233 00:08:08,916 --> 00:08:10,166 have legislation in place 234 00:08:10,166 --> 00:08:11,166 that says if you're going 235 00:08:11,166 --> 00:08:13,208 to make an online only game, 236 00:08:13,916 --> 00:08:15,583 you need to have a plan in 237 00:08:15,583 --> 00:08:17,916 place from day zero on how 238 00:08:18,708 --> 00:08:20,375 when you retire the game, when 239 00:08:20,375 --> 00:08:21,750 you retire your own services, 240 00:08:22,125 --> 00:08:23,125 that game can still be 241 00:08:23,125 --> 00:08:24,375 played by people who bought it. 242 00:08:24,791 --> 00:08:26,583 Yes. So, for example, the 243 00:08:26,583 --> 00:08:27,791 the two games I mentioned 244 00:08:28,500 --> 00:08:30,208 do have plans in place. 245 00:08:30,208 --> 00:08:31,208 In fact, they've already 246 00:08:31,208 --> 00:08:33,041 been implemented like Redfall 247 00:08:33,375 --> 00:08:34,666 was a game Microsoft released. 248 00:08:34,666 --> 00:08:36,125 It was meant to be a live service game. 249 00:08:37,041 --> 00:08:38,041 They didn't do so well. 250 00:08:38,666 --> 00:08:39,458 And critically speaking, 251 00:08:40,250 --> 00:08:41,291 they didn't do so well either. 252 00:08:42,291 --> 00:08:44,791 So but you know, and that entire studio 253 00:08:44,791 --> 00:08:46,000 got laid off, too, I think. 254 00:08:47,250 --> 00:08:50,083 But yes, so there is a 255 00:08:50,083 --> 00:08:50,875 silver lining, though. 256 00:08:50,958 --> 00:08:53,875 They did make the game offline playable 257 00:08:53,875 --> 00:08:55,375 in case you actually like Redfall. 258 00:08:56,750 --> 00:08:57,666 It's not a bad game. 259 00:08:57,666 --> 00:08:59,000 It's just it needed 260 00:08:59,000 --> 00:09:00,541 two more years of work. 261 00:09:00,541 --> 00:09:02,875 That's what's so shocking is that it's 262 00:09:02,875 --> 00:09:04,666 actually has a lot of original ideas 263 00:09:04,750 --> 00:09:06,708 and artwork and all that 264 00:09:06,708 --> 00:09:08,041 is just needed more time. 265 00:09:08,958 --> 00:09:10,250 Another game that we also like to talk 266 00:09:10,250 --> 00:09:12,416 about is the multiverses. 267 00:09:13,000 --> 00:09:14,958 So remember how we were I was ranting 268 00:09:14,958 --> 00:09:16,083 about how, oh, you 269 00:09:16,083 --> 00:09:16,833 didn't bother the case. 270 00:09:16,833 --> 00:09:17,958 You can't play all the care. 271 00:09:17,958 --> 00:09:18,958 So it turns out I was wrong. 272 00:09:19,000 --> 00:09:21,583 Turns out all the characters are unlocked 273 00:09:21,583 --> 00:09:22,666 when you play offline. 274 00:09:23,875 --> 00:09:26,333 So. Hmm. Yeah. 275 00:09:27,458 --> 00:09:30,666 Yeah. So you can play the game if you 276 00:09:30,666 --> 00:09:31,458 have in your library. 277 00:09:31,750 --> 00:09:33,583 I think I think it's been delisted. 278 00:09:33,875 --> 00:09:34,916 Can one of you guys check? 279 00:09:36,416 --> 00:09:38,958 Yeah, multiverses has been delisted. 280 00:09:39,541 --> 00:09:40,625 I don't know for certain 281 00:09:40,625 --> 00:09:42,250 because I have the game. 282 00:09:42,250 --> 00:09:44,291 I have the game in my library, so I can't 283 00:09:44,291 --> 00:09:45,791 exactly check it myself, you know. 284 00:09:51,833 --> 00:09:53,458 Multiverses is no longer available. 285 00:09:54,000 --> 00:09:55,166 Yeah, I guess it has been. 286 00:09:55,208 --> 00:09:56,208 Look, he's been delisted. 287 00:09:56,583 --> 00:09:59,958 Yeah. So as I was saying, 288 00:10:01,750 --> 00:10:03,500 it's certainly possible to make these 289 00:10:03,500 --> 00:10:04,791 games playable offline. 290 00:10:04,791 --> 00:10:06,625 I know like WOW would 291 00:10:06,625 --> 00:10:07,750 probably be a different story 292 00:10:07,750 --> 00:10:08,666 if, say, World of 293 00:10:08,666 --> 00:10:10,000 Warcraft were to die off. 294 00:10:10,541 --> 00:10:12,041 I don't know how possible it 295 00:10:12,041 --> 00:10:14,000 would be to for someone to like 296 00:10:14,375 --> 00:10:15,041 effectively make an 297 00:10:15,041 --> 00:10:16,500 offline version of WOW, 298 00:10:16,750 --> 00:10:17,833 given that a lot of the 299 00:10:17,833 --> 00:10:19,916 activities are multiplayer, right? 300 00:10:20,750 --> 00:10:21,333 Like there's well. 301 00:10:22,166 --> 00:10:23,791 I part of. Yeah. 302 00:10:24,500 --> 00:10:25,708 I was going to say, like, 303 00:10:25,708 --> 00:10:27,041 it doesn't have to be that 304 00:10:27,375 --> 00:10:30,250 if the company retires their services, 305 00:10:30,500 --> 00:10:31,958 then the game has to be 306 00:10:31,958 --> 00:10:33,375 made playable offline. 307 00:10:34,000 --> 00:10:36,625 Like it could be that they're like, OK, 308 00:10:36,625 --> 00:10:37,708 we're done supporting 309 00:10:38,250 --> 00:10:40,291 the like official WOW servers. 310 00:10:40,916 --> 00:10:43,833 So here's the server netcode and you guys 311 00:10:43,833 --> 00:10:44,916 can do whatever you want with it. 312 00:10:45,208 --> 00:10:46,500 Yeah, like private servers. 313 00:10:46,958 --> 00:10:48,791 Yeah, yeah, exactly. Private servers. 314 00:10:49,416 --> 00:10:51,000 So just either open it up, they could 315 00:10:51,000 --> 00:10:52,500 even still have it trademarked 316 00:10:52,500 --> 00:10:53,708 or whatever they want, copyright, 317 00:10:53,916 --> 00:10:55,208 whatever they want, but open it up 318 00:10:55,208 --> 00:10:56,250 to where you could at least 319 00:10:56,250 --> 00:10:59,375 launch your own private server. 320 00:10:59,750 --> 00:11:00,958 And that's how they're going to have to 321 00:11:00,958 --> 00:11:01,500 do World of Warcraft 322 00:11:01,500 --> 00:11:02,083 when they finally 323 00:11:02,083 --> 00:11:04,875 retire it, because that'd be. 324 00:11:06,208 --> 00:11:08,625 That'd be a clusterfuck if they didn't. 325 00:11:08,625 --> 00:11:11,375 So I think one thing that should that we 326 00:11:11,375 --> 00:11:12,250 should consider here, 327 00:11:12,250 --> 00:11:13,875 though, it's like if 328 00:11:15,500 --> 00:11:16,833 let's say that you I don't 329 00:11:16,833 --> 00:11:17,916 know how World of Warcraft works, 330 00:11:17,916 --> 00:11:18,541 but I know that there are 331 00:11:18,541 --> 00:11:19,750 a lot of games that have 332 00:11:21,708 --> 00:11:23,750 characters that you can buy or DLC 333 00:11:23,750 --> 00:11:25,666 cosmetics and stuff like that. 334 00:11:27,041 --> 00:11:29,083 One of the things that should be 335 00:11:29,083 --> 00:11:32,166 accounted for here is that you retain 336 00:11:33,208 --> 00:11:34,833 that, you know, your purchases are still 337 00:11:34,833 --> 00:11:38,250 honored after it goes open or whatever. 338 00:11:39,333 --> 00:11:40,916 If that's like making everything 339 00:11:40,916 --> 00:11:41,958 available to everyone, 340 00:11:42,375 --> 00:11:44,333 or if it's like there's some way of 341 00:11:44,333 --> 00:11:45,791 validating your purchases 342 00:11:46,541 --> 00:11:48,250 after they close down their servers. 343 00:11:49,708 --> 00:11:52,250 I think it would have to be the first 344 00:11:52,250 --> 00:11:55,000 option because I don't think they're 345 00:11:55,500 --> 00:11:58,125 like I'm sure making a validation server 346 00:11:58,791 --> 00:12:01,000 would probably be a lot less like a lot 347 00:12:01,000 --> 00:12:02,416 more cost effective than like 348 00:12:03,000 --> 00:12:04,833 having a whole game server, 349 00:12:04,833 --> 00:12:05,958 but at the same time, though, 350 00:12:06,416 --> 00:12:09,250 I think if they're not actively selling 351 00:12:09,250 --> 00:12:10,791 these microtransactions anymore 352 00:12:11,791 --> 00:12:14,583 or running the game, then I see no harm 353 00:12:14,583 --> 00:12:16,875 in making all of these cosmetics 354 00:12:16,875 --> 00:12:18,916 and whatnot available to everyone. 355 00:12:19,541 --> 00:12:22,166 You know, even if you piss off like the 356 00:12:22,166 --> 00:12:23,250 whale that spent like 357 00:12:23,250 --> 00:12:25,250 thousands of dollars in the game, right? 358 00:12:25,541 --> 00:12:26,666 Like, fuck those guys. 359 00:12:27,000 --> 00:12:28,500 Can you ask? Yeah. 360 00:12:29,375 --> 00:12:31,000 I mean, sometimes they pay for the games 361 00:12:31,000 --> 00:12:31,875 that you play, but yeah. 362 00:12:32,541 --> 00:12:33,416 Yeah, sometimes they do. 363 00:12:34,208 --> 00:12:35,916 Sometimes they do. But yeah, yeah. 364 00:12:36,791 --> 00:12:39,458 But there has been some opposition. 365 00:12:39,875 --> 00:12:41,625 And when I really say some opposition, I 366 00:12:41,625 --> 00:12:43,166 really mean one content creator. 367 00:12:44,250 --> 00:12:46,125 Yeah. Any any guesses as to 368 00:12:46,125 --> 00:12:47,333 who the content creator is? 369 00:12:47,583 --> 00:12:48,833 I think we all know the name. 370 00:12:50,583 --> 00:12:51,708 It's pirate software. 371 00:12:52,416 --> 00:12:54,375 Pirate software, a.k.a. Thor. 372 00:12:55,625 --> 00:12:57,000 Supposedly his real name, too. 373 00:12:57,125 --> 00:12:58,458 Yeah, Gardner said his real name. 374 00:12:59,333 --> 00:13:00,416 The whole picture it is. 375 00:13:01,291 --> 00:13:02,500 I want to look it up now. 376 00:13:02,500 --> 00:13:04,541 All right. Yeah, yeah, yeah, yeah, yeah. 377 00:13:04,541 --> 00:13:04,750 Please. 378 00:13:06,166 --> 00:13:08,000 That's I'm just smite the whole thing. 379 00:13:08,166 --> 00:13:10,250 Dude, that's too badass of a name to be a 380 00:13:10,250 --> 00:13:11,583 mere content creator, man. 381 00:13:11,666 --> 00:13:12,833 Well, I would imagine that to be like the 382 00:13:12,833 --> 00:13:13,750 name of like a body, 383 00:13:13,750 --> 00:13:15,500 like a bodybuilder or some shit. 384 00:13:17,333 --> 00:13:18,333 Come on, content creation. 385 00:13:18,625 --> 00:13:20,625 Oh, so maybe it's not his real name. 386 00:13:21,458 --> 00:13:22,541 OK. Yeah. 387 00:13:23,208 --> 00:13:24,000 So you told me that 388 00:13:24,000 --> 00:13:26,125 Thor isn't his name. Wow. 389 00:13:27,708 --> 00:13:29,083 Sorry, I'm sorry to disappoint. 390 00:13:29,666 --> 00:13:31,666 Star Wow. Which star? Yeah. 391 00:13:32,791 --> 00:13:34,916 Yikes. So pirate software. 392 00:13:35,500 --> 00:13:39,000 Does not like the movement and he can. 393 00:13:39,000 --> 00:13:40,833 And I think his points can be really 394 00:13:40,833 --> 00:13:42,583 boiled down to three things. 395 00:13:44,375 --> 00:13:46,958 First is that we're essentially dumping 396 00:13:46,958 --> 00:13:48,583 problems onto developers 397 00:13:48,875 --> 00:13:50,916 like unjustly and not 398 00:13:50,916 --> 00:13:53,125 providing like any real solutions. 399 00:13:53,583 --> 00:13:54,583 And what are your thoughts on 400 00:13:54,583 --> 00:13:56,541 that point, Gardner and James? 401 00:14:01,958 --> 00:14:03,291 Well, I don't know. 402 00:14:03,333 --> 00:14:05,333 Keep going with with his points, because 403 00:14:05,333 --> 00:14:06,500 I think I have one point 404 00:14:06,500 --> 00:14:08,541 that will sum up like answer 405 00:14:08,541 --> 00:14:10,666 all of his problems with it. 406 00:14:10,666 --> 00:14:12,500 I know he says it's too 407 00:14:12,500 --> 00:14:14,500 broad and doesn't have solutions. 408 00:14:14,500 --> 00:14:15,916 That's one thing. Sure. 409 00:14:16,458 --> 00:14:19,000 It creates legal and technical burdens 410 00:14:19,000 --> 00:14:21,250 that most indie studios can't afford. 411 00:14:22,333 --> 00:14:25,250 And three is like main 412 00:14:25,250 --> 00:14:26,708 point is that it creates 413 00:14:26,958 --> 00:14:27,583 unrealistic 414 00:14:27,583 --> 00:14:29,958 expectations for online games. 415 00:14:30,500 --> 00:14:31,875 I'm sure there's more points to it. 416 00:14:31,958 --> 00:14:33,583 But honestly, I can't 417 00:14:33,583 --> 00:14:34,666 stand to watch him for like. 418 00:14:35,791 --> 00:14:37,083 A minute. Another. 419 00:14:38,125 --> 00:14:39,333 I'm not a fan. 420 00:14:40,083 --> 00:14:42,875 He's not like fully wrong. It's just 421 00:14:43,750 --> 00:14:46,541 you like when they make when they make 422 00:14:46,541 --> 00:14:48,250 the laws, they can add exceptions 423 00:14:48,250 --> 00:14:50,041 and for small business slash 424 00:14:50,041 --> 00:14:51,958 indies, they really want to. 425 00:14:51,958 --> 00:14:52,750 But on top of that, 426 00:14:54,166 --> 00:14:56,750 being able to make sure your source code 427 00:14:56,750 --> 00:14:59,000 is accessible for like, let's say, 428 00:14:59,250 --> 00:15:01,083 always online games is 429 00:15:01,083 --> 00:15:03,083 not a burdensome thing. 430 00:15:03,666 --> 00:15:06,500 It is a financial problem. 431 00:15:07,000 --> 00:15:08,500 More than anything, people don't want to 432 00:15:08,500 --> 00:15:10,791 relinquish their IP and some other stuff. 433 00:15:10,791 --> 00:15:11,666 And there I know what 434 00:15:11,666 --> 00:15:12,625 companies are going to say. 435 00:15:12,625 --> 00:15:13,958 They're going to be like, there's 436 00:15:13,958 --> 00:15:15,000 proprietary stuff in there. 437 00:15:16,375 --> 00:15:17,750 I'm sorry, but most of it is not 438 00:15:17,750 --> 00:15:19,083 proprietary in the sense of like, 439 00:15:19,083 --> 00:15:20,208 it's been done everywhere else. 440 00:15:20,500 --> 00:15:21,833 So with these types of systems. 441 00:15:22,333 --> 00:15:24,583 So basically, my takeaway 442 00:15:24,583 --> 00:15:26,875 is if an industry cannot 443 00:15:27,666 --> 00:15:30,333 make money ethically, then that industry 444 00:15:30,333 --> 00:15:32,333 does not deserve to exist. 445 00:15:33,083 --> 00:15:33,500 Point blank. 446 00:15:34,833 --> 00:15:35,958 And so and I don't 447 00:15:35,958 --> 00:15:37,208 believe that it is ethical 448 00:15:37,625 --> 00:15:39,583 for a company to accept 449 00:15:39,583 --> 00:15:42,208 payment and sell you a good 450 00:15:42,875 --> 00:15:45,291 and then have turn around and turn off 451 00:15:45,291 --> 00:15:47,166 the good after you've made a purchase. 452 00:15:47,500 --> 00:15:50,041 That is that is 100 percent unethical. 453 00:15:50,541 --> 00:15:51,625 And it should not be 454 00:15:51,625 --> 00:15:53,208 allowed in any way, shape or form. 455 00:15:54,083 --> 00:15:56,666 And so I think all of his points are moot 456 00:15:57,000 --> 00:16:00,916 because they are their typical like 457 00:16:00,916 --> 00:16:03,000 libertarian, anti-government. 458 00:16:04,375 --> 00:16:06,416 Things that don't hold water when 459 00:16:06,416 --> 00:16:09,666 actually scrutinized to any deep degree. 460 00:16:10,291 --> 00:16:12,375 And so, you know, oh, it's 461 00:16:12,375 --> 00:16:13,750 going to put burdens on Indies. 462 00:16:14,083 --> 00:16:16,166 OK, put a little carve out in there for 463 00:16:16,166 --> 00:16:18,000 Indies, but it's not even going to. 464 00:16:18,000 --> 00:16:19,916 Right. Like it's just so foolish. 465 00:16:20,375 --> 00:16:21,666 It makes me really upset. Sorry. 466 00:16:22,125 --> 00:16:23,875 Like, OK. All right. 467 00:16:24,250 --> 00:16:25,541 So let's. All right. 468 00:16:25,541 --> 00:16:27,833 So I want to debunk each of his points. 469 00:16:28,041 --> 00:16:28,958 The initiative is to 470 00:16:28,958 --> 00:16:30,416 broaden, lax, clear solutions. 471 00:16:31,416 --> 00:16:33,500 It's a it's a fucking loss. 472 00:16:33,833 --> 00:16:34,916 It's a fucking law. 473 00:16:35,750 --> 00:16:37,250 Yeah. So yeah, of course. 474 00:16:37,250 --> 00:16:39,375 Like let's look at I think it was Denmark 475 00:16:39,375 --> 00:16:40,541 or something that banned 476 00:16:40,750 --> 00:16:42,041 microtransactions from 477 00:16:42,041 --> 00:16:43,500 like valves games, right? 478 00:16:44,541 --> 00:16:45,500 Valve had a company solution. 479 00:16:45,958 --> 00:16:46,541 Where's the problem? 480 00:16:47,041 --> 00:16:48,125 And no one's have no one 481 00:16:48,125 --> 00:16:49,125 has an issue with that, right? 482 00:16:49,875 --> 00:16:50,625 Of course, it's of the. 483 00:16:51,083 --> 00:16:52,458 Yeah, it's up to the it's 484 00:16:52,458 --> 00:16:53,500 always up to the developers 485 00:16:53,625 --> 00:16:55,125 to come up with a solution to a problem. 486 00:16:56,000 --> 00:16:57,833 And, you know, we're just bringing it up 487 00:16:57,833 --> 00:16:59,333 to light and making making it 488 00:16:59,333 --> 00:17:00,000 so that they have to 489 00:17:00,000 --> 00:17:00,666 come with a solution. 490 00:17:01,291 --> 00:17:03,333 It's not the burden isn't on us to come 491 00:17:03,333 --> 00:17:04,166 up with a solution, right? 492 00:17:05,125 --> 00:17:06,750 Or I guess in this case, Ross, right? 493 00:17:07,708 --> 00:17:10,291 Yeah, at the end of the day, too, they 494 00:17:10,291 --> 00:17:11,958 could also bake into this 495 00:17:12,125 --> 00:17:14,416 like for indie studios, some type of 496 00:17:14,416 --> 00:17:16,666 especially the use much better at this 497 00:17:16,666 --> 00:17:19,333 at implementing services that 498 00:17:19,333 --> 00:17:20,666 could help with Indies, too. 499 00:17:20,750 --> 00:17:21,333 Like it's just like, 500 00:17:21,333 --> 00:17:22,625 hey, here's a little kit. 501 00:17:23,041 --> 00:17:25,916 Just throw that your some of your code 502 00:17:25,916 --> 00:17:27,333 into there and you can. 503 00:17:28,375 --> 00:17:28,916 Say you're done. 504 00:17:29,291 --> 00:17:30,500 Yeah, the community 505 00:17:30,500 --> 00:17:31,500 can take over from there. 506 00:17:31,958 --> 00:17:33,250 Yeah, they don't even have to do much. 507 00:17:33,916 --> 00:17:35,375 And I'm not sure why even 508 00:17:35,375 --> 00:17:36,958 bothered mentioning Indies, 509 00:17:36,958 --> 00:17:39,291 because I don't I don't see most in these 510 00:17:39,291 --> 00:17:41,208 making actual life service games. 511 00:17:42,583 --> 00:17:44,291 Like, yeah, life services 512 00:17:44,291 --> 00:17:47,083 are expensive to make and run. 513 00:17:47,666 --> 00:17:49,333 Yeah. And not to and not to mention 514 00:17:49,333 --> 00:17:50,541 people don't really have faith 515 00:17:50,625 --> 00:17:53,083 in a life service game like being made by 516 00:17:53,083 --> 00:17:54,458 a first time indie dev. 517 00:17:54,916 --> 00:17:56,000 Like, you know, all those kickstarter 518 00:17:56,000 --> 00:17:57,333 MMOs that used to exist. 519 00:17:57,750 --> 00:17:59,416 Yeah. Like those are all 520 00:17:59,416 --> 00:18:00,583 red flags for a reason. 521 00:18:01,458 --> 00:18:04,000 Because yeah, they're really hard. 522 00:18:04,000 --> 00:18:06,833 There's some games where I could see and 523 00:18:06,833 --> 00:18:09,125 I can't think of any, but I could see 524 00:18:10,083 --> 00:18:11,833 it being useful to have a 525 00:18:11,833 --> 00:18:12,875 little caveat for Indies. 526 00:18:12,875 --> 00:18:15,041 But yeah, it's definitely like it's so 527 00:18:15,041 --> 00:18:16,458 small that it's not going 528 00:18:16,458 --> 00:18:17,375 to affect almost anyone. 529 00:18:17,750 --> 00:18:18,500 Yeah, like. 530 00:18:19,833 --> 00:18:22,750 Like what's an indie life service game? 531 00:18:22,750 --> 00:18:24,083 Because I'm having a hard 532 00:18:24,083 --> 00:18:25,541 time coming up with the same 533 00:18:26,166 --> 00:18:27,916 because a bunch of them I'm thinking of 534 00:18:27,916 --> 00:18:29,125 are actually have offline modes 535 00:18:29,125 --> 00:18:29,916 to where you can just 536 00:18:29,916 --> 00:18:30,750 do your own servers. 537 00:18:31,083 --> 00:18:33,000 It's only big companies that typically 538 00:18:33,916 --> 00:18:35,500 try to make sure you don't so 539 00:18:35,500 --> 00:18:36,791 you have to use their services. 540 00:18:37,541 --> 00:18:38,583 The more I'm thinking about this more, 541 00:18:38,583 --> 00:18:40,541 I'm like, this is actually very much 542 00:18:40,541 --> 00:18:43,166 a systemic like issue with big companies 543 00:18:43,166 --> 00:18:44,208 trying to just milky it 544 00:18:44,666 --> 00:18:45,416 from all your money. 545 00:18:45,833 --> 00:18:47,000 Yeah, let's not forget 546 00:18:47,000 --> 00:18:49,291 who pirate software is. 547 00:18:50,083 --> 00:18:51,500 He used to work for Blizzard. 548 00:18:52,625 --> 00:18:54,250 Like and his dad did as well. 549 00:18:55,333 --> 00:18:56,666 And I've heard him. 550 00:18:57,500 --> 00:19:00,625 I used to watch his like VODS sometimes 551 00:19:01,208 --> 00:19:04,000 and he would be like, you know, having 552 00:19:04,000 --> 00:19:05,875 great affection for his old employer. 553 00:19:06,250 --> 00:19:08,458 So I'm like, well, I I'm 554 00:19:08,458 --> 00:19:10,333 taking his like smoke screen, 555 00:19:11,375 --> 00:19:13,708 you know, pearl clutching bullshit 556 00:19:14,500 --> 00:19:15,875 like for what it is. 557 00:19:15,875 --> 00:19:18,000 And it's just a guy, an industry insider 558 00:19:18,458 --> 00:19:20,500 who is deliberately misrepresenting what 559 00:19:20,500 --> 00:19:21,291 this movement is and 560 00:19:21,291 --> 00:19:22,291 what what it's about. 561 00:19:22,291 --> 00:19:23,333 That's what it seems to me anyway. 562 00:19:23,875 --> 00:19:24,708 Yes, not to mention he 563 00:19:24,708 --> 00:19:26,541 does run a live service game. 564 00:19:26,708 --> 00:19:27,708 I mean, a sort of live 565 00:19:27,708 --> 00:19:29,625 service game rivals of aether to 566 00:19:30,458 --> 00:19:32,000 it's kind of a live service game. 567 00:19:32,750 --> 00:19:34,166 I believe it's playable offline. 568 00:19:35,833 --> 00:19:38,375 But, you know, the online modes are, you 569 00:19:38,375 --> 00:19:39,583 know, where it's at, to be honest, 570 00:19:39,583 --> 00:19:40,916 for like fighting games and whatnot. 571 00:19:41,250 --> 00:19:42,583 And also let's talk about the last one. 572 00:19:43,333 --> 00:19:44,833 It could hurt the industry by setting 573 00:19:44,833 --> 00:19:45,416 unrealistic 574 00:19:45,416 --> 00:19:48,000 expectations for all online games. 575 00:19:48,750 --> 00:19:50,125 What unrealistic expectations? 576 00:19:50,333 --> 00:19:51,958 I think that's already the expectation. 577 00:19:52,208 --> 00:19:54,166 You buy a 60 dollar video game. 578 00:19:54,958 --> 00:19:57,000 I'm expecting to play it forever. 579 00:19:57,291 --> 00:19:59,125 Like there's no expiration dates on these 580 00:19:59,125 --> 00:20:00,708 like things, right? Like. 581 00:20:02,208 --> 00:20:05,375 Yeah, and what he's saying there is 582 00:20:05,541 --> 00:20:06,916 it's unrealistic for you to 583 00:20:06,916 --> 00:20:08,500 expect to own the things you buy. 584 00:20:10,583 --> 00:20:11,333 Which is bullshit. 585 00:20:12,125 --> 00:20:13,208 It's a dangerous path 586 00:20:13,208 --> 00:20:14,416 and at the bare minimum. 587 00:20:16,541 --> 00:20:18,625 It's just it's not 588 00:20:18,625 --> 00:20:19,416 much of an expectation. 589 00:20:19,666 --> 00:20:21,166 We've already mentioned like it doesn't 590 00:20:21,166 --> 00:20:22,833 honestly take that much, 591 00:20:22,833 --> 00:20:24,291 especially for these big companies to 592 00:20:24,291 --> 00:20:25,416 make sure that it is 593 00:20:26,375 --> 00:20:29,083 at least opened enough to where you can 594 00:20:29,083 --> 00:20:30,000 run your own private server. 595 00:20:30,625 --> 00:20:32,166 Yeah, yes. I don't know. 596 00:20:32,375 --> 00:20:35,333 I think so, especially if you put this, 597 00:20:35,333 --> 00:20:35,958 you don't have to do 598 00:20:35,958 --> 00:20:36,916 this retroactively yet. 599 00:20:37,208 --> 00:20:37,583 You could just 600 00:20:37,583 --> 00:20:39,458 retroactively have the law say, well, 601 00:20:39,958 --> 00:20:42,166 if someone wants to reverse engineer a 602 00:20:42,166 --> 00:20:43,083 system to make something 603 00:20:43,083 --> 00:20:44,208 that's already released 604 00:20:44,208 --> 00:20:45,875 work, they can do that legally. 605 00:20:46,375 --> 00:20:48,833 And then from here on out, companies have 606 00:20:48,833 --> 00:20:49,833 to have an exit strategy 607 00:20:50,208 --> 00:20:51,375 or else they'll be fined 608 00:20:51,375 --> 00:20:52,875 a certain amount because 609 00:20:53,958 --> 00:20:57,208 what the user or what the buyer purchased 610 00:20:57,208 --> 00:20:58,791 is not usable anymore. 611 00:20:59,458 --> 00:21:00,041 I think is very 612 00:21:00,041 --> 00:21:02,166 reasonable way to do this. 613 00:21:02,708 --> 00:21:04,666 Yes. So last time I checked this was 614 00:21:04,666 --> 00:21:06,000 which was like earlier this week, 615 00:21:06,875 --> 00:21:10,041 the signature had like 50,000 signatures, 616 00:21:10,416 --> 00:21:12,583 so it's gone up like 10 percent, 617 00:21:12,583 --> 00:21:14,291 which is great news because 618 00:21:15,500 --> 00:21:17,250 yeah, yeah, 500,000. Sorry. 619 00:21:18,166 --> 00:21:19,750 But it's great news 620 00:21:19,750 --> 00:21:21,750 because, well, basically, 621 00:21:22,791 --> 00:21:24,500 there was concerns that stop killing 622 00:21:24,500 --> 00:21:26,208 games basically lost all momentum, 623 00:21:26,833 --> 00:21:29,750 which is unfortunate. But now big content 624 00:21:29,750 --> 00:21:30,916 creators are covering it 625 00:21:30,916 --> 00:21:32,375 and Ross has found himself 626 00:21:32,375 --> 00:21:33,708 multiple powerful allies, 627 00:21:34,833 --> 00:21:37,041 arguably more powerful than pirate 628 00:21:37,041 --> 00:21:39,708 software who at the to we are 629 00:21:39,916 --> 00:21:41,791 at the start of the week, he had pirate 630 00:21:41,791 --> 00:21:44,083 software had the must viewed video game 631 00:21:44,583 --> 00:21:46,583 video on stock killing games period, 632 00:21:46,583 --> 00:21:49,083 followed by Asman Gold, who 633 00:21:49,083 --> 00:21:52,541 who reacted to that video. So. 634 00:21:53,916 --> 00:21:55,458 Yeah, what was his take on it? I'm 635 00:21:55,458 --> 00:21:57,708 curious as Asman Gold. 636 00:21:57,916 --> 00:21:59,500 I think he does. I'm not 637 00:21:59,500 --> 00:22:00,500 entirely sure to be honest. 638 00:22:00,500 --> 00:22:02,291 I didn't watch it. All I know is that all 639 00:22:02,291 --> 00:22:03,333 I know the place these days 640 00:22:04,333 --> 00:22:07,375 all I know is that pirate software got 641 00:22:07,375 --> 00:22:09,375 all the attention, not necessarily 642 00:22:10,333 --> 00:22:13,250 the not necessarily Ross, but, you know, 643 00:22:13,250 --> 00:22:15,541 now we have much bigger content 644 00:22:15,541 --> 00:22:17,875 creators like Moist critical covering 645 00:22:17,875 --> 00:22:20,708 this and Muda Har from some more 646 00:22:20,708 --> 00:22:23,458 again gamers, you know, gamers Nexus and 647 00:22:23,458 --> 00:22:24,416 even Linus Tech Tips 648 00:22:24,666 --> 00:22:26,958 covered in his own podcast, actually. Oh, 649 00:22:26,958 --> 00:22:28,791 yeah, this is I have a feeling 650 00:22:29,166 --> 00:22:30,125 they'll hit their signature 651 00:22:30,125 --> 00:22:32,500 goal. I think interesting. Yeah. 652 00:22:32,625 --> 00:22:34,208 It's hard to because if you go and try to 653 00:22:34,208 --> 00:22:35,250 sign the petition, it's only for 654 00:22:35,500 --> 00:22:36,333 like members of the 655 00:22:36,333 --> 00:22:38,458 EU. Yeah. And I think UK. 656 00:22:39,583 --> 00:22:41,458 Maybe. Oh, yeah. Yeah. 657 00:22:41,666 --> 00:22:43,500 I mean, I think the I think the UK has 658 00:22:43,500 --> 00:22:45,250 his own separate stock killing games 659 00:22:45,250 --> 00:22:48,541 like thing, but he's got a 660 00:22:48,541 --> 00:22:50,708 lot of more powerful allies, 661 00:22:51,083 --> 00:22:53,666 very powerful like in the YouTube space. 662 00:22:55,166 --> 00:22:59,041 And I mean, it shows they got 10 more. 663 00:22:59,333 --> 00:23:00,708 They they made it up 10 664 00:23:00,708 --> 00:23:02,250 percent. It's amazing. 665 00:23:02,875 --> 00:23:05,291 I've also, you know, I've also wanted to, 666 00:23:05,291 --> 00:23:06,375 you know, I don't know 667 00:23:06,375 --> 00:23:07,958 if I should be mentioning this on air, 668 00:23:07,958 --> 00:23:09,500 but I did email him. 669 00:23:10,750 --> 00:23:12,291 Ask if you want to join us for the 670 00:23:12,291 --> 00:23:15,125 podcast and he might join us, 671 00:23:15,125 --> 00:23:16,541 but he's fighting the 672 00:23:16,541 --> 00:23:17,416 good fight right now. 673 00:23:18,291 --> 00:23:19,708 Yeah, he's in the trenches. 674 00:23:20,166 --> 00:23:21,041 So if you guys want to see 675 00:23:21,041 --> 00:23:22,791 a curse farms join us here, 676 00:23:23,291 --> 00:23:25,500 then you got to get subscribed because we 677 00:23:25,500 --> 00:23:26,500 don't have a big enough audience 678 00:23:26,500 --> 00:23:28,291 for him to join us yet. Yeah. 679 00:23:28,625 --> 00:23:30,958 I mean, he's he's he isn't he isn't 680 00:23:30,958 --> 00:23:32,208 joining us because we're not popular. 681 00:23:32,250 --> 00:23:33,875 He's joining us because he's focusing on 682 00:23:33,875 --> 00:23:34,958 getting as the word out. 683 00:23:35,250 --> 00:23:38,041 Yeah. Yeah. Yeah. So it just helps. 684 00:23:38,333 --> 00:23:42,166 It helps a lot. So and Ross, 685 00:23:42,625 --> 00:23:43,250 I don't know if you're 686 00:23:43,250 --> 00:23:44,291 watching this right now, dude. 687 00:23:44,375 --> 00:23:45,291 I'm high tech low life on 688 00:23:45,291 --> 00:23:45,958 the one that emailed you. 689 00:23:46,375 --> 00:23:48,166 But keep up the good fight. 690 00:23:49,625 --> 00:23:52,250 Yes. And yes, let's 691 00:23:52,250 --> 00:23:54,291 get a let's get it like, 692 00:23:55,125 --> 00:23:56,416 I don't know, United States 693 00:23:56,416 --> 00:23:57,791 slash Canada version going. 694 00:23:59,250 --> 00:24:01,583 Yeah, I'm totally game for that. 695 00:24:02,416 --> 00:24:03,125 The question is, how 696 00:24:03,125 --> 00:24:04,375 do we get that started? 697 00:24:05,625 --> 00:24:06,500 I don't know. I'm not really 698 00:24:06,500 --> 00:24:07,541 good at this type of stuff. 699 00:24:08,875 --> 00:24:10,083 Maybe maybe we can get 700 00:24:10,083 --> 00:24:11,083 there once they're funded. 701 00:24:11,083 --> 00:24:12,708 Like once it's fully signed, maybe we can 702 00:24:12,708 --> 00:24:13,916 look into it for us. 703 00:24:14,208 --> 00:24:15,791 Yeah. But doing it, the EU is probably 704 00:24:15,791 --> 00:24:16,750 the best way to do it 705 00:24:16,750 --> 00:24:20,083 because the EU is very consumer forward. 706 00:24:20,083 --> 00:24:21,083 They actually have a functioning 707 00:24:21,083 --> 00:24:22,291 government over there. 708 00:24:22,291 --> 00:24:22,958 That's true. We'd 709 00:24:22,958 --> 00:24:24,166 have to wait three years 710 00:24:24,250 --> 00:24:24,750 before we could 711 00:24:24,750 --> 00:24:25,625 probably get something through. 712 00:24:26,041 --> 00:24:28,833 Yeah. All right. But let's. 713 00:24:29,083 --> 00:24:30,166 Yeah, let's move on. 714 00:24:30,208 --> 00:24:32,166 We're going to talk about the Xbox 715 00:24:33,791 --> 00:24:35,750 potential layoffs that are reportedly 716 00:24:35,750 --> 00:24:36,708 going to happen here. 717 00:24:37,541 --> 00:24:39,166 Hi, Tech. What is this about? 718 00:24:40,416 --> 00:24:42,583 Reports suggest that we might be losing 719 00:24:42,583 --> 00:24:45,041 up to two thousand people from Xbox, 720 00:24:45,416 --> 00:24:47,916 which does include entire studios. 721 00:24:49,916 --> 00:24:50,583 Like that's talks. 722 00:24:51,000 --> 00:24:53,250 It does suck. And apparently the Xbox 723 00:24:53,250 --> 00:24:56,125 unit has like 10,000 people in it. 724 00:24:56,958 --> 00:24:57,875 So that could be anywhere 725 00:24:57,875 --> 00:24:59,125 between 10 and 20 percent, 726 00:24:59,125 --> 00:25:02,833 like George Broussard says now. Yeah. 727 00:25:03,583 --> 00:25:04,375 What do you want to bet? 728 00:25:05,291 --> 00:25:06,125 Half of the team 729 00:25:06,125 --> 00:25:07,125 that's working on Windows 730 00:25:07,333 --> 00:25:09,458 Xbox experience are going to be laid off. 731 00:25:10,583 --> 00:25:11,791 I'll say that. Don't say that. 732 00:25:11,791 --> 00:25:13,541 That's what Microsoft does, guys. 733 00:25:13,875 --> 00:25:15,125 That's literally what they do. 734 00:25:16,166 --> 00:25:17,000 Well, it's OK. 735 00:25:17,666 --> 00:25:18,791 They had to lay off 736 00:25:18,791 --> 00:25:20,083 the blue screen of death. 737 00:25:20,083 --> 00:25:21,625 People will get to that later because, 738 00:25:21,625 --> 00:25:23,333 you know, they can't support that color. 739 00:25:23,750 --> 00:25:24,666 It's OK, dude. 740 00:25:24,666 --> 00:25:26,916 I was going to install Bazzi on my ROG 741 00:25:26,916 --> 00:25:28,583 Xbox Ally X anyways. 742 00:25:29,250 --> 00:25:29,583 Yeah. 743 00:25:31,750 --> 00:25:34,041 That being the Xbox Ally X 744 00:25:34,041 --> 00:25:37,250 Series X version S version. 745 00:25:38,000 --> 00:25:42,833 They just need to get better 746 00:25:42,833 --> 00:25:44,708 at just name it simple, guys. 747 00:25:44,708 --> 00:25:45,291 Keep it simple. 748 00:25:46,541 --> 00:25:48,125 That's also not in Microsoft. 749 00:25:48,125 --> 00:25:49,791 We have. I know. 750 00:25:49,791 --> 00:25:52,958 Well, it's the KISS mental methodology. 751 00:25:53,375 --> 00:25:55,208 Keep it simple, stupid. Just come on. 752 00:25:55,208 --> 00:25:56,875 Yeah. At least they didn't 753 00:25:56,875 --> 00:25:59,500 make a like Xbox Series X Pro. 754 00:25:59,750 --> 00:26:00,375 Imagine how much worse 755 00:26:00,375 --> 00:26:01,166 something would be there. 756 00:26:02,833 --> 00:26:05,166 Don't give them ideas. Pro Max. 757 00:26:06,250 --> 00:26:08,458 Oh, go the apple round. 758 00:26:08,916 --> 00:26:11,916 So the Xbox, the Xbox unit has about 759 00:26:11,916 --> 00:26:13,166 10,000 people in it. 760 00:26:13,541 --> 00:26:16,375 That's like 20, up to 20 percent of the 761 00:26:16,375 --> 00:26:17,791 Xbox unit being laid off. 762 00:26:18,708 --> 00:26:19,875 That's a lot. That is a lot. 763 00:26:20,291 --> 00:26:21,250 So many people. 764 00:26:21,916 --> 00:26:23,458 Now, does the Xbox unit 765 00:26:23,458 --> 00:26:25,625 include studios like Activision 766 00:26:25,916 --> 00:26:28,041 or publishers like Activision or are they 767 00:26:28,041 --> 00:26:28,750 kind of independent? 768 00:26:29,208 --> 00:26:30,375 It's got to be independent. 769 00:26:30,833 --> 00:26:31,583 Yeah. Right. 770 00:26:32,125 --> 00:26:34,750 I'm sure Activision and Zendimax are 771 00:26:34,750 --> 00:26:36,291 independent, so to speak. 772 00:26:36,708 --> 00:26:39,000 So I bet you there's probably more than 773 00:26:39,000 --> 00:26:40,416 that in those companies. 774 00:26:40,416 --> 00:26:41,750 That's what I was thinking. Yeah. 775 00:26:42,208 --> 00:26:44,416 Yeah. But I can imagine like studios like 776 00:26:44,416 --> 00:26:46,000 Oblivion being counted 777 00:26:46,125 --> 00:26:48,791 in the Xbox division. 778 00:26:50,416 --> 00:26:50,791 Yeah. 779 00:26:50,833 --> 00:26:52,833 Oblivion like Obsidian. 780 00:26:53,375 --> 00:26:55,208 Sorry. Does that say Oblivion? 781 00:26:55,708 --> 00:26:56,583 Yeah. Obsidian 782 00:26:56,583 --> 00:26:58,250 separately from Bethesda, right? 783 00:26:59,041 --> 00:27:01,375 Yeah. Wasn't part of the Bethesda. 784 00:27:01,625 --> 00:27:03,041 Yeah, they're not. They're not part of 785 00:27:03,041 --> 00:27:05,750 the Zendimax. Yeah. Yeah. 786 00:27:06,208 --> 00:27:07,125 And I think Ninja Theory 787 00:27:07,125 --> 00:27:08,750 2 was another one, too. 788 00:27:09,125 --> 00:27:10,875 They released a hell of 789 00:27:10,875 --> 00:27:11,833 divers. I mean, how blade. 790 00:27:13,791 --> 00:27:15,916 Yeah. Well, yeah. 791 00:27:15,916 --> 00:27:16,875 I mean, I don't know 792 00:27:16,875 --> 00:27:17,541 what to say about this. 793 00:27:17,541 --> 00:27:19,666 I just feel really bad for the people who 794 00:27:19,666 --> 00:27:20,666 are going to be losing their jobs. 795 00:27:20,791 --> 00:27:21,708 This is a tough time 796 00:27:21,708 --> 00:27:22,833 to be losing your job, 797 00:27:22,833 --> 00:27:23,791 especially if you're 798 00:27:23,791 --> 00:27:25,000 in the gaming industry. 799 00:27:26,083 --> 00:27:28,208 Yeah, it is rough and 800 00:27:28,208 --> 00:27:29,458 it's really hard because. 801 00:27:31,041 --> 00:27:32,500 A part of me kind of resents 802 00:27:32,500 --> 00:27:34,333 live action or a live service 803 00:27:34,416 --> 00:27:35,958 for this kind of because it 804 00:27:35,958 --> 00:27:37,583 attracts so many gamers when 805 00:27:38,791 --> 00:27:40,250 and it consolidates a lot of this 806 00:27:41,458 --> 00:27:43,250 money into the big and into 807 00:27:43,250 --> 00:27:45,041 really big pockets when indies 808 00:27:45,041 --> 00:27:47,166 and some smaller really good company 809 00:27:47,958 --> 00:27:49,541 game studios could 810 00:27:49,541 --> 00:27:51,500 really use utilize, you know. 811 00:27:52,500 --> 00:27:53,166 Now the cells. 812 00:27:54,083 --> 00:27:56,166 I mean, I feel like live services are 813 00:27:56,166 --> 00:27:58,333 like the tobacco industry 814 00:27:58,583 --> 00:27:59,875 where it's like they're 815 00:27:59,875 --> 00:28:00,625 completely unregulated. 816 00:28:00,958 --> 00:28:02,208 You know, for a long time, they were 817 00:28:02,208 --> 00:28:03,000 completely unregulated 818 00:28:03,500 --> 00:28:04,916 and they have done nothing 819 00:28:04,916 --> 00:28:08,125 but just refine and pollute 820 00:28:08,125 --> 00:28:10,583 and destroy the gaming industry, like to 821 00:28:10,583 --> 00:28:11,708 make things their products, 822 00:28:11,708 --> 00:28:13,041 to make things more addictive. 823 00:28:13,958 --> 00:28:14,833 And and that's what 824 00:28:14,833 --> 00:28:16,125 most live services are now. 825 00:28:16,166 --> 00:28:19,458 It's like they're hiring psychologists to 826 00:28:19,458 --> 00:28:20,958 make the game even more addictive 827 00:28:21,041 --> 00:28:22,708 and to make their loot 828 00:28:22,708 --> 00:28:24,500 crates or whatever they have 829 00:28:26,041 --> 00:28:28,666 be more appealing and 830 00:28:28,666 --> 00:28:30,708 extract more money from whales. 831 00:28:30,916 --> 00:28:32,833 And it's like, dude, we can't 832 00:28:32,833 --> 00:28:34,500 let that continue, you know. 833 00:28:35,291 --> 00:28:37,916 No, like Expedition 33 is addicting it 834 00:28:37,916 --> 00:28:39,416 up, like and it ends, which is nice. 835 00:28:39,708 --> 00:28:40,541 Yeah, that's the thing. 836 00:28:40,541 --> 00:28:42,250 Like there's plenty of like we can do 837 00:28:42,250 --> 00:28:43,541 games that don't last forever, 838 00:28:43,708 --> 00:28:45,458 but not everyone wins into that. 839 00:28:45,458 --> 00:28:47,791 And I get that I just like that. 840 00:28:47,791 --> 00:28:49,708 Like life services, especially these days 841 00:28:49,708 --> 00:28:51,458 are very off putting for me. 842 00:28:51,458 --> 00:28:53,916 Like I don't want to touch them because I 843 00:28:53,916 --> 00:28:54,833 don't want to set there 844 00:28:55,375 --> 00:28:57,041 and just play it all day. 845 00:28:57,375 --> 00:29:00,250 I know that like I've 846 00:29:00,250 --> 00:29:01,250 done that with Counter Strike 847 00:29:02,125 --> 00:29:03,500 and it gets annoying, and I definitely 848 00:29:03,500 --> 00:29:04,166 don't want to do that 849 00:29:04,166 --> 00:29:05,958 where I have to keep on paying like 850 00:29:05,958 --> 00:29:07,875 that's Hearthstone is a great example. 851 00:29:08,166 --> 00:29:08,833 I love Hearthstone. 852 00:29:09,083 --> 00:29:10,041 I paid into it somewhat. 853 00:29:10,291 --> 00:29:12,416 But once I realized I would never catch 854 00:29:12,416 --> 00:29:13,333 up to where I want to be 855 00:29:13,375 --> 00:29:14,791 with the decks I want to 856 00:29:14,791 --> 00:29:17,250 build, it killed the fun for me. 857 00:29:17,541 --> 00:29:19,000 They killed it for me. 858 00:29:19,416 --> 00:29:19,583 Hmm. 859 00:29:21,666 --> 00:29:23,500 Obviously not for everyone, because, you 860 00:29:23,500 --> 00:29:24,875 know, I don't know how much 861 00:29:24,875 --> 00:29:26,083 Hearthstone makes now, but they were 862 00:29:26,083 --> 00:29:27,750 making billions every like they were 863 00:29:27,750 --> 00:29:29,541 making about a billion every year. 864 00:29:30,208 --> 00:29:31,250 They're in their heyday. 865 00:29:31,750 --> 00:29:34,375 So I mean, that's crazy. 866 00:29:35,166 --> 00:29:35,583 That's crazy. 867 00:29:35,750 --> 00:29:37,541 There's no way those developers were 868 00:29:37,541 --> 00:29:38,750 getting paid well enough 869 00:29:39,541 --> 00:29:42,041 for that, you know, it just trickles up. 870 00:29:42,041 --> 00:29:42,500 I hate it. 871 00:29:42,916 --> 00:29:44,583 Yeah, I really want. 872 00:29:46,125 --> 00:29:48,000 Just the game industry is a very it's 873 00:29:48,000 --> 00:29:51,000 it's a very both artistic and very 874 00:29:51,500 --> 00:29:53,666 it's just that's very different realm. 875 00:29:53,666 --> 00:29:54,416 And I'd like to see it 876 00:29:54,416 --> 00:29:55,625 treated less like a business. 877 00:29:55,625 --> 00:29:58,250 But unfortunately, in order to make 878 00:29:58,250 --> 00:29:59,333 games, you need to make money. 879 00:29:59,666 --> 00:30:01,916 So interesting. 880 00:30:02,166 --> 00:30:04,833 Brandenburg says this is the fourth big 881 00:30:04,833 --> 00:30:07,166 layoff at Xbox in the last 18 months. 882 00:30:07,708 --> 00:30:10,000 Yeah, they had three major cuts last year 883 00:30:10,000 --> 00:30:11,791 and the closure of several subsidiaries. 884 00:30:12,541 --> 00:30:15,375 So I mean, this is this is just kind of 885 00:30:15,375 --> 00:30:18,375 the state of like Xbox right now. 886 00:30:18,375 --> 00:30:19,208 They're there. It seems 887 00:30:19,208 --> 00:30:20,416 like they're closing up shop. 888 00:30:22,541 --> 00:30:24,625 I think the rebranding really heavily. 889 00:30:25,166 --> 00:30:28,333 And so I could see them continuing to go 890 00:30:28,333 --> 00:30:29,500 this route and then maybe 891 00:30:29,500 --> 00:30:31,041 those are still rehiring the South. 892 00:30:31,041 --> 00:30:32,333 Big companies do it anyways when they're 893 00:30:32,333 --> 00:30:33,833 like, well, instead of trying to find 894 00:30:33,833 --> 00:30:35,583 you new jobs, we're just going to lay you 895 00:30:35,583 --> 00:30:36,791 off with the severance and then 896 00:30:36,791 --> 00:30:38,416 we're going and then it looks good on the 897 00:30:38,416 --> 00:30:39,541 books, even though they technically 898 00:30:39,708 --> 00:30:41,875 lose more money and then they'll hire 899 00:30:41,875 --> 00:30:42,833 some of these people back. 900 00:30:42,833 --> 00:30:46,000 I wouldn't be shocked. But it is not like 901 00:30:46,000 --> 00:30:47,291 if you're thinking about 902 00:30:47,291 --> 00:30:49,583 going into the gaming industry, just know 903 00:30:49,583 --> 00:30:52,208 that be prepared to be, you know, 904 00:30:52,541 --> 00:30:53,791 potentially laid off all the time. 905 00:30:54,041 --> 00:30:55,500 And it's very stressful 906 00:30:55,500 --> 00:30:56,791 and it does affect the games. 907 00:30:57,458 --> 00:30:59,958 Yeah. So now. So yeah, it seems like 908 00:30:59,958 --> 00:31:00,958 Microsoft is starting to realize 909 00:31:00,958 --> 00:31:02,916 that maybe the games industry is a little 910 00:31:02,916 --> 00:31:05,166 too volatile and a little less 911 00:31:05,166 --> 00:31:06,125 profitable than imagined. 912 00:31:06,416 --> 00:31:09,291 I mean, a lot of people really go into 913 00:31:09,291 --> 00:31:11,541 the games industry thinking on a profit 914 00:31:11,541 --> 00:31:14,125 like like, oh, if we just do this and 915 00:31:14,125 --> 00:31:15,208 that, we'll be profitable. 916 00:31:15,208 --> 00:31:17,791 Right. But obviously that's almost I 917 00:31:17,791 --> 00:31:18,541 wouldn't say almost. 918 00:31:19,333 --> 00:31:20,875 It's not really the case usually. 919 00:31:21,416 --> 00:31:21,916 But yeah, it's 920 00:31:21,916 --> 00:31:23,625 profitable. It really is profitable. 921 00:31:23,833 --> 00:31:25,833 You just got to be good at it. Yeah. 922 00:31:26,125 --> 00:31:28,416 Like any other thing. 923 00:31:28,416 --> 00:31:29,083 You just got to be good. 924 00:31:29,291 --> 00:31:30,666 Well, what I'm saying is you can't go 925 00:31:30,666 --> 00:31:32,208 into the games industry with a profit 926 00:31:32,375 --> 00:31:34,416 like mine. You have to be 927 00:31:34,416 --> 00:31:37,125 really willing to make games and. 928 00:31:38,250 --> 00:31:40,375 Yeah, it's just these execs, they don't 929 00:31:40,375 --> 00:31:42,166 understand like honest like. 930 00:31:43,083 --> 00:31:45,708 It's very rare to find CEOs of companies 931 00:31:45,708 --> 00:31:47,250 that actually play their games like 932 00:31:48,208 --> 00:31:49,875 this. Bobby Cottice still work at EA. 933 00:31:49,875 --> 00:31:50,791 I mean, Activision. 934 00:31:52,708 --> 00:31:54,208 No, well, I don't think so. 935 00:31:54,625 --> 00:31:55,458 All right. Well, I doubt 936 00:31:55,458 --> 00:31:56,416 he ever played a video. 937 00:31:56,750 --> 00:31:58,125 Well, actually, no, that's not true. 938 00:31:58,125 --> 00:31:59,000 He founded Activision 939 00:31:59,000 --> 00:32:00,333 and they found that we did. 940 00:32:01,250 --> 00:32:03,166 Did you not? I thought you did. No. 941 00:32:04,291 --> 00:32:04,958 No, no, no. 942 00:32:06,125 --> 00:32:07,833 Activision was founded by the guy that 943 00:32:07,833 --> 00:32:08,875 did show this pizza. 944 00:32:10,375 --> 00:32:11,958 Oh, shit. Well, what's his name? 945 00:32:15,500 --> 00:32:16,458 I'm looking it up now. 946 00:32:17,166 --> 00:32:18,291 Anyway, anyways. 947 00:32:20,250 --> 00:32:23,625 Microsoft, I am I am concerned, though, 948 00:32:24,375 --> 00:32:26,500 because what happens when Microsoft 949 00:32:26,500 --> 00:32:27,375 leaves the game industry? 950 00:32:28,625 --> 00:32:30,083 Because I don't think we've had it. 951 00:32:30,541 --> 00:32:32,083 I don't think they're going to leave, but 952 00:32:32,083 --> 00:32:33,750 more of the conflict industry. 953 00:32:34,875 --> 00:32:35,375 Here's the thing. 954 00:32:36,166 --> 00:32:40,375 I Microsoft is is like they don't want to 955 00:32:40,375 --> 00:32:41,666 be running Windows anymore. 956 00:32:42,041 --> 00:32:45,458 They don't want to be doing like consumer 957 00:32:45,458 --> 00:32:46,916 facing products anymore 958 00:32:47,125 --> 00:32:48,791 because there's way more money in the 959 00:32:48,791 --> 00:32:51,041 business to business, like in this 960 00:32:51,458 --> 00:32:52,250 software stuff, 961 00:32:52,791 --> 00:32:53,833 there's way more money in it. 962 00:32:54,416 --> 00:32:57,916 And Xbox is exclusively consumer facing. 963 00:32:58,458 --> 00:33:01,083 So it's like they I I'm looking at the 964 00:33:01,083 --> 00:33:02,375 writing on the wall and I'm saying 965 00:33:02,583 --> 00:33:06,708 like Microsoft never been like the number 966 00:33:06,708 --> 00:33:08,208 one in the console market. 967 00:33:08,416 --> 00:33:10,375 Right. They've always been like number 968 00:33:10,375 --> 00:33:11,625 two or number three. 969 00:33:12,083 --> 00:33:13,333 And it's like so they're 970 00:33:13,333 --> 00:33:14,500 not making a ton of money, 971 00:33:14,958 --> 00:33:17,416 not what they could be for less 972 00:33:17,416 --> 00:33:19,208 investment in other industries. 973 00:33:20,000 --> 00:33:22,208 And I just I just don't see how Microsoft 974 00:33:22,208 --> 00:33:23,458 is going to continue doing this 975 00:33:23,500 --> 00:33:24,750 when they could be making more money 976 00:33:24,750 --> 00:33:26,291 selling Office 365 977 00:33:26,291 --> 00:33:28,666 and teams to, you know, 978 00:33:29,416 --> 00:33:30,583 to companies that 979 00:33:30,583 --> 00:33:31,750 want that kind of stuff. 980 00:33:32,041 --> 00:33:34,833 I mean, that's why these big companies 981 00:33:34,833 --> 00:33:36,958 are so big, like they have multi 982 00:33:38,375 --> 00:33:40,166 revenue streams. And so 983 00:33:40,166 --> 00:33:45,125 they either need a break off, like we 984 00:33:45,125 --> 00:33:46,541 talked about, I think, a week or two ago 985 00:33:46,541 --> 00:33:48,666 and just like, OK, Xbox is his own entity 986 00:33:48,666 --> 00:33:50,041 now and let it be profit, 987 00:33:50,291 --> 00:33:51,291 like try to go for its 988 00:33:51,291 --> 00:33:52,666 profit and not worry about other 989 00:33:53,500 --> 00:33:57,708 departments. But, you know, you got to 990 00:33:57,708 --> 00:33:58,958 have like, especially with these big 991 00:33:58,958 --> 00:34:00,583 companies, you got to have multifaceted 992 00:34:01,958 --> 00:34:05,166 like products and stuff like that. 993 00:34:05,166 --> 00:34:06,041 I shouldn't say multifaceted, but you 994 00:34:06,041 --> 00:34:07,083 have to have multiple products. 995 00:34:07,875 --> 00:34:10,000 Are we still thinking that Microsoft is 996 00:34:10,000 --> 00:34:11,375 going to leave the console market? 997 00:34:12,041 --> 00:34:14,291 Remember how you know every remember how 998 00:34:14,291 --> 00:34:15,833 everything is an Xbox? 999 00:34:16,500 --> 00:34:18,333 Are we still thinking that Microsoft is 1000 00:34:18,333 --> 00:34:19,833 not make Xbox anymore? 1001 00:34:21,000 --> 00:34:22,125 I think that's the case. 1002 00:34:22,958 --> 00:34:23,958 I think they're going to 1003 00:34:23,958 --> 00:34:26,625 go to a very branded like 1004 00:34:27,166 --> 00:34:31,000 their brand instead of building consoles. 1005 00:34:31,000 --> 00:34:31,875 I definitely believe 1006 00:34:31,875 --> 00:34:32,791 that. That's what I would. 1007 00:34:34,625 --> 00:34:36,041 Well, we'll see what the handheld, the 1008 00:34:36,041 --> 00:34:38,000 Xbox handheld, how it does, 1009 00:34:38,000 --> 00:34:39,833 I think will partially determine this. 1010 00:34:40,416 --> 00:34:43,291 But they're also working with Meta to 1011 00:34:43,291 --> 00:34:45,333 make an X, you know, an Xbox Meta 1012 00:34:45,583 --> 00:34:47,041 headset. Right. Like that 1013 00:34:47,041 --> 00:34:48,125 was like a year ago, I think. 1014 00:34:48,666 --> 00:34:49,375 The Questbox. 1015 00:34:50,125 --> 00:34:53,208 So what I'm concerned about, though, 1016 00:34:53,750 --> 00:34:55,708 is what happens when Microsoft leaves the 1017 00:34:55,708 --> 00:34:57,083 dedicated console market? 1018 00:34:57,791 --> 00:34:59,958 Because the last time we had two 1019 00:34:59,958 --> 00:35:01,375 competitors in a console market 1020 00:35:01,500 --> 00:35:02,708 was Nintendo and Sega 1021 00:35:02,708 --> 00:35:03,833 all those years ago. 1022 00:35:04,500 --> 00:35:05,833 And then certainly joined the market. 1023 00:35:05,833 --> 00:35:06,625 And then things haven't 1024 00:35:06,625 --> 00:35:07,500 been the same since then. 1025 00:35:07,500 --> 00:35:08,583 There's always been three people. 1026 00:35:09,125 --> 00:35:10,125 Heck, one Sega left. 1027 00:35:11,000 --> 00:35:12,791 Guess what? The company joined the fray 1028 00:35:12,791 --> 00:35:15,000 after Sega, like right after Sega left. 1029 00:35:16,541 --> 00:35:17,083 Microsoft. 1030 00:35:18,208 --> 00:35:19,166 So there's always been at 1031 00:35:19,166 --> 00:35:20,541 least three per generation. 1032 00:35:22,000 --> 00:35:22,916 See, what I would like 1033 00:35:22,916 --> 00:35:25,791 to see is Perifractic's 1034 00:35:25,958 --> 00:35:28,333 Commodore come in with a new console. 1035 00:35:29,125 --> 00:35:30,583 I don't know if you've heard about that. 1036 00:35:31,583 --> 00:35:32,458 No, I haven't. 1037 00:35:33,083 --> 00:35:33,750 So do you know the 1038 00:35:33,750 --> 00:35:34,750 YouTube or Perifractic? 1039 00:35:36,250 --> 00:35:37,250 I'm afraid not now. 1040 00:35:37,958 --> 00:35:40,333 Well, so a YouTuber just 1041 00:35:40,333 --> 00:35:43,500 bought Commodore like the brand. 1042 00:35:43,958 --> 00:35:47,500 Well, and yeah, and he's teasing some 1043 00:35:47,500 --> 00:35:49,416 really interesting stuff. 1044 00:35:49,708 --> 00:35:51,000 He hasn't announced anything like 1045 00:35:51,000 --> 00:35:52,291 concrete yet in terms of 1046 00:35:52,291 --> 00:35:53,166 like the hardware product. 1047 00:35:54,000 --> 00:35:55,625 But I would really like to 1048 00:35:55,625 --> 00:35:57,916 see an Amiga games console 1049 00:35:58,500 --> 00:36:01,000 that's running like modern stuff. 1050 00:36:01,500 --> 00:36:04,000 I would love to see something like that. 1051 00:36:04,625 --> 00:36:06,208 So that would be so weird. 1052 00:36:06,708 --> 00:36:09,125 Yeah, what would a modern Amiga be? 1053 00:36:09,125 --> 00:36:10,041 Just like a regular 1054 00:36:10,041 --> 00:36:11,291 gaming PC at this point? 1055 00:36:11,583 --> 00:36:15,625 Well, I mean, like it wouldn't use X86. 1056 00:36:15,625 --> 00:36:16,375 That's for damn sure. 1057 00:36:16,708 --> 00:36:17,958 It would use something else 1058 00:36:17,958 --> 00:36:20,500 and be exotic and be cool. 1059 00:36:21,833 --> 00:36:22,625 And it's exotic. 1060 00:36:23,791 --> 00:36:25,166 Well, I mean, exotic 1061 00:36:25,166 --> 00:36:26,625 meaning like, you know, 1062 00:36:27,375 --> 00:36:30,000 maybe RISC-V or something, it wouldn't 1063 00:36:30,000 --> 00:36:32,916 use like it's like an arm or CPU, 1064 00:36:32,916 --> 00:36:34,708 I don't think, or X86. 1065 00:36:36,708 --> 00:36:37,875 That's a that's a little 1066 00:36:37,875 --> 00:36:39,208 too out there for me, Gardner, 1067 00:36:39,291 --> 00:36:41,458 but I'll be cautious. 1068 00:36:41,666 --> 00:36:43,083 I'll I'll be cautiously optimistic. 1069 00:36:44,708 --> 00:36:45,125 For you. 1070 00:36:48,333 --> 00:36:49,125 I'm just curious as to 1071 00:36:49,125 --> 00:36:50,416 how much it'll cost us. 1072 00:36:51,750 --> 00:36:53,416 That kind of brings us to our next story. 1073 00:36:54,625 --> 00:36:59,250 Sony is facing lawsuits in the EU. 1074 00:36:59,250 --> 00:37:00,458 Is that right? Or is it? 1075 00:37:00,833 --> 00:37:04,083 It's it's a it's a lawsuit in 1076 00:37:04,083 --> 00:37:07,250 whatever country this is. 1077 00:37:07,250 --> 00:37:08,166 The Netherlands. The Netherlands. 1078 00:37:08,583 --> 00:37:10,833 Yeah. Here, let me share my screen. 1079 00:37:10,833 --> 00:37:11,458 There we go. Yes, please. 1080 00:37:11,958 --> 00:37:14,833 So it's a consumer group that's they're 1081 00:37:14,833 --> 00:37:15,750 essentially saying that 1082 00:37:15,958 --> 00:37:18,333 consumers pay on average 1083 00:37:18,458 --> 00:37:21,041 47 percent more for digital 1084 00:37:21,041 --> 00:37:22,958 games than physical games. 1085 00:37:22,958 --> 00:37:25,125 And that Sony is also pushing towards a 1086 00:37:25,125 --> 00:37:27,500 digital only feature, of course. 1087 00:37:29,416 --> 00:37:31,750 And they're saying that 1088 00:37:31,750 --> 00:37:34,000 Sony's large market share and, 1089 00:37:34,500 --> 00:37:36,166 monopoly on digital sales 1090 00:37:36,166 --> 00:37:37,541 amounts to a quote, Sony tax. 1091 00:37:39,375 --> 00:37:41,291 So I am curious what they mean by 1092 00:37:41,291 --> 00:37:42,958 monopoly, though, because 1093 00:37:44,458 --> 00:37:46,250 are they talking about how Sony is the 1094 00:37:46,250 --> 00:37:47,750 only one that sells like PlayStation 1095 00:37:47,958 --> 00:37:49,708 digital copies like you can't just go on, 1096 00:37:50,208 --> 00:37:52,166 you can't go on like 1097 00:37:53,208 --> 00:37:56,166 Humble Bundle and buy a PS5 key. 1098 00:37:56,833 --> 00:37:57,666 Is that what they're talking about? 1099 00:37:58,541 --> 00:38:00,333 They could be referring to that or they 1100 00:38:00,333 --> 00:38:01,750 could be referring to the fact that 1101 00:38:02,208 --> 00:38:04,333 in order to get your games on the Sony, 1102 00:38:04,333 --> 00:38:05,791 like the PlayStation Store, 1103 00:38:06,500 --> 00:38:07,416 you have to go through 1104 00:38:07,416 --> 00:38:10,000 Sony and they take a huge cut. 1105 00:38:11,041 --> 00:38:12,416 Oh, so what you're saying 1106 00:38:12,416 --> 00:38:16,166 is steam on PlayStation five. 1107 00:38:16,291 --> 00:38:17,125 That would be sick. I 1108 00:38:17,125 --> 00:38:18,166 think that will be sick. 1109 00:38:18,166 --> 00:38:19,666 I think more people would enjoy. 1110 00:38:19,666 --> 00:38:21,500 I think more people do that than like 1111 00:38:21,500 --> 00:38:23,833 steam on Xbox for sure. Yeah. 1112 00:38:25,416 --> 00:38:26,208 Well, there's more play 1113 00:38:26,208 --> 00:38:27,583 stations than there are Xbox. 1114 00:38:29,041 --> 00:38:30,333 Yeah, that's what they have to start 1115 00:38:30,333 --> 00:38:32,791 submitting play PlayStation. 1116 00:38:34,375 --> 00:38:36,500 Um, builds to steam then. 1117 00:38:37,125 --> 00:38:38,291 Would that be how that works? 1118 00:38:39,791 --> 00:38:40,166 Because you wouldn't be able 1119 00:38:40,166 --> 00:38:41,708 to just play like a steam game 1120 00:38:41,708 --> 00:38:42,875 right on the PlayStation, I mean, 1121 00:38:42,875 --> 00:38:44,791 technically, but. Well. 1122 00:38:46,541 --> 00:38:48,125 Yeah, how I would want to see 1123 00:38:48,125 --> 00:38:49,666 it happen is we just do that. 1124 00:38:50,166 --> 00:38:52,291 We just run steam, we just run steam 1125 00:38:52,291 --> 00:38:54,583 games on a PlayStation. 1126 00:38:55,416 --> 00:38:56,458 Performance be damned. 1127 00:38:57,541 --> 00:38:59,125 Well, yeah, you have to work for Orbis. 1128 00:38:59,125 --> 00:39:01,000 Yeah, it has to be. 1129 00:39:01,125 --> 00:39:02,500 Yeah, you'd have to do it through Proton 1130 00:39:02,500 --> 00:39:05,583 because operating system. Yeah. Yeah. 1131 00:39:06,291 --> 00:39:08,083 But I mean, the hardware is it's 1132 00:39:08,083 --> 00:39:09,250 basically PC hardware. 1133 00:39:10,125 --> 00:39:11,666 So like it should be 1134 00:39:11,666 --> 00:39:13,833 very capable to. Right. Yes. 1135 00:39:16,708 --> 00:39:18,375 Yeah, if optimized and all that, that 1136 00:39:18,375 --> 00:39:20,708 would be I would be curious. 1137 00:39:20,958 --> 00:39:23,083 I think they'll just have a. 1138 00:39:24,083 --> 00:39:25,541 I don't know if they'll open up the 1139 00:39:25,541 --> 00:39:26,833 steam, but definitely 1140 00:39:26,833 --> 00:39:27,791 would like to see some 1141 00:39:28,291 --> 00:39:31,375 rules come into play on. 1142 00:39:32,791 --> 00:39:34,500 Some of this. Hey, so here's something 1143 00:39:34,500 --> 00:39:35,166 interesting, though. 1144 00:39:36,041 --> 00:39:38,750 There was also a lawsuit in the UK in 1145 00:39:38,750 --> 00:39:40,875 regards to Sony's claims over 30% 1146 00:39:41,500 --> 00:39:44,583 three percent cuts, so those are the only 1147 00:39:44,583 --> 00:39:46,916 one facing lawsuits over their 30% cut. 1148 00:39:47,458 --> 00:39:47,666 Yeah. 1149 00:39:49,375 --> 00:39:52,000 I mean, this the Sony 1150 00:39:52,000 --> 00:39:53,208 is excluding competition 1151 00:39:53,208 --> 00:39:54,500 and it's exploiting 1152 00:39:54,500 --> 00:39:55,541 consumers and game developers. 1153 00:39:55,750 --> 00:39:58,833 So I mean, 1154 00:40:00,166 --> 00:40:01,458 I don't I don't necessarily 1155 00:40:01,458 --> 00:40:02,666 disagree with that. I mean, 1156 00:40:04,291 --> 00:40:06,958 you know, the idea that you're you're you 1157 00:40:06,958 --> 00:40:08,291 have an exclusive store, 1158 00:40:08,291 --> 00:40:09,958 you have exclusive control over the 1159 00:40:09,958 --> 00:40:11,833 software that is allowed to be, 1160 00:40:11,833 --> 00:40:13,500 you know, launched and 1161 00:40:13,500 --> 00:40:15,250 played on your console. 1162 00:40:16,000 --> 00:40:17,291 That makes you a. 1163 00:40:18,416 --> 00:40:19,791 By definition, like a 1164 00:40:19,791 --> 00:40:21,583 vertical monopoly, right? Like. 1165 00:40:23,000 --> 00:40:24,500 Like kind of how it's kind of the same idea as like, you know, 1166 00:40:24,541 --> 00:40:27,000 same idea is like Walmart, right? 1167 00:40:27,000 --> 00:40:30,291 Like Walmart has they control everything. 1168 00:40:30,291 --> 00:40:32,791 They control every tier of 1169 00:40:32,791 --> 00:40:34,500 like product sales like they. 1170 00:40:34,875 --> 00:40:37,041 It's not just like the how the 1171 00:40:37,041 --> 00:40:38,208 merchandise looks on the shelf. 1172 00:40:38,375 --> 00:40:39,041 It's also the 1173 00:40:39,041 --> 00:40:40,583 distribution and the warehousing. 1174 00:40:43,125 --> 00:40:44,750 So and it's kind of the same idea with 1175 00:40:44,750 --> 00:40:45,583 Sony, I would think. 1176 00:40:46,500 --> 00:40:49,958 Yes, I would. I think so, too, man. It's. 1177 00:40:50,541 --> 00:40:51,666 The big question is, 1178 00:40:52,916 --> 00:40:53,666 how are they going to 1179 00:40:53,666 --> 00:40:55,833 like what's going to happen? 1180 00:40:55,833 --> 00:40:56,541 Are they going to actually 1181 00:40:56,541 --> 00:40:57,791 try to make changes to it 1182 00:40:57,791 --> 00:40:58,916 or are they just going to find them like 1183 00:40:58,916 --> 00:41:00,916 a few hundred million dollars? 1184 00:41:00,916 --> 00:41:02,041 Because that's like chump change that's 1185 00:41:02,041 --> 00:41:03,833 only probably. Yeah. 1186 00:41:05,125 --> 00:41:05,833 I don't know. 1187 00:41:05,833 --> 00:41:07,916 I'd love to see where this goes, so we 1188 00:41:07,916 --> 00:41:09,500 should follow up on it for sure. 1189 00:41:10,583 --> 00:41:11,541 Agreed. Now, I'm not 1190 00:41:11,541 --> 00:41:13,083 saying I like Epic or anything. 1191 00:41:14,833 --> 00:41:17,375 But Tim Sweeney, if you're watching this, 1192 00:41:18,125 --> 00:41:19,833 I think I know who your next target is. 1193 00:41:21,750 --> 00:41:22,500 They're not directly 1194 00:41:22,500 --> 00:41:23,791 competing, though, with Sony. 1195 00:41:24,000 --> 00:41:24,833 That's the problem. 1196 00:41:25,500 --> 00:41:27,041 Well, maybe they should be. 1197 00:41:27,291 --> 00:41:28,625 Maybe they should try getting the Epic 1198 00:41:28,625 --> 00:41:30,416 Game Store store on PlayStation. 1199 00:41:30,625 --> 00:41:31,041 You know what I'm saying? 1200 00:41:32,666 --> 00:41:34,166 Yeah, I mean, that would be 1201 00:41:34,166 --> 00:41:35,708 like a Tim Sweeney thing to do 1202 00:41:35,708 --> 00:41:38,666 is support like Sony, like PlayStation OS 1203 00:41:38,666 --> 00:41:40,083 before you support Linux. 1204 00:41:43,708 --> 00:41:44,500 I can see that. 1205 00:41:44,833 --> 00:41:47,708 Well, yeah, what a weird vendetta he has. 1206 00:41:48,291 --> 00:41:50,000 But I don't know if we covered that. 1207 00:41:50,041 --> 00:41:51,666 Did we like fully that like 1208 00:41:51,666 --> 00:41:54,958 now you can on iOS devices? 1209 00:41:57,916 --> 00:41:58,500 You can 1210 00:41:59,333 --> 00:42:01,333 now like navigate the user to 1211 00:42:01,333 --> 00:42:03,500 a separate page to charge them 1212 00:42:03,500 --> 00:42:05,500 instead of have to use the iOS storage. 1213 00:42:06,625 --> 00:42:07,750 I think that that whole 1214 00:42:07,750 --> 00:42:09,833 thing went through. So. 1215 00:42:10,750 --> 00:42:12,375 Yeah. Yeah. Right. 1216 00:42:12,375 --> 00:42:14,166 Hi, Tech. You just had a little spasm. 1217 00:42:14,750 --> 00:42:16,833 Yeah, no, it's my it's my avatar. 1218 00:42:18,166 --> 00:42:20,125 Sometimes it does that like sometimes it 1219 00:42:20,125 --> 00:42:21,250 makes it look like I'm lazy. 1220 00:42:21,541 --> 00:42:24,875 I am I am I right. I when I don't. 1221 00:42:25,250 --> 00:42:26,625 Yeah, I wasn't sure if you were just 1222 00:42:26,625 --> 00:42:27,916 going like that or not. 1223 00:42:28,250 --> 00:42:30,291 Yeah, that would. 1224 00:42:30,291 --> 00:42:31,500 Yeah, something else. 1225 00:42:31,500 --> 00:42:32,916 It's kind of unwieldy sometimes. 1226 00:42:33,458 --> 00:42:35,416 Yeah. Have you seen some? 1227 00:42:35,833 --> 00:42:37,333 If you look at some of the like really 1228 00:42:37,333 --> 00:42:39,000 detailed ones, they're crazy. 1229 00:42:39,333 --> 00:42:39,833 And they're also 1230 00:42:39,833 --> 00:42:41,750 equally crazy expensive, too. 1231 00:42:42,666 --> 00:42:44,125 Like, oh, yeah, I've seen people spend 1232 00:42:44,125 --> 00:42:45,375 five thousand dollars 1233 00:42:45,500 --> 00:42:46,750 on like their V2 model. 1234 00:42:47,625 --> 00:42:50,500 Wow. Is that like a 3D model or is it 1235 00:42:50,500 --> 00:42:51,583 like a sprite based? 1236 00:42:52,125 --> 00:42:54,291 So there's an engine called Live2D, which 1237 00:42:54,291 --> 00:42:56,458 well, this is sprite based. 1238 00:42:56,458 --> 00:42:57,833 But essentially, Live2D can 1239 00:42:57,833 --> 00:43:01,541 be used to make 2D like up 1240 00:43:01,750 --> 00:43:03,333 as long as you like do the layers and 1241 00:43:03,333 --> 00:43:04,625 stuff, from what I understand 1242 00:43:05,583 --> 00:43:07,041 and rig the bones and whatnot. 1243 00:43:07,875 --> 00:43:10,708 It you can effectively make 2D 1244 00:43:10,708 --> 00:43:12,375 animations from what 1245 00:43:12,375 --> 00:43:13,375 would be still images. 1246 00:43:13,708 --> 00:43:16,083 It's a whole it's a whole process. 1247 00:43:16,083 --> 00:43:16,916 I don't fully understand 1248 00:43:16,916 --> 00:43:19,750 myself, to be honest. But. 1249 00:43:22,166 --> 00:43:23,208 Yeah, yeah. 1250 00:43:23,791 --> 00:43:25,458 So you basically need two people. 1251 00:43:25,458 --> 00:43:28,500 You need a artist and you 1252 00:43:28,500 --> 00:43:29,875 need a what they call a rigger, 1253 00:43:30,541 --> 00:43:32,041 which is like a puppeteer, essentially. 1254 00:43:33,583 --> 00:43:36,333 Yeah, it's an interesting one. Yeah. But. 1255 00:43:38,708 --> 00:43:41,750 I thought it would be fun if 1256 00:43:42,583 --> 00:43:43,708 James and I also had a 1257 00:43:43,708 --> 00:43:44,958 V2 remodel for an episode. 1258 00:43:45,708 --> 00:43:47,083 I don't know how would that 1259 00:43:47,083 --> 00:43:48,333 be expensive or something. 1260 00:43:48,333 --> 00:43:49,750 I feel like we talked about that a few 1261 00:43:49,750 --> 00:43:51,916 months ago. And yeah, well, 1262 00:43:51,916 --> 00:43:53,166 I still go with I still go 1263 00:43:53,166 --> 00:43:54,625 with the one I was talking about. 1264 00:43:54,708 --> 00:43:57,083 Well, they do have like, I think they do 1265 00:43:57,083 --> 00:43:59,833 have like generic ones you can use. 1266 00:44:00,875 --> 00:44:02,166 You wouldn't have a unique design or 1267 00:44:02,166 --> 00:44:03,375 anything, but you can do. 1268 00:44:03,375 --> 00:44:04,416 You can be a generic ones. 1269 00:44:06,458 --> 00:44:08,125 I'm game. Awesome. 1270 00:44:08,708 --> 00:44:10,208 We'll discuss we can discuss this in a 1271 00:44:10,208 --> 00:44:12,333 future episode. Agree. 1272 00:44:12,500 --> 00:44:13,583 Let's do it. 1273 00:44:15,458 --> 00:44:19,166 Cool. So let's talk about this one here. 1274 00:44:21,041 --> 00:44:22,208 What's going on with the 1275 00:44:22,208 --> 00:44:23,875 Ready or Not development here? 1276 00:44:23,875 --> 00:44:25,083 They're getting censored, apparently. 1277 00:44:25,583 --> 00:44:27,000 So Ready or Not is a 1278 00:44:27,000 --> 00:44:29,291 SWAT simulator of sorts, and 1279 00:44:30,250 --> 00:44:32,375 it's pretty disturbing, 1280 00:44:32,875 --> 00:44:33,875 like some of the stuff, 1281 00:44:33,875 --> 00:44:35,458 some of the cases you see are pretty 1282 00:44:35,458 --> 00:44:37,125 disturbing, including one like. 1283 00:44:38,416 --> 00:44:40,291 So so each case is like 1284 00:44:40,291 --> 00:44:41,041 it's a separate thing, 1285 00:44:41,125 --> 00:44:42,708 but some cases lead in other 1286 00:44:42,708 --> 00:44:44,333 cases and there are some like 1287 00:44:45,041 --> 00:44:48,416 truly like controversial, like truly like 1288 00:44:48,416 --> 00:44:50,083 awful things you see. 1289 00:44:51,125 --> 00:44:52,875 And they're they're turning down some of 1290 00:44:52,875 --> 00:44:54,541 the gore and some of the nudity 1291 00:44:55,041 --> 00:44:57,416 and some of the imagery and revolving 1292 00:44:57,416 --> 00:44:59,291 children, I should say. 1293 00:45:02,125 --> 00:45:03,250 And there wasn't any good. 1294 00:45:03,458 --> 00:45:06,208 There wasn't any there wasn't any actual 1295 00:45:06,208 --> 00:45:08,041 like imagery of that kind, 1296 00:45:08,166 --> 00:45:10,083 but just implications of it happening 1297 00:45:10,083 --> 00:45:13,083 because you're busting a ring of sorts. 1298 00:45:13,958 --> 00:45:15,458 Yeah. Wow. 1299 00:45:18,041 --> 00:45:19,583 So there is some controversy. 1300 00:45:20,000 --> 00:45:22,500 Well, namely one to two reasons, first 1301 00:45:22,500 --> 00:45:24,000 and foremost, is that. 1302 00:45:26,541 --> 00:45:27,750 They they're trying to 1303 00:45:27,750 --> 00:45:28,916 prepare for a concert release. 1304 00:45:29,458 --> 00:45:31,500 And, you know, they the 1305 00:45:31,500 --> 00:45:32,666 games are on PC for a while. 1306 00:45:34,291 --> 00:45:36,291 So in theory, they could maintain two 1307 00:45:36,291 --> 00:45:37,708 different versions, but 1308 00:45:38,583 --> 00:45:41,500 one, they say that it needs it needs to 1309 00:45:41,500 --> 00:45:44,125 be the same for cross play purposes. 1310 00:45:45,500 --> 00:45:47,833 And two, maintaining two different 1311 00:45:47,833 --> 00:45:48,666 versions of a game 1312 00:45:48,666 --> 00:45:50,875 just isn't super feasible. 1313 00:45:52,916 --> 00:45:54,250 And it's supposedly not 1314 00:45:54,250 --> 00:45:55,750 just like a texture change to. 1315 00:45:56,708 --> 00:45:58,333 So they list some of the stuff down here 1316 00:45:58,333 --> 00:46:00,541 that if you go down and scroll down, 1317 00:46:00,541 --> 00:46:01,333 you can see some of 1318 00:46:01,333 --> 00:46:02,166 the stuff they changed. 1319 00:46:05,791 --> 00:46:07,041 That's that's fun. 1320 00:46:08,125 --> 00:46:08,333 Yeah. 1321 00:46:11,750 --> 00:46:12,958 Nudity, explicit 1322 00:46:12,958 --> 00:46:14,375 representation of violence. 1323 00:46:16,250 --> 00:46:18,583 Console content change conclusion. 1324 00:46:20,250 --> 00:46:22,833 So one one case has a busting a streamer, 1325 00:46:23,708 --> 00:46:26,166 and that begins a whole like myth arc of 1326 00:46:26,166 --> 00:46:29,166 you trying to bust a CP ring in the game. 1327 00:46:30,166 --> 00:46:32,041 It's crazy. It's crazy shit, man. 1328 00:46:32,916 --> 00:46:38,750 Some people aren't some people aren't 1329 00:46:38,750 --> 00:46:41,875 thrilled about the censorship due to, 1330 00:46:41,875 --> 00:46:44,000 you know, you know, just, you know, 1331 00:46:44,000 --> 00:46:45,666 censorship being censorship bad. 1332 00:46:45,666 --> 00:46:46,250 You know, I'm saying, right? 1333 00:46:48,000 --> 00:46:49,291 Yeah. Yeah. 1334 00:46:49,458 --> 00:46:51,541 But at the same time, though. 1335 00:46:53,000 --> 00:46:54,000 Some of it is kind of 1336 00:46:54,000 --> 00:46:55,666 egregious, like the violence. 1337 00:46:57,791 --> 00:47:00,666 Yeah, it's it's hard one. 1338 00:47:01,125 --> 00:47:01,416 I like bringing it up to the point where it's not that hard. 1339 00:47:01,708 --> 00:47:03,541 I like regulations for certain things, 1340 00:47:03,541 --> 00:47:05,583 but yeah, like they've been trying to 1341 00:47:05,583 --> 00:47:06,708 regulate violence and 1342 00:47:06,708 --> 00:47:07,666 video games for a while. 1343 00:47:07,666 --> 00:47:10,166 And if it was up to certain lawmakers, we 1344 00:47:10,166 --> 00:47:12,000 wouldn't have grand theft auto period. 1345 00:47:12,416 --> 00:47:14,458 But there are some limits. 1346 00:47:17,000 --> 00:47:18,958 Like the children thing 1347 00:47:18,958 --> 00:47:20,166 definitely is a limit. 1348 00:47:20,666 --> 00:47:21,458 But if it's just 1349 00:47:21,458 --> 00:47:23,708 described, I don't know, you know, 1350 00:47:23,708 --> 00:47:25,458 ban books at that point because books do 1351 00:47:25,458 --> 00:47:26,583 talk about some of that stuff. 1352 00:47:27,583 --> 00:47:30,958 Yeah, I mean, I'm reluctant to call it 1353 00:47:30,958 --> 00:47:33,500 censorship because for a few reasons. 1354 00:47:34,291 --> 00:47:37,291 First of all, they this is like because 1355 00:47:37,291 --> 00:47:39,166 of like age rating stuff, 1356 00:47:39,166 --> 00:47:40,625 which is private, like it's 1357 00:47:40,625 --> 00:47:41,750 not done by the government, 1358 00:47:43,041 --> 00:47:45,458 at least not the the 1359 00:47:45,458 --> 00:47:48,041 whatever it's called. 1360 00:47:49,208 --> 00:47:50,333 I'm trying to point out the. 1361 00:47:50,333 --> 00:47:50,666 It's our B. 1362 00:47:50,750 --> 00:47:51,708 It's our B. Yeah. 1363 00:47:52,458 --> 00:47:52,666 Yeah. 1364 00:47:53,583 --> 00:47:54,958 Let's see if it is the yes, or B or not. 1365 00:47:55,000 --> 00:47:57,875 Well, they mentioned the S.R.B. 1366 00:47:58,166 --> 00:48:00,416 PEGI USK. 1367 00:48:00,708 --> 00:48:00,916 Yeah. 1368 00:48:01,000 --> 00:48:02,208 OK, so those are, I 1369 00:48:02,208 --> 00:48:04,208 believe, government agencies. 1370 00:48:06,083 --> 00:48:08,625 But it also sounds like they were doing 1371 00:48:08,625 --> 00:48:11,666 this for the first party like publishers 1372 00:48:11,666 --> 00:48:15,875 or not publishers, first party partners, 1373 00:48:15,875 --> 00:48:17,166 meaning Xbox and 1374 00:48:17,166 --> 00:48:19,166 PlayStation and Nintendo. 1375 00:48:21,125 --> 00:48:21,958 So I don't know. 1376 00:48:22,000 --> 00:48:22,583 I don't know. 1377 00:48:24,000 --> 00:48:25,750 And they're doing it voluntarily, right? 1378 00:48:25,750 --> 00:48:27,500 Like this isn't like them being like 1379 00:48:27,500 --> 00:48:28,875 we're being forced to do this. 1380 00:48:29,750 --> 00:48:31,958 So I don't know if they if they really 1381 00:48:31,958 --> 00:48:32,791 wanted it, they could 1382 00:48:32,791 --> 00:48:33,416 just have a separate 1383 00:48:33,458 --> 00:48:36,375 version on when on the PC and just put a 1384 00:48:36,375 --> 00:48:38,250 couple of flags in there for when they're 1385 00:48:38,250 --> 00:48:40,208 building. Like, don't get me wrong, it's 1386 00:48:40,208 --> 00:48:41,583 not fun to support two different builds, 1387 00:48:41,583 --> 00:48:42,916 but they could do it. 1388 00:48:43,166 --> 00:48:44,291 But it sounds like they just 1389 00:48:44,291 --> 00:48:45,625 they're fine simplifying it. 1390 00:48:46,041 --> 00:48:48,666 And they're also saying that because it's 1391 00:48:48,666 --> 00:48:49,958 not just a simple texture change, 1392 00:48:50,166 --> 00:48:51,750 it's how they're having issues with cross 1393 00:48:51,750 --> 00:48:53,833 play since this game is supposed to be 1394 00:48:53,833 --> 00:48:56,500 multiplayer and even. 1395 00:48:56,791 --> 00:48:57,625 Yeah, because it's a 1396 00:48:57,625 --> 00:48:58,791 SWAT simulator, basically. 1397 00:49:00,291 --> 00:49:02,125 Yeah. I hear the game is 1398 00:49:02,125 --> 00:49:03,000 actually really good, though. 1399 00:49:06,083 --> 00:49:08,083 Yeah, I've seen some stuff on it, but. 1400 00:49:09,333 --> 00:49:10,000 I don't know, man. 1401 00:49:11,333 --> 00:49:12,750 I had never been in content creators 1402 00:49:12,750 --> 00:49:13,875 doesn't go well together. 1403 00:49:15,250 --> 00:49:16,500 Yeah, OK. OK. 1404 00:49:17,500 --> 00:49:19,250 All right. 1405 00:49:19,458 --> 00:49:22,375 If one of us gets swatted during during 1406 00:49:22,375 --> 00:49:24,625 this podcast, should we 1407 00:49:24,625 --> 00:49:25,541 keep it in the episode? 1408 00:49:27,208 --> 00:49:30,291 No, yes, maybe if it but 1409 00:49:30,291 --> 00:49:31,500 it's not going to happen. 1410 00:49:31,791 --> 00:49:33,500 Yeah, it probably isn't going to happen. 1411 00:49:33,500 --> 00:49:34,958 It's kind of like how Linus Tech Tip says 1412 00:49:34,958 --> 00:49:37,083 if he dies on camera, he expects them to 1413 00:49:37,083 --> 00:49:38,500 monetize it. 1414 00:49:39,125 --> 00:49:40,958 Yeah, you know what? 1415 00:49:42,750 --> 00:49:43,500 I can respect it. 1416 00:49:44,041 --> 00:49:45,250 I can respect it, too. 1417 00:49:46,125 --> 00:49:48,125 Yeah, if it's if it's why it's one thing, 1418 00:49:48,125 --> 00:49:48,750 if it's ice, 1419 00:49:49,083 --> 00:49:50,458 definitely keep it in the video. 1420 00:49:53,458 --> 00:49:54,000 Well, you get 1421 00:49:54,000 --> 00:49:55,583 deported and where's Gardner? 1422 00:49:55,791 --> 00:49:56,291 He's deported. 1423 00:49:56,791 --> 00:49:58,958 Yeah, hey, man, it's it's footage, man. 1424 00:49:59,416 --> 00:49:59,583 And. 1425 00:50:02,958 --> 00:50:04,833 Now, it's like it's a crazy, 1426 00:50:04,833 --> 00:50:07,083 it's a crazy situation overall. 1427 00:50:07,958 --> 00:50:08,166 Yeah. 1428 00:50:10,375 --> 00:50:11,000 I don't know. 1429 00:50:12,875 --> 00:50:14,291 Uh, Nintendo. 1430 00:50:15,666 --> 00:50:18,625 They updated Maricart World and they 1431 00:50:18,625 --> 00:50:21,250 removed like a feature that people liked. 1432 00:50:21,541 --> 00:50:22,333 What's up with this? 1433 00:50:22,583 --> 00:50:23,666 So it's not a feature. 1434 00:50:23,875 --> 00:50:24,833 It's more of a workaround 1435 00:50:24,833 --> 00:50:26,583 because people really don't. 1436 00:50:26,583 --> 00:50:29,500 I so my cart has a bunch of tracks that 1437 00:50:29,500 --> 00:50:31,333 are basically just intermissions between 1438 00:50:31,333 --> 00:50:32,625 different tracks to write. 1439 00:50:33,291 --> 00:50:36,166 OK, so the big feature 1440 00:50:36,166 --> 00:50:37,458 is the new open world. 1441 00:50:38,041 --> 00:50:39,208 And while the actual free 1442 00:50:39,208 --> 00:50:40,458 roaming feature kind of sucks, 1443 00:50:41,458 --> 00:50:43,708 there are multiple quote unquote tracks 1444 00:50:43,708 --> 00:50:45,333 that involve you driving from 1445 00:50:45,333 --> 00:50:47,416 one course to another as well. 1446 00:50:48,166 --> 00:50:48,750 And people really 1447 00:50:48,750 --> 00:50:49,791 don't like those courses. 1448 00:50:51,000 --> 00:50:52,708 And so basically what people would do is 1449 00:50:52,708 --> 00:50:54,375 they would just select random select. 1450 00:50:56,375 --> 00:50:58,833 And yeah, so you get you get a choice 1451 00:50:58,833 --> 00:51:00,708 between you get a choice 1452 00:51:00,708 --> 00:51:02,416 here and you get to choose. 1453 00:51:02,416 --> 00:51:04,166 And generally speaking, these choices 1454 00:51:04,166 --> 00:51:06,000 tend to be the intermission courses, 1455 00:51:06,583 --> 00:51:09,083 whereas random select will not choose any 1456 00:51:09,083 --> 00:51:10,500 of these three that are listed here. 1457 00:51:11,666 --> 00:51:13,791 Where and random select gives you a good 1458 00:51:13,791 --> 00:51:14,625 chance of getting the 1459 00:51:14,625 --> 00:51:16,750 traditional three lab courses. 1460 00:51:18,166 --> 00:51:20,416 But now random select will also include 1461 00:51:20,416 --> 00:51:22,000 the choice ones as well. 1462 00:51:22,250 --> 00:51:24,708 Meaning you have a good meeting that 1463 00:51:24,708 --> 00:51:26,708 Nintendo just remove the only way to like 1464 00:51:26,708 --> 00:51:30,291 consistently pick three lab courses, even 1465 00:51:30,291 --> 00:51:31,291 if it is a random course. 1466 00:51:32,750 --> 00:51:34,583 And people really don't like it. 1467 00:51:35,000 --> 00:51:36,541 I know it's a I know it's a stupid thing 1468 00:51:36,541 --> 00:51:38,750 to complain about, but it's stupid. 1469 00:51:38,833 --> 00:51:41,416 But when you're you're building software, 1470 00:51:42,041 --> 00:51:44,125 that game is in games or software, you 1471 00:51:44,125 --> 00:51:46,666 list you try to listen to your users on 1472 00:51:46,666 --> 00:51:47,708 especially stuff like this. 1473 00:51:47,708 --> 00:51:49,041 If it's a fundamental change. 1474 00:51:49,375 --> 00:51:51,750 OK, but come on, just let them skip it. 1475 00:51:52,708 --> 00:51:54,250 Yeah. Yeah. 1476 00:51:54,458 --> 00:51:56,166 So Nintendo really wants you to play 1477 00:51:56,166 --> 00:51:57,666 those intermission courses. 1478 00:51:59,291 --> 00:52:01,625 It just sounds like a control issue. 1479 00:52:02,250 --> 00:52:03,708 It's Nintendo. What do you expect? 1480 00:52:04,333 --> 00:52:05,375 Yeah, I want to see some. 1481 00:52:05,750 --> 00:52:07,791 So this was this was like 1482 00:52:07,791 --> 00:52:09,333 highlighted in a recent era post. 1483 00:52:09,333 --> 00:52:10,375 I want to see what I want to see what the 1484 00:52:10,375 --> 00:52:12,625 comments say, though. 1485 00:52:12,708 --> 00:52:17,708 But if you see if you see here, these are 1486 00:52:17,708 --> 00:52:19,166 all courses, the 1487 00:52:19,166 --> 00:52:20,541 courses that people voted on. 1488 00:52:21,333 --> 00:52:23,375 And as you can see here, most and 1489 00:52:23,375 --> 00:52:24,875 sometimes everyone would pick random 1490 00:52:24,875 --> 00:52:27,416 because they really don't like the 1491 00:52:27,416 --> 00:52:28,291 intermission courses. 1492 00:52:29,250 --> 00:52:31,041 Yeah. And I kind of 1493 00:52:31,041 --> 00:52:31,916 don't either, to be honest. 1494 00:52:33,166 --> 00:52:38,416 I haven't played that, so I don't know. 1495 00:52:38,416 --> 00:52:41,083 Look, people are saying they're glad they 1496 00:52:41,083 --> 00:52:42,625 decided to wait on picking up a switch to 1497 00:52:42,625 --> 00:52:45,916 and they apparently ruined online play. 1498 00:52:48,833 --> 00:52:49,125 Yeah. 1499 00:52:51,666 --> 00:52:53,500 What they legitimately low key 1500 00:52:53,500 --> 00:52:55,250 completely ruined online now. 1501 00:52:56,125 --> 00:52:59,958 So Nintendo has never done a good online 1502 00:52:59,958 --> 00:53:00,708 experience ever, have they? 1503 00:53:00,708 --> 00:53:04,916 I can't think of one they've done online 1504 00:53:04,916 --> 00:53:06,416 that wasn't like Pokemon. 1505 00:53:07,125 --> 00:53:07,750 Well, no, Pokemon 1506 00:53:07,750 --> 00:53:08,916 wasn't developed by Nintendo. 1507 00:53:09,291 --> 00:53:10,458 So now, yeah. 1508 00:53:12,833 --> 00:53:13,791 No, I don't think they have. 1509 00:53:15,625 --> 00:53:18,750 Yeah, I mean, the only my only experience 1510 00:53:18,750 --> 00:53:21,833 with Nintendo online is Mario Kart Wii. 1511 00:53:22,833 --> 00:53:24,583 And that was awful. 1512 00:53:25,166 --> 00:53:27,083 Like it was just full of people cheating. 1513 00:53:28,458 --> 00:53:30,041 To be fair, though, with the Wii was like 1514 00:53:30,041 --> 00:53:30,708 the one of the most popular games in the world. 1515 00:53:30,750 --> 00:53:32,208 The most hacked systems ever. 1516 00:53:32,541 --> 00:53:33,541 Of course. Yeah. Yeah. 1517 00:53:33,833 --> 00:53:35,250 But still, it was ridiculous. 1518 00:53:37,375 --> 00:53:38,916 I don't know, maybe just 1519 00:53:38,916 --> 00:53:40,625 don't play online games. 1520 00:53:41,958 --> 00:53:43,000 Well, maybe just don't play. 1521 00:53:43,291 --> 00:53:45,916 So you can play this offline and you 1522 00:53:45,916 --> 00:53:48,041 still get the option to select courses 1523 00:53:48,041 --> 00:53:49,791 like manually instead of randomly 1524 00:53:49,791 --> 00:53:50,916 selecting courses, too. 1525 00:53:51,416 --> 00:53:53,041 It's just an online only thing, which is 1526 00:53:53,041 --> 00:53:54,208 some bullshit for some reason. 1527 00:53:54,791 --> 00:53:56,166 Like, yeah, I understand. 1528 00:53:56,791 --> 00:53:57,541 This is going to make me 1529 00:53:57,541 --> 00:53:58,750 sound like an absolute boomer. 1530 00:53:58,791 --> 00:54:01,250 But I understand playing a game online 1531 00:54:01,250 --> 00:54:02,833 with like your friends. 1532 00:54:03,666 --> 00:54:05,583 But as far as I understand it, Nintendo 1533 00:54:05,583 --> 00:54:06,541 online doesn't really 1534 00:54:06,541 --> 00:54:07,625 let you do that, right? 1535 00:54:10,125 --> 00:54:11,500 Like you're basically 1536 00:54:11,500 --> 00:54:13,250 pitted against just strangers. 1537 00:54:14,791 --> 00:54:16,583 I think you can party up with your 1538 00:54:16,583 --> 00:54:17,875 friends, but I think you can. 1539 00:54:17,875 --> 00:54:19,750 But but you are mostly playing 1540 00:54:19,750 --> 00:54:21,000 constraints, I think. 1541 00:54:21,000 --> 00:54:22,375 Yeah, I just don't understand that. 1542 00:54:22,958 --> 00:54:24,583 I don't get it. I'd rather play games 1543 00:54:24,583 --> 00:54:26,416 against the CPU or my friends who are 1544 00:54:26,416 --> 00:54:27,625 sitting on the sofa next to me. 1545 00:54:28,458 --> 00:54:31,000 Yeah, I'm not a fan of and 1546 00:54:31,000 --> 00:54:33,041 it may make me a boomer, too. 1547 00:54:33,041 --> 00:54:34,375 But I think it's just a millennial thing 1548 00:54:34,375 --> 00:54:35,541 is I don't like to sit 1549 00:54:35,541 --> 00:54:38,208 down and play online. 1550 00:54:38,208 --> 00:54:39,541 These types, especially these types of 1551 00:54:39,541 --> 00:54:40,750 games, these are couch games. 1552 00:54:40,750 --> 00:54:41,916 You play them with people 1553 00:54:41,916 --> 00:54:43,666 in person or just against AI. 1554 00:54:44,041 --> 00:54:45,125 Yeah. Yeah. 1555 00:54:45,333 --> 00:54:47,041 I'm kind of the same way, too, though I'm 1556 00:54:47,041 --> 00:54:48,416 a little more lenient because I do a lot 1557 00:54:48,416 --> 00:54:50,166 of fighting games online. 1558 00:54:50,958 --> 00:54:52,375 Of course, it's a bit of a different 1559 00:54:52,375 --> 00:54:53,791 story than playing with 23 1560 00:54:53,791 --> 00:54:55,250 other players in my card. 1561 00:54:56,000 --> 00:54:57,875 It's a little more intimate because I get 1562 00:54:57,875 --> 00:55:01,000 to I get to personally destroy them and I 1563 00:55:01,000 --> 00:55:02,000 get to let them know that. 1564 00:55:02,541 --> 00:55:04,083 But playing fighting games offline is 1565 00:55:04,083 --> 00:55:05,250 always a better experience. 1566 00:55:06,916 --> 00:55:08,708 If you're in if you're not someone that's 1567 00:55:08,708 --> 00:55:10,541 into fighting games or maybe you want to 1568 00:55:10,541 --> 00:55:11,541 learn fighting games, 1569 00:55:11,541 --> 00:55:12,500 then there's always 1570 00:55:12,500 --> 00:55:13,875 something called locals. 1571 00:55:15,083 --> 00:55:16,458 You could go to your fighting community 1572 00:55:16,458 --> 00:55:19,125 local area, play some games there. 1573 00:55:19,625 --> 00:55:21,583 Heck, you can even go there and try out 1574 00:55:21,583 --> 00:55:23,208 some new games because I'm sure someone's 1575 00:55:23,208 --> 00:55:23,791 probably going to bring 1576 00:55:23,875 --> 00:55:25,583 like one of the newer games if it if a 1577 00:55:25,583 --> 00:55:26,375 new one ever releases. 1578 00:55:27,791 --> 00:55:29,500 The only thing you need to do is maybe 1579 00:55:29,500 --> 00:55:31,000 bring a controller of sorts. 1580 00:55:33,250 --> 00:55:35,000 And it's a good it's a good way to learn 1581 00:55:35,000 --> 00:55:36,041 fighting games and play 1582 00:55:36,041 --> 00:55:37,208 with people in your community. 1583 00:55:38,500 --> 00:55:40,000 It's better in person, too, because then 1584 00:55:40,000 --> 00:55:40,875 you can see them cry. 1585 00:55:41,458 --> 00:55:42,875 Is that really what it is, high tech? 1586 00:55:42,875 --> 00:55:44,833 You can just see your opponent cry. 1587 00:55:45,208 --> 00:55:47,875 Yes. And also, no matter how good the 1588 00:55:47,875 --> 00:55:49,791 netcode gets, playing offline is just 1589 00:55:49,791 --> 00:55:50,541 always going to be better, 1590 00:55:50,541 --> 00:55:51,875 especially for execution 1591 00:55:51,875 --> 00:55:53,833 heavy games like fighting games. 1592 00:55:54,083 --> 00:55:55,625 You know where you need 1593 00:55:55,625 --> 00:55:57,333 frame perfect reactions almost. 1594 00:55:59,750 --> 00:56:02,958 Yeah, yeah, yeah. 1595 00:56:03,625 --> 00:56:06,541 Playing playing man, I've I've played 1596 00:56:06,541 --> 00:56:07,875 fighting games in my day 1597 00:56:07,875 --> 00:56:10,375 and I just can't imagine like playing a 1598 00:56:10,375 --> 00:56:11,541 fighting game and losing 1599 00:56:12,458 --> 00:56:15,000 because of like rollback, you know, or 1600 00:56:15,000 --> 00:56:16,166 something like, oh, my God, 1601 00:56:16,166 --> 00:56:17,250 that would make me so mad. 1602 00:56:19,083 --> 00:56:20,208 I was thinking that happened to me. 1603 00:56:20,208 --> 00:56:20,833 I've seen that happen. 1604 00:56:21,458 --> 00:56:22,750 The netcode has gotten a 1605 00:56:22,750 --> 00:56:24,208 lot better in recent years. 1606 00:56:25,541 --> 00:56:27,708 But offline play is still the way to go. 1607 00:56:28,708 --> 00:56:30,000 Personally speaking, that's why 1608 00:56:30,000 --> 00:56:31,458 tournaments are generally offline. 1609 00:56:31,458 --> 00:56:32,583 That's why you have to travel to Las 1610 00:56:32,583 --> 00:56:33,916 Vegas to get to the biggest fighting game 1611 00:56:33,916 --> 00:56:34,625 tournament of the year. 1612 00:56:35,666 --> 00:56:35,875 Right. 1613 00:56:37,750 --> 00:56:38,541 James could do that. 1614 00:56:39,708 --> 00:56:41,208 I could do that. James could do that. 1615 00:56:41,208 --> 00:56:42,625 He could be the next EVO champion. 1616 00:56:42,958 --> 00:56:44,500 He had to face against all the Japanese 1617 00:56:44,500 --> 00:56:47,625 gods like Tokido or Daigo 1618 00:56:48,291 --> 00:56:49,833 or Western or Western 1619 00:56:49,833 --> 00:56:51,500 demons like Justin Wong. 1620 00:56:53,250 --> 00:56:54,875 I couldn't my wrist get tired enough 1621 00:56:54,875 --> 00:56:56,083 playing just expedition. 1622 00:56:58,625 --> 00:56:59,500 That's where that's where 1623 00:56:59,500 --> 00:57:00,500 fight six come into play. 1624 00:57:01,083 --> 00:57:02,125 Honestly, I still. 1625 00:57:02,750 --> 00:57:03,458 Yeah, maybe. 1626 00:57:04,791 --> 00:57:05,625 I'm too old. 1627 00:57:06,125 --> 00:57:08,041 That's like you have to be 15 years old, 1628 00:57:08,041 --> 00:57:09,625 I guess nowadays to do. 1629 00:57:09,833 --> 00:57:11,333 All the Japanese gods are like in their 1630 00:57:11,333 --> 00:57:14,625 50s now or 40s now or 30s now. 1631 00:57:15,583 --> 00:57:16,583 They're still kicking ass. 1632 00:57:17,708 --> 00:57:20,416 I mean, melee's best players are like. 1633 00:57:21,708 --> 00:57:25,333 They they tend to be older, but there are 1634 00:57:25,333 --> 00:57:27,166 now younger players coming up. 1635 00:57:28,166 --> 00:57:29,708 And playing. Interesting. 1636 00:57:30,166 --> 00:57:32,500 I'm just thinking of, I guess, I guess is 1637 00:57:32,500 --> 00:57:34,500 what I which is what I usually play. 1638 00:57:35,833 --> 00:57:38,375 Online. Yeah, that's fair. That's fair. 1639 00:57:41,708 --> 00:57:44,875 So. How about this story? 1640 00:57:45,500 --> 00:57:48,625 Steam is dealing with a bunch of 1641 00:57:48,625 --> 00:57:50,458 potentially stolen games 1642 00:57:50,458 --> 00:57:52,916 that are flooding it from itch.io. 1643 00:57:54,166 --> 00:57:54,958 What's going on here? 1644 00:57:56,041 --> 00:57:57,708 So for those who don't know, it's a 1645 00:57:57,708 --> 00:58:00,416 website where you can publish your games 1646 00:58:01,500 --> 00:58:02,958 and also other stuff, too. 1647 00:58:03,583 --> 00:58:04,125 It's probably not great. 1648 00:58:04,375 --> 00:58:05,500 It's probably not a great description. 1649 00:58:05,875 --> 00:58:06,833 Gardner can probably give a better 1650 00:58:06,833 --> 00:58:07,708 description since he 1651 00:58:07,708 --> 00:58:09,416 has an itch.io website. 1652 00:58:10,875 --> 00:58:12,416 Yeah, I mean, it is 1653 00:58:12,416 --> 00:58:14,416 is a platform for Andy. 1654 00:58:14,791 --> 00:58:16,083 Indie games to be published. 1655 00:58:17,750 --> 00:58:20,000 Yes, it's yeah, it's very 1656 00:58:20,000 --> 00:58:21,375 simple to get your game on there. 1657 00:58:21,375 --> 00:58:23,458 You just make an account and then upload 1658 00:58:23,458 --> 00:58:25,000 it, you know, upload your bill. 1659 00:58:26,791 --> 00:58:29,916 But it's also like it's full of games and 1660 00:58:29,916 --> 00:58:31,541 they also do lots of 1661 00:58:33,708 --> 00:58:35,583 what are they called game jams, right? 1662 00:58:35,583 --> 00:58:37,250 Like you can host a game jam on there. 1663 00:58:38,000 --> 00:58:39,583 And so you get tons and tons of 1664 00:58:39,583 --> 00:58:40,500 submissions from people. 1665 00:58:41,625 --> 00:58:43,291 And so there's a lot of 1666 00:58:43,291 --> 00:58:46,458 content and it's ready to be stolen. 1667 00:58:48,333 --> 00:58:51,708 Yes. So the thing with itch.io is that 1668 00:58:51,708 --> 00:58:53,208 they generally speaking, 1669 00:58:53,458 --> 00:58:56,375 like not a lot of big, big Indies or even 1670 00:58:56,375 --> 00:58:58,541 really big use itch.io. 1671 00:58:59,500 --> 00:59:00,791 Even though you get I believe you get 100 1672 00:59:00,791 --> 00:59:01,666 percent of the profits, correct? 1673 00:59:02,375 --> 00:59:05,125 Or do you or is it like not 100 percent? 1674 00:59:05,416 --> 00:59:06,916 I don't believe it takes a cut. 1675 00:59:07,166 --> 00:59:08,833 I think the only thing is the payment 1676 00:59:08,833 --> 00:59:09,916 processor takes a cut. 1677 00:59:10,583 --> 00:59:11,708 But how does it make 1678 00:59:11,708 --> 00:59:13,458 money to keep the website up? 1679 00:59:13,875 --> 00:59:15,625 You donate to them. 1680 00:59:16,791 --> 00:59:19,583 Oh. Let me let me log in. 1681 00:59:19,583 --> 00:59:21,041 I'll just make sure I 1682 00:59:21,041 --> 00:59:21,916 could be wrong about that. 1683 00:59:22,708 --> 00:59:25,375 But yeah, itch.io is full of small 1684 00:59:25,375 --> 00:59:27,833 developers that they're making games 1685 00:59:27,833 --> 00:59:29,041 as a hobby and maybe 1686 00:59:29,041 --> 00:59:30,375 they're selling them for like. 1687 00:59:31,541 --> 00:59:33,375 Five bucks a pop, or maybe they're not 1688 00:59:33,375 --> 00:59:34,166 even selling it all. 1689 00:59:34,166 --> 00:59:35,500 There's plenty of games out there that 1690 00:59:35,500 --> 00:59:36,625 aren't being sold at all. 1691 00:59:37,625 --> 00:59:40,375 And people can just apparently download 1692 00:59:40,375 --> 00:59:42,041 them and upload them to Steam. 1693 00:59:43,166 --> 00:59:47,166 And then they make a shitload of they 1694 00:59:47,166 --> 00:59:48,375 make way more money on Steam 1695 00:59:48,416 --> 00:59:49,250 because seems a much 1696 00:59:49,250 --> 00:59:51,708 bigger store. Yeah. Well, maybe. 1697 00:59:53,333 --> 00:59:54,583 Not not often. 1698 00:59:54,833 --> 00:59:56,375 Well, you're going to get more eyeballs 1699 00:59:56,375 --> 00:59:57,791 and you're going to have more people 1700 00:59:57,791 --> 00:59:58,625 willing to pay for 1701 00:59:58,625 --> 01:00:00,416 something on Steam. Yes. 1702 01:00:01,958 --> 01:00:03,833 So that's really the thing, like most of 1703 01:00:03,833 --> 01:00:04,875 these games that are being stolen, 1704 01:00:04,916 --> 01:00:06,958 I would imagine, are the free games that 1705 01:00:06,958 --> 01:00:07,833 are available to download 1706 01:00:08,208 --> 01:00:11,791 for for for no cost to the thieves. 1707 01:00:12,291 --> 01:00:14,833 And they turn around and sell them on. 1708 01:00:15,458 --> 01:00:17,000 Sorry, there's a train going by. 1709 01:00:18,791 --> 01:00:20,541 They turn around and sell them on on 1710 01:00:20,541 --> 01:00:22,375 Steam for a significant 1711 01:00:22,375 --> 01:00:24,041 markup over zero dollars. 1712 01:00:24,041 --> 01:00:25,125 You know, yes. 1713 01:00:26,000 --> 01:00:28,041 And the truth is that 1714 01:00:28,041 --> 01:00:29,958 some of these are not real. 1715 01:00:31,083 --> 01:00:31,916 Some of these have been 1716 01:00:31,916 --> 01:00:34,000 removed from Steam as recently 1717 01:00:34,125 --> 01:00:35,583 like hard cop to wasn't 1718 01:00:35,583 --> 01:00:36,500 an example they mentioned. 1719 01:00:37,958 --> 01:00:41,083 That's actually still on Steam and it's 1720 01:00:41,083 --> 01:00:43,833 not removed just yet. 1721 01:00:45,000 --> 01:00:46,916 So I don't know, man. 1722 01:00:48,833 --> 01:00:50,208 It looks like the creator of 1723 01:00:50,208 --> 01:00:52,541 hard cop two isn't active on it. 1724 01:00:52,541 --> 01:00:53,125 I owe anymore. 1725 01:00:54,000 --> 01:00:55,208 So I guess he hasn't 1726 01:00:55,208 --> 01:00:56,375 taken the opportunity to. 1727 01:00:57,916 --> 01:00:58,833 Take the game down. 1728 01:00:59,208 --> 01:01:00,458 It's also free, if I'm 1729 01:01:00,458 --> 01:01:01,625 mistaken, like on each I. 1730 01:01:01,875 --> 01:01:04,916 You can you can download it and play for 1731 01:01:04,916 --> 01:01:06,500 free or donate however much. 1732 01:01:06,500 --> 01:01:07,958 But on Steam, it's two bucks. 1733 01:01:08,375 --> 01:01:13,208 So not only does Steam 1734 01:01:13,208 --> 01:01:14,333 have a bunch of crap, 1735 01:01:15,041 --> 01:01:16,416 it's because, let's be honest, not all 1736 01:01:16,416 --> 01:01:17,666 it's games are made equally. 1737 01:01:18,125 --> 01:01:20,125 And most of them are kind 1738 01:01:20,125 --> 01:01:23,125 of not great, in my opinion. 1739 01:01:24,750 --> 01:01:25,958 But they're flooding the steam. 1740 01:01:26,916 --> 01:01:29,750 The thing with itch is that it is 1741 01:01:29,750 --> 01:01:32,083 extremely indie, right? 1742 01:01:32,083 --> 01:01:33,916 Like these are people who are just 1743 01:01:33,916 --> 01:01:35,625 getting started with making games 1744 01:01:35,666 --> 01:01:38,750 or this is maybe their third game and 1745 01:01:38,750 --> 01:01:39,750 they're they're not 1746 01:01:39,750 --> 01:01:41,500 like trying to make money. 1747 01:01:41,500 --> 01:01:42,291 They're trying to learn 1748 01:01:42,291 --> 01:01:43,458 in a lot of instances. 1749 01:01:45,583 --> 01:01:46,666 So I don't know. 1750 01:01:46,666 --> 01:01:47,541 And here's the thing. 1751 01:01:47,541 --> 01:01:49,875 This is you can name your own price here. 1752 01:01:50,166 --> 01:01:51,791 So hypothetically, I 1753 01:01:51,791 --> 01:01:52,875 could say zero dollars. 1754 01:01:53,166 --> 01:01:54,250 Oh, wait, what the heck just happened? 1755 01:01:54,625 --> 01:01:55,416 If I click no, thanks. 1756 01:01:55,583 --> 01:01:56,625 Just take me to the downloads. 1757 01:01:57,083 --> 01:01:59,125 I can then go download this game. Right. 1758 01:02:00,000 --> 01:02:01,958 And now there's and so someone did this 1759 01:02:01,958 --> 01:02:04,416 under the name Me on Steam. 1760 01:02:04,875 --> 01:02:07,916 And now they're like selling these games. 1761 01:02:10,041 --> 01:02:10,791 What are they selling it 1762 01:02:10,791 --> 01:02:11,791 for on Steam? Do we know? 1763 01:02:12,041 --> 01:02:13,750 Two bucks, two bucks. 1764 01:02:14,583 --> 01:02:17,833 It's robbery, dude. Like, yeah, it. 1765 01:02:18,750 --> 01:02:20,791 It makes me mad. It makes me very upset. 1766 01:02:20,791 --> 01:02:23,458 Are there I mean, there's copyright laws. 1767 01:02:23,541 --> 01:02:25,791 What are the I mean, one way or another, 1768 01:02:25,791 --> 01:02:27,041 they could probably get 1769 01:02:27,041 --> 01:02:27,833 them taken down, right? 1770 01:02:29,458 --> 01:02:31,583 Yeah, my understanding is that the 1771 01:02:31,583 --> 01:02:33,625 developer who made hard cop two 1772 01:02:33,791 --> 01:02:35,625 is no longer publishing 1773 01:02:35,625 --> 01:02:38,000 games and not engaging on itch. 1774 01:02:38,500 --> 01:02:40,416 So unless someone complains about it on 1775 01:02:40,416 --> 01:02:41,708 his behalf, it sounds like 1776 01:02:42,041 --> 01:02:43,375 nothing's going to happen with this. 1777 01:02:44,250 --> 01:02:45,625 Here's what steam can do. 1778 01:02:45,958 --> 01:02:48,083 Steam could honestly kind of fix this by 1779 01:02:48,083 --> 01:02:51,125 working with it to just have an AP 1780 01:02:51,125 --> 01:02:51,958 like as long as there's an 1781 01:02:51,958 --> 01:02:53,000 API, they could just check. 1782 01:02:53,041 --> 01:02:55,791 Like there's a couple of artifacts that 1783 01:02:55,791 --> 01:02:58,000 they could probably like from the builds 1784 01:02:58,000 --> 01:02:59,875 that they could probably check when 1785 01:02:59,875 --> 01:03:01,958 submission, when people submit things 1786 01:03:02,000 --> 01:03:05,041 to make sure that it's not copied over. 1787 01:03:05,125 --> 01:03:06,583 They could they could fix this probably. 1788 01:03:07,875 --> 01:03:09,791 Honestly, I'm thinking I'm thinking about 1789 01:03:09,791 --> 01:03:13,041 how you could write up a script to check. 1790 01:03:13,958 --> 01:03:15,583 Well, the question then becomes how do 1791 01:03:15,583 --> 01:03:17,708 you like, well, by what 1792 01:03:17,708 --> 01:03:18,833 measure are we doing this? 1793 01:03:18,833 --> 01:03:20,541 Like check sums? How do we make how do we 1794 01:03:20,541 --> 01:03:22,916 ensure that they can't just flip a bit? 1795 01:03:23,041 --> 01:03:25,208 In the code and then publish it and wow, 1796 01:03:25,208 --> 01:03:26,708 it's a totally new game. 1797 01:03:29,333 --> 01:03:33,000 Well, first off, there are a couple more 1798 01:03:33,000 --> 01:03:34,083 than just doing a check sum. 1799 01:03:34,083 --> 01:03:35,333 Like, yeah, you're you're correct. 1800 01:03:35,333 --> 01:03:36,416 And you could do a check sum on the whole 1801 01:03:36,416 --> 01:03:39,125 thing, but that wouldn't work very well. 1802 01:03:39,500 --> 01:03:43,916 Yeah, but there are usually things you 1803 01:03:43,916 --> 01:03:45,833 could check for like assets and all that. 1804 01:03:46,958 --> 01:03:48,291 Now they could get around it, but then 1805 01:03:48,291 --> 01:03:48,666 they're going to have 1806 01:03:48,666 --> 01:03:49,625 to do a lot more work. 1807 01:03:50,291 --> 01:03:52,875 The harder you make it for them, the less 1808 01:03:52,875 --> 01:03:54,750 likely they're going to flip these. 1809 01:03:57,541 --> 01:03:58,541 Yeah, that's what I'm 1810 01:03:58,541 --> 01:03:59,916 kind of talking about. 1811 01:04:00,250 --> 01:04:02,458 I mean, the title alone and I mean, they 1812 01:04:02,458 --> 01:04:03,875 ripped off so much stuff you could. 1813 01:04:04,041 --> 01:04:07,375 There's a lot of points of of like 1814 01:04:07,375 --> 01:04:09,875 checkpoints that you could check on this. 1815 01:04:11,750 --> 01:04:15,875 Between the itch IO version and this just 1816 01:04:15,875 --> 01:04:18,083 to honestly also to prevent just. 1817 01:04:19,125 --> 01:04:21,666 A ton of games that were not meant to be 1818 01:04:21,666 --> 01:04:22,750 on Steam, be put on 1819 01:04:22,750 --> 01:04:24,958 Steam for pay that are paid. 1820 01:04:25,750 --> 01:04:26,916 So, you know, this reminds me of a 1821 01:04:26,916 --> 01:04:28,375 situation that happened last year. 1822 01:04:30,375 --> 01:04:33,500 So there was a game called Tiny called 1823 01:04:33,500 --> 01:04:35,666 Wild Card that was on Steam. 1824 01:04:36,083 --> 01:04:37,500 It was it was there was a Steam page. 1825 01:04:37,500 --> 01:04:38,291 There's them and everything. 1826 01:04:39,583 --> 01:04:41,583 If you look it up, Gardner, well, I'll 1827 01:04:41,583 --> 01:04:42,375 show you what I'll show 1828 01:04:42,375 --> 01:04:43,083 you what I'm talking about. 1829 01:04:43,458 --> 01:04:44,041 Wildcard. 1830 01:04:44,416 --> 01:04:45,083 Yeah, Wildcard. 1831 01:04:46,083 --> 01:04:46,958 It's the second one. 1832 01:04:48,541 --> 01:04:48,958 That one. 1833 01:04:50,000 --> 01:04:51,833 So this is a game, but 1834 01:04:51,833 --> 01:04:53,083 here's the crazy part. 1835 01:04:53,500 --> 01:04:56,250 This was also stolen from another from a 1836 01:04:56,250 --> 01:04:57,750 developer on the show as well. 1837 01:04:58,833 --> 01:05:00,958 And the game is called Dire Decks. 1838 01:05:00,958 --> 01:05:01,791 Look that up. 1839 01:05:03,000 --> 01:05:03,291 On it. 1840 01:05:03,625 --> 01:05:04,083 Yeah, on it. 1841 01:05:05,000 --> 01:05:06,750 I just had it. 1842 01:05:06,916 --> 01:05:08,000 What is it called? 1843 01:05:08,750 --> 01:05:09,625 Dire Decks. 1844 01:05:10,750 --> 01:05:11,916 Dire, the I.R.E. 1845 01:05:11,916 --> 01:05:12,125 Yeah. 1846 01:05:14,500 --> 01:05:14,750 Yeah. 1847 01:05:18,916 --> 01:05:19,208 Yeah. 1848 01:05:20,416 --> 01:05:21,041 And it's available 1849 01:05:21,041 --> 01:05:23,000 for free here, which is. 1850 01:05:24,625 --> 01:05:27,166 So obviously Wild Card isn't out. 1851 01:05:29,041 --> 01:05:29,666 But there's a good 1852 01:05:29,666 --> 01:05:30,291 chance that you probably. 1853 01:05:33,583 --> 01:05:35,208 Actually, that's that's quite fun. 1854 01:05:35,791 --> 01:05:37,083 Yeah, this looks really cool. 1855 01:05:38,416 --> 01:05:39,125 But this is the kind of 1856 01:05:39,125 --> 01:05:40,958 stuff you'll find on it, right? 1857 01:05:40,958 --> 01:05:43,041 You're not going to find stuff like this. 1858 01:05:44,458 --> 01:05:45,750 On Steam, or at least 1859 01:05:45,750 --> 01:05:46,333 you're not going to. 1860 01:05:49,250 --> 01:05:50,291 Yeah, I don't know. 1861 01:05:50,750 --> 01:05:52,416 Sorry, I'm playing this game now. 1862 01:05:53,125 --> 01:05:54,250 Oh, you're playing this? 1863 01:05:54,250 --> 01:05:54,875 I thought it was a demo. 1864 01:05:55,458 --> 01:05:56,916 No, no, I'm playing right now, dude. 1865 01:05:57,250 --> 01:05:57,500 Nice. 1866 01:05:59,333 --> 01:06:01,291 Yeah, so it's a it's a Rolex deck, but I 1867 01:06:01,291 --> 01:06:02,958 covered this a while back. 1868 01:06:04,250 --> 01:06:05,916 Of course, Terry, what's his 1869 01:06:05,916 --> 01:06:07,291 face, never released the game. 1870 01:06:08,791 --> 01:06:11,916 Terry Brash, I think his name was. 1871 01:06:12,708 --> 01:06:13,458 That's unfortunate 1872 01:06:13,458 --> 01:06:14,291 because that's pretty cool. 1873 01:06:14,958 --> 01:06:18,625 No, but the the actual 1874 01:06:18,625 --> 01:06:20,416 game itself is on H.I.O. 1875 01:06:20,416 --> 01:06:21,458 And you can play it. 1876 01:06:24,000 --> 01:06:25,458 Yeah, like this is I'm 1877 01:06:25,458 --> 01:06:26,916 fully playing right now. 1878 01:06:27,458 --> 01:06:29,166 Yeah, this is like a fully realized game. 1879 01:06:29,500 --> 01:06:30,625 This is the rest of the podcast. 1880 01:06:32,333 --> 01:06:34,833 This is just can you 1881 01:06:34,833 --> 01:06:35,875 guys hear the sound effects? 1882 01:06:36,583 --> 01:06:37,458 Yeah, yeah. 1883 01:06:38,000 --> 01:06:39,666 Like it's just like it feels really good to play. 1884 01:06:39,958 --> 01:06:42,041 Like it feels really good to play. 1885 01:06:44,875 --> 01:06:47,416 Dude, you heard a you 1886 01:06:47,416 --> 01:06:48,291 heard a here, folks. 1887 01:06:48,541 --> 01:06:50,416 God now gave this game is a. 1888 01:06:52,250 --> 01:06:54,500 Oh, oh, oh my God. 1889 01:06:54,500 --> 01:06:55,291 Oh, no, you're going to die. 1890 01:06:55,916 --> 01:06:56,291 No. 1891 01:06:58,625 --> 01:07:01,541 Dude, this is great. 1892 01:07:01,541 --> 01:07:02,083 Anyway, sorry. 1893 01:07:02,916 --> 01:07:03,375 I'm done. 1894 01:07:05,000 --> 01:07:06,291 Oh, he did. 1895 01:07:06,500 --> 01:07:10,083 Yeah, that's really, really fun. 1896 01:07:10,541 --> 01:07:11,333 Check it out. 1897 01:07:11,333 --> 01:07:12,916 It's available on their page. 1898 01:07:14,083 --> 01:07:15,458 I'll put a link in the show notes and 1899 01:07:15,458 --> 01:07:16,416 we'll add it to this. 1900 01:07:16,416 --> 01:07:16,750 Do it. 1901 01:07:16,750 --> 01:07:17,416 That's really cool. 1902 01:07:18,250 --> 01:07:19,250 You made to level three. 1903 01:07:19,958 --> 01:07:20,250 Yeah. 1904 01:07:23,666 --> 01:07:25,166 Okay, that's in the show notes now. 1905 01:07:25,458 --> 01:07:26,500 So you'll find a link in 1906 01:07:26,500 --> 01:07:28,583 the show notes for that. 1907 01:07:30,708 --> 01:07:30,916 Cool. 1908 01:07:31,791 --> 01:07:32,666 What are we talking about? 1909 01:07:32,666 --> 01:07:32,916 I'm sorry. 1910 01:07:33,541 --> 01:07:36,000 We were talking about stolen games. 1911 01:07:36,500 --> 01:07:36,750 Yeah. 1912 01:07:37,041 --> 01:07:38,416 So that was on Steam. 1913 01:07:38,750 --> 01:07:39,416 Someone stole that. 1914 01:07:40,083 --> 01:07:41,416 There's a steam page. 1915 01:07:41,500 --> 01:07:43,083 It's not released yet. 1916 01:07:43,375 --> 01:07:44,875 There's a quote unquote demo. 1917 01:07:46,000 --> 01:07:46,708 And it looks like they 1918 01:07:46,708 --> 01:07:48,333 did more than just steal it. 1919 01:07:48,333 --> 01:07:51,458 It looks like they made slight changes, 1920 01:07:51,458 --> 01:07:52,750 but the game basically 1921 01:07:52,750 --> 01:07:54,125 visually looks the same. 1922 01:07:55,583 --> 01:07:55,791 Yeah. 1923 01:07:56,250 --> 01:07:56,541 Oh, yeah. 1924 01:08:01,916 --> 01:08:04,000 Definitely looks like the same game. 1925 01:08:06,541 --> 01:08:08,458 My problem too with this is that they 1926 01:08:08,458 --> 01:08:09,208 used the name and 1927 01:08:09,208 --> 01:08:10,375 everything, but they did. 1928 01:08:10,375 --> 01:08:12,000 It looks like they modified it a little. 1929 01:08:12,541 --> 01:08:13,666 Well, they didn't use they 1930 01:08:13,666 --> 01:08:14,833 changed the name of the game. 1931 01:08:14,833 --> 01:08:16,625 It's not the actual game. 1932 01:08:16,875 --> 01:08:19,125 Oh, this is called Wildcard. 1933 01:08:20,583 --> 01:08:20,791 Okay. 1934 01:08:21,083 --> 01:08:23,041 Then I was. 1935 01:08:23,583 --> 01:08:25,208 I paid attention to the name. 1936 01:08:25,583 --> 01:08:25,791 Interesting. 1937 01:08:28,291 --> 01:08:30,083 Yeah, it's a hard one because if they're 1938 01:08:30,083 --> 01:08:31,791 not going to release a 1939 01:08:31,791 --> 01:08:33,666 game for this to make it easy, 1940 01:08:33,750 --> 01:08:34,875 because this would be really fun. 1941 01:08:35,125 --> 01:08:37,791 Like it's a little bit of a gray area for 1942 01:08:37,791 --> 01:08:38,583 me, but I definitely. 1943 01:08:40,000 --> 01:08:41,458 They used way too 1944 01:08:41,458 --> 01:08:44,375 many of the graph assets. 1945 01:08:45,541 --> 01:08:47,083 Like it's one thing to be 1946 01:08:47,083 --> 01:08:48,500 made a game inspired by this. 1947 01:08:48,500 --> 01:08:50,416 I'm sure that's probably happened more 1948 01:08:50,416 --> 01:08:52,541 than a few times, but well, 1949 01:08:52,541 --> 01:08:54,666 it looks like some of it's new. 1950 01:08:55,416 --> 01:08:56,333 Like is that little 1951 01:08:56,333 --> 01:08:58,291 collecting thing at the bottom left? 1952 01:08:58,708 --> 01:08:59,875 That's not in there, is it? 1953 01:09:00,625 --> 01:09:02,000 I didn't see it in the other game. 1954 01:09:02,291 --> 01:09:03,625 So yeah, it's there. 1955 01:09:03,666 --> 01:09:04,666 Do you see that orb? 1956 01:09:04,958 --> 01:09:05,958 That's your exp orb. 1957 01:09:06,625 --> 01:09:07,875 I don't know if it looks I don't know if 1958 01:09:07,875 --> 01:09:10,333 it's the same exact animation, but like. 1959 01:09:11,666 --> 01:09:12,541 Well, let's find out. 1960 01:09:13,333 --> 01:09:15,041 Oh, yeah, that is right there. 1961 01:09:15,041 --> 01:09:15,666 It is right there. 1962 01:09:15,666 --> 01:09:16,625 I just didn't see it being. 1963 01:09:17,333 --> 01:09:18,041 There's an excuse for 1964 01:09:18,041 --> 01:09:19,166 Gardner to keep playing the game. 1965 01:09:19,916 --> 01:09:20,750 This is this is 1966 01:09:20,750 --> 01:09:23,125 quintessentially my kind of game, like. 1967 01:09:23,583 --> 01:09:25,291 But I don't get sucked down in there. 1968 01:09:25,291 --> 01:09:27,125 OK, they added some new stuff, but still. 1969 01:09:27,125 --> 01:09:29,000 Yeah, I mean, it's quite literally. 1970 01:09:30,500 --> 01:09:31,958 Stolen, but with like with some extra 1971 01:09:31,958 --> 01:09:33,083 stuff, it's not the same person. 1972 01:09:33,208 --> 01:09:34,875 Unfortunately, yeah. 1973 01:09:34,875 --> 01:09:40,125 Oh, man, to just I don't. 1974 01:09:40,375 --> 01:09:41,458 And the worst part is like 1975 01:09:41,458 --> 01:09:42,875 the people who make the game 1976 01:09:42,875 --> 01:09:44,458 might not even know that it's been 1977 01:09:44,458 --> 01:09:46,208 stolen, you know, or put on steam. 1978 01:09:46,583 --> 01:09:47,916 And so it's like, how are they supposed 1979 01:09:47,916 --> 01:09:50,291 to defend their their stuff against that? 1980 01:09:50,416 --> 01:09:52,083 No, no, they know it was a big it was a 1981 01:09:52,083 --> 01:09:53,458 big news story last year. 1982 01:09:53,875 --> 01:09:54,500 Right. But I'm saying 1983 01:09:54,500 --> 01:09:56,541 like the ones who like who 1984 01:09:57,666 --> 01:10:00,333 all these guys right now, you know. 1985 01:10:00,958 --> 01:10:03,166 Yeah, I wish we knew. 1986 01:10:03,208 --> 01:10:04,333 How to count. There's 1987 01:10:04,333 --> 01:10:05,583 just so much of it that. 1988 01:10:06,291 --> 01:10:10,166 Yeah. Like, have you ever heard of 1989 01:10:11,291 --> 01:10:14,791 Google Trends or Google notifications or 1990 01:10:14,791 --> 01:10:15,375 something like that? 1991 01:10:16,041 --> 01:10:17,875 Google Alerts, Google Alerts, you can 1992 01:10:17,875 --> 01:10:19,958 like put in certain things 1993 01:10:19,958 --> 01:10:21,958 like dudelings, arcade sportsball. 1994 01:10:22,375 --> 01:10:25,000 And then any time that phrase appears 1995 01:10:25,000 --> 01:10:27,000 when Google is crawling your stuff, 1996 01:10:27,000 --> 01:10:27,833 you'll get notified. 1997 01:10:29,916 --> 01:10:31,208 Like you can put your own name in 1998 01:10:31,583 --> 01:10:32,708 and then you'll get notified 1999 01:10:32,708 --> 01:10:33,958 if someone's mentioning you. 2000 01:10:36,291 --> 01:10:37,333 It's actually really neat. 2001 01:10:37,333 --> 01:10:39,791 So if people, indie devs out there put in 2002 01:10:39,791 --> 01:10:40,583 the name of their game, 2003 01:10:41,708 --> 01:10:43,750 they'll get like an email that says, hey, 2004 01:10:43,750 --> 01:10:44,458 we just found this 2005 01:10:44,458 --> 01:10:45,666 new thing on Steam here 2006 01:10:45,666 --> 01:10:46,833 or wherever they found it. 2007 01:10:47,500 --> 01:10:48,625 So that's one way you 2008 01:10:48,625 --> 01:10:49,791 could keep informed. 2009 01:10:50,666 --> 01:10:52,458 Oh, that is good stuff. 2010 01:10:52,458 --> 01:10:54,416 That is good stuff. Yeah. 2011 01:10:55,875 --> 01:10:56,041 Yeah. 2012 01:10:57,625 --> 01:10:59,166 But also, I think 2013 01:10:59,166 --> 01:11:00,333 Valve has kind of response 2014 01:11:00,583 --> 01:11:02,041 is kind of responsible as well. 2015 01:11:02,666 --> 01:11:03,500 I mean, they did open the 2016 01:11:03,500 --> 01:11:04,666 floodgates for all this stuff. 2017 01:11:04,666 --> 01:11:05,625 And while yes, I think it's 2018 01:11:05,625 --> 01:11:07,083 a good thing overall, because 2019 01:11:07,833 --> 01:11:08,875 imagine how much worse 2020 01:11:08,875 --> 01:11:10,250 things were back in the day. 2021 01:11:10,250 --> 01:11:11,500 Like you'd have to be you had to be a 2022 01:11:11,500 --> 01:11:12,250 major publisher to 2023 01:11:12,250 --> 01:11:13,625 get on Steam back then. 2024 01:11:14,208 --> 01:11:15,166 Yeah. Like imagine if 2025 01:11:15,166 --> 01:11:16,208 Bellatria wasn't on Steam. 2026 01:11:16,666 --> 01:11:17,458 I'd be crazy, right? 2027 01:11:18,666 --> 01:11:19,708 There'd be no next fest either. 2028 01:11:22,333 --> 01:11:23,166 That would be crazy. 2029 01:11:24,041 --> 01:11:25,541 Yeah. Huh. 2030 01:11:25,916 --> 01:11:27,000 At this point, though, I mean, 2031 01:11:28,083 --> 01:11:29,375 I think it is probably a 2032 01:11:29,375 --> 01:11:30,708 little too easy to get on Steam. 2033 01:11:32,125 --> 01:11:33,125 I mean, it's just it's like 2034 01:11:33,125 --> 01:11:34,375 a hundred dollar investment 2035 01:11:34,583 --> 01:11:35,875 and you'll get it back when 2036 01:11:35,875 --> 01:11:37,666 you make 100 bucks, you know. 2037 01:11:39,875 --> 01:11:42,250 Not every game makes makes a lot of cells 2038 01:11:42,250 --> 01:11:44,208 or makes that much, but right. 2039 01:11:46,708 --> 01:11:47,500 There's a little bit of a 2040 01:11:47,500 --> 01:11:48,875 barrier, which I'm fine with. 2041 01:11:49,791 --> 01:11:52,583 And then but there's definitely 2042 01:11:52,791 --> 01:11:55,500 it. I don't know. 2043 01:11:55,708 --> 01:11:56,625 It will be interesting 2044 01:11:56,625 --> 01:11:58,000 to see like this theft. 2045 01:11:58,208 --> 01:11:58,750 They definitely need 2046 01:11:58,750 --> 01:12:00,291 to look into the theft. 2047 01:12:00,291 --> 01:12:00,958 And I don't know. 2048 01:12:01,666 --> 01:12:02,958 Maybe it's just an automated system that 2049 01:12:02,958 --> 01:12:04,375 at least helps a little bit more. 2050 01:12:05,291 --> 01:12:06,625 But yeah. Yeah. 2051 01:12:07,125 --> 01:12:09,500 So heck, honestly, AI would probably do 2052 01:12:09,500 --> 01:12:12,250 OK at detecting fraud from itch. 2053 01:12:12,291 --> 01:12:14,708 I. Oh, I can see it's actually one of the 2054 01:12:14,708 --> 01:12:15,708 places where it would do well 2055 01:12:15,708 --> 01:12:16,750 is that pattern recognition. 2056 01:12:19,208 --> 01:12:21,833 Yeah. I don't know. 2057 01:12:23,208 --> 01:12:24,250 But you know what? 2058 01:12:25,166 --> 01:12:26,708 Steam Summer Sale just is going on. 2059 01:12:27,083 --> 01:12:29,500 You know, like Steam festivals and stuff. 2060 01:12:30,833 --> 01:12:33,583 Yeah, we got some interesting games. 2061 01:12:33,583 --> 01:12:34,833 We talked about it a little bit earlier. 2062 01:12:36,500 --> 01:12:38,625 But yeah, what guys what games are you 2063 01:12:38,625 --> 01:12:41,125 guys eyeing for the summer sale? 2064 01:12:42,541 --> 01:12:44,458 Oh, I'm already playing a 2065 01:12:44,458 --> 01:12:48,041 bunch on with the Xbox Game Pass, 2066 01:12:48,166 --> 01:12:50,291 but I do want to own them eventually, 2067 01:12:50,291 --> 01:12:51,291 some I and some of those. 2068 01:12:51,500 --> 01:12:53,708 But I think Space Marine 2 2069 01:12:53,708 --> 01:12:55,250 is definitely one on my list. 2070 01:12:55,500 --> 01:12:56,666 Oh, yeah. Space Marine 2 2071 01:12:56,666 --> 01:12:58,750 is on my list, too. Yeah. 2072 01:12:59,416 --> 01:13:00,166 Heck, there's ready or 2073 01:13:00,166 --> 01:13:01,458 not right there on my. 2074 01:13:03,041 --> 01:13:04,541 So maybe it's not for 2075 01:13:04,541 --> 01:13:06,000 you getting ready or not. 2076 01:13:06,875 --> 01:13:09,333 Ultra Kill is Ultra Kill is super sick. 2077 01:13:09,958 --> 01:13:11,250 I've heard a lot of good things about 2078 01:13:11,250 --> 01:13:13,208 Ultra Kill, so I'm going to add that 2079 01:13:13,208 --> 01:13:14,541 to my wish list here. Yeah. 2080 01:13:14,541 --> 01:13:16,125 You don't like Doom internal, so I mean, 2081 01:13:16,333 --> 01:13:17,458 Doom, the Dark Ages. 2082 01:13:17,625 --> 01:13:19,666 So I'm sure you'd enjoy. 2083 01:13:20,000 --> 01:13:21,500 I'm sure you'd enjoy Ultra Kill. 2084 01:13:23,000 --> 01:13:24,000 Yeah, for sure. 2085 01:13:25,041 --> 01:13:26,583 Ooh, Mass Effect Legacy. 2086 01:13:27,291 --> 01:13:28,791 Ooh, or Legendary 2087 01:13:28,791 --> 01:13:30,625 Edition, I mean, six dollars. 2088 01:13:31,083 --> 01:13:31,916 Dollars, dude. 2089 01:13:32,166 --> 01:13:32,750 Is that gorgeous? 2090 01:13:33,250 --> 01:13:34,625 Is that a remake of the first game? 2091 01:13:35,083 --> 01:13:37,708 It's all the first games of remaster is a 2092 01:13:37,708 --> 01:13:38,750 remaster the whole trilogy. 2093 01:13:39,500 --> 01:13:40,750 Yeah, it's really good. 2094 01:13:41,416 --> 01:13:43,708 Honestly, the remaster is pretty good. 2095 01:13:43,750 --> 01:13:46,166 I had all 40 DLCs, it says. 2096 01:13:46,625 --> 01:13:48,708 I got to do when I bought my graphics 2097 01:13:48,708 --> 01:13:51,041 card, I got this for free, 2098 01:13:51,041 --> 01:13:52,666 but it was through fucking EA. 2099 01:13:53,208 --> 01:13:55,166 I was like, I'm not going to ever play 2100 01:13:55,166 --> 01:13:57,333 that, but now it's like six books. 2101 01:13:58,000 --> 01:13:59,333 Oh, my God. It's so tempting. 2102 01:14:00,625 --> 01:14:02,291 You know, it is. It's a good game. 2103 01:14:02,958 --> 01:14:05,041 Definitely. And lots of hours of play. 2104 01:14:05,041 --> 01:14:06,750 Like I recommend it to anyone that can 2105 01:14:06,750 --> 01:14:09,875 even stomach sci-fi. 2106 01:14:10,958 --> 01:14:12,791 It's the original Mass Effect 2107 01:14:12,791 --> 01:14:14,000 is one of my favorite games. 2108 01:14:14,708 --> 01:14:16,791 Like so good. 2109 01:14:18,041 --> 01:14:19,000 Come on, Gardner, you 2110 01:14:19,000 --> 01:14:21,791 know you need to do what get 2111 01:14:23,000 --> 01:14:24,875 you to get it on Steam this 2112 01:14:24,875 --> 01:14:26,083 time, so you don't have to worry 2113 01:14:26,083 --> 01:14:27,416 about doing it through EA. 2114 01:14:28,208 --> 01:14:30,416 Yeah, I haven't played it through EA, so 2115 01:14:30,416 --> 01:14:32,958 I probably will have to do this. 2116 01:14:33,250 --> 01:14:35,625 We know it's electronic arts, but 2117 01:14:37,416 --> 01:14:39,125 I don't know. They they've actually been 2118 01:14:39,125 --> 01:14:40,875 doing some cool stuff lately, so 2119 01:14:41,291 --> 01:14:42,416 maybe I'll that's how 2120 01:14:42,416 --> 01:14:43,458 I justify buying it. 2121 01:14:46,375 --> 01:14:48,291 Yeah. 2122 01:14:49,291 --> 01:14:50,583 What else? What else? What else? 2123 01:14:51,041 --> 01:14:54,333 Any other noise is pretty cool, but it's 2124 01:14:54,333 --> 01:14:56,500 like kind of weird and esoteric almost. 2125 01:14:57,125 --> 01:14:59,208 Hmm. Yeah, I've heard about this one. 2126 01:15:01,500 --> 01:15:03,000 Like everything is destructible, right? 2127 01:15:03,541 --> 01:15:04,541 Yes. It's like, you 2128 01:15:04,541 --> 01:15:05,666 know, those Fonzam games. 2129 01:15:06,250 --> 01:15:08,875 Yeah, it's like that. Nice. 2130 01:15:10,291 --> 01:15:11,333 Oh, I have a game that I want to recommend to people. 2131 01:15:11,666 --> 01:15:16,833 I wonder if it's 2132 01:15:16,833 --> 01:15:18,041 Domekeeper. Have you 2133 01:15:18,041 --> 01:15:19,083 guys played Domekeeper? 2134 01:15:20,250 --> 01:15:21,708 I have not. I have not. 2135 01:15:21,958 --> 01:15:23,166 60% off right now. 2136 01:15:23,416 --> 01:15:26,708 This game is absolutely worth it. 2137 01:15:27,916 --> 01:15:29,833 So basically, you're you play as the 2138 01:15:29,833 --> 01:15:32,291 little the little Martian guy. 2139 01:15:33,291 --> 01:15:33,625 And 2140 01:15:33,625 --> 01:15:36,833 you have to like go down 2141 01:15:36,833 --> 01:15:39,125 into the mines that you dig out. 2142 01:15:39,708 --> 01:15:40,333 So you play as this little guy and you dig out. 2143 01:15:40,375 --> 01:15:44,500 The areas and collect these resources and 2144 01:15:44,500 --> 01:15:45,500 bring them back to your dome. 2145 01:15:46,000 --> 01:15:48,375 And then you invest your resources into 2146 01:15:48,375 --> 01:15:50,500 upgrades for your dome, because 2147 01:15:50,500 --> 01:15:53,875 we quickly after you start playing, you 2148 01:15:53,875 --> 01:15:55,125 get waves of these enemies 2149 01:15:55,125 --> 01:15:56,333 that come and attack your dome. 2150 01:15:56,791 --> 01:15:57,750 So you have to defend it 2151 01:15:58,833 --> 01:16:00,541 using the resources you 2152 01:16:00,541 --> 01:16:03,333 collect. And it's so addictive. 2153 01:16:03,750 --> 01:16:05,541 Oh, no, this is my type of game. 2154 01:16:06,583 --> 01:16:07,333 Yeah, I've added it to my cart. 2155 01:16:07,375 --> 01:16:10,666 Yeah, I'm going to get a couple of them 2156 01:16:10,666 --> 01:16:12,375 in this definitely like within a very 2157 01:16:12,375 --> 01:16:13,833 reasonable price range. 2158 01:16:13,833 --> 01:16:14,375 Oh, shit. 2159 01:16:14,833 --> 01:16:16,166 Yeah, don't keep her. 2160 01:16:17,083 --> 01:16:17,500 You know, what's a 2161 01:16:17,500 --> 01:16:18,333 really good game, though? 2162 01:16:19,041 --> 01:16:19,958 What have you guys heard of a 2163 01:16:19,958 --> 01:16:21,166 game called 100% orange juice? 2164 01:16:22,333 --> 01:16:23,416 100% orange juice? 2165 01:16:23,625 --> 01:16:24,625 100% orange. Yes, 2166 01:16:24,625 --> 01:16:25,666 that's the name of the game. 2167 01:16:26,625 --> 01:16:28,000 Wow. Can I type for a second? 2168 01:16:29,416 --> 01:16:31,208 100% orange juice. I 2169 01:16:31,208 --> 01:16:32,125 have not heard of this. 2170 01:16:32,125 --> 01:16:33,083 It's like Mario Party. 2171 01:16:34,375 --> 01:16:35,333 No, it's kind of it's pretty sick, actually, but it's like, you know, 2172 01:16:35,375 --> 01:16:36,166 it's pretty sick, 2173 01:16:36,583 --> 01:16:37,625 actually, but it's like it. 2174 01:16:39,083 --> 01:16:41,916 OK, so it's like Mario Party, but there 2175 01:16:41,916 --> 01:16:42,791 are no many games, though. 2176 01:16:42,791 --> 01:16:44,333 It's based it, but it's replaced with 2177 01:16:44,333 --> 01:16:46,000 like a car, like a battle 2178 01:16:46,000 --> 01:16:47,458 system and like a card system. 2179 01:16:48,625 --> 01:16:49,750 It's insane, though. 2180 01:16:50,583 --> 01:16:54,375 Oh, this is like 12 years old. 2181 01:16:55,791 --> 01:16:56,625 It's like a dollar, 2182 01:16:56,625 --> 01:16:57,875 twenty ninety two or something. 2183 01:16:58,083 --> 01:16:59,250 Yeah. Yeah. 2184 01:16:59,250 --> 01:17:00,791 But there's a lot of DLC characters 2185 01:17:00,791 --> 01:17:02,333 because the game is really popular now. 2186 01:17:03,375 --> 01:17:05,416 Well, I shouldn't say now, but 2187 01:17:06,833 --> 01:17:09,458 this is just a trailer for. 2188 01:17:12,083 --> 01:17:12,625 Yeah, one of the 2189 01:17:12,625 --> 01:17:14,750 characters, it looks pretty neat. 2190 01:17:16,041 --> 01:17:17,458 One of the funniest characters is you can 2191 01:17:17,458 --> 01:17:18,833 you can encounter a random single 2192 01:17:19,375 --> 01:17:21,458 and they can sometimes roll a seven and 2193 01:17:21,458 --> 01:17:24,083 it like it's like it like you can die. 2194 01:17:24,083 --> 01:17:25,041 If you if you miss your 2195 01:17:25,041 --> 01:17:27,541 dodge rolls, it's awesome. 2196 01:17:27,541 --> 01:17:28,416 That's funny. They call 2197 01:17:28,416 --> 01:17:29,791 them they call them bird Jesus. 2198 01:17:33,375 --> 01:17:36,458 Yeah, that's funny. 2199 01:17:36,625 --> 01:17:37,625 Looks neat. 2200 01:17:38,250 --> 01:17:39,250 James, you have any recommendations? 2201 01:17:41,041 --> 01:17:41,250 Um. 2202 01:17:42,750 --> 01:17:44,291 Yeah, I hate. 2203 01:17:45,875 --> 01:17:47,583 I really enjoyed it during the. 2204 01:17:49,166 --> 01:17:49,708 How was the beginning 2205 01:17:49,708 --> 01:17:51,666 of the year's steam fest? 2206 01:17:52,416 --> 01:17:53,708 Hasted that one where 2207 01:17:53,708 --> 01:17:54,916 you just continually run. 2208 01:17:55,375 --> 01:17:57,000 That's on that one. 2209 01:17:57,000 --> 01:17:59,541 So that is that is a really good one. 2210 01:17:59,541 --> 01:18:00,333 Yes, I remember that. 2211 01:18:00,375 --> 01:18:02,666 I haven't bought it yet, so 2212 01:18:02,666 --> 01:18:04,416 I'm actually put it in my car. 2213 01:18:04,416 --> 01:18:05,458 I plan on getting that. 2214 01:18:06,041 --> 01:18:07,500 Yeah, that looks really nice. 2215 01:18:07,583 --> 01:18:09,000 Yes, it's like my kind of game. 2216 01:18:09,833 --> 01:18:11,416 Yeah, same like I 2217 01:18:12,375 --> 01:18:14,708 I those types of games are kind of cozy 2218 01:18:14,708 --> 01:18:17,041 for me where they're just nice to set 2219 01:18:17,041 --> 01:18:19,833 back and just relax and do it just play. 2220 01:18:20,375 --> 01:18:21,541 So definitely what 2221 01:18:21,541 --> 01:18:22,125 I'm going to be getting. 2222 01:18:23,083 --> 01:18:24,458 There's also another game I like that's 2223 01:18:24,458 --> 01:18:25,583 also super duper cheap. 2224 01:18:25,583 --> 01:18:26,958 It's called one way heroics. 2225 01:18:28,083 --> 01:18:29,750 It's a road like like a 2226 01:18:29,750 --> 01:18:31,250 traditional road like. 2227 01:18:31,750 --> 01:18:33,000 Mm hmm. 2228 01:18:33,666 --> 01:18:35,291 And it's wack ass in Japanese. 2229 01:18:37,416 --> 01:18:38,500 And it's really hard to. 2230 01:18:38,958 --> 01:18:39,833 So it's like this. 2231 01:18:40,541 --> 01:18:42,041 So like, you know, those auto scrolling 2232 01:18:42,041 --> 01:18:44,000 levels like in Mario, where it goes to 2233 01:18:44,000 --> 01:18:44,375 the right. 2234 01:18:45,458 --> 01:18:47,000 Imagine that, but also a road like. 2235 01:18:47,916 --> 01:18:48,375 Oh, wow. 2236 01:18:50,541 --> 01:18:52,750 And it's all I picked this game up and it 2237 01:18:52,750 --> 01:18:54,333 was like 69 cents when I picked it up. 2238 01:18:54,375 --> 01:18:55,666 It was even cheaper than vampire 2239 01:18:55,666 --> 01:18:57,166 survivors and it still is for 2240 01:18:57,166 --> 01:18:58,208 the most part, to be honest. 2241 01:19:00,375 --> 01:19:00,791 Hmm. 2242 01:19:01,666 --> 01:19:03,125 It's metaphors on cell two. 2243 01:19:04,791 --> 01:19:05,458 How much is this? 2244 01:19:05,458 --> 01:19:07,291 It's a dollar a dollar and eight cents. 2245 01:19:08,833 --> 01:19:10,875 The DLC is more expensive than the game 2246 01:19:10,875 --> 01:19:11,875 itself, to be honest. 2247 01:19:12,375 --> 01:19:12,791 Yeah. 2248 01:19:12,791 --> 01:19:14,333 The plus the one with 2249 01:19:14,333 --> 01:19:15,291 your world heroics plus. 2250 01:19:17,041 --> 01:19:17,416 Oh, yeah. 2251 01:19:18,583 --> 01:19:20,375 You can buy them two dollars. 2252 01:19:21,375 --> 01:19:21,583 Yeah. 2253 01:19:23,083 --> 01:19:23,333 Neat. 2254 01:19:23,375 --> 01:19:25,416 I kind of like the art style. 2255 01:19:25,416 --> 01:19:26,208 It reminds me of. 2256 01:19:28,375 --> 01:19:31,208 What does it remind me of like a like a 2257 01:19:31,208 --> 01:19:33,166 SNS early SNS makes me 2258 01:19:33,166 --> 01:19:34,791 think of final fantasy SNS. 2259 01:19:35,000 --> 01:19:35,208 Right. 2260 01:19:35,333 --> 01:19:36,458 Yeah, like early Final Fantasy. 2261 01:19:37,333 --> 01:19:37,541 Yeah. 2262 01:19:38,916 --> 01:19:39,125 Nice. 2263 01:19:41,208 --> 01:19:41,416 Cool. 2264 01:19:43,375 --> 01:19:45,500 We've got a few more 2265 01:19:45,500 --> 01:19:46,791 stories you want to move on. 2266 01:19:46,791 --> 01:19:47,583 Yeah, let's move on. 2267 01:19:49,041 --> 01:19:49,375 All right. 2268 01:19:49,375 --> 01:19:50,041 Here we go. 2269 01:19:51,125 --> 01:19:52,000 Nexon here. 2270 01:19:54,375 --> 01:19:54,750 All right. 2271 01:19:54,916 --> 01:19:55,583 There's a game. 2272 01:19:55,583 --> 01:19:57,333 There's a gacha game called Blue Archive. 2273 01:19:58,416 --> 01:19:58,625 Mm hmm. 2274 01:19:58,958 --> 01:19:59,958 And it's like a it's like 2275 01:19:59,958 --> 01:20:01,125 it's a typical gacha game. 2276 01:20:01,375 --> 01:20:02,583 You unlock characters. 2277 01:20:03,416 --> 01:20:04,458 They're students in a high 2278 01:20:04,458 --> 01:20:05,375 school and they all have guns. 2279 01:20:07,083 --> 01:20:08,625 And it's supposed to be released. 2280 01:20:08,833 --> 01:20:09,416 It was supposed to be 2281 01:20:09,416 --> 01:20:10,833 releasing on Steam the other day. 2282 01:20:12,083 --> 01:20:13,166 But it's not on Steam. 2283 01:20:14,375 --> 01:20:17,791 And they didn't give a reason why there's 2284 01:20:17,791 --> 01:20:19,125 just been a delay due to 2285 01:20:19,125 --> 01:20:20,458 platform review processes. 2286 01:20:21,875 --> 01:20:24,666 And visual novel gamers have been kind of 2287 01:20:24,666 --> 01:20:27,916 upset with Valve because this has been 2288 01:20:27,916 --> 01:20:29,000 the case for a while now. 2289 01:20:30,333 --> 01:20:31,541 There's actually one but there was 2290 01:20:31,541 --> 01:20:33,291 actually one game by the 2291 01:20:33,291 --> 01:20:34,250 guys that made Steins Gate. 2292 01:20:34,791 --> 01:20:35,750 I think you've heard of 2293 01:20:35,750 --> 01:20:36,833 Steins Gate, right, James? 2294 01:20:38,375 --> 01:20:40,375 Yeah, called Chaos Ted Noah. 2295 01:20:40,625 --> 01:20:41,625 That was supposed to be released. 2296 01:20:42,833 --> 01:20:43,916 It didn't get released on time. 2297 01:20:43,916 --> 01:20:45,458 It almost didn't get released on time due 2298 01:20:45,458 --> 01:20:46,416 to Valve's bullshit. 2299 01:20:46,416 --> 01:20:49,041 But then but then backlash happened and 2300 01:20:49,041 --> 01:20:50,375 Valve like approved it. 2301 01:20:52,375 --> 01:20:54,583 So there's been a there's been an 2302 01:20:54,583 --> 01:20:55,166 interesting double 2303 01:20:55,166 --> 01:20:56,375 standard with visual novels. 2304 01:20:56,833 --> 01:20:58,166 I think a lot of it has to do with the 2305 01:20:58,166 --> 01:20:58,916 fact that some of them 2306 01:20:58,916 --> 01:21:01,833 include like lolly type characters. 2307 01:21:02,583 --> 01:21:02,875 Yeah. 2308 01:21:03,166 --> 01:21:04,000 And that can that can 2309 01:21:04,000 --> 01:21:05,000 cause issues, of course. 2310 01:21:07,250 --> 01:21:08,166 But then sometimes we get 2311 01:21:08,166 --> 01:21:09,958 games like Sex with Hitler. 2312 01:21:09,958 --> 01:21:10,708 That's on Steam. 2313 01:21:11,041 --> 01:21:12,083 It's a real game, by the way. 2314 01:21:12,541 --> 01:21:13,083 Gosh, yeah. 2315 01:21:13,833 --> 01:21:14,041 Yeah. 2316 01:21:16,375 --> 01:21:18,041 Yeah, like I don't understand how those 2317 01:21:18,041 --> 01:21:19,083 games are allowed on Steam. 2318 01:21:21,375 --> 01:21:23,083 I don't know. 2319 01:21:24,125 --> 01:21:25,500 Well, like. 2320 01:21:26,625 --> 01:21:27,875 Over a lolly character is 2321 01:21:27,875 --> 01:21:28,583 what you're talking about. 2322 01:21:29,541 --> 01:21:31,916 Yes, I think sometimes sometimes that 2323 01:21:31,916 --> 01:21:32,750 tends to be the case. 2324 01:21:33,375 --> 01:21:34,916 But lollies, you know, lollies are 2325 01:21:34,916 --> 01:21:39,583 depicted as like typically younger girls, 2326 01:21:40,208 --> 01:21:43,208 but they're actually 3000 year old 2327 01:21:43,208 --> 01:21:44,250 dragons kind of thing. 2328 01:21:44,250 --> 01:21:44,791 You know, that's the 2329 01:21:44,791 --> 01:21:45,666 whole trope with that. 2330 01:21:45,666 --> 01:21:48,333 And so I get it. 2331 01:21:48,333 --> 01:21:51,000 Yeah. The lolly thing is a little weird. 2332 01:21:51,000 --> 01:21:54,000 And so I definitely could see why they 2333 01:21:54,000 --> 01:21:55,083 want to prevent that. 2334 01:21:55,916 --> 01:21:56,625 I can see it. 2335 01:21:56,625 --> 01:21:57,916 I can see them want to prevent that for 2336 01:21:57,916 --> 01:21:59,708 actual hentai games. 2337 01:22:00,875 --> 01:22:01,583 But this ain't hentai. 2338 01:22:03,041 --> 01:22:03,250 Yeah. 2339 01:22:05,375 --> 01:22:05,583 Yeah. 2340 01:22:06,666 --> 01:22:07,666 Maybe it's because they're 2341 01:22:07,666 --> 01:22:09,083 high schoolers with guns. 2342 01:22:10,166 --> 01:22:10,583 I don't know. 2343 01:22:13,333 --> 01:22:17,166 That is true. Well, if that's the 2344 01:22:17,166 --> 01:22:19,000 case, there's a lot of. 2345 01:22:19,000 --> 01:22:21,416 A lot of Japanese games, actually, with 2346 01:22:21,416 --> 01:22:23,083 high schoolers with guns have high 2347 01:22:23,083 --> 01:22:24,708 schoolers with stuff like that. 2348 01:22:24,708 --> 01:22:24,916 Yeah. 2349 01:22:25,000 --> 01:22:27,000 I don't know what it is with Japanese, 2350 01:22:27,333 --> 01:22:29,708 but they like their high schoolers. 2351 01:22:29,708 --> 01:22:31,375 So it has high schoolers 2352 01:22:31,375 --> 01:22:33,250 with guns or a gun, I think. 2353 01:22:34,083 --> 01:22:36,708 Yeah, I think only one of them. 2354 01:22:36,708 --> 01:22:39,125 Persona three, they're not technically 2355 01:22:39,125 --> 01:22:40,333 guns or technically evokers, but you shoot yourself much like a gun to summon your persona. 2356 01:22:41,375 --> 01:22:47,250 Yeah, it is kind of weird. 2357 01:22:49,541 --> 01:22:51,000 People have been clamoring for a persona 2358 01:22:51,000 --> 01:22:54,083 game set in college, but apparently 2359 01:22:54,083 --> 01:22:56,208 college, but apparently, according to the 2360 01:22:56,208 --> 01:22:57,333 Japanese, last I recall, 2361 01:22:58,000 --> 01:22:59,375 college is very different. 2362 01:23:00,291 --> 01:23:02,000 They're committed here because like, you 2363 01:23:02,000 --> 01:23:02,625 know, you don't get the 2364 01:23:02,625 --> 01:23:04,500 crazy college parties and shit. 2365 01:23:05,333 --> 01:23:07,333 Not like you would like a college school like Radford or some shit. 2366 01:23:07,333 --> 01:23:10,791 It's going to be much more of a fun game. Yeah, but it's going to be much different 2367 01:23:10,791 --> 01:23:13,083 than high school in Japan. 2368 01:23:13,333 --> 01:23:14,958 Like, it's not like they're partying in 2369 01:23:14,958 --> 01:23:16,208 Japan and in high school. 2370 01:23:17,500 --> 01:23:18,541 I don't know, to be honest. 2371 01:23:19,583 --> 01:23:21,166 Honestly, I'd much prefer some of those 2372 01:23:21,166 --> 01:23:23,458 games be set in the college age kind of 2373 01:23:23,458 --> 01:23:24,875 setting because it is weird to play as 2374 01:23:24,875 --> 01:23:26,000 high schoolers sometimes, even though I 2375 01:23:26,000 --> 01:23:27,166 do like the persona games and I've been 2376 01:23:27,166 --> 01:23:28,000 playing them for years. 2377 01:23:29,041 --> 01:23:29,958 As I'm getting older, I'm 2378 01:23:29,958 --> 01:23:30,833 just like, this is weird. 2379 01:23:31,416 --> 01:23:35,166 Well, someone made a persona game by 2380 01:23:35,166 --> 01:23:36,458 featuring young adults. 2381 01:23:37,333 --> 01:23:39,125 And I think that's a good thing. And it hasn't been very well. 2382 01:23:39,375 --> 01:23:41,166 It hasn't been done very well. 2383 01:23:41,166 --> 01:23:44,708 It's called Y2K. 2384 01:23:45,375 --> 01:23:45,583 Yick. 2385 01:23:48,375 --> 01:23:49,000 Give you the name. 2386 01:23:52,041 --> 01:23:52,500 Interesting. 2387 01:23:53,291 --> 01:23:55,625 Yeah, it's well, I think that game had 2388 01:23:55,625 --> 01:23:58,458 more problems than just being persona, 2389 01:23:58,666 --> 01:24:00,625 but for adults in adult. 2390 01:24:01,000 --> 01:24:01,708 Yeah, I don't know. 2391 01:24:05,375 --> 01:24:06,083 It's an interesting one. 2392 01:24:07,375 --> 01:24:08,041 I'm not going to play this gacha game 2393 01:24:08,041 --> 01:24:10,000 right here, Blue Archive myself. 2394 01:24:11,416 --> 01:24:12,041 I'm max level. 2395 01:24:13,250 --> 01:24:15,208 You are a gacha king. 2396 01:24:17,458 --> 01:24:19,166 Is this because of your 2397 01:24:19,166 --> 01:24:21,666 RNG manipulation abilities? 2398 01:24:23,208 --> 01:24:23,916 Yes, I have. 2399 01:24:24,375 --> 01:24:24,958 I have. 2400 01:24:24,958 --> 01:24:25,916 I have good RNG. 2401 01:24:26,166 --> 01:24:27,000 You know how it is. 2402 01:24:27,000 --> 01:24:28,333 It just doesn't apply to anything that 2403 01:24:28,333 --> 01:24:29,958 actually matters, like lottery tickets or 2404 01:24:29,958 --> 01:24:31,625 anything like that, unfortunately. 2405 01:24:34,125 --> 01:24:34,333 No, I tried. 2406 01:24:34,375 --> 01:24:35,000 I tried. 2407 01:24:36,458 --> 01:24:39,333 But I mean, you are like a like a wanted 2408 01:24:39,333 --> 01:24:41,541 count card card counter, right? 2409 01:24:41,541 --> 01:24:42,541 Like you've gone into. 2410 01:24:45,375 --> 01:24:46,708 That's how you can go to Vegas. 2411 01:24:47,333 --> 01:24:50,833 I have not counted 2412 01:24:50,833 --> 01:24:53,166 cards officially speaking. 2413 01:24:54,375 --> 01:24:56,625 OK, I'm just good with probability. 2414 01:24:57,500 --> 01:24:57,708 Yes. 2415 01:24:58,916 --> 01:25:00,083 So it works with some type 2416 01:25:00,083 --> 01:25:01,375 of gambling, but not all. 2417 01:25:03,125 --> 01:25:03,333 Sometimes. 2418 01:25:03,375 --> 01:25:04,375 Yeah. 2419 01:25:05,041 --> 01:25:05,333 OK. 2420 01:25:06,333 --> 01:25:07,375 He just wants to visit Vegas. 2421 01:25:07,375 --> 01:25:09,666 He's been he's been quite about it. 2422 01:25:09,666 --> 01:25:11,083 You know, my you know, my older brother 2423 01:25:11,083 --> 01:25:13,583 went to Vegas many years ago to watch the 2424 01:25:13,583 --> 01:25:15,875 Manny Pacquiao versus Mayweather fight. 2425 01:25:16,500 --> 01:25:16,708 Yeah. 2426 01:25:17,541 --> 01:25:18,916 And he said it was a waste of money. 2427 01:25:19,250 --> 01:25:19,625 The fight. 2428 01:25:20,500 --> 01:25:21,750 But he still got the fun of Vegas. 2429 01:25:22,500 --> 01:25:23,458 Yeah. 2430 01:25:24,125 --> 01:25:25,458 There's a couple of shows that are fun in 2431 01:25:25,458 --> 01:25:26,416 Vegas, but definitely. 2432 01:25:26,708 --> 01:25:28,125 I don't know. I go there for the food and 2433 01:25:28,125 --> 01:25:30,041 the big buildings and 2434 01:25:30,041 --> 01:25:30,333 there's a couple of things to do. 2435 01:25:30,375 --> 01:25:33,500 But the gardeners should go to Vegas. 2436 01:25:34,416 --> 01:25:35,250 But Emily, let's you go 2437 01:25:35,250 --> 01:25:36,291 to Vegas with the boys. 2438 01:25:37,166 --> 01:25:37,750 Yeah, dude. 2439 01:25:39,125 --> 01:25:39,791 The boys. 2440 01:25:40,125 --> 01:25:41,875 The boys are back in town. 2441 01:25:42,500 --> 01:25:45,083 Dude, I don't know if I can tell the 2442 01:25:45,083 --> 01:25:47,416 story, but now I'm 2443 01:25:47,416 --> 01:25:48,000 going to tell the story. 2444 01:25:48,000 --> 01:25:48,416 I don't care. 2445 01:25:49,166 --> 01:25:52,208 So we went to a wedding. 2446 01:25:52,375 --> 01:25:52,708 Right. 2447 01:25:53,375 --> 01:25:55,708 And a bunch of her friends were there. 2448 01:25:55,708 --> 01:25:58,333 And one of her friends. 2449 01:25:59,375 --> 01:26:01,583 Her husband and her were 2450 01:26:01,583 --> 01:26:03,291 like, it's eight thirty. 2451 01:26:03,291 --> 01:26:04,208 We're going to go to bed. 2452 01:26:04,875 --> 01:26:07,125 And while the rest of us were like pretty 2453 01:26:07,125 --> 01:26:09,625 much everyone else was like, hey, you 2454 01:26:09,625 --> 01:26:12,208 know, we're going to go out for like the 2455 01:26:12,208 --> 01:26:13,583 after party for the wedding. 2456 01:26:14,541 --> 01:26:16,333 But I was really tired. 2457 01:26:16,333 --> 01:26:17,375 So I was like, Emily, I think I'm just 2458 01:26:17,375 --> 01:26:19,750 going to go back to the hotel room. 2459 01:26:20,750 --> 01:26:21,833 And she's like, OK, I'm 2460 01:26:21,833 --> 01:26:23,208 going to go out with them. 2461 01:26:23,208 --> 01:26:24,000 And I'm like, cool. 2462 01:26:24,000 --> 01:26:24,291 Have fun. 2463 01:26:24,833 --> 01:26:25,958 And it was totally normal. 2464 01:26:25,958 --> 01:26:26,333 Right. 2465 01:26:26,625 --> 01:26:28,833 But her friends were like the two that 2466 01:26:28,833 --> 01:26:30,875 were going to bed were like, you can't 2467 01:26:30,875 --> 01:26:32,000 separate at a wedding. 2468 01:26:32,000 --> 01:26:33,500 And it's like, dude, the wedding's over. 2469 01:26:33,875 --> 01:26:34,958 Like, what are you talking about? 2470 01:26:34,958 --> 01:26:35,708 Anyway, I don't know why 2471 01:26:35,708 --> 01:26:36,833 that reminded me of that. 2472 01:26:38,541 --> 01:26:41,375 Like, dude, I've gone to like scale and 2473 01:26:41,375 --> 01:26:42,708 stuff without Emily. 2474 01:26:42,916 --> 01:26:45,166 Like, we're totally cool 2475 01:26:45,166 --> 01:26:46,041 with that kind of shit. 2476 01:26:46,666 --> 01:26:47,875 Well, yeah, it's a little 2477 01:26:47,875 --> 01:26:49,375 it's a little possessive. 2478 01:26:49,375 --> 01:26:51,166 Yeah. Yeah. Trust is a big deal. 2479 01:26:51,708 --> 01:26:52,416 No. Yeah. 2480 01:26:53,958 --> 01:26:54,083 Yeah. 2481 01:26:55,375 --> 01:26:56,833 I'm probably going to be going to the 2482 01:26:56,833 --> 01:26:58,333 next cloud conference in 2483 01:26:58,333 --> 01:27:00,000 Berlin at the end of the summer. 2484 01:27:00,291 --> 01:27:00,750 And I don't think 2485 01:27:00,750 --> 01:27:01,625 she's going to go with me. 2486 01:27:01,833 --> 01:27:04,333 So well, OK, now I'm offended. 2487 01:27:04,333 --> 01:27:06,083 You're not taking me next cloud. 2488 01:27:06,500 --> 01:27:09,000 One like that. 2489 01:27:09,333 --> 01:27:11,041 One like self hosted thing where you 2490 01:27:11,041 --> 01:27:13,125 basically host your own cloud. 2491 01:27:13,875 --> 01:27:14,125 Yeah. 2492 01:27:14,750 --> 01:27:16,458 I need to step one of those up. 2493 01:27:17,041 --> 01:27:18,458 It's so cool. 2494 01:27:18,791 --> 01:27:19,333 I have one. 2495 01:27:19,916 --> 01:27:20,875 I set it up the other day. 2496 01:27:21,291 --> 01:27:22,333 I have the server. 2497 01:27:22,375 --> 01:27:24,291 I just don't have the storage. 2498 01:27:24,500 --> 01:27:25,541 I just I just need more. 2499 01:27:25,541 --> 01:27:26,916 I need more drives, man. 2500 01:27:26,916 --> 01:27:28,208 I need more and the need drives. 2501 01:27:28,208 --> 01:27:30,166 I have I have one of those link station 2502 01:27:30,166 --> 01:27:32,000 pros, the one that's like all SSD. 2503 01:27:32,791 --> 01:27:33,416 Mm hmm. 2504 01:27:33,416 --> 01:27:35,916 It's done quite well for editing footage, 2505 01:27:35,916 --> 01:27:36,833 but I need more 2506 01:27:36,833 --> 01:27:38,791 storage for like actual back. 2507 01:27:39,000 --> 01:27:40,500 I mean, one of those. 2508 01:27:40,750 --> 01:27:40,958 Nice. 2509 01:27:41,291 --> 01:27:42,375 Yeah, that is super nice. 2510 01:27:42,708 --> 01:27:47,041 And like I I'm I set it up on my home 2511 01:27:47,041 --> 01:27:50,000 lab, but my home lab doesn't have like my 2512 01:27:50,000 --> 01:27:50,916 home lab is like an 2513 01:27:50,916 --> 01:27:52,333 old PC that I retired. 2514 01:27:52,375 --> 01:27:55,791 So it has like a PCI Gen two. 2515 01:27:56,083 --> 01:27:58,000 So I don't have like a good graphics card 2516 01:27:58,000 --> 01:27:58,750 in there that I can like 2517 01:27:58,750 --> 01:28:00,125 do a acceleration with. 2518 01:28:00,708 --> 01:28:04,166 But this supports a I acceleration so you 2519 01:28:04,166 --> 01:28:07,416 can like have it like crunch through your 2520 01:28:07,416 --> 01:28:10,041 photos and it will like catalog them and 2521 01:28:10,041 --> 01:28:11,041 describe what's in them 2522 01:28:11,041 --> 01:28:12,708 and facial recognition. 2523 01:28:13,833 --> 01:28:14,833 It's so cool. 2524 01:28:15,291 --> 01:28:16,958 I can't wait to get that set up. 2525 01:28:18,250 --> 01:28:19,250 Dude, that's awesome. 2526 01:28:19,875 --> 01:28:20,125 Yeah. 2527 01:28:21,708 --> 01:28:23,958 I'm a huge, huge proponent of next cloud. 2528 01:28:24,291 --> 01:28:24,916 So I think I'm going to 2529 01:28:24,916 --> 01:28:25,625 go to their conference. 2530 01:28:27,750 --> 01:28:27,958 Cool. 2531 01:28:28,125 --> 01:28:28,875 That's that's really cool. 2532 01:28:28,875 --> 01:28:31,333 I set that up when I finally do my home 2533 01:28:31,333 --> 01:28:32,666 lab, but it might be a year. 2534 01:28:32,666 --> 01:28:33,750 I need to buy more and be 2535 01:28:33,750 --> 01:28:35,750 me drives and then set it up. 2536 01:28:35,750 --> 01:28:37,791 Finally, dude, you know how much storage 2537 01:28:37,791 --> 01:28:42,833 I have in my in my how much let me just I 2538 01:28:42,833 --> 01:28:44,833 don't know exactly how much. 2539 01:28:44,833 --> 01:28:45,458 Let me just check. 2540 01:28:47,875 --> 01:28:48,333 Oh, it's not going to say right now. 2541 01:28:48,375 --> 01:28:50,916 It's too much storage, dude. 2542 01:28:51,375 --> 01:28:56,708 So I have twelve twelve terabyte drives 2543 01:28:56,708 --> 01:29:00,000 in that machine and they're raid. 2544 01:29:00,375 --> 01:29:01,916 It's like an in a raid configuration. 2545 01:29:02,625 --> 01:29:05,500 So I've lost a little bit of storage. 2546 01:29:05,500 --> 01:29:06,916 I think I've lost one and a half drives, 2547 01:29:06,916 --> 01:29:09,000 but it's still like several 2548 01:29:09,000 --> 01:29:11,625 several many, many terabytes. 2549 01:29:11,625 --> 01:29:12,666 It's a lot. 2550 01:29:13,958 --> 01:29:15,041 What are you for your OS? 2551 01:29:15,041 --> 01:29:16,333 Do you use Proxmox or Proxmox? 2552 01:29:17,375 --> 01:29:19,750 Yeah, I have I used to 2553 01:29:19,750 --> 01:29:20,750 have a Proxmox set up. 2554 01:29:20,750 --> 01:29:22,166 Now I have an unraid set up. 2555 01:29:23,125 --> 01:29:25,291 I have forty four terabytes of usable 2556 01:29:25,291 --> 01:29:28,083 space on that on that PC. 2557 01:29:29,750 --> 01:29:30,250 Nice. 2558 01:29:30,750 --> 01:29:35,958 Yes, I'll get there someday. 2559 01:29:36,333 --> 01:29:37,916 And then I have seven and a half 2560 01:29:37,916 --> 01:29:40,708 terabytes of storage on my now. 2561 01:29:42,541 --> 01:29:42,916 Nice. 2562 01:29:43,541 --> 01:29:43,916 Yeah. 2563 01:29:45,541 --> 01:29:48,250 I'm in sixteen terabytes on another one. 2564 01:29:48,500 --> 01:29:50,375 So I have a bunch of storage. 2565 01:29:51,291 --> 01:29:52,083 I haven't died in need 2566 01:29:52,083 --> 01:29:53,416 of storage for my videos. 2567 01:29:54,250 --> 01:29:55,500 Yeah, dude, I'll tell 2568 01:29:55,500 --> 01:29:57,000 you editing from like. 2569 01:29:57,458 --> 01:30:03,458 So I also have a Postgres server set up 2570 01:30:03,458 --> 01:30:06,750 on my home lab where I have all of my. 2571 01:30:09,375 --> 01:30:11,291 DaVinci Resolve projects. 2572 01:30:11,375 --> 01:30:13,333 So they're being stored on 2573 01:30:13,333 --> 01:30:15,541 the home lab versus on my PC. 2574 01:30:16,625 --> 01:30:18,000 And then I have all of 2575 01:30:18,000 --> 01:30:20,375 the footage on my NAS. 2576 01:30:21,250 --> 01:30:25,041 So I'm literally any PC in my house can 2577 01:30:25,041 --> 01:30:28,416 edit any project that I've ever done 2578 01:30:28,416 --> 01:30:31,000 without having to download anything. 2579 01:30:31,000 --> 01:30:33,708 It's all done in my personal cloud. 2580 01:30:34,041 --> 01:30:34,583 It's pretty cool. 2581 01:30:37,541 --> 01:30:38,000 I'm jealous. 2582 01:30:39,375 --> 01:30:42,083 I continue to use third party services 2583 01:30:42,083 --> 01:30:44,083 because I'm just I am going to get to my 2584 01:30:44,083 --> 01:30:46,458 like I talked about doing a home lab. 2585 01:30:46,791 --> 01:30:50,583 Yeah, but I've this website and getting 2586 01:30:50,583 --> 01:30:52,875 back into doing more videos is kind of 2587 01:30:52,875 --> 01:30:54,291 preoccupied my time for 2588 01:30:54,291 --> 01:30:55,708 now, but it will come. 2589 01:30:55,708 --> 01:30:57,500 Well, you know, God knows a guy. 2590 01:31:00,083 --> 01:31:00,666 I know a guy. 2591 01:31:00,916 --> 01:31:02,875 You know, a guy, a home lab guy. 2592 01:31:04,958 --> 01:31:07,875 Maybe what you're talking about me. 2593 01:31:08,541 --> 01:31:10,541 No, I'm saying, you know, you know, you 2594 01:31:10,541 --> 01:31:11,458 know, a you know, a home 2595 01:31:11,458 --> 01:31:14,458 lab expert on the YouTube's. 2596 01:31:14,458 --> 01:31:15,875 She might be about you. 2597 01:31:16,625 --> 01:31:18,875 Are you talking about Wolfgang? 2598 01:31:19,291 --> 01:31:19,500 Yeah. 2599 01:31:20,125 --> 01:31:21,166 I mentioned them earlier. 2600 01:31:21,166 --> 01:31:21,458 That's why. 2601 01:31:22,375 --> 01:31:23,875 Yeah. No, he's he's cool. 2602 01:31:24,083 --> 01:31:25,291 We've done a few videos together. 2603 01:31:26,666 --> 01:31:29,541 I it's more of a less I need 2604 01:31:29,541 --> 01:31:30,583 I want to buy the equipment. 2605 01:31:30,583 --> 01:31:31,500 I just haven't done yet. 2606 01:31:31,833 --> 01:31:32,083 Yeah. 2607 01:31:32,458 --> 01:31:33,333 You know what I'm thinking about doing? 2608 01:31:33,375 --> 01:31:37,375 I this is like totally off topic, but I'm 2609 01:31:37,375 --> 01:31:40,458 thinking about taking this mini forum, a 2610 01:31:40,458 --> 01:31:44,708 PC and using an e GPU on it. 2611 01:31:45,666 --> 01:31:48,000 And then taking this PC, which has one 2612 01:31:48,000 --> 01:31:49,416 hundred and twenty eight gigabytes of RAM 2613 01:31:49,416 --> 01:31:51,083 and turning it into my my 2614 01:31:51,083 --> 01:31:53,208 my primary home lab server. 2615 01:31:54,750 --> 01:31:55,333 I mean, do it. 2616 01:31:55,500 --> 01:31:57,875 I'm going to be going like my next 2617 01:31:57,875 --> 01:32:00,500 project this year is I'm just waiting for 2618 01:32:00,500 --> 01:32:03,541 more next gen hardware to drop like the 2619 01:32:03,541 --> 01:32:07,291 Legion go to I'm really hoping the 2620 01:32:07,291 --> 01:32:08,583 software is decent enough on there. 2621 01:32:09,125 --> 01:32:11,666 But because I want to run Windows for my 2622 01:32:11,666 --> 01:32:13,333 games for now, well, I'll do it. 2623 01:32:13,583 --> 01:32:14,250 You can do it. 2624 01:32:15,375 --> 01:32:16,916 Yeah, I might dual boot it. 2625 01:32:17,208 --> 01:32:20,666 But just because I've been playing more 2626 01:32:20,666 --> 01:32:24,333 Xbox game pass, I'm sure I'll get out of that phase eventually. 2627 01:32:24,375 --> 01:32:25,583 This year. 2628 01:32:25,583 --> 01:32:27,666 But right now I'm putting I put all my 2629 01:32:27,666 --> 01:32:30,083 funds into like any extra funds into my 2630 01:32:30,083 --> 01:32:31,875 website slash some 2631 01:32:31,875 --> 01:32:32,833 other stuff that I'm doing. 2632 01:32:33,375 --> 01:32:36,625 But I really am. 2633 01:32:36,625 --> 01:32:38,000 I really think I'm going to be moving 2634 01:32:38,000 --> 01:32:40,708 over to a handheld as my main main gaming 2635 01:32:40,708 --> 01:32:43,250 device and use an e GPU. 2636 01:32:43,833 --> 01:32:44,875 I really like that. 2637 01:32:45,166 --> 01:32:47,000 Was it the Fox that does it like that or 2638 01:32:47,000 --> 01:32:48,375 as a Fox started like that? 2639 01:32:48,375 --> 01:32:49,958 He doesn't have a big 2640 01:32:49,958 --> 01:32:50,333 ass desktop anymore. 2641 01:32:50,375 --> 01:32:55,458 He just uses his GPD when I forget which 2642 01:32:55,458 --> 01:32:56,833 which one the latest one, 2643 01:32:56,833 --> 01:32:58,041 whatever it is right now. 2644 01:32:58,166 --> 01:33:00,833 But he uses that as his main PC to look 2645 01:33:00,833 --> 01:33:01,791 into a forty ninety. 2646 01:33:03,333 --> 01:33:04,958 I don't know if I'll go that high, but 2647 01:33:04,958 --> 01:33:05,750 I'm definitely going 2648 01:33:05,750 --> 01:33:06,750 to be getting an e GPU. 2649 01:33:07,083 --> 01:33:08,083 I don't need to have the 2650 01:33:08,083 --> 01:33:09,625 like the best graphics. 2651 01:33:09,625 --> 01:33:11,208 I just need to be a little better than 2652 01:33:11,208 --> 01:33:13,458 the steam deck or a lot. 2653 01:33:13,458 --> 01:33:15,041 Well, I should say a little bit better 2654 01:33:15,041 --> 01:33:16,666 than the steam deck and my ROG ally. 2655 01:33:16,958 --> 01:33:19,333 But I also want a bigger screen. 2656 01:33:19,541 --> 01:33:20,500 That's it. 2657 01:33:20,708 --> 01:33:22,166 Like I just want a little bit bigger for 2658 01:33:22,166 --> 01:33:24,125 some of these games, like playing 2659 01:33:24,125 --> 01:33:26,083 Expedition 33 on the ROG allies. 2660 01:33:26,458 --> 01:33:26,750 Seven inches. 2661 01:33:27,000 --> 01:33:29,458 Just it just wasn't 2662 01:33:29,458 --> 01:33:30,583 quite good enough for me. 2663 01:33:30,916 --> 01:33:32,416 I want I want an eight inch or so. 2664 01:33:35,208 --> 01:33:37,208 Then it's on to the home lab because I 2665 01:33:37,208 --> 01:33:38,416 really like that idea. 2666 01:33:39,291 --> 01:33:41,333 What I'd like to do is have a. 2667 01:33:41,375 --> 01:33:46,458 A like a virtual Bazlight instance, like 2668 01:33:46,458 --> 01:33:50,000 a VM Bazlight with a GPU pass through and 2669 01:33:50,000 --> 01:33:52,375 then be able to stream games locally and 2670 01:33:52,375 --> 01:33:53,583 while away from home. 2671 01:33:55,250 --> 01:33:56,000 That would be swift. 2672 01:33:57,041 --> 01:33:57,791 And speaking of 2673 01:33:57,791 --> 01:34:00,041 Bazlight, what about Fedora? 2674 01:34:00,291 --> 01:34:02,208 Have you guys heard about this, the 2675 01:34:02,208 --> 01:34:04,625 Fedora 44 drama that occurred? 2676 01:34:04,958 --> 01:34:06,583 I say drama, but in quotes, 2677 01:34:06,833 --> 01:34:08,416 honestly, it's news to me. 2678 01:34:09,333 --> 01:34:09,833 It's Linux. 2679 01:34:09,833 --> 01:34:10,333 It's always drama, right? 2680 01:34:10,375 --> 01:34:11,083 Yeah. 2681 01:34:13,541 --> 01:34:17,333 So essentially, Fedora wants to drop 32 2682 01:34:17,333 --> 01:34:20,125 bit multi-lib support, which means that 2683 01:34:20,125 --> 01:34:23,250 they're going to stop building 32 bit 2684 01:34:23,250 --> 01:34:27,083 packages for common libraries and or 2685 01:34:27,083 --> 01:34:29,791 they're proposing to stop building them. 2686 01:34:31,041 --> 01:34:33,041 And this would hit in Fedora 44, which is 2687 01:34:33,041 --> 01:34:34,333 like a year-ish away. 2688 01:34:35,375 --> 01:34:37,791 Basically, they would no 2689 01:34:37,791 --> 01:34:39,833 longer support 32 applications. 2690 01:34:41,291 --> 01:34:44,708 And that would mean that steam, which is 2691 01:34:44,708 --> 01:34:49,375 still 32 bit, would not be usable on 2692 01:34:49,375 --> 01:34:52,750 Fedora 44, at least as a native package. 2693 01:34:52,958 --> 01:34:54,333 There are there are workarounds for that. 2694 01:34:55,375 --> 01:34:59,041 But that actually means that actually 2695 01:34:59,041 --> 01:35:01,291 would have some consequences for projects 2696 01:35:01,291 --> 01:35:04,166 like Bazlight, which ship Fedora. 2697 01:35:05,375 --> 01:35:07,583 I'm sorry, they they're based on Fedora 2698 01:35:07,583 --> 01:35:10,750 and they ship steam as a native package. 2699 01:35:11,708 --> 01:35:13,833 And if like the upstream isn't shipping 2700 01:35:13,833 --> 01:35:15,875 the 32 bit libraries, then that would 2701 01:35:15,875 --> 01:35:18,708 mean that they they either have to do it 2702 01:35:18,708 --> 01:35:20,666 themselves or because they're a small 2703 01:35:20,666 --> 01:35:21,875 team, it would really mean that they 2704 01:35:21,875 --> 01:35:22,708 would have to just shut down 2705 01:35:22,708 --> 01:35:24,333 Bazlight and some user service. 2706 01:35:24,375 --> 01:35:24,458 So that would be the way they would do it. 2707 01:35:24,458 --> 01:35:24,833 And then they would have to do it somewhere else. 2708 01:35:25,666 --> 01:35:27,291 They don't want to do that. 2709 01:35:27,833 --> 01:35:29,916 And so, Kyle, I don't know how to 2710 01:35:29,916 --> 01:35:30,708 pronounce his last name, 2711 01:35:31,000 --> 01:35:33,333 Gaspadnich maybe said it's got some. 2712 01:35:33,541 --> 01:35:34,541 He told me that. 2713 01:35:34,875 --> 01:35:36,875 OK. Yeah. So God's Benetitch. 2714 01:35:37,500 --> 01:35:38,208 Is that right? 2715 01:35:38,416 --> 01:35:38,791 Yeah. 2716 01:35:39,291 --> 01:35:41,500 He commented on this and I don't know if 2717 01:35:41,500 --> 01:35:44,166 I'll be able to find his comment. 2718 01:35:45,583 --> 01:35:48,250 Hey, just so you know, we 2719 01:35:48,250 --> 01:35:51,916 should not like hastily do this. 2720 01:35:51,916 --> 01:35:53,875 We should kind of figure out a better way 2721 01:35:53,875 --> 01:35:55,875 to do what you guys are trying to do. 2722 01:35:56,625 --> 01:35:59,375 And essentially they want to like free up 2723 01:35:59,375 --> 01:36:03,375 their resources as a project because 2724 01:36:03,375 --> 01:36:06,500 building libraries twice once it's 32 bit 2725 01:36:06,500 --> 01:36:08,500 and once the 64 requires a lot of work 2726 01:36:08,500 --> 01:36:12,583 and testing to make sure things are good. 2727 01:36:13,500 --> 01:36:14,916 The functional not going to crash. 2728 01:36:15,666 --> 01:36:18,541 So they've actually come to what seems 2729 01:36:18,541 --> 01:36:21,000 like a good compromise where they're 2730 01:36:21,000 --> 01:36:23,333 basically only going to package the 2731 01:36:23,333 --> 01:36:27,000 necessary 32 bit libraries for steam and 2732 01:36:27,000 --> 01:36:28,416 then let steams like Linux 2733 01:36:28,416 --> 01:36:30,791 runtime handle the rest of it. 2734 01:36:32,375 --> 01:36:33,833 You know, is this not the reason I'm 2735 01:36:33,833 --> 01:36:35,875 pretty sure this is the reason why Valve 2736 01:36:35,875 --> 01:36:36,875 stopped supporting Mac 2737 01:36:36,875 --> 01:36:37,333 OS for a while, right? 2738 01:36:37,375 --> 01:36:39,958 Because they they because they stopped 2739 01:36:39,958 --> 01:36:42,791 supporting 32 bit applications and I'm 2740 01:36:42,791 --> 01:36:45,333 not sure why Valve doesn't 2741 01:36:45,333 --> 01:36:47,583 update their thing to 64 bit. 2742 01:36:47,583 --> 01:36:49,250 I'm just super curious 2743 01:36:49,250 --> 01:36:50,375 as to why that's the case. 2744 01:36:51,500 --> 01:36:53,625 Yeah. So it's not super 2745 01:36:53,625 --> 01:36:56,083 simple to port it over. 2746 01:36:56,583 --> 01:36:57,166 Am I right, James? 2747 01:36:58,166 --> 01:37:00,500 My understanding is that porting a game 2748 01:37:00,500 --> 01:37:02,708 or anything from 32 bit 2749 01:37:02,708 --> 01:37:03,333 to 64 isn't just like. 2750 01:37:03,375 --> 01:37:08,416 Just like the Linux team library 2751 01:37:08,416 --> 01:37:10,375 shouldn't be that hard to port over. 2752 01:37:10,583 --> 01:37:12,208 It's you lose a lot of 2753 01:37:12,208 --> 01:37:13,583 support for games at that point. 2754 01:37:14,583 --> 01:37:15,333 Yeah, right. 2755 01:37:16,375 --> 01:37:20,708 So moving over, moving off from a 32 bit 2756 01:37:20,708 --> 01:37:25,875 architecture into a 64 bit solely getting 2757 01:37:25,875 --> 01:37:28,250 rid of that backwards compatibility could 2758 01:37:28,250 --> 01:37:35,250 hurt some game support, which in return, 2759 01:37:35,958 --> 01:37:37,500 I think you can emulate it. 2760 01:37:37,500 --> 01:37:38,041 But it's been a while 2761 01:37:38,041 --> 01:37:38,916 since I've looked into that. 2762 01:37:39,875 --> 01:37:43,208 Yeah, my understanding is that because of 2763 01:37:43,208 --> 01:37:46,583 the the Steam Linux runtime, which is 2764 01:37:46,583 --> 01:37:50,541 Valve's they're they're like native in 2765 01:37:50,541 --> 01:37:52,750 house binaries that they've built for 2766 01:37:52,750 --> 01:37:56,708 these games, like even if Steam itself 2767 01:37:56,708 --> 01:37:59,166 was 64 bit, they would be able to run 32 2768 01:37:59,166 --> 01:38:00,291 bit games using the 2769 01:38:00,291 --> 01:38:01,208 Steam for Linux runtime. 2770 01:38:02,083 --> 01:38:03,541 And that would include running games 2771 01:38:03,541 --> 01:38:05,333 through Proton that are 32 bit. 2772 01:38:06,375 --> 01:38:11,166 And I also believe that Valve just ported 2773 01:38:11,166 --> 01:38:14,125 Steam to 64 bit for Mac OS. 2774 01:38:15,416 --> 01:38:17,041 But that has its own knock on effect 2775 01:38:17,041 --> 01:38:20,375 because they don't support games that the 2776 01:38:20,375 --> 01:38:22,291 OS doesn't support on 2777 01:38:22,291 --> 01:38:24,791 on Steam on on Mac OS. 2778 01:38:25,625 --> 01:38:26,916 So that was probably 2779 01:38:26,916 --> 01:38:27,333 more trivial for them to do. 2780 01:38:27,375 --> 01:38:29,625 But they have to maintain 2781 01:38:29,625 --> 01:38:30,666 the backwards compatibility. 2782 01:38:31,625 --> 01:38:33,791 And at some point, they're like they're 2783 01:38:33,791 --> 01:38:36,500 just going to have to port it to 64 bit. 2784 01:38:39,333 --> 01:38:40,458 But yeah, I don't know. 2785 01:38:41,125 --> 01:38:42,583 Lots. There's a lot up in the air, but at 2786 01:38:42,583 --> 01:38:46,375 least at this point, Kyle's post here was 2787 01:38:46,375 --> 01:38:47,500 able to come up with a few 2788 01:38:47,500 --> 01:38:49,125 compromises in the discussion. 2789 01:38:49,541 --> 01:38:50,333 There's over 400. 2790 01:38:51,375 --> 01:38:55,416 Comments in this thread, and it looks 2791 01:38:55,416 --> 01:38:57,500 like at least in my discussion with Kyle, 2792 01:38:57,750 --> 01:38:59,833 I did a video interview with him. 2793 01:39:00,583 --> 01:39:03,625 It seems like they're in a good place and 2794 01:39:03,625 --> 01:39:05,750 all of the doom and gloom headlines from 2795 01:39:05,750 --> 01:39:07,541 the news outlets were were, 2796 01:39:08,125 --> 01:39:12,958 you know, not entirely truthful. 2797 01:39:13,250 --> 01:39:13,916 They were just for clicks. 2798 01:39:14,583 --> 01:39:17,000 So I'm so that's good that they're not 2799 01:39:17,000 --> 01:39:19,708 fully killing off 32 bit support, but I 2800 01:39:19,708 --> 01:39:21,333 do have one question, though. 2801 01:39:21,375 --> 01:39:24,416 Yeah. Would there be so for my 2802 01:39:24,416 --> 01:39:25,916 understanding, the only reason proton 2803 01:39:25,916 --> 01:39:29,708 works because there's a 32 bit version of 2804 01:39:29,708 --> 01:39:31,041 wine and a 64 bit 2805 01:39:31,041 --> 01:39:31,958 version of wine, correct? 2806 01:39:32,375 --> 01:39:35,416 Yeah. So is there no way to make 32 bit 2807 01:39:35,416 --> 01:39:38,458 applications run in the 64 bit like 2808 01:39:38,458 --> 01:39:39,125 through another 2809 01:39:39,125 --> 01:39:40,333 compatible layer of sorts? 2810 01:39:42,041 --> 01:39:42,333 Well, the. 2811 01:39:43,375 --> 01:39:46,083 My understanding is that. 2812 01:39:47,416 --> 01:39:49,291 32 bit application. So. 2813 01:39:50,416 --> 01:39:52,166 I could be wrong about this because I'm 2814 01:39:52,166 --> 01:39:53,416 not like a low level 2815 01:39:53,416 --> 01:39:54,291 programmer like that. 2816 01:39:54,625 --> 01:39:57,416 But my understanding is that when you get 2817 01:39:57,416 --> 01:40:01,458 like a 32 bit application, it has to have 2818 01:40:01,458 --> 01:40:04,291 a 32 bit library because when you get 2819 01:40:04,291 --> 01:40:08,291 like a return result, those those results 2820 01:40:08,291 --> 01:40:09,958 are going to be 64 bit wide 2821 01:40:09,958 --> 01:40:10,333 if you're on a 64 bit library. 2822 01:40:10,375 --> 01:40:14,375 So the app itself needs to support like 2823 01:40:14,375 --> 01:40:18,041 all of the hard like typing in like C and 2824 01:40:18,041 --> 01:40:21,458 stuff will require, you know, receiving a 2825 01:40:21,458 --> 01:40:22,750 32 bit integer, for 2826 01:40:22,750 --> 01:40:25,500 example, versus a 64 bit float. 2827 01:40:26,000 --> 01:40:26,458 Am I right about 2828 01:40:26,458 --> 01:40:27,916 that, James? Do you know? 2829 01:40:29,000 --> 01:40:30,750 Not that it's been so long since I've 2830 01:40:30,750 --> 01:40:33,166 like 64 bit came out forever ago. 2831 01:40:33,541 --> 01:40:35,166 Yeah, I think I mean, 2832 01:40:35,166 --> 01:40:36,291 that sounds about right. 2833 01:40:36,833 --> 01:40:38,083 It's just how it has to 2834 01:40:38,083 --> 01:40:39,833 be interpreted. So yeah. 2835 01:40:40,375 --> 01:40:41,500 But I mean, to answer your 2836 01:40:41,500 --> 01:40:42,791 question, high tech, I think. 2837 01:40:44,375 --> 01:40:46,708 At least this is my understanding of it. 2838 01:40:47,041 --> 01:40:49,916 Valve has 32 bit and 64 bit libraries 2839 01:40:49,916 --> 01:40:52,750 like native Linux libraries in the Steam 2840 01:40:52,750 --> 01:40:54,750 Linux runtime and Proton 2841 01:40:54,750 --> 01:40:56,333 is running on top of those. 2842 01:40:56,375 --> 01:41:02,583 So as long as Valve is shipping a 64 bit 2843 01:41:02,583 --> 01:41:06,208 version of Steam, then any distro that's 2844 01:41:06,208 --> 01:41:09,541 not using like not shipping their own 32 2845 01:41:09,541 --> 01:41:12,000 bit libraries, it will be fine for those 2846 01:41:12,000 --> 01:41:14,125 games that are still 32 bit because 2847 01:41:14,125 --> 01:41:16,000 Valve's runtime is separate 2848 01:41:16,000 --> 01:41:17,416 from the system libraries. 2849 01:41:18,375 --> 01:41:20,541 So that would like be providing and 2850 01:41:20,541 --> 01:41:22,625 develop, I guess, presumably developing 2851 01:41:22,625 --> 01:41:23,833 their own 32 bit 2852 01:41:23,833 --> 01:41:26,333 libraries for their buildings. 2853 01:41:26,375 --> 01:41:28,250 And then developing them and games that 2854 01:41:28,250 --> 01:41:31,000 are running through Steam typically are 2855 01:41:31,000 --> 01:41:32,958 running against Steam's built in 2856 01:41:32,958 --> 01:41:34,333 libraries rather than 2857 01:41:34,333 --> 01:41:35,208 your system libraries. 2858 01:41:35,625 --> 01:41:36,291 So they're already 2859 01:41:36,291 --> 01:41:37,500 doing that. Makes sense. 2860 01:41:39,375 --> 01:41:42,875 But yeah, so at this point, like it looks 2861 01:41:42,875 --> 01:41:45,416 like we're, you know, everything's moving 2862 01:41:45,416 --> 01:41:50,541 forward. The proposal, at least what Kyle 2863 01:41:50,541 --> 01:41:53,250 told me, he said that they have three 2864 01:41:53,250 --> 01:41:55,541 different proposed solutions and they 2865 01:41:55,541 --> 01:41:56,333 haven't determined which one they're going to go with. 2866 01:41:56,375 --> 01:42:00,708 But the most likely one is probably that 2867 01:42:00,708 --> 01:42:02,916 for door is only going to be shipping the 2868 01:42:02,916 --> 01:42:06,125 required libraries for Steam as 32 bit 2869 01:42:06,125 --> 01:42:09,666 libraries. So yeah, pretty neat. 2870 01:42:10,000 --> 01:42:13,875 And this was a huge deal. And a lot of 2871 01:42:13,875 --> 01:42:15,250 people asked if I was going to talk about 2872 01:42:15,250 --> 01:42:16,958 it. So I got I got Kyle on 2873 01:42:16,958 --> 01:42:18,333 the line and we we did a video. 2874 01:42:19,375 --> 01:42:24,625 Very nice, man. Honestly, yeah, it's a 2875 01:42:24,625 --> 01:42:26,416 little it's a little above my head, given 2876 01:42:26,416 --> 01:42:29,125 I'm not a Linux head. I'm still like I'm 2877 01:42:29,125 --> 01:42:31,750 still very much a Linux neophyte. 2878 01:42:31,750 --> 01:42:33,750 And I know I know a lot of people don't 2879 01:42:33,750 --> 01:42:35,416 know this, but I'm still very much a 2880 01:42:35,416 --> 01:42:38,500 Linux neophyte in terms of actually using 2881 01:42:38,500 --> 01:42:41,250 it on a day to day basis. 2882 01:42:41,375 --> 01:42:44,125 I definitely wouldn't say I'm an expert 2883 01:42:44,125 --> 01:42:46,750 with Linux, but I have developed software 2884 01:42:46,750 --> 01:42:47,875 for Linux, but it's 2885 01:42:47,875 --> 01:42:49,708 not low level like this. 2886 01:42:50,666 --> 01:42:53,375 Yeah, this is this is honestly still like 2887 01:42:53,375 --> 01:42:56,500 slightly above my head to like I'm a web 2888 01:42:56,500 --> 01:43:00,125 developer and I like Linux. So but that's 2889 01:43:00,125 --> 01:43:01,500 just that's my overview of my 2890 01:43:01,500 --> 01:43:03,333 understanding of what's going on here. 2891 01:43:04,375 --> 01:43:09,166 But what isn't above any of our heads, I 2892 01:43:09,166 --> 01:43:11,666 think, is the dreaded 2893 01:43:11,666 --> 01:43:13,541 blue screen of death. 2894 01:43:15,125 --> 01:43:16,708 Jay Z submitted this story. Tell us 2895 01:43:16,708 --> 01:43:17,833 what's going on there. 2896 01:43:17,916 --> 01:43:19,958 I submitted it. So a couple of notes from 2897 01:43:19,958 --> 01:43:21,541 this article. Microsoft is replacing the 2898 01:43:21,541 --> 01:43:22,333 traditional blue screen of death. 2899 01:43:23,375 --> 01:43:26,750 Beside error message in Windows with a 2900 01:43:26,750 --> 01:43:29,583 new black screen of death design. The new 2901 01:43:29,583 --> 01:43:34,708 Beside will have a simplified black 2902 01:43:34,708 --> 01:43:37,208 screen design dropping the blue color 2903 01:43:37,208 --> 01:43:38,416 frowning face and the QR 2904 01:43:38,416 --> 01:43:39,750 code of the old Beside. 2905 01:43:40,375 --> 01:43:42,458 The new version will still provide 2906 01:43:42,458 --> 01:43:44,916 information on top of the stop code and 2907 01:43:44,916 --> 01:43:47,125 faulty system driver, allowing ID admins 2908 01:43:47,125 --> 01:43:48,333 to more easily diagnose and all that other stuff. 2909 01:43:49,375 --> 01:43:54,375 It's it and it looks like part of it is 2910 01:43:54,375 --> 01:43:55,916 the broader effort to improve the 2911 01:43:55,916 --> 01:43:57,666 resiliency of Windows, especially after 2912 01:43:57,666 --> 01:43:59,708 the CrowdStrike incident last year that 2913 01:43:59,708 --> 01:44:00,583 left many Windows 2914 01:44:00,583 --> 01:44:02,083 machines booting to Beside. 2915 01:44:02,333 --> 01:44:04,791 So it sounds like maybe that whole 2916 01:44:04,791 --> 01:44:07,416 incident that just took down so much 2917 01:44:07,416 --> 01:44:10,125 infrastructure is a little bit a part of 2918 01:44:10,125 --> 01:44:12,375 this, but I don't think that I I don't 2919 01:44:12,375 --> 01:44:13,041 think they had to get 2920 01:44:13,041 --> 01:44:14,375 rid of the blue part of it. 2921 01:44:14,375 --> 01:44:15,333 It's just interesting that. 2922 01:44:15,375 --> 01:44:17,750 Yeah, this is like basically just a 2923 01:44:17,750 --> 01:44:19,375 visual change. And they also got rid of 2924 01:44:19,375 --> 01:44:23,583 the QR code, which could have I mean, if 2925 01:44:23,583 --> 01:44:25,208 I remember correctly, the QR code is 2926 01:44:25,208 --> 01:44:26,083 taken to a Microsoft 2927 01:44:26,083 --> 01:44:27,666 page on that error, right? 2928 01:44:28,416 --> 01:44:30,833 Yeah. Yeah. So that that's like that was 2929 01:44:30,833 --> 01:44:32,208 a genuinely helpful thing that they got 2930 01:44:32,208 --> 01:44:33,458 rid of, in my opinion. 2931 01:44:34,041 --> 01:44:36,541 They're adding some more information for 2932 01:44:36,541 --> 01:44:39,625 diagnosing issues, but that's nice. They 2933 01:44:39,625 --> 01:44:40,166 didn't have to remove 2934 01:44:40,166 --> 01:44:40,333 everything else, though. 2935 01:44:41,375 --> 01:44:44,166 There's definitely could have done both. 2936 01:44:44,416 --> 01:44:46,000 It was just this is a very weird, like 2937 01:44:46,000 --> 01:44:47,791 nitpicky thing to do 2938 01:44:47,791 --> 01:44:49,541 to talk about, I guess. 2939 01:44:49,541 --> 01:44:52,416 But it's still it's like it's the whole 2940 01:44:52,416 --> 01:44:54,291 point of why is Windows focusing on this? 2941 01:44:54,625 --> 01:44:55,708 That's kind of like what I'm bringing. 2942 01:44:56,000 --> 01:44:57,708 Like, like, why I want to bring it up. 2943 01:44:57,708 --> 01:45:00,458 Why are they so focused on the color? 2944 01:45:01,500 --> 01:45:03,458 Well, I think that it's a PR thing. I 2945 01:45:03,458 --> 01:45:05,125 mean, like that when the CrowdStrike 2946 01:45:05,125 --> 01:45:07,541 thing that like people saw that and it 2947 01:45:07,541 --> 01:45:08,333 inconvenienced them and pissed them off. 2948 01:45:09,375 --> 01:45:13,000 Right. So like tons of people were 2949 01:45:13,000 --> 01:45:14,791 impacted by that. So I would imagine 2950 01:45:14,791 --> 01:45:18,291 getting rid of the blue is going to make 2951 01:45:18,291 --> 01:45:20,916 is their way of being a little bit more 2952 01:45:20,916 --> 01:45:23,750 professional and less iconic, you know, 2953 01:45:23,750 --> 01:45:24,708 like less memorable. 2954 01:45:25,291 --> 01:45:26,791 Yeah. And not so much they can still use 2955 01:45:26,791 --> 01:45:27,791 the same acronym because 2956 01:45:27,791 --> 01:45:28,333 it's black instead. Yeah. 2957 01:45:29,375 --> 01:45:35,250 I actually do like this because this is 2958 01:45:35,250 --> 01:45:36,041 somewhat of an 2959 01:45:36,041 --> 01:45:39,000 improvement over the other one. 2960 01:45:39,916 --> 01:45:42,333 The other one said the stopcode, though. 2961 01:45:43,708 --> 01:45:45,750 Well, yeah, but it didn't say what 2962 01:45:45,750 --> 01:45:48,458 failed. You can search online for the 2963 01:45:48,458 --> 01:45:50,583 error. How initialization failed. 2964 01:45:51,625 --> 01:45:52,916 That is true. They definitely could have 2965 01:45:52,916 --> 01:45:55,333 provided more information. But the thing is, the blue screen of death is iconic and it's better than the blue screen of death. 2966 01:45:55,375 --> 01:45:57,541 The thing is, the blue screen of death is 2967 01:45:57,541 --> 01:45:59,625 iconic and it's been in the zeitgeist for 2968 01:45:59,625 --> 01:46:02,416 decades now. So, yeah, interesting. 2969 01:46:03,166 --> 01:46:04,166 Microsoft is so good at 2970 01:46:04,166 --> 01:46:05,291 making shitty software. 2971 01:46:06,541 --> 01:46:09,166 Well, it's also the amount of people that 2972 01:46:09,166 --> 01:46:11,375 use Windows is a big part of it, too. I 2973 01:46:11,375 --> 01:46:15,083 have had my MacBooks in the past. 2974 01:46:15,791 --> 01:46:17,000 Honestly, this Mac Studio that I have 2975 01:46:17,000 --> 01:46:18,333 does not crash, but we'll see. 2976 01:46:18,375 --> 01:46:20,291 We'll give it time. The Macbooks, though, 2977 01:46:20,500 --> 01:46:22,125 that were using like Intel CPUs, I think 2978 01:46:22,125 --> 01:46:23,500 it honestly was a hardware issue. But 2979 01:46:23,500 --> 01:46:25,750 I've had those crash and go 2980 01:46:25,750 --> 01:46:27,125 to, I think, black screens. 2981 01:46:27,125 --> 01:46:29,500 I've had Linux crash and go to black 2982 01:46:29,500 --> 01:46:33,375 screens. So it's not like any other 2983 01:46:33,375 --> 01:46:36,500 operating system is crash proof. It's 2984 01:46:36,500 --> 01:46:38,333 just Windows is just a 2985 01:46:38,333 --> 01:46:40,125 little bit extra crashing. 2986 01:46:40,666 --> 01:46:41,333 Yeah. Crash resilience. 2987 01:46:41,375 --> 01:46:47,375 And at least, at least the blue kind of 2988 01:46:47,375 --> 01:46:49,500 gave me hope. Now, if it's black, I don't 2989 01:46:49,500 --> 01:46:52,041 know, my soul is already black enough. I 2990 01:46:52,041 --> 01:46:54,833 don't need more darkness. I don't know. 2991 01:46:55,000 --> 01:46:57,000 It's a silly thing, but yeah. 2992 01:46:57,000 --> 01:46:59,000 Even playing too much Expedition 33. 2993 01:47:01,708 --> 01:47:05,166 Expedition 33 is so much about art. I 2994 01:47:05,166 --> 01:47:07,500 actually like just playing that alone. 2995 01:47:07,500 --> 01:47:10,125 I'm like, maybe the French aren't that 2996 01:47:10,125 --> 01:47:15,375 bad. I'm kidding about that. There's the 2997 01:47:15,375 --> 01:47:18,166 whole thing that Americans don't like the 2998 01:47:18,166 --> 01:47:19,250 French and stuff like that. 2999 01:47:19,833 --> 01:47:20,333 They saved our asses multiple times. 3000 01:47:20,375 --> 01:47:22,875 Dude, the French, dude, the 3001 01:47:22,875 --> 01:47:26,916 French, like a French baguette. 3002 01:47:27,208 --> 01:47:27,875 Yeah, man, like 3003 01:47:27,875 --> 01:47:30,833 especially French fries. God. No. 3004 01:47:32,250 --> 01:47:38,333 No, but yeah. So. 3005 01:47:42,541 --> 01:47:44,625 Blue screen death. I mean, I end up with 3006 01:47:44,625 --> 01:47:46,583 a blue screen of death like like Gardner 3007 01:47:46,583 --> 01:47:47,583 with me and Gardner 3008 01:47:47,583 --> 01:47:49,000 were talking about it. 3009 01:47:49,000 --> 01:47:54,083 He ends up with one every week. Yeah, at 3010 01:47:54,083 --> 01:47:54,875 least once a week. 3011 01:47:55,333 --> 01:47:56,333 Wait, if I'm on Windows. 3012 01:47:56,541 --> 01:47:58,416 Wait, Gardner, can you scroll down? I saw 3013 01:47:58,416 --> 01:48:00,833 something very interesting. That's not 3014 01:48:00,833 --> 01:48:03,291 related to the topic. Trump's big, 3015 01:48:03,291 --> 01:48:05,166 beautiful bill could mean slower Wi-Fi 3016 01:48:05,166 --> 01:48:06,958 for you. What the fuck? 3017 01:48:07,750 --> 01:48:09,500 Yeah, this is that's a 3018 01:48:09,500 --> 01:48:10,875 very clickable title. 3019 01:48:14,375 --> 01:48:17,041 Oh, my God. The FCC is to sell off as 3020 01:48:17,041 --> 01:48:19,208 much as half of the spectrum used by the 3021 01:48:19,208 --> 01:48:21,500 six gigahertz. Oh, my God. That's right. 3022 01:48:21,833 --> 01:48:24,875 No, no, it's look. It's 3023 01:48:24,875 --> 01:48:26,333 just more deregulation. 3024 01:48:26,375 --> 01:48:30,291 And privatization. And it's it's so 3025 01:48:30,291 --> 01:48:32,708 privatization of stuff that shouldn't be 3026 01:48:32,708 --> 01:48:35,541 privatized. It's a surprise topic that we 3027 01:48:35,541 --> 01:48:37,125 didn't write down at all because I didn't 3028 01:48:37,125 --> 01:48:37,958 know the show was happening. 3029 01:48:38,708 --> 01:48:41,291 Yeah, I don't know. I mean, like 3030 01:48:41,291 --> 01:48:45,166 privatization of public resources is 3031 01:48:45,166 --> 01:48:48,500 criminal behavior in my book. So yeah, 3032 01:48:48,833 --> 01:48:51,083 our state senator loves sell like he 3033 01:48:51,083 --> 01:48:53,208 wants to sell off 3034 01:48:53,208 --> 01:48:54,333 like a millions of acres. 3035 01:48:54,375 --> 01:48:58,791 Like acres of land. It's crazy. And you 3036 01:48:58,791 --> 01:49:02,375 live in where are you? Millions of like 3037 01:49:02,375 --> 01:49:03,666 in this in the country, but like 3038 01:49:03,666 --> 01:49:04,916 thousands here. I live 3039 01:49:04,916 --> 01:49:06,625 in Utah. So it's my plea. 3040 01:49:07,625 --> 01:49:11,125 Oh, yes. Yeah. Does he want to sell off 3041 01:49:11,125 --> 01:49:14,083 like federal federally owned land or is 3042 01:49:14,083 --> 01:49:18,750 it a state? Okay. Federal owned land. So 3043 01:49:18,750 --> 01:49:20,791 he proposed a bill. And this just reminds 3044 01:49:20,791 --> 01:49:23,791 me of this. But like where, you know, 3045 01:49:24,375 --> 01:49:26,291 if he could, he privatized Zion National 3046 01:49:26,291 --> 01:49:28,416 Park, which if you guys have never been, 3047 01:49:28,416 --> 01:49:31,416 it's beautiful. And that's all I want is, 3048 01:49:31,416 --> 01:49:32,791 you know, to pay a thousand dollars to 3049 01:49:32,791 --> 01:49:36,500 get into Zion National Park. But this is 3050 01:49:36,500 --> 01:49:37,375 the same kind of thing. 3051 01:49:37,375 --> 01:49:39,000 Like what's going to happen with these 3052 01:49:39,000 --> 01:49:41,500 bands? And if they're selling off bands, 3053 01:49:41,500 --> 01:49:43,708 like what does that mean? 3054 01:49:44,208 --> 01:49:45,041 What does the article say? 3055 01:49:48,791 --> 01:49:49,750 Senate version of the budget 3056 01:49:49,750 --> 01:49:51,541 reconciliation bill backed by President 3057 01:49:51,541 --> 01:49:53,416 Donald Trump removes protections for 3058 01:49:53,416 --> 01:49:55,541 unlicensed spectrum that broadens the 3059 01:49:55,541 --> 01:49:57,708 capacity of the six gigahertz Wi Fi band. 3060 01:49:58,208 --> 01:50:00,208 This could result in slower Wi Fi speeds 3061 01:50:00,208 --> 01:50:02,333 under the bill, which may be voted on at the end of the week. 3062 01:50:03,375 --> 01:50:07,458 The FCC would sell off some of that 3063 01:50:07,458 --> 01:50:08,875 spectrum to mobile carriers, such as 3064 01:50:08,875 --> 01:50:11,083 AT&T, which could use it to improve the 3065 01:50:11,083 --> 01:50:15,833 speeds of our bands of AT&T. 3066 01:50:16,041 --> 01:50:18,166 And it would be fucking 5G. 3067 01:50:19,375 --> 01:50:23,000 Like, like 5G is already shit. And so 3068 01:50:23,000 --> 01:50:25,500 like adding in higher frequency bands 3069 01:50:25,500 --> 01:50:26,708 would make it even more 3070 01:50:26,708 --> 01:50:27,333 shit, like unless reliable. 3071 01:50:28,375 --> 01:50:30,916 It's good. Well, it's going to also crowd 3072 01:50:30,916 --> 01:50:32,375 all that's why it's going to affect our 3073 01:50:32,375 --> 01:50:34,416 Wi Fi. It's going to crowd the the band. 3074 01:50:34,791 --> 01:50:37,458 So, you know, more susceptibility to. 3075 01:50:38,916 --> 01:50:41,375 Yeah, this is just a data verification. 3076 01:50:42,000 --> 01:50:43,541 The thing the thing is, like in 3077 01:50:43,541 --> 01:50:46,250 certification, the term was invented very 3078 01:50:46,250 --> 01:50:49,208 recently. Right. But like it is a tried 3079 01:50:49,208 --> 01:50:52,916 and true method of like ruin, like of 3080 01:50:52,916 --> 01:50:55,125 business bros, you know, 3081 01:50:55,500 --> 01:50:56,708 ruining shit for everybody. 3082 01:50:57,375 --> 01:50:59,791 Yeah, Microsoft is not a saying, right? 3083 01:51:00,416 --> 01:51:03,583 Embrace embrace and extinguish. Yes. Yes. 3084 01:51:03,583 --> 01:51:05,125 Yes. Sorry, I took that 3085 01:51:05,125 --> 01:51:06,750 from you. It's all good, man. 3086 01:51:08,375 --> 01:51:12,500 You expanded and extinguished his his 3087 01:51:12,500 --> 01:51:16,875 take. But I mean, shit, man. Well, 3088 01:51:17,083 --> 01:51:18,291 slower. I scored on. There's got to be 3089 01:51:18,291 --> 01:51:20,333 more than just them selling bands, right? 3090 01:51:21,375 --> 01:51:22,875 Well, no, that's that's the big part of 3091 01:51:22,875 --> 01:51:26,583 it is that like the more you sell off the 3092 01:51:26,583 --> 01:51:28,916 band of the frequencies and stuff like 3093 01:51:28,916 --> 01:51:31,291 that, the more crowded it gets. It's just 3094 01:51:31,291 --> 01:51:35,708 it gets more noise. More noise means you 3095 01:51:35,708 --> 01:51:37,000 can drop packets, especially if you don't 3096 01:51:37,000 --> 01:51:38,208 have good hardware to. 3097 01:51:38,375 --> 01:51:40,916 Sorry, there's to handle all this. So it 3098 01:51:40,916 --> 01:51:44,541 says here that AT&T has no pressing need 3099 01:51:44,541 --> 01:51:45,625 for additional spectrum. 3100 01:51:47,500 --> 01:51:47,916 Yeah. 3101 01:51:49,541 --> 01:51:52,500 They could want to also because it's 3102 01:51:52,500 --> 01:51:54,041 privatized, they could sell it off, too. 3103 01:51:54,208 --> 01:51:58,375 They could use it to like not sublease, 3104 01:51:58,375 --> 01:52:00,166 but they could lease it out. So there's 3105 01:52:00,166 --> 01:52:04,666 it's guaranteed these whoever proposed 3106 01:52:04,666 --> 01:52:07,041 this into the bill is 3107 01:52:07,041 --> 01:52:08,333 getting paid handsomely. 3108 01:52:09,375 --> 01:52:11,500 Yes. See, could affect negatively affect 3109 01:52:11,500 --> 01:52:14,666 the six gigahertz Wi-Fi band. Well, 3110 01:52:14,666 --> 01:52:16,416 that's fucking great, man. I just bought 3111 01:52:16,416 --> 01:52:18,166 a six gigahertz Wi-Fi router. 3112 01:52:19,375 --> 01:52:22,458 The thing is with with higher frequency 3113 01:52:22,458 --> 01:52:27,250 spectrum, you get more speed, right? 3114 01:52:28,000 --> 01:52:32,125 Right. But it but it travels. It's less 3115 01:52:32,125 --> 01:52:35,916 reliable, like you get lower range with 3116 01:52:35,916 --> 01:52:38,416 higher frequency, higher frequency can't 3117 01:52:38,416 --> 01:52:39,500 pass through walls as 3118 01:52:39,500 --> 01:52:41,041 well as lower frequency can. 3119 01:52:41,416 --> 01:52:45,166 And then if you are also crowding in the 3120 01:52:45,166 --> 01:52:47,000 six gigahertz or seven, you know, 3121 01:52:47,000 --> 01:52:49,333 whatever gigahertz range, if you're 3122 01:52:49,333 --> 01:52:51,250 crowding that, then there's less there's 3123 01:52:51,250 --> 01:52:53,541 a higher noise floor, which means that 3124 01:52:53,541 --> 01:52:54,666 signals need to be louder 3125 01:52:54,666 --> 01:52:56,208 in order to be more reliable. 3126 01:52:56,666 --> 01:52:59,708 And there's only like what's the term? 3127 01:52:59,708 --> 01:53:02,000 There's a limit to the to the amplitude 3128 01:53:02,000 --> 01:53:04,833 of frequencies like this or 3129 01:53:04,833 --> 01:53:06,333 spectrum like this. So your end. 3130 01:53:06,375 --> 01:53:09,916 Your salt rock lamp prevents the Wi-Fi 3131 01:53:09,916 --> 01:53:11,666 signals from frying your brain, right? 3132 01:53:12,375 --> 01:53:15,333 Well, you know what I'm saying, though, 3133 01:53:15,333 --> 01:53:18,333 like it's there's there's a just like 3134 01:53:18,333 --> 01:53:21,166 there's a threshold for what your 3135 01:53:21,166 --> 01:53:23,083 microphones can pick up. There's a 3136 01:53:23,083 --> 01:53:26,625 threshold for how loud your Wi-Fi 3137 01:53:26,625 --> 01:53:28,333 antennas can pick up the Wi-Fi signal. 3138 01:53:28,375 --> 01:53:31,500 And so there's lots of more noise going 3139 01:53:31,500 --> 01:53:34,291 on in in spectrum that's adjacent here. 3140 01:53:34,791 --> 01:53:35,416 You're just going to end up 3141 01:53:35,416 --> 01:53:36,666 with shitty or Wi-Fi signals. 3142 01:53:37,916 --> 01:53:40,875 Yep. I mean, heck, if you go to a very 3143 01:53:40,875 --> 01:53:44,000 busy like if let's say you go to an a 3144 01:53:44,000 --> 01:53:45,625 really busy event where there's thousands 3145 01:53:45,625 --> 01:53:49,666 of people, your phone will like won't do 3146 01:53:49,666 --> 01:53:51,000 as well because it crowds 3147 01:53:51,000 --> 01:53:53,333 the the bands and stuff. 3148 01:53:53,583 --> 01:53:54,333 So that's just one more problem. 3149 01:53:54,375 --> 01:53:59,333 I went to a concert last summer and my 3150 01:53:59,333 --> 01:54:01,125 phone started getting really hot in my 3151 01:54:01,125 --> 01:54:03,375 pocket because it was like constantly 3152 01:54:03,375 --> 01:54:06,166 hopping radio channels to try and get an 3153 01:54:06,166 --> 01:54:08,166 actual 4G signal or 5G 3154 01:54:08,166 --> 01:54:10,291 signal up in I was in Bangor. 3155 01:54:10,583 --> 01:54:13,166 And it's like when when lots of people 3156 01:54:13,166 --> 01:54:15,416 come get around, there's so much extra 3157 01:54:15,416 --> 01:54:18,500 noise that it just makes it hardest, like 3158 01:54:18,500 --> 01:54:20,125 incredibly hard for your device to 3159 01:54:20,125 --> 01:54:22,333 actually function. So I mean, I know. 3160 01:54:22,375 --> 01:54:25,708 I can't wait until they figure like 3161 01:54:25,708 --> 01:54:28,041 they're going to sell it off somehow. And 3162 01:54:28,041 --> 01:54:29,666 then you're for your Wi-Fi 6, you're 3163 01:54:29,666 --> 01:54:32,000 going to have to pay like AT&T for 3164 01:54:32,000 --> 01:54:35,791 permission to even use the band. You 3165 01:54:35,791 --> 01:54:37,208 know, I don't know. Like I. 3166 01:54:39,541 --> 01:54:41,708 I'm worried about that because they 3167 01:54:41,708 --> 01:54:43,750 already try to privatize like more and 3168 01:54:43,750 --> 01:54:44,291 more of the Internet 3169 01:54:44,291 --> 01:54:45,333 and it gets expensive. 3170 01:54:46,375 --> 01:54:47,333 Yep. 3171 01:54:48,208 --> 01:54:50,041 Because these companies, every aspect of 3172 01:54:50,041 --> 01:54:52,291 our lives, we had they have to monetize 3173 01:54:52,291 --> 01:54:55,208 even beyond games, you know, the gotcha 3174 01:54:55,208 --> 01:54:56,958 kind of stuff. They kind 3175 01:54:56,958 --> 01:54:57,708 of monetize everything. 3176 01:54:58,416 --> 01:55:04,083 Yeah. Well, oh, well, not way it doesn't 3177 01:55:04,083 --> 01:55:06,208 pass. I'm kind of depressing that to end 3178 01:55:06,208 --> 01:55:08,083 on. Yeah. Let's say 3179 01:55:08,083 --> 01:55:09,333 there's any positive news. 3180 01:55:10,375 --> 01:55:12,958 Positive. Probably not. 3181 01:55:16,000 --> 01:55:17,625 Positive news. I mean, I'm 3182 01:55:17,625 --> 01:55:19,166 getting closer with my website. 3183 01:55:20,083 --> 01:55:21,833 That's not real news. That's not real 3184 01:55:21,833 --> 01:55:26,375 news. But yeah, I have like data being 3185 01:55:26,375 --> 01:55:28,875 populated and I have a systems put in 3186 01:55:28,875 --> 01:55:31,208 there for fun. It's fun. It's honestly 3187 01:55:31,208 --> 01:55:32,000 I'm having too much 3188 01:55:32,000 --> 01:55:32,333 fun with is the problem. 3189 01:55:33,375 --> 01:55:38,166 I am still thinking about an integration 3190 01:55:38,166 --> 01:55:40,500 with the data for an extension for 3191 01:55:40,500 --> 01:55:45,375 DaVinci Resolve 2 high tech. So yes, I'm 3192 01:55:45,375 --> 01:55:46,875 for around that. Yes. It might not happen 3193 01:55:46,875 --> 01:55:47,958 right away, but I definitely 3194 01:55:47,958 --> 01:55:49,333 do think that's a cool idea. 3195 01:55:50,000 --> 01:55:51,583 All right. So I think the moral of the 3196 01:55:51,583 --> 01:55:54,208 story is keep it a good fight. If you're 3197 01:55:54,208 --> 01:55:55,666 fighting for something that matters, keep 3198 01:55:55,666 --> 01:55:58,333 at it. You will be rewarded and people 3199 01:55:58,333 --> 01:55:59,333 will see your efforts in joining you. 3200 01:56:00,375 --> 01:56:05,708 Yeah. Yes. Exactly. We don't want to be 3201 01:56:05,708 --> 01:56:09,958 have everything be just, you know, a 3202 01:56:09,958 --> 01:56:11,750 gotcha. We don't want life to be gotcha. 3203 01:56:11,750 --> 01:56:13,333 We have to pay for access just to get 3204 01:56:13,333 --> 01:56:16,000 your, you know, faster Wi-Fi. 3205 01:56:18,375 --> 01:56:22,583 Well, on that note, thank you guys for 3206 01:56:22,583 --> 01:56:25,500 being here. Thank you. Thanks to the 3207 01:56:25,500 --> 01:56:26,500 audience out there for 3208 01:56:26,500 --> 01:56:27,333 watching. We appreciate it. 3209 01:56:27,375 --> 01:56:31,750 Make sure you get subscribed to the 3210 01:56:31,750 --> 01:56:33,708 YouTube channel. We're trying to hit a 3211 01:56:33,708 --> 01:56:35,125 thousand by the end of the year. I think 3212 01:56:35,125 --> 01:56:39,166 we can do it. And yeah, thank you guys 3213 01:56:39,166 --> 01:56:41,125 for joining me. James. Hi, Tech. 3214 01:56:41,791 --> 01:56:45,250 It was awesome. Yes. Thank you. Awesome. 3215 01:56:45,583 --> 01:56:46,791 All right. Have a 3216 01:56:46,791 --> 01:56:48,958 great day, guys. I got you. 3217 01:56:49,708 --> 01:56:51,208 Peace out. Peace.