1
00:00:00,000 --> 00:00:08,375
[MUSIC]
2
00:00:11,875 --> 00:00:13,333
Good morning, everybody. Welcome to
3
00:00:13,333 --> 00:00:14,750
another episode of Off the Console.
4
00:00:15,041 --> 00:00:16,208
It's the hottest podcast.
5
00:00:16,208 --> 00:00:17,500
It's all about gaming and
6
00:00:17,500 --> 00:00:19,041
tech news and anything nerdy.
7
00:00:19,500 --> 00:00:20,833
My name is Gartner, and I'm
8
00:00:20,833 --> 00:00:22,041
joined today by my friends,
9
00:00:22,041 --> 00:00:24,750
HiTech Low Life and James, aka The Brink.
10
00:00:25,125 --> 00:00:25,916
How are you doing, my friends?
11
00:00:27,041 --> 00:00:29,666
Doing fine. It's another week.
12
00:00:30,375 --> 00:00:32,208
It's hot as hell this week, though.
13
00:00:32,250 --> 00:00:34,500
Oh, yeah. Yeah, it's been crazy here.
14
00:00:34,500 --> 00:00:35,250
How about with your games?
15
00:00:35,875 --> 00:00:36,583
You know what?
16
00:00:37,375 --> 00:00:38,000
A couple of days ago,
17
00:00:38,000 --> 00:00:39,958
it was like in the 60s.
18
00:00:39,958 --> 00:00:41,041
It got into the 40s at
19
00:00:41,041 --> 00:00:43,833
night, so we're in 90s now.
20
00:00:43,833 --> 00:00:45,583
We're doing pretty good weather wise, but
21
00:00:45,583 --> 00:00:49,750
I fever like I'm in like a fever
22
00:00:49,750 --> 00:00:51,375
dream state because of all the gaming
23
00:00:51,375 --> 00:00:52,625
I've been playing last week.
24
00:00:52,958 --> 00:00:54,041
But we'll get into that in a little bit.
25
00:00:54,375 --> 00:00:54,708
Absolutely.
26
00:00:55,708 --> 00:00:57,208
This week, we're going to be talking
27
00:00:57,208 --> 00:00:59,625
about the Stop Killing Games initiative,
28
00:00:59,625 --> 00:01:00,625
which might be dead.
29
00:01:01,250 --> 00:01:02,791
We're going to talk about Xbox layoffs.
30
00:01:03,666 --> 00:01:04,041
We're going to talk
31
00:01:04,041 --> 00:01:05,250
about all kinds of stuff.
32
00:01:05,250 --> 00:01:07,833
Mario Kart World, the Fedora 32-bit
33
00:01:07,833 --> 00:01:10,708
drama, all of this and more today.
34
00:01:11,166 --> 00:01:14,166
So before we get into it, though, we'd
35
00:01:14,166 --> 00:01:15,875
like to start to show off with what we've
36
00:01:15,875 --> 00:01:17,458
been playing or working on this week.
37
00:01:18,375 --> 00:01:18,875
James, what have you
38
00:01:18,875 --> 00:01:19,583
been playing this week?
39
00:01:21,125 --> 00:01:23,000
Expedition 33. And I'm almost done.
40
00:01:23,000 --> 00:01:24,250
I know I've been saying that for a while.
41
00:01:25,000 --> 00:01:26,500
I get stuck on a game for a little bit
42
00:01:26,500 --> 00:01:29,041
and especially this type of game where
43
00:01:29,375 --> 00:01:32,666
I've put 70 hours into it now.
44
00:01:33,041 --> 00:01:34,166
It's been a while since I've put this
45
00:01:34,166 --> 00:01:35,333
much time into a game
46
00:01:35,333 --> 00:01:36,000
and like in the last
47
00:01:36,041 --> 00:01:36,875
week, probably 40.
48
00:01:38,083 --> 00:01:41,625
So that's one of those things where you
49
00:01:41,625 --> 00:01:43,083
just sit down and play for eight hours
50
00:01:43,166 --> 00:01:47,000
and you kind of, I don't know, kind of
51
00:01:47,000 --> 00:01:49,125
lose track of time and yourself.
52
00:01:49,500 --> 00:01:51,666
So pretty good.
53
00:01:51,666 --> 00:01:52,791
It's a fun game.
54
00:01:52,833 --> 00:01:54,958
So much extra content than I was let on
55
00:01:54,958 --> 00:01:56,125
to believe because a lot of people like,
56
00:01:56,125 --> 00:01:57,333
oh, yeah, you can beat in this much time.
57
00:01:57,333 --> 00:01:59,708
Like, well, there's a lot of content.
58
00:02:01,000 --> 00:02:03,583
So yeah, it sounds like it's kind of a
59
00:02:03,583 --> 00:02:04,625
big investment, even
60
00:02:04,625 --> 00:02:05,708
playing it for over a
61
00:02:05,708 --> 00:02:06,416
month at this point.
62
00:02:07,416 --> 00:02:08,375
It doesn't have to be.
63
00:02:08,625 --> 00:02:10,333
I just I'm a completionist.
64
00:02:10,333 --> 00:02:12,000
Once I start playing a game, I will like
65
00:02:12,000 --> 00:02:15,083
I put 200 hours into Witcher 3 just with
66
00:02:15,083 --> 00:02:16,708
all the DLCs and everything, just because
67
00:02:16,708 --> 00:02:18,958
I completed pretty much everything.
68
00:02:20,041 --> 00:02:22,583
Um, yeah, they're not.
69
00:02:22,875 --> 00:02:23,083
I see.
70
00:02:24,250 --> 00:02:25,125
Yeah. Hi, Tech.
71
00:02:25,125 --> 00:02:25,791
What are you up to?
72
00:02:26,666 --> 00:02:29,583
So I started a new gacha game unrelated
73
00:02:29,583 --> 00:02:30,750
to one of the topics
74
00:02:30,750 --> 00:02:32,000
that we may or may not
75
00:02:32,000 --> 00:02:34,000
be covered today, but I started a gacha
76
00:02:34,000 --> 00:02:36,791
game with my bro called a theory and
77
00:02:36,791 --> 00:02:37,125
restart.
78
00:02:37,625 --> 00:02:40,625
And I know there are some misgivings
79
00:02:40,625 --> 00:02:43,250
about gacha and the monetary systems and
80
00:02:43,250 --> 00:02:43,583
whatnot.
81
00:02:44,166 --> 00:02:44,875
I just want to say that
82
00:02:44,875 --> 00:02:46,000
I'm immune to the FOMO.
83
00:02:46,458 --> 00:02:47,625
So I have no issues with
84
00:02:47,625 --> 00:02:48,666
playing as a free to player.
85
00:02:49,708 --> 00:02:52,000
And I also I can also manipulate my gacha
86
00:02:52,000 --> 00:02:54,541
luck a little bit so I can get the best
87
00:02:54,541 --> 00:02:55,625
characters for free.
88
00:02:57,791 --> 00:02:58,083
Nice.
89
00:02:58,333 --> 00:02:59,125
Did they get you?
90
00:02:59,625 --> 00:03:01,333
No, no, I'm not a hacker or anything.
91
00:03:01,333 --> 00:03:03,250
I just I'm just born lucky.
92
00:03:03,750 --> 00:03:05,416
Anyways, but aside from that, though,
93
00:03:06,375 --> 00:03:07,083
I've been looking to
94
00:03:07,083 --> 00:03:08,791
see what steam sale games
95
00:03:08,791 --> 00:03:10,750
I want to get something that I might have
96
00:03:10,750 --> 00:03:13,000
missed out on or maybe some hidden gems
97
00:03:13,000 --> 00:03:15,250
that are like 80 to 90 percent off.
98
00:03:16,791 --> 00:03:17,833
Have you found anything interesting?
99
00:03:21,083 --> 00:03:22,416
I was thinking about getting.
100
00:03:24,791 --> 00:03:26,000
Expedition 33, finally,
101
00:03:26,000 --> 00:03:27,708
it's like 10 percent off.
102
00:03:30,500 --> 00:03:33,625
Yeah, I mean, it's worth it at any price.
103
00:03:34,875 --> 00:03:36,916
Yeah, if anyone has recommendations for
104
00:03:36,916 --> 00:03:37,500
games we should pick
105
00:03:37,500 --> 00:03:39,250
up in the summer sale,
106
00:03:39,541 --> 00:03:40,666
let us know in the comments.
107
00:03:41,875 --> 00:03:42,708
Yes, please.
108
00:03:43,208 --> 00:03:45,875
We're on YouTube and we're also on the
109
00:03:45,875 --> 00:03:47,458
Fedave so you can leave us a comment
110
00:03:47,500 --> 00:03:49,916
anyway that you have.
111
00:03:50,250 --> 00:03:51,833
Yes, and we're aiming to hit a thousand
112
00:03:51,833 --> 00:03:53,500
subs by the end of this year on YouTube.
113
00:03:53,916 --> 00:03:54,916
That's right. Yes.
114
00:03:55,750 --> 00:03:57,500
I think we can blow past it, but it's
115
00:03:57,500 --> 00:03:58,958
only with the support of the
116
00:03:58,958 --> 00:04:00,166
audience so we can do that.
117
00:04:01,875 --> 00:04:03,666
Cool. And I've been playing nothing.
118
00:04:03,875 --> 00:04:04,833
I've been working very,
119
00:04:04,833 --> 00:04:07,000
very hard the last week.
120
00:04:07,958 --> 00:04:09,166
I haven't had any time for
121
00:04:09,166 --> 00:04:11,375
games, which kind of sucks.
122
00:04:11,958 --> 00:04:15,000
Yeah, but I just did a complete refresh
123
00:04:15,000 --> 00:04:16,541
of my company's website.
124
00:04:17,041 --> 00:04:18,583
So I've shown these guys earlier.
125
00:04:18,833 --> 00:04:20,541
It's really, really neat.
126
00:04:21,041 --> 00:04:21,625
If you want to show it
127
00:04:21,625 --> 00:04:22,666
to the audience, you can.
128
00:04:23,500 --> 00:04:24,958
Oh, yeah, let's do that real quick.
129
00:04:26,000 --> 00:04:29,583
I yeah, you got to invest in some A.I.
130
00:04:29,583 --> 00:04:30,750
Over like underlings.
131
00:04:31,291 --> 00:04:32,666
That's that's how I freed up time to play
132
00:04:32,666 --> 00:04:33,833
expedition because I'm
133
00:04:33,833 --> 00:04:34,625
working on my project.
134
00:04:34,916 --> 00:04:36,375
But oh, yeah, you know,
135
00:04:37,250 --> 00:04:39,583
it's not it's not perfect.
136
00:04:40,000 --> 00:04:42,541
Can we just like skip the A.I.
137
00:04:42,541 --> 00:04:44,250
in our local computers and like have them
138
00:04:44,250 --> 00:04:46,500
be humanoid robots that do like
139
00:04:46,791 --> 00:04:48,958
like Star Wars? Yes, like
140
00:04:48,958 --> 00:04:50,541
droids of Star Wars, like
141
00:04:51,833 --> 00:04:53,291
to have a little bit of a personality.
142
00:04:53,666 --> 00:04:54,958
I could agree with that.
143
00:04:54,958 --> 00:04:56,208
Yeah, I could get down.
144
00:04:56,916 --> 00:04:59,541
Yeah, like, you know, you know, because
145
00:04:59,541 --> 00:05:01,125
like there's so much time
146
00:05:01,125 --> 00:05:03,000
that we spend on like menial tasks and
147
00:05:03,000 --> 00:05:05,541
shit, like washing the dishes and stuff.
148
00:05:05,791 --> 00:05:07,166
I think we really need a robot needs.
149
00:05:08,458 --> 00:05:11,125
That'd be sick. I'd be down robot maids.
150
00:05:11,125 --> 00:05:11,708
Like a robot
151
00:05:11,708 --> 00:05:13,875
babysitter for your kids, James.
152
00:05:14,458 --> 00:05:17,333
Mm hmm. That's the TV.
153
00:05:20,500 --> 00:05:22,875
Just throw a couple of Cheerios on the
154
00:05:22,875 --> 00:05:24,666
floor, TV, and I can be
155
00:05:24,666 --> 00:05:25,666
gone for a couple of days.
156
00:05:27,083 --> 00:05:29,125
All right. There's
157
00:05:29,125 --> 00:05:30,083
stories of people doing that.
158
00:05:30,083 --> 00:05:33,625
Sorry. No, that that I
159
00:05:33,625 --> 00:05:35,000
just worry like, you know,
160
00:05:35,708 --> 00:05:36,916
actually, I'm not even going to go there.
161
00:05:36,916 --> 00:05:37,375
Never much.
162
00:05:40,500 --> 00:05:41,250
Yeah, this is my
163
00:05:41,250 --> 00:05:42,625
website. I'm pretty proud of it.
164
00:05:42,625 --> 00:05:43,583
I think it looks really nice.
165
00:05:44,666 --> 00:05:46,500
Got some social proof on here.
166
00:05:46,833 --> 00:05:48,041
And then there's like a fun portfolio
167
00:05:48,041 --> 00:05:49,166
section where you can go
168
00:05:49,166 --> 00:05:51,000
and see some of the work that I've done
169
00:05:51,000 --> 00:05:53,291
for other companies and what have you.
170
00:05:54,416 --> 00:05:56,458
Pretty neat. Looks really good.
171
00:05:56,750 --> 00:05:58,250
It does look really good. Yes.
172
00:05:59,166 --> 00:06:00,458
There's a contact form here.
173
00:06:01,041 --> 00:06:02,416
You can, you know,
174
00:06:02,416 --> 00:06:03,333
fill out the contact form.
175
00:06:03,541 --> 00:06:07,416
That's a good way to like drop me news.
176
00:06:07,875 --> 00:06:09,166
If any of you are like running an open
177
00:06:09,166 --> 00:06:10,541
source project or anything like that,
178
00:06:10,791 --> 00:06:12,250
you want me to cover it, you can drop me.
179
00:06:13,541 --> 00:06:15,250
You can fill out the form on my website.
180
00:06:15,250 --> 00:06:16,083
That's what I was trying to say.
181
00:06:16,083 --> 00:06:17,250
I don't know why I was blanking on that.
182
00:06:19,000 --> 00:06:19,708
Anyway, yeah.
183
00:06:20,083 --> 00:06:21,708
So that's what I've been working on.
184
00:06:22,166 --> 00:06:22,916
Fun, fun stuff.
185
00:06:24,708 --> 00:06:26,166
I think it's time to get
186
00:06:26,166 --> 00:06:27,416
into our first story, though.
187
00:06:28,375 --> 00:06:29,083
We get the stop
188
00:06:29,083 --> 00:06:31,333
killing games might be dead.
189
00:06:32,375 --> 00:06:33,916
Hi, what is this all about?
190
00:06:35,250 --> 00:06:36,541
So for those who don't know, the stop
191
00:06:36,541 --> 00:06:37,958
killing games movement
192
00:06:37,958 --> 00:06:39,458
is a very simple movement.
193
00:06:41,166 --> 00:06:43,666
This like essentially, oh,
194
00:06:43,666 --> 00:06:44,666
this is there's been more.
195
00:06:45,000 --> 00:06:48,041
Anyways, so what I'm saying is that stop
196
00:06:48,041 --> 00:06:49,375
killing games is a simple concept.
197
00:06:50,166 --> 00:06:52,125
They want to introduce legislation to
198
00:06:53,041 --> 00:06:54,708
I want to prevent games
199
00:06:54,708 --> 00:06:56,041
from permanently dying out.
200
00:06:56,041 --> 00:06:57,333
There are a lot of games out there that
201
00:06:57,333 --> 00:06:59,208
are simply unplayable
202
00:06:59,375 --> 00:07:01,291
because they rely on infrastructure.
203
00:07:02,458 --> 00:07:04,958
So what so when I say, you
204
00:07:04,958 --> 00:07:05,916
know, stop killing games,
205
00:07:05,916 --> 00:07:07,958
they really mean implement plans to for
206
00:07:07,958 --> 00:07:08,875
like end of service.
207
00:07:09,208 --> 00:07:12,083
Like there are plenty of for every like
208
00:07:12,083 --> 00:07:14,416
red fall or multiverses
209
00:07:14,458 --> 00:07:16,250
that's playable offline nowadays.
210
00:07:17,458 --> 00:07:19,000
There's like a million other live service
211
00:07:19,000 --> 00:07:21,250
games that are literally unplayable now.
212
00:07:21,583 --> 00:07:24,833
And while you may not
213
00:07:24,833 --> 00:07:26,791
like these games, others do.
214
00:07:26,833 --> 00:07:28,916
And this is a great effort
215
00:07:28,916 --> 00:07:30,083
towards game preservation.
216
00:07:30,416 --> 00:07:34,291
I I am a game preservation absolutionist.
217
00:07:34,791 --> 00:07:36,208
I think all games should be preserved,
218
00:07:36,458 --> 00:07:38,083
even the bad ones. Yeah.
219
00:07:39,125 --> 00:07:40,500
I agree with that. Honestly,
220
00:07:40,833 --> 00:07:42,541
we really need to have this.
221
00:07:43,166 --> 00:07:44,208
And it doesn't we don't need to put like
222
00:07:44,208 --> 00:07:45,833
a financial burden on the companies.
223
00:07:45,833 --> 00:07:46,625
We just need to force them
224
00:07:46,625 --> 00:07:47,875
like, hey, if you're going to
225
00:07:48,833 --> 00:07:50,166
not support this
226
00:07:50,166 --> 00:07:51,916
anymore, you need to either open
227
00:07:51,916 --> 00:07:54,250
at least open up a weight so
228
00:07:54,250 --> 00:07:56,041
that people can still play it.
229
00:07:56,625 --> 00:08:00,166
Or release at least some of the software
230
00:08:00,166 --> 00:08:01,791
so that someone else can
231
00:08:02,916 --> 00:08:05,708
implement it to be more open source. Yes.
232
00:08:05,916 --> 00:08:08,916
I think the the simplest thing is to just
233
00:08:08,916 --> 00:08:10,166
have legislation in place
234
00:08:10,166 --> 00:08:11,166
that says if you're going
235
00:08:11,166 --> 00:08:13,208
to make an online only game,
236
00:08:13,916 --> 00:08:15,583
you need to have a plan in
237
00:08:15,583 --> 00:08:17,916
place from day zero on how
238
00:08:18,708 --> 00:08:20,375
when you retire the game, when
239
00:08:20,375 --> 00:08:21,750
you retire your own services,
240
00:08:22,125 --> 00:08:23,125
that game can still be
241
00:08:23,125 --> 00:08:24,375
played by people who bought it.
242
00:08:24,791 --> 00:08:26,583
Yes. So, for example, the
243
00:08:26,583 --> 00:08:27,791
the two games I mentioned
244
00:08:28,500 --> 00:08:30,208
do have plans in place.
245
00:08:30,208 --> 00:08:31,208
In fact, they've already
246
00:08:31,208 --> 00:08:33,041
been implemented like Redfall
247
00:08:33,375 --> 00:08:34,666
was a game Microsoft released.
248
00:08:34,666 --> 00:08:36,125
It was meant to be a live service game.
249
00:08:37,041 --> 00:08:38,041
They didn't do so well.
250
00:08:38,666 --> 00:08:39,458
And critically speaking,
251
00:08:40,250 --> 00:08:41,291
they didn't do so well either.
252
00:08:42,291 --> 00:08:44,791
So but you know, and that entire studio
253
00:08:44,791 --> 00:08:46,000
got laid off, too, I think.
254
00:08:47,250 --> 00:08:50,083
But yes, so there is a
255
00:08:50,083 --> 00:08:50,875
silver lining, though.
256
00:08:50,958 --> 00:08:53,875
They did make the game offline playable
257
00:08:53,875 --> 00:08:55,375
in case you actually like Redfall.
258
00:08:56,750 --> 00:08:57,666
It's not a bad game.
259
00:08:57,666 --> 00:08:59,000
It's just it needed
260
00:08:59,000 --> 00:09:00,541
two more years of work.
261
00:09:00,541 --> 00:09:02,875
That's what's so shocking is that it's
262
00:09:02,875 --> 00:09:04,666
actually has a lot of original ideas
263
00:09:04,750 --> 00:09:06,708
and artwork and all that
264
00:09:06,708 --> 00:09:08,041
is just needed more time.
265
00:09:08,958 --> 00:09:10,250
Another game that we also like to talk
266
00:09:10,250 --> 00:09:12,416
about is the multiverses.
267
00:09:13,000 --> 00:09:14,958
So remember how we were I was ranting
268
00:09:14,958 --> 00:09:16,083
about how, oh, you
269
00:09:16,083 --> 00:09:16,833
didn't bother the case.
270
00:09:16,833 --> 00:09:17,958
You can't play all the care.
271
00:09:17,958 --> 00:09:18,958
So it turns out I was wrong.
272
00:09:19,000 --> 00:09:21,583
Turns out all the characters are unlocked
273
00:09:21,583 --> 00:09:22,666
when you play offline.
274
00:09:23,875 --> 00:09:26,333
So. Hmm. Yeah.
275
00:09:27,458 --> 00:09:30,666
Yeah. So you can play the game if you
276
00:09:30,666 --> 00:09:31,458
have in your library.
277
00:09:31,750 --> 00:09:33,583
I think I think it's been delisted.
278
00:09:33,875 --> 00:09:34,916
Can one of you guys check?
279
00:09:36,416 --> 00:09:38,958
Yeah, multiverses has been delisted.
280
00:09:39,541 --> 00:09:40,625
I don't know for certain
281
00:09:40,625 --> 00:09:42,250
because I have the game.
282
00:09:42,250 --> 00:09:44,291
I have the game in my library, so I can't
283
00:09:44,291 --> 00:09:45,791
exactly check it myself, you know.
284
00:09:51,833 --> 00:09:53,458
Multiverses is no longer available.
285
00:09:54,000 --> 00:09:55,166
Yeah, I guess it has been.
286
00:09:55,208 --> 00:09:56,208
Look, he's been delisted.
287
00:09:56,583 --> 00:09:59,958
Yeah. So as I was saying,
288
00:10:01,750 --> 00:10:03,500
it's certainly possible to make these
289
00:10:03,500 --> 00:10:04,791
games playable offline.
290
00:10:04,791 --> 00:10:06,625
I know like WOW would
291
00:10:06,625 --> 00:10:07,750
probably be a different story
292
00:10:07,750 --> 00:10:08,666
if, say, World of
293
00:10:08,666 --> 00:10:10,000
Warcraft were to die off.
294
00:10:10,541 --> 00:10:12,041
I don't know how possible it
295
00:10:12,041 --> 00:10:14,000
would be to for someone to like
296
00:10:14,375 --> 00:10:15,041
effectively make an
297
00:10:15,041 --> 00:10:16,500
offline version of WOW,
298
00:10:16,750 --> 00:10:17,833
given that a lot of the
299
00:10:17,833 --> 00:10:19,916
activities are multiplayer, right?
300
00:10:20,750 --> 00:10:21,333
Like there's well.
301
00:10:22,166 --> 00:10:23,791
I part of. Yeah.
302
00:10:24,500 --> 00:10:25,708
I was going to say, like,
303
00:10:25,708 --> 00:10:27,041
it doesn't have to be that
304
00:10:27,375 --> 00:10:30,250
if the company retires their services,
305
00:10:30,500 --> 00:10:31,958
then the game has to be
306
00:10:31,958 --> 00:10:33,375
made playable offline.
307
00:10:34,000 --> 00:10:36,625
Like it could be that they're like, OK,
308
00:10:36,625 --> 00:10:37,708
we're done supporting
309
00:10:38,250 --> 00:10:40,291
the like official WOW servers.
310
00:10:40,916 --> 00:10:43,833
So here's the server netcode and you guys
311
00:10:43,833 --> 00:10:44,916
can do whatever you want with it.
312
00:10:45,208 --> 00:10:46,500
Yeah, like private servers.
313
00:10:46,958 --> 00:10:48,791
Yeah, yeah, exactly. Private servers.
314
00:10:49,416 --> 00:10:51,000
So just either open it up, they could
315
00:10:51,000 --> 00:10:52,500
even still have it trademarked
316
00:10:52,500 --> 00:10:53,708
or whatever they want, copyright,
317
00:10:53,916 --> 00:10:55,208
whatever they want, but open it up
318
00:10:55,208 --> 00:10:56,250
to where you could at least
319
00:10:56,250 --> 00:10:59,375
launch your own private server.
320
00:10:59,750 --> 00:11:00,958
And that's how they're going to have to
321
00:11:00,958 --> 00:11:01,500
do World of Warcraft
322
00:11:01,500 --> 00:11:02,083
when they finally
323
00:11:02,083 --> 00:11:04,875
retire it, because that'd be.
324
00:11:06,208 --> 00:11:08,625
That'd be a clusterfuck if they didn't.
325
00:11:08,625 --> 00:11:11,375
So I think one thing that should that we
326
00:11:11,375 --> 00:11:12,250
should consider here,
327
00:11:12,250 --> 00:11:13,875
though, it's like if
328
00:11:15,500 --> 00:11:16,833
let's say that you I don't
329
00:11:16,833 --> 00:11:17,916
know how World of Warcraft works,
330
00:11:17,916 --> 00:11:18,541
but I know that there are
331
00:11:18,541 --> 00:11:19,750
a lot of games that have
332
00:11:21,708 --> 00:11:23,750
characters that you can buy or DLC
333
00:11:23,750 --> 00:11:25,666
cosmetics and stuff like that.
334
00:11:27,041 --> 00:11:29,083
One of the things that should be
335
00:11:29,083 --> 00:11:32,166
accounted for here is that you retain
336
00:11:33,208 --> 00:11:34,833
that, you know, your purchases are still
337
00:11:34,833 --> 00:11:38,250
honored after it goes open or whatever.
338
00:11:39,333 --> 00:11:40,916
If that's like making everything
339
00:11:40,916 --> 00:11:41,958
available to everyone,
340
00:11:42,375 --> 00:11:44,333
or if it's like there's some way of
341
00:11:44,333 --> 00:11:45,791
validating your purchases
342
00:11:46,541 --> 00:11:48,250
after they close down their servers.
343
00:11:49,708 --> 00:11:52,250
I think it would have to be the first
344
00:11:52,250 --> 00:11:55,000
option because I don't think they're
345
00:11:55,500 --> 00:11:58,125
like I'm sure making a validation server
346
00:11:58,791 --> 00:12:01,000
would probably be a lot less like a lot
347
00:12:01,000 --> 00:12:02,416
more cost effective than like
348
00:12:03,000 --> 00:12:04,833
having a whole game server,
349
00:12:04,833 --> 00:12:05,958
but at the same time, though,
350
00:12:06,416 --> 00:12:09,250
I think if they're not actively selling
351
00:12:09,250 --> 00:12:10,791
these microtransactions anymore
352
00:12:11,791 --> 00:12:14,583
or running the game, then I see no harm
353
00:12:14,583 --> 00:12:16,875
in making all of these cosmetics
354
00:12:16,875 --> 00:12:18,916
and whatnot available to everyone.
355
00:12:19,541 --> 00:12:22,166
You know, even if you piss off like the
356
00:12:22,166 --> 00:12:23,250
whale that spent like
357
00:12:23,250 --> 00:12:25,250
thousands of dollars in the game, right?
358
00:12:25,541 --> 00:12:26,666
Like, fuck those guys.
359
00:12:27,000 --> 00:12:28,500
Can you ask? Yeah.
360
00:12:29,375 --> 00:12:31,000
I mean, sometimes they pay for the games
361
00:12:31,000 --> 00:12:31,875
that you play, but yeah.
362
00:12:32,541 --> 00:12:33,416
Yeah, sometimes they do.
363
00:12:34,208 --> 00:12:35,916
Sometimes they do. But yeah, yeah.
364
00:12:36,791 --> 00:12:39,458
But there has been some opposition.
365
00:12:39,875 --> 00:12:41,625
And when I really say some opposition, I
366
00:12:41,625 --> 00:12:43,166
really mean one content creator.
367
00:12:44,250 --> 00:12:46,125
Yeah. Any any guesses as to
368
00:12:46,125 --> 00:12:47,333
who the content creator is?
369
00:12:47,583 --> 00:12:48,833
I think we all know the name.
370
00:12:50,583 --> 00:12:51,708
It's pirate software.
371
00:12:52,416 --> 00:12:54,375
Pirate software, a.k.a. Thor.
372
00:12:55,625 --> 00:12:57,000
Supposedly his real name, too.
373
00:12:57,125 --> 00:12:58,458
Yeah, Gardner said his real name.
374
00:12:59,333 --> 00:13:00,416
The whole picture it is.
375
00:13:01,291 --> 00:13:02,500
I want to look it up now.
376
00:13:02,500 --> 00:13:04,541
All right. Yeah, yeah, yeah, yeah, yeah.
377
00:13:04,541 --> 00:13:04,750
Please.
378
00:13:06,166 --> 00:13:08,000
That's I'm just smite the whole thing.
379
00:13:08,166 --> 00:13:10,250
Dude, that's too badass of a name to be a
380
00:13:10,250 --> 00:13:11,583
mere content creator, man.
381
00:13:11,666 --> 00:13:12,833
Well, I would imagine that to be like the
382
00:13:12,833 --> 00:13:13,750
name of like a body,
383
00:13:13,750 --> 00:13:15,500
like a bodybuilder or some shit.
384
00:13:17,333 --> 00:13:18,333
Come on, content creation.
385
00:13:18,625 --> 00:13:20,625
Oh, so maybe it's not his real name.
386
00:13:21,458 --> 00:13:22,541
OK. Yeah.
387
00:13:23,208 --> 00:13:24,000
So you told me that
388
00:13:24,000 --> 00:13:26,125
Thor isn't his name. Wow.
389
00:13:27,708 --> 00:13:29,083
Sorry, I'm sorry to disappoint.
390
00:13:29,666 --> 00:13:31,666
Star Wow. Which star? Yeah.
391
00:13:32,791 --> 00:13:34,916
Yikes. So pirate software.
392
00:13:35,500 --> 00:13:39,000
Does not like the movement and he can.
393
00:13:39,000 --> 00:13:40,833
And I think his points can be really
394
00:13:40,833 --> 00:13:42,583
boiled down to three things.
395
00:13:44,375 --> 00:13:46,958
First is that we're essentially dumping
396
00:13:46,958 --> 00:13:48,583
problems onto developers
397
00:13:48,875 --> 00:13:50,916
like unjustly and not
398
00:13:50,916 --> 00:13:53,125
providing like any real solutions.
399
00:13:53,583 --> 00:13:54,583
And what are your thoughts on
400
00:13:54,583 --> 00:13:56,541
that point, Gardner and James?
401
00:14:01,958 --> 00:14:03,291
Well, I don't know.
402
00:14:03,333 --> 00:14:05,333
Keep going with with his points, because
403
00:14:05,333 --> 00:14:06,500
I think I have one point
404
00:14:06,500 --> 00:14:08,541
that will sum up like answer
405
00:14:08,541 --> 00:14:10,666
all of his problems with it.
406
00:14:10,666 --> 00:14:12,500
I know he says it's too
407
00:14:12,500 --> 00:14:14,500
broad and doesn't have solutions.
408
00:14:14,500 --> 00:14:15,916
That's one thing. Sure.
409
00:14:16,458 --> 00:14:19,000
It creates legal and technical burdens
410
00:14:19,000 --> 00:14:21,250
that most indie studios can't afford.
411
00:14:22,333 --> 00:14:25,250
And three is like main
412
00:14:25,250 --> 00:14:26,708
point is that it creates
413
00:14:26,958 --> 00:14:27,583
unrealistic
414
00:14:27,583 --> 00:14:29,958
expectations for online games.
415
00:14:30,500 --> 00:14:31,875
I'm sure there's more points to it.
416
00:14:31,958 --> 00:14:33,583
But honestly, I can't
417
00:14:33,583 --> 00:14:34,666
stand to watch him for like.
418
00:14:35,791 --> 00:14:37,083
A minute. Another.
419
00:14:38,125 --> 00:14:39,333
I'm not a fan.
420
00:14:40,083 --> 00:14:42,875
He's not like fully wrong. It's just
421
00:14:43,750 --> 00:14:46,541
you like when they make when they make
422
00:14:46,541 --> 00:14:48,250
the laws, they can add exceptions
423
00:14:48,250 --> 00:14:50,041
and for small business slash
424
00:14:50,041 --> 00:14:51,958
indies, they really want to.
425
00:14:51,958 --> 00:14:52,750
But on top of that,
426
00:14:54,166 --> 00:14:56,750
being able to make sure your source code
427
00:14:56,750 --> 00:14:59,000
is accessible for like, let's say,
428
00:14:59,250 --> 00:15:01,083
always online games is
429
00:15:01,083 --> 00:15:03,083
not a burdensome thing.
430
00:15:03,666 --> 00:15:06,500
It is a financial problem.
431
00:15:07,000 --> 00:15:08,500
More than anything, people don't want to
432
00:15:08,500 --> 00:15:10,791
relinquish their IP and some other stuff.
433
00:15:10,791 --> 00:15:11,666
And there I know what
434
00:15:11,666 --> 00:15:12,625
companies are going to say.
435
00:15:12,625 --> 00:15:13,958
They're going to be like, there's
436
00:15:13,958 --> 00:15:15,000
proprietary stuff in there.
437
00:15:16,375 --> 00:15:17,750
I'm sorry, but most of it is not
438
00:15:17,750 --> 00:15:19,083
proprietary in the sense of like,
439
00:15:19,083 --> 00:15:20,208
it's been done everywhere else.
440
00:15:20,500 --> 00:15:21,833
So with these types of systems.
441
00:15:22,333 --> 00:15:24,583
So basically, my takeaway
442
00:15:24,583 --> 00:15:26,875
is if an industry cannot
443
00:15:27,666 --> 00:15:30,333
make money ethically, then that industry
444
00:15:30,333 --> 00:15:32,333
does not deserve to exist.
445
00:15:33,083 --> 00:15:33,500
Point blank.
446
00:15:34,833 --> 00:15:35,958
And so and I don't
447
00:15:35,958 --> 00:15:37,208
believe that it is ethical
448
00:15:37,625 --> 00:15:39,583
for a company to accept
449
00:15:39,583 --> 00:15:42,208
payment and sell you a good
450
00:15:42,875 --> 00:15:45,291
and then have turn around and turn off
451
00:15:45,291 --> 00:15:47,166
the good after you've made a purchase.
452
00:15:47,500 --> 00:15:50,041
That is that is 100 percent unethical.
453
00:15:50,541 --> 00:15:51,625
And it should not be
454
00:15:51,625 --> 00:15:53,208
allowed in any way, shape or form.
455
00:15:54,083 --> 00:15:56,666
And so I think all of his points are moot
456
00:15:57,000 --> 00:16:00,916
because they are their typical like
457
00:16:00,916 --> 00:16:03,000
libertarian, anti-government.
458
00:16:04,375 --> 00:16:06,416
Things that don't hold water when
459
00:16:06,416 --> 00:16:09,666
actually scrutinized to any deep degree.
460
00:16:10,291 --> 00:16:12,375
And so, you know, oh, it's
461
00:16:12,375 --> 00:16:13,750
going to put burdens on Indies.
462
00:16:14,083 --> 00:16:16,166
OK, put a little carve out in there for
463
00:16:16,166 --> 00:16:18,000
Indies, but it's not even going to.
464
00:16:18,000 --> 00:16:19,916
Right. Like it's just so foolish.
465
00:16:20,375 --> 00:16:21,666
It makes me really upset. Sorry.
466
00:16:22,125 --> 00:16:23,875
Like, OK. All right.
467
00:16:24,250 --> 00:16:25,541
So let's. All right.
468
00:16:25,541 --> 00:16:27,833
So I want to debunk each of his points.
469
00:16:28,041 --> 00:16:28,958
The initiative is to
470
00:16:28,958 --> 00:16:30,416
broaden, lax, clear solutions.
471
00:16:31,416 --> 00:16:33,500
It's a it's a fucking loss.
472
00:16:33,833 --> 00:16:34,916
It's a fucking law.
473
00:16:35,750 --> 00:16:37,250
Yeah. So yeah, of course.
474
00:16:37,250 --> 00:16:39,375
Like let's look at I think it was Denmark
475
00:16:39,375 --> 00:16:40,541
or something that banned
476
00:16:40,750 --> 00:16:42,041
microtransactions from
477
00:16:42,041 --> 00:16:43,500
like valves games, right?
478
00:16:44,541 --> 00:16:45,500
Valve had a company solution.
479
00:16:45,958 --> 00:16:46,541
Where's the problem?
480
00:16:47,041 --> 00:16:48,125
And no one's have no one
481
00:16:48,125 --> 00:16:49,125
has an issue with that, right?
482
00:16:49,875 --> 00:16:50,625
Of course, it's of the.
483
00:16:51,083 --> 00:16:52,458
Yeah, it's up to the it's
484
00:16:52,458 --> 00:16:53,500
always up to the developers
485
00:16:53,625 --> 00:16:55,125
to come up with a solution to a problem.
486
00:16:56,000 --> 00:16:57,833
And, you know, we're just bringing it up
487
00:16:57,833 --> 00:16:59,333
to light and making making it
488
00:16:59,333 --> 00:17:00,000
so that they have to
489
00:17:00,000 --> 00:17:00,666
come with a solution.
490
00:17:01,291 --> 00:17:03,333
It's not the burden isn't on us to come
491
00:17:03,333 --> 00:17:04,166
up with a solution, right?
492
00:17:05,125 --> 00:17:06,750
Or I guess in this case, Ross, right?
493
00:17:07,708 --> 00:17:10,291
Yeah, at the end of the day, too, they
494
00:17:10,291 --> 00:17:11,958
could also bake into this
495
00:17:12,125 --> 00:17:14,416
like for indie studios, some type of
496
00:17:14,416 --> 00:17:16,666
especially the use much better at this
497
00:17:16,666 --> 00:17:19,333
at implementing services that
498
00:17:19,333 --> 00:17:20,666
could help with Indies, too.
499
00:17:20,750 --> 00:17:21,333
Like it's just like,
500
00:17:21,333 --> 00:17:22,625
hey, here's a little kit.
501
00:17:23,041 --> 00:17:25,916
Just throw that your some of your code
502
00:17:25,916 --> 00:17:27,333
into there and you can.
503
00:17:28,375 --> 00:17:28,916
Say you're done.
504
00:17:29,291 --> 00:17:30,500
Yeah, the community
505
00:17:30,500 --> 00:17:31,500
can take over from there.
506
00:17:31,958 --> 00:17:33,250
Yeah, they don't even have to do much.
507
00:17:33,916 --> 00:17:35,375
And I'm not sure why even
508
00:17:35,375 --> 00:17:36,958
bothered mentioning Indies,
509
00:17:36,958 --> 00:17:39,291
because I don't I don't see most in these
510
00:17:39,291 --> 00:17:41,208
making actual life service games.
511
00:17:42,583 --> 00:17:44,291
Like, yeah, life services
512
00:17:44,291 --> 00:17:47,083
are expensive to make and run.
513
00:17:47,666 --> 00:17:49,333
Yeah. And not to and not to mention
514
00:17:49,333 --> 00:17:50,541
people don't really have faith
515
00:17:50,625 --> 00:17:53,083
in a life service game like being made by
516
00:17:53,083 --> 00:17:54,458
a first time indie dev.
517
00:17:54,916 --> 00:17:56,000
Like, you know, all those kickstarter
518
00:17:56,000 --> 00:17:57,333
MMOs that used to exist.
519
00:17:57,750 --> 00:17:59,416
Yeah. Like those are all
520
00:17:59,416 --> 00:18:00,583
red flags for a reason.
521
00:18:01,458 --> 00:18:04,000
Because yeah, they're really hard.
522
00:18:04,000 --> 00:18:06,833
There's some games where I could see and
523
00:18:06,833 --> 00:18:09,125
I can't think of any, but I could see
524
00:18:10,083 --> 00:18:11,833
it being useful to have a
525
00:18:11,833 --> 00:18:12,875
little caveat for Indies.
526
00:18:12,875 --> 00:18:15,041
But yeah, it's definitely like it's so
527
00:18:15,041 --> 00:18:16,458
small that it's not going
528
00:18:16,458 --> 00:18:17,375
to affect almost anyone.
529
00:18:17,750 --> 00:18:18,500
Yeah, like.
530
00:18:19,833 --> 00:18:22,750
Like what's an indie life service game?
531
00:18:22,750 --> 00:18:24,083
Because I'm having a hard
532
00:18:24,083 --> 00:18:25,541
time coming up with the same
533
00:18:26,166 --> 00:18:27,916
because a bunch of them I'm thinking of
534
00:18:27,916 --> 00:18:29,125
are actually have offline modes
535
00:18:29,125 --> 00:18:29,916
to where you can just
536
00:18:29,916 --> 00:18:30,750
do your own servers.
537
00:18:31,083 --> 00:18:33,000
It's only big companies that typically
538
00:18:33,916 --> 00:18:35,500
try to make sure you don't so
539
00:18:35,500 --> 00:18:36,791
you have to use their services.
540
00:18:37,541 --> 00:18:38,583
The more I'm thinking about this more,
541
00:18:38,583 --> 00:18:40,541
I'm like, this is actually very much
542
00:18:40,541 --> 00:18:43,166
a systemic like issue with big companies
543
00:18:43,166 --> 00:18:44,208
trying to just milky it
544
00:18:44,666 --> 00:18:45,416
from all your money.
545
00:18:45,833 --> 00:18:47,000
Yeah, let's not forget
546
00:18:47,000 --> 00:18:49,291
who pirate software is.
547
00:18:50,083 --> 00:18:51,500
He used to work for Blizzard.
548
00:18:52,625 --> 00:18:54,250
Like and his dad did as well.
549
00:18:55,333 --> 00:18:56,666
And I've heard him.
550
00:18:57,500 --> 00:19:00,625
I used to watch his like VODS sometimes
551
00:19:01,208 --> 00:19:04,000
and he would be like, you know, having
552
00:19:04,000 --> 00:19:05,875
great affection for his old employer.
553
00:19:06,250 --> 00:19:08,458
So I'm like, well, I I'm
554
00:19:08,458 --> 00:19:10,333
taking his like smoke screen,
555
00:19:11,375 --> 00:19:13,708
you know, pearl clutching bullshit
556
00:19:14,500 --> 00:19:15,875
like for what it is.
557
00:19:15,875 --> 00:19:18,000
And it's just a guy, an industry insider
558
00:19:18,458 --> 00:19:20,500
who is deliberately misrepresenting what
559
00:19:20,500 --> 00:19:21,291
this movement is and
560
00:19:21,291 --> 00:19:22,291
what what it's about.
561
00:19:22,291 --> 00:19:23,333
That's what it seems to me anyway.
562
00:19:23,875 --> 00:19:24,708
Yes, not to mention he
563
00:19:24,708 --> 00:19:26,541
does run a live service game.
564
00:19:26,708 --> 00:19:27,708
I mean, a sort of live
565
00:19:27,708 --> 00:19:29,625
service game rivals of aether to
566
00:19:30,458 --> 00:19:32,000
it's kind of a live service game.
567
00:19:32,750 --> 00:19:34,166
I believe it's playable offline.
568
00:19:35,833 --> 00:19:38,375
But, you know, the online modes are, you
569
00:19:38,375 --> 00:19:39,583
know, where it's at, to be honest,
570
00:19:39,583 --> 00:19:40,916
for like fighting games and whatnot.
571
00:19:41,250 --> 00:19:42,583
And also let's talk about the last one.
572
00:19:43,333 --> 00:19:44,833
It could hurt the industry by setting
573
00:19:44,833 --> 00:19:45,416
unrealistic
574
00:19:45,416 --> 00:19:48,000
expectations for all online games.
575
00:19:48,750 --> 00:19:50,125
What unrealistic expectations?
576
00:19:50,333 --> 00:19:51,958
I think that's already the expectation.
577
00:19:52,208 --> 00:19:54,166
You buy a 60 dollar video game.
578
00:19:54,958 --> 00:19:57,000
I'm expecting to play it forever.
579
00:19:57,291 --> 00:19:59,125
Like there's no expiration dates on these
580
00:19:59,125 --> 00:20:00,708
like things, right? Like.
581
00:20:02,208 --> 00:20:05,375
Yeah, and what he's saying there is
582
00:20:05,541 --> 00:20:06,916
it's unrealistic for you to
583
00:20:06,916 --> 00:20:08,500
expect to own the things you buy.
584
00:20:10,583 --> 00:20:11,333
Which is bullshit.
585
00:20:12,125 --> 00:20:13,208
It's a dangerous path
586
00:20:13,208 --> 00:20:14,416
and at the bare minimum.
587
00:20:16,541 --> 00:20:18,625
It's just it's not
588
00:20:18,625 --> 00:20:19,416
much of an expectation.
589
00:20:19,666 --> 00:20:21,166
We've already mentioned like it doesn't
590
00:20:21,166 --> 00:20:22,833
honestly take that much,
591
00:20:22,833 --> 00:20:24,291
especially for these big companies to
592
00:20:24,291 --> 00:20:25,416
make sure that it is
593
00:20:26,375 --> 00:20:29,083
at least opened enough to where you can
594
00:20:29,083 --> 00:20:30,000
run your own private server.
595
00:20:30,625 --> 00:20:32,166
Yeah, yes. I don't know.
596
00:20:32,375 --> 00:20:35,333
I think so, especially if you put this,
597
00:20:35,333 --> 00:20:35,958
you don't have to do
598
00:20:35,958 --> 00:20:36,916
this retroactively yet.
599
00:20:37,208 --> 00:20:37,583
You could just
600
00:20:37,583 --> 00:20:39,458
retroactively have the law say, well,
601
00:20:39,958 --> 00:20:42,166
if someone wants to reverse engineer a
602
00:20:42,166 --> 00:20:43,083
system to make something
603
00:20:43,083 --> 00:20:44,208
that's already released
604
00:20:44,208 --> 00:20:45,875
work, they can do that legally.
605
00:20:46,375 --> 00:20:48,833
And then from here on out, companies have
606
00:20:48,833 --> 00:20:49,833
to have an exit strategy
607
00:20:50,208 --> 00:20:51,375
or else they'll be fined
608
00:20:51,375 --> 00:20:52,875
a certain amount because
609
00:20:53,958 --> 00:20:57,208
what the user or what the buyer purchased
610
00:20:57,208 --> 00:20:58,791
is not usable anymore.
611
00:20:59,458 --> 00:21:00,041
I think is very
612
00:21:00,041 --> 00:21:02,166
reasonable way to do this.
613
00:21:02,708 --> 00:21:04,666
Yes. So last time I checked this was
614
00:21:04,666 --> 00:21:06,000
which was like earlier this week,
615
00:21:06,875 --> 00:21:10,041
the signature had like 50,000 signatures,
616
00:21:10,416 --> 00:21:12,583
so it's gone up like 10 percent,
617
00:21:12,583 --> 00:21:14,291
which is great news because
618
00:21:15,500 --> 00:21:17,250
yeah, yeah, 500,000. Sorry.
619
00:21:18,166 --> 00:21:19,750
But it's great news
620
00:21:19,750 --> 00:21:21,750
because, well, basically,
621
00:21:22,791 --> 00:21:24,500
there was concerns that stop killing
622
00:21:24,500 --> 00:21:26,208
games basically lost all momentum,
623
00:21:26,833 --> 00:21:29,750
which is unfortunate. But now big content
624
00:21:29,750 --> 00:21:30,916
creators are covering it
625
00:21:30,916 --> 00:21:32,375
and Ross has found himself
626
00:21:32,375 --> 00:21:33,708
multiple powerful allies,
627
00:21:34,833 --> 00:21:37,041
arguably more powerful than pirate
628
00:21:37,041 --> 00:21:39,708
software who at the to we are
629
00:21:39,916 --> 00:21:41,791
at the start of the week, he had pirate
630
00:21:41,791 --> 00:21:44,083
software had the must viewed video game
631
00:21:44,583 --> 00:21:46,583
video on stock killing games period,
632
00:21:46,583 --> 00:21:49,083
followed by Asman Gold, who
633
00:21:49,083 --> 00:21:52,541
who reacted to that video. So.
634
00:21:53,916 --> 00:21:55,458
Yeah, what was his take on it? I'm
635
00:21:55,458 --> 00:21:57,708
curious as Asman Gold.
636
00:21:57,916 --> 00:21:59,500
I think he does. I'm not
637
00:21:59,500 --> 00:22:00,500
entirely sure to be honest.
638
00:22:00,500 --> 00:22:02,291
I didn't watch it. All I know is that all
639
00:22:02,291 --> 00:22:03,333
I know the place these days
640
00:22:04,333 --> 00:22:07,375
all I know is that pirate software got
641
00:22:07,375 --> 00:22:09,375
all the attention, not necessarily
642
00:22:10,333 --> 00:22:13,250
the not necessarily Ross, but, you know,
643
00:22:13,250 --> 00:22:15,541
now we have much bigger content
644
00:22:15,541 --> 00:22:17,875
creators like Moist critical covering
645
00:22:17,875 --> 00:22:20,708
this and Muda Har from some more
646
00:22:20,708 --> 00:22:23,458
again gamers, you know, gamers Nexus and
647
00:22:23,458 --> 00:22:24,416
even Linus Tech Tips
648
00:22:24,666 --> 00:22:26,958
covered in his own podcast, actually. Oh,
649
00:22:26,958 --> 00:22:28,791
yeah, this is I have a feeling
650
00:22:29,166 --> 00:22:30,125
they'll hit their signature
651
00:22:30,125 --> 00:22:32,500
goal. I think interesting. Yeah.
652
00:22:32,625 --> 00:22:34,208
It's hard to because if you go and try to
653
00:22:34,208 --> 00:22:35,250
sign the petition, it's only for
654
00:22:35,500 --> 00:22:36,333
like members of the
655
00:22:36,333 --> 00:22:38,458
EU. Yeah. And I think UK.
656
00:22:39,583 --> 00:22:41,458
Maybe. Oh, yeah. Yeah.
657
00:22:41,666 --> 00:22:43,500
I mean, I think the I think the UK has
658
00:22:43,500 --> 00:22:45,250
his own separate stock killing games
659
00:22:45,250 --> 00:22:48,541
like thing, but he's got a
660
00:22:48,541 --> 00:22:50,708
lot of more powerful allies,
661
00:22:51,083 --> 00:22:53,666
very powerful like in the YouTube space.
662
00:22:55,166 --> 00:22:59,041
And I mean, it shows they got 10 more.
663
00:22:59,333 --> 00:23:00,708
They they made it up 10
664
00:23:00,708 --> 00:23:02,250
percent. It's amazing.
665
00:23:02,875 --> 00:23:05,291
I've also, you know, I've also wanted to,
666
00:23:05,291 --> 00:23:06,375
you know, I don't know
667
00:23:06,375 --> 00:23:07,958
if I should be mentioning this on air,
668
00:23:07,958 --> 00:23:09,500
but I did email him.
669
00:23:10,750 --> 00:23:12,291
Ask if you want to join us for the
670
00:23:12,291 --> 00:23:15,125
podcast and he might join us,
671
00:23:15,125 --> 00:23:16,541
but he's fighting the
672
00:23:16,541 --> 00:23:17,416
good fight right now.
673
00:23:18,291 --> 00:23:19,708
Yeah, he's in the trenches.
674
00:23:20,166 --> 00:23:21,041
So if you guys want to see
675
00:23:21,041 --> 00:23:22,791
a curse farms join us here,
676
00:23:23,291 --> 00:23:25,500
then you got to get subscribed because we
677
00:23:25,500 --> 00:23:26,500
don't have a big enough audience
678
00:23:26,500 --> 00:23:28,291
for him to join us yet. Yeah.
679
00:23:28,625 --> 00:23:30,958
I mean, he's he's he isn't he isn't
680
00:23:30,958 --> 00:23:32,208
joining us because we're not popular.
681
00:23:32,250 --> 00:23:33,875
He's joining us because he's focusing on
682
00:23:33,875 --> 00:23:34,958
getting as the word out.
683
00:23:35,250 --> 00:23:38,041
Yeah. Yeah. Yeah. So it just helps.
684
00:23:38,333 --> 00:23:42,166
It helps a lot. So and Ross,
685
00:23:42,625 --> 00:23:43,250
I don't know if you're
686
00:23:43,250 --> 00:23:44,291
watching this right now, dude.
687
00:23:44,375 --> 00:23:45,291
I'm high tech low life on
688
00:23:45,291 --> 00:23:45,958
the one that emailed you.
689
00:23:46,375 --> 00:23:48,166
But keep up the good fight.
690
00:23:49,625 --> 00:23:52,250
Yes. And yes, let's
691
00:23:52,250 --> 00:23:54,291
get a let's get it like,
692
00:23:55,125 --> 00:23:56,416
I don't know, United States
693
00:23:56,416 --> 00:23:57,791
slash Canada version going.
694
00:23:59,250 --> 00:24:01,583
Yeah, I'm totally game for that.
695
00:24:02,416 --> 00:24:03,125
The question is, how
696
00:24:03,125 --> 00:24:04,375
do we get that started?
697
00:24:05,625 --> 00:24:06,500
I don't know. I'm not really
698
00:24:06,500 --> 00:24:07,541
good at this type of stuff.
699
00:24:08,875 --> 00:24:10,083
Maybe maybe we can get
700
00:24:10,083 --> 00:24:11,083
there once they're funded.
701
00:24:11,083 --> 00:24:12,708
Like once it's fully signed, maybe we can
702
00:24:12,708 --> 00:24:13,916
look into it for us.
703
00:24:14,208 --> 00:24:15,791
Yeah. But doing it, the EU is probably
704
00:24:15,791 --> 00:24:16,750
the best way to do it
705
00:24:16,750 --> 00:24:20,083
because the EU is very consumer forward.
706
00:24:20,083 --> 00:24:21,083
They actually have a functioning
707
00:24:21,083 --> 00:24:22,291
government over there.
708
00:24:22,291 --> 00:24:22,958
That's true. We'd
709
00:24:22,958 --> 00:24:24,166
have to wait three years
710
00:24:24,250 --> 00:24:24,750
before we could
711
00:24:24,750 --> 00:24:25,625
probably get something through.
712
00:24:26,041 --> 00:24:28,833
Yeah. All right. But let's.
713
00:24:29,083 --> 00:24:30,166
Yeah, let's move on.
714
00:24:30,208 --> 00:24:32,166
We're going to talk about the Xbox
715
00:24:33,791 --> 00:24:35,750
potential layoffs that are reportedly
716
00:24:35,750 --> 00:24:36,708
going to happen here.
717
00:24:37,541 --> 00:24:39,166
Hi, Tech. What is this about?
718
00:24:40,416 --> 00:24:42,583
Reports suggest that we might be losing
719
00:24:42,583 --> 00:24:45,041
up to two thousand people from Xbox,
720
00:24:45,416 --> 00:24:47,916
which does include entire studios.
721
00:24:49,916 --> 00:24:50,583
Like that's talks.
722
00:24:51,000 --> 00:24:53,250
It does suck. And apparently the Xbox
723
00:24:53,250 --> 00:24:56,125
unit has like 10,000 people in it.
724
00:24:56,958 --> 00:24:57,875
So that could be anywhere
725
00:24:57,875 --> 00:24:59,125
between 10 and 20 percent,
726
00:24:59,125 --> 00:25:02,833
like George Broussard says now. Yeah.
727
00:25:03,583 --> 00:25:04,375
What do you want to bet?
728
00:25:05,291 --> 00:25:06,125
Half of the team
729
00:25:06,125 --> 00:25:07,125
that's working on Windows
730
00:25:07,333 --> 00:25:09,458
Xbox experience are going to be laid off.
731
00:25:10,583 --> 00:25:11,791
I'll say that. Don't say that.
732
00:25:11,791 --> 00:25:13,541
That's what Microsoft does, guys.
733
00:25:13,875 --> 00:25:15,125
That's literally what they do.
734
00:25:16,166 --> 00:25:17,000
Well, it's OK.
735
00:25:17,666 --> 00:25:18,791
They had to lay off
736
00:25:18,791 --> 00:25:20,083
the blue screen of death.
737
00:25:20,083 --> 00:25:21,625
People will get to that later because,
738
00:25:21,625 --> 00:25:23,333
you know, they can't support that color.
739
00:25:23,750 --> 00:25:24,666
It's OK, dude.
740
00:25:24,666 --> 00:25:26,916
I was going to install Bazzi on my ROG
741
00:25:26,916 --> 00:25:28,583
Xbox Ally X anyways.
742
00:25:29,250 --> 00:25:29,583
Yeah.
743
00:25:31,750 --> 00:25:34,041
That being the Xbox Ally X
744
00:25:34,041 --> 00:25:37,250
Series X version S version.
745
00:25:38,000 --> 00:25:42,833
They just need to get better
746
00:25:42,833 --> 00:25:44,708
at just name it simple, guys.
747
00:25:44,708 --> 00:25:45,291
Keep it simple.
748
00:25:46,541 --> 00:25:48,125
That's also not in Microsoft.
749
00:25:48,125 --> 00:25:49,791
We have. I know.
750
00:25:49,791 --> 00:25:52,958
Well, it's the KISS mental methodology.
751
00:25:53,375 --> 00:25:55,208
Keep it simple, stupid. Just come on.
752
00:25:55,208 --> 00:25:56,875
Yeah. At least they didn't
753
00:25:56,875 --> 00:25:59,500
make a like Xbox Series X Pro.
754
00:25:59,750 --> 00:26:00,375
Imagine how much worse
755
00:26:00,375 --> 00:26:01,166
something would be there.
756
00:26:02,833 --> 00:26:05,166
Don't give them ideas. Pro Max.
757
00:26:06,250 --> 00:26:08,458
Oh, go the apple round.
758
00:26:08,916 --> 00:26:11,916
So the Xbox, the Xbox unit has about
759
00:26:11,916 --> 00:26:13,166
10,000 people in it.
760
00:26:13,541 --> 00:26:16,375
That's like 20, up to 20 percent of the
761
00:26:16,375 --> 00:26:17,791
Xbox unit being laid off.
762
00:26:18,708 --> 00:26:19,875
That's a lot. That is a lot.
763
00:26:20,291 --> 00:26:21,250
So many people.
764
00:26:21,916 --> 00:26:23,458
Now, does the Xbox unit
765
00:26:23,458 --> 00:26:25,625
include studios like Activision
766
00:26:25,916 --> 00:26:28,041
or publishers like Activision or are they
767
00:26:28,041 --> 00:26:28,750
kind of independent?
768
00:26:29,208 --> 00:26:30,375
It's got to be independent.
769
00:26:30,833 --> 00:26:31,583
Yeah. Right.
770
00:26:32,125 --> 00:26:34,750
I'm sure Activision and Zendimax are
771
00:26:34,750 --> 00:26:36,291
independent, so to speak.
772
00:26:36,708 --> 00:26:39,000
So I bet you there's probably more than
773
00:26:39,000 --> 00:26:40,416
that in those companies.
774
00:26:40,416 --> 00:26:41,750
That's what I was thinking. Yeah.
775
00:26:42,208 --> 00:26:44,416
Yeah. But I can imagine like studios like
776
00:26:44,416 --> 00:26:46,000
Oblivion being counted
777
00:26:46,125 --> 00:26:48,791
in the Xbox division.
778
00:26:50,416 --> 00:26:50,791
Yeah.
779
00:26:50,833 --> 00:26:52,833
Oblivion like Obsidian.
780
00:26:53,375 --> 00:26:55,208
Sorry. Does that say Oblivion?
781
00:26:55,708 --> 00:26:56,583
Yeah. Obsidian
782
00:26:56,583 --> 00:26:58,250
separately from Bethesda, right?
783
00:26:59,041 --> 00:27:01,375
Yeah. Wasn't part of the Bethesda.
784
00:27:01,625 --> 00:27:03,041
Yeah, they're not. They're not part of
785
00:27:03,041 --> 00:27:05,750
the Zendimax. Yeah. Yeah.
786
00:27:06,208 --> 00:27:07,125
And I think Ninja Theory
787
00:27:07,125 --> 00:27:08,750
2 was another one, too.
788
00:27:09,125 --> 00:27:10,875
They released a hell of
789
00:27:10,875 --> 00:27:11,833
divers. I mean, how blade.
790
00:27:13,791 --> 00:27:15,916
Yeah. Well, yeah.
791
00:27:15,916 --> 00:27:16,875
I mean, I don't know
792
00:27:16,875 --> 00:27:17,541
what to say about this.
793
00:27:17,541 --> 00:27:19,666
I just feel really bad for the people who
794
00:27:19,666 --> 00:27:20,666
are going to be losing their jobs.
795
00:27:20,791 --> 00:27:21,708
This is a tough time
796
00:27:21,708 --> 00:27:22,833
to be losing your job,
797
00:27:22,833 --> 00:27:23,791
especially if you're
798
00:27:23,791 --> 00:27:25,000
in the gaming industry.
799
00:27:26,083 --> 00:27:28,208
Yeah, it is rough and
800
00:27:28,208 --> 00:27:29,458
it's really hard because.
801
00:27:31,041 --> 00:27:32,500
A part of me kind of resents
802
00:27:32,500 --> 00:27:34,333
live action or a live service
803
00:27:34,416 --> 00:27:35,958
for this kind of because it
804
00:27:35,958 --> 00:27:37,583
attracts so many gamers when
805
00:27:38,791 --> 00:27:40,250
and it consolidates a lot of this
806
00:27:41,458 --> 00:27:43,250
money into the big and into
807
00:27:43,250 --> 00:27:45,041
really big pockets when indies
808
00:27:45,041 --> 00:27:47,166
and some smaller really good company
809
00:27:47,958 --> 00:27:49,541
game studios could
810
00:27:49,541 --> 00:27:51,500
really use utilize, you know.
811
00:27:52,500 --> 00:27:53,166
Now the cells.
812
00:27:54,083 --> 00:27:56,166
I mean, I feel like live services are
813
00:27:56,166 --> 00:27:58,333
like the tobacco industry
814
00:27:58,583 --> 00:27:59,875
where it's like they're
815
00:27:59,875 --> 00:28:00,625
completely unregulated.
816
00:28:00,958 --> 00:28:02,208
You know, for a long time, they were
817
00:28:02,208 --> 00:28:03,000
completely unregulated
818
00:28:03,500 --> 00:28:04,916
and they have done nothing
819
00:28:04,916 --> 00:28:08,125
but just refine and pollute
820
00:28:08,125 --> 00:28:10,583
and destroy the gaming industry, like to
821
00:28:10,583 --> 00:28:11,708
make things their products,
822
00:28:11,708 --> 00:28:13,041
to make things more addictive.
823
00:28:13,958 --> 00:28:14,833
And and that's what
824
00:28:14,833 --> 00:28:16,125
most live services are now.
825
00:28:16,166 --> 00:28:19,458
It's like they're hiring psychologists to
826
00:28:19,458 --> 00:28:20,958
make the game even more addictive
827
00:28:21,041 --> 00:28:22,708
and to make their loot
828
00:28:22,708 --> 00:28:24,500
crates or whatever they have
829
00:28:26,041 --> 00:28:28,666
be more appealing and
830
00:28:28,666 --> 00:28:30,708
extract more money from whales.
831
00:28:30,916 --> 00:28:32,833
And it's like, dude, we can't
832
00:28:32,833 --> 00:28:34,500
let that continue, you know.
833
00:28:35,291 --> 00:28:37,916
No, like Expedition 33 is addicting it
834
00:28:37,916 --> 00:28:39,416
up, like and it ends, which is nice.
835
00:28:39,708 --> 00:28:40,541
Yeah, that's the thing.
836
00:28:40,541 --> 00:28:42,250
Like there's plenty of like we can do
837
00:28:42,250 --> 00:28:43,541
games that don't last forever,
838
00:28:43,708 --> 00:28:45,458
but not everyone wins into that.
839
00:28:45,458 --> 00:28:47,791
And I get that I just like that.
840
00:28:47,791 --> 00:28:49,708
Like life services, especially these days
841
00:28:49,708 --> 00:28:51,458
are very off putting for me.
842
00:28:51,458 --> 00:28:53,916
Like I don't want to touch them because I
843
00:28:53,916 --> 00:28:54,833
don't want to set there
844
00:28:55,375 --> 00:28:57,041
and just play it all day.
845
00:28:57,375 --> 00:29:00,250
I know that like I've
846
00:29:00,250 --> 00:29:01,250
done that with Counter Strike
847
00:29:02,125 --> 00:29:03,500
and it gets annoying, and I definitely
848
00:29:03,500 --> 00:29:04,166
don't want to do that
849
00:29:04,166 --> 00:29:05,958
where I have to keep on paying like
850
00:29:05,958 --> 00:29:07,875
that's Hearthstone is a great example.
851
00:29:08,166 --> 00:29:08,833
I love Hearthstone.
852
00:29:09,083 --> 00:29:10,041
I paid into it somewhat.
853
00:29:10,291 --> 00:29:12,416
But once I realized I would never catch
854
00:29:12,416 --> 00:29:13,333
up to where I want to be
855
00:29:13,375 --> 00:29:14,791
with the decks I want to
856
00:29:14,791 --> 00:29:17,250
build, it killed the fun for me.
857
00:29:17,541 --> 00:29:19,000
They killed it for me.
858
00:29:19,416 --> 00:29:19,583
Hmm.
859
00:29:21,666 --> 00:29:23,500
Obviously not for everyone, because, you
860
00:29:23,500 --> 00:29:24,875
know, I don't know how much
861
00:29:24,875 --> 00:29:26,083
Hearthstone makes now, but they were
862
00:29:26,083 --> 00:29:27,750
making billions every like they were
863
00:29:27,750 --> 00:29:29,541
making about a billion every year.
864
00:29:30,208 --> 00:29:31,250
They're in their heyday.
865
00:29:31,750 --> 00:29:34,375
So I mean, that's crazy.
866
00:29:35,166 --> 00:29:35,583
That's crazy.
867
00:29:35,750 --> 00:29:37,541
There's no way those developers were
868
00:29:37,541 --> 00:29:38,750
getting paid well enough
869
00:29:39,541 --> 00:29:42,041
for that, you know, it just trickles up.
870
00:29:42,041 --> 00:29:42,500
I hate it.
871
00:29:42,916 --> 00:29:44,583
Yeah, I really want.
872
00:29:46,125 --> 00:29:48,000
Just the game industry is a very it's
873
00:29:48,000 --> 00:29:51,000
it's a very both artistic and very
874
00:29:51,500 --> 00:29:53,666
it's just that's very different realm.
875
00:29:53,666 --> 00:29:54,416
And I'd like to see it
876
00:29:54,416 --> 00:29:55,625
treated less like a business.
877
00:29:55,625 --> 00:29:58,250
But unfortunately, in order to make
878
00:29:58,250 --> 00:29:59,333
games, you need to make money.
879
00:29:59,666 --> 00:30:01,916
So interesting.
880
00:30:02,166 --> 00:30:04,833
Brandenburg says this is the fourth big
881
00:30:04,833 --> 00:30:07,166
layoff at Xbox in the last 18 months.
882
00:30:07,708 --> 00:30:10,000
Yeah, they had three major cuts last year
883
00:30:10,000 --> 00:30:11,791
and the closure of several subsidiaries.
884
00:30:12,541 --> 00:30:15,375
So I mean, this is this is just kind of
885
00:30:15,375 --> 00:30:18,375
the state of like Xbox right now.
886
00:30:18,375 --> 00:30:19,208
They're there. It seems
887
00:30:19,208 --> 00:30:20,416
like they're closing up shop.
888
00:30:22,541 --> 00:30:24,625
I think the rebranding really heavily.
889
00:30:25,166 --> 00:30:28,333
And so I could see them continuing to go
890
00:30:28,333 --> 00:30:29,500
this route and then maybe
891
00:30:29,500 --> 00:30:31,041
those are still rehiring the South.
892
00:30:31,041 --> 00:30:32,333
Big companies do it anyways when they're
893
00:30:32,333 --> 00:30:33,833
like, well, instead of trying to find
894
00:30:33,833 --> 00:30:35,583
you new jobs, we're just going to lay you
895
00:30:35,583 --> 00:30:36,791
off with the severance and then
896
00:30:36,791 --> 00:30:38,416
we're going and then it looks good on the
897
00:30:38,416 --> 00:30:39,541
books, even though they technically
898
00:30:39,708 --> 00:30:41,875
lose more money and then they'll hire
899
00:30:41,875 --> 00:30:42,833
some of these people back.
900
00:30:42,833 --> 00:30:46,000
I wouldn't be shocked. But it is not like
901
00:30:46,000 --> 00:30:47,291
if you're thinking about
902
00:30:47,291 --> 00:30:49,583
going into the gaming industry, just know
903
00:30:49,583 --> 00:30:52,208
that be prepared to be, you know,
904
00:30:52,541 --> 00:30:53,791
potentially laid off all the time.
905
00:30:54,041 --> 00:30:55,500
And it's very stressful
906
00:30:55,500 --> 00:30:56,791
and it does affect the games.
907
00:30:57,458 --> 00:30:59,958
Yeah. So now. So yeah, it seems like
908
00:30:59,958 --> 00:31:00,958
Microsoft is starting to realize
909
00:31:00,958 --> 00:31:02,916
that maybe the games industry is a little
910
00:31:02,916 --> 00:31:05,166
too volatile and a little less
911
00:31:05,166 --> 00:31:06,125
profitable than imagined.
912
00:31:06,416 --> 00:31:09,291
I mean, a lot of people really go into
913
00:31:09,291 --> 00:31:11,541
the games industry thinking on a profit
914
00:31:11,541 --> 00:31:14,125
like like, oh, if we just do this and
915
00:31:14,125 --> 00:31:15,208
that, we'll be profitable.
916
00:31:15,208 --> 00:31:17,791
Right. But obviously that's almost I
917
00:31:17,791 --> 00:31:18,541
wouldn't say almost.
918
00:31:19,333 --> 00:31:20,875
It's not really the case usually.
919
00:31:21,416 --> 00:31:21,916
But yeah, it's
920
00:31:21,916 --> 00:31:23,625
profitable. It really is profitable.
921
00:31:23,833 --> 00:31:25,833
You just got to be good at it. Yeah.
922
00:31:26,125 --> 00:31:28,416
Like any other thing.
923
00:31:28,416 --> 00:31:29,083
You just got to be good.
924
00:31:29,291 --> 00:31:30,666
Well, what I'm saying is you can't go
925
00:31:30,666 --> 00:31:32,208
into the games industry with a profit
926
00:31:32,375 --> 00:31:34,416
like mine. You have to be
927
00:31:34,416 --> 00:31:37,125
really willing to make games and.
928
00:31:38,250 --> 00:31:40,375
Yeah, it's just these execs, they don't
929
00:31:40,375 --> 00:31:42,166
understand like honest like.
930
00:31:43,083 --> 00:31:45,708
It's very rare to find CEOs of companies
931
00:31:45,708 --> 00:31:47,250
that actually play their games like
932
00:31:48,208 --> 00:31:49,875
this. Bobby Cottice still work at EA.
933
00:31:49,875 --> 00:31:50,791
I mean, Activision.
934
00:31:52,708 --> 00:31:54,208
No, well, I don't think so.
935
00:31:54,625 --> 00:31:55,458
All right. Well, I doubt
936
00:31:55,458 --> 00:31:56,416
he ever played a video.
937
00:31:56,750 --> 00:31:58,125
Well, actually, no, that's not true.
938
00:31:58,125 --> 00:31:59,000
He founded Activision
939
00:31:59,000 --> 00:32:00,333
and they found that we did.
940
00:32:01,250 --> 00:32:03,166
Did you not? I thought you did. No.
941
00:32:04,291 --> 00:32:04,958
No, no, no.
942
00:32:06,125 --> 00:32:07,833
Activision was founded by the guy that
943
00:32:07,833 --> 00:32:08,875
did show this pizza.
944
00:32:10,375 --> 00:32:11,958
Oh, shit. Well, what's his name?
945
00:32:15,500 --> 00:32:16,458
I'm looking it up now.
946
00:32:17,166 --> 00:32:18,291
Anyway, anyways.
947
00:32:20,250 --> 00:32:23,625
Microsoft, I am I am concerned, though,
948
00:32:24,375 --> 00:32:26,500
because what happens when Microsoft
949
00:32:26,500 --> 00:32:27,375
leaves the game industry?
950
00:32:28,625 --> 00:32:30,083
Because I don't think we've had it.
951
00:32:30,541 --> 00:32:32,083
I don't think they're going to leave, but
952
00:32:32,083 --> 00:32:33,750
more of the conflict industry.
953
00:32:34,875 --> 00:32:35,375
Here's the thing.
954
00:32:36,166 --> 00:32:40,375
I Microsoft is is like they don't want to
955
00:32:40,375 --> 00:32:41,666
be running Windows anymore.
956
00:32:42,041 --> 00:32:45,458
They don't want to be doing like consumer
957
00:32:45,458 --> 00:32:46,916
facing products anymore
958
00:32:47,125 --> 00:32:48,791
because there's way more money in the
959
00:32:48,791 --> 00:32:51,041
business to business, like in this
960
00:32:51,458 --> 00:32:52,250
software stuff,
961
00:32:52,791 --> 00:32:53,833
there's way more money in it.
962
00:32:54,416 --> 00:32:57,916
And Xbox is exclusively consumer facing.
963
00:32:58,458 --> 00:33:01,083
So it's like they I I'm looking at the
964
00:33:01,083 --> 00:33:02,375
writing on the wall and I'm saying
965
00:33:02,583 --> 00:33:06,708
like Microsoft never been like the number
966
00:33:06,708 --> 00:33:08,208
one in the console market.
967
00:33:08,416 --> 00:33:10,375
Right. They've always been like number
968
00:33:10,375 --> 00:33:11,625
two or number three.
969
00:33:12,083 --> 00:33:13,333
And it's like so they're
970
00:33:13,333 --> 00:33:14,500
not making a ton of money,
971
00:33:14,958 --> 00:33:17,416
not what they could be for less
972
00:33:17,416 --> 00:33:19,208
investment in other industries.
973
00:33:20,000 --> 00:33:22,208
And I just I just don't see how Microsoft
974
00:33:22,208 --> 00:33:23,458
is going to continue doing this
975
00:33:23,500 --> 00:33:24,750
when they could be making more money
976
00:33:24,750 --> 00:33:26,291
selling Office 365
977
00:33:26,291 --> 00:33:28,666
and teams to, you know,
978
00:33:29,416 --> 00:33:30,583
to companies that
979
00:33:30,583 --> 00:33:31,750
want that kind of stuff.
980
00:33:32,041 --> 00:33:34,833
I mean, that's why these big companies
981
00:33:34,833 --> 00:33:36,958
are so big, like they have multi
982
00:33:38,375 --> 00:33:40,166
revenue streams. And so
983
00:33:40,166 --> 00:33:45,125
they either need a break off, like we
984
00:33:45,125 --> 00:33:46,541
talked about, I think, a week or two ago
985
00:33:46,541 --> 00:33:48,666
and just like, OK, Xbox is his own entity
986
00:33:48,666 --> 00:33:50,041
now and let it be profit,
987
00:33:50,291 --> 00:33:51,291
like try to go for its
988
00:33:51,291 --> 00:33:52,666
profit and not worry about other
989
00:33:53,500 --> 00:33:57,708
departments. But, you know, you got to
990
00:33:57,708 --> 00:33:58,958
have like, especially with these big
991
00:33:58,958 --> 00:34:00,583
companies, you got to have multifaceted
992
00:34:01,958 --> 00:34:05,166
like products and stuff like that.
993
00:34:05,166 --> 00:34:06,041
I shouldn't say multifaceted, but you
994
00:34:06,041 --> 00:34:07,083
have to have multiple products.
995
00:34:07,875 --> 00:34:10,000
Are we still thinking that Microsoft is
996
00:34:10,000 --> 00:34:11,375
going to leave the console market?
997
00:34:12,041 --> 00:34:14,291
Remember how you know every remember how
998
00:34:14,291 --> 00:34:15,833
everything is an Xbox?
999
00:34:16,500 --> 00:34:18,333
Are we still thinking that Microsoft is
1000
00:34:18,333 --> 00:34:19,833
not make Xbox anymore?
1001
00:34:21,000 --> 00:34:22,125
I think that's the case.
1002
00:34:22,958 --> 00:34:23,958
I think they're going to
1003
00:34:23,958 --> 00:34:26,625
go to a very branded like
1004
00:34:27,166 --> 00:34:31,000
their brand instead of building consoles.
1005
00:34:31,000 --> 00:34:31,875
I definitely believe
1006
00:34:31,875 --> 00:34:32,791
that. That's what I would.
1007
00:34:34,625 --> 00:34:36,041
Well, we'll see what the handheld, the
1008
00:34:36,041 --> 00:34:38,000
Xbox handheld, how it does,
1009
00:34:38,000 --> 00:34:39,833
I think will partially determine this.
1010
00:34:40,416 --> 00:34:43,291
But they're also working with Meta to
1011
00:34:43,291 --> 00:34:45,333
make an X, you know, an Xbox Meta
1012
00:34:45,583 --> 00:34:47,041
headset. Right. Like that
1013
00:34:47,041 --> 00:34:48,125
was like a year ago, I think.
1014
00:34:48,666 --> 00:34:49,375
The Questbox.
1015
00:34:50,125 --> 00:34:53,208
So what I'm concerned about, though,
1016
00:34:53,750 --> 00:34:55,708
is what happens when Microsoft leaves the
1017
00:34:55,708 --> 00:34:57,083
dedicated console market?
1018
00:34:57,791 --> 00:34:59,958
Because the last time we had two
1019
00:34:59,958 --> 00:35:01,375
competitors in a console market
1020
00:35:01,500 --> 00:35:02,708
was Nintendo and Sega
1021
00:35:02,708 --> 00:35:03,833
all those years ago.
1022
00:35:04,500 --> 00:35:05,833
And then certainly joined the market.
1023
00:35:05,833 --> 00:35:06,625
And then things haven't
1024
00:35:06,625 --> 00:35:07,500
been the same since then.
1025
00:35:07,500 --> 00:35:08,583
There's always been three people.
1026
00:35:09,125 --> 00:35:10,125
Heck, one Sega left.
1027
00:35:11,000 --> 00:35:12,791
Guess what? The company joined the fray
1028
00:35:12,791 --> 00:35:15,000
after Sega, like right after Sega left.
1029
00:35:16,541 --> 00:35:17,083
Microsoft.
1030
00:35:18,208 --> 00:35:19,166
So there's always been at
1031
00:35:19,166 --> 00:35:20,541
least three per generation.
1032
00:35:22,000 --> 00:35:22,916
See, what I would like
1033
00:35:22,916 --> 00:35:25,791
to see is Perifractic's
1034
00:35:25,958 --> 00:35:28,333
Commodore come in with a new console.
1035
00:35:29,125 --> 00:35:30,583
I don't know if you've heard about that.
1036
00:35:31,583 --> 00:35:32,458
No, I haven't.
1037
00:35:33,083 --> 00:35:33,750
So do you know the
1038
00:35:33,750 --> 00:35:34,750
YouTube or Perifractic?
1039
00:35:36,250 --> 00:35:37,250
I'm afraid not now.
1040
00:35:37,958 --> 00:35:40,333
Well, so a YouTuber just
1041
00:35:40,333 --> 00:35:43,500
bought Commodore like the brand.
1042
00:35:43,958 --> 00:35:47,500
Well, and yeah, and he's teasing some
1043
00:35:47,500 --> 00:35:49,416
really interesting stuff.
1044
00:35:49,708 --> 00:35:51,000
He hasn't announced anything like
1045
00:35:51,000 --> 00:35:52,291
concrete yet in terms of
1046
00:35:52,291 --> 00:35:53,166
like the hardware product.
1047
00:35:54,000 --> 00:35:55,625
But I would really like to
1048
00:35:55,625 --> 00:35:57,916
see an Amiga games console
1049
00:35:58,500 --> 00:36:01,000
that's running like modern stuff.
1050
00:36:01,500 --> 00:36:04,000
I would love to see something like that.
1051
00:36:04,625 --> 00:36:06,208
So that would be so weird.
1052
00:36:06,708 --> 00:36:09,125
Yeah, what would a modern Amiga be?
1053
00:36:09,125 --> 00:36:10,041
Just like a regular
1054
00:36:10,041 --> 00:36:11,291
gaming PC at this point?
1055
00:36:11,583 --> 00:36:15,625
Well, I mean, like it wouldn't use X86.
1056
00:36:15,625 --> 00:36:16,375
That's for damn sure.
1057
00:36:16,708 --> 00:36:17,958
It would use something else
1058
00:36:17,958 --> 00:36:20,500
and be exotic and be cool.
1059
00:36:21,833 --> 00:36:22,625
And it's exotic.
1060
00:36:23,791 --> 00:36:25,166
Well, I mean, exotic
1061
00:36:25,166 --> 00:36:26,625
meaning like, you know,
1062
00:36:27,375 --> 00:36:30,000
maybe RISC-V or something, it wouldn't
1063
00:36:30,000 --> 00:36:32,916
use like it's like an arm or CPU,
1064
00:36:32,916 --> 00:36:34,708
I don't think, or X86.
1065
00:36:36,708 --> 00:36:37,875
That's a that's a little
1066
00:36:37,875 --> 00:36:39,208
too out there for me, Gardner,
1067
00:36:39,291 --> 00:36:41,458
but I'll be cautious.
1068
00:36:41,666 --> 00:36:43,083
I'll I'll be cautiously optimistic.
1069
00:36:44,708 --> 00:36:45,125
For you.
1070
00:36:48,333 --> 00:36:49,125
I'm just curious as to
1071
00:36:49,125 --> 00:36:50,416
how much it'll cost us.
1072
00:36:51,750 --> 00:36:53,416
That kind of brings us to our next story.
1073
00:36:54,625 --> 00:36:59,250
Sony is facing lawsuits in the EU.
1074
00:36:59,250 --> 00:37:00,458
Is that right? Or is it?
1075
00:37:00,833 --> 00:37:04,083
It's it's a it's a lawsuit in
1076
00:37:04,083 --> 00:37:07,250
whatever country this is.
1077
00:37:07,250 --> 00:37:08,166
The Netherlands. The Netherlands.
1078
00:37:08,583 --> 00:37:10,833
Yeah. Here, let me share my screen.
1079
00:37:10,833 --> 00:37:11,458
There we go. Yes, please.
1080
00:37:11,958 --> 00:37:14,833
So it's a consumer group that's they're
1081
00:37:14,833 --> 00:37:15,750
essentially saying that
1082
00:37:15,958 --> 00:37:18,333
consumers pay on average
1083
00:37:18,458 --> 00:37:21,041
47 percent more for digital
1084
00:37:21,041 --> 00:37:22,958
games than physical games.
1085
00:37:22,958 --> 00:37:25,125
And that Sony is also pushing towards a
1086
00:37:25,125 --> 00:37:27,500
digital only feature, of course.
1087
00:37:29,416 --> 00:37:31,750
And they're saying that
1088
00:37:31,750 --> 00:37:34,000
Sony's large market share and,
1089
00:37:34,500 --> 00:37:36,166
monopoly on digital sales
1090
00:37:36,166 --> 00:37:37,541
amounts to a quote, Sony tax.
1091
00:37:39,375 --> 00:37:41,291
So I am curious what they mean by
1092
00:37:41,291 --> 00:37:42,958
monopoly, though, because
1093
00:37:44,458 --> 00:37:46,250
are they talking about how Sony is the
1094
00:37:46,250 --> 00:37:47,750
only one that sells like PlayStation
1095
00:37:47,958 --> 00:37:49,708
digital copies like you can't just go on,
1096
00:37:50,208 --> 00:37:52,166
you can't go on like
1097
00:37:53,208 --> 00:37:56,166
Humble Bundle and buy a PS5 key.
1098
00:37:56,833 --> 00:37:57,666
Is that what they're talking about?
1099
00:37:58,541 --> 00:38:00,333
They could be referring to that or they
1100
00:38:00,333 --> 00:38:01,750
could be referring to the fact that
1101
00:38:02,208 --> 00:38:04,333
in order to get your games on the Sony,
1102
00:38:04,333 --> 00:38:05,791
like the PlayStation Store,
1103
00:38:06,500 --> 00:38:07,416
you have to go through
1104
00:38:07,416 --> 00:38:10,000
Sony and they take a huge cut.
1105
00:38:11,041 --> 00:38:12,416
Oh, so what you're saying
1106
00:38:12,416 --> 00:38:16,166
is steam on PlayStation five.
1107
00:38:16,291 --> 00:38:17,125
That would be sick. I
1108
00:38:17,125 --> 00:38:18,166
think that will be sick.
1109
00:38:18,166 --> 00:38:19,666
I think more people would enjoy.
1110
00:38:19,666 --> 00:38:21,500
I think more people do that than like
1111
00:38:21,500 --> 00:38:23,833
steam on Xbox for sure. Yeah.
1112
00:38:25,416 --> 00:38:26,208
Well, there's more play
1113
00:38:26,208 --> 00:38:27,583
stations than there are Xbox.
1114
00:38:29,041 --> 00:38:30,333
Yeah, that's what they have to start
1115
00:38:30,333 --> 00:38:32,791
submitting play PlayStation.
1116
00:38:34,375 --> 00:38:36,500
Um, builds to steam then.
1117
00:38:37,125 --> 00:38:38,291
Would that be how that works?
1118
00:38:39,791 --> 00:38:40,166
Because you wouldn't be able
1119
00:38:40,166 --> 00:38:41,708
to just play like a steam game
1120
00:38:41,708 --> 00:38:42,875
right on the PlayStation, I mean,
1121
00:38:42,875 --> 00:38:44,791
technically, but. Well.
1122
00:38:46,541 --> 00:38:48,125
Yeah, how I would want to see
1123
00:38:48,125 --> 00:38:49,666
it happen is we just do that.
1124
00:38:50,166 --> 00:38:52,291
We just run steam, we just run steam
1125
00:38:52,291 --> 00:38:54,583
games on a PlayStation.
1126
00:38:55,416 --> 00:38:56,458
Performance be damned.
1127
00:38:57,541 --> 00:38:59,125
Well, yeah, you have to work for Orbis.
1128
00:38:59,125 --> 00:39:01,000
Yeah, it has to be.
1129
00:39:01,125 --> 00:39:02,500
Yeah, you'd have to do it through Proton
1130
00:39:02,500 --> 00:39:05,583
because operating system. Yeah. Yeah.
1131
00:39:06,291 --> 00:39:08,083
But I mean, the hardware is it's
1132
00:39:08,083 --> 00:39:09,250
basically PC hardware.
1133
00:39:10,125 --> 00:39:11,666
So like it should be
1134
00:39:11,666 --> 00:39:13,833
very capable to. Right. Yes.
1135
00:39:16,708 --> 00:39:18,375
Yeah, if optimized and all that, that
1136
00:39:18,375 --> 00:39:20,708
would be I would be curious.
1137
00:39:20,958 --> 00:39:23,083
I think they'll just have a.
1138
00:39:24,083 --> 00:39:25,541
I don't know if they'll open up the
1139
00:39:25,541 --> 00:39:26,833
steam, but definitely
1140
00:39:26,833 --> 00:39:27,791
would like to see some
1141
00:39:28,291 --> 00:39:31,375
rules come into play on.
1142
00:39:32,791 --> 00:39:34,500
Some of this. Hey, so here's something
1143
00:39:34,500 --> 00:39:35,166
interesting, though.
1144
00:39:36,041 --> 00:39:38,750
There was also a lawsuit in the UK in
1145
00:39:38,750 --> 00:39:40,875
regards to Sony's claims over 30%
1146
00:39:41,500 --> 00:39:44,583
three percent cuts, so those are the only
1147
00:39:44,583 --> 00:39:46,916
one facing lawsuits over their 30% cut.
1148
00:39:47,458 --> 00:39:47,666
Yeah.
1149
00:39:49,375 --> 00:39:52,000
I mean, this the Sony
1150
00:39:52,000 --> 00:39:53,208
is excluding competition
1151
00:39:53,208 --> 00:39:54,500
and it's exploiting
1152
00:39:54,500 --> 00:39:55,541
consumers and game developers.
1153
00:39:55,750 --> 00:39:58,833
So I mean,
1154
00:40:00,166 --> 00:40:01,458
I don't I don't necessarily
1155
00:40:01,458 --> 00:40:02,666
disagree with that. I mean,
1156
00:40:04,291 --> 00:40:06,958
you know, the idea that you're you're you
1157
00:40:06,958 --> 00:40:08,291
have an exclusive store,
1158
00:40:08,291 --> 00:40:09,958
you have exclusive control over the
1159
00:40:09,958 --> 00:40:11,833
software that is allowed to be,
1160
00:40:11,833 --> 00:40:13,500
you know, launched and
1161
00:40:13,500 --> 00:40:15,250
played on your console.
1162
00:40:16,000 --> 00:40:17,291
That makes you a.
1163
00:40:18,416 --> 00:40:19,791
By definition, like a
1164
00:40:19,791 --> 00:40:21,583
vertical monopoly, right? Like.
1165
00:40:23,000 --> 00:40:24,500
Like kind of how it's kind of the same idea as like, you know,
1166
00:40:24,541 --> 00:40:27,000
same idea is like Walmart, right?
1167
00:40:27,000 --> 00:40:30,291
Like Walmart has they control everything.
1168
00:40:30,291 --> 00:40:32,791
They control every tier of
1169
00:40:32,791 --> 00:40:34,500
like product sales like they.
1170
00:40:34,875 --> 00:40:37,041
It's not just like the how the
1171
00:40:37,041 --> 00:40:38,208
merchandise looks on the shelf.
1172
00:40:38,375 --> 00:40:39,041
It's also the
1173
00:40:39,041 --> 00:40:40,583
distribution and the warehousing.
1174
00:40:43,125 --> 00:40:44,750
So and it's kind of the same idea with
1175
00:40:44,750 --> 00:40:45,583
Sony, I would think.
1176
00:40:46,500 --> 00:40:49,958
Yes, I would. I think so, too, man. It's.
1177
00:40:50,541 --> 00:40:51,666
The big question is,
1178
00:40:52,916 --> 00:40:53,666
how are they going to
1179
00:40:53,666 --> 00:40:55,833
like what's going to happen?
1180
00:40:55,833 --> 00:40:56,541
Are they going to actually
1181
00:40:56,541 --> 00:40:57,791
try to make changes to it
1182
00:40:57,791 --> 00:40:58,916
or are they just going to find them like
1183
00:40:58,916 --> 00:41:00,916
a few hundred million dollars?
1184
00:41:00,916 --> 00:41:02,041
Because that's like chump change that's
1185
00:41:02,041 --> 00:41:03,833
only probably. Yeah.
1186
00:41:05,125 --> 00:41:05,833
I don't know.
1187
00:41:05,833 --> 00:41:07,916
I'd love to see where this goes, so we
1188
00:41:07,916 --> 00:41:09,500
should follow up on it for sure.
1189
00:41:10,583 --> 00:41:11,541
Agreed. Now, I'm not
1190
00:41:11,541 --> 00:41:13,083
saying I like Epic or anything.
1191
00:41:14,833 --> 00:41:17,375
But Tim Sweeney, if you're watching this,
1192
00:41:18,125 --> 00:41:19,833
I think I know who your next target is.
1193
00:41:21,750 --> 00:41:22,500
They're not directly
1194
00:41:22,500 --> 00:41:23,791
competing, though, with Sony.
1195
00:41:24,000 --> 00:41:24,833
That's the problem.
1196
00:41:25,500 --> 00:41:27,041
Well, maybe they should be.
1197
00:41:27,291 --> 00:41:28,625
Maybe they should try getting the Epic
1198
00:41:28,625 --> 00:41:30,416
Game Store store on PlayStation.
1199
00:41:30,625 --> 00:41:31,041
You know what I'm saying?
1200
00:41:32,666 --> 00:41:34,166
Yeah, I mean, that would be
1201
00:41:34,166 --> 00:41:35,708
like a Tim Sweeney thing to do
1202
00:41:35,708 --> 00:41:38,666
is support like Sony, like PlayStation OS
1203
00:41:38,666 --> 00:41:40,083
before you support Linux.
1204
00:41:43,708 --> 00:41:44,500
I can see that.
1205
00:41:44,833 --> 00:41:47,708
Well, yeah, what a weird vendetta he has.
1206
00:41:48,291 --> 00:41:50,000
But I don't know if we covered that.
1207
00:41:50,041 --> 00:41:51,666
Did we like fully that like
1208
00:41:51,666 --> 00:41:54,958
now you can on iOS devices?
1209
00:41:57,916 --> 00:41:58,500
You can
1210
00:41:59,333 --> 00:42:01,333
now like navigate the user to
1211
00:42:01,333 --> 00:42:03,500
a separate page to charge them
1212
00:42:03,500 --> 00:42:05,500
instead of have to use the iOS storage.
1213
00:42:06,625 --> 00:42:07,750
I think that that whole
1214
00:42:07,750 --> 00:42:09,833
thing went through. So.
1215
00:42:10,750 --> 00:42:12,375
Yeah. Yeah. Right.
1216
00:42:12,375 --> 00:42:14,166
Hi, Tech. You just had a little spasm.
1217
00:42:14,750 --> 00:42:16,833
Yeah, no, it's my it's my avatar.
1218
00:42:18,166 --> 00:42:20,125
Sometimes it does that like sometimes it
1219
00:42:20,125 --> 00:42:21,250
makes it look like I'm lazy.
1220
00:42:21,541 --> 00:42:24,875
I am I am I right. I when I don't.
1221
00:42:25,250 --> 00:42:26,625
Yeah, I wasn't sure if you were just
1222
00:42:26,625 --> 00:42:27,916
going like that or not.
1223
00:42:28,250 --> 00:42:30,291
Yeah, that would.
1224
00:42:30,291 --> 00:42:31,500
Yeah, something else.
1225
00:42:31,500 --> 00:42:32,916
It's kind of unwieldy sometimes.
1226
00:42:33,458 --> 00:42:35,416
Yeah. Have you seen some?
1227
00:42:35,833 --> 00:42:37,333
If you look at some of the like really
1228
00:42:37,333 --> 00:42:39,000
detailed ones, they're crazy.
1229
00:42:39,333 --> 00:42:39,833
And they're also
1230
00:42:39,833 --> 00:42:41,750
equally crazy expensive, too.
1231
00:42:42,666 --> 00:42:44,125
Like, oh, yeah, I've seen people spend
1232
00:42:44,125 --> 00:42:45,375
five thousand dollars
1233
00:42:45,500 --> 00:42:46,750
on like their V2 model.
1234
00:42:47,625 --> 00:42:50,500
Wow. Is that like a 3D model or is it
1235
00:42:50,500 --> 00:42:51,583
like a sprite based?
1236
00:42:52,125 --> 00:42:54,291
So there's an engine called Live2D, which
1237
00:42:54,291 --> 00:42:56,458
well, this is sprite based.
1238
00:42:56,458 --> 00:42:57,833
But essentially, Live2D can
1239
00:42:57,833 --> 00:43:01,541
be used to make 2D like up
1240
00:43:01,750 --> 00:43:03,333
as long as you like do the layers and
1241
00:43:03,333 --> 00:43:04,625
stuff, from what I understand
1242
00:43:05,583 --> 00:43:07,041
and rig the bones and whatnot.
1243
00:43:07,875 --> 00:43:10,708
It you can effectively make 2D
1244
00:43:10,708 --> 00:43:12,375
animations from what
1245
00:43:12,375 --> 00:43:13,375
would be still images.
1246
00:43:13,708 --> 00:43:16,083
It's a whole it's a whole process.
1247
00:43:16,083 --> 00:43:16,916
I don't fully understand
1248
00:43:16,916 --> 00:43:19,750
myself, to be honest. But.
1249
00:43:22,166 --> 00:43:23,208
Yeah, yeah.
1250
00:43:23,791 --> 00:43:25,458
So you basically need two people.
1251
00:43:25,458 --> 00:43:28,500
You need a artist and you
1252
00:43:28,500 --> 00:43:29,875
need a what they call a rigger,
1253
00:43:30,541 --> 00:43:32,041
which is like a puppeteer, essentially.
1254
00:43:33,583 --> 00:43:36,333
Yeah, it's an interesting one. Yeah. But.
1255
00:43:38,708 --> 00:43:41,750
I thought it would be fun if
1256
00:43:42,583 --> 00:43:43,708
James and I also had a
1257
00:43:43,708 --> 00:43:44,958
V2 remodel for an episode.
1258
00:43:45,708 --> 00:43:47,083
I don't know how would that
1259
00:43:47,083 --> 00:43:48,333
be expensive or something.
1260
00:43:48,333 --> 00:43:49,750
I feel like we talked about that a few
1261
00:43:49,750 --> 00:43:51,916
months ago. And yeah, well,
1262
00:43:51,916 --> 00:43:53,166
I still go with I still go
1263
00:43:53,166 --> 00:43:54,625
with the one I was talking about.
1264
00:43:54,708 --> 00:43:57,083
Well, they do have like, I think they do
1265
00:43:57,083 --> 00:43:59,833
have like generic ones you can use.
1266
00:44:00,875 --> 00:44:02,166
You wouldn't have a unique design or
1267
00:44:02,166 --> 00:44:03,375
anything, but you can do.
1268
00:44:03,375 --> 00:44:04,416
You can be a generic ones.
1269
00:44:06,458 --> 00:44:08,125
I'm game. Awesome.
1270
00:44:08,708 --> 00:44:10,208
We'll discuss we can discuss this in a
1271
00:44:10,208 --> 00:44:12,333
future episode. Agree.
1272
00:44:12,500 --> 00:44:13,583
Let's do it.
1273
00:44:15,458 --> 00:44:19,166
Cool. So let's talk about this one here.
1274
00:44:21,041 --> 00:44:22,208
What's going on with the
1275
00:44:22,208 --> 00:44:23,875
Ready or Not development here?
1276
00:44:23,875 --> 00:44:25,083
They're getting censored, apparently.
1277
00:44:25,583 --> 00:44:27,000
So Ready or Not is a
1278
00:44:27,000 --> 00:44:29,291
SWAT simulator of sorts, and
1279
00:44:30,250 --> 00:44:32,375
it's pretty disturbing,
1280
00:44:32,875 --> 00:44:33,875
like some of the stuff,
1281
00:44:33,875 --> 00:44:35,458
some of the cases you see are pretty
1282
00:44:35,458 --> 00:44:37,125
disturbing, including one like.
1283
00:44:38,416 --> 00:44:40,291
So so each case is like
1284
00:44:40,291 --> 00:44:41,041
it's a separate thing,
1285
00:44:41,125 --> 00:44:42,708
but some cases lead in other
1286
00:44:42,708 --> 00:44:44,333
cases and there are some like
1287
00:44:45,041 --> 00:44:48,416
truly like controversial, like truly like
1288
00:44:48,416 --> 00:44:50,083
awful things you see.
1289
00:44:51,125 --> 00:44:52,875
And they're they're turning down some of
1290
00:44:52,875 --> 00:44:54,541
the gore and some of the nudity
1291
00:44:55,041 --> 00:44:57,416
and some of the imagery and revolving
1292
00:44:57,416 --> 00:44:59,291
children, I should say.
1293
00:45:02,125 --> 00:45:03,250
And there wasn't any good.
1294
00:45:03,458 --> 00:45:06,208
There wasn't any there wasn't any actual
1295
00:45:06,208 --> 00:45:08,041
like imagery of that kind,
1296
00:45:08,166 --> 00:45:10,083
but just implications of it happening
1297
00:45:10,083 --> 00:45:13,083
because you're busting a ring of sorts.
1298
00:45:13,958 --> 00:45:15,458
Yeah. Wow.
1299
00:45:18,041 --> 00:45:19,583
So there is some controversy.
1300
00:45:20,000 --> 00:45:22,500
Well, namely one to two reasons, first
1301
00:45:22,500 --> 00:45:24,000
and foremost, is that.
1302
00:45:26,541 --> 00:45:27,750
They they're trying to
1303
00:45:27,750 --> 00:45:28,916
prepare for a concert release.
1304
00:45:29,458 --> 00:45:31,500
And, you know, they the
1305
00:45:31,500 --> 00:45:32,666
games are on PC for a while.
1306
00:45:34,291 --> 00:45:36,291
So in theory, they could maintain two
1307
00:45:36,291 --> 00:45:37,708
different versions, but
1308
00:45:38,583 --> 00:45:41,500
one, they say that it needs it needs to
1309
00:45:41,500 --> 00:45:44,125
be the same for cross play purposes.
1310
00:45:45,500 --> 00:45:47,833
And two, maintaining two different
1311
00:45:47,833 --> 00:45:48,666
versions of a game
1312
00:45:48,666 --> 00:45:50,875
just isn't super feasible.
1313
00:45:52,916 --> 00:45:54,250
And it's supposedly not
1314
00:45:54,250 --> 00:45:55,750
just like a texture change to.
1315
00:45:56,708 --> 00:45:58,333
So they list some of the stuff down here
1316
00:45:58,333 --> 00:46:00,541
that if you go down and scroll down,
1317
00:46:00,541 --> 00:46:01,333
you can see some of
1318
00:46:01,333 --> 00:46:02,166
the stuff they changed.
1319
00:46:05,791 --> 00:46:07,041
That's that's fun.
1320
00:46:08,125 --> 00:46:08,333
Yeah.
1321
00:46:11,750 --> 00:46:12,958
Nudity, explicit
1322
00:46:12,958 --> 00:46:14,375
representation of violence.
1323
00:46:16,250 --> 00:46:18,583
Console content change conclusion.
1324
00:46:20,250 --> 00:46:22,833
So one one case has a busting a streamer,
1325
00:46:23,708 --> 00:46:26,166
and that begins a whole like myth arc of
1326
00:46:26,166 --> 00:46:29,166
you trying to bust a CP ring in the game.
1327
00:46:30,166 --> 00:46:32,041
It's crazy. It's crazy shit, man.
1328
00:46:32,916 --> 00:46:38,750
Some people aren't some people aren't
1329
00:46:38,750 --> 00:46:41,875
thrilled about the censorship due to,
1330
00:46:41,875 --> 00:46:44,000
you know, you know, just, you know,
1331
00:46:44,000 --> 00:46:45,666
censorship being censorship bad.
1332
00:46:45,666 --> 00:46:46,250
You know, I'm saying, right?
1333
00:46:48,000 --> 00:46:49,291
Yeah. Yeah.
1334
00:46:49,458 --> 00:46:51,541
But at the same time, though.
1335
00:46:53,000 --> 00:46:54,000
Some of it is kind of
1336
00:46:54,000 --> 00:46:55,666
egregious, like the violence.
1337
00:46:57,791 --> 00:47:00,666
Yeah, it's it's hard one.
1338
00:47:01,125 --> 00:47:01,416
I like bringing it up to the point where it's not that hard.
1339
00:47:01,708 --> 00:47:03,541
I like regulations for certain things,
1340
00:47:03,541 --> 00:47:05,583
but yeah, like they've been trying to
1341
00:47:05,583 --> 00:47:06,708
regulate violence and
1342
00:47:06,708 --> 00:47:07,666
video games for a while.
1343
00:47:07,666 --> 00:47:10,166
And if it was up to certain lawmakers, we
1344
00:47:10,166 --> 00:47:12,000
wouldn't have grand theft auto period.
1345
00:47:12,416 --> 00:47:14,458
But there are some limits.
1346
00:47:17,000 --> 00:47:18,958
Like the children thing
1347
00:47:18,958 --> 00:47:20,166
definitely is a limit.
1348
00:47:20,666 --> 00:47:21,458
But if it's just
1349
00:47:21,458 --> 00:47:23,708
described, I don't know, you know,
1350
00:47:23,708 --> 00:47:25,458
ban books at that point because books do
1351
00:47:25,458 --> 00:47:26,583
talk about some of that stuff.
1352
00:47:27,583 --> 00:47:30,958
Yeah, I mean, I'm reluctant to call it
1353
00:47:30,958 --> 00:47:33,500
censorship because for a few reasons.
1354
00:47:34,291 --> 00:47:37,291
First of all, they this is like because
1355
00:47:37,291 --> 00:47:39,166
of like age rating stuff,
1356
00:47:39,166 --> 00:47:40,625
which is private, like it's
1357
00:47:40,625 --> 00:47:41,750
not done by the government,
1358
00:47:43,041 --> 00:47:45,458
at least not the the
1359
00:47:45,458 --> 00:47:48,041
whatever it's called.
1360
00:47:49,208 --> 00:47:50,333
I'm trying to point out the.
1361
00:47:50,333 --> 00:47:50,666
It's our B.
1362
00:47:50,750 --> 00:47:51,708
It's our B. Yeah.
1363
00:47:52,458 --> 00:47:52,666
Yeah.
1364
00:47:53,583 --> 00:47:54,958
Let's see if it is the yes, or B or not.
1365
00:47:55,000 --> 00:47:57,875
Well, they mentioned the S.R.B.
1366
00:47:58,166 --> 00:48:00,416
PEGI USK.
1367
00:48:00,708 --> 00:48:00,916
Yeah.
1368
00:48:01,000 --> 00:48:02,208
OK, so those are, I
1369
00:48:02,208 --> 00:48:04,208
believe, government agencies.
1370
00:48:06,083 --> 00:48:08,625
But it also sounds like they were doing
1371
00:48:08,625 --> 00:48:11,666
this for the first party like publishers
1372
00:48:11,666 --> 00:48:15,875
or not publishers, first party partners,
1373
00:48:15,875 --> 00:48:17,166
meaning Xbox and
1374
00:48:17,166 --> 00:48:19,166
PlayStation and Nintendo.
1375
00:48:21,125 --> 00:48:21,958
So I don't know.
1376
00:48:22,000 --> 00:48:22,583
I don't know.
1377
00:48:24,000 --> 00:48:25,750
And they're doing it voluntarily, right?
1378
00:48:25,750 --> 00:48:27,500
Like this isn't like them being like
1379
00:48:27,500 --> 00:48:28,875
we're being forced to do this.
1380
00:48:29,750 --> 00:48:31,958
So I don't know if they if they really
1381
00:48:31,958 --> 00:48:32,791
wanted it, they could
1382
00:48:32,791 --> 00:48:33,416
just have a separate
1383
00:48:33,458 --> 00:48:36,375
version on when on the PC and just put a
1384
00:48:36,375 --> 00:48:38,250
couple of flags in there for when they're
1385
00:48:38,250 --> 00:48:40,208
building. Like, don't get me wrong, it's
1386
00:48:40,208 --> 00:48:41,583
not fun to support two different builds,
1387
00:48:41,583 --> 00:48:42,916
but they could do it.
1388
00:48:43,166 --> 00:48:44,291
But it sounds like they just
1389
00:48:44,291 --> 00:48:45,625
they're fine simplifying it.
1390
00:48:46,041 --> 00:48:48,666
And they're also saying that because it's
1391
00:48:48,666 --> 00:48:49,958
not just a simple texture change,
1392
00:48:50,166 --> 00:48:51,750
it's how they're having issues with cross
1393
00:48:51,750 --> 00:48:53,833
play since this game is supposed to be
1394
00:48:53,833 --> 00:48:56,500
multiplayer and even.
1395
00:48:56,791 --> 00:48:57,625
Yeah, because it's a
1396
00:48:57,625 --> 00:48:58,791
SWAT simulator, basically.
1397
00:49:00,291 --> 00:49:02,125
Yeah. I hear the game is
1398
00:49:02,125 --> 00:49:03,000
actually really good, though.
1399
00:49:06,083 --> 00:49:08,083
Yeah, I've seen some stuff on it, but.
1400
00:49:09,333 --> 00:49:10,000
I don't know, man.
1401
00:49:11,333 --> 00:49:12,750
I had never been in content creators
1402
00:49:12,750 --> 00:49:13,875
doesn't go well together.
1403
00:49:15,250 --> 00:49:16,500
Yeah, OK. OK.
1404
00:49:17,500 --> 00:49:19,250
All right.
1405
00:49:19,458 --> 00:49:22,375
If one of us gets swatted during during
1406
00:49:22,375 --> 00:49:24,625
this podcast, should we
1407
00:49:24,625 --> 00:49:25,541
keep it in the episode?
1408
00:49:27,208 --> 00:49:30,291
No, yes, maybe if it but
1409
00:49:30,291 --> 00:49:31,500
it's not going to happen.
1410
00:49:31,791 --> 00:49:33,500
Yeah, it probably isn't going to happen.
1411
00:49:33,500 --> 00:49:34,958
It's kind of like how Linus Tech Tip says
1412
00:49:34,958 --> 00:49:37,083
if he dies on camera, he expects them to
1413
00:49:37,083 --> 00:49:38,500
monetize it.
1414
00:49:39,125 --> 00:49:40,958
Yeah, you know what?
1415
00:49:42,750 --> 00:49:43,500
I can respect it.
1416
00:49:44,041 --> 00:49:45,250
I can respect it, too.
1417
00:49:46,125 --> 00:49:48,125
Yeah, if it's if it's why it's one thing,
1418
00:49:48,125 --> 00:49:48,750
if it's ice,
1419
00:49:49,083 --> 00:49:50,458
definitely keep it in the video.
1420
00:49:53,458 --> 00:49:54,000
Well, you get
1421
00:49:54,000 --> 00:49:55,583
deported and where's Gardner?
1422
00:49:55,791 --> 00:49:56,291
He's deported.
1423
00:49:56,791 --> 00:49:58,958
Yeah, hey, man, it's it's footage, man.
1424
00:49:59,416 --> 00:49:59,583
And.
1425
00:50:02,958 --> 00:50:04,833
Now, it's like it's a crazy,
1426
00:50:04,833 --> 00:50:07,083
it's a crazy situation overall.
1427
00:50:07,958 --> 00:50:08,166
Yeah.
1428
00:50:10,375 --> 00:50:11,000
I don't know.
1429
00:50:12,875 --> 00:50:14,291
Uh, Nintendo.
1430
00:50:15,666 --> 00:50:18,625
They updated Maricart World and they
1431
00:50:18,625 --> 00:50:21,250
removed like a feature that people liked.
1432
00:50:21,541 --> 00:50:22,333
What's up with this?
1433
00:50:22,583 --> 00:50:23,666
So it's not a feature.
1434
00:50:23,875 --> 00:50:24,833
It's more of a workaround
1435
00:50:24,833 --> 00:50:26,583
because people really don't.
1436
00:50:26,583 --> 00:50:29,500
I so my cart has a bunch of tracks that
1437
00:50:29,500 --> 00:50:31,333
are basically just intermissions between
1438
00:50:31,333 --> 00:50:32,625
different tracks to write.
1439
00:50:33,291 --> 00:50:36,166
OK, so the big feature
1440
00:50:36,166 --> 00:50:37,458
is the new open world.
1441
00:50:38,041 --> 00:50:39,208
And while the actual free
1442
00:50:39,208 --> 00:50:40,458
roaming feature kind of sucks,
1443
00:50:41,458 --> 00:50:43,708
there are multiple quote unquote tracks
1444
00:50:43,708 --> 00:50:45,333
that involve you driving from
1445
00:50:45,333 --> 00:50:47,416
one course to another as well.
1446
00:50:48,166 --> 00:50:48,750
And people really
1447
00:50:48,750 --> 00:50:49,791
don't like those courses.
1448
00:50:51,000 --> 00:50:52,708
And so basically what people would do is
1449
00:50:52,708 --> 00:50:54,375
they would just select random select.
1450
00:50:56,375 --> 00:50:58,833
And yeah, so you get you get a choice
1451
00:50:58,833 --> 00:51:00,708
between you get a choice
1452
00:51:00,708 --> 00:51:02,416
here and you get to choose.
1453
00:51:02,416 --> 00:51:04,166
And generally speaking, these choices
1454
00:51:04,166 --> 00:51:06,000
tend to be the intermission courses,
1455
00:51:06,583 --> 00:51:09,083
whereas random select will not choose any
1456
00:51:09,083 --> 00:51:10,500
of these three that are listed here.
1457
00:51:11,666 --> 00:51:13,791
Where and random select gives you a good
1458
00:51:13,791 --> 00:51:14,625
chance of getting the
1459
00:51:14,625 --> 00:51:16,750
traditional three lab courses.
1460
00:51:18,166 --> 00:51:20,416
But now random select will also include
1461
00:51:20,416 --> 00:51:22,000
the choice ones as well.
1462
00:51:22,250 --> 00:51:24,708
Meaning you have a good meeting that
1463
00:51:24,708 --> 00:51:26,708
Nintendo just remove the only way to like
1464
00:51:26,708 --> 00:51:30,291
consistently pick three lab courses, even
1465
00:51:30,291 --> 00:51:31,291
if it is a random course.
1466
00:51:32,750 --> 00:51:34,583
And people really don't like it.
1467
00:51:35,000 --> 00:51:36,541
I know it's a I know it's a stupid thing
1468
00:51:36,541 --> 00:51:38,750
to complain about, but it's stupid.
1469
00:51:38,833 --> 00:51:41,416
But when you're you're building software,
1470
00:51:42,041 --> 00:51:44,125
that game is in games or software, you
1471
00:51:44,125 --> 00:51:46,666
list you try to listen to your users on
1472
00:51:46,666 --> 00:51:47,708
especially stuff like this.
1473
00:51:47,708 --> 00:51:49,041
If it's a fundamental change.
1474
00:51:49,375 --> 00:51:51,750
OK, but come on, just let them skip it.
1475
00:51:52,708 --> 00:51:54,250
Yeah. Yeah.
1476
00:51:54,458 --> 00:51:56,166
So Nintendo really wants you to play
1477
00:51:56,166 --> 00:51:57,666
those intermission courses.
1478
00:51:59,291 --> 00:52:01,625
It just sounds like a control issue.
1479
00:52:02,250 --> 00:52:03,708
It's Nintendo. What do you expect?
1480
00:52:04,333 --> 00:52:05,375
Yeah, I want to see some.
1481
00:52:05,750 --> 00:52:07,791
So this was this was like
1482
00:52:07,791 --> 00:52:09,333
highlighted in a recent era post.
1483
00:52:09,333 --> 00:52:10,375
I want to see what I want to see what the
1484
00:52:10,375 --> 00:52:12,625
comments say, though.
1485
00:52:12,708 --> 00:52:17,708
But if you see if you see here, these are
1486
00:52:17,708 --> 00:52:19,166
all courses, the
1487
00:52:19,166 --> 00:52:20,541
courses that people voted on.
1488
00:52:21,333 --> 00:52:23,375
And as you can see here, most and
1489
00:52:23,375 --> 00:52:24,875
sometimes everyone would pick random
1490
00:52:24,875 --> 00:52:27,416
because they really don't like the
1491
00:52:27,416 --> 00:52:28,291
intermission courses.
1492
00:52:29,250 --> 00:52:31,041
Yeah. And I kind of
1493
00:52:31,041 --> 00:52:31,916
don't either, to be honest.
1494
00:52:33,166 --> 00:52:38,416
I haven't played that, so I don't know.
1495
00:52:38,416 --> 00:52:41,083
Look, people are saying they're glad they
1496
00:52:41,083 --> 00:52:42,625
decided to wait on picking up a switch to
1497
00:52:42,625 --> 00:52:45,916
and they apparently ruined online play.
1498
00:52:48,833 --> 00:52:49,125
Yeah.
1499
00:52:51,666 --> 00:52:53,500
What they legitimately low key
1500
00:52:53,500 --> 00:52:55,250
completely ruined online now.
1501
00:52:56,125 --> 00:52:59,958
So Nintendo has never done a good online
1502
00:52:59,958 --> 00:53:00,708
experience ever, have they?
1503
00:53:00,708 --> 00:53:04,916
I can't think of one they've done online
1504
00:53:04,916 --> 00:53:06,416
that wasn't like Pokemon.
1505
00:53:07,125 --> 00:53:07,750
Well, no, Pokemon
1506
00:53:07,750 --> 00:53:08,916
wasn't developed by Nintendo.
1507
00:53:09,291 --> 00:53:10,458
So now, yeah.
1508
00:53:12,833 --> 00:53:13,791
No, I don't think they have.
1509
00:53:15,625 --> 00:53:18,750
Yeah, I mean, the only my only experience
1510
00:53:18,750 --> 00:53:21,833
with Nintendo online is Mario Kart Wii.
1511
00:53:22,833 --> 00:53:24,583
And that was awful.
1512
00:53:25,166 --> 00:53:27,083
Like it was just full of people cheating.
1513
00:53:28,458 --> 00:53:30,041
To be fair, though, with the Wii was like
1514
00:53:30,041 --> 00:53:30,708
the one of the most popular games in the world.
1515
00:53:30,750 --> 00:53:32,208
The most hacked systems ever.
1516
00:53:32,541 --> 00:53:33,541
Of course. Yeah. Yeah.
1517
00:53:33,833 --> 00:53:35,250
But still, it was ridiculous.
1518
00:53:37,375 --> 00:53:38,916
I don't know, maybe just
1519
00:53:38,916 --> 00:53:40,625
don't play online games.
1520
00:53:41,958 --> 00:53:43,000
Well, maybe just don't play.
1521
00:53:43,291 --> 00:53:45,916
So you can play this offline and you
1522
00:53:45,916 --> 00:53:48,041
still get the option to select courses
1523
00:53:48,041 --> 00:53:49,791
like manually instead of randomly
1524
00:53:49,791 --> 00:53:50,916
selecting courses, too.
1525
00:53:51,416 --> 00:53:53,041
It's just an online only thing, which is
1526
00:53:53,041 --> 00:53:54,208
some bullshit for some reason.
1527
00:53:54,791 --> 00:53:56,166
Like, yeah, I understand.
1528
00:53:56,791 --> 00:53:57,541
This is going to make me
1529
00:53:57,541 --> 00:53:58,750
sound like an absolute boomer.
1530
00:53:58,791 --> 00:54:01,250
But I understand playing a game online
1531
00:54:01,250 --> 00:54:02,833
with like your friends.
1532
00:54:03,666 --> 00:54:05,583
But as far as I understand it, Nintendo
1533
00:54:05,583 --> 00:54:06,541
online doesn't really
1534
00:54:06,541 --> 00:54:07,625
let you do that, right?
1535
00:54:10,125 --> 00:54:11,500
Like you're basically
1536
00:54:11,500 --> 00:54:13,250
pitted against just strangers.
1537
00:54:14,791 --> 00:54:16,583
I think you can party up with your
1538
00:54:16,583 --> 00:54:17,875
friends, but I think you can.
1539
00:54:17,875 --> 00:54:19,750
But but you are mostly playing
1540
00:54:19,750 --> 00:54:21,000
constraints, I think.
1541
00:54:21,000 --> 00:54:22,375
Yeah, I just don't understand that.
1542
00:54:22,958 --> 00:54:24,583
I don't get it. I'd rather play games
1543
00:54:24,583 --> 00:54:26,416
against the CPU or my friends who are
1544
00:54:26,416 --> 00:54:27,625
sitting on the sofa next to me.
1545
00:54:28,458 --> 00:54:31,000
Yeah, I'm not a fan of and
1546
00:54:31,000 --> 00:54:33,041
it may make me a boomer, too.
1547
00:54:33,041 --> 00:54:34,375
But I think it's just a millennial thing
1548
00:54:34,375 --> 00:54:35,541
is I don't like to sit
1549
00:54:35,541 --> 00:54:38,208
down and play online.
1550
00:54:38,208 --> 00:54:39,541
These types, especially these types of
1551
00:54:39,541 --> 00:54:40,750
games, these are couch games.
1552
00:54:40,750 --> 00:54:41,916
You play them with people
1553
00:54:41,916 --> 00:54:43,666
in person or just against AI.
1554
00:54:44,041 --> 00:54:45,125
Yeah. Yeah.
1555
00:54:45,333 --> 00:54:47,041
I'm kind of the same way, too, though I'm
1556
00:54:47,041 --> 00:54:48,416
a little more lenient because I do a lot
1557
00:54:48,416 --> 00:54:50,166
of fighting games online.
1558
00:54:50,958 --> 00:54:52,375
Of course, it's a bit of a different
1559
00:54:52,375 --> 00:54:53,791
story than playing with 23
1560
00:54:53,791 --> 00:54:55,250
other players in my card.
1561
00:54:56,000 --> 00:54:57,875
It's a little more intimate because I get
1562
00:54:57,875 --> 00:55:01,000
to I get to personally destroy them and I
1563
00:55:01,000 --> 00:55:02,000
get to let them know that.
1564
00:55:02,541 --> 00:55:04,083
But playing fighting games offline is
1565
00:55:04,083 --> 00:55:05,250
always a better experience.
1566
00:55:06,916 --> 00:55:08,708
If you're in if you're not someone that's
1567
00:55:08,708 --> 00:55:10,541
into fighting games or maybe you want to
1568
00:55:10,541 --> 00:55:11,541
learn fighting games,
1569
00:55:11,541 --> 00:55:12,500
then there's always
1570
00:55:12,500 --> 00:55:13,875
something called locals.
1571
00:55:15,083 --> 00:55:16,458
You could go to your fighting community
1572
00:55:16,458 --> 00:55:19,125
local area, play some games there.
1573
00:55:19,625 --> 00:55:21,583
Heck, you can even go there and try out
1574
00:55:21,583 --> 00:55:23,208
some new games because I'm sure someone's
1575
00:55:23,208 --> 00:55:23,791
probably going to bring
1576
00:55:23,875 --> 00:55:25,583
like one of the newer games if it if a
1577
00:55:25,583 --> 00:55:26,375
new one ever releases.
1578
00:55:27,791 --> 00:55:29,500
The only thing you need to do is maybe
1579
00:55:29,500 --> 00:55:31,000
bring a controller of sorts.
1580
00:55:33,250 --> 00:55:35,000
And it's a good it's a good way to learn
1581
00:55:35,000 --> 00:55:36,041
fighting games and play
1582
00:55:36,041 --> 00:55:37,208
with people in your community.
1583
00:55:38,500 --> 00:55:40,000
It's better in person, too, because then
1584
00:55:40,000 --> 00:55:40,875
you can see them cry.
1585
00:55:41,458 --> 00:55:42,875
Is that really what it is, high tech?
1586
00:55:42,875 --> 00:55:44,833
You can just see your opponent cry.
1587
00:55:45,208 --> 00:55:47,875
Yes. And also, no matter how good the
1588
00:55:47,875 --> 00:55:49,791
netcode gets, playing offline is just
1589
00:55:49,791 --> 00:55:50,541
always going to be better,
1590
00:55:50,541 --> 00:55:51,875
especially for execution
1591
00:55:51,875 --> 00:55:53,833
heavy games like fighting games.
1592
00:55:54,083 --> 00:55:55,625
You know where you need
1593
00:55:55,625 --> 00:55:57,333
frame perfect reactions almost.
1594
00:55:59,750 --> 00:56:02,958
Yeah, yeah, yeah.
1595
00:56:03,625 --> 00:56:06,541
Playing playing man, I've I've played
1596
00:56:06,541 --> 00:56:07,875
fighting games in my day
1597
00:56:07,875 --> 00:56:10,375
and I just can't imagine like playing a
1598
00:56:10,375 --> 00:56:11,541
fighting game and losing
1599
00:56:12,458 --> 00:56:15,000
because of like rollback, you know, or
1600
00:56:15,000 --> 00:56:16,166
something like, oh, my God,
1601
00:56:16,166 --> 00:56:17,250
that would make me so mad.
1602
00:56:19,083 --> 00:56:20,208
I was thinking that happened to me.
1603
00:56:20,208 --> 00:56:20,833
I've seen that happen.
1604
00:56:21,458 --> 00:56:22,750
The netcode has gotten a
1605
00:56:22,750 --> 00:56:24,208
lot better in recent years.
1606
00:56:25,541 --> 00:56:27,708
But offline play is still the way to go.
1607
00:56:28,708 --> 00:56:30,000
Personally speaking, that's why
1608
00:56:30,000 --> 00:56:31,458
tournaments are generally offline.
1609
00:56:31,458 --> 00:56:32,583
That's why you have to travel to Las
1610
00:56:32,583 --> 00:56:33,916
Vegas to get to the biggest fighting game
1611
00:56:33,916 --> 00:56:34,625
tournament of the year.
1612
00:56:35,666 --> 00:56:35,875
Right.
1613
00:56:37,750 --> 00:56:38,541
James could do that.
1614
00:56:39,708 --> 00:56:41,208
I could do that. James could do that.
1615
00:56:41,208 --> 00:56:42,625
He could be the next EVO champion.
1616
00:56:42,958 --> 00:56:44,500
He had to face against all the Japanese
1617
00:56:44,500 --> 00:56:47,625
gods like Tokido or Daigo
1618
00:56:48,291 --> 00:56:49,833
or Western or Western
1619
00:56:49,833 --> 00:56:51,500
demons like Justin Wong.
1620
00:56:53,250 --> 00:56:54,875
I couldn't my wrist get tired enough
1621
00:56:54,875 --> 00:56:56,083
playing just expedition.
1622
00:56:58,625 --> 00:56:59,500
That's where that's where
1623
00:56:59,500 --> 00:57:00,500
fight six come into play.
1624
00:57:01,083 --> 00:57:02,125
Honestly, I still.
1625
00:57:02,750 --> 00:57:03,458
Yeah, maybe.
1626
00:57:04,791 --> 00:57:05,625
I'm too old.
1627
00:57:06,125 --> 00:57:08,041
That's like you have to be 15 years old,
1628
00:57:08,041 --> 00:57:09,625
I guess nowadays to do.
1629
00:57:09,833 --> 00:57:11,333
All the Japanese gods are like in their
1630
00:57:11,333 --> 00:57:14,625
50s now or 40s now or 30s now.
1631
00:57:15,583 --> 00:57:16,583
They're still kicking ass.
1632
00:57:17,708 --> 00:57:20,416
I mean, melee's best players are like.
1633
00:57:21,708 --> 00:57:25,333
They they tend to be older, but there are
1634
00:57:25,333 --> 00:57:27,166
now younger players coming up.
1635
00:57:28,166 --> 00:57:29,708
And playing. Interesting.
1636
00:57:30,166 --> 00:57:32,500
I'm just thinking of, I guess, I guess is
1637
00:57:32,500 --> 00:57:34,500
what I which is what I usually play.
1638
00:57:35,833 --> 00:57:38,375
Online. Yeah, that's fair. That's fair.
1639
00:57:41,708 --> 00:57:44,875
So. How about this story?
1640
00:57:45,500 --> 00:57:48,625
Steam is dealing with a bunch of
1641
00:57:48,625 --> 00:57:50,458
potentially stolen games
1642
00:57:50,458 --> 00:57:52,916
that are flooding it from itch.io.
1643
00:57:54,166 --> 00:57:54,958
What's going on here?
1644
00:57:56,041 --> 00:57:57,708
So for those who don't know, it's a
1645
00:57:57,708 --> 00:58:00,416
website where you can publish your games
1646
00:58:01,500 --> 00:58:02,958
and also other stuff, too.
1647
00:58:03,583 --> 00:58:04,125
It's probably not great.
1648
00:58:04,375 --> 00:58:05,500
It's probably not a great description.
1649
00:58:05,875 --> 00:58:06,833
Gardner can probably give a better
1650
00:58:06,833 --> 00:58:07,708
description since he
1651
00:58:07,708 --> 00:58:09,416
has an itch.io website.
1652
00:58:10,875 --> 00:58:12,416
Yeah, I mean, it is
1653
00:58:12,416 --> 00:58:14,416
is a platform for Andy.
1654
00:58:14,791 --> 00:58:16,083
Indie games to be published.
1655
00:58:17,750 --> 00:58:20,000
Yes, it's yeah, it's very
1656
00:58:20,000 --> 00:58:21,375
simple to get your game on there.
1657
00:58:21,375 --> 00:58:23,458
You just make an account and then upload
1658
00:58:23,458 --> 00:58:25,000
it, you know, upload your bill.
1659
00:58:26,791 --> 00:58:29,916
But it's also like it's full of games and
1660
00:58:29,916 --> 00:58:31,541
they also do lots of
1661
00:58:33,708 --> 00:58:35,583
what are they called game jams, right?
1662
00:58:35,583 --> 00:58:37,250
Like you can host a game jam on there.
1663
00:58:38,000 --> 00:58:39,583
And so you get tons and tons of
1664
00:58:39,583 --> 00:58:40,500
submissions from people.
1665
00:58:41,625 --> 00:58:43,291
And so there's a lot of
1666
00:58:43,291 --> 00:58:46,458
content and it's ready to be stolen.
1667
00:58:48,333 --> 00:58:51,708
Yes. So the thing with itch.io is that
1668
00:58:51,708 --> 00:58:53,208
they generally speaking,
1669
00:58:53,458 --> 00:58:56,375
like not a lot of big, big Indies or even
1670
00:58:56,375 --> 00:58:58,541
really big use itch.io.
1671
00:58:59,500 --> 00:59:00,791
Even though you get I believe you get 100
1672
00:59:00,791 --> 00:59:01,666
percent of the profits, correct?
1673
00:59:02,375 --> 00:59:05,125
Or do you or is it like not 100 percent?
1674
00:59:05,416 --> 00:59:06,916
I don't believe it takes a cut.
1675
00:59:07,166 --> 00:59:08,833
I think the only thing is the payment
1676
00:59:08,833 --> 00:59:09,916
processor takes a cut.
1677
00:59:10,583 --> 00:59:11,708
But how does it make
1678
00:59:11,708 --> 00:59:13,458
money to keep the website up?
1679
00:59:13,875 --> 00:59:15,625
You donate to them.
1680
00:59:16,791 --> 00:59:19,583
Oh. Let me let me log in.
1681
00:59:19,583 --> 00:59:21,041
I'll just make sure I
1682
00:59:21,041 --> 00:59:21,916
could be wrong about that.
1683
00:59:22,708 --> 00:59:25,375
But yeah, itch.io is full of small
1684
00:59:25,375 --> 00:59:27,833
developers that they're making games
1685
00:59:27,833 --> 00:59:29,041
as a hobby and maybe
1686
00:59:29,041 --> 00:59:30,375
they're selling them for like.
1687
00:59:31,541 --> 00:59:33,375
Five bucks a pop, or maybe they're not
1688
00:59:33,375 --> 00:59:34,166
even selling it all.
1689
00:59:34,166 --> 00:59:35,500
There's plenty of games out there that
1690
00:59:35,500 --> 00:59:36,625
aren't being sold at all.
1691
00:59:37,625 --> 00:59:40,375
And people can just apparently download
1692
00:59:40,375 --> 00:59:42,041
them and upload them to Steam.
1693
00:59:43,166 --> 00:59:47,166
And then they make a shitload of they
1694
00:59:47,166 --> 00:59:48,375
make way more money on Steam
1695
00:59:48,416 --> 00:59:49,250
because seems a much
1696
00:59:49,250 --> 00:59:51,708
bigger store. Yeah. Well, maybe.
1697
00:59:53,333 --> 00:59:54,583
Not not often.
1698
00:59:54,833 --> 00:59:56,375
Well, you're going to get more eyeballs
1699
00:59:56,375 --> 00:59:57,791
and you're going to have more people
1700
00:59:57,791 --> 00:59:58,625
willing to pay for
1701
00:59:58,625 --> 01:00:00,416
something on Steam. Yes.
1702
01:00:01,958 --> 01:00:03,833
So that's really the thing, like most of
1703
01:00:03,833 --> 01:00:04,875
these games that are being stolen,
1704
01:00:04,916 --> 01:00:06,958
I would imagine, are the free games that
1705
01:00:06,958 --> 01:00:07,833
are available to download
1706
01:00:08,208 --> 01:00:11,791
for for for no cost to the thieves.
1707
01:00:12,291 --> 01:00:14,833
And they turn around and sell them on.
1708
01:00:15,458 --> 01:00:17,000
Sorry, there's a train going by.
1709
01:00:18,791 --> 01:00:20,541
They turn around and sell them on on
1710
01:00:20,541 --> 01:00:22,375
Steam for a significant
1711
01:00:22,375 --> 01:00:24,041
markup over zero dollars.
1712
01:00:24,041 --> 01:00:25,125
You know, yes.
1713
01:00:26,000 --> 01:00:28,041
And the truth is that
1714
01:00:28,041 --> 01:00:29,958
some of these are not real.
1715
01:00:31,083 --> 01:00:31,916
Some of these have been
1716
01:00:31,916 --> 01:00:34,000
removed from Steam as recently
1717
01:00:34,125 --> 01:00:35,583
like hard cop to wasn't
1718
01:00:35,583 --> 01:00:36,500
an example they mentioned.
1719
01:00:37,958 --> 01:00:41,083
That's actually still on Steam and it's
1720
01:00:41,083 --> 01:00:43,833
not removed just yet.
1721
01:00:45,000 --> 01:00:46,916
So I don't know, man.
1722
01:00:48,833 --> 01:00:50,208
It looks like the creator of
1723
01:00:50,208 --> 01:00:52,541
hard cop two isn't active on it.
1724
01:00:52,541 --> 01:00:53,125
I owe anymore.
1725
01:00:54,000 --> 01:00:55,208
So I guess he hasn't
1726
01:00:55,208 --> 01:00:56,375
taken the opportunity to.
1727
01:00:57,916 --> 01:00:58,833
Take the game down.
1728
01:00:59,208 --> 01:01:00,458
It's also free, if I'm
1729
01:01:00,458 --> 01:01:01,625
mistaken, like on each I.
1730
01:01:01,875 --> 01:01:04,916
You can you can download it and play for
1731
01:01:04,916 --> 01:01:06,500
free or donate however much.
1732
01:01:06,500 --> 01:01:07,958
But on Steam, it's two bucks.
1733
01:01:08,375 --> 01:01:13,208
So not only does Steam
1734
01:01:13,208 --> 01:01:14,333
have a bunch of crap,
1735
01:01:15,041 --> 01:01:16,416
it's because, let's be honest, not all
1736
01:01:16,416 --> 01:01:17,666
it's games are made equally.
1737
01:01:18,125 --> 01:01:20,125
And most of them are kind
1738
01:01:20,125 --> 01:01:23,125
of not great, in my opinion.
1739
01:01:24,750 --> 01:01:25,958
But they're flooding the steam.
1740
01:01:26,916 --> 01:01:29,750
The thing with itch is that it is
1741
01:01:29,750 --> 01:01:32,083
extremely indie, right?
1742
01:01:32,083 --> 01:01:33,916
Like these are people who are just
1743
01:01:33,916 --> 01:01:35,625
getting started with making games
1744
01:01:35,666 --> 01:01:38,750
or this is maybe their third game and
1745
01:01:38,750 --> 01:01:39,750
they're they're not
1746
01:01:39,750 --> 01:01:41,500
like trying to make money.
1747
01:01:41,500 --> 01:01:42,291
They're trying to learn
1748
01:01:42,291 --> 01:01:43,458
in a lot of instances.
1749
01:01:45,583 --> 01:01:46,666
So I don't know.
1750
01:01:46,666 --> 01:01:47,541
And here's the thing.
1751
01:01:47,541 --> 01:01:49,875
This is you can name your own price here.
1752
01:01:50,166 --> 01:01:51,791
So hypothetically, I
1753
01:01:51,791 --> 01:01:52,875
could say zero dollars.
1754
01:01:53,166 --> 01:01:54,250
Oh, wait, what the heck just happened?
1755
01:01:54,625 --> 01:01:55,416
If I click no, thanks.
1756
01:01:55,583 --> 01:01:56,625
Just take me to the downloads.
1757
01:01:57,083 --> 01:01:59,125
I can then go download this game. Right.
1758
01:02:00,000 --> 01:02:01,958
And now there's and so someone did this
1759
01:02:01,958 --> 01:02:04,416
under the name Me on Steam.
1760
01:02:04,875 --> 01:02:07,916
And now they're like selling these games.
1761
01:02:10,041 --> 01:02:10,791
What are they selling it
1762
01:02:10,791 --> 01:02:11,791
for on Steam? Do we know?
1763
01:02:12,041 --> 01:02:13,750
Two bucks, two bucks.
1764
01:02:14,583 --> 01:02:17,833
It's robbery, dude. Like, yeah, it.
1765
01:02:18,750 --> 01:02:20,791
It makes me mad. It makes me very upset.
1766
01:02:20,791 --> 01:02:23,458
Are there I mean, there's copyright laws.
1767
01:02:23,541 --> 01:02:25,791
What are the I mean, one way or another,
1768
01:02:25,791 --> 01:02:27,041
they could probably get
1769
01:02:27,041 --> 01:02:27,833
them taken down, right?
1770
01:02:29,458 --> 01:02:31,583
Yeah, my understanding is that the
1771
01:02:31,583 --> 01:02:33,625
developer who made hard cop two
1772
01:02:33,791 --> 01:02:35,625
is no longer publishing
1773
01:02:35,625 --> 01:02:38,000
games and not engaging on itch.
1774
01:02:38,500 --> 01:02:40,416
So unless someone complains about it on
1775
01:02:40,416 --> 01:02:41,708
his behalf, it sounds like
1776
01:02:42,041 --> 01:02:43,375
nothing's going to happen with this.
1777
01:02:44,250 --> 01:02:45,625
Here's what steam can do.
1778
01:02:45,958 --> 01:02:48,083
Steam could honestly kind of fix this by
1779
01:02:48,083 --> 01:02:51,125
working with it to just have an AP
1780
01:02:51,125 --> 01:02:51,958
like as long as there's an
1781
01:02:51,958 --> 01:02:53,000
API, they could just check.
1782
01:02:53,041 --> 01:02:55,791
Like there's a couple of artifacts that
1783
01:02:55,791 --> 01:02:58,000
they could probably like from the builds
1784
01:02:58,000 --> 01:02:59,875
that they could probably check when
1785
01:02:59,875 --> 01:03:01,958
submission, when people submit things
1786
01:03:02,000 --> 01:03:05,041
to make sure that it's not copied over.
1787
01:03:05,125 --> 01:03:06,583
They could they could fix this probably.
1788
01:03:07,875 --> 01:03:09,791
Honestly, I'm thinking I'm thinking about
1789
01:03:09,791 --> 01:03:13,041
how you could write up a script to check.
1790
01:03:13,958 --> 01:03:15,583
Well, the question then becomes how do
1791
01:03:15,583 --> 01:03:17,708
you like, well, by what
1792
01:03:17,708 --> 01:03:18,833
measure are we doing this?
1793
01:03:18,833 --> 01:03:20,541
Like check sums? How do we make how do we
1794
01:03:20,541 --> 01:03:22,916
ensure that they can't just flip a bit?
1795
01:03:23,041 --> 01:03:25,208
In the code and then publish it and wow,
1796
01:03:25,208 --> 01:03:26,708
it's a totally new game.
1797
01:03:29,333 --> 01:03:33,000
Well, first off, there are a couple more
1798
01:03:33,000 --> 01:03:34,083
than just doing a check sum.
1799
01:03:34,083 --> 01:03:35,333
Like, yeah, you're you're correct.
1800
01:03:35,333 --> 01:03:36,416
And you could do a check sum on the whole
1801
01:03:36,416 --> 01:03:39,125
thing, but that wouldn't work very well.
1802
01:03:39,500 --> 01:03:43,916
Yeah, but there are usually things you
1803
01:03:43,916 --> 01:03:45,833
could check for like assets and all that.
1804
01:03:46,958 --> 01:03:48,291
Now they could get around it, but then
1805
01:03:48,291 --> 01:03:48,666
they're going to have
1806
01:03:48,666 --> 01:03:49,625
to do a lot more work.
1807
01:03:50,291 --> 01:03:52,875
The harder you make it for them, the less
1808
01:03:52,875 --> 01:03:54,750
likely they're going to flip these.
1809
01:03:57,541 --> 01:03:58,541
Yeah, that's what I'm
1810
01:03:58,541 --> 01:03:59,916
kind of talking about.
1811
01:04:00,250 --> 01:04:02,458
I mean, the title alone and I mean, they
1812
01:04:02,458 --> 01:04:03,875
ripped off so much stuff you could.
1813
01:04:04,041 --> 01:04:07,375
There's a lot of points of of like
1814
01:04:07,375 --> 01:04:09,875
checkpoints that you could check on this.
1815
01:04:11,750 --> 01:04:15,875
Between the itch IO version and this just
1816
01:04:15,875 --> 01:04:18,083
to honestly also to prevent just.
1817
01:04:19,125 --> 01:04:21,666
A ton of games that were not meant to be
1818
01:04:21,666 --> 01:04:22,750
on Steam, be put on
1819
01:04:22,750 --> 01:04:24,958
Steam for pay that are paid.
1820
01:04:25,750 --> 01:04:26,916
So, you know, this reminds me of a
1821
01:04:26,916 --> 01:04:28,375
situation that happened last year.
1822
01:04:30,375 --> 01:04:33,500
So there was a game called Tiny called
1823
01:04:33,500 --> 01:04:35,666
Wild Card that was on Steam.
1824
01:04:36,083 --> 01:04:37,500
It was it was there was a Steam page.
1825
01:04:37,500 --> 01:04:38,291
There's them and everything.
1826
01:04:39,583 --> 01:04:41,583
If you look it up, Gardner, well, I'll
1827
01:04:41,583 --> 01:04:42,375
show you what I'll show
1828
01:04:42,375 --> 01:04:43,083
you what I'm talking about.
1829
01:04:43,458 --> 01:04:44,041
Wildcard.
1830
01:04:44,416 --> 01:04:45,083
Yeah, Wildcard.
1831
01:04:46,083 --> 01:04:46,958
It's the second one.
1832
01:04:48,541 --> 01:04:48,958
That one.
1833
01:04:50,000 --> 01:04:51,833
So this is a game, but
1834
01:04:51,833 --> 01:04:53,083
here's the crazy part.
1835
01:04:53,500 --> 01:04:56,250
This was also stolen from another from a
1836
01:04:56,250 --> 01:04:57,750
developer on the show as well.
1837
01:04:58,833 --> 01:05:00,958
And the game is called Dire Decks.
1838
01:05:00,958 --> 01:05:01,791
Look that up.
1839
01:05:03,000 --> 01:05:03,291
On it.
1840
01:05:03,625 --> 01:05:04,083
Yeah, on it.
1841
01:05:05,000 --> 01:05:06,750
I just had it.
1842
01:05:06,916 --> 01:05:08,000
What is it called?
1843
01:05:08,750 --> 01:05:09,625
Dire Decks.
1844
01:05:10,750 --> 01:05:11,916
Dire, the I.R.E.
1845
01:05:11,916 --> 01:05:12,125
Yeah.
1846
01:05:14,500 --> 01:05:14,750
Yeah.
1847
01:05:18,916 --> 01:05:19,208
Yeah.
1848
01:05:20,416 --> 01:05:21,041
And it's available
1849
01:05:21,041 --> 01:05:23,000
for free here, which is.
1850
01:05:24,625 --> 01:05:27,166
So obviously Wild Card isn't out.
1851
01:05:29,041 --> 01:05:29,666
But there's a good
1852
01:05:29,666 --> 01:05:30,291
chance that you probably.
1853
01:05:33,583 --> 01:05:35,208
Actually, that's that's quite fun.
1854
01:05:35,791 --> 01:05:37,083
Yeah, this looks really cool.
1855
01:05:38,416 --> 01:05:39,125
But this is the kind of
1856
01:05:39,125 --> 01:05:40,958
stuff you'll find on it, right?
1857
01:05:40,958 --> 01:05:43,041
You're not going to find stuff like this.
1858
01:05:44,458 --> 01:05:45,750
On Steam, or at least
1859
01:05:45,750 --> 01:05:46,333
you're not going to.
1860
01:05:49,250 --> 01:05:50,291
Yeah, I don't know.
1861
01:05:50,750 --> 01:05:52,416
Sorry, I'm playing this game now.
1862
01:05:53,125 --> 01:05:54,250
Oh, you're playing this?
1863
01:05:54,250 --> 01:05:54,875
I thought it was a demo.
1864
01:05:55,458 --> 01:05:56,916
No, no, I'm playing right now, dude.
1865
01:05:57,250 --> 01:05:57,500
Nice.
1866
01:05:59,333 --> 01:06:01,291
Yeah, so it's a it's a Rolex deck, but I
1867
01:06:01,291 --> 01:06:02,958
covered this a while back.
1868
01:06:04,250 --> 01:06:05,916
Of course, Terry, what's his
1869
01:06:05,916 --> 01:06:07,291
face, never released the game.
1870
01:06:08,791 --> 01:06:11,916
Terry Brash, I think his name was.
1871
01:06:12,708 --> 01:06:13,458
That's unfortunate
1872
01:06:13,458 --> 01:06:14,291
because that's pretty cool.
1873
01:06:14,958 --> 01:06:18,625
No, but the the actual
1874
01:06:18,625 --> 01:06:20,416
game itself is on H.I.O.
1875
01:06:20,416 --> 01:06:21,458
And you can play it.
1876
01:06:24,000 --> 01:06:25,458
Yeah, like this is I'm
1877
01:06:25,458 --> 01:06:26,916
fully playing right now.
1878
01:06:27,458 --> 01:06:29,166
Yeah, this is like a fully realized game.
1879
01:06:29,500 --> 01:06:30,625
This is the rest of the podcast.
1880
01:06:32,333 --> 01:06:34,833
This is just can you
1881
01:06:34,833 --> 01:06:35,875
guys hear the sound effects?
1882
01:06:36,583 --> 01:06:37,458
Yeah, yeah.
1883
01:06:38,000 --> 01:06:39,666
Like it's just like it feels really good to play.
1884
01:06:39,958 --> 01:06:42,041
Like it feels really good to play.
1885
01:06:44,875 --> 01:06:47,416
Dude, you heard a you
1886
01:06:47,416 --> 01:06:48,291
heard a here, folks.
1887
01:06:48,541 --> 01:06:50,416
God now gave this game is a.
1888
01:06:52,250 --> 01:06:54,500
Oh, oh, oh my God.
1889
01:06:54,500 --> 01:06:55,291
Oh, no, you're going to die.
1890
01:06:55,916 --> 01:06:56,291
No.
1891
01:06:58,625 --> 01:07:01,541
Dude, this is great.
1892
01:07:01,541 --> 01:07:02,083
Anyway, sorry.
1893
01:07:02,916 --> 01:07:03,375
I'm done.
1894
01:07:05,000 --> 01:07:06,291
Oh, he did.
1895
01:07:06,500 --> 01:07:10,083
Yeah, that's really, really fun.
1896
01:07:10,541 --> 01:07:11,333
Check it out.
1897
01:07:11,333 --> 01:07:12,916
It's available on their page.
1898
01:07:14,083 --> 01:07:15,458
I'll put a link in the show notes and
1899
01:07:15,458 --> 01:07:16,416
we'll add it to this.
1900
01:07:16,416 --> 01:07:16,750
Do it.
1901
01:07:16,750 --> 01:07:17,416
That's really cool.
1902
01:07:18,250 --> 01:07:19,250
You made to level three.
1903
01:07:19,958 --> 01:07:20,250
Yeah.
1904
01:07:23,666 --> 01:07:25,166
Okay, that's in the show notes now.
1905
01:07:25,458 --> 01:07:26,500
So you'll find a link in
1906
01:07:26,500 --> 01:07:28,583
the show notes for that.
1907
01:07:30,708 --> 01:07:30,916
Cool.
1908
01:07:31,791 --> 01:07:32,666
What are we talking about?
1909
01:07:32,666 --> 01:07:32,916
I'm sorry.
1910
01:07:33,541 --> 01:07:36,000
We were talking about stolen games.
1911
01:07:36,500 --> 01:07:36,750
Yeah.
1912
01:07:37,041 --> 01:07:38,416
So that was on Steam.
1913
01:07:38,750 --> 01:07:39,416
Someone stole that.
1914
01:07:40,083 --> 01:07:41,416
There's a steam page.
1915
01:07:41,500 --> 01:07:43,083
It's not released yet.
1916
01:07:43,375 --> 01:07:44,875
There's a quote unquote demo.
1917
01:07:46,000 --> 01:07:46,708
And it looks like they
1918
01:07:46,708 --> 01:07:48,333
did more than just steal it.
1919
01:07:48,333 --> 01:07:51,458
It looks like they made slight changes,
1920
01:07:51,458 --> 01:07:52,750
but the game basically
1921
01:07:52,750 --> 01:07:54,125
visually looks the same.
1922
01:07:55,583 --> 01:07:55,791
Yeah.
1923
01:07:56,250 --> 01:07:56,541
Oh, yeah.
1924
01:08:01,916 --> 01:08:04,000
Definitely looks like the same game.
1925
01:08:06,541 --> 01:08:08,458
My problem too with this is that they
1926
01:08:08,458 --> 01:08:09,208
used the name and
1927
01:08:09,208 --> 01:08:10,375
everything, but they did.
1928
01:08:10,375 --> 01:08:12,000
It looks like they modified it a little.
1929
01:08:12,541 --> 01:08:13,666
Well, they didn't use they
1930
01:08:13,666 --> 01:08:14,833
changed the name of the game.
1931
01:08:14,833 --> 01:08:16,625
It's not the actual game.
1932
01:08:16,875 --> 01:08:19,125
Oh, this is called Wildcard.
1933
01:08:20,583 --> 01:08:20,791
Okay.
1934
01:08:21,083 --> 01:08:23,041
Then I was.
1935
01:08:23,583 --> 01:08:25,208
I paid attention to the name.
1936
01:08:25,583 --> 01:08:25,791
Interesting.
1937
01:08:28,291 --> 01:08:30,083
Yeah, it's a hard one because if they're
1938
01:08:30,083 --> 01:08:31,791
not going to release a
1939
01:08:31,791 --> 01:08:33,666
game for this to make it easy,
1940
01:08:33,750 --> 01:08:34,875
because this would be really fun.
1941
01:08:35,125 --> 01:08:37,791
Like it's a little bit of a gray area for
1942
01:08:37,791 --> 01:08:38,583
me, but I definitely.
1943
01:08:40,000 --> 01:08:41,458
They used way too
1944
01:08:41,458 --> 01:08:44,375
many of the graph assets.
1945
01:08:45,541 --> 01:08:47,083
Like it's one thing to be
1946
01:08:47,083 --> 01:08:48,500
made a game inspired by this.
1947
01:08:48,500 --> 01:08:50,416
I'm sure that's probably happened more
1948
01:08:50,416 --> 01:08:52,541
than a few times, but well,
1949
01:08:52,541 --> 01:08:54,666
it looks like some of it's new.
1950
01:08:55,416 --> 01:08:56,333
Like is that little
1951
01:08:56,333 --> 01:08:58,291
collecting thing at the bottom left?
1952
01:08:58,708 --> 01:08:59,875
That's not in there, is it?
1953
01:09:00,625 --> 01:09:02,000
I didn't see it in the other game.
1954
01:09:02,291 --> 01:09:03,625
So yeah, it's there.
1955
01:09:03,666 --> 01:09:04,666
Do you see that orb?
1956
01:09:04,958 --> 01:09:05,958
That's your exp orb.
1957
01:09:06,625 --> 01:09:07,875
I don't know if it looks I don't know if
1958
01:09:07,875 --> 01:09:10,333
it's the same exact animation, but like.
1959
01:09:11,666 --> 01:09:12,541
Well, let's find out.
1960
01:09:13,333 --> 01:09:15,041
Oh, yeah, that is right there.
1961
01:09:15,041 --> 01:09:15,666
It is right there.
1962
01:09:15,666 --> 01:09:16,625
I just didn't see it being.
1963
01:09:17,333 --> 01:09:18,041
There's an excuse for
1964
01:09:18,041 --> 01:09:19,166
Gardner to keep playing the game.
1965
01:09:19,916 --> 01:09:20,750
This is this is
1966
01:09:20,750 --> 01:09:23,125
quintessentially my kind of game, like.
1967
01:09:23,583 --> 01:09:25,291
But I don't get sucked down in there.
1968
01:09:25,291 --> 01:09:27,125
OK, they added some new stuff, but still.
1969
01:09:27,125 --> 01:09:29,000
Yeah, I mean, it's quite literally.
1970
01:09:30,500 --> 01:09:31,958
Stolen, but with like with some extra
1971
01:09:31,958 --> 01:09:33,083
stuff, it's not the same person.
1972
01:09:33,208 --> 01:09:34,875
Unfortunately, yeah.
1973
01:09:34,875 --> 01:09:40,125
Oh, man, to just I don't.
1974
01:09:40,375 --> 01:09:41,458
And the worst part is like
1975
01:09:41,458 --> 01:09:42,875
the people who make the game
1976
01:09:42,875 --> 01:09:44,458
might not even know that it's been
1977
01:09:44,458 --> 01:09:46,208
stolen, you know, or put on steam.
1978
01:09:46,583 --> 01:09:47,916
And so it's like, how are they supposed
1979
01:09:47,916 --> 01:09:50,291
to defend their their stuff against that?
1980
01:09:50,416 --> 01:09:52,083
No, no, they know it was a big it was a
1981
01:09:52,083 --> 01:09:53,458
big news story last year.
1982
01:09:53,875 --> 01:09:54,500
Right. But I'm saying
1983
01:09:54,500 --> 01:09:56,541
like the ones who like who
1984
01:09:57,666 --> 01:10:00,333
all these guys right now, you know.
1985
01:10:00,958 --> 01:10:03,166
Yeah, I wish we knew.
1986
01:10:03,208 --> 01:10:04,333
How to count. There's
1987
01:10:04,333 --> 01:10:05,583
just so much of it that.
1988
01:10:06,291 --> 01:10:10,166
Yeah. Like, have you ever heard of
1989
01:10:11,291 --> 01:10:14,791
Google Trends or Google notifications or
1990
01:10:14,791 --> 01:10:15,375
something like that?
1991
01:10:16,041 --> 01:10:17,875
Google Alerts, Google Alerts, you can
1992
01:10:17,875 --> 01:10:19,958
like put in certain things
1993
01:10:19,958 --> 01:10:21,958
like dudelings, arcade sportsball.
1994
01:10:22,375 --> 01:10:25,000
And then any time that phrase appears
1995
01:10:25,000 --> 01:10:27,000
when Google is crawling your stuff,
1996
01:10:27,000 --> 01:10:27,833
you'll get notified.
1997
01:10:29,916 --> 01:10:31,208
Like you can put your own name in
1998
01:10:31,583 --> 01:10:32,708
and then you'll get notified
1999
01:10:32,708 --> 01:10:33,958
if someone's mentioning you.
2000
01:10:36,291 --> 01:10:37,333
It's actually really neat.
2001
01:10:37,333 --> 01:10:39,791
So if people, indie devs out there put in
2002
01:10:39,791 --> 01:10:40,583
the name of their game,
2003
01:10:41,708 --> 01:10:43,750
they'll get like an email that says, hey,
2004
01:10:43,750 --> 01:10:44,458
we just found this
2005
01:10:44,458 --> 01:10:45,666
new thing on Steam here
2006
01:10:45,666 --> 01:10:46,833
or wherever they found it.
2007
01:10:47,500 --> 01:10:48,625
So that's one way you
2008
01:10:48,625 --> 01:10:49,791
could keep informed.
2009
01:10:50,666 --> 01:10:52,458
Oh, that is good stuff.
2010
01:10:52,458 --> 01:10:54,416
That is good stuff. Yeah.
2011
01:10:55,875 --> 01:10:56,041
Yeah.
2012
01:10:57,625 --> 01:10:59,166
But also, I think
2013
01:10:59,166 --> 01:11:00,333
Valve has kind of response
2014
01:11:00,583 --> 01:11:02,041
is kind of responsible as well.
2015
01:11:02,666 --> 01:11:03,500
I mean, they did open the
2016
01:11:03,500 --> 01:11:04,666
floodgates for all this stuff.
2017
01:11:04,666 --> 01:11:05,625
And while yes, I think it's
2018
01:11:05,625 --> 01:11:07,083
a good thing overall, because
2019
01:11:07,833 --> 01:11:08,875
imagine how much worse
2020
01:11:08,875 --> 01:11:10,250
things were back in the day.
2021
01:11:10,250 --> 01:11:11,500
Like you'd have to be you had to be a
2022
01:11:11,500 --> 01:11:12,250
major publisher to
2023
01:11:12,250 --> 01:11:13,625
get on Steam back then.
2024
01:11:14,208 --> 01:11:15,166
Yeah. Like imagine if
2025
01:11:15,166 --> 01:11:16,208
Bellatria wasn't on Steam.
2026
01:11:16,666 --> 01:11:17,458
I'd be crazy, right?
2027
01:11:18,666 --> 01:11:19,708
There'd be no next fest either.
2028
01:11:22,333 --> 01:11:23,166
That would be crazy.
2029
01:11:24,041 --> 01:11:25,541
Yeah. Huh.
2030
01:11:25,916 --> 01:11:27,000
At this point, though, I mean,
2031
01:11:28,083 --> 01:11:29,375
I think it is probably a
2032
01:11:29,375 --> 01:11:30,708
little too easy to get on Steam.
2033
01:11:32,125 --> 01:11:33,125
I mean, it's just it's like
2034
01:11:33,125 --> 01:11:34,375
a hundred dollar investment
2035
01:11:34,583 --> 01:11:35,875
and you'll get it back when
2036
01:11:35,875 --> 01:11:37,666
you make 100 bucks, you know.
2037
01:11:39,875 --> 01:11:42,250
Not every game makes makes a lot of cells
2038
01:11:42,250 --> 01:11:44,208
or makes that much, but right.
2039
01:11:46,708 --> 01:11:47,500
There's a little bit of a
2040
01:11:47,500 --> 01:11:48,875
barrier, which I'm fine with.
2041
01:11:49,791 --> 01:11:52,583
And then but there's definitely
2042
01:11:52,791 --> 01:11:55,500
it. I don't know.
2043
01:11:55,708 --> 01:11:56,625
It will be interesting
2044
01:11:56,625 --> 01:11:58,000
to see like this theft.
2045
01:11:58,208 --> 01:11:58,750
They definitely need
2046
01:11:58,750 --> 01:12:00,291
to look into the theft.
2047
01:12:00,291 --> 01:12:00,958
And I don't know.
2048
01:12:01,666 --> 01:12:02,958
Maybe it's just an automated system that
2049
01:12:02,958 --> 01:12:04,375
at least helps a little bit more.
2050
01:12:05,291 --> 01:12:06,625
But yeah. Yeah.
2051
01:12:07,125 --> 01:12:09,500
So heck, honestly, AI would probably do
2052
01:12:09,500 --> 01:12:12,250
OK at detecting fraud from itch.
2053
01:12:12,291 --> 01:12:14,708
I. Oh, I can see it's actually one of the
2054
01:12:14,708 --> 01:12:15,708
places where it would do well
2055
01:12:15,708 --> 01:12:16,750
is that pattern recognition.
2056
01:12:19,208 --> 01:12:21,833
Yeah. I don't know.
2057
01:12:23,208 --> 01:12:24,250
But you know what?
2058
01:12:25,166 --> 01:12:26,708
Steam Summer Sale just is going on.
2059
01:12:27,083 --> 01:12:29,500
You know, like Steam festivals and stuff.
2060
01:12:30,833 --> 01:12:33,583
Yeah, we got some interesting games.
2061
01:12:33,583 --> 01:12:34,833
We talked about it a little bit earlier.
2062
01:12:36,500 --> 01:12:38,625
But yeah, what guys what games are you
2063
01:12:38,625 --> 01:12:41,125
guys eyeing for the summer sale?
2064
01:12:42,541 --> 01:12:44,458
Oh, I'm already playing a
2065
01:12:44,458 --> 01:12:48,041
bunch on with the Xbox Game Pass,
2066
01:12:48,166 --> 01:12:50,291
but I do want to own them eventually,
2067
01:12:50,291 --> 01:12:51,291
some I and some of those.
2068
01:12:51,500 --> 01:12:53,708
But I think Space Marine 2
2069
01:12:53,708 --> 01:12:55,250
is definitely one on my list.
2070
01:12:55,500 --> 01:12:56,666
Oh, yeah. Space Marine 2
2071
01:12:56,666 --> 01:12:58,750
is on my list, too. Yeah.
2072
01:12:59,416 --> 01:13:00,166
Heck, there's ready or
2073
01:13:00,166 --> 01:13:01,458
not right there on my.
2074
01:13:03,041 --> 01:13:04,541
So maybe it's not for
2075
01:13:04,541 --> 01:13:06,000
you getting ready or not.
2076
01:13:06,875 --> 01:13:09,333
Ultra Kill is Ultra Kill is super sick.
2077
01:13:09,958 --> 01:13:11,250
I've heard a lot of good things about
2078
01:13:11,250 --> 01:13:13,208
Ultra Kill, so I'm going to add that
2079
01:13:13,208 --> 01:13:14,541
to my wish list here. Yeah.
2080
01:13:14,541 --> 01:13:16,125
You don't like Doom internal, so I mean,
2081
01:13:16,333 --> 01:13:17,458
Doom, the Dark Ages.
2082
01:13:17,625 --> 01:13:19,666
So I'm sure you'd enjoy.
2083
01:13:20,000 --> 01:13:21,500
I'm sure you'd enjoy Ultra Kill.
2084
01:13:23,000 --> 01:13:24,000
Yeah, for sure.
2085
01:13:25,041 --> 01:13:26,583
Ooh, Mass Effect Legacy.
2086
01:13:27,291 --> 01:13:28,791
Ooh, or Legendary
2087
01:13:28,791 --> 01:13:30,625
Edition, I mean, six dollars.
2088
01:13:31,083 --> 01:13:31,916
Dollars, dude.
2089
01:13:32,166 --> 01:13:32,750
Is that gorgeous?
2090
01:13:33,250 --> 01:13:34,625
Is that a remake of the first game?
2091
01:13:35,083 --> 01:13:37,708
It's all the first games of remaster is a
2092
01:13:37,708 --> 01:13:38,750
remaster the whole trilogy.
2093
01:13:39,500 --> 01:13:40,750
Yeah, it's really good.
2094
01:13:41,416 --> 01:13:43,708
Honestly, the remaster is pretty good.
2095
01:13:43,750 --> 01:13:46,166
I had all 40 DLCs, it says.
2096
01:13:46,625 --> 01:13:48,708
I got to do when I bought my graphics
2097
01:13:48,708 --> 01:13:51,041
card, I got this for free,
2098
01:13:51,041 --> 01:13:52,666
but it was through fucking EA.
2099
01:13:53,208 --> 01:13:55,166
I was like, I'm not going to ever play
2100
01:13:55,166 --> 01:13:57,333
that, but now it's like six books.
2101
01:13:58,000 --> 01:13:59,333
Oh, my God. It's so tempting.
2102
01:14:00,625 --> 01:14:02,291
You know, it is. It's a good game.
2103
01:14:02,958 --> 01:14:05,041
Definitely. And lots of hours of play.
2104
01:14:05,041 --> 01:14:06,750
Like I recommend it to anyone that can
2105
01:14:06,750 --> 01:14:09,875
even stomach sci-fi.
2106
01:14:10,958 --> 01:14:12,791
It's the original Mass Effect
2107
01:14:12,791 --> 01:14:14,000
is one of my favorite games.
2108
01:14:14,708 --> 01:14:16,791
Like so good.
2109
01:14:18,041 --> 01:14:19,000
Come on, Gardner, you
2110
01:14:19,000 --> 01:14:21,791
know you need to do what get
2111
01:14:23,000 --> 01:14:24,875
you to get it on Steam this
2112
01:14:24,875 --> 01:14:26,083
time, so you don't have to worry
2113
01:14:26,083 --> 01:14:27,416
about doing it through EA.
2114
01:14:28,208 --> 01:14:30,416
Yeah, I haven't played it through EA, so
2115
01:14:30,416 --> 01:14:32,958
I probably will have to do this.
2116
01:14:33,250 --> 01:14:35,625
We know it's electronic arts, but
2117
01:14:37,416 --> 01:14:39,125
I don't know. They they've actually been
2118
01:14:39,125 --> 01:14:40,875
doing some cool stuff lately, so
2119
01:14:41,291 --> 01:14:42,416
maybe I'll that's how
2120
01:14:42,416 --> 01:14:43,458
I justify buying it.
2121
01:14:46,375 --> 01:14:48,291
Yeah.
2122
01:14:49,291 --> 01:14:50,583
What else? What else? What else?
2123
01:14:51,041 --> 01:14:54,333
Any other noise is pretty cool, but it's
2124
01:14:54,333 --> 01:14:56,500
like kind of weird and esoteric almost.
2125
01:14:57,125 --> 01:14:59,208
Hmm. Yeah, I've heard about this one.
2126
01:15:01,500 --> 01:15:03,000
Like everything is destructible, right?
2127
01:15:03,541 --> 01:15:04,541
Yes. It's like, you
2128
01:15:04,541 --> 01:15:05,666
know, those Fonzam games.
2129
01:15:06,250 --> 01:15:08,875
Yeah, it's like that. Nice.
2130
01:15:10,291 --> 01:15:11,333
Oh, I have a game that I want to recommend to people.
2131
01:15:11,666 --> 01:15:16,833
I wonder if it's
2132
01:15:16,833 --> 01:15:18,041
Domekeeper. Have you
2133
01:15:18,041 --> 01:15:19,083
guys played Domekeeper?
2134
01:15:20,250 --> 01:15:21,708
I have not. I have not.
2135
01:15:21,958 --> 01:15:23,166
60% off right now.
2136
01:15:23,416 --> 01:15:26,708
This game is absolutely worth it.
2137
01:15:27,916 --> 01:15:29,833
So basically, you're you play as the
2138
01:15:29,833 --> 01:15:32,291
little the little Martian guy.
2139
01:15:33,291 --> 01:15:33,625
And
2140
01:15:33,625 --> 01:15:36,833
you have to like go down
2141
01:15:36,833 --> 01:15:39,125
into the mines that you dig out.
2142
01:15:39,708 --> 01:15:40,333
So you play as this little guy and you dig out.
2143
01:15:40,375 --> 01:15:44,500
The areas and collect these resources and
2144
01:15:44,500 --> 01:15:45,500
bring them back to your dome.
2145
01:15:46,000 --> 01:15:48,375
And then you invest your resources into
2146
01:15:48,375 --> 01:15:50,500
upgrades for your dome, because
2147
01:15:50,500 --> 01:15:53,875
we quickly after you start playing, you
2148
01:15:53,875 --> 01:15:55,125
get waves of these enemies
2149
01:15:55,125 --> 01:15:56,333
that come and attack your dome.
2150
01:15:56,791 --> 01:15:57,750
So you have to defend it
2151
01:15:58,833 --> 01:16:00,541
using the resources you
2152
01:16:00,541 --> 01:16:03,333
collect. And it's so addictive.
2153
01:16:03,750 --> 01:16:05,541
Oh, no, this is my type of game.
2154
01:16:06,583 --> 01:16:07,333
Yeah, I've added it to my cart.
2155
01:16:07,375 --> 01:16:10,666
Yeah, I'm going to get a couple of them
2156
01:16:10,666 --> 01:16:12,375
in this definitely like within a very
2157
01:16:12,375 --> 01:16:13,833
reasonable price range.
2158
01:16:13,833 --> 01:16:14,375
Oh, shit.
2159
01:16:14,833 --> 01:16:16,166
Yeah, don't keep her.
2160
01:16:17,083 --> 01:16:17,500
You know, what's a
2161
01:16:17,500 --> 01:16:18,333
really good game, though?
2162
01:16:19,041 --> 01:16:19,958
What have you guys heard of a
2163
01:16:19,958 --> 01:16:21,166
game called 100% orange juice?
2164
01:16:22,333 --> 01:16:23,416
100% orange juice?
2165
01:16:23,625 --> 01:16:24,625
100% orange. Yes,
2166
01:16:24,625 --> 01:16:25,666
that's the name of the game.
2167
01:16:26,625 --> 01:16:28,000
Wow. Can I type for a second?
2168
01:16:29,416 --> 01:16:31,208
100% orange juice. I
2169
01:16:31,208 --> 01:16:32,125
have not heard of this.
2170
01:16:32,125 --> 01:16:33,083
It's like Mario Party.
2171
01:16:34,375 --> 01:16:35,333
No, it's kind of it's pretty sick, actually, but it's like, you know,
2172
01:16:35,375 --> 01:16:36,166
it's pretty sick,
2173
01:16:36,583 --> 01:16:37,625
actually, but it's like it.
2174
01:16:39,083 --> 01:16:41,916
OK, so it's like Mario Party, but there
2175
01:16:41,916 --> 01:16:42,791
are no many games, though.
2176
01:16:42,791 --> 01:16:44,333
It's based it, but it's replaced with
2177
01:16:44,333 --> 01:16:46,000
like a car, like a battle
2178
01:16:46,000 --> 01:16:47,458
system and like a card system.
2179
01:16:48,625 --> 01:16:49,750
It's insane, though.
2180
01:16:50,583 --> 01:16:54,375
Oh, this is like 12 years old.
2181
01:16:55,791 --> 01:16:56,625
It's like a dollar,
2182
01:16:56,625 --> 01:16:57,875
twenty ninety two or something.
2183
01:16:58,083 --> 01:16:59,250
Yeah. Yeah.
2184
01:16:59,250 --> 01:17:00,791
But there's a lot of DLC characters
2185
01:17:00,791 --> 01:17:02,333
because the game is really popular now.
2186
01:17:03,375 --> 01:17:05,416
Well, I shouldn't say now, but
2187
01:17:06,833 --> 01:17:09,458
this is just a trailer for.
2188
01:17:12,083 --> 01:17:12,625
Yeah, one of the
2189
01:17:12,625 --> 01:17:14,750
characters, it looks pretty neat.
2190
01:17:16,041 --> 01:17:17,458
One of the funniest characters is you can
2191
01:17:17,458 --> 01:17:18,833
you can encounter a random single
2192
01:17:19,375 --> 01:17:21,458
and they can sometimes roll a seven and
2193
01:17:21,458 --> 01:17:24,083
it like it's like it like you can die.
2194
01:17:24,083 --> 01:17:25,041
If you if you miss your
2195
01:17:25,041 --> 01:17:27,541
dodge rolls, it's awesome.
2196
01:17:27,541 --> 01:17:28,416
That's funny. They call
2197
01:17:28,416 --> 01:17:29,791
them they call them bird Jesus.
2198
01:17:33,375 --> 01:17:36,458
Yeah, that's funny.
2199
01:17:36,625 --> 01:17:37,625
Looks neat.
2200
01:17:38,250 --> 01:17:39,250
James, you have any recommendations?
2201
01:17:41,041 --> 01:17:41,250
Um.
2202
01:17:42,750 --> 01:17:44,291
Yeah, I hate.
2203
01:17:45,875 --> 01:17:47,583
I really enjoyed it during the.
2204
01:17:49,166 --> 01:17:49,708
How was the beginning
2205
01:17:49,708 --> 01:17:51,666
of the year's steam fest?
2206
01:17:52,416 --> 01:17:53,708
Hasted that one where
2207
01:17:53,708 --> 01:17:54,916
you just continually run.
2208
01:17:55,375 --> 01:17:57,000
That's on that one.
2209
01:17:57,000 --> 01:17:59,541
So that is that is a really good one.
2210
01:17:59,541 --> 01:18:00,333
Yes, I remember that.
2211
01:18:00,375 --> 01:18:02,666
I haven't bought it yet, so
2212
01:18:02,666 --> 01:18:04,416
I'm actually put it in my car.
2213
01:18:04,416 --> 01:18:05,458
I plan on getting that.
2214
01:18:06,041 --> 01:18:07,500
Yeah, that looks really nice.
2215
01:18:07,583 --> 01:18:09,000
Yes, it's like my kind of game.
2216
01:18:09,833 --> 01:18:11,416
Yeah, same like I
2217
01:18:12,375 --> 01:18:14,708
I those types of games are kind of cozy
2218
01:18:14,708 --> 01:18:17,041
for me where they're just nice to set
2219
01:18:17,041 --> 01:18:19,833
back and just relax and do it just play.
2220
01:18:20,375 --> 01:18:21,541
So definitely what
2221
01:18:21,541 --> 01:18:22,125
I'm going to be getting.
2222
01:18:23,083 --> 01:18:24,458
There's also another game I like that's
2223
01:18:24,458 --> 01:18:25,583
also super duper cheap.
2224
01:18:25,583 --> 01:18:26,958
It's called one way heroics.
2225
01:18:28,083 --> 01:18:29,750
It's a road like like a
2226
01:18:29,750 --> 01:18:31,250
traditional road like.
2227
01:18:31,750 --> 01:18:33,000
Mm hmm.
2228
01:18:33,666 --> 01:18:35,291
And it's wack ass in Japanese.
2229
01:18:37,416 --> 01:18:38,500
And it's really hard to.
2230
01:18:38,958 --> 01:18:39,833
So it's like this.
2231
01:18:40,541 --> 01:18:42,041
So like, you know, those auto scrolling
2232
01:18:42,041 --> 01:18:44,000
levels like in Mario, where it goes to
2233
01:18:44,000 --> 01:18:44,375
the right.
2234
01:18:45,458 --> 01:18:47,000
Imagine that, but also a road like.
2235
01:18:47,916 --> 01:18:48,375
Oh, wow.
2236
01:18:50,541 --> 01:18:52,750
And it's all I picked this game up and it
2237
01:18:52,750 --> 01:18:54,333
was like 69 cents when I picked it up.
2238
01:18:54,375 --> 01:18:55,666
It was even cheaper than vampire
2239
01:18:55,666 --> 01:18:57,166
survivors and it still is for
2240
01:18:57,166 --> 01:18:58,208
the most part, to be honest.
2241
01:19:00,375 --> 01:19:00,791
Hmm.
2242
01:19:01,666 --> 01:19:03,125
It's metaphors on cell two.
2243
01:19:04,791 --> 01:19:05,458
How much is this?
2244
01:19:05,458 --> 01:19:07,291
It's a dollar a dollar and eight cents.
2245
01:19:08,833 --> 01:19:10,875
The DLC is more expensive than the game
2246
01:19:10,875 --> 01:19:11,875
itself, to be honest.
2247
01:19:12,375 --> 01:19:12,791
Yeah.
2248
01:19:12,791 --> 01:19:14,333
The plus the one with
2249
01:19:14,333 --> 01:19:15,291
your world heroics plus.
2250
01:19:17,041 --> 01:19:17,416
Oh, yeah.
2251
01:19:18,583 --> 01:19:20,375
You can buy them two dollars.
2252
01:19:21,375 --> 01:19:21,583
Yeah.
2253
01:19:23,083 --> 01:19:23,333
Neat.
2254
01:19:23,375 --> 01:19:25,416
I kind of like the art style.
2255
01:19:25,416 --> 01:19:26,208
It reminds me of.
2256
01:19:28,375 --> 01:19:31,208
What does it remind me of like a like a
2257
01:19:31,208 --> 01:19:33,166
SNS early SNS makes me
2258
01:19:33,166 --> 01:19:34,791
think of final fantasy SNS.
2259
01:19:35,000 --> 01:19:35,208
Right.
2260
01:19:35,333 --> 01:19:36,458
Yeah, like early Final Fantasy.
2261
01:19:37,333 --> 01:19:37,541
Yeah.
2262
01:19:38,916 --> 01:19:39,125
Nice.
2263
01:19:41,208 --> 01:19:41,416
Cool.
2264
01:19:43,375 --> 01:19:45,500
We've got a few more
2265
01:19:45,500 --> 01:19:46,791
stories you want to move on.
2266
01:19:46,791 --> 01:19:47,583
Yeah, let's move on.
2267
01:19:49,041 --> 01:19:49,375
All right.
2268
01:19:49,375 --> 01:19:50,041
Here we go.
2269
01:19:51,125 --> 01:19:52,000
Nexon here.
2270
01:19:54,375 --> 01:19:54,750
All right.
2271
01:19:54,916 --> 01:19:55,583
There's a game.
2272
01:19:55,583 --> 01:19:57,333
There's a gacha game called Blue Archive.
2273
01:19:58,416 --> 01:19:58,625
Mm hmm.
2274
01:19:58,958 --> 01:19:59,958
And it's like a it's like
2275
01:19:59,958 --> 01:20:01,125
it's a typical gacha game.
2276
01:20:01,375 --> 01:20:02,583
You unlock characters.
2277
01:20:03,416 --> 01:20:04,458
They're students in a high
2278
01:20:04,458 --> 01:20:05,375
school and they all have guns.
2279
01:20:07,083 --> 01:20:08,625
And it's supposed to be released.
2280
01:20:08,833 --> 01:20:09,416
It was supposed to be
2281
01:20:09,416 --> 01:20:10,833
releasing on Steam the other day.
2282
01:20:12,083 --> 01:20:13,166
But it's not on Steam.
2283
01:20:14,375 --> 01:20:17,791
And they didn't give a reason why there's
2284
01:20:17,791 --> 01:20:19,125
just been a delay due to
2285
01:20:19,125 --> 01:20:20,458
platform review processes.
2286
01:20:21,875 --> 01:20:24,666
And visual novel gamers have been kind of
2287
01:20:24,666 --> 01:20:27,916
upset with Valve because this has been
2288
01:20:27,916 --> 01:20:29,000
the case for a while now.
2289
01:20:30,333 --> 01:20:31,541
There's actually one but there was
2290
01:20:31,541 --> 01:20:33,291
actually one game by the
2291
01:20:33,291 --> 01:20:34,250
guys that made Steins Gate.
2292
01:20:34,791 --> 01:20:35,750
I think you've heard of
2293
01:20:35,750 --> 01:20:36,833
Steins Gate, right, James?
2294
01:20:38,375 --> 01:20:40,375
Yeah, called Chaos Ted Noah.
2295
01:20:40,625 --> 01:20:41,625
That was supposed to be released.
2296
01:20:42,833 --> 01:20:43,916
It didn't get released on time.
2297
01:20:43,916 --> 01:20:45,458
It almost didn't get released on time due
2298
01:20:45,458 --> 01:20:46,416
to Valve's bullshit.
2299
01:20:46,416 --> 01:20:49,041
But then but then backlash happened and
2300
01:20:49,041 --> 01:20:50,375
Valve like approved it.
2301
01:20:52,375 --> 01:20:54,583
So there's been a there's been an
2302
01:20:54,583 --> 01:20:55,166
interesting double
2303
01:20:55,166 --> 01:20:56,375
standard with visual novels.
2304
01:20:56,833 --> 01:20:58,166
I think a lot of it has to do with the
2305
01:20:58,166 --> 01:20:58,916
fact that some of them
2306
01:20:58,916 --> 01:21:01,833
include like lolly type characters.
2307
01:21:02,583 --> 01:21:02,875
Yeah.
2308
01:21:03,166 --> 01:21:04,000
And that can that can
2309
01:21:04,000 --> 01:21:05,000
cause issues, of course.
2310
01:21:07,250 --> 01:21:08,166
But then sometimes we get
2311
01:21:08,166 --> 01:21:09,958
games like Sex with Hitler.
2312
01:21:09,958 --> 01:21:10,708
That's on Steam.
2313
01:21:11,041 --> 01:21:12,083
It's a real game, by the way.
2314
01:21:12,541 --> 01:21:13,083
Gosh, yeah.
2315
01:21:13,833 --> 01:21:14,041
Yeah.
2316
01:21:16,375 --> 01:21:18,041
Yeah, like I don't understand how those
2317
01:21:18,041 --> 01:21:19,083
games are allowed on Steam.
2318
01:21:21,375 --> 01:21:23,083
I don't know.
2319
01:21:24,125 --> 01:21:25,500
Well, like.
2320
01:21:26,625 --> 01:21:27,875
Over a lolly character is
2321
01:21:27,875 --> 01:21:28,583
what you're talking about.
2322
01:21:29,541 --> 01:21:31,916
Yes, I think sometimes sometimes that
2323
01:21:31,916 --> 01:21:32,750
tends to be the case.
2324
01:21:33,375 --> 01:21:34,916
But lollies, you know, lollies are
2325
01:21:34,916 --> 01:21:39,583
depicted as like typically younger girls,
2326
01:21:40,208 --> 01:21:43,208
but they're actually 3000 year old
2327
01:21:43,208 --> 01:21:44,250
dragons kind of thing.
2328
01:21:44,250 --> 01:21:44,791
You know, that's the
2329
01:21:44,791 --> 01:21:45,666
whole trope with that.
2330
01:21:45,666 --> 01:21:48,333
And so I get it.
2331
01:21:48,333 --> 01:21:51,000
Yeah. The lolly thing is a little weird.
2332
01:21:51,000 --> 01:21:54,000
And so I definitely could see why they
2333
01:21:54,000 --> 01:21:55,083
want to prevent that.
2334
01:21:55,916 --> 01:21:56,625
I can see it.
2335
01:21:56,625 --> 01:21:57,916
I can see them want to prevent that for
2336
01:21:57,916 --> 01:21:59,708
actual hentai games.
2337
01:22:00,875 --> 01:22:01,583
But this ain't hentai.
2338
01:22:03,041 --> 01:22:03,250
Yeah.
2339
01:22:05,375 --> 01:22:05,583
Yeah.
2340
01:22:06,666 --> 01:22:07,666
Maybe it's because they're
2341
01:22:07,666 --> 01:22:09,083
high schoolers with guns.
2342
01:22:10,166 --> 01:22:10,583
I don't know.
2343
01:22:13,333 --> 01:22:17,166
That is true. Well, if that's the
2344
01:22:17,166 --> 01:22:19,000
case, there's a lot of.
2345
01:22:19,000 --> 01:22:21,416
A lot of Japanese games, actually, with
2346
01:22:21,416 --> 01:22:23,083
high schoolers with guns have high
2347
01:22:23,083 --> 01:22:24,708
schoolers with stuff like that.
2348
01:22:24,708 --> 01:22:24,916
Yeah.
2349
01:22:25,000 --> 01:22:27,000
I don't know what it is with Japanese,
2350
01:22:27,333 --> 01:22:29,708
but they like their high schoolers.
2351
01:22:29,708 --> 01:22:31,375
So it has high schoolers
2352
01:22:31,375 --> 01:22:33,250
with guns or a gun, I think.
2353
01:22:34,083 --> 01:22:36,708
Yeah, I think only one of them.
2354
01:22:36,708 --> 01:22:39,125
Persona three, they're not technically
2355
01:22:39,125 --> 01:22:40,333
guns or technically evokers, but you shoot yourself much like a gun to summon your persona.
2356
01:22:41,375 --> 01:22:47,250
Yeah, it is kind of weird.
2357
01:22:49,541 --> 01:22:51,000
People have been clamoring for a persona
2358
01:22:51,000 --> 01:22:54,083
game set in college, but apparently
2359
01:22:54,083 --> 01:22:56,208
college, but apparently, according to the
2360
01:22:56,208 --> 01:22:57,333
Japanese, last I recall,
2361
01:22:58,000 --> 01:22:59,375
college is very different.
2362
01:23:00,291 --> 01:23:02,000
They're committed here because like, you
2363
01:23:02,000 --> 01:23:02,625
know, you don't get the
2364
01:23:02,625 --> 01:23:04,500
crazy college parties and shit.
2365
01:23:05,333 --> 01:23:07,333
Not like you would like a college school like Radford or some shit.
2366
01:23:07,333 --> 01:23:10,791
It's going to be much more of a fun game. Yeah, but it's going to be much different
2367
01:23:10,791 --> 01:23:13,083
than high school in Japan.
2368
01:23:13,333 --> 01:23:14,958
Like, it's not like they're partying in
2369
01:23:14,958 --> 01:23:16,208
Japan and in high school.
2370
01:23:17,500 --> 01:23:18,541
I don't know, to be honest.
2371
01:23:19,583 --> 01:23:21,166
Honestly, I'd much prefer some of those
2372
01:23:21,166 --> 01:23:23,458
games be set in the college age kind of
2373
01:23:23,458 --> 01:23:24,875
setting because it is weird to play as
2374
01:23:24,875 --> 01:23:26,000
high schoolers sometimes, even though I
2375
01:23:26,000 --> 01:23:27,166
do like the persona games and I've been
2376
01:23:27,166 --> 01:23:28,000
playing them for years.
2377
01:23:29,041 --> 01:23:29,958
As I'm getting older, I'm
2378
01:23:29,958 --> 01:23:30,833
just like, this is weird.
2379
01:23:31,416 --> 01:23:35,166
Well, someone made a persona game by
2380
01:23:35,166 --> 01:23:36,458
featuring young adults.
2381
01:23:37,333 --> 01:23:39,125
And I think that's a good thing. And it hasn't been very well.
2382
01:23:39,375 --> 01:23:41,166
It hasn't been done very well.
2383
01:23:41,166 --> 01:23:44,708
It's called Y2K.
2384
01:23:45,375 --> 01:23:45,583
Yick.
2385
01:23:48,375 --> 01:23:49,000
Give you the name.
2386
01:23:52,041 --> 01:23:52,500
Interesting.
2387
01:23:53,291 --> 01:23:55,625
Yeah, it's well, I think that game had
2388
01:23:55,625 --> 01:23:58,458
more problems than just being persona,
2389
01:23:58,666 --> 01:24:00,625
but for adults in adult.
2390
01:24:01,000 --> 01:24:01,708
Yeah, I don't know.
2391
01:24:05,375 --> 01:24:06,083
It's an interesting one.
2392
01:24:07,375 --> 01:24:08,041
I'm not going to play this gacha game
2393
01:24:08,041 --> 01:24:10,000
right here, Blue Archive myself.
2394
01:24:11,416 --> 01:24:12,041
I'm max level.
2395
01:24:13,250 --> 01:24:15,208
You are a gacha king.
2396
01:24:17,458 --> 01:24:19,166
Is this because of your
2397
01:24:19,166 --> 01:24:21,666
RNG manipulation abilities?
2398
01:24:23,208 --> 01:24:23,916
Yes, I have.
2399
01:24:24,375 --> 01:24:24,958
I have.
2400
01:24:24,958 --> 01:24:25,916
I have good RNG.
2401
01:24:26,166 --> 01:24:27,000
You know how it is.
2402
01:24:27,000 --> 01:24:28,333
It just doesn't apply to anything that
2403
01:24:28,333 --> 01:24:29,958
actually matters, like lottery tickets or
2404
01:24:29,958 --> 01:24:31,625
anything like that, unfortunately.
2405
01:24:34,125 --> 01:24:34,333
No, I tried.
2406
01:24:34,375 --> 01:24:35,000
I tried.
2407
01:24:36,458 --> 01:24:39,333
But I mean, you are like a like a wanted
2408
01:24:39,333 --> 01:24:41,541
count card card counter, right?
2409
01:24:41,541 --> 01:24:42,541
Like you've gone into.
2410
01:24:45,375 --> 01:24:46,708
That's how you can go to Vegas.
2411
01:24:47,333 --> 01:24:50,833
I have not counted
2412
01:24:50,833 --> 01:24:53,166
cards officially speaking.
2413
01:24:54,375 --> 01:24:56,625
OK, I'm just good with probability.
2414
01:24:57,500 --> 01:24:57,708
Yes.
2415
01:24:58,916 --> 01:25:00,083
So it works with some type
2416
01:25:00,083 --> 01:25:01,375
of gambling, but not all.
2417
01:25:03,125 --> 01:25:03,333
Sometimes.
2418
01:25:03,375 --> 01:25:04,375
Yeah.
2419
01:25:05,041 --> 01:25:05,333
OK.
2420
01:25:06,333 --> 01:25:07,375
He just wants to visit Vegas.
2421
01:25:07,375 --> 01:25:09,666
He's been he's been quite about it.
2422
01:25:09,666 --> 01:25:11,083
You know, my you know, my older brother
2423
01:25:11,083 --> 01:25:13,583
went to Vegas many years ago to watch the
2424
01:25:13,583 --> 01:25:15,875
Manny Pacquiao versus Mayweather fight.
2425
01:25:16,500 --> 01:25:16,708
Yeah.
2426
01:25:17,541 --> 01:25:18,916
And he said it was a waste of money.
2427
01:25:19,250 --> 01:25:19,625
The fight.
2428
01:25:20,500 --> 01:25:21,750
But he still got the fun of Vegas.
2429
01:25:22,500 --> 01:25:23,458
Yeah.
2430
01:25:24,125 --> 01:25:25,458
There's a couple of shows that are fun in
2431
01:25:25,458 --> 01:25:26,416
Vegas, but definitely.
2432
01:25:26,708 --> 01:25:28,125
I don't know. I go there for the food and
2433
01:25:28,125 --> 01:25:30,041
the big buildings and
2434
01:25:30,041 --> 01:25:30,333
there's a couple of things to do.
2435
01:25:30,375 --> 01:25:33,500
But the gardeners should go to Vegas.
2436
01:25:34,416 --> 01:25:35,250
But Emily, let's you go
2437
01:25:35,250 --> 01:25:36,291
to Vegas with the boys.
2438
01:25:37,166 --> 01:25:37,750
Yeah, dude.
2439
01:25:39,125 --> 01:25:39,791
The boys.
2440
01:25:40,125 --> 01:25:41,875
The boys are back in town.
2441
01:25:42,500 --> 01:25:45,083
Dude, I don't know if I can tell the
2442
01:25:45,083 --> 01:25:47,416
story, but now I'm
2443
01:25:47,416 --> 01:25:48,000
going to tell the story.
2444
01:25:48,000 --> 01:25:48,416
I don't care.
2445
01:25:49,166 --> 01:25:52,208
So we went to a wedding.
2446
01:25:52,375 --> 01:25:52,708
Right.
2447
01:25:53,375 --> 01:25:55,708
And a bunch of her friends were there.
2448
01:25:55,708 --> 01:25:58,333
And one of her friends.
2449
01:25:59,375 --> 01:26:01,583
Her husband and her were
2450
01:26:01,583 --> 01:26:03,291
like, it's eight thirty.
2451
01:26:03,291 --> 01:26:04,208
We're going to go to bed.
2452
01:26:04,875 --> 01:26:07,125
And while the rest of us were like pretty
2453
01:26:07,125 --> 01:26:09,625
much everyone else was like, hey, you
2454
01:26:09,625 --> 01:26:12,208
know, we're going to go out for like the
2455
01:26:12,208 --> 01:26:13,583
after party for the wedding.
2456
01:26:14,541 --> 01:26:16,333
But I was really tired.
2457
01:26:16,333 --> 01:26:17,375
So I was like, Emily, I think I'm just
2458
01:26:17,375 --> 01:26:19,750
going to go back to the hotel room.
2459
01:26:20,750 --> 01:26:21,833
And she's like, OK, I'm
2460
01:26:21,833 --> 01:26:23,208
going to go out with them.
2461
01:26:23,208 --> 01:26:24,000
And I'm like, cool.
2462
01:26:24,000 --> 01:26:24,291
Have fun.
2463
01:26:24,833 --> 01:26:25,958
And it was totally normal.
2464
01:26:25,958 --> 01:26:26,333
Right.
2465
01:26:26,625 --> 01:26:28,833
But her friends were like the two that
2466
01:26:28,833 --> 01:26:30,875
were going to bed were like, you can't
2467
01:26:30,875 --> 01:26:32,000
separate at a wedding.
2468
01:26:32,000 --> 01:26:33,500
And it's like, dude, the wedding's over.
2469
01:26:33,875 --> 01:26:34,958
Like, what are you talking about?
2470
01:26:34,958 --> 01:26:35,708
Anyway, I don't know why
2471
01:26:35,708 --> 01:26:36,833
that reminded me of that.
2472
01:26:38,541 --> 01:26:41,375
Like, dude, I've gone to like scale and
2473
01:26:41,375 --> 01:26:42,708
stuff without Emily.
2474
01:26:42,916 --> 01:26:45,166
Like, we're totally cool
2475
01:26:45,166 --> 01:26:46,041
with that kind of shit.
2476
01:26:46,666 --> 01:26:47,875
Well, yeah, it's a little
2477
01:26:47,875 --> 01:26:49,375
it's a little possessive.
2478
01:26:49,375 --> 01:26:51,166
Yeah. Yeah. Trust is a big deal.
2479
01:26:51,708 --> 01:26:52,416
No. Yeah.
2480
01:26:53,958 --> 01:26:54,083
Yeah.
2481
01:26:55,375 --> 01:26:56,833
I'm probably going to be going to the
2482
01:26:56,833 --> 01:26:58,333
next cloud conference in
2483
01:26:58,333 --> 01:27:00,000
Berlin at the end of the summer.
2484
01:27:00,291 --> 01:27:00,750
And I don't think
2485
01:27:00,750 --> 01:27:01,625
she's going to go with me.
2486
01:27:01,833 --> 01:27:04,333
So well, OK, now I'm offended.
2487
01:27:04,333 --> 01:27:06,083
You're not taking me next cloud.
2488
01:27:06,500 --> 01:27:09,000
One like that.
2489
01:27:09,333 --> 01:27:11,041
One like self hosted thing where you
2490
01:27:11,041 --> 01:27:13,125
basically host your own cloud.
2491
01:27:13,875 --> 01:27:14,125
Yeah.
2492
01:27:14,750 --> 01:27:16,458
I need to step one of those up.
2493
01:27:17,041 --> 01:27:18,458
It's so cool.
2494
01:27:18,791 --> 01:27:19,333
I have one.
2495
01:27:19,916 --> 01:27:20,875
I set it up the other day.
2496
01:27:21,291 --> 01:27:22,333
I have the server.
2497
01:27:22,375 --> 01:27:24,291
I just don't have the storage.
2498
01:27:24,500 --> 01:27:25,541
I just I just need more.
2499
01:27:25,541 --> 01:27:26,916
I need more drives, man.
2500
01:27:26,916 --> 01:27:28,208
I need more and the need drives.
2501
01:27:28,208 --> 01:27:30,166
I have I have one of those link station
2502
01:27:30,166 --> 01:27:32,000
pros, the one that's like all SSD.
2503
01:27:32,791 --> 01:27:33,416
Mm hmm.
2504
01:27:33,416 --> 01:27:35,916
It's done quite well for editing footage,
2505
01:27:35,916 --> 01:27:36,833
but I need more
2506
01:27:36,833 --> 01:27:38,791
storage for like actual back.
2507
01:27:39,000 --> 01:27:40,500
I mean, one of those.
2508
01:27:40,750 --> 01:27:40,958
Nice.
2509
01:27:41,291 --> 01:27:42,375
Yeah, that is super nice.
2510
01:27:42,708 --> 01:27:47,041
And like I I'm I set it up on my home
2511
01:27:47,041 --> 01:27:50,000
lab, but my home lab doesn't have like my
2512
01:27:50,000 --> 01:27:50,916
home lab is like an
2513
01:27:50,916 --> 01:27:52,333
old PC that I retired.
2514
01:27:52,375 --> 01:27:55,791
So it has like a PCI Gen two.
2515
01:27:56,083 --> 01:27:58,000
So I don't have like a good graphics card
2516
01:27:58,000 --> 01:27:58,750
in there that I can like
2517
01:27:58,750 --> 01:28:00,125
do a acceleration with.
2518
01:28:00,708 --> 01:28:04,166
But this supports a I acceleration so you
2519
01:28:04,166 --> 01:28:07,416
can like have it like crunch through your
2520
01:28:07,416 --> 01:28:10,041
photos and it will like catalog them and
2521
01:28:10,041 --> 01:28:11,041
describe what's in them
2522
01:28:11,041 --> 01:28:12,708
and facial recognition.
2523
01:28:13,833 --> 01:28:14,833
It's so cool.
2524
01:28:15,291 --> 01:28:16,958
I can't wait to get that set up.
2525
01:28:18,250 --> 01:28:19,250
Dude, that's awesome.
2526
01:28:19,875 --> 01:28:20,125
Yeah.
2527
01:28:21,708 --> 01:28:23,958
I'm a huge, huge proponent of next cloud.
2528
01:28:24,291 --> 01:28:24,916
So I think I'm going to
2529
01:28:24,916 --> 01:28:25,625
go to their conference.
2530
01:28:27,750 --> 01:28:27,958
Cool.
2531
01:28:28,125 --> 01:28:28,875
That's that's really cool.
2532
01:28:28,875 --> 01:28:31,333
I set that up when I finally do my home
2533
01:28:31,333 --> 01:28:32,666
lab, but it might be a year.
2534
01:28:32,666 --> 01:28:33,750
I need to buy more and be
2535
01:28:33,750 --> 01:28:35,750
me drives and then set it up.
2536
01:28:35,750 --> 01:28:37,791
Finally, dude, you know how much storage
2537
01:28:37,791 --> 01:28:42,833
I have in my in my how much let me just I
2538
01:28:42,833 --> 01:28:44,833
don't know exactly how much.
2539
01:28:44,833 --> 01:28:45,458
Let me just check.
2540
01:28:47,875 --> 01:28:48,333
Oh, it's not going to say right now.
2541
01:28:48,375 --> 01:28:50,916
It's too much storage, dude.
2542
01:28:51,375 --> 01:28:56,708
So I have twelve twelve terabyte drives
2543
01:28:56,708 --> 01:29:00,000
in that machine and they're raid.
2544
01:29:00,375 --> 01:29:01,916
It's like an in a raid configuration.
2545
01:29:02,625 --> 01:29:05,500
So I've lost a little bit of storage.
2546
01:29:05,500 --> 01:29:06,916
I think I've lost one and a half drives,
2547
01:29:06,916 --> 01:29:09,000
but it's still like several
2548
01:29:09,000 --> 01:29:11,625
several many, many terabytes.
2549
01:29:11,625 --> 01:29:12,666
It's a lot.
2550
01:29:13,958 --> 01:29:15,041
What are you for your OS?
2551
01:29:15,041 --> 01:29:16,333
Do you use Proxmox or Proxmox?
2552
01:29:17,375 --> 01:29:19,750
Yeah, I have I used to
2553
01:29:19,750 --> 01:29:20,750
have a Proxmox set up.
2554
01:29:20,750 --> 01:29:22,166
Now I have an unraid set up.
2555
01:29:23,125 --> 01:29:25,291
I have forty four terabytes of usable
2556
01:29:25,291 --> 01:29:28,083
space on that on that PC.
2557
01:29:29,750 --> 01:29:30,250
Nice.
2558
01:29:30,750 --> 01:29:35,958
Yes, I'll get there someday.
2559
01:29:36,333 --> 01:29:37,916
And then I have seven and a half
2560
01:29:37,916 --> 01:29:40,708
terabytes of storage on my now.
2561
01:29:42,541 --> 01:29:42,916
Nice.
2562
01:29:43,541 --> 01:29:43,916
Yeah.
2563
01:29:45,541 --> 01:29:48,250
I'm in sixteen terabytes on another one.
2564
01:29:48,500 --> 01:29:50,375
So I have a bunch of storage.
2565
01:29:51,291 --> 01:29:52,083
I haven't died in need
2566
01:29:52,083 --> 01:29:53,416
of storage for my videos.
2567
01:29:54,250 --> 01:29:55,500
Yeah, dude, I'll tell
2568
01:29:55,500 --> 01:29:57,000
you editing from like.
2569
01:29:57,458 --> 01:30:03,458
So I also have a Postgres server set up
2570
01:30:03,458 --> 01:30:06,750
on my home lab where I have all of my.
2571
01:30:09,375 --> 01:30:11,291
DaVinci Resolve projects.
2572
01:30:11,375 --> 01:30:13,333
So they're being stored on
2573
01:30:13,333 --> 01:30:15,541
the home lab versus on my PC.
2574
01:30:16,625 --> 01:30:18,000
And then I have all of
2575
01:30:18,000 --> 01:30:20,375
the footage on my NAS.
2576
01:30:21,250 --> 01:30:25,041
So I'm literally any PC in my house can
2577
01:30:25,041 --> 01:30:28,416
edit any project that I've ever done
2578
01:30:28,416 --> 01:30:31,000
without having to download anything.
2579
01:30:31,000 --> 01:30:33,708
It's all done in my personal cloud.
2580
01:30:34,041 --> 01:30:34,583
It's pretty cool.
2581
01:30:37,541 --> 01:30:38,000
I'm jealous.
2582
01:30:39,375 --> 01:30:42,083
I continue to use third party services
2583
01:30:42,083 --> 01:30:44,083
because I'm just I am going to get to my
2584
01:30:44,083 --> 01:30:46,458
like I talked about doing a home lab.
2585
01:30:46,791 --> 01:30:50,583
Yeah, but I've this website and getting
2586
01:30:50,583 --> 01:30:52,875
back into doing more videos is kind of
2587
01:30:52,875 --> 01:30:54,291
preoccupied my time for
2588
01:30:54,291 --> 01:30:55,708
now, but it will come.
2589
01:30:55,708 --> 01:30:57,500
Well, you know, God knows a guy.
2590
01:31:00,083 --> 01:31:00,666
I know a guy.
2591
01:31:00,916 --> 01:31:02,875
You know, a guy, a home lab guy.
2592
01:31:04,958 --> 01:31:07,875
Maybe what you're talking about me.
2593
01:31:08,541 --> 01:31:10,541
No, I'm saying, you know, you know, you
2594
01:31:10,541 --> 01:31:11,458
know, a you know, a home
2595
01:31:11,458 --> 01:31:14,458
lab expert on the YouTube's.
2596
01:31:14,458 --> 01:31:15,875
She might be about you.
2597
01:31:16,625 --> 01:31:18,875
Are you talking about Wolfgang?
2598
01:31:19,291 --> 01:31:19,500
Yeah.
2599
01:31:20,125 --> 01:31:21,166
I mentioned them earlier.
2600
01:31:21,166 --> 01:31:21,458
That's why.
2601
01:31:22,375 --> 01:31:23,875
Yeah. No, he's he's cool.
2602
01:31:24,083 --> 01:31:25,291
We've done a few videos together.
2603
01:31:26,666 --> 01:31:29,541
I it's more of a less I need
2604
01:31:29,541 --> 01:31:30,583
I want to buy the equipment.
2605
01:31:30,583 --> 01:31:31,500
I just haven't done yet.
2606
01:31:31,833 --> 01:31:32,083
Yeah.
2607
01:31:32,458 --> 01:31:33,333
You know what I'm thinking about doing?
2608
01:31:33,375 --> 01:31:37,375
I this is like totally off topic, but I'm
2609
01:31:37,375 --> 01:31:40,458
thinking about taking this mini forum, a
2610
01:31:40,458 --> 01:31:44,708
PC and using an e GPU on it.
2611
01:31:45,666 --> 01:31:48,000
And then taking this PC, which has one
2612
01:31:48,000 --> 01:31:49,416
hundred and twenty eight gigabytes of RAM
2613
01:31:49,416 --> 01:31:51,083
and turning it into my my
2614
01:31:51,083 --> 01:31:53,208
my primary home lab server.
2615
01:31:54,750 --> 01:31:55,333
I mean, do it.
2616
01:31:55,500 --> 01:31:57,875
I'm going to be going like my next
2617
01:31:57,875 --> 01:32:00,500
project this year is I'm just waiting for
2618
01:32:00,500 --> 01:32:03,541
more next gen hardware to drop like the
2619
01:32:03,541 --> 01:32:07,291
Legion go to I'm really hoping the
2620
01:32:07,291 --> 01:32:08,583
software is decent enough on there.
2621
01:32:09,125 --> 01:32:11,666
But because I want to run Windows for my
2622
01:32:11,666 --> 01:32:13,333
games for now, well, I'll do it.
2623
01:32:13,583 --> 01:32:14,250
You can do it.
2624
01:32:15,375 --> 01:32:16,916
Yeah, I might dual boot it.
2625
01:32:17,208 --> 01:32:20,666
But just because I've been playing more
2626
01:32:20,666 --> 01:32:24,333
Xbox game pass, I'm sure I'll get out of that phase eventually.
2627
01:32:24,375 --> 01:32:25,583
This year.
2628
01:32:25,583 --> 01:32:27,666
But right now I'm putting I put all my
2629
01:32:27,666 --> 01:32:30,083
funds into like any extra funds into my
2630
01:32:30,083 --> 01:32:31,875
website slash some
2631
01:32:31,875 --> 01:32:32,833
other stuff that I'm doing.
2632
01:32:33,375 --> 01:32:36,625
But I really am.
2633
01:32:36,625 --> 01:32:38,000
I really think I'm going to be moving
2634
01:32:38,000 --> 01:32:40,708
over to a handheld as my main main gaming
2635
01:32:40,708 --> 01:32:43,250
device and use an e GPU.
2636
01:32:43,833 --> 01:32:44,875
I really like that.
2637
01:32:45,166 --> 01:32:47,000
Was it the Fox that does it like that or
2638
01:32:47,000 --> 01:32:48,375
as a Fox started like that?
2639
01:32:48,375 --> 01:32:49,958
He doesn't have a big
2640
01:32:49,958 --> 01:32:50,333
ass desktop anymore.
2641
01:32:50,375 --> 01:32:55,458
He just uses his GPD when I forget which
2642
01:32:55,458 --> 01:32:56,833
which one the latest one,
2643
01:32:56,833 --> 01:32:58,041
whatever it is right now.
2644
01:32:58,166 --> 01:33:00,833
But he uses that as his main PC to look
2645
01:33:00,833 --> 01:33:01,791
into a forty ninety.
2646
01:33:03,333 --> 01:33:04,958
I don't know if I'll go that high, but
2647
01:33:04,958 --> 01:33:05,750
I'm definitely going
2648
01:33:05,750 --> 01:33:06,750
to be getting an e GPU.
2649
01:33:07,083 --> 01:33:08,083
I don't need to have the
2650
01:33:08,083 --> 01:33:09,625
like the best graphics.
2651
01:33:09,625 --> 01:33:11,208
I just need to be a little better than
2652
01:33:11,208 --> 01:33:13,458
the steam deck or a lot.
2653
01:33:13,458 --> 01:33:15,041
Well, I should say a little bit better
2654
01:33:15,041 --> 01:33:16,666
than the steam deck and my ROG ally.
2655
01:33:16,958 --> 01:33:19,333
But I also want a bigger screen.
2656
01:33:19,541 --> 01:33:20,500
That's it.
2657
01:33:20,708 --> 01:33:22,166
Like I just want a little bit bigger for
2658
01:33:22,166 --> 01:33:24,125
some of these games, like playing
2659
01:33:24,125 --> 01:33:26,083
Expedition 33 on the ROG allies.
2660
01:33:26,458 --> 01:33:26,750
Seven inches.
2661
01:33:27,000 --> 01:33:29,458
Just it just wasn't
2662
01:33:29,458 --> 01:33:30,583
quite good enough for me.
2663
01:33:30,916 --> 01:33:32,416
I want I want an eight inch or so.
2664
01:33:35,208 --> 01:33:37,208
Then it's on to the home lab because I
2665
01:33:37,208 --> 01:33:38,416
really like that idea.
2666
01:33:39,291 --> 01:33:41,333
What I'd like to do is have a.
2667
01:33:41,375 --> 01:33:46,458
A like a virtual Bazlight instance, like
2668
01:33:46,458 --> 01:33:50,000
a VM Bazlight with a GPU pass through and
2669
01:33:50,000 --> 01:33:52,375
then be able to stream games locally and
2670
01:33:52,375 --> 01:33:53,583
while away from home.
2671
01:33:55,250 --> 01:33:56,000
That would be swift.
2672
01:33:57,041 --> 01:33:57,791
And speaking of
2673
01:33:57,791 --> 01:34:00,041
Bazlight, what about Fedora?
2674
01:34:00,291 --> 01:34:02,208
Have you guys heard about this, the
2675
01:34:02,208 --> 01:34:04,625
Fedora 44 drama that occurred?
2676
01:34:04,958 --> 01:34:06,583
I say drama, but in quotes,
2677
01:34:06,833 --> 01:34:08,416
honestly, it's news to me.
2678
01:34:09,333 --> 01:34:09,833
It's Linux.
2679
01:34:09,833 --> 01:34:10,333
It's always drama, right?
2680
01:34:10,375 --> 01:34:11,083
Yeah.
2681
01:34:13,541 --> 01:34:17,333
So essentially, Fedora wants to drop 32
2682
01:34:17,333 --> 01:34:20,125
bit multi-lib support, which means that
2683
01:34:20,125 --> 01:34:23,250
they're going to stop building 32 bit
2684
01:34:23,250 --> 01:34:27,083
packages for common libraries and or
2685
01:34:27,083 --> 01:34:29,791
they're proposing to stop building them.
2686
01:34:31,041 --> 01:34:33,041
And this would hit in Fedora 44, which is
2687
01:34:33,041 --> 01:34:34,333
like a year-ish away.
2688
01:34:35,375 --> 01:34:37,791
Basically, they would no
2689
01:34:37,791 --> 01:34:39,833
longer support 32 applications.
2690
01:34:41,291 --> 01:34:44,708
And that would mean that steam, which is
2691
01:34:44,708 --> 01:34:49,375
still 32 bit, would not be usable on
2692
01:34:49,375 --> 01:34:52,750
Fedora 44, at least as a native package.
2693
01:34:52,958 --> 01:34:54,333
There are there are workarounds for that.
2694
01:34:55,375 --> 01:34:59,041
But that actually means that actually
2695
01:34:59,041 --> 01:35:01,291
would have some consequences for projects
2696
01:35:01,291 --> 01:35:04,166
like Bazlight, which ship Fedora.
2697
01:35:05,375 --> 01:35:07,583
I'm sorry, they they're based on Fedora
2698
01:35:07,583 --> 01:35:10,750
and they ship steam as a native package.
2699
01:35:11,708 --> 01:35:13,833
And if like the upstream isn't shipping
2700
01:35:13,833 --> 01:35:15,875
the 32 bit libraries, then that would
2701
01:35:15,875 --> 01:35:18,708
mean that they they either have to do it
2702
01:35:18,708 --> 01:35:20,666
themselves or because they're a small
2703
01:35:20,666 --> 01:35:21,875
team, it would really mean that they
2704
01:35:21,875 --> 01:35:22,708
would have to just shut down
2705
01:35:22,708 --> 01:35:24,333
Bazlight and some user service.
2706
01:35:24,375 --> 01:35:24,458
So that would be the way
they would do it.
2707
01:35:24,458 --> 01:35:24,833
And then they would have to do it somewhere else.
2708
01:35:25,666 --> 01:35:27,291
They don't want to do that.
2709
01:35:27,833 --> 01:35:29,916
And so, Kyle, I don't know how to
2710
01:35:29,916 --> 01:35:30,708
pronounce his last name,
2711
01:35:31,000 --> 01:35:33,333
Gaspadnich maybe said it's got some.
2712
01:35:33,541 --> 01:35:34,541
He told me that.
2713
01:35:34,875 --> 01:35:36,875
OK. Yeah. So God's Benetitch.
2714
01:35:37,500 --> 01:35:38,208
Is that right?
2715
01:35:38,416 --> 01:35:38,791
Yeah.
2716
01:35:39,291 --> 01:35:41,500
He commented on this and I don't know if
2717
01:35:41,500 --> 01:35:44,166
I'll be able to find his comment.
2718
01:35:45,583 --> 01:35:48,250
Hey, just so you know, we
2719
01:35:48,250 --> 01:35:51,916
should not like hastily do this.
2720
01:35:51,916 --> 01:35:53,875
We should kind of figure out a better way
2721
01:35:53,875 --> 01:35:55,875
to do what you guys are trying to do.
2722
01:35:56,625 --> 01:35:59,375
And essentially they want to like free up
2723
01:35:59,375 --> 01:36:03,375
their resources as a project because
2724
01:36:03,375 --> 01:36:06,500
building libraries twice once it's 32 bit
2725
01:36:06,500 --> 01:36:08,500
and once the 64 requires a lot of work
2726
01:36:08,500 --> 01:36:12,583
and testing to make sure things are good.
2727
01:36:13,500 --> 01:36:14,916
The functional not going to crash.
2728
01:36:15,666 --> 01:36:18,541
So they've actually come to what seems
2729
01:36:18,541 --> 01:36:21,000
like a good compromise where they're
2730
01:36:21,000 --> 01:36:23,333
basically only going to package the
2731
01:36:23,333 --> 01:36:27,000
necessary 32 bit libraries for steam and
2732
01:36:27,000 --> 01:36:28,416
then let steams like Linux
2733
01:36:28,416 --> 01:36:30,791
runtime handle the rest of it.
2734
01:36:32,375 --> 01:36:33,833
You know, is this not the reason I'm
2735
01:36:33,833 --> 01:36:35,875
pretty sure this is the reason why Valve
2736
01:36:35,875 --> 01:36:36,875
stopped supporting Mac
2737
01:36:36,875 --> 01:36:37,333
OS for a while, right?
2738
01:36:37,375 --> 01:36:39,958
Because they they because they stopped
2739
01:36:39,958 --> 01:36:42,791
supporting 32 bit applications and I'm
2740
01:36:42,791 --> 01:36:45,333
not sure why Valve doesn't
2741
01:36:45,333 --> 01:36:47,583
update their thing to 64 bit.
2742
01:36:47,583 --> 01:36:49,250
I'm just super curious
2743
01:36:49,250 --> 01:36:50,375
as to why that's the case.
2744
01:36:51,500 --> 01:36:53,625
Yeah. So it's not super
2745
01:36:53,625 --> 01:36:56,083
simple to port it over.
2746
01:36:56,583 --> 01:36:57,166
Am I right, James?
2747
01:36:58,166 --> 01:37:00,500
My understanding is that porting a game
2748
01:37:00,500 --> 01:37:02,708
or anything from 32 bit
2749
01:37:02,708 --> 01:37:03,333
to 64 isn't just like.
2750
01:37:03,375 --> 01:37:08,416
Just like the Linux team library
2751
01:37:08,416 --> 01:37:10,375
shouldn't be that hard to port over.
2752
01:37:10,583 --> 01:37:12,208
It's you lose a lot of
2753
01:37:12,208 --> 01:37:13,583
support for games at that point.
2754
01:37:14,583 --> 01:37:15,333
Yeah, right.
2755
01:37:16,375 --> 01:37:20,708
So moving over, moving off from a 32 bit
2756
01:37:20,708 --> 01:37:25,875
architecture into a 64 bit solely getting
2757
01:37:25,875 --> 01:37:28,250
rid of that backwards compatibility could
2758
01:37:28,250 --> 01:37:35,250
hurt some game support, which in return,
2759
01:37:35,958 --> 01:37:37,500
I think you can emulate it.
2760
01:37:37,500 --> 01:37:38,041
But it's been a while
2761
01:37:38,041 --> 01:37:38,916
since I've looked into that.
2762
01:37:39,875 --> 01:37:43,208
Yeah, my understanding is that because of
2763
01:37:43,208 --> 01:37:46,583
the the Steam Linux runtime, which is
2764
01:37:46,583 --> 01:37:50,541
Valve's they're they're like native in
2765
01:37:50,541 --> 01:37:52,750
house binaries that they've built for
2766
01:37:52,750 --> 01:37:56,708
these games, like even if Steam itself
2767
01:37:56,708 --> 01:37:59,166
was 64 bit, they would be able to run 32
2768
01:37:59,166 --> 01:38:00,291
bit games using the
2769
01:38:00,291 --> 01:38:01,208
Steam for Linux runtime.
2770
01:38:02,083 --> 01:38:03,541
And that would include running games
2771
01:38:03,541 --> 01:38:05,333
through Proton that are 32 bit.
2772
01:38:06,375 --> 01:38:11,166
And I also believe that Valve just ported
2773
01:38:11,166 --> 01:38:14,125
Steam to 64 bit for Mac OS.
2774
01:38:15,416 --> 01:38:17,041
But that has its own knock on effect
2775
01:38:17,041 --> 01:38:20,375
because they don't support games that the
2776
01:38:20,375 --> 01:38:22,291
OS doesn't support on
2777
01:38:22,291 --> 01:38:24,791
on Steam on on Mac OS.
2778
01:38:25,625 --> 01:38:26,916
So that was probably
2779
01:38:26,916 --> 01:38:27,333
more trivial for them to do.
2780
01:38:27,375 --> 01:38:29,625
But they have to maintain
2781
01:38:29,625 --> 01:38:30,666
the backwards compatibility.
2782
01:38:31,625 --> 01:38:33,791
And at some point, they're like they're
2783
01:38:33,791 --> 01:38:36,500
just going to have to port it to 64 bit.
2784
01:38:39,333 --> 01:38:40,458
But yeah, I don't know.
2785
01:38:41,125 --> 01:38:42,583
Lots. There's a lot up in the air, but at
2786
01:38:42,583 --> 01:38:46,375
least at this point, Kyle's post here was
2787
01:38:46,375 --> 01:38:47,500
able to come up with a few
2788
01:38:47,500 --> 01:38:49,125
compromises in the discussion.
2789
01:38:49,541 --> 01:38:50,333
There's over 400.
2790
01:38:51,375 --> 01:38:55,416
Comments in this thread, and it looks
2791
01:38:55,416 --> 01:38:57,500
like at least in my discussion with Kyle,
2792
01:38:57,750 --> 01:38:59,833
I did a video interview with him.
2793
01:39:00,583 --> 01:39:03,625
It seems like they're in a good place and
2794
01:39:03,625 --> 01:39:05,750
all of the doom and gloom headlines from
2795
01:39:05,750 --> 01:39:07,541
the news outlets were were,
2796
01:39:08,125 --> 01:39:12,958
you know, not entirely truthful.
2797
01:39:13,250 --> 01:39:13,916
They were just for clicks.
2798
01:39:14,583 --> 01:39:17,000
So I'm so that's good that they're not
2799
01:39:17,000 --> 01:39:19,708
fully killing off 32 bit support, but I
2800
01:39:19,708 --> 01:39:21,333
do have one question, though.
2801
01:39:21,375 --> 01:39:24,416
Yeah. Would there be so for my
2802
01:39:24,416 --> 01:39:25,916
understanding, the only reason proton
2803
01:39:25,916 --> 01:39:29,708
works because there's a 32 bit version of
2804
01:39:29,708 --> 01:39:31,041
wine and a 64 bit
2805
01:39:31,041 --> 01:39:31,958
version of wine, correct?
2806
01:39:32,375 --> 01:39:35,416
Yeah. So is there no way to make 32 bit
2807
01:39:35,416 --> 01:39:38,458
applications run in the 64 bit like
2808
01:39:38,458 --> 01:39:39,125
through another
2809
01:39:39,125 --> 01:39:40,333
compatible layer of sorts?
2810
01:39:42,041 --> 01:39:42,333
Well, the.
2811
01:39:43,375 --> 01:39:46,083
My understanding is that.
2812
01:39:47,416 --> 01:39:49,291
32 bit application. So.
2813
01:39:50,416 --> 01:39:52,166
I could be wrong about this because I'm
2814
01:39:52,166 --> 01:39:53,416
not like a low level
2815
01:39:53,416 --> 01:39:54,291
programmer like that.
2816
01:39:54,625 --> 01:39:57,416
But my understanding is that when you get
2817
01:39:57,416 --> 01:40:01,458
like a 32 bit application, it has to have
2818
01:40:01,458 --> 01:40:04,291
a 32 bit library because when you get
2819
01:40:04,291 --> 01:40:08,291
like a return result, those those results
2820
01:40:08,291 --> 01:40:09,958
are going to be 64 bit wide
2821
01:40:09,958 --> 01:40:10,333
if you're on a 64 bit library.
2822
01:40:10,375 --> 01:40:14,375
So the app itself needs to support like
2823
01:40:14,375 --> 01:40:18,041
all of the hard like typing in like C and
2824
01:40:18,041 --> 01:40:21,458
stuff will require, you know, receiving a
2825
01:40:21,458 --> 01:40:22,750
32 bit integer, for
2826
01:40:22,750 --> 01:40:25,500
example, versus a 64 bit float.
2827
01:40:26,000 --> 01:40:26,458
Am I right about
2828
01:40:26,458 --> 01:40:27,916
that, James? Do you know?
2829
01:40:29,000 --> 01:40:30,750
Not that it's been so long since I've
2830
01:40:30,750 --> 01:40:33,166
like 64 bit came out forever ago.
2831
01:40:33,541 --> 01:40:35,166
Yeah, I think I mean,
2832
01:40:35,166 --> 01:40:36,291
that sounds about right.
2833
01:40:36,833 --> 01:40:38,083
It's just how it has to
2834
01:40:38,083 --> 01:40:39,833
be interpreted. So yeah.
2835
01:40:40,375 --> 01:40:41,500
But I mean, to answer your
2836
01:40:41,500 --> 01:40:42,791
question, high tech, I think.
2837
01:40:44,375 --> 01:40:46,708
At least this is my understanding of it.
2838
01:40:47,041 --> 01:40:49,916
Valve has 32 bit and 64 bit libraries
2839
01:40:49,916 --> 01:40:52,750
like native Linux libraries in the Steam
2840
01:40:52,750 --> 01:40:54,750
Linux runtime and Proton
2841
01:40:54,750 --> 01:40:56,333
is running on top of those.
2842
01:40:56,375 --> 01:41:02,583
So as long as Valve is shipping a 64 bit
2843
01:41:02,583 --> 01:41:06,208
version of Steam, then any distro that's
2844
01:41:06,208 --> 01:41:09,541
not using like not shipping their own 32
2845
01:41:09,541 --> 01:41:12,000
bit libraries, it will be fine for those
2846
01:41:12,000 --> 01:41:14,125
games that are still 32 bit because
2847
01:41:14,125 --> 01:41:16,000
Valve's runtime is separate
2848
01:41:16,000 --> 01:41:17,416
from the system libraries.
2849
01:41:18,375 --> 01:41:20,541
So that would like be providing and
2850
01:41:20,541 --> 01:41:22,625
develop, I guess, presumably developing
2851
01:41:22,625 --> 01:41:23,833
their own 32 bit
2852
01:41:23,833 --> 01:41:26,333
libraries for their buildings.
2853
01:41:26,375 --> 01:41:28,250
And then developing them and games that
2854
01:41:28,250 --> 01:41:31,000
are running through Steam typically are
2855
01:41:31,000 --> 01:41:32,958
running against Steam's built in
2856
01:41:32,958 --> 01:41:34,333
libraries rather than
2857
01:41:34,333 --> 01:41:35,208
your system libraries.
2858
01:41:35,625 --> 01:41:36,291
So they're already
2859
01:41:36,291 --> 01:41:37,500
doing that. Makes sense.
2860
01:41:39,375 --> 01:41:42,875
But yeah, so at this point, like it looks
2861
01:41:42,875 --> 01:41:45,416
like we're, you know, everything's moving
2862
01:41:45,416 --> 01:41:50,541
forward. The proposal, at least what Kyle
2863
01:41:50,541 --> 01:41:53,250
told me, he said that they have three
2864
01:41:53,250 --> 01:41:55,541
different proposed solutions and they
2865
01:41:55,541 --> 01:41:56,333
haven't determined which one they're going to go with.
2866
01:41:56,375 --> 01:42:00,708
But the most likely one is probably that
2867
01:42:00,708 --> 01:42:02,916
for door is only going to be shipping the
2868
01:42:02,916 --> 01:42:06,125
required libraries for Steam as 32 bit
2869
01:42:06,125 --> 01:42:09,666
libraries. So yeah, pretty neat.
2870
01:42:10,000 --> 01:42:13,875
And this was a huge deal. And a lot of
2871
01:42:13,875 --> 01:42:15,250
people asked if I was going to talk about
2872
01:42:15,250 --> 01:42:16,958
it. So I got I got Kyle on
2873
01:42:16,958 --> 01:42:18,333
the line and we we did a video.
2874
01:42:19,375 --> 01:42:24,625
Very nice, man. Honestly, yeah, it's a
2875
01:42:24,625 --> 01:42:26,416
little it's a little above my head, given
2876
01:42:26,416 --> 01:42:29,125
I'm not a Linux head. I'm still like I'm
2877
01:42:29,125 --> 01:42:31,750
still very much a Linux neophyte.
2878
01:42:31,750 --> 01:42:33,750
And I know I know a lot of people don't
2879
01:42:33,750 --> 01:42:35,416
know this, but I'm still very much a
2880
01:42:35,416 --> 01:42:38,500
Linux neophyte in terms of actually using
2881
01:42:38,500 --> 01:42:41,250
it on a day to day basis.
2882
01:42:41,375 --> 01:42:44,125
I definitely wouldn't say I'm an expert
2883
01:42:44,125 --> 01:42:46,750
with Linux, but I have developed software
2884
01:42:46,750 --> 01:42:47,875
for Linux, but it's
2885
01:42:47,875 --> 01:42:49,708
not low level like this.
2886
01:42:50,666 --> 01:42:53,375
Yeah, this is this is honestly still like
2887
01:42:53,375 --> 01:42:56,500
slightly above my head to like I'm a web
2888
01:42:56,500 --> 01:43:00,125
developer and I like Linux. So but that's
2889
01:43:00,125 --> 01:43:01,500
just that's my overview of my
2890
01:43:01,500 --> 01:43:03,333
understanding of what's going on here.
2891
01:43:04,375 --> 01:43:09,166
But what isn't above any of our heads, I
2892
01:43:09,166 --> 01:43:11,666
think, is the dreaded
2893
01:43:11,666 --> 01:43:13,541
blue screen of death.
2894
01:43:15,125 --> 01:43:16,708
Jay Z submitted this story. Tell us
2895
01:43:16,708 --> 01:43:17,833
what's going on there.
2896
01:43:17,916 --> 01:43:19,958
I submitted it. So a couple of notes from
2897
01:43:19,958 --> 01:43:21,541
this article. Microsoft is replacing the
2898
01:43:21,541 --> 01:43:22,333
traditional blue screen of death.
2899
01:43:23,375 --> 01:43:26,750
Beside error message in Windows with a
2900
01:43:26,750 --> 01:43:29,583
new black screen of death design. The new
2901
01:43:29,583 --> 01:43:34,708
Beside will have a simplified black
2902
01:43:34,708 --> 01:43:37,208
screen design dropping the blue color
2903
01:43:37,208 --> 01:43:38,416
frowning face and the QR
2904
01:43:38,416 --> 01:43:39,750
code of the old Beside.
2905
01:43:40,375 --> 01:43:42,458
The new version will still provide
2906
01:43:42,458 --> 01:43:44,916
information on top of the stop code and
2907
01:43:44,916 --> 01:43:47,125
faulty system driver, allowing ID admins
2908
01:43:47,125 --> 01:43:48,333
to more easily diagnose and all that other stuff.
2909
01:43:49,375 --> 01:43:54,375
It's it and it looks like part of it is
2910
01:43:54,375 --> 01:43:55,916
the broader effort to improve the
2911
01:43:55,916 --> 01:43:57,666
resiliency of Windows, especially after
2912
01:43:57,666 --> 01:43:59,708
the CrowdStrike incident last year that
2913
01:43:59,708 --> 01:44:00,583
left many Windows
2914
01:44:00,583 --> 01:44:02,083
machines booting to Beside.
2915
01:44:02,333 --> 01:44:04,791
So it sounds like maybe that whole
2916
01:44:04,791 --> 01:44:07,416
incident that just took down so much
2917
01:44:07,416 --> 01:44:10,125
infrastructure is a little bit a part of
2918
01:44:10,125 --> 01:44:12,375
this, but I don't think that I I don't
2919
01:44:12,375 --> 01:44:13,041
think they had to get
2920
01:44:13,041 --> 01:44:14,375
rid of the blue part of it.
2921
01:44:14,375 --> 01:44:15,333
It's just interesting that.
2922
01:44:15,375 --> 01:44:17,750
Yeah, this is like basically just a
2923
01:44:17,750 --> 01:44:19,375
visual change. And they also got rid of
2924
01:44:19,375 --> 01:44:23,583
the QR code, which could have I mean, if
2925
01:44:23,583 --> 01:44:25,208
I remember correctly, the QR code is
2926
01:44:25,208 --> 01:44:26,083
taken to a Microsoft
2927
01:44:26,083 --> 01:44:27,666
page on that error, right?
2928
01:44:28,416 --> 01:44:30,833
Yeah. Yeah. So that that's like that was
2929
01:44:30,833 --> 01:44:32,208
a genuinely helpful thing that they got
2930
01:44:32,208 --> 01:44:33,458
rid of, in my opinion.
2931
01:44:34,041 --> 01:44:36,541
They're adding some more information for
2932
01:44:36,541 --> 01:44:39,625
diagnosing issues, but that's nice. They
2933
01:44:39,625 --> 01:44:40,166
didn't have to remove
2934
01:44:40,166 --> 01:44:40,333
everything else, though.
2935
01:44:41,375 --> 01:44:44,166
There's definitely could have done both.
2936
01:44:44,416 --> 01:44:46,000
It was just this is a very weird, like
2937
01:44:46,000 --> 01:44:47,791
nitpicky thing to do
2938
01:44:47,791 --> 01:44:49,541
to talk about, I guess.
2939
01:44:49,541 --> 01:44:52,416
But it's still it's like it's the whole
2940
01:44:52,416 --> 01:44:54,291
point of why is Windows focusing on this?
2941
01:44:54,625 --> 01:44:55,708
That's kind of like what I'm bringing.
2942
01:44:56,000 --> 01:44:57,708
Like, like, why I want to bring it up.
2943
01:44:57,708 --> 01:45:00,458
Why are they so focused on the color?
2944
01:45:01,500 --> 01:45:03,458
Well, I think that it's a PR thing. I
2945
01:45:03,458 --> 01:45:05,125
mean, like that when the CrowdStrike
2946
01:45:05,125 --> 01:45:07,541
thing that like people saw that and it
2947
01:45:07,541 --> 01:45:08,333
inconvenienced them and pissed them off.
2948
01:45:09,375 --> 01:45:13,000
Right. So like tons of people were
2949
01:45:13,000 --> 01:45:14,791
impacted by that. So I would imagine
2950
01:45:14,791 --> 01:45:18,291
getting rid of the blue is going to make
2951
01:45:18,291 --> 01:45:20,916
is their way of being a little bit more
2952
01:45:20,916 --> 01:45:23,750
professional and less iconic, you know,
2953
01:45:23,750 --> 01:45:24,708
like less memorable.
2954
01:45:25,291 --> 01:45:26,791
Yeah. And not so much they can still use
2955
01:45:26,791 --> 01:45:27,791
the same acronym because
2956
01:45:27,791 --> 01:45:28,333
it's black instead. Yeah.
2957
01:45:29,375 --> 01:45:35,250
I actually do like this because this is
2958
01:45:35,250 --> 01:45:36,041
somewhat of an
2959
01:45:36,041 --> 01:45:39,000
improvement over the other one.
2960
01:45:39,916 --> 01:45:42,333
The other one said the stopcode, though.
2961
01:45:43,708 --> 01:45:45,750
Well, yeah, but it didn't say what
2962
01:45:45,750 --> 01:45:48,458
failed. You can search online for the
2963
01:45:48,458 --> 01:45:50,583
error. How initialization failed.
2964
01:45:51,625 --> 01:45:52,916
That is true. They definitely could have
2965
01:45:52,916 --> 01:45:55,333
provided more information. But the thing is, the blue screen of death is iconic and it's better than the blue screen of death.
2966
01:45:55,375 --> 01:45:57,541
The thing is, the blue screen of death is
2967
01:45:57,541 --> 01:45:59,625
iconic and it's been in the zeitgeist for
2968
01:45:59,625 --> 01:46:02,416
decades now. So, yeah, interesting.
2969
01:46:03,166 --> 01:46:04,166
Microsoft is so good at
2970
01:46:04,166 --> 01:46:05,291
making shitty software.
2971
01:46:06,541 --> 01:46:09,166
Well, it's also the amount of people that
2972
01:46:09,166 --> 01:46:11,375
use Windows is a big part of it, too. I
2973
01:46:11,375 --> 01:46:15,083
have had my MacBooks in the past.
2974
01:46:15,791 --> 01:46:17,000
Honestly, this Mac Studio that I have
2975
01:46:17,000 --> 01:46:18,333
does not crash, but we'll see.
2976
01:46:18,375 --> 01:46:20,291
We'll give it time. The Macbooks, though,
2977
01:46:20,500 --> 01:46:22,125
that were using like Intel CPUs, I think
2978
01:46:22,125 --> 01:46:23,500
it honestly was a hardware issue. But
2979
01:46:23,500 --> 01:46:25,750
I've had those crash and go
2980
01:46:25,750 --> 01:46:27,125
to, I think, black screens.
2981
01:46:27,125 --> 01:46:29,500
I've had Linux crash and go to black
2982
01:46:29,500 --> 01:46:33,375
screens. So it's not like any other
2983
01:46:33,375 --> 01:46:36,500
operating system is crash proof. It's
2984
01:46:36,500 --> 01:46:38,333
just Windows is just a
2985
01:46:38,333 --> 01:46:40,125
little bit extra crashing.
2986
01:46:40,666 --> 01:46:41,333
Yeah. Crash resilience.
2987
01:46:41,375 --> 01:46:47,375
And at least, at least the blue kind of
2988
01:46:47,375 --> 01:46:49,500
gave me hope. Now, if it's black, I don't
2989
01:46:49,500 --> 01:46:52,041
know, my soul is already black enough. I
2990
01:46:52,041 --> 01:46:54,833
don't need more darkness. I don't know.
2991
01:46:55,000 --> 01:46:57,000
It's a silly thing, but yeah.
2992
01:46:57,000 --> 01:46:59,000
Even playing too much Expedition 33.
2993
01:47:01,708 --> 01:47:05,166
Expedition 33 is so much about art. I
2994
01:47:05,166 --> 01:47:07,500
actually like just playing that alone.
2995
01:47:07,500 --> 01:47:10,125
I'm like, maybe the French aren't that
2996
01:47:10,125 --> 01:47:15,375
bad. I'm kidding about that. There's the
2997
01:47:15,375 --> 01:47:18,166
whole thing that Americans don't like the
2998
01:47:18,166 --> 01:47:19,250
French and stuff like that.
2999
01:47:19,833 --> 01:47:20,333
They saved our asses multiple times.
3000
01:47:20,375 --> 01:47:22,875
Dude, the French, dude, the
3001
01:47:22,875 --> 01:47:26,916
French, like a French baguette.
3002
01:47:27,208 --> 01:47:27,875
Yeah, man, like
3003
01:47:27,875 --> 01:47:30,833
especially French fries. God. No.
3004
01:47:32,250 --> 01:47:38,333
No, but yeah. So.
3005
01:47:42,541 --> 01:47:44,625
Blue screen death. I mean, I end up with
3006
01:47:44,625 --> 01:47:46,583
a blue screen of death like like Gardner
3007
01:47:46,583 --> 01:47:47,583
with me and Gardner
3008
01:47:47,583 --> 01:47:49,000
were talking about it.
3009
01:47:49,000 --> 01:47:54,083
He ends up with one every week. Yeah, at
3010
01:47:54,083 --> 01:47:54,875
least once a week.
3011
01:47:55,333 --> 01:47:56,333
Wait, if I'm on Windows.
3012
01:47:56,541 --> 01:47:58,416
Wait, Gardner, can you scroll down? I saw
3013
01:47:58,416 --> 01:48:00,833
something very interesting. That's not
3014
01:48:00,833 --> 01:48:03,291
related to the topic. Trump's big,
3015
01:48:03,291 --> 01:48:05,166
beautiful bill could mean slower Wi-Fi
3016
01:48:05,166 --> 01:48:06,958
for you. What the fuck?
3017
01:48:07,750 --> 01:48:09,500
Yeah, this is that's a
3018
01:48:09,500 --> 01:48:10,875
very clickable title.
3019
01:48:14,375 --> 01:48:17,041
Oh, my God. The FCC is to sell off as
3020
01:48:17,041 --> 01:48:19,208
much as half of the spectrum used by the
3021
01:48:19,208 --> 01:48:21,500
six gigahertz. Oh, my God. That's right.
3022
01:48:21,833 --> 01:48:24,875
No, no, it's look. It's
3023
01:48:24,875 --> 01:48:26,333
just more deregulation.
3024
01:48:26,375 --> 01:48:30,291
And privatization. And it's it's so
3025
01:48:30,291 --> 01:48:32,708
privatization of stuff that shouldn't be
3026
01:48:32,708 --> 01:48:35,541
privatized. It's a surprise topic that we
3027
01:48:35,541 --> 01:48:37,125
didn't write down at all because I didn't
3028
01:48:37,125 --> 01:48:37,958
know the show was happening.
3029
01:48:38,708 --> 01:48:41,291
Yeah, I don't know. I mean, like
3030
01:48:41,291 --> 01:48:45,166
privatization of public resources is
3031
01:48:45,166 --> 01:48:48,500
criminal behavior in my book. So yeah,
3032
01:48:48,833 --> 01:48:51,083
our state senator loves sell like he
3033
01:48:51,083 --> 01:48:53,208
wants to sell off
3034
01:48:53,208 --> 01:48:54,333
like a millions of acres.
3035
01:48:54,375 --> 01:48:58,791
Like acres of land. It's crazy. And you
3036
01:48:58,791 --> 01:49:02,375
live in where are you? Millions of like
3037
01:49:02,375 --> 01:49:03,666
in this in the country, but like
3038
01:49:03,666 --> 01:49:04,916
thousands here. I live
3039
01:49:04,916 --> 01:49:06,625
in Utah. So it's my plea.
3040
01:49:07,625 --> 01:49:11,125
Oh, yes. Yeah. Does he want to sell off
3041
01:49:11,125 --> 01:49:14,083
like federal federally owned land or is
3042
01:49:14,083 --> 01:49:18,750
it a state? Okay. Federal owned land. So
3043
01:49:18,750 --> 01:49:20,791
he proposed a bill. And this just reminds
3044
01:49:20,791 --> 01:49:23,791
me of this. But like where, you know,
3045
01:49:24,375 --> 01:49:26,291
if he could, he privatized Zion National
3046
01:49:26,291 --> 01:49:28,416
Park, which if you guys have never been,
3047
01:49:28,416 --> 01:49:31,416
it's beautiful. And that's all I want is,
3048
01:49:31,416 --> 01:49:32,791
you know, to pay a thousand dollars to
3049
01:49:32,791 --> 01:49:36,500
get into Zion National Park. But this is
3050
01:49:36,500 --> 01:49:37,375
the same kind of thing.
3051
01:49:37,375 --> 01:49:39,000
Like what's going to happen with these
3052
01:49:39,000 --> 01:49:41,500
bands? And if they're selling off bands,
3053
01:49:41,500 --> 01:49:43,708
like what does that mean?
3054
01:49:44,208 --> 01:49:45,041
What does the article say?
3055
01:49:48,791 --> 01:49:49,750
Senate version of the budget
3056
01:49:49,750 --> 01:49:51,541
reconciliation bill backed by President
3057
01:49:51,541 --> 01:49:53,416
Donald Trump removes protections for
3058
01:49:53,416 --> 01:49:55,541
unlicensed spectrum that broadens the
3059
01:49:55,541 --> 01:49:57,708
capacity of the six gigahertz Wi Fi band.
3060
01:49:58,208 --> 01:50:00,208
This could result in slower Wi Fi speeds
3061
01:50:00,208 --> 01:50:02,333
under the bill, which may be voted on at the end of the week.
3062
01:50:03,375 --> 01:50:07,458
The FCC would sell off some of that
3063
01:50:07,458 --> 01:50:08,875
spectrum to mobile carriers, such as
3064
01:50:08,875 --> 01:50:11,083
AT&T, which could use it to improve the
3065
01:50:11,083 --> 01:50:15,833
speeds of our bands of AT&T.
3066
01:50:16,041 --> 01:50:18,166
And it would be fucking 5G.
3067
01:50:19,375 --> 01:50:23,000
Like, like 5G is already shit. And so
3068
01:50:23,000 --> 01:50:25,500
like adding in higher frequency bands
3069
01:50:25,500 --> 01:50:26,708
would make it even more
3070
01:50:26,708 --> 01:50:27,333
shit, like unless reliable.
3071
01:50:28,375 --> 01:50:30,916
It's good. Well, it's going to also crowd
3072
01:50:30,916 --> 01:50:32,375
all that's why it's going to affect our
3073
01:50:32,375 --> 01:50:34,416
Wi Fi. It's going to crowd the the band.
3074
01:50:34,791 --> 01:50:37,458
So, you know, more susceptibility to.
3075
01:50:38,916 --> 01:50:41,375
Yeah, this is just a data verification.
3076
01:50:42,000 --> 01:50:43,541
The thing the thing is, like in
3077
01:50:43,541 --> 01:50:46,250
certification, the term was invented very
3078
01:50:46,250 --> 01:50:49,208
recently. Right. But like it is a tried
3079
01:50:49,208 --> 01:50:52,916
and true method of like ruin, like of
3080
01:50:52,916 --> 01:50:55,125
business bros, you know,
3081
01:50:55,500 --> 01:50:56,708
ruining shit for everybody.
3082
01:50:57,375 --> 01:50:59,791
Yeah, Microsoft is not a saying, right?
3083
01:51:00,416 --> 01:51:03,583
Embrace embrace and extinguish. Yes. Yes.
3084
01:51:03,583 --> 01:51:05,125
Yes. Sorry, I took that
3085
01:51:05,125 --> 01:51:06,750
from you. It's all good, man.
3086
01:51:08,375 --> 01:51:12,500
You expanded and extinguished his his
3087
01:51:12,500 --> 01:51:16,875
take. But I mean, shit, man. Well,
3088
01:51:17,083 --> 01:51:18,291
slower. I scored on. There's got to be
3089
01:51:18,291 --> 01:51:20,333
more than just them selling bands, right?
3090
01:51:21,375 --> 01:51:22,875
Well, no, that's that's the big part of
3091
01:51:22,875 --> 01:51:26,583
it is that like the more you sell off the
3092
01:51:26,583 --> 01:51:28,916
band of the frequencies and stuff like
3093
01:51:28,916 --> 01:51:31,291
that, the more crowded it gets. It's just
3094
01:51:31,291 --> 01:51:35,708
it gets more noise. More noise means you
3095
01:51:35,708 --> 01:51:37,000
can drop packets, especially if you don't
3096
01:51:37,000 --> 01:51:38,208
have good hardware to.
3097
01:51:38,375 --> 01:51:40,916
Sorry, there's to handle all this. So it
3098
01:51:40,916 --> 01:51:44,541
says here that AT&T has no pressing need
3099
01:51:44,541 --> 01:51:45,625
for additional spectrum.
3100
01:51:47,500 --> 01:51:47,916
Yeah.
3101
01:51:49,541 --> 01:51:52,500
They could want to also because it's
3102
01:51:52,500 --> 01:51:54,041
privatized, they could sell it off, too.
3103
01:51:54,208 --> 01:51:58,375
They could use it to like not sublease,
3104
01:51:58,375 --> 01:52:00,166
but they could lease it out. So there's
3105
01:52:00,166 --> 01:52:04,666
it's guaranteed these whoever proposed
3106
01:52:04,666 --> 01:52:07,041
this into the bill is
3107
01:52:07,041 --> 01:52:08,333
getting paid handsomely.
3108
01:52:09,375 --> 01:52:11,500
Yes. See, could affect negatively affect
3109
01:52:11,500 --> 01:52:14,666
the six gigahertz Wi-Fi band. Well,
3110
01:52:14,666 --> 01:52:16,416
that's fucking great, man. I just bought
3111
01:52:16,416 --> 01:52:18,166
a six gigahertz Wi-Fi router.
3112
01:52:19,375 --> 01:52:22,458
The thing is with with higher frequency
3113
01:52:22,458 --> 01:52:27,250
spectrum, you get more speed, right?
3114
01:52:28,000 --> 01:52:32,125
Right. But it but it travels. It's less
3115
01:52:32,125 --> 01:52:35,916
reliable, like you get lower range with
3116
01:52:35,916 --> 01:52:38,416
higher frequency, higher frequency can't
3117
01:52:38,416 --> 01:52:39,500
pass through walls as
3118
01:52:39,500 --> 01:52:41,041
well as lower frequency can.
3119
01:52:41,416 --> 01:52:45,166
And then if you are also crowding in the
3120
01:52:45,166 --> 01:52:47,000
six gigahertz or seven, you know,
3121
01:52:47,000 --> 01:52:49,333
whatever gigahertz range, if you're
3122
01:52:49,333 --> 01:52:51,250
crowding that, then there's less there's
3123
01:52:51,250 --> 01:52:53,541
a higher noise floor, which means that
3124
01:52:53,541 --> 01:52:54,666
signals need to be louder
3125
01:52:54,666 --> 01:52:56,208
in order to be more reliable.
3126
01:52:56,666 --> 01:52:59,708
And there's only like what's the term?
3127
01:52:59,708 --> 01:53:02,000
There's a limit to the to the amplitude
3128
01:53:02,000 --> 01:53:04,833
of frequencies like this or
3129
01:53:04,833 --> 01:53:06,333
spectrum like this. So your end.
3130
01:53:06,375 --> 01:53:09,916
Your salt rock lamp prevents the Wi-Fi
3131
01:53:09,916 --> 01:53:11,666
signals from frying your brain, right?
3132
01:53:12,375 --> 01:53:15,333
Well, you know what I'm saying, though,
3133
01:53:15,333 --> 01:53:18,333
like it's there's there's a just like
3134
01:53:18,333 --> 01:53:21,166
there's a threshold for what your
3135
01:53:21,166 --> 01:53:23,083
microphones can pick up. There's a
3136
01:53:23,083 --> 01:53:26,625
threshold for how loud your Wi-Fi
3137
01:53:26,625 --> 01:53:28,333
antennas can pick up the Wi-Fi signal.
3138
01:53:28,375 --> 01:53:31,500
And so there's lots of more noise going
3139
01:53:31,500 --> 01:53:34,291
on in in spectrum that's adjacent here.
3140
01:53:34,791 --> 01:53:35,416
You're just going to end up
3141
01:53:35,416 --> 01:53:36,666
with shitty or Wi-Fi signals.
3142
01:53:37,916 --> 01:53:40,875
Yep. I mean, heck, if you go to a very
3143
01:53:40,875 --> 01:53:44,000
busy like if let's say you go to an a
3144
01:53:44,000 --> 01:53:45,625
really busy event where there's thousands
3145
01:53:45,625 --> 01:53:49,666
of people, your phone will like won't do
3146
01:53:49,666 --> 01:53:51,000
as well because it crowds
3147
01:53:51,000 --> 01:53:53,333
the the bands and stuff.
3148
01:53:53,583 --> 01:53:54,333
So that's just one more problem.
3149
01:53:54,375 --> 01:53:59,333
I went to a concert last summer and my
3150
01:53:59,333 --> 01:54:01,125
phone started getting really hot in my
3151
01:54:01,125 --> 01:54:03,375
pocket because it was like constantly
3152
01:54:03,375 --> 01:54:06,166
hopping radio channels to try and get an
3153
01:54:06,166 --> 01:54:08,166
actual 4G signal or 5G
3154
01:54:08,166 --> 01:54:10,291
signal up in I was in Bangor.
3155
01:54:10,583 --> 01:54:13,166
And it's like when when lots of people
3156
01:54:13,166 --> 01:54:15,416
come get around, there's so much extra
3157
01:54:15,416 --> 01:54:18,500
noise that it just makes it hardest, like
3158
01:54:18,500 --> 01:54:20,125
incredibly hard for your device to
3159
01:54:20,125 --> 01:54:22,333
actually function. So I mean, I know.
3160
01:54:22,375 --> 01:54:25,708
I can't wait until they figure like
3161
01:54:25,708 --> 01:54:28,041
they're going to sell it off somehow. And
3162
01:54:28,041 --> 01:54:29,666
then you're for your Wi-Fi 6, you're
3163
01:54:29,666 --> 01:54:32,000
going to have to pay like AT&T for
3164
01:54:32,000 --> 01:54:35,791
permission to even use the band. You
3165
01:54:35,791 --> 01:54:37,208
know, I don't know. Like I.
3166
01:54:39,541 --> 01:54:41,708
I'm worried about that because they
3167
01:54:41,708 --> 01:54:43,750
already try to privatize like more and
3168
01:54:43,750 --> 01:54:44,291
more of the Internet
3169
01:54:44,291 --> 01:54:45,333
and it gets expensive.
3170
01:54:46,375 --> 01:54:47,333
Yep.
3171
01:54:48,208 --> 01:54:50,041
Because these companies, every aspect of
3172
01:54:50,041 --> 01:54:52,291
our lives, we had they have to monetize
3173
01:54:52,291 --> 01:54:55,208
even beyond games, you know, the gotcha
3174
01:54:55,208 --> 01:54:56,958
kind of stuff. They kind
3175
01:54:56,958 --> 01:54:57,708
of monetize everything.
3176
01:54:58,416 --> 01:55:04,083
Yeah. Well, oh, well, not way it doesn't
3177
01:55:04,083 --> 01:55:06,208
pass. I'm kind of depressing that to end
3178
01:55:06,208 --> 01:55:08,083
on. Yeah. Let's say
3179
01:55:08,083 --> 01:55:09,333
there's any positive news.
3180
01:55:10,375 --> 01:55:12,958
Positive. Probably not.
3181
01:55:16,000 --> 01:55:17,625
Positive news. I mean, I'm
3182
01:55:17,625 --> 01:55:19,166
getting closer with my website.
3183
01:55:20,083 --> 01:55:21,833
That's not real news. That's not real
3184
01:55:21,833 --> 01:55:26,375
news. But yeah, I have like data being
3185
01:55:26,375 --> 01:55:28,875
populated and I have a systems put in
3186
01:55:28,875 --> 01:55:31,208
there for fun. It's fun. It's honestly
3187
01:55:31,208 --> 01:55:32,000
I'm having too much
3188
01:55:32,000 --> 01:55:32,333
fun with is the problem.
3189
01:55:33,375 --> 01:55:38,166
I am still thinking about an integration
3190
01:55:38,166 --> 01:55:40,500
with the data for an extension for
3191
01:55:40,500 --> 01:55:45,375
DaVinci Resolve 2 high tech. So yes, I'm
3192
01:55:45,375 --> 01:55:46,875
for around that. Yes. It might not happen
3193
01:55:46,875 --> 01:55:47,958
right away, but I definitely
3194
01:55:47,958 --> 01:55:49,333
do think that's a cool idea.
3195
01:55:50,000 --> 01:55:51,583
All right. So I think the moral of the
3196
01:55:51,583 --> 01:55:54,208
story is keep it a good fight. If you're
3197
01:55:54,208 --> 01:55:55,666
fighting for something that matters, keep
3198
01:55:55,666 --> 01:55:58,333
at it. You will be rewarded and people
3199
01:55:58,333 --> 01:55:59,333
will see your efforts in joining you.
3200
01:56:00,375 --> 01:56:05,708
Yeah. Yes. Exactly. We don't want to be
3201
01:56:05,708 --> 01:56:09,958
have everything be just, you know, a
3202
01:56:09,958 --> 01:56:11,750
gotcha. We don't want life to be gotcha.
3203
01:56:11,750 --> 01:56:13,333
We have to pay for access just to get
3204
01:56:13,333 --> 01:56:16,000
your, you know, faster Wi-Fi.
3205
01:56:18,375 --> 01:56:22,583
Well, on that note, thank you guys for
3206
01:56:22,583 --> 01:56:25,500
being here. Thank you. Thanks to the
3207
01:56:25,500 --> 01:56:26,500
audience out there for
3208
01:56:26,500 --> 01:56:27,333
watching. We appreciate it.
3209
01:56:27,375 --> 01:56:31,750
Make sure you get subscribed to the
3210
01:56:31,750 --> 01:56:33,708
YouTube channel. We're trying to hit a
3211
01:56:33,708 --> 01:56:35,125
thousand by the end of the year. I think
3212
01:56:35,125 --> 01:56:39,166
we can do it. And yeah, thank you guys
3213
01:56:39,166 --> 01:56:41,125
for joining me. James. Hi, Tech.
3214
01:56:41,791 --> 01:56:45,250
It was awesome. Yes. Thank you. Awesome.
3215
01:56:45,583 --> 01:56:46,791
All right. Have a
3216
01:56:46,791 --> 01:56:48,958
great day, guys. I got you.
3217
01:56:49,708 --> 01:56:51,208
Peace out. Peace.