[MUSIC PLAYING]
Welcome to Off the Console.
It's your favorite show where we talk
about nerdy, weird things.
And this week, we've
got a ton to talk about.
Not only did we have Computex with a ton
of crazy announcements,
but we also had Summer Games Fest.
And so there's a bunch of things.
We're going to really quickly touch on
what we have been playing this week,
what we've been up to.
But then we're going to get right into
the news, because we
have a lot to talk about.
James, let's start with you.
What have you been up to this week?
Anniversary, moving,
in the middle of moving.
Yeah, stuff like that.
Fun stuff, nothing too exciting.
Lots of life, yeah.
Sounds like fun.
Got to play a lot of games on the go, but
nothing too exciting.
Yeah.
Hi, Tech, how about you?
I beat 007, First Light.
Great game.
It's just like a James Bond movie.
Also got a new copier
that's worth 1.5K for free.
Nice.
That's it.
And that's my week.
You?
For me this week, it's been a lot of just
kind of puttering around.
I wrote several articles on the review,
and I haven't had any time for games.
So it's all been--
Damn.
I wrote a fun article about Jellyfin and
a fun article about
Linus Tech Tips' video.
I also saw you were
on another podcast too.
Oh, yeah.
I was on Alex--
I don't know how to pronounce his last
name, but yeah, I was on his podcast,
and that was a blast.
We talked about Jellyfin.
Yeah.
Good stuff.
Yep.
So before we get into the news, we got to
make sure you guys
know we have a bunch of
ways you can interact with the show.
We have a Discord.
You can use the link down below for that.
We have-- you can
subscribe to us on YouTube.
You can subscribe to the RSS feed if you
want the audio version.
That's at podcast.subscribe2.me.
And you can also follow us on the
Fettiverse, podcast.subscribe2.me.
Yeah.
All right, let's get into the news.
We have a bunch of games we're going to
start talking about here.
Wolverine, Marvel's Wolverine.
What is this?
This looks kind of neat.
I'm going to play the trailer for anyone
watching the video version.
So it's being developed by Insomniac, who
makes the Spooter Man games.
The Spooter--
And it looks pretty cool, I must say.
Yeah.
That's it.
I'm not sure if I'm super--
I mean, it looks cool, but at the same
time, though, what matters, though,
is the gameplay.
And I'm not really sure what the gameplay
is really going to be like.
Yeah.
It's not like an open world game like
Spooter Man, though.
Yeah, he's got very hairy arms.
Yeah, it's--
Finally, someone that
represents the true gamer.
I don't know, man.
True gamers aren't super ripped either.
Well, OK.
I mean, we can do multiple
representations here.
What we do is like--
We don't have very many hairy heroes, so.
Yeah.
This just reminds me of when people were
upset that Alloy had facial hair.
Aloy.
I mean, not even facial hair.
It was like just human hair.
Aloy was depicted as a real female.
Yeah.
It's really, really
telling when people like--
That's not how women are.
I've never seen a woman in real life.
Yeah.
Exactly.
I mean, I'm loving his design, though,
the classic X-Men design
with the yellow suit.
I was a huge X-Men fan when I was a kid.
And Spider-Man, I loved them both.
So there's a ton of blood in this also if
you guys are not watching.
It's got-- oh, and it mixes
into the water a little bit.
I like that.
We'll see if it gets even better.
But yeah, Wolverine--
I was a decently big X-Men fan.
I just didn't have a lot of opportunities
to get more into it.
But Wolverine was my favorite.
So Spider-Man games, they're OK.
I haven't been able to beat
any of them or get very far.
But this is probably what I'll definitely
be playing and beating.
Yeah, that's one of the more of a linear
game as per Insomniac themselves.
It's not open world.
I love Insomniac.
So yeah.
It looks really cool.
I would love to see a Gambit game because
Gambit was my favorite X-Men.
So--
Ooh, about to make a name for myself.
Here.
Dude, oh, man.
Yeah, so this looks cool.
I'm excited for this.
James, I think you're
going to be into this one.
We got Until Dawn 2.
This was day one of the thing.
This is State of Play, by the way.
This is a game that I have--
It's not Half-Life 3.
I'm not excited about
anything until Half-Life 3 comes.
So yeah, Until Dawn, man.
Until Dawn.
I watched the Until Dawn movie.
And it had very
little to do with the game.
And it also kind of sucked.
So basically, the game is-- it plays it
like a straight horror movie.
You make choices.
And then in the movie, it's
like a stupid time loop bullshit.
It's like stupid time loop bullshit.
Well, yeah, I could see it.
I die repeatedly.
And it's like a video game.
Which is interesting,
because the whole point of this
is to pick your own
adventure, essentially, story.
And you have to navigate
all these different choices.
And if you screw up, you die, right?
Or one character dies.
Usually, you don't get to the--
you can get to the
very end, or you could--
all the characters die earlier on.
I can't remember exactly
how all those threads--
And you get a bad ending.
And then you get a bad ending.
Yeah.
It's like heavy rain.
Now, all the characters
in the heavy rain can die.
Yeah.
Until Dawn 2-- or until
Dawn 1-- oh, and there you go.
Romance.
No.
Well, that's how you know
it's a horror movie, man.
Yep, they're going to die.
But you can--
I think with the "Tub, Dawn 1," you can
pretty much make it out
with about everyone alive.
This is probably
going to be semi-similar.
But it's fun.
It's a very fun, different
take on horror video games.
And some might say it's
not quite a horror game,
but it's close enough--
or not a horror game, but a--
It's not survival horror.
A game, that is, right?
It's more of a--
Choose your own adventure.
Choose your own adventure,
where you just pick, yeah,
the decisions like this.
Wow.
Look, you can choose
to push him to save him.
Or-- oh, no, he--
Oh, no.
Spoiler, dude.
He hits a rock.
You could choose not to push him,
and maybe he gets killed anyways.
Maybe you can't save him.
Yeah.
Or maybe you can--
Everyone can live.
Everyone can die.
That answer's that, guys.
Yeah, he might die
either way right there,
but earlier on, if he
did a different thread,
he might not be there.
It could be someone else.
Yeah, you put yourself in a bad situation
by letting him--
by forcing him to either die or die.
Or go to that location.
Yeah.
All right.
Well--
Don't get freaky with
people, and you won't die.
Yeah.
Horror movie roles, you know how it is.
Am I the only one who finds--
especially video game
cutscene romance, cringe AF?
I'm like--
and this isn't like--
this is literally me
imagining these actors wearing
body suits with tracking
markers and performing this.
And I'm just like, oh, it's so--
like, just strange to me.
I don't like it.
Mo-cap sex scenes.
No, honestly, Garden,
I'm with you on this.
I agree.
I want my sex scenes to be
controlled by the controller.
I want to be able to mash
the buttons so they do it.
I agree.
Give me more hot coffee.
That's funny.
OK, on that note, let's
completely switch gears.
Rayman Legends retold is coming to PS5,
Xbox, Switch 2, and PC.
I don't have a trailer for this.
But yeah, oh, no, there is a trailer.
Yeah.
Oh, my god.
Signing to confirm you're not a bot.
Thank you, YouTube.
You're protecting me from my self.
Hey, man, it's that 60%
bot activity on the internet.
You know how it is, Garden?
Yeah.
We talked about that in the bonus show.
Guys, go check that out.
Link in the description.
But yeah, no, Rayman Legends retold.
I really--
I know I don't like Ubisoft.
I actually actively
campaigned against Ubisoft.
But I will say the Rayman Legends game
was freaking awesome.
Will you buy this one?
If I can get it on a
steep discount, then I might.
As long as it doesn't
require the Ubisoft launcher.
Oh, come on, man.
It's a Ubisoft game.
Of course, it doesn't
require a Ubisoft launcher.
Yeah.
Well, then I might pick
it up for another system.
But I don't even have
any of those systems.
Probably not.
Yeah.
In that case, yeah, I don't know.
Yeah.
Would you guys pick it up?
Eventually.
I'm not a--
I'm the biggest Rayman--
Oh, go ahead.
I've played a bunch of--
I've played the original PlayStation 1.
I've played the one with the music.
That one's awesome.
My kids like to play them.
So with kids, I can justify a little bit
of corporate genocide.
So--
It's not a game.
And crack it.
Just buy the game and crack it.
And then you don't have to--
It's never really been
my thing, Rayman Legends.
I mean, Rayman as a whole, to be honest.
But yeah.
Yeah.
A lot of games out there.
The art is beautiful.
And the gameplay is fun.
And I'm a sucker for platformers.
So that's where my head's at.
I do like Child of Light, though.
They should re-release that.
I don't even think I've heard of that.
It's like a J.I.P.G. from Ubisoft.
No, it's still on PC.
But--
Yeah, it's--
Maybe like a continuation.
Mm.
I don't know.
Yeah.
Next game?
This one kind of stuck out to me.
This one looks kind of neat.
Banjo the Chef?
It's a prequel to indie
game nominee Dave the Diver.
Oh, no way.
Yeah, it stars the Sushi Chef Banjo.
Nice.
That's cool.
I didn't even--
Dave the Diver was fun.
I didn't even put two and two together.
Dude, I love the art style.
You know what it kind of
reminds me of the art style?
It reminds me of Life
is Strange, a little bit.
Yeah.
A little bit.
Yeah, a little cool.
I like it.
Yeah.
Definitely like the art style.
I definitely think it's
interesting going this route
as it's not an indie game fully, right?
It's not technically one, but--
Yeah, I mean--
It still adheres to what people want,
some simplicity and good storytelling.
Yeah.
I think people really liked the Dave the
Diver minigames, too,
right?
I think this is-- this seems like this is
what it's going to be.
Story and then the minigame.
Maybe we'll get to see
Dave the Diver himself.
That'd be cool.
There you go.
They're going to make a co-op so you
can do minigames against each other,
kind of like the Wario game.
Yeah, WarioWare.
That'd be awesome.
So Boncho the Chef is
on Steam, by the way.
This was just showcased at the
PlayStation channel.
So that's why it
says, indie vote for PS5.
It's not a PS5 exclusive.
It looks cool to me.
I'm here for it.
I'm also kind of here for
Tomb Raider Legacy of Atlantis.
Whoa, hello.
That's loud.
Legacy of Atlantis.
Guys, what do you think
about Tomb Raider here?
Oh, yeah.
This is the remake of
the original, isn't it?
I believe so, yes.
Yeah, it says it's the
remake of the original.
I just didn't realize it
was named Legacy of Atlantis.
It's being delayed.
Oh, is it?
Yes, I believe it was going to be
released in September.
But then we got word that GTA is supposed
to be coming in September,
and they wanted to get
out of that blast radius.
Yeah, that makes a lot of sense.
The blast radius of GTA.
The blast radius of GTA is so big,
and you'd probably delay
silks on another couple of months.
Yeah, you'd probably want to delay
anything by six months.
You don't want to be in
that six month window,
except for Half Life 3.
I'd like a challenger to go in.
I know that it wouldn't beat it,
obviously, but yeah.
Hey, man.
If Valve has to be believed and the Steam
machine comes out this summer,
then they also reaffirmed this.
They say it's going to
come out this summer.
Then, yeah.
What's the last day of summer?
That's where I'll mark
my calendar to buy it.
September something?
September 20th, I believe it is.
That's when fall begins.
September 21st, fall.
There you go.
Then that's what I'm going to buy.
I plan on buying it.
Tomb Raider seems pretty neat.
Tomb Raider, yeah, this looks really fun.
I really hope they have,
and I've said this before,
but I'm going to be a
little bit of a guy here.
They need to have a mode
for the cone-shaped boobs.
That's it.
Like the PS1 model playable?
Yes.
Someone will do it.
100%.
All right.
Next, we have God of War, LaFey.
LaFey?
This is the-- this was the what?
The main announcement.
So you don't take control of--
you don't control Kratos in this game.
You control Kratos' second
wife, Fay, or LaFey, technically.
Have you played the new God of War games?
I played the first one.
So you know the twist
with Atreus here, right?
I don't believe so.
I haven't beat it.
Oh, shit.
Damn it.
It's going to be hard talking about it.
Can I spoil it?
Yeah, spoil it all you want.
Well, you can spoil it.
I just don't know if the
audience would enjoy it.
Well, guys, jump ahead.
Partially because I also--
All right, jump ahead.
Yeah.
Atreus is Loki.
OK.
All right, that's it.
Wait, Atreus is his son, right?
Yeah.
Yeah, OK.
Yeah, look, yeah, he's Loki.
Yeah, that's interesting.
Yeah.
So all right, you play as
his wife, his dead wife?
Yeah, and takes place
in like a god afterlife.
Oh, cool.
And then you fight gods from--
they showed off an
Egyptian god in like a Tibetan--
Tibetan god.
It seems all right.
Oh, really?
Yes.
This looks pretty freaking cool.
Honestly, yeah.
What?
I mean, I didn't need
to play the first two.
I just haven't gotten around to it
because there's been some--
I don't know why.
I'm just pushing off, but I need to--
I had this issue with the
original God of War series.
I watched people play it.
I just don't know why I
didn't want to get into it.
But I think it looks interesting.
The internet rage is a little there.
Like the--
In some internet rage, but--
I think the only thing I
don't like by the trailer
is you'll see it later on.
Is this Stargate?
I mean, I'm just
kidding, but kind of Stargate.
Anytime I see Egyptian
gods, I'm like, oh, Stargate.
Yeah, so one of them is
Sekhmet from Egyptian lore,
and the other one is
Begse, and he's Mongolian.
The red one's Mongolian.
Oh, yeah.
Are they going to get into killing gods
that people currently worship?
Can you go a little
ahead of what we're at now?
Well, no.
See that cube?
Wait, a cube?
Yeah, there's like a water cube.
That's the part I don't jive with.
Is that the gelatinous cube from D&D?
You can call it or something?
It's a sentient cube ally thing.
Honestly, I think the
cube is really stupid.
I think that's the only
thing I don't like about it.
I mean, what god is that?
The cube?
Yeah.
I don't know.
Its name is Frank, but spelled weirdly.
It's R-I-P, GameCube.
It's the GameCube god.
Oh, dude.
GameCube, Valve, GameCube.
What's up, dude?
GameCube.
All right, so it's spelled
P-H-R-A-N-Q-U-E, Frank.
I see.
That's silly.
I like silly shit, dude.
Yeah.
Maybe they'll reveal
what god he is, for real.
Maybe he's been transmogged
into a stupid cube, a water cube.
They're going to start
running out of ideas.
They're going to have to
start getting into current gods
that people worship,
and that's going to be--
Flying spaghetti monster, man.
It's the Borg queen or something.
You know, allegedly, God of War was
supposed to end with
Kratos and his Norse counterpart
and his Egyptian
counterpart all becoming the wise men.
Go to Jesus.
Oh, are you kidding?
No, I'm not kidding.
That was something that
was planned at one point.
Wow.
That's interesting.
There's a lot of crazy--
there's a lot of crazy
shit that people think of,
and then they realize
it's not a great idea.
Yeah.
Yeah, the cube is
actually the god of the Bible.
That's the reveal.
I think people really do want to see--
I think people do kind of on
an ironic and want to see--
so that's cool.
You'd bounce them on the
cube, and you'd do an aerial rave.
I think the cube is fine.
It'll be interesting, though.
Yeah.
The cube is the
depiction of God in future--
Oh, my gosh.
The burning bush.
That's the mission of the burning bush
that wanders around.
Yeah.
All right, but that's God of War Laufe.
I think we have a whole
other event to cover, though.
The Summer Games Fest.
Featuring Resident Evil Code Veronica.
I haven't watched this yet, by the way.
You may have to watch this
fully on your own time, but--
I'll watch it fully on my own time.
It's not a big deal.
I'm fine with the spoilers.
But man, Resident
Evil, they're holding out
on the Resident Evil
5 and 6 remakes, man.
They're doing-- it
seems like an order, so--
That's fine.
Honestly, Veronica
needed a remake anyways.
It's the hardest one to get.
So in the Resident Evil
realm of fandom, it's weird.
But us fans really like
to go through and play
in different type of
chronological or whatever orders.
I actually replay them a bunch.
And Veronica's the
hardest one to get a hold of,
either yet to emulate it or
play it on an older device.
Because I don't think it's on Steam,
unless it's been recently.
But I don't think it is.
It's just a harder one to get.
And so seeing that it's
going to get a good remake--
and the remakes are typically good.
And Veronica's one of
those ones that's like,
I think it's a good game.
But it definitely has a lot
of parts that are just slow
or don't make quite as much sense.
And so I'm hoping that
they patch all those problems.
Kind of like what they
do with Resident Evil 2.
This definitely has the
benefit or the potential
to be a much better Veronica.
Resident Evil 2 is a much
better for Resident Evil 2.
So really excited for this.
They should remake that
one Resident Evil game,
AVG Uncovered, Resident Evil Survivor.
Yeah.
Honestly, they should redo Outbreak too.
I think nowadays it would do well.
Resident Evil
Outbreak was kind of a flop.
It was before its time.
It was kind of like, in some ways,
a little bit like Left 4
Dead without too much--
but with a survival horror aspect of it.
So you could play
with four people, right?
But I think it just didn't do as well.
I think this was at the
start of the online play
and everything.
And I just don't think
people were ready for it.
Now if they were able to remake it today,
I think it'd do much better.
Yes.
What platform was Code
Veronica for originally?
PlayStation 2.
I thought it was a dreamcast game.
It's also on Dreamcast.
No, it is on Dreamcast.
I think I actually
have it for the Dreamcast.
But I went and bought
Veronica the past few years
as a collector's item.
But yeah, Dreamcast-- maybe it's
PlayStation 1 I'm thinking of.
Man, I'm blurring my
PlayStations these days.
I see Dreamcast, PS2,
GameCube, PS3, Xbox 360.
The PS3 and 360, I don't know if they're
disc aversions, though.
I don't think they're disc aversions now.
They're not easy to get.
And then in order to
play it on PlayStation now,
unless you have to pay--
I think the only way to
play it now on PlayStation
is to have a physical copy of the PS2
or to get it through their paid service,
their monthly streaming service.
So yeah.
Nobody got time for that.
Hell no.
So this is going to make it
so it's a lot easier for people
to play.
Plus, it brings Claire back in, which--
she's a badass from Resident Evil 2.
So I'm excited for this.
Obviously, they're going to bring her in
for Resident Evil 10.
Resident Evil X.
X?
Maybe.
Maybe it'll probably be--
Maybe she's--
Extreme.
Oh, god.
Me.
All right.
All I know is that this is
a little bit controversial
of what people wanted remake-wise.
I think they wanted--
I guess this isn't--
technically, before
Resident Evil 4 remake,
they should have done this one.
But it goes Resident
Evil 3, Veronica, then 4.
But people wanted 5.
People really like 5.
But this is the last of the old games
that haven't been touched, really.
Because Resident Evil 1 has a remake,
technically, on GameCube.
But this just hasn't yet.
So this is good.
This is very good.
So that's all I have to say.
Super excited.
Probably the game I'm most excited for.
There were so many
leaks a month or two ago
that I am not shocked that
this was going to be the next one.
Yeah.
It looks pretty cool.
I mean, I'm not even a Resident Evil fan.
But yeah.
Also, what looks really cool--
oh my god, Cuphead.
There's a new Cuphead
game, Mighty Cuphead Adventure.
There's two new Cuphead games.
Two new Cuphead games.
So one of them is a sequel, hand-drawn,
much like Cuphead 1.
And then they made a little spin-off game
called Mighty Cuphead, which is supposed
to run on a real Sega Master System.
Is there--
It doesn't specify--
oh, yeah, there's gameplay.
Yeah, so this is
apparently going to run--
they're going to release
cartridges for the Master
System.
That's frickin' neat.
That is cool.
It's even got the little white background
that all the Master System
games have, unlike the box.
[LAUGHS]
That's neat.
I love the retro
resurgence of authentic games
running for classic hardware.
And the fact that it's a
mainstream game like this
is coming is pretty neat.
Yeah, the developers of
Cuphead, they like the nostalgia.
They like the old school stuff.
That's why they frame
their game in the way they do.
Yeah, and it's a good move that they also
announced a new hand-drawn Cuphead 2.
Because I think if they just announced
this and no Cuphead 2,
I think people would have been upset.
There's no gameplay
footage for Cuphead 2.
They just announced that it exists.
They should do
something very controversial.
Cuphead 2 should be completely modernized
to where it's like uber good graphics.
Oh, dude, animated like
Rick and fucking Morty, dude.
Oh, man.
That's going to be like 3D CG.
Maybe it looks like DLSS 4.5--
no, DLSS 5.
Dude, Yasified Cuphead.
Yasified Cuphead.
Oh, man, I feel like
we're insulting Studio MDEHR.
No, we're making fun in a way that we
know will never come true,
where Yasified Resident Evil most
likely won't be there because
I think the developers did not
like it.
But other games have a better
chance of becoming like that.
This outfit is not one of those.
Mighty Cuphead adventure.
I mean, dude, that right there is
reminiscent of both
Mario and Bonk, right?
And the background is very
much like classic Sega Master
System.
Yeah.
So according to Mighty Cuphead's website,
it's programmed in assembly language.
It's going to be designed
with authentic specifications
from the Master System.
And of course, the game is
going to come to current systems.
But you can get a physical cartridge
for your own Master System.
Yeah, so it's going to be super
interesting seeing how
this runs on real hardware.
Or if you're just going to rip the ROM
and then run it on a stupid
Master System emulator instead
of buying it, that'd be--
you should not do that, by the way.
That's what I'm going to do.
I suspect that if you
buy it for modern consoles,
it's going to come in an emulator.
Oh, like a ROM pack in an emulator?
Yeah, it makes sense.
I mean, dude, I just
love this hand-drawn feel.
That's Cuphead for you.
Yeah.
It's just so--
it feels authentic.
It's so cool.
I love it.
Remember, kids, if
you can't wait for this,
ask Chat GPT to make the
game for you, hand-drawn style.
Ask Chat GPT to answer
all of your questions
going forward in binary.
That's fun.
Chat GPT, what should I eat for dinner?
Dude, if you tell Chat GPT that you only
answer in binary or in
Morse code, then it racks up--
I mean, it will do it.
It will respond to you in Morse code.
And it's frickin' funny as hell, dude,
and it costs them so much money.
Anyway, it's good to
eat your tokens, too.
Well, on chat, it's
not as much token-based,
but it still can be.
That's crazy.
Yeah, so the next game we want--
this whole show is a
treat for you, James.
Horror games, Alien Isolation 2.
I still need to play Alien
Isolation 1, to be honest.
Dude, when I first
started my YouTube channel,
I did a livestream,
because Alien Isolation came out
around the time that
I started my channel.
And I did a livestream.
I don't like horror games.
They freak me the fuck out, dude.
And this, Alien Isolation,
I'm on screen, literally going,
oh!
And I throw my headphones off.
It scared the hell out of
me, and people loved it.
So that's available on my channel.
But anyway--
Dude, actually, I think I
have a VOD of this on YouTube,
on the Brink channel.
Because I sometimes do stuff there.
I haven't done as much, but
when I first started YouTube--
but I'm not as
consistent as a person, but yeah.
I played the first
part of Alien Isolation.
I have not beat it yet.
To be fair, I love horror.
I love survival horror.
I like a lot of different horror games.
Alien Isolation, the ones where you can't
really kill anything,
if you have to just run, are the ones
that scare me the most,
though.
And I don't end up
beating them half the time.
Yeah.
So yes, yeah.
I've heard so many good
things about Alien Isolation.
I probably should play it
at some point eventually.
So good.
The Alien world is just fun, because it
has the archaic old world
computing style to it, right?
Because they pieced
together what they thought
the future was going to
be with old school CRTs,
just like this.
I love the aesthetic.
But an Alien Isolation has that.
So this just pushes me more
to finish Alien Isolation 1.
Yeah.
Do it.
Yeah.
I mean, I really like--
I agree with you, James.
I like the aesthetic.
But I've never watched an Alien movie.
I've never like--
I've never-- I don't know.
It freaks me out.
Alien movies are
definitely worth watching.
They're really good, especially if you
want a strong female
protagonist done right,
but for the--
There's-- we should
get a smack or something.
Yeah.
I think it's pretty--
I think you should watch them.
Aliens, like the second
one, it leans a lot more
into the action side of
things than the horror.
But yeah, Alien 1 and the
rest of them are more horror.
Prometheus is also in
the Alien franchise too.
Yeah.
Yeah, it has a really different take
on how everything started.
I think it was a mixed back on that.
But no, aliens are--
it's a fun universe
to get into, especially
if you want some horror, a sci-fi horror.
So I think a lot of people are going
to be really excited
for this because they've
been wanting a new
Alien Isolation for a while.
Hell yeah.
So people have also been
wanting a new control game.
Weirdly enough, I'm a
little mixed on this one,
but I'm really excited.
Yeah, I mean, I think
they've announced this before.
This isn't exactly new, but--
Is this new footage though?
Yeah, I think it's a new trailer.
It's a new trailer with
a little bit more to it.
They also showed a new
trailer for Control Resonance
during the PlayStation event too.
So they've been marketing
the hell out of this game.
As they should, Control
is a very popular game
whatever sphere it is.
It's, I guess--
Horror? SCP?
Yeah, SCP, I guess.
But it deviates a little bit
because in the control world,
you're usually
playing as what's-her-face.
But it's going to be as her brother,
but I think there's a
lot of twists to it.
So it's going to be
interesting to see where the twist--
I mean, that's how control is.
Control has tons of twists, tons of stuff
that you get to unveil in the stories.
Remedy is so good at
storytelling with these games.
So I'm really excited.
Yeah.
Hell yeah.
So, I mean, this is more
wait and see kind of deal
because it is radically
different from the first game,
like gameplay-wise, but
I'm still down for it.
I was getting notes of
like Devil May Cry in there.
Devil May Cry mixed in with some probably
infamous maybe a little bit.
Maybe. Yeah, no, maybe.
But I will say this.
I would say Alan Wake
1 is a little rough,
even the remake, or
the remaster, I believe.
No, the remake.
It's still a little rough.
If you like stories,
if you like mysteries,
if you like kind of like
the weird or undertone,
or just want a good game to kind of try,
I recommend anyone, including you guys,
to go try the Alan Wake
series and then the control one
because they're semi-linked.
They're in the same universe and it's
definitely worth it.
You get sucked into it
as you play more and more
and you want to unveil what
is happening in the world.
So definitely we'll be
picking this up day one.
Plus I want to support
them because Remedy has some,
it's like the Dead
Space series where Control,
or Alan Wake 2 almost didn't happen.
Epic actually saved them.
So I'm glad to see that
they're able to get control,
a new control out.
And I believe they're going
to get a new Alan Wake out
after this.
So I'm glad that they survived.
They barely survived though.
Yeah, this looks really neat.
I love the visuals of it.
And I mean, even the
visuals in the first control
were awesome.
Remedy knows their stuff.
Hopefully, I mean,
hopefully they won't have to rely
on Epic ever again though.
Yeah.
I hope so, but like guys,
there's a reason why I
don't fully hate Epic.
They saved one of my favorite franchises.
So I hate to say it, but.
That is fair.
I do like Epic for that.
And I like their game
engine for the most part.
I'd say it is about most places.
Like if they save, they
need to save Dead Space
then maybe they'll be
fully redeemed in my eyes.
(laughs)
Well, let's see, what do we got next?
We got Stellar Blade Blood Rain.
Yes, Stellar Blade II.
This is the second Stellar Blade game.
Honestly, honestly, man,
I didn't jive that well
with the gameplay of Stellar Blade I.
It just felt a little too
floaty and non-committal,
but this, you have to see them
when the combat kicks in.
This looks like a million times better.
I think high tech was just distracted.
He couldn't play the gameplay.
(laughs)
Yeah, okay.
This is where shit goes like
zero to 60, like immediately.
Oh, wow.
I'm down for this.
I got actually Stellar
Blade and I need to beat it
because it just has its
empty world kind of feel to it
that I sometimes get tired of.
This is definitely gonna
force me to play this one.
Yeah, I mean, this one's
got more of a cyberpunk
like city vibe.
It's supposed to be a sequel too.
A lot of people are saying prequel.
No, they confirmed it's a sequel sequel.
It's just a new story, but two.
Yeah, it confuses people when you don't
say Stellar Blade II.
But I understand.
Sometimes it might be
like more about not a true,
true sequel, it's just a
continuation of the story, right?
I guess so.
I mean, I don't know, but this is your
main character, Evie.
Instead of using her
Stellar Blade to slash me,
she uses her Stellar Fists
to punch monsters to death.
And then my cheeks, dude, holy shit.
That's how you know
it's a Stellar Blade game.
If you don't know anything
about the music or the...
If you notice, none of
the other physics works
anywhere else, because they have to put
all the physics power
to...
Into her ass.
(laughing)
Oh my God, dude.
I mean, it would be pretty funny
that the end's like powered by physics.
Yeah.
No.
Cheek Cheek Cheek Cheek
Cheek Cheek Cheek Cheek.
They had to design a whole system for it.
This looks...
Wasn't there a game
called Blood Rain at one point?
Yeah, but like Rain was
spelled with like a Y,
I think it was.
Yeah.
I mean, I almost can dig the look of it,
but then there's
something about the uncanny,
like high
fidelity-ness of it just kinda...
To me.
Oh really?
Me? Yeah.
You have the whole
thing and then you have
bouncing ass cheeks.
Yeah.
That kinda throw me off a little bit
where I'm like, okay.
I mean, as long as the rest
of the statistics is fine.
It's just definitely...
That type of game is coded that way.
But I enjoy these types
of games no matter what.
They usually have decent
storytelling, good combat.
So I definitely, this is...
Looking at this, this looks amazing.
I like the outfit with the
raincoat on, to be honest.
I do, yeah.
I do too.
It's really nice.
The simulation is really good.
Man, this is gonna be like
one of those moments where,
you know how in Resident Evil 4,
Leon has that bomber jacket
and then he discards it
halfway through the game
and he never gets it back again.
If it's gonna be like that,
man, I'm gonna be so upset.
No, looking at the outfit,
I think they have
outfits in the first one
that are similar.
So I think you'd be able to wear it.
Yeah, that's true.
I mean, Resident Evil 4 had outfits too.
The original, I mean.
Yeah, true.
This is gonna have a ton of outfits in it
and I'm sure you're gonna
be able to wear this outfit
the whole time.
But no, it looks sick.
I definitely like the route
of like an affection route
with the cyberpunk style.
Love it.
Yeah, the environments look
a lot better in this game.
So I will say there's a
lot less stupid open deserts
and stellar than stellarly one.
He looks cool, he looks cool.
Too bad he's probably the antagonist.
Hmm.
Look, you can like, look at that.
I think that looks a lot
better than the stellar blade one.
To be honest, I don't
think I've ever heard
of stellar blade one.
You've probably heard of the controversy
or something with it.
Was there controversy?
Mostly with it being a
quote unquote, "Dune on a game."
Yeah.
Well, I'm getting that vibe
from watching her butt, but.
Yeah, that's the whole thing.
And it was even a little
worse than the first one,
but then like they edited,
like they censored it more
and then it just went back and forth.
It was stupid controversies of like,
just let gamer, like
developers want to just make
what they want to make.
If you don't want a good
game, go play something else.
Wait, go back to the part where she like
engages her gauntlets, like
before, like a little more.
There, that part, that part, that part.
That looks sick though, look at that.
Ah man, mechanical
designs are what's up, man.
Yeah.
I agree with that.
Attention to detail is important
and they're really good at it, I guess.
Yeah, they didn't
just focus on Eve's ass.
They also focused on her weapon.
How many do you mean?
Her name is Evie by the way, not Eve.
Evie like in.
Yeah, like the Pokemon.
She's an electrical vehicle.
Oh, like a Pokemon.
I was thinking Evie like from fucking,
oh, what is that movie?
The Guy Fox mask, I can't
even think, V for Vendetta.
V for Vendetta.
Yeah, it's about E, V, I, E, but yeah.
Both are on the same, anyways.
So this is what people
got really hyped up about.
Year four of Street Fighter six.
Spoiler alert, it's got
Tifa from Final Fantasy seven.
Is that her?
It's got three, no, that's not her.
Oh, I don't know.
I don't know anything
about Final Fantasy.
So there are three brand
new characters, like Yasmin
in this guy, Arjun.
And one of the guys from
the single player mode, Bost,
if I pronounce that right, I don't know
how to pronounce it.
Bosch.
And then we get to see, wait for it.
Wait for it.
There we go, Tifa
from Final Fantasy seven.
This is how you know it's Tifa.
This is her classic outfit.
So you'll know that
this is Tifa from now on.
Neat. Yeah.
If I was just watching this in a vacuum
without your guys' commentary,
it would have meant nothing to me.
I mean, yeah, I don't.
Yeah, so there's no,
obviously there's no gameplay
for anyone and Tifa is gonna
be the last one to come out
in year four.
But the next game I'll
show you who Tifa really is.
Final Fantasy seven, Revelation.
You know, people really
wanted Tifa for Tekken.
This was the one more
announcement game, by the way.
I don't know.
Yeah, so you know,
Tekken is actually a game
that I used to play all the time.
I loved Tekken.
Man, it's something to get
you back into Tekken, man.
You might be able to beat the Koreans.
Yeah, I don't know about that.
So this is part three of
the Final Fantasy seven
remake series where they turned.
Final one.
Yeah, they expanded the
game, the original game.
Look, there's Cloud,
there's Tifa, there's Barrett.
There's everyone else, like Yuffie.
But they're, oh, they're
bringing in Vincent Valentine.
He's sick.
Look.
Is Vincent on in the other ones?
Is he just in this one?
I don't know.
I have the first game of the remakes,
but I started playing it
and I got to a point where
I decided to just wait
for all three to release.
I was in, because if
I beat the first one,
I probably wouldn't
get to the other ones.
Yeah, my friend is, my
friend's doing that too.
Look, there's Tifa, she's a pugilist.
She punches dudes to death.
She's a fighter class.
Yeah, I think Final
Fantasy has them as a monk class,
but they're introducing whole job, a job
system in this game.
I guess truly is a remake.
It's not, I mean, the
story is the same, right?
Really?
They've expanded it.
It used to be one game on multiple discs,
expanded like three whole new games.
Which I am a little frustrated by,
but it is what it is.
Like more of something I love, sure.
I just have to wait.
Tifa Roth is in Smash Bros, by the way.
Gartner, I don't know
if you knew that or not.
And Cloud too, from this game.
Okay, so Cloud, the only thing I know
through cultural osmosis is
the guy with the big sword
and the spiky hair.
Yeah, that's Cloud.
He's the main character.
Oh, okay.
Cloud, Tifa, and
Sephiroth are like the big ones
that are usually culturally relevant.
What about the little wizard guy
and you can't see his face?
That's like got glowing eyes.
You're thinking of, that's
Final Fantasy IX, I think.
That's VD.
Yeah.
He's a black mage, yeah.
So basically though,
Sephiroth is the one-winged angel.
He has a huge katana,
also another big sword,
but bigger in a different way.
Yeah, people were
really excited about this.
This was the one more announcement.
So there's no more games after this.
I mean, that's a good thing.
They kind of beat it
to death in some ways
by releasing three.
At least it wasn't Highguard.
Highguard.
That was a funny thing.
Man, that's crazy.
Joff Keeley announced
that as like the biggest game
in the world last of, what was it?
It was last year.
It was in December.
And then it's dead, like dead dead.
Jesus Christ.
It lasted a month.
It lasted longer than Concord.
Concord's like the bar
that's down in hell right now.
My gosh.
They could have reamed.
The thing is with Concord,
they could have
grabbed the smoldering ashes
and reformed a statue out of it.
That would have been
pretty good, I think,
because some core elements and stuff
would have been good in the game,
just not in a live service game.
They could have done--
Like a single player?
Yeah, yeah.
They have a bunch of
character development.
They just need to make the graphics
a little bit more stylized
maybe and some other stuff.
And they could have made
it just a fun single player.
I think that'll take some time though,
even if it's still too soon
for something like
that to exist probably.
No, but they could have,
I don't know, it really seems like
they've abandoned that.
But we'll see.
Maybe they will form something from it.
But I think they had so much there
that we would have
heard something by now.
They could have in a year
could have salvaged a lot
and made a single player
and just at least made
up some of their money.
And it's probably something I would have,
I've liked some of the
aspects of Concord actually.
I didn't like that it
was a live service though.
Nah, it is what it is.
But yeah, so they also
announced a bunch of games
that aren't part of,
well, some of them
are part of game shows,
but some of them aren't really,
they aren't part of the major ones.
Oh yeah, and there's
also the PC game show
and the Xbox game show that's happening
after we record this.
So we will not be talking
about it this week sadly.
Yeah.
Maybe next week.
The Xbox one will be interesting
because the new CEO is, I believe,
saying console's native exclusives.
And so they're gonna be redirecting back
to exclusives like a lot, right?
What are they gonna do?
What are they gonna do,
unannounced Halo for PlayStation?
Oh, less of the like, Halo PlayStation.
It's only half the game.
I don't know.
They can still release those things
and still make buckets of money
from a franchise that's dying,
but they might maybe
announce one or two games
that they've been
working on as exclusive again.
Yeah, so this is "Gravity Circuit 2."
Play the "Roll the Trailer" gardener.
So it's basically like "Mega Man X."
If you were, like, I forgot,
you guys weren't into "Mega Man."
No.
But this game's pretty cool though.
I think you'd enjoy it.
I mean, it looks cool.
I really liked "Shovel Knight."
Like, that's basically "Mega Man," right?
Yeah, kind of, yeah.
It's like "Mega Man" and "Duck Tales."
Yes.
So this is the sequel.
It's got two playable characters now.
We love to see sequels
with additional
playable characters, right?
The first game though
is actually made free
to claim on Steam.
Yeah.
Yeah, you can claim it on Steam for free
until June the 14th, which is...
Yeah, you still have a
couple of days to claim it.
I would definitely do so right now.
I would claim the first game right now.
You have the page for the first game up?
I don't, but...
I'm gonna go claim it myself right now
while you're talking about it.
Yeah, I claimed it earlier.
Gravity Circuit.
See, 100% on.
100% off, dude.
That's pretty crazy.
Yeah, you never see things
like this happen on Steam
very often.
Actually, it does
happen more than you realize.
And I know this
because my Discord server,
they bring it up all the time.
They're like, "There's a 100% off game."
It's usually small games
or is super small indie games, but yeah.
Keep an eye out.
You'd be shocked.
I could try to put in
"Doodlings" 100% off
and just see what happens.
You gotta make a big deal
out of it though, Gardiner.
You gotta do a huge marketing push.
But yeah, this is the first game.
Yeah, I mean, it looks cool.
I'm gonna give it a try for sure.
There's a couple other
miscellaneous games here.
We have "M-Pulse."
Now, this one is a 6v6
"Titanfall"-like game
by the guys that made "Split Gates,"
which I think is a huge red flag for me.
Yeah.
"Split Gates," isn't that
one of the devs came out
with the "Make Games Great Again" hat?
"Make FPSes Great Again," yeah.
Yeah, yeah, yeah.
I'm not, this looks cool,
but I'm not interested anymore.
Who knows?
Maybe this is a game
that'll make FPSes great again
or whatever the fuck.
This is the third time in charm, right?
Yeah.
Some people can win a presidency
and say, "Why not this?"
They lost that last one.
Maybe this is the one to make it.
But this game looks interesting.
It's called "Dungeon Lurker."
It's in action rogue-like.
It's an action rogue-like.
It's styled after Sega Saturn games.
It looks like a Sega Saturn game.
Yeah, I was just thinking that.
It looks really cool.
Yeah, this was actually part of one
of the other miscellaneous showcase,
because they have a bunch of showcases
that aren't just the big
three in Summer Games Fest.
Yeah.
This was part of, I
think it was Latin America.
I don't recall which
one, but it looks cool.
I love the dithering and the affine
texture transformation.
It looks so good, dude.
So funny story.
If you're at the Summer Games Fest,
you can actually play this game there.
They have a demo up
there, a physical demo.
They don't have a demo available here.
And I'm kind of upset that
they don't have one here,
but I kind of get it, I guess.
You know who's at
Summer Games Fest right now?
Who?
Our good friend Jimmy
Champagne from Deck Ready.
Yes.
He's actually there in person.
He watched it in person.
That's awesome.
We should do that one day.
We should do that one year.
Yeah.
What is this, Dark Lord?
Does it say Dark Lord?
It does, but I'm not sure,
but defeat the Dark Lord.
Yeah, interesting.
Well, with that, I
think that's all the games
that we were gonna
talk about today, right?
Yeah, I mean, there's
way more announcements
that we didn't talk about,
but we are limited on time.
We picked out some of
the more important ones.
We have CompuText to talk about.
That's just Summer Games
Fest and the PlayStation thing.
We have some crazy stuff to
talk about from CompuText.
It almost feels like a mistake
putting them in the
same episode, but yeah.
I mean, last year's CompuText
was like a huge episode for us, right?
I think that was CES.
Oh, was it CES?
Yeah, yeah, that's right.
But now we have CompuText here.
NVIDIA RTX Spark, what
is going on with this?
This is NVIDIA's own CPU.
It's an ARM CPU with RTX graphics on it.
Interesting.
And this is framed as an AI chip
because it makes sense
that they would do that.
Is this ARM or is this x86?
It's ARM.
I thought this was what's gonna be used
in the new laptops and handhelds
that are gonna be fighting against AMP.
Yeah, it's ARM.
It's ARM though, but yes.
I know, you just said it's AI focused.
And so it made me think.
Because ARM is very energy efficient.
So I could see them maybe
trying to do some type of combo.
The secret thoughts here though,
is the fact that it's got RTX graphics
and it's got NVIDIA's
own translation layer.
Yeah.
Their own translation
layer, that's weird.
How much do you want to say?
Translation layer or emulator?
Translation layer for x86 to ARM.
Actually, nevermind, it's
not using their own thing.
It's using Microsoft's thing, Prism.
Oh yeah. Which is not very good.
Yeah.
That's crazy.
I would imagine.
Yeah, they're partnering with Microsoft.
That's why we saw those
cryptic tweets a few weeks ago.
Corporate vague posting.
They'll never be the vague posting king.
So we have a bunch of laptops here.
We've got whatever that is too, desktop,
MacBook mini, ripoff.
The Surface Ultra was the one that I saw.
Surface Ultra.
I will say, I love the design of the
Microsoft Surface line.
I think it's really,
it's very industrial.
It's cool, I like it.
This doesn't have
that same chassis though
from like a couple of years ago.
It probably is more similar.
So the Surface laptops usually align with
a little bit of the Mac aesthetic.
But every time I've tried one,
and I've had actually
one or two Surface laptops,
I just, they're not as
good as the MacBooks.
MacBook just has a formula down.
My dad has a Surface laptop.
He quite likes it.
I have a Surface laptop.
What?
Gardner owns a Microsoft computer?
Yeah, dude.
I got it from a yard sale and it was
like, it was awesome.
Like, I mean- Isn't the one that like
detaches?
Yes, if I can turn it on, I don't know.
Yeah, I had a...
My dad has the laptop laptop,
not the cool one that detaches.
I had the tablet.
I had the combo like this.
I've had two.
Yeah, this detaches.
Dude, look at this.
You close it and it
like has that like back.
I mean, it's like a split.
It's weird.
But yeah, it was a nice laptop.
I've been like meaning
to like do a write up
about like resurrecting
this hardware with Linux
because it is slow as
fuck with Windows 10 on it.
Yeah, Linux is gonna be much better.
That's the problem with the surfaces.
It doesn't support Windows 11.
It doesn't have the chip for...
Oh no, Microsoft, what are you doing?
It also has like the active
pen, which is really cool.
That is really cool.
Anyway, so the RTX Spark has 20 ARM cores
and I think the Surface laptop Ultra
is gonna have 128 gigs of RAM
and it's got a Blackwall GPU.
Probably, close to that.
They certainly got the
Apple tax down, that's for sure.
That's the one,
usually when they copy Apple,
they usually copy some
of Apple's worst aspects,
like the missing
headphone jack or the Apple tax.
Yeah.
No, I mean, okay, on iPhone, I guess,
but like on the MacBooks,
they have headphone
jacks on the MacBooks now.
Yeah, the Apple tax is worse
when you're trying to scale the storage.
It does really suck.
It does.
Well, it's not even an Apple tax anymore,
it's just a fucking
Nvidia tax, $3,000 in GPU.
I don't know, man.
I mean, I get it, it's pretty cool.
I bet you'd be even cooler on Linux,
but they've entered into a partnership,
so this will probably...
So apparently Linus Tech Tips
interviewed someone with Nvidia,
and they said that they
recognize it's building momentum,
and it's, quote unquote,
not ruling out anything,
but they have nothing to
announce for Linux support.
I think they should
have tried to go to Linux,
I think that's the future.
I think Microsoft is just drawing.
Yeah, I think if you're
trying to build a pure AI machine,
I think Linux is far more
efficient for that task.
It's the way to go.
Windows just really
shot themselves in the foot
with Windows 11 to the
point where it's just garbage.
I even have my mom has used
Windows for her whole life.
She got a MacBook
like a month or two ago,
because she truly didn't stand it.
I feel like Linux could
learn from Apple a little bit,
in terms of UI,
because I saw that crash that you had
with Elijah's reaction,
first I didn't catch that myself.
No, I watched a few reactions,
and I didn't see anybody
call that out specifically.
So it's just very-
What crash?
Well, when Elijah installed G parted
on like for the Linus Tech Tip Challenge,
the Linux challenge,
and the buttons to like
actually apply the changes
that he had made,
didn't have any fucking labels in them.
And I was like, the buttons are missing,
like they're just not displaying.
And he couldn't figure it out.
I've had lots of problems
with different flavors of Linux
with that type of stuff.
It's been frustrating.
And I get it, like, there's so many,
it takes a lot of work
to support all this stuff,
but it is a little frustrating.
So, but at the same time,
Mac has a lot of money to back up.
They don't really make mistakes as much
because it costs them more money.
It looks bad, but they
still are making mistakes.
Yeah.
It's interesting.
They definitely, UX-wise,
Linux has a lot of growing to do,
but I don't think they do
have a lot of UX people,
especially installing.
Like there's certain,
and there are more friendly, I guess,
flavors out there, distros,
that are easier to install.
But some of the ones that like,
like gaming-based ones,
some of them do have issues,
especially when you want
to do like dual partitions.
Yeah, speaking of UX people,
did you know that
Lawrence Yang from Valve,
he used to be an Apple guy?
An Apple UX guy?
Yeah.
That actually makes sense.
They should get him on Linux.
Yeah.
Valve's cracking with Linux.
Here's the problem,
like on Linux with Valve doing it,
or like, because there's no,
with Linux it's a Wild West a little bit.
There's not one company that owns it.
That is true.
And when you do get one,
you get something like Red Hat,
where you end up with a
very corporatized system.
So I don't know if I really want that
on the gaming personal side.
I mean, if Yang got
involved with the UX on Linux,
it would be KDE.
Like, and it would just be
Valve paying him to improve KDE.
Yeah.
But really what Linux needs for UX is
like some independent, like nonprofit
that does UX testing for
like, for free for projects.
And that's what would
need to happen, I think.
And that would, and it would be like
organizing massive tests
like with hundreds of
participants to test the UI
and the applications
that come with the desktop.
Like a nonprofit organization?
Yeah.
Is that something that would help?
That's what needs to happen.
Is that something that would help?
I think we could do that, yeah.
Wow, dude.
It takes a lot of work to run a
nonprofit, but yeah.
Yeah, and yeah, you also
need to figure out a way to,
you know, get funding for it too,
because nonprofits do have--
The biggest one.
Yeah, yeah.
But if you have a prototype, let's say,
I think the biggest thing with Linux
that needs to improve is
the installation process.
If you can fix that user experience,
that will solve a huge
hurdle for a lot of people
of installing Linux.
And some of them have
been kind of solved,
but you standardize it to
where it's a very easy system
for a lot of these
distros to pick up and customize
and make it feel very,
because there needs to
be more error messages.
Like if a selection you
selected doesn't work,
it just grays out, doesn't tell you why.
Like there's a lot of things to where,
there's a lot of low
hanging fruit, let's say,
in the Linux UX world of
installing Linux distro.
So, I think it definitely fix.
Make it feel a little
bit more like maybe Mac,
but Mac doesn't, it's already,
like, it's pretty simplified.
Definitely not Microsoft.
Microsoft is just,
they're a whole installation process.
Because it's pretty much
installing as you install it,
and then it's just ads after that.
Yeah, yeah.
It's literally just an ad-based
installation process.
That's crazy.
Yeah.
Yeah, so I do think we
can talk about Intel though.
Intel's,
The RKG series. So
it's got a lot of stuff
going on here.
Yeah, they've got, yeah, I
think we should talk about
the Intel RKG series.
So, these are their new handheld chips.
They're supposed to
be 25% more performant
than the Z2 extremes that
are currently out right now.
And it seems like some of the handhelds
have a price to match to the MSI one
that's supposed to be rocking this chip.
I think the price is going for like 1500.
Is this because maybe they're entering in
and it's just, they have
to recoup some of their,
because AMD and having
those chips expensive
is kind of crazy.
Intel, they really haven't recouped
probably a lot of their R&D.
So I'm wondering if it's a
little bit more expensive
because of that, or just,
it's just that much more crazy to develop
or to like produce that is.
Hmm.
I'm not gonna lie,
I'm a little fatigued on
thousand plus dollar devices these days.
Yeah, absolutely.
I'm kind of,
I mean, it's wild to
think like where we're at
in terms of pricing and
I don't know, dude, like,
I mean, although this
does say Wildcat Lake SKUs
in benchmarks and Chinese
laptops offered as low as $449.
So they are, they were
making something else too
on the laptop side of things.
They were trying to
make something that could
compete with the MacBook Nia,
since apparently that
laptop sent the entire PC,
laptop industry in a frenzy.
Yeah, I mean, that's what it is.
Intel's making stuff.
I think, I hope they succeed
because I'm not trying to have another,
I'm not trying to have
an AMD Nvidia duopoly
in the CPU market too, you know?
Yeah.
Speaking of AMD though,
we gotta talk about their bullshit.
This,
the 9070 GRE,
it's cheaper, no, it's not cheaper.
It's the same MSRP as the RX 9070.
What's it's doing? It's weaker.
It's weaker.
Why are they doing that?
I don't fucking know.
I thought you had the answers high tech.
If I had the answers,
I'd be running AMD realm
and I'd be Lisa Sue, but I mean, fucking,
it's weaker, it's got less memory,
it's got a weaker, it's
got a lower memory bus.
It's the same MSRP as
the 9070, which is faster.
So, all right, so the
9070 have 56 CUDA cores,
this has 48 CUDA
core, I mean, sorry, CU's.
The fact that it's the same,
the fact that it's the same MSRP
is like a slap in the face.
I think I'd rather
AMD slap me in the face
than deal with the shit.
I don't agree, I really
hate how GPUs have been going.
I just, they confuse it.
They make it so that
it's harder to buy a GPU,
they just really could,
they could just make it easier,
let's just say.
Like another thing too, is that,
and so people arguing
that, oh, it's the same SRP
because you're not gonna find a 97 MSRP.
Dude, you're not gonna
find this MSRP either.
No.
This is crazy.
Like, objectively speaking,
you're getting a worse product for the
same amount of money.
This is unacceptable.
Yeah.
If it were cheaper, I might understand,
but it's not cheaper.
In fact, look, it's supposed to be a
weird in-between bridge.
Let me see how much the 9060 XT is.
440 to 480.
So, you could save a bit
more money by going the,
I mean, it's supposed to be weaker,
but I do see a lot of
people using the 9060 XT
for their like, their
home brew, steam machines.
Man, Val, can you save
the PC industry again, Val?
I know this sounds like
us being a valve shill,
but like, come on, man.
Invest some of that billion, like, yeah.
Some of those billions
into maybe some chip makers.
Save us, Valve.
I do, I really, and the problem is that,
with a lot of this stuff,
it took decades for a
lot of these companies
to get where they're at.
There's a lot of
trade secrets to enter in
from the like, a company
to enter into this realm
is really hard.
Because there is so much of it's guarded.
And so you have three monoliths
that are kind of just
doing what they want to do.
And it's obvious,
like, it's really obvious
that they're doing what they want to do.
Like, even Intel is having a hard time
breaking into the GPE space.
They've historically had
the hardest time doing so.
At least we're seeing a fourth player
from China, Lissuan.
Lissuan, I believe, they sold a GPE
that's like a little less than a 4060,
but around the same price.
But it sold out in China.
I suspect part of it's like patriotism,
but like, I really hope
they can build themselves up
because honestly, man,
China saving us from a
bureaucratic technical nightmare
would be kind of insane.
It'd be kind of funny,
but it's also deserved in a lot of ways.
People don't understand this,
but like, if the system's not gonna work,
if we're not gonna, like, if
it's not gonna work for us,
if it's not gonna just function properly,
then what's the point of having it?
I don't know.
Like, there's a lot of,
I suspect there's a lot of xenophobia
about Chinese things because it's Chinese
and not because of any,
you know, like I get it.
Some companies do work for the CCP,
not to get polluted or anything,
but I mean, that's just
kind of an objective fact,
but I don't give a fuck if,
like, CXMT, if CXMT can
save the, like, RAM crisis,
then I don't really
care if there's any ties
to the Chinese government.
I'm gonna be perfectly honest.
It's gonna sound kind of
sacrilege for an American citizen
like I, but I do not care.
I mean, America, we're like,
we're a big capitalistic country.
Like, it's a whole supply and demand.
We talked a little bit
about this in the bonus episode,
and if they're not going to do it,
there's other companies
that will come in and do it.
No matter how you wanna view them,
we're just, man, it's the AI stuff too.
It's just eating all into all this, like,
we just really have
entered the worst timeline
for PC hardware and gaming
when it comes to the
hardware kind of side of things.
Like, we're just not getting good stuff.
Man.
And affordable stuff too.
Like, we're not getting
good, affordable stuff.
They're just trying,
like, everything else
to just increase that
price as much as they can
and just milk everything.
Yeah.
Well, what do we make of AMD bringing
Ryzen 7 5800 X3D back?
Why are they wasting resources
on bringing back old hardware?
Yeah.
Why?
Because they can make money with it.
(laughing)
Fucking AMD man. Worst timeline.
Yeah.
I remember when AMD,
for the longest time,
was the underdog and
now that they're up here,
I mean, it's just a vicious cycle of
people being on the top
making shitty decisions.
Yeah.
Well, what we need is competition.
That's what we need and there isn't any.
We do, but it's a little bit,
I don't know, I don't even
know if it's monopolized.
Like, I don't know
how the monopolies work
with AMD and Nvidia, but
like, it just feels like,
it feels like they're both
just doing what they wanna do
and they're making the
money they wanna make.
And I don't, it just feels so stagnant.
It's so bizarre.
AMD isn't even making the
money they wanna make though,
especially when they price
things like Nvidia minus $50
for their GPUs.
Like, if Nvidia, if they
really wanted to make some money,
they know what they gotta do.
They know what they need to do.
They need to just
offset the entire market.
Make their money from APUs.
They own the APU market.
So that's where they make their money.
That's why I'm saying
like, they're like the GPUs,
dedicated GPUs are kind
of just screwed right now.
From Nvidia and AMD,
they don't care too much.
Nvidia is too busy
being a $5 trillion company.
And then AMD is too busy
just making tons of money
from their APUs.
They don't make much from their,
the research they do for
the APUs just trickles into
the dedicated GPUs and they don't see
much profit from that.
And I understand in some ways,
but it is a little sad
and a little annoying
that they're real,
like we're just not
seeing real innovation.
And usually with these
types of stagnations,
you see other companies come in and
compete and take over
or hurt them.
But because like I said,
all the proprietary shit that's going on,
all the trade and every
trade secrets and everything,
it's really hard for most companies to
come in and compete.
Yeah.
I mean, Intel is kind of trying.
They have, so the
thing is they're able to
because they have some of those secrets.
They develop, so they
know what they're doing
for the most part.
The problem is, is that it's Intel.
And so they've been always a CPU company
and then GPUs that
she's never been great at.
We really need to just a
disruptor like a new startup,
but I just don't know if that will happen
with this type of tech.
It would be nice.
Maybe we just have to
abandon X86 altogether.
I might just have to be
an ARM world in the future.
ARM or there's the
open source version too.
I'm not against either.
Risk five.
Yeah, so this is the MSI Claw 8 EX AI+.
What the fuck kind of name is that?
No, it's not all of it.
It's AI plus CG 3EM.
And then up here and also
semi-colon copilot plus PC.
What the fuck?
God damn it.
You put a semi-colon in
the name of your product
and you've objectively failed.
You lost me at...
Copilot plus is...
EX AI plus.
Copilot almost...
They only put that there for Microsoft.
Microsoft paid them or
gave them all like a...
That's gotta be like
an SEO thingy they did.
Yeah, no one's
searching for copilot plus PCs.
This is fully for Microsoft
to try to promote copilot.
It is no other reason.
Right, so here are
the specs for the device
that I could find.
Intel ARK G3 Extreme,
that's the better of the two.
80 watt hour battery,
much like the RG-LIX.
Up to 32 gigs of LPDDR5 memory,
one NVMe 2280 SSD slot,
Hall Effect joysticks and triggers,
785 grams and it's got
two Thunderbolt 4 ports.
Hmm.
The two Thunderbolt 4 ports
is pretty cool, I like that.
Yeah.
It's cool but it's gonna up that price.
They could have...
Yeah.
Go for it, go for it.
I mean, the word has it,
it's gonna be like $1,500.
Yeah.
(laughing)
For an Intel CPU.
Yeah, if they could have
done it around a thousand,
I might actually be semi
interested to try to get it,
even though I'm trying to
save up for machine machines,
multiple, so.
I mean, who knows?
Maybe that's what they're aiming for,
they haven't fully
announced the price just yet.
No, but I think you're right.
I think the way trends are going for
costs and everything,
I think it's gonna
probably be closer to 15.
Yeah, so I mean, it's
supposed to be 25% more performant
than the Z2 Extreme, which is nice,
because the Z2 Extreme,
apparently not that big of
an upgrade in performance.
Can you confirm this James?
It's USA.
Sorry, yeah, it's USA on there,
I was just looking at it,
what was the question, Hitek?
The Z2 Extreme, it's not
really that big of an upgrade
over the Z1 Extreme, right?
No, but it has a lot of stabilities,
so the Z2 Extreme is gonna
have a more stable baseline.
So when you're playing
games and stuff like that,
it won't be jumping as much
when you're trying to really push it,
but also, you don't have,
if you run it at a little bit lower TDP,
you're gonna get better performance,
so it really shines at the lower TDP,
so you get a lot better battery life
and better performance,
but it's like,
It's so it's more efficient.
Yeah, anywhere between 15 and 25% better
than the Z1 Extreme.
It's definitely noticeable,
like it's noticeable
because I have a Z1 Extreme,
I have a Z2 Extreme,
I definitely prefer the Z2 Extreme,
but depends on what you're playing,
because at the end of the day,
like if you're playing games,
if you're playing games
that are more indie based,
just stick with the Steam Deck.
You just gotta be able to perform.
I mean, if they can
get to be around $1,000,
and honestly, it would
be a much better value
than the current Steam Deck.
I'm sorry, I'm sorry,
but it's the truth.
The Steam Deck, yeah,
it's not valued very well,
and it can be interesting to see
how that goes from here on out,
if the new Steam Deck 2,
whenever they release that,
how that will be priced,
but the whole point of the Steam Deck 1
was to be a reasonable priced thing.
Hey, did we ever talk
about the Steam Machine,
Steam Frame news article
that came out Thursday?
No, that was at the top of everything.
We accidentally skipped it, I think.
That's all good, it probably
flows better if we skip it,
and then go back to it.
Oh yeah, I didn't even see that there.
Yeah, so Valve says
it's shipping this summer,
both the Steam Frame and Steam Machine.
That's the news, that's the big news.
Also Steam Machine and Steam Frame
standalone verified,
they're rolling out right
now, they're rolling that out.
So I think we talked a
little bit about this
in a previous episode.
So basically, if your
game is Steam Deck verified,
it's Steam Machine verified.
And there's some looser requirements too,
because it's more powerful,
and it doesn't have a built-in screen
that you have to consider.
Both of the screen
for visibility of text,
there's a couple of
things that Steam Machine
doesn't need the Watch
out for to be verified.
The Steam Frame is
something else entirely.
They're reviewing
both 2D and VR games, so.
Yeah, it'll certainly be interesting
to see how that shakes out in the end.
Especially given how graphically
demanding VR games can be,
if I'm not mistaken.
Yeah.
I think this is gonna be cool.
Yeah, I mean, I think a
lot of what's really exciting
about the Steam Frame is that
games that have been released
for the quest will be
relatively painlessly,
like painless to port over to the frame.
And I think that might be
where Valve's Head was at,
with making this arm-based and
simplifying the setup for,
from inside-out tracking
and that kind of stuff.
It makes sense.
Yeah, but also, I don't
think you're gonna be able
to play Half-Life
Alyx standalone on this.
You'll have to have it connected to a PC
in order to play Half-Life
Alyx and stuff like that.
Heavier games, for sure.
You should test it out for us, Gardner.
I will, if Valve sends me one.
(laughs)
I'll test it out, but
yeah, I really want to--
We're gonna buy, yeah, I think,
I don't know if Valve's
gonna send me the hardware,
but I'd certainly like to try.
Speaking of Valve,
speaking of Valve hardware though,
I wonder how, we need to pulse check
on how people are, on
how interested people
are in the hardware nowadays,
because I mean, it's
gotten a little more difficult
given how more
expensive things have gotten.
Yeah.
Yeah, but speaking of new hardware,
it's basically just a Switch 2,
with a removal battery,
a user removal battery.
Oh, hell yeah, that's awesome.
In Europe.
Only, you don't get one, Gardner.
Oh, awesome.
Dude, it's criminal,
dude, baking in your battery
and not making it removable
is criminal, in my opinion.
Especially if they're
gonna be able to do it.
So in Europe, if they're able to do it
and there's not much of a difference,
then that is, yeah, I think this proves
what they say, why they need to do it.
Yeah.
Yeah, so I mean, that's
the big news for Nintendo.
And some games, they're
now starting the game,
thinking no Nintendo games, though.
They can go out there.
Yeah, they're starting the whole thing.
They say, "Hey, we have to comply."
So there you go, Europe, here you go.
And then we try to make a big deal of it,
even though they were forced to do it.
I wish.
(laughing)
Yeah.
And then what else?
We got Xbox Godot announcement?
Yes.
Dude, this is cool.
Yeah, dude, have you
heard about this, James?
So Xbox for PC.
So it's not quite for the console yet,
but it's a first step, yeah.
No, like there is some stuff on Reddit
with people being all excited
and other people
saying, "Well, it's not even
that big a deal for its PC."
This is a first step.
This is a good thing.
This means it's on their radar.
No, I think a dough is slowly becoming
a big engine for game developers,
and this is a good step,
meaning we have an open source version.
Like you have Unity, you have Epic,
Unreal Engine.
You have a couple other
engines that are like licenseable,
like Valve Source, which
I really wish they would
actually release Source 2 to develop on
that without a license.
But so out of the three that are,
or out of the two that are
really easy to work with,
VAR and the other ones,
which mostly AAA work with,
if you're indie or if you're
just not a very big studio,
if you're just a new
studio, Unreal Engine, Unity,
you have been your
only options for a while.
Kibbeo has been slowly eroding at that,
and they're entering as the third,
and I think this is a good first step.
If we can get better support from
PlayStation and Xbox,
and even a Nintendo, which
I think you could get there,
you have to do it yourself.
You have to do a lot
of programming yourself.
This is just getting there
and making it more solidified
that there's support from Microsoft,
not just from developers for this.
This is very good.
Yeah.
So this is like a,
basically an MIT layer,
a licensed layer that acts like a shim
between Microsoft's proprietary stuff,
like GDK platform
services, Xbox services,
PlayFab multiplayer,
game saves, and game input.
And it interacts with the Godot engine,
which is, you know,
this will definitely help
with like porting games
to like the Xbox store.
And then eventually
this will probably help
with bringing games to
Xbox itself, I would imagine.
There could be a good chance
that they'll create an SDK,
like a full-on, let's see, GDK, let's
see, out of the box.
So in April, so yeah,
like a GDK or like an SDK,
like API, like a library,
so that game
developers can just import it
and use it to add support.
It is interesting that
they're starting to support this.
It shows that like there's a lot of
interest with Godot.
Xbox and Godot, eh?
Yeah.
Xbox and Godot, it's a
good first step for sure.
I think a lot of the
issues with Xbox games
isn't necessarily porting into Xbox.
It doesn't, I don't, I
can't imagine it being that hard
to port to Xbox if you're
bringing to PlayStation.
I think the real issue though is that
it's just got a
really small install base.
And I think a lot of
developers don't see it as worth it
to spend the resources to
bring it to Xbox, you know?
Yeah.
Bring it to Xbox,
what do you mean by that?
Like they like porting it,
like they have to spend
resources to port to the Xbox
and if the install base is small,
they're worried that they're
not gonna recoup the losses
spent trying to port again to Xbox.
Porting to these systems is mostly just
what you see here.
It's the services, it's like, let's say
if it's multiplayer,
it's gonna have to have multiplayer.
Game saves, there's a couple of like
underlying API layers
where with Unity and
Epic Games already has a lot
of the stuff built in
or if it's not built in,
like through a libraries or first party,
there's not, there's third party
because people have to do this.
So there's not like porting a game
from when it comes
from like a software side
should not be that difficult.
It's making sure that it runs well,
it's optimized for that system,
that's where it gets a
little bit more difficult.
But this is an easy win,
the more they can
make it easier for like,
at least the systems work, the API works
to create a build for Xbox
or PlayStation or whatever.
Huge win as opposed to,
so they can at least spend the resources
on making sure it's
optimized and looks good
and has the controller
supports and stuff like that
that need to make sure
that are in the game itself.
So this is a big deal,
but I'm curious if it's gonna get better
because this is like, this is a big deal,
but if this is all we're getting,
then it's good, but it's not
what we really need
on the Godot front, so.
Yeah.
Kind of my two cents on that.
Yeah, I mean, it is what it is.
I think it's good that
Microsoft's taking steps
to improve things.
I'm not sure if it'll
make too big of a difference,
but I mean, it's better
that they try than not, right?
Yeah.
It's gonna make a big
difference for people
that do use Godot a lot
and want to start
doing ports to consoles,
so they make money.
Xbox isn't as big as deal as PlayStation
or maybe even Nintendo,
but like, it's a start.
It shows like how to do
it and how to integrate it.
And maybe some people can learn from that
and do some PlayStation
versions and stuff like that.
So there's definitely,
it's a step.
At least Xbox, Microsoft's
recognized Godot as something.
That's at least
something that's important,
but we'll see.
More resources will be
pushed into Godot, one could hope.
Hell yeah.
And switching gears from Xbox to Valve,
what's going on with this,
the antitrust movement against Valve?
So if you guys recall,
there was a lawsuit
initiated by Wolfire Games
and they uncovered some
emails between Ubisoft and Valve
as well as Warner Bros and Valve.
This is surrounding two games.
First is Rainbow Six Siege.
So from what I understand,
Ubisoft wanted to make a cheaper version
on their Epic Games, on their Uplay.
The cheaper version, like $15 compared
I think it was like $30 at the moment.
This is back when Rainbow
Six was a paid game by the way.
Valve got wind of it and
then allegedly asked them
to take it down over
the D-list, all copy,
all versions of Rainbow Six Siege.
So it was a cheaper quote, starter pack,
which I assume had like
less characters and whatnot
to start off with.
But you know what I'm saying, right?
Yeah, yeah.
Yeah, so that's the allegations.
They uncovered some emails
to suggest that this may
have happened, allegedly.
The other is Warner Bros,
where Warner Bros
listed on Steam for more
at a higher price than other storefronts.
And Valve was not having it
and then Valve gave them 24 hours
and they were scrambling to
resolve the issue with Valve.
Allegedly.
If this is proven to be true,
this would be Valve's antitrust moment,
as the article says.
Yeah, that honestly wouldn't be good.
Giving 24 hours is kind of
crazy, just on top of also.
Some of the other stores like Epic
does not take as much of a cut.
So forcing, this is
Amazon kind of behavior.
Amazon, like if you wanna
sell your game somewhere cheaper,
then you should be allowed
to without being penalized
by the one that's gonna
give you the most money.
That being said, a lot of these things
don't take into account sometimes.
And I don't know with some of these games
that what they're trying to
do is they're trying to sell it
on other platforms or other
services at a discounted rate
because they don't take as big of a cut,
but they're still using
the Steam or they try to use,
well, I don't know if
you can sell it on Epic
and use Steam services, but
it uses the Steam services,
which costs Steam and Valve money.
I do have to clarify,
and I don't think it
says anywhere at 24 hours.
That was my mistake.
It says, the article says within hours,
President David Hadid
was trying to get on phone
with Cassidy Gerber, who she's the Valve,
I guess, Valve person.
Rep, probably a rep for companies.
Yeah.
So like I was saying though,
it's a big deal if they're using,
if they're trying to like
sell the Steam keys and all that
and the Steam access
and using their servers
for matchmaking, whatever,
but they're trying to sell
it cheaper at other places.
And that's been a part of the problem.
Now, my understanding
was also that Valve didn't,
like Valve never said
that you can't sell a game
at a lower rate somewhere else,
unless you were like, for example,
if I was selling doodlings on itch
and I gave you a Steam key
and I was selling it for less
than I was selling it on Steam,
that would run afoul of their policy.
But I haven't heard
about the Warner Brothers
or the Ubisoft thing until now.
And if that's the case, that's not cool.
So, Cassity Gerber claims that
such a policy does not actually exist,
but in an email
written to some developer,
I forget what the developer is,
I've got the quote right here.
They says Verbatim, a lawyer
for the plan has read Verbatim
while Gerber herself had
told a developer, quote,
"Steam's policy has always been to
require material parody
for things we sell on the Steam store."
Interesting.
So, even if that were true though,
I mean, the Rainbow Six
thing was not material parody,
they were offering a cheaper version
with less characters.
But they were still
utilizing the Steam server system.
Well, I mean, Rainbow Six
Siege is a live service game
that's like hosted on
Ubisoft's own servers.
So I don't think it would be,
that necessarily.
Then yeah.
The Mashmaking, yeah, it's interesting.
So I was reading some stuff on this one,
I don't remember now,
but it is interesting to
see where this all goes
and see what happens.
Yeah.
Of course, Gabe Newell says
that Steam is not a monopoly
and that players have
quote, "Enormous choice"
when choosing where to buy
your games, which I mean,
I guess it is
technically true, what he says.
Enormous choice might be a little much,
but yeah, if you're on PC
and you want the most options,
you're gonna go to Valve or to Steam,
everything else is
gonna be heavily segmented.
I mean, naturally true.
You could, you probably
are gonna buy on Steam
nine times out of 10,
but it's not as if Valve,
well, aside from like these crappy,
I will say first and foremost,
if these are proven to be true,
then it's a terrible look on Valve
because I'm sure we've
all had said at some point
that Valve has not taken like
monopolistic actions.
They just are where they are
because it's the best store.
But if this is true,
then that's objectively
a monopolistic action, which is not cool.
Yeah.
I mean, I would be, man,
it would be really
disappointing if Valve was doing this.
And it would also be very, very rich
for anti-monopolistic lawsuits
to go forward with Valve as the target
versus literally every other
company in the United States.
Valve would be targeted specifically
because it's the wrong kind of monopoly
that favors end users
and not businesses, right?
Like, I don't know.
I would be very irritated by...
I think...
No, go ahead.
Yeah, sorry.
I do know that Gabe has
been in fights a little bit
with their own lawyers
because the lawyers want things to...
They want things to go more
this route and Gabe does not.
So I think there's also, I
wonder if there's too much,
maybe not someone
controlling the lawyers enough
that Valve would be
interesting to see more into that too.
Yeah, so also a funny story.
Gabe, one of their lawyers suggested
that Valve remove adult content.
And then Gabe's response is,
what the fuck do I pay you
for if that's your opinion?
His quote.
Yeah, yep.
Yeah, so that's kind of
what I was referencing to
where there's like, I
think there might be some
lawyer stuff to come on too.
See, his position is
general counsel of Valve.
Carl Quackenbush is the
one that recommended this.
He's a lawyer.
He says, "A more hands-on approach
to content moderation on Steam
as it pondered embracing outright
pornographic content."
And Gabe was like, "What the
fuck do I pay you for then?"
That's hilarious.
I mean, yeah.
Quackenbush.
Yeah, that name, I can't get over that.
Yeah, it will be
interesting to see where Valve goes
with all this with Steam.
It will be
interesting to see what further,
because late with Discovery,
a lot of the stuff kind of airs out.
And Valve, or like
Steam is not like blameless.
They still have some
practices that they can improve on,
but most companies do.
So it'll be
interesting to see what happens.
Yeah, I mean,
I think this is a bad thing, yes.
And even if it weren't like 100% true,
it happened the way
the lawyers presented it.
I still think Valve is
still the least evil company
in gaming, like by a large margin.
Even with the CSGO loot boxes.
Yeah, with the caveat that
that is a low bar to clear.
The least evil game in game company.
Yeah, the least evil big gaming company.
Yeah.
Yeah, I mean, they
could cover it up right now.
I dare you, Valve, you can cover it up.
I released in the Steam machine.
Yeah, I bet you no
one would pay attention
to any more lawsuit announcements
if they released it for 500 bucks.
You're not wrong.
I think people would not see anything.
They'd be like, just
see the Steam machine.
500 bucks for the Steam machine.
I think the Steam deck
kind of killed that price,
which unless they were
just really trying to--
Half faith.
Half faith, hodl.
Hodl, I'll hodl.
Hodl.
Well, guys, is that
the last story we have?
I think so.
For now, let's see if
anything else came up
while we were busy recording.
No, no, no, no.
We could talk about
some more games though.
We skipped a bunch of
games if you recall.
Yeah, I'm trying to get
my surface book to turn on.
It won't turn on.
Maybe you need to charge it.
Yeah, it was on the
charger, so I don't know.
Oh no.
Welcome to having a surface book.
Yeah, surface book is,
how much did you pay for that thing?
You say you got it at a yard sale?
It was like $200 maybe.
Dude, where do you, dude,
no way you got like a
$2,000 laptop for $200
at a yard sale.
Yeah, dude, I bought this
like two or three years ago,
and it's like a 2016.
It probably wasn't worth 200 bucks,
but it was cool anyway.
I like it.
You know what though?
It kind of reminds me of that time
you got a Trinitron for free.
Bro, yes.
Oh my God.
Dude, I love that TV.
I got it for free
because the guy was like,
it's old and I don't like old.
And I was like, neat, I'll take it.
And then he was like, dude,
he's like, how old are you?
And I was like, I think
at the time I was like 28.
And he's like, what
does a 28 year old want
with one of these TVs?
And I was like, it's
good for video games.
And then his mind was blown.
Well, he was a good
sport given to you for free
instead of charging
you up the ass for it.
Yeah, he didn't know what he had.
Poor guy.
You fleeced a guy gardening.
Well, I mean, he lifted it.
I didn't fleece him.
He listed it on Craigslist himself.
All right, true, true.
Let's see.
See any other games
you see on the list here
that's interesting to you?
You got Onimusha, that's not new.
Ace Combat 8, that's new.
Oh, ill, remember
that survival horror game
where we like kicked a
little abomination baby
into creative barrels?
You don't remember that?
No.
Hold on.
All right, let's see,
Marathon Season Two,
Until Dawn Two.
Okay, let me see if
there's anything here.
Oh, Gen Atlas.
Oh, so here.
Oh, this is ill, sorry.
Yeah, ill.
It's pretty sick.
What was the other one you said?
Gen Atlas.
Now, unfortunately, Gen
Atlas is being published by Epic,
which means it'll never come to steam.
It's made by the guy that
made Shadow Colossus and Iko
and The Last Guardian.
I'm pretty excited for ill.
So I'm glad, yeah, this is definitely
what I'm gonna be picking up.
Gen Atlas.
Gen Atlas is also what
I'm interested in too.
Yeah, it's kind of sad
that these sorts of games
probably wouldn't have been made,
if not for Epic funding them.
But still, I suppose
there's better that exists
than it doesn't, right?
Well, I mean, these are,
like, how big is the studio?
How do you guys need
this or else you'll have,
like, it's something,
it's bare minimum something
of keeping some of the studios and gaming
that is very creative alive.
We need more of it, honestly.
Dude, I love the way
those lightning tendrils look.
Like, look at this lightning.
I love that.
And I can't even, like,
describe why I love it so much.
(laughs)
It's just aesthetically pleasing.
Yeah, I think it was
literally just, like,
the frame rate of the, it was, like, a
mismatched frame rate
which just felt kind of neat.
So it's like Shadow of Colossus meets...
Horizon 2.
Titanfall.
No, Titanfall.
It kind of, I'm thinking,
like, Horizon 2 a little bit,
because it's, like,
big, like, robot Kaiju.
I think, well, I think
it really depends on,
because I think one of
those robots is supposed to be,
like, your ally or something
you either control directly
or control indirectly, too.
Oh, then definitely Titanfall.
Yeah.
Titanfall's fun.
So is Shadow of Colossus.
Those are both amazing games.
Yeah, man.
It's something from Fumito Ueda.
That's the guy.
So what else do we have?
We have...
Teenage Mutant Ninja
Turtles, The Last Ronin.
It's being developed by Platinum Games.
It's got no gameplay.
It's also being developed
by Paramount Game Studio.
No thanks, Larry Ellison.
Bayonetta, Nier Automata, Ninja Gaiden 4.
That's a pretty...
Okay, that's interesting, though.
So it's based on the one comic
where all the Ninja
Turtles die, except for one.
And you don't know for the
longest time which one it is.
Yeah, it's brutal.
They all die.
Except for one of them.
Yeah, yeah, yeah.
The one who becomes The Last Ronin,
he uses all the weapons.
Is it gonna be pretty dark?
Is it gonna be pretty bloody, then?
I think so.
I think the comic was
kinda like that, too.
The Ninja Turtle comics are very edgy,
a lot edgier than the cartoons.
Oh, there's- I just know the cartoons.
I just know the cartoons
and I know the old school games.
Yeah.
Oh, there's the new Gundam
game, too, Gundam Rogue Orbit.
I'm not gonna lie,
I didn't know it was a Gundam game
until it told me, straight up
told me it was a Gundam game.
Because it has a bunch of shit
that's not in most Gundam series.
Even the mech itself doesn't
look that much like a Gundam.
Like, it's got Kaiju's and shit
and Gundam's all about
human-on-human conflict.
Yeah.
I mean, that does look like
a traditional Gundam, though.
It kinda does, but
given the amount of Kaiju's-
The headpiece is like, yeah.
The headpiece is like the only thing
that kind of vaguely looks like a Gundam.
I'm vaguely, man, that's so iconic.
But yeah, I agree,
everything else
definitely is very different.
Yeah, you're fighting against like Kaiju.
And that's not something you do.
I think this slaps, this looks good.
It does look good, I'm
not saying it doesn't.
It's just, I'm just-
It's not.
It's barely a Gundam
game, is what you're saying.
Yeah, it doesn't even, I legit was like,
it can't be Gundam, right?
And then it was Gundam.
You definitely see the
little orb thing Haro there.
It's very realistic.
Like, yeah, they're kinda
deviated from their style
a little bit of this one, but I'm for it.
Yeah.
Star Wars, Black Tic Racer.
Yeah, it's got a story mode, guys.
Interesting.
Nice.
It's got a story.
You know, honestly, racing games are like
the one genre of games
where I could not give a,
I could not give less of
a fuck about the story,
to be honest.
No, yeah.
I mean, it's nice for flavor text.
Yeah, this looks neat
to me, but like, yeah,
like you said, I don't
give a shit about stories.
I mean, even in most games, I don't care,
but like in a racing
game, especially not.
No, but this game does
look kind of fire though.
We've seen previous trailers.
Yeah.
I kinda wanna pick it up, to be honest.
I'm not really a racing game kind of guy,
but this looks like
it might be at my jam.
It's like, it looks like Motorstorm,
if you guys remember that.
Yeah.
Oh, there's a Virtual Fighter Crossroads.
Yeah, I don't know if you
guys are super interested
in fighting games, but
it looks kind of sick.
They showed off the single player mode,
which is pretty sick.
If you scroll over, you
can see some of the fighting
in like towards the middle of the video.
Where?
There we go.
There.
Yeah.
I mean, like again, like the,
it's like hyper real graphics.
It's like, I want, where's,
give me the old stylistic 3D,
you know, like with
harsh polygons and shit.
I want that.
It is, what it is.
Yeah.
I'm just gonna make sure of both,
I think still coming out, but yeah.
Yeah.
Yeah man, I don't know.
I'm old and I'm grumpy and
I just want old video games
and that's it.
Well, oh, we also have to
talk about Among Us story,
because they're making
an Among Us story game.
Weird.
Among Us is still, that's sus bro.
It's sus.
I can't believe Among
Us is still going on.
They're making an animated series
and also they're making a new game.
I didn't think Among Us
had that staying power dude,
to be honest.
But I guess I'm wrong.
Yeah, I mean, it's just with the,
they catch on with stuff like this
and it becomes in the
zeitgeist and just, yeah.
It's the original Friend Slop game.
I still hate that term.
See, I don't hate the Friend Slop label.
I think Friend Slop is
a very specific thing.
It's like games that are only fun
because you're playing
them with your friends.
And I don't think that
that applies to this game.
Like, I mean, the Among Us
game anyway, like the original.
But games that like have very little,
like very few mechanics
and that are just relying
on your friends to make it fun.
That's what Friend Slop means to me.
Yeah, but some of those
mechanics that they add into it,
they didn't have those, they're not fun.
I've played probably
the Friend Slop games
that you're talking
about where they're like,
it's just not fun.
And maybe you have
friends and they could be fun,
but I've played not
fun Friend Slop games.
And I've played games
where they've been labeled
as Friend Slop where
they're not, they're fun.
They're just fun.
And it has to be with other people.
You cannot play it by yourself
because it's not designed that way.
Right.
Oh, Gardner, I just got some news.
Fields of Mistria is
hitting 1.0 in August.
You can tell Emily.
Yeah, Emily just texted me that actually.
Like, she's very excited about it.
Dude, that's crazy.
I guess we're still getting gaming news
as we speak.
But in the meantime though,
what was your favorite
announcement of all of these?
James, you go first.
I feel we're pretty much.
That's hard.
There's a few of them,
but probably Resident Evil Code Veronica
is going to be the
one that's my favorite.
But there's a few others.
Like, just because I know that game
and I like the previous remakes a lot,
but, you know, runner-ups
would be something along.
Like, Eels actually looks pretty good.
The new, the remake of the Tomb Raider
actually looks pretty interesting.
Shockingly, I do think the,
until dawn will be interesting,
but it's definitely
gonna be one of those ones
I'll probably wait.
Like, the first one was fun,
but it's not one that's
worth picking up right away.
It's usually worth
picking up on a discount
or just renting.
Like, if you can rent, you know,
like, if we were going
with those old things,
of course I'm excited.
I'm gonna buy that day one,
but probably Stellar Blade
was probably the one that,
like, that new one was
probably the biggest one
that I didn't even realize was coming out
or was gonna be like that.
I liked that a lot,
like, the aesthetics to it.
Yeah, I gotta say, I mean,
I think that the Tomb
Raider game looks really cool,
but I think the game
that has me most interested
in my Cuphead adventure,
like, I just, I'm a sucker for,
like, retro side-scroller games,
and that looks tough as
nails and right up my alley.
There's so many announcements, I,
I'm not gonna lie, I wasn't a huge fan
of, like, the first half
of the Summer Games Fest.
Like, I actually tried
streaming this yesterday.
I was like, man, this announcement is,
this show is ass, so I cut it off halfway
before the good shit,
like, really came out.
I think my favorite announcement
is probably the new Street Fighter DLC.
God, there's so many announcements.
I like the new Stellar Blade,
I like the new Final
Fantasy Street Fighter,
Gravity Circuit 2, not part of the show,
but I like that a lot.
Damn, it's, there's so many good ones.
Virtual Fighter
Crossroads was also pretty cool.
Control Resonance, again.
The Gundam game looks pretty cool.
I was kind of taken
off, off guard by that.
And, God damn it,
there's a lot here, man.
Might be too much to
cover in one episode.
Thankfully, they're not all
releasing on the same day,
otherwise we might have to cancel,
we would have had to
cancel this recording
to play them, you know?
Yeah.
Oh, that's just what we do is we play it.
Oh, right, Marvel Tocon.
We didn't talk about it,
but this was right after Wolverine.
They announced four new characters,
well, three new characters.
They announced Dr. Doom's team.
They had Dr. Doom, Magneto,
Green Goblin, and Carnage.
Both of which have never been in a
fighting game before.
Nice.
Dude, this has been a fun, fun episode.
Yeah, this has been.
I really like seeing all
these new announcements,
and honestly, this has been
one of the better lineups,
I would say, but yeah,
kind of glad we didn't stream it,
because I think the first
half would have probably
been a little boring,
but seeing it condensed down like this,
there's a lot of good stuff there,
at least up before me.
So, definitely been exciting.
I'm interested in what
everyone watching thinks.
What's been your favorite
announcement of these games?
Or even at Computex, what
was the most interesting thing
that you saw announced there?
Yeah, let us know in the comments.
If you are not watching on YouTube,
if you're listening on the Fettiverse,
you can engage with the show.
I think it's off the console show
at podcast.subscribe2.me.
There'll be a link down
below where you can engage.
With that said, thank you
guys for joining me, James.
Hi, Tech.
I enjoy, I look forward to
these episodes every week.
And thank you everyone
for hanging out with us
for the last two hours or so.
And yeah, I think we'll
see you guys next time.
All right, see ya.
(upbeat music)